Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.09 @ 16:41:53 Player: Okkudo Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (55) 275 Value Destroyed (1538) 1538 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 4230 Bonus ------- High Alert Combat Kills 77 Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Medium Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Improved Ion Engine Aluminum Leg Improved Signal Interpreter Improved Signal Interpreter Datajack Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Structural Scanner Signal Interpreter Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Improved Signal Interpreter Light Assault Rifle Mini Grenade Launcher Datajack [Rating: 18] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 2 . Weapon . | . . . . . Parts Attached 45 | 4 4 17 17 3 Power 5 | . 1 3 1 . Engine 5 | . 1 3 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | 2 1 8 3 . Treads 7 | . . 5 2 . Leg 6 | 2 1 3 . . Wheel 1 | . . . 1 . Hover . | . . . . . Flight . | . . . . . Utility 8 | 1 1 1 5 . Device 1 | . . 1 . . Storage 2 | 1 . . 1 . Processor 2 | . 1 . 1 . Hackware 1 | . . . 1 . Protection 2 | . . . 2 . Artifact . | . . . . . Weapon 18 | 1 1 5 8 3 Energy Gun 3 | . 1 1 1 . Energy Cannon . | . . . . . Ballistic Gun 10 | 1 . 3 5 1 Ballistic Cannon . | . . . . . Launcher 4 | . . 1 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes . | . . . . . Parts Lost 15 | . . 2 6 7 Power 1 | . . 1 . . Propulsion 3 | . . . 1 2 Utility 5 | . . . 3 2 Weapon 6 | . . 1 2 3 Highest Loss Streak 4 | . . 2 3 4 Average Slot Usage (%) 74 | . 86 83 79 49 Engine 5 | . 6 8 6 . Treads 12 | . . 11 21 4 Leg 7 | . 28 14 . . Wheel 2 | . . . 3 5 Device 6 | . . 5 9 6 Storage 9 | . 14 11 9 7 Processor 6 | . 9 11 3 7 Protection 4 | . . . 9 4 Energy Gun 4 | . 12 10 . . Ballistic Gun 12 | . 14 10 13 9 Launcher 1 | . . . 3 . Naked Turns . | . . . . . Heaviest Build 28 | 6 13 17 28 21 Greatest Support 60 | 20 20 60 60 20 Greatest Overweight (x) 5 | 1 . 5 1 2 Average Overweight (x) . | . . . . 1 Largest Inventory Capacity 10 | 6 6 6 10 8 Average Capacity 6 | 5 6 6 6 8 Most Carried 8 | 4 6 6 7 8 Average Carried 5 | 3 5 4 5 5 Final Capacity 8 | 6 6 6 8 8 Final Carried 6 | 4 6 6 5 5 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 1133 | 204 148 243 523 15 Remotely . | . . . . . Salvage Created 2078 | . 394 588 944 152 Parts 121 | . 26 33 59 3 Haulers Intercepted . | . . . . . Recyclers Shooed 7 | . 3 2 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 38 | . 6 10 19 3 Guns 31 | . 6 10 15 . AOE 6 | . . . 4 2 Classes Destroyed 9 | . 6 1 2 . Worker 4 | . 1 . 3 . Builder 3 | . . . 3 . Recycler 5 | . 1 2 2 . Operator 1 | . 1 . . . Watcher 4 | . 2 1 . 1 Swarmer 9 | . 2 4 3 . Grunt 20 | . 4 3 11 2 Brawler 1 | . . . 1 . Sentry 8 | . . 3 4 1 Best Kill Streak 14 | . 5 5 14 3 Combat Bots Only 7 | . 2 4 7 2 Max Kills in Single Turn 5 | . 1 1 5 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 3117 | . 241 515 1132 1229 Core 935 | . 71 48 102 714 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 71 88 81 . Volleys Fired 152 | . 27 38 70 17 Largest 2 | . 2 2 2 2 Hottest 73 | . 60 70 73 50 Shots Fired 291 | . 54 76 130 31 Gun 279 | . 54 76 123 26 Cannon . | . . . . . Launcher 12 | . . . 7 5 Special . | . . . . . Kinetic 213 | . 27 38 122 26 Thermal 23 | . . 22 1 . Explosive 12 | . . . 7 5 Electromagnetic 43 | . 27 16 . . Robot Hit Streak 31 | . 9 17 31 7 Robot Miss Streak 6 | . 6 2 6 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 206 | . 31 58 98 19 Core Hits 106 | . 16 23 57 10 Critical Hits 2 | . . . 1 1 Critical Kills . | . . . . . Critical Parts Destroyed 2 | . . . 1 1 Melee Attacks 1 | . . . 1 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3273 | . 476 717 1537 543 Guns 2350 | . 411 717 1043 179 Cannons . | . . . . . Explosions 923 | . 65 . 494 364 Melee . | . . . . . Ramming . | . . . . . Kinetic 1729 | . 152 367 1031 179 Thermal 262 | . 65 185 12 . Explosive 858 | . . . 494 364 Electromagnetic 424 | . 259 165 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 6 5 Average Corruption 5 | . . . 5 2 Corruption Purged . | . . . . . Effects 20 | . . . 19 1 Message Errors 3 | . . . 3 . Matter Fused 5 | . . . 5 . Energy Discharges 1 | . . . 1 . Parts Rejected 1 | . . . 1 . Data Loss (minor) 4 | . . . 3 1 Targeting Errors 5 | . . . 5 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 14 | . . . . 14 Projectiles . | . . . . . Explosions 14 | . . . . 14 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 146 | . . . 103 43 Shots 4 | . . . 3 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 50 | . 18 39 50 10 Average Temperature 11 | . 11 10 11 4 Received Heat Transfer 840 | . 108 144 432 156 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . 1 4 . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . . . . 4 Heat Transferred 642 | . 50 555 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 503 | . 319 426 503 367 Initial 228 | . . 134 107 228 Average 237 | . 137 267 252 259 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 36 | 100 64 27 43 12 Level 1 51 | . 35 57 33 87 Level 2 12 | . . 15 22 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 8 | . 2 . 3 3 Investigation 3 | . 1 . 1 1 Extermination 1 | . . . . 1 Reinforcement 3 | . 1 . 2 . Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 5 | . 1 1 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 61 | . 17 11 22 11 Peak Tracking Total 5 | . 5 5 4 5 Tactical Retreats 5 | . 2 . . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 2 | . . 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 3 | . . 1 2 . Max in Single Turn 2 | . . 1 2 . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 6 | . 2 . 3 1 Terminals 6 | . 2 . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 16 | . 4 . 10 2 Successful 10 | . 2 . 7 1 Failed 6 | . 2 . 3 1 Catastrophic 3 | . . . 2 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 16 | . 4 . 10 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 2 . 7 1 Record 3 | . . . 3 . Prototype ID Bank 1 | . . . 1 . Branch Access Points 1 | . . . 1 . Emergency Access Points 1 | . . . 1 . Locate Traps 1 | . . . 1 . Zone Layout 3 | . 2 . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 3 | . 1 . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 1 | . . . 1 . Non-combat . | . . . . . Combat 1 | . . . 1 . Robot Hacks Applied 1 | . . . 1 . parse_system 1 | . . . 1 . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 2017 | 55 242 500 764 456 Spaces Moved 926 | 48 111 234 338 195 Core 84 | 25 . 12 . 47 Treads 565 | . . 107 310 148 Legs 249 | 23 111 115 . . Wheels 28 | . . . 28 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 110 150 Average Speed 149 | 90 120 145 156 171 Slowest Speed 300 | 120 120 300 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 18 | 3 25 21 35 7 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . 1 1 . . Unknown Exits Taken 2 | 1 . . 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 69 | . 6 . 31 32 Melee . | . . . . . Projectile . | . . . . . AOE 69 | . 6 . 31 32 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1281 | 58 165 321 449 288 Wait 117 | 1 19 11 16 70 Move 922 | 47 110 233 337 195 Hop . | . . . . . Pick Up 27 | 6 5 12 2 2 Fast Attach 12 | 2 . 4 6 . Attach 16 | 2 3 8 2 1 Detach . | . . . . . Swap 17 | . 1 5 9 2 Drop 17 | . . 10 6 1 Fire 152 | . 27 38 70 17 Melee 1 | . . . 1 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 117 | -10/Materials | Discovered new exit (range 17) 297 | -10/Materials | Identified exit to Materials 298 | -10/Materials | Entered another Materials area 298 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 314 | -9/Materials | Build established: Mutant 733 | -9/Materials | Discovered new exit (range 9) 796 | -9/Materials | Identified exit to Materials 798 | -9/Materials | Entered another Materials area 798 | -8/Materials | Evolved 2 slots: Utility x2 1083 | -8/Materials | Build established: Scavenger-Mutant 1427 | -8/Materials | Destroyed 7 combat bots 1427 | -8/Materials | Lost 3 parts (1n1u1w) 1506 | -8/Materials | Discovered new exit (range 15) 1562 | -8/Materials | Entered Factory 1562 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1804 | -7/Factory | Garrison activated, responded to threat 1844 | -7/Factory | Discovered new exit (range 16) 1916 | -7/Factory | Lost 4 parts (1n1u2w) 1964 | -7/Factory | Core integrity fell below 50% 1983 | -7/Factory | Core integrity fell below 20% 2000 | -7/Factory | Lost 3 parts (1n1u1w) 2018 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01885_ Hvy. Assault Rifle destroyed. 01923_ Door malfunctions. 01932_ Construction Platform disabled. 01941_ Com. Wheel destroyed. 01967_ Structural Scanner destroyed. 01969_ Mni. Grenade Launcher destroyed. 01970_ Repair Station disabled. 01973_ The unstable cave ceiling collapses. 01979_ Y-54 Guardian heat damages Imp. Light Armor Plating. 01980_ Y-54 Guardian heat spikes uncontrollably. 01983_ Y-54 Guardian heat short circuits Lgt. Treads. 01986_ Y-54 Guardian heat spikes uncontrollably. 01987_ Y-54 Guardian heat short circuits Imp. Heat Sink. 01991_ Y-54 Guardian heat damages core (-13). 01991_ Broken Imp. Heat Sink melted. 01991_ Broken Lgt. Treads melted. 01991_ Imp. Deuterium Engine melted. 01991_ Gatling Laser melted. 01991_ The unstable cave ceiling collapses. 02018_ System corrupted: Component data lost. 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