Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.24 @ 05:25:13 Player: Player Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (117) 585 Value Destroyed (3856) 3856 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1504) 1504 TOTAL SCORE: 12645 Bonus ------- Follower Combat Kills 64 Entered Garrisons 200 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 240 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 99/100 System Corruption 6% Temperature Cool (21) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (12) ----- Advanced Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Gravmag System Gyrokinetic Inverter Improved Linear Gravjet Advanced Visual Processing Unit Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Advanced Medium Treads Makeshift Leg Enhanced Flexi-carbon Leg Enhanced Biometal Leg Enhanced Biometal Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Remote Force Field Wardrone Bay > --- WEAPON ----------- Plasma Sword Kinetic Spear > --- INVENTORY -------- Gravmag System Gravmag System Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Gyrokinetic Inverter Combat Linear Gravjet Combat Linear Gravjet Power Amplifier Advanced Cryofiber Web Medium Storage Unit Advanced Transmission Jammer Focal Shield Advanced Thermal Shield Advanced Thermal Shield Improved System Shield Variable Charge Gun Vortex Rail [Rating: 182] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Plasma Sword Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Slots Evolved 14 | . . . 2 2 2 . . 2 2 . . . . 2 2 Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 1 . . . . . 1 1 Utility 10 | . . . 1 2 2 . . 1 2 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 303 | 8 30 6 21 38 8 31 32 34 43 3 2 22 . 6 19 Power 32 | 1 5 . 1 2 1 4 1 5 7 . . 2 . 1 2 Engine 15 | 1 4 . 1 2 1 2 1 1 . . . . . . 2 Core 15 | . 1 . . . . 2 . 4 7 . . 1 . . . Reactor 2 | . . . . . . . . . . . . 1 . 1 . Propulsion 79 | 2 2 2 4 7 . 9 6 12 7 1 2 13 . 1 11 Treads 25 | 2 . 2 4 7 . 5 2 1 1 . . . . 1 . Leg 26 | . 2 . . . . 4 2 6 . . . 9 . . 3 Wheel 6 | . . . . . . . 2 2 . . . . . . 2 Hover 22 | . . . . . . . . 3 6 1 2 4 . . 6 Flight . | . . . . . . . . . . . . . . . . Utility 101 | 2 2 . 8 11 3 12 17 9 20 2 . 5 . 4 6 Device 52 | 1 . . 4 5 1 3 12 3 10 2 . 2 . 3 6 Storage 5 | 1 2 . . . . . . . 1 . . . . 1 . Processor 13 | . . . . 1 2 . . 2 5 . . 3 . . . Hackware 5 | . . . 1 1 . 2 1 . . . . . . . . Protection 26 | . . . 3 4 . 7 4 4 4 . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 91 | 3 21 4 8 18 4 6 8 8 9 . . 2 . . . Energy Gun 24 | 1 4 2 5 7 . . 2 . 3 . . . . . . Energy Cannon 5 | . . . . . . 1 . 2 2 . . . . . . Ballistic Gun 22 | 2 9 1 . 2 1 3 3 1 . . . . . . . Ballistic Cannon 4 | . . . . . 1 1 1 1 . . . . . . . Launcher 3 | . . 1 . . . 1 . 1 . . . . . . . Special Weapon 11 | . 8 . 3 . . . . . . . . . . . . Impact Weapon 9 | . . . . 9 . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 1 . . 1 . . . Piercing Weapon 11 | . . . . . 2 . 2 3 3 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . 1 2 . 1 6 . . . Parts Lost 75 | . 1 . 2 3 . 18 5 17 4 7 1 . . 2 15 Power 15 | . 1 . . . . 4 1 4 1 1 . . . 1 2 Propulsion 27 | . . . . 2 . 6 3 5 1 4 . . . . 6 Utility 21 | . . . . 1 . 5 1 4 2 2 . . . 1 5 Weapon 12 | . . . 2 . . 3 . 4 . . 1 . . . 2 Highest Loss Streak 9 | . 1 . 1 3 . 7 2 9 3 5 1 . . 2 7 To Critical Strikes 3 | . . . . . . . . . . 1 . . . . 2 Average Slot Usage (%) 88 | . 99 100 100 96 99 93 94 92 89 88 52 65 58 62 56 Engine 4 | . 6 14 11 8 7 3 3 3 . . . 3 . . 2 Core 1 | . 7 . . . . 2 . . 4 4 . . . . . Treads 11 | . 13 27 33 25 23 14 13 . . . . . . 4 . Leg 8 | . 14 . . . . 7 2 20 . . . 10 23 21 1 Wheel 1 | . . . . . . . 5 3 . . . . . . 1 Hover 3 | . . . . . . . . . 21 21 11 8 . . 21 Device 9 | . 14 14 8 5 7 2 5 5 13 10 5 5 11 14 16 Storage 8 | . 14 14 11 9 7 7 7 5 4 5 5 5 5 5 3 Processor 11 | . . . . 8 22 23 23 19 24 29 29 16 . . . Hackware 6 | . . . 10 17 15 13 13 7 . . . . . . . Protection 2 | . . . 3 2 . 4 1 7 4 4 . . . . . Energy Gun 7 | . 14 26 19 13 7 . 5 . 3 . . 7 . . . Ballistic Gun 2 | . 10 1 . . 1 4 1 2 . . . . . . . Piercing Weapon 2 | . . . . . 3 2 5 4 4 4 . 1 5 5 2 Peak Build Rating 182 | 8 13 12 21 30 35 38 38 70 90 92 51 166 166 182 179 Average Rating 52 | 6 10 11 16 26 34 32 34 56 76 82 44 101 165 179 90 On Entrance 55 | . 8 11 12 20 28 35 24 38 35 87 45 44 166 166 172 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 120 | 13 91 52 58 60 51 62 59 79 60 51 11 86 82 120 103 Greatest Support 108 | 40 40 40 69 69 69 69 62 69 57 44 11 108 108 108 108 Greatest Overweight (x) 18 | 1 4 2 . 2 . 5 18 14 1 1 . 3 . 1 3 Average Overweight (x) 1 | . 1 1 . . . . 3 3 . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 10 10 10 10 10 20 20 Average Capacity 17 | 7 20 20 20 20 20 20 20 19 9 10 10 10 10 17 18 Most Carried 20 | 8 20 20 20 20 20 20 20 20 10 10 10 10 10 19 20 Average Carried 16 | 6 14 19 19 19 19 19 19 19 9 8 9 9 9 15 17 Final Capacity 20 | 8 20 20 20 20 20 20 20 5 10 10 10 10 10 20 5 Final Carried 20 | 8 20 20 20 20 20 18 20 5 10 10 9 10 10 19 5 Class Distribution -------------------- 39% | Mutant 33% | Scavenger-Mutant 11% | Scavenger-Assassin 9% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Assassin | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Assassin | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gladiator | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Mutant | -4/Factory Mutant | -3/Research Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Matter Collected 4079 | 322 414 79 250 368 19 516 478 512 557 60 20 255 . . 229 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 4506 | 172 621 99 367 536 19 592 387 582 465 72 . 82 . . 512 Parts 240 | 21 34 6 19 23 4 31 16 29 23 4 . 7 . . 23 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . . Recyclers Shooed 2 | . 1 . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . . . 12 . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Combat Hostiles Destroyed 82 | . 12 5 7 14 . 17 6 13 5 1 . 1 . . 1 Melee 17 | . . . . 4 . 3 1 2 4 1 . 1 . . 1 Guns 32 | . 12 1 7 5 . 4 3 . . . . . . . . Cannons 18 | . . . . . . 6 1 10 1 . . . . . . AOE 11 | . . 4 . 2 . 4 . 1 . . . . . . . Classes Destroyed 14 | 3 5 . 1 2 . 1 1 . . . . 1 . . . Worker 8 | 1 . . . . 1 . 3 . . . . . . . 3 Tunneler 7 | 5 . . . . . . . 1 . . . . . . 1 Hauler 1 | . 1 . . . . . . . . . . . . . . Recycler 8 | 1 1 . . . . . 1 2 1 . . . . . 2 Mechanic 2 | . . . . . . . 1 . . . . . . . 1 Operator 4 | . 2 . 1 1 . . . . . . . . . . . Watcher 5 | . 2 . 1 1 . . . . . . . . . . 1 Swarmer 22 | . 3 3 . 4 . 4 . 8 . . . . . . . Grunt 34 | . 9 2 4 8 . 6 2 3 . . . . . . . Brawler 1 | . . . . 1 . . . . . . . . . . . Sentry 10 | . . . 3 . . 5 . . 1 1 . . . . . Hunter 5 | . . . . 1 . 1 1 . 2 . . . . . . Programmer 9 | . . . . . . 1 3 2 2 . . . . . 1 Executioner 1 | . . . . . . . . . . . . 1 . . . Best Kill Streak 7 | 2 3 4 3 4 1 7 2 4 3 1 . 1 . . 3 Combat Bots Only 7 | . 3 4 2 4 . 7 2 4 2 1 . 1 . . 1 Max Kills in Single Turn 3 | 1 1 2 1 2 1 3 1 1 1 1 . 1 . . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . 2 . 3 . 1 . . . . . . . Melee 1 | . . . . 1 . 1 1 1 1 1 . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Hostile Shots Fired 1780 | . 67 17 31 121 . 376 77 254 109 166 16 22 147 138 239 Missed 551 | . 13 8 6 25 . 115 26 55 28 60 7 6 55 47 100 Damage Taken 18698 | . 589 82 345 1332 . 2730 918 3300 1756 1427 111 541 1307 1527 2733 Core 3634 | . 89 . 66 160 . 333 146 699 281 278 50 121 102 9 1300 Absorbed by Shields 174 | . . . . . . . . . 70 . . . . 104 . Redirected to Shielding 102 | . . . . . . 102 . . . . . . . . . Ignored by Resistances 522 | . . . . . . . . . . 232 32 16 242 . . Regen/Repaired (Parts) 162 | . 1 . . 114 . . . . . . . 47 . . . Core Remaining (%) 60 | 100 . 64 83 70 . . 31 17 . . . . 16 99 . Volleys Fired 295 | 14 79 8 34 23 3 40 39 40 14 . . 1 . . . Largest 2 | 2 2 2 2 2 1 2 2 2 2 . . 2 . . . Hottest 306 | 70 165 101 156 112 39 114 108 138 306 . . 80 . . . Shots Fired 510 | 28 137 13 60 46 3 79 57 68 17 . . 2 . . . Gun 333 | 28 114 10 49 46 . 29 43 6 6 . . 2 . . . Cannon 131 | . . . . . 3 42 14 61 11 . . . . . . Launcher 12 | . . 3 . . . 8 . 1 . . . . . . . Special 34 | . 23 . 11 . . . . . . . . . . . . Kinetic 189 | 14 56 . . 7 3 39 35 35 . . . . . . . Thermal 253 | 14 51 5 46 32 . 32 22 32 17 . . 2 . . . Explosive 12 | . . 3 . . . 8 . 1 . . . . . . . Electromagnetic 56 | . 30 5 14 7 . . . . . . . . . . . Robot Hit Streak 17 | 17 10 5 12 11 . 14 10 10 8 . . . . . . Robot Miss Streak 7 | 1 4 2 3 7 . 2 3 6 2 . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . Secondary Targets 4 | . 1 . . 2 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . . . . . . . Shots Hit Robots 419 | 23 73 6 28 52 2 69 53 50 32 6 . 3 1 2 19 Core Hits 201 | 8 30 7 12 21 1 37 19 41 9 2 . 2 . 1 11 Critical Kills 1 | . . . . 1 . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . 2 . . 1 . . . . . . . . Critical Strikes 20 | . 2 . 2 5 . . 1 1 3 3 . . . . 3 Burn 6 | . 2 . 2 2 . . . . . . . . . . . Destroy 1 | . . . . . . . 1 . . . . . . . . Smash 3 | . . . . 3 . . . . . . . . . . . Sever 5 | . . . . . . . . . . 3 . . . . 2 Impale 5 | . . . . . . . . 1 3 . . . . . 1 Melee Attacks 269 | . . . . 42 18 14 42 35 36 6 . 5 6 22 43 Impact 42 | . . . . 42 . . . . . . . . . . . Slashing 21 | . . . . . . . . . 2 5 . 1 . 3 10 Piercing 206 | . . . . . 18 14 42 35 34 1 . 4 6 19 33 Sneak Attacks 17 | . . . . 1 2 . 3 3 1 . . . . . 7 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 1 . 1 . . 2 Damage Inflicted 11609 | 286 1099 321 483 1384 121 2096 1389 1640 1248 267 . 111 29 83 1052 Guns 3586 | 286 981 92 483 415 . 499 716 . 114 . . . . . . Cannons 2295 | . . . . . . 775 211 1062 247 . . . . . . Explosions 1204 | . 107 229 . 45 . 645 . 178 . . . . . . . Melee 4492 | . . . . 924 121 177 462 385 887 267 . 111 29 83 1046 Ramming 32 | . 11 . . . . . . 15 . . . . . . 6 Kinetic 2297 | 125 462 . . 39 . 650 503 518 . . . . . . . Thermal 3196 | 161 322 92 292 376 . 624 424 544 361 . . . . . . Explosive 989 | . . 166 . . . 645 . 178 . . . . . . . Electromagnetic 603 | . 304 63 191 45 . . . . . . . . . . . Impact 924 | . . . . 924 . . . . . . . . . . . Slashing 433 | . . . . . . . . . 51 237 . 50 . . 95 Piercing 3135 | . . . . . 121 177 462 385 836 30 . 61 29 83 951 Highest Corruption 6 | . . . . 5 . 1 4 3 4 4 4 4 1 3 6 Average Corruption 3 | . . . . 5 . 1 1 2 2 4 4 4 1 2 5 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 71 | . . . . 12 . 1 18 7 10 6 2 3 . . 12 Message Errors 16 | . . . . 4 . . 3 . 1 3 1 . . . 4 Matter Fused 22 | . . . . 2 . . 5 4 3 . 1 2 . . 5 Heat Flow Errors 7 | . . . . 1 . . 4 . . 1 . 1 . . . Energy Discharges 9 | . . . . 2 . . 5 1 . . . . . . 1 Parts Rejected 2 | . . . . 1 . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . 1 Data Loss (minor) 9 | . . . . 2 . . . 1 5 . . . . . 1 Data Loss (major) 2 | . . . . . . 1 . . . 1 . . . . . Misfires 2 | . . . . . . . 1 . 1 . . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . . . . Overload Shots 2 | . . . . . . . . . 2 . . . . . . Overflow Damage 386 | . . . . 140 19 13 97 26 1 . . . 4 . 86 Projectiles 55 | . . . . . . 3 33 19 . . . . . . . Explosions 17 | . . . . . . 10 . 7 . . . . . . . Melee 314 | . . . . 140 19 . 64 . 1 . . . 4 . 86 Knockbacks 24 | . . . . 5 . . 4 15 . . . . . . . Impact 5 | . . . . 5 . . . . . . . . . . . Kinetic 17 | . . . . . . . 3 14 . . . . . . . Secondary 2 | . . . . . . . 1 1 . . . . . . . Self-Inflicted Damage 110 | . 36 . . 33 . 20 . 18 . . . . . . 3 Shots 5 | . 1 . . 1 . 2 . 1 . . . . . . . Rammed 4 | . 3 . . . . . . . . . . . . . 1 Targets Rammed 6 | . 3 . . . . . . 2 . . . . . . 1 Kicked 2 | . . . . . . . . 2 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 502 | 27 162 165 256 376 . 454 238 502 407 310 . 120 18 . 2 Average Temperature 91 | 11 39 73 69 100 . 116 63 217 101 145 . 67 13 . 2 Received Heat Transfer 3910 | . 267 9 138 540 . 1002 36 448 93 899 . . 170 . 308 Effects 8 | . . . . 3 . 1 . 3 . 1 . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . Interference 2 | . . . . 2 . . . . . . . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . . . . . . . Combat Hostiles 3 | . . . . 3 . . . . . . . . . . . Parts Fried 6 | . 2 . 1 3 . . . . . . . . . . . Impact Corruptions 7 | . . . . 7 . . . . . . . . . . . Robots Melted 1 | . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Parts Melted 11 | . 1 . 2 5 . . 2 . 1 . . . . . . Heat Transferred 6394 | 481 940 124 888 1099 . 888 875 666 433 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 2 1 . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Peak Influence 346 | 35 178 172 245 304 106 346 189 264 153 . . . . 153 229 Initial 165 | . 22 5 66 24 98 6 165 33 98 . . . . 141 15 Average 73 | 17 34 32 97 98 55 176 85 56 87 . . . . 82 61 Maximum Alert Level 1 | . . . 1 1 . 1 . 1 . . . . . . 1 Low Security (%) 91 | 100 100 100 85 77 100 51 100 87 100 . . . . 100 99 Level 1 8 | . . . 14 22 . 48 . 12 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 2 . 3 1 . . 4 7 2 . . . . 2 5 Investigation . | . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . . 3 2 2 . . . . 1 2 Reinforcement 13 | . 2 . 3 1 . . 1 2 . . . . . 1 3 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Distress Signals 6 | . 1 . 1 1 . . . . 1 . . . . . 2 Communications Jammed 32 | . . . . . . . . 8 . . . . . . 24 Distress Signals 32 | . . . . . . . . 8 . . . . . . 24 Times Spotted 223 | . 22 7 12 25 . 20 12 22 11 19 9 7 16 5 36 Peak Tracking Total 18 | . 3 4 3 7 . 5 2 9 4 15 5 4 9 4 18 Tactical Retreats 28 | . 2 . . 5 . . . 2 . 3 1 1 6 . 8 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Traps Triggered 5 | . . . . . . 1 1 1 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 22 | . . . . . . . . . . . 1 20 1 . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Machines Disabled 4 | . . 2 . . . . . 2 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Machines Accessed 39 | . 8 . 6 5 3 2 5 1 4 . . 4 . 1 . Terminals 27 | . 5 . 5 4 1 2 4 1 4 . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . 1 1 . . . . . . . . . . Recycling Units 4 | . 2 . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Total Hacks 88 | . 14 . 17 18 4 4 9 5 8 . . 7 . 2 . Successful 49 | . 9 . 11 13 1 1 4 1 1 . . 7 . 1 . Failed 39 | . 5 . 6 5 3 3 5 4 7 . . . . 1 . Catastrophic 11 | . . . 2 2 1 . 1 . 4 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 49 | . 10 . 8 9 2 . 6 5 7 . . . . 2 . Terminals 64 | . 10 . 15 12 2 4 6 5 8 . . . . 2 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 9 | . 2 . . 6 1 . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 3 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . Terminal Hacks 28 | . 4 . 8 5 . 1 2 1 . . . 7 . . . Record 8 | . . . . . . . 2 . . . . 6 . . . Open Door 2 | . . . . . . 1 . . . . . 1 . . . Level Access Points 2 | . . . 1 1 . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . . Alert Level 4 | . 1 . 2 1 . . . . . . . . . . . Unreport Threat 4 | . 2 . 1 . . . . 1 . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . Zone Layout 4 | . . . 2 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 8 | . 2 . . 6 . . . . . . . . . . . Scan Component 4 | . 1 . . 3 . . . . . . . . . . . Repair 4 | . 1 . . 3 . . . . . . . . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 . . . . . . . . Report Inventory 4 | . 2 . 1 . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . Unauthorized Hacks 8 | . 1 . 2 2 . . 1 . 1 . . . . 1 . Terminals 6 | . 1 . 1 2 . . . . 1 . . . . 1 . Botnet 5 | . 1 . 1 1 . . . . 1 . . . . 1 . Operators 1 | . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . 1 . . . . . . . . Monitor 2 | . . . 1 . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 6 . 4 5 3 1 5 1 4 . . . . 1 . Full Trace Events 1 | . . . . . . 1 . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . Hackware Fried 1 | . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 4 | . 1 . . 3 . . . . . . . . . . . Time 143 | . 53 . . 90 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 8 | . . . . . . . . . . . . 8 . . . Total Damage 687 | . . . . . . . . . . . . 687 . . . Kills 1 | . . . . . . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 3 . . . . . . . 1 1 . 1 . . Drone Launches 1 | . . . . . . . . . . . . 1 . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Turns Passed 14436 | 227 2374 703 698 1294 743 909 1477 1738 923 299 151 1068 307 759 766 Spaces Moved 7564 | 108 740 278 320 488 353 320 697 871 767 300 245 719 253 428 677 Core 265 | 21 . . . . . . 2 51 . . . . . . 191 Treads 2228 | 87 361 270 320 488 353 202 147 . . . . . . . . Legs 2144 | . 379 8 . . . 118 . 340 . . . 511 253 428 107 Wheels 1116 | . . . . . . . 548 451 . . . . . . 117 Hover 1811 | . . . . . . . . 29 767 300 245 208 . . 262 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 155 160 160 140 50 51 50 60 60 115 115 50 Average Speed 149 | 139 263 240 160 161 160 208 151 150 86 93 60 134 115 160 86 Slowest Speed 950 | 160 400 260 160 305 160 470 950 750 146 150 60 306 115 185 310 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 7 88 58 46 36 11 42 24 26 18 52 38 83 48 14 20 Regions Visited 15 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 10 | . 1 . 1 1 1 . 1 1 1 1 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 . . . . . . . . . 1 . 1 . Scrap Searched 2 | . . . . . . . . . . 1 . . 1 . . Spaces Dug 130 | . 23 . 11 14 10 . 12 19 11 . . 1 . 16 13 Terrain Destroyed 203 | . 28 28 11 21 10 6 14 42 13 . . 1 . 16 13 Melee 95 | . . . . 14 10 . 11 19 11 . . 1 . 16 13 Projectile 48 | . 23 . 11 . . . 3 9 2 . . . . . . AOE 60 | . 5 28 . 7 . 6 . 14 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Min Mat Mat Fac Gar Fac Fac Fac Upp Upp War Pro Fac Res Total 9688 | 154 977 301 428 861 501 458 989 1158 956 309 249 812 260 472 803 Wait 929 | 14 84 . 25 252 109 25 154 133 40 . . 41 . 3 49 Move 7550 | 107 739 277 319 487 353 319 696 870 766 299 244 718 252 427 677 Hop . | . . . . . . . . . . . . . . . . Pick Up 183 | 11 25 5 15 10 5 16 17 21 30 2 . 4 1 12 9 Fast Attach 53 | 4 2 . . 7 1 3 3 5 9 . . 14 . 1 4 Attach 98 | 3 2 2 4 4 2 13 7 14 23 2 3 2 . 3 14 Detach 18 | . . . . 1 . . . 2 6 . 2 3 . 2 2 Swap 153 | 1 26 4 17 27 5 15 22 15 11 1 . 6 . 2 1 Drop 141 | . 17 5 14 8 5 8 9 21 21 . . 19 1 3 10 Fire 295 | 14 79 8 34 23 3 40 39 40 14 . . 1 . . . Melee 257 | . . . . 42 18 14 42 35 36 5 . 4 6 19 36 Ram 1 | . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . . . . 2 . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 804 | -10/Materials | Discovered new exit (range 11) 1239 | -10/Materials | Discovered new exit (range 10) 1580 | -10/Materials | Discovered new exit (range 5) 1779 | -10/Materials | Discovered new exit (range 15) 2148 | -10/Materials | Identified exit to Mines 2465 | -10/Materials | Repaired Corrupted Hacking Suite 2602 | -10/Materials | Entered Mines 2614 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2866 | -10/Mines | Learned location of Zion (-6) 2873 | -10/Mines | Learned 2 Materials zone layouts 2967 | -10/Mines | Build established: Scavenger-Mutant 3077 | -10/Mines | Learned Materials emergency access door positions 3219 | -10/Mines | Discovered new exit (range 9) 3285 | -10/Mines | Assembled infested the area 3305 | -10/Mines | Entered Materials 3305 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3960 | -9/Materials | Identified exit to Materials 4003 | -9/Materials | Entered another Materials area 4003 | -8/Materials | Evolved 2 slots: Utility x2 4455 | -8/Materials | Repaired Sensor Array 4488 | -8/Materials | Repaired Imp. Treads 4521 | -8/Materials | Repaired Imp. Treads 4816 | -8/Materials | Lost 3 parts (2n1u) 5067 | -8/Materials | Identified exit to Factory 5173 | -8/Materials | Build established: Hacker-Mutant 5297 | -8/Materials | Entered Factory 5297 | -7/Factory | Evolved 2 slots: Utility x2 5935 | -7/Factory | Build established: Scavenger-Assassin 5943 | -7/Factory | Discovered new exit (range 5) 5950 | -7/Factory | Identified exit to Storage 6040 | -7/Factory | Identified exit to Garrison 6040 | -7/Factory | Entered Garrison 6094 | -7/Garrison | Triggered checkpoint 6157 | -7/Garrison | Lost 3 parts (1p1n1w) 6490 | -7/Garrison | Triggered checkpoint 6521 | -7/Garrison | Lost 3 parts (1p2n) 6529 | -7/Garrison | Destroyed 7 combat bots 6658 | -7/Garrison | Build established: Scavenger-Mutant 6796 | -7/Garrison | Triggered checkpoint 6861 | -7/Garrison | Lost 7 parts (1p2n3u1w) 6905 | -7/Garrison | Hacking Suite fried by hacking feedback 6909 | -7/Garrison | Discovered new exit (range 17) 6910 | -7/Garrison | Triggered checkpoint 6947 | -7/Garrison | Identified exit to Factory 6949 | -7/Garrison | Entered Factory 6974 | -7/Factory | Lost 4 parts (1p1n1u1w) 7252 | -7/Factory | Build established: Scavenger-Assassin 7854 | -7/Factory | Core integrity fell below 50% 8366 | -7/Factory | Discovered exit to Storage (range 12) 8394 | -7/Factory | Discovered new exit (range 12) 8423 | -7/Factory | Identified exit to Factory 8426 | -7/Factory | Entered another Factory area 8426 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8768 | -6/Factory | Build established: Hacker-Mutant 8951 | -6/Factory | Discovered new exit (range 6) 8966 | -6/Factory | Identified exit to Extension 9191 | -6/Factory | Build established: Mutant 9843 | -6/Factory | Garrison activated, responded to threat 9896 | -6/Factory | Lost 6 parts (2p1n1u2w) 10009 | -6/Factory | Discovered new exit (range 21) 10112 | -6/Factory | Core integrity fell below 50% 10122 | -6/Factory | Core integrity fell below 20% 10139 | -6/Factory | Lost 9 parts (2p4n1u2w) 10164 | -6/Factory | Identified exit to Factory 10164 | -6/Factory | Entered another Factory area 10164 | -5/Factory | Evolved 2 slots: Utility x2 10680 | -5/Factory | Lost 3 parts (1p1n1u) 11046 | -5/Factory | Discovered new exit (range 18) 11083 | -5/Factory | Identified exit to Upper Caves 11087 | -5/Factory | Entered Upper Caves 11089 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11166 | -5/Upper Caves | Spotted B-75 Beast 11279 | -5/Upper Caves | Learned 4 Factory zone layouts 11286 | -5/Upper Caves | Attracted the attention of an 0b10 base 11323 | -5/Upper Caves | Build established: Scavenger-Gladiator 11364 | -5/Upper Caves | Core integrity fell below 50% 11380 | -5/Upper Caves | Lost 5 parts (1p2n2u) 11381 | -5/Upper Caves | Discovered new exit (range 6) 11384 | -5/Upper Caves | Identified exit to Upper Caves 11386 | -5/Upper Caves | Entered another Upper Caves area 11395 | -5/Upper Caves | Learned Factory interactive machine intel 11401 | -5/Upper Caves | Encountered a Warlord checkpoint 11514 | -5/Upper Caves | Discovered new exit (range 7) 11536 | -5/Upper Caves | Identified exit to Warlord 11537 | -5/Upper Caves | Entered Warlord 11583 | -5/Warlord | System corruption cleaned by Quarantine Array 11654 | -5/Warlord | Build established: Mutant 11665 | -5/Warlord | Visited the Vortex Lab 11681 | -5/Warlord | Warlord's base attacked by MAIN.C 11684 | -5/Warlord | Found Prototype Energy Gun 11861 | -5/Warlord | P-70 Sage assimilated allied D9-I6J(Y) 11901 | -5/Warlord | Met Warlord 12031 | -5/Warlord | Warlord forces counterattacked 12101 | -5/Warlord | Found Prototype Device 12101 | -5/Warlord | Identified Wardrone Bay 12310 | -5/Warlord | Spotted B-86 Titan 12325 | -5/Warlord | Allies destroyed B-86 Titan 12342 | -5/Warlord | Spotted Executioner 12356 | -5/Warlord | Warlord base infiltrated, sounded retreat 12362 | -5/Warlord | Destroyed Executioner 12378 | -5/Warlord | Found Prototype Processor 12378 | -5/Warlord | Identified Exp. Targeting Computer 12382 | -5/Warlord | Found Prototype Processor 12382 | -5/Warlord | Identified Exp. Core Analyzer 12519 | -5/Warlord | Spotted Striker 12563 | -5/Warlord | Discovered new exit (range 15) 12605 | -5/Warlord | Entered Proximity Caves 12625 | -4/Proximity Caves | Identified exit to Factory 12782 | -4/Proximity Caves | Build established: Scavenger-Mutant 12909 | -4/Proximity Caves | Core integrity fell below 20% 12912 | -4/Proximity Caves | Entered Factory 12912 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12914 | -4/Factory | Loaded intel: 52 interactive machine locations 13380 | -4/Factory | Build established: Mutant 13543 | -4/Factory | Discovered new exit (range 4) 13671 | -4/Factory | Entered Research 13671 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14045 | -3/Research | Lost 3 parts (1n2u) 14318 | -3/Research | Core integrity fell below 50% 14371 | -3/Research | Lost 7 parts (1p3n2u1w) 14396 | -3/Research | Spotted B-86 Titan 14403 | -3/Research | Core integrity fell below 20% 14437 | -3/Research | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 14344_ Slug penetrates U-05 Engineer. 14344_ U-05 Engineer builds a Wall. 14348_ Penetrated by Slug. 14348_ Slug penetrates K-01 Serf. 14349_ W-44 Eye sends out distress signal. 14368_ Slammed into U-05 Engineer. 14372_ K-01 Serf cleans the Quantum Separator. 14388_ Acquired Particle Reactor. 14396_ Slug penetrates Wall. 14402_ W-44 Eye sends out distress signal. 14402_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 14402_ Penetrated by Slug. 14404_ K-01 Serf cleans the Terminal. 14405_ Adv. Cryofiber Web destroyed. 14410_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal R003. 14421_ ALERT: Rogue bot located, Programmers report to Research Zone 2G. 14426_ System corrupted: Matter fused (-10). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##########????????????????? | | ?????????????########### #????????????????? | | ?????????????# # #????????????????? | | ?????????????# # ""#????????????????? | | ?????????????# # ""#????????????????? | | ?????????????# / # Y"#????????????????? | | ?????????????# # ""#????????????????? | | ?????????????# "T" # ""?????????????????? | | ?????????????# # ???????????????????? | | ?????????????# # ?????????????????????? | | ?????????????#####+######+####???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# #???????????????????? | | ??????????????###########@ #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# ########????????????? | | ????????????????????????+ g #????????????? | | ????????????????????????# g #????????????? | | ????????????????????????# g #????????????? | | ????????????????????????# gg #????????????? | | ????????????????????????#### #????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????# g##########+### | | ???????????????????????????# lg | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# | | ???????????????????????????# #########+########## | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ???????????????????????????# ???????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 25 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Power Amplification 20 Additional Mass Support 9 Armor Coverage 600 Resistance: KI 20 Resistance: TH 30 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Melee Accuracy 6 Target Analysis 6 Recoil Reduction 3 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Charge!!! Rockin' Loadout Challenges ------------ None Game ------ Seed TrackerReactiveTearclaws Manual? 0 Play Time 04:50:43 Cumulative 106.5 hours Start 2025.04.22 @ 23:02:59 End 2025.04.24 @ 05:25:13 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 41 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 10ad1cff-1322-4af4-b25a-cf47e6b9909d