Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.19 @ 17:17:45 Player: cloodskull Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (2870) 2870 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (-14) -14 TOTAL SCORE: 6856 Bonus ------- Friendly Fire -14 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 12% Temperature Cool (9) Movement Core (1400) Ox27 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Coolant Injector (fused) Huge Storage Unit Core Analyzer > --- WEAPON (3) ------- Ripper > --- INVENTORY (25) --- Improved Deuterium Engine Light Angular Momentum Engine Heat Sink Heat Sink Improved Heat Sink Coolant Injector Light Humpback High-capacity Matter Pod (200) Experimental Sensor Array Matter Filter Matter Filter Power Shielding Heavy Armor Plating Heavy Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Hacking Suite System Restoration Module Rocket Launcher Ripper Ripper Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Targeting Computer Energy Filter Sensor Drone Bay > --- WEAPON ----------- Heavy Particle Gun Particle Cannon Particle Cannon > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Nuclear Core Light Treads Wheel Heat Sink Coolant Injector Humpback High-capacity Matter Pod Experimental Sensor Array Improved Targeting Computer Energy Filter Energy Filter Power Shielding Heavy Armor Plating Improved Light Armor Plating Hacking Suite System Restoration Module Beam Rifle Rocket Launcher Scythe [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Light Angular Momentum Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Sensor Drone Bay Storage Huge Storage Unit Processor Salvage Targeting Computer Protection Utility Shielding Weapon Particle Cannon Energy Gun Heavy Particle Gun Energy Cannon Particle Cannon Ballistic Gun Battle Rifle Ballistic Cannon Assault Cannon Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . Utility 3 | . . . 1 . . . 2 . . . Weapon 1 | . . . . . . . . 1 . . Parts Attached 87 | 6 8 1 12 1 . 1 19 9 30 . Power 10 | 1 1 . 2 . . . 1 2 3 . Engine 7 | 1 1 . 1 . . . 1 1 2 . Core 3 | . . . 1 . . . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 2 1 2 . . . 8 4 7 . Treads 10 | 1 1 . 2 . . . 3 1 2 . Leg . | . . . . . . . . . . . Wheel 15 | 1 1 1 . . . . 5 3 4 . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . . . 1 . Utility 28 | 1 4 . 2 1 . . 8 1 11 . Device 10 | . . . 1 1 . . 4 1 3 . Storage 5 | 1 2 . . . . . 1 . 1 . Processor 6 | . 1 . . . . . 2 . 3 . Hackware . | . . . . . . . . . . . Protection 7 | . 1 . 1 . . . 1 . 4 . Artifact . | . . . . . . . . . . . Weapon 23 | 2 1 . 6 . . 1 2 2 9 . Energy Gun 6 | . . . 3 . . . 1 1 1 . Energy Cannon 6 | . . . 2 . . 1 1 1 1 . Ballistic Gun 6 | 2 1 . 1 . . . . . 2 . Ballistic Cannon 1 | . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . 4 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . . . Parts Lost 58 | . 5 1 4 . . . 9 19 13 7 Power 8 | . 1 . 1 . . . 1 3 1 1 Propulsion 23 | . 2 1 1 . . . 4 8 5 2 Utility 14 | . 1 . . . . . 3 4 4 2 Weapon 13 | . 1 . 2 . . . 1 4 3 2 Highest Loss Streak 11 | . 2 1 1 . . . 3 11 5 7 To Critical Strikes 1 | . . . . . . . . . 1 . Average Backups 20 | 2 9 15 18 24 24 24 22 21 19 21 Power 1 | . 2 2 1 2 2 2 2 2 . 2 Propulsion 3 | 1 3 7 5 5 5 5 3 1 . . Utility 10 | . 1 1 5 9 10 11 11 14 15 16 Weapon 4 | . 2 5 6 7 6 5 4 3 2 3 Tool/Special . | . . . . . . . . . . . Unused Backups 28 | . . . 1 . 1 . 8 1 2 15 Power 4 | . . . . . . . 2 . . 2 Propulsion 1 | . . . . . . . 1 . . . Utility 19 | . . . . . . . 4 1 2 12 Weapon 4 | . . . 1 . 1 . 1 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 99 98 99 100 100 100 99 98 82 79 Engine 4 | . 14 14 5 . . . 8 3 3 6 Core 4 | . . . 5 11 11 11 . 3 3 . Treads 15 | . 14 14 21 22 22 22 17 18 6 6 Wheel 9 | . 14 13 11 11 11 11 9 10 7 6 Device 14 | . . . 9 21 22 22 19 22 8 7 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 Processor 6 | . 11 . . . . . 9 7 11 14 Protection 4 | . 1 14 12 . . . 7 . 6 7 Energy Gun 2 | . . . 5 . . . 2 11 2 . Energy Cannon 11 | . . . 13 22 22 22 15 9 4 6 Ballistic Gun 4 | . 28 28 3 . . . . . 6 6 Slashing Weapon 1 | . . . . . . . . . 5 7 Peak Build Rating 41 | 6 8 8 14 22 22 24 38 41 41 37 Average Rating 26 | 4 7 7 12 21 22 23 32 39 35 35 On Entrance 17 | . 6 8 8 14 22 22 24 38 10 37 Naked Turns . | . . . . . . . . . . . Heaviest Build 118 | 13 86 86 94 107 107 110 115 118 111 103 Greatest Support 28 | 20 20 16 10 10 10 10 20 28 22 10 Greatest Overweight (x) 32 | 1 5 8 9 10 10 10 11 26 32 10 Average Overweight (x) 8 | . 1 6 8 9 10 10 9 7 8 9 Largest Inventory Capacity 35 | 8 25 25 25 25 25 25 35 25 25 25 Average Capacity 24 | 7 14 25 25 25 25 25 25 25 25 25 Most Carried 25 | 5 16 16 22 25 25 25 25 25 24 24 Average Carried 21 | 3 9 15 18 24 24 25 24 23 20 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 5 15 15 22 25 25 25 24 25 24 24 Class Distribution -------------------- 66% | Mutant 19% | Scavenger-Mutant 8% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Gunner | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 2011 | 267 304 145 228 30 . 10 280 85 643 19 Remotely . | . . . . . . . . . . . Salvage Created 3690 | 60 420 57 638 143 . 102 964 591 715 . Parts 174 | 1 23 5 22 9 . 7 56 17 34 . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 16 . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 83 | . 14 2 14 6 . 4 21 8 14 . Guns 45 | . 13 2 6 . . . 6 5 13 . Cannons 32 | . . . 7 6 . 4 13 1 1 . AOE 1 | . 1 . . . . . . . . . Classes Destroyed 11 | 1 2 1 1 . . 1 1 1 3 . Worker 3 | . . 1 . . . . . 2 . . Recycler 5 | 1 1 . . . . . 1 2 . . Watcher 1 | . . . . . . . 1 . . . Swarmer 30 | . 9 2 . 4 . 3 7 1 4 . Grunt 32 | . 5 . 11 2 . . 9 3 2 . Sentry 11 | . . . 3 . . . 5 2 1 . Hunter 1 | . . . . . . 1 . . . . Programmer 2 | . . . . . . . . 2 . . Decomposer 3 | . . . . . . . . . 3 . Thug 1 | . . . . . . . . . 1 . Savage 4 | . . . . . . . . . 4 . Butcher 1 | . . . . . . . . . 1 . Mutant 1 | . . . . . . . . . 1 . Best Kill Streak 5 | 1 4 2 2 4 . 3 5 4 4 . Combat Bots Only 5 | . 3 2 2 4 . 3 5 3 4 . Max Kills in Single Turn 1 | 1 1 1 1 1 . 1 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 1 | . 1 . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 718 | . 89 12 62 37 . 17 122 208 127 44 Missed 201 | . 20 2 24 10 . 5 32 65 36 7 Hits 517 | . 69 10 38 27 . 12 90 143 91 37 Melee 24 | . . . . . . . . . 22 2 Projectile 493 | . 69 10 38 27 . 12 90 143 69 35 AOE 1 | . . . . . . . . 1 . . Critical Strikes 23 | . . . 1 2 . . 8 1 10 1 Actively Blocked 1 | . . . . . . . 1 . . . Damage Taken 6990 | . 760 80 505 257 . 112 1261 1636 1774 605 Core 1183 | . 195 13 70 42 . 31 130 285 248 169 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 59 | . . 5 20 . . . 34 . . . Regen/Repaired (Parts) 138 | . . . . . . . 138 . . . Core Remaining (%) 64 | 100 . 16 . . . 64 76 . . . Volleys Fired 287 | 7 57 8 52 12 . 11 56 28 56 . Largest 3 | 1 2 2 2 2 . 2 2 3 3 . Hottest 191 | 20 40 40 128 128 . 143 143 191 129 . Shots Fired 595 | 7 114 16 104 24 . 22 112 78 117 1 Gun 371 | 7 114 16 62 . . . 29 45 97 1 Cannon 224 | . . . 42 24 . 22 83 33 20 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 238 | 7 114 16 36 . . . . . 64 1 Thermal 357 | . . . 68 24 . 22 112 78 53 . Explosive . | . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 19 | 2 14 19 15 9 . 3 12 18 12 . Robot Miss Streak 5 | 2 4 3 2 2 . 3 2 2 5 . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . Shots Hit Robots 382 | 4 71 10 63 16 . 10 77 55 76 . Core Hits 162 | 2 28 4 23 7 . 4 31 21 41 1 Critical Kills 5 | . . . 2 . . . 2 1 . . Critical Parts Destroyed 2 | . . . 1 . . . . . 1 . Critical Strikes 12 | . . . 3 . . . 4 2 3 . Burn 5 | . . . . . . . 2 1 2 . Meltdown 4 | . . . 1 . . . 2 1 . . Destroy 3 | . . . 2 . . . . . 1 . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6512 | 33 832 81 819 297 . 198 1706 1083 1455 8 Guns 3543 | 33 730 81 438 . . . 425 633 1203 . Cannons 2857 | . . . 381 297 . 198 1279 450 252 . Explosions 102 | . 102 . . . . . . . . . Melee . | . . . . . . . . . . . Ramming 10 | . . . . . . . 2 . . 8 Kinetic 1711 | 33 730 81 178 . . . . . 689 . Thermal 4689 | . . . 641 297 . 198 1704 1083 766 . Explosive . | . . . . . . . . . . . Electromagnetic 102 | . 102 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 4 4 . . . . . 1 11 12 Average Corruption 9 | . 3 4 . . . . . 1 10 11 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 129 | . 12 5 . . . . . . 107 5 Message Errors 31 | . 3 2 . . . . . . 25 1 Matter Fused 26 | . 2 1 . . . . . . 21 2 Heat Flow Errors 16 | . 3 . . . . . . . 13 . Energy Discharges 11 | . 2 . . . . . . . 9 . Parts Fused 4 | . . . . . . . . . 4 . Data Loss (minor) 16 | . . 2 . . . . . . 14 . Data Loss (major) 11 | . 2 . . . . . . . 8 1 Misfires 6 | . . . . . . . . . 5 1 Alerts 7 | . . . . . . . . . 7 . Weapon Failures 1 | . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 102 | . 1 . . . . 16 21 1 63 . Projectiles 101 | . . . . . . 16 21 1 63 . Explosions 1 | . 1 . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 44 | . 39 . . . . . 1 . . 4 Shots 2 | . 2 . . . . . . . . . Rammed 4 | . . . . . . . 1 . . 3 Targets Rammed 4 | . . . . . . . 1 . . 3 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 381 | . 171 . 231 248 . 231 333 381 323 . Average Temperature 91 | . 35 . 52 93 . 96 98 124 98 . Received Heat Transfer 2026 | . 261 . 219 90 . . 639 336 319 162 Effects 6 | . . . . 4 . . 2 . . . Energy Bleed 3 | . . . . 1 . . 2 . . . Interference 3 | . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 6 | . . . 1 . . . 3 2 . . Combat Hostiles 5 | . . . 1 . . . 2 2 . . Parts Melted 32 | . . . 4 1 . . 12 15 . . Heat Transferred 9297 | . . . 1397 592 . 370 3108 2183 1647 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Maximum Alert Level 1 | . . . . . . . 1 . . . Low Security (%) 98 | 100 100 100 100 100 . 100 95 100 . . Level 1 1 | . . . . . . . 4 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 244 | 5 115 45 108 84 . 90 244 105 . . Initial 105 | . . 15 9 . . . 11 105 . . Average 29 | . 50 18 36 9 . 14 38 19 . . Influence Increases 2135 | 5 409 70 410 141 . 145 540 250 150 15 Destroy 0b10 Robot/C 1520 | . 280 40 280 120 . 80 420 160 140 . Destroy 0b10 Robot/NC 45 | 5 5 5 . . . . 10 20 . . Destroy Leader 362 | . 50 10 90 20 . 20 102 60 10 . Allied During Kill 1 | . . . . 1 . . . . . . Successful Hack 45 | . 29 . 8 . . . . 8 . . Disable Machine 90 | . 30 . 15 . . 45 . . . . Destroy Structure 12 | . . . 2 . . . 8 2 . . Lose Combat Pursuer 60 | . 15 15 15 . . . . . . 15 Influence Decreases 2120 | 5 370 84 433 89 54 116 337 482 150 . Entered New Map 241 | . . 24 16 2 54 . 18 127 . . Time Decay 1658 | 5 320 50 407 87 . 116 249 284 140 . Lost Part 201 | . 50 10 10 . . . 70 51 10 . Lost Ally 20 | . . . . . . . . 20 . . Squads Dispatched 13 | . 1 . 4 . . . 5 2 . 1 Investigation 2 | . . . 2 . . . . . . . Extermination 2 | . . . . . . . . 2 . . Reinforcement 5 | . 1 . 2 . . . 2 . . . Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 1 . 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 20 3 18 6 . 4 26 27 14 12 Peak Tracking Total 16 | . 5 3 3 4 . 3 5 16 4 12 Tactical Retreats 4 | . 1 1 1 . . . . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 5 | . 2 . 2 . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 6 | . 2 . 1 . . 3 . . . . Max in Single Turn 2 | . 2 . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 25 | . 6 . 4 1 4 . 5 3 2 . Terminals 14 | . 6 . 3 . . . 3 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 94 | . 16 . 8 1 49 . 11 5 4 . Successful 71 | . 8 . 4 1 49 . 4 1 4 . Failed 23 | . 8 . 4 . . . 7 4 . . Catastrophic 7 | . 3 . 1 . . . 2 1 . . Database Lockouts . | . . . . . . . . . . . Manual 25 | . 12 . 5 . . . 4 4 . . Terminals 30 | . 16 . 6 . . . 4 4 . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . 1 . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 65 | . 8 . 2 1 49 . . 1 4 . Record 52 | . . . . . 49 . . . 3 . Part Schematic 1 | . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 . Branch Access Points 3 | . 1 . 1 . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . . Locate Traps 3 | . 3 . . . . . . . . . Reinforcement Status 1 | . . . 1 . . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . Scan Component 3 | . . . . . . . 3 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . Insert Component 1 | . . . 1 . . . . . . . Analyze 1 | . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 14 | . 5 . 3 . . . 4 2 . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . 1 . 1 . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 26 | . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 1 1 Drone Launches 52 | . . . . 24 . . 8 20 . . Drone Recoveries 48 | . . . . 19 . . 12 17 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 11562 | 81 911 133 1255 1076 1275 695 1839 1078 3089 130 Spaces Moved 4520 | 56 512 58 406 427 552 276 648 462 1072 51 Core 4 | 2 . . . . . . . 1 1 . Treads 120 | 2 90 . . . . . 1 . 27 . Legs . | . . . . . . . . . . . Wheels 4363 | 52 422 58 406 427 552 276 647 461 1011 51 Hover . | . . . . . . . . . . . Flight 33 | . . . . . . . . . 33 . Fastest Speed 50 | 50 95 175 200 215 230 230 155 140 145 215 Average Speed 220 | 94 133 183 211 229 230 230 232 195 265 229 Slowest Speed 2135 | 160 240 200 215 230 230 230 560 1350 2135 230 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 49 | 5 82 20 32 89 93 54 44 15 95 10 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 3 | . . . . 1 1 . . . 1 . Known Exits Taken 5 | . 1 . 1 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 . 1 . . 1 . 1 . 1 . Scrap Searched 5 | . . 1 . 1 . . . . 2 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 7 | . . . . . . . 7 . . . Melee . | . . . . . . . . . . . Projectile 7 | . . . . . . . 7 . . . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 5585 | 75 639 72 705 500 559 316 875 587 1203 54 Wait 552 | 1 46 5 224 56 3 26 99 74 18 . Move 4510 | 55 511 57 405 426 551 275 647 461 1071 51 Hop . | . . . . . . . . . . . Pick Up 87 | 6 14 1 11 3 1 1 20 11 19 . Fast Attach 20 | 5 1 . 1 . . . 3 1 9 . Attach 51 | 1 5 1 5 . . . 12 9 18 . Detach 3 | . . . . . . . 2 . 1 . Swap 38 | . 3 . 6 3 . 1 17 2 6 . Drop 31 | . 2 . 1 . 2 2 18 1 5 . Fire 287 | 7 57 8 52 12 . 11 56 28 56 . Melee . | . . . . . . . . . . . Ram 4 | . . . . . . . 1 . . 3 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . . 2 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 1 exit: *Fac) History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 82 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Discovered new exit (range 16) 563 | -10/Materials | Identified exit to Mines 683 | -10/Materials | Discovered new exit (range 16) 810 | -10/Materials | Discovered new exit (range 11) 831 | -10/Materials | Core integrity fell below 50% 993 | -10/Materials | Entered Mines 1010 | -10/Mines | Learned Materials interactive machine intel 1066 | -10/Mines | Core integrity fell below 20% 1094 | -10/Mines | Discovered new exit (range 6) 1106 | -10/Mines | Discovered new exit (range 9) 1120 | -10/Mines | Learned Materials terminal intel 1126 | -10/Mines | Entered Materials 1126 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1127 | -9/Materials | Loaded intel: 18 interactive machine locations 1128 | -9/Materials | Loaded intel: 12 terminal locations 1689 | -9/Materials | Identified exit to Mines 2381 | -9/Materials | Entered Mines 2432 | -9/Mines | Found the Drone Emporium 2442 | -9/Mines | Found Prototype Device 2442 | -9/Mines | Identified Sensor Drone Bay 2529 | -9/Mines | Discovered new exit (range 9) 2624 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2633 | -9/Mines | Found Prototype Device 2775 | -9/Mines | Learned location of Storage (-7) 2817 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3188 | -9/Mines | Discovered new exit (range 15) 3225 | -9/Mines | Identified exit to Materials 3434 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3436 | -9/Mines | Discovered new exit (range 5) 3456 | -9/Mines | Identified exit to Exiles 3457 | -9/Mines | Entered Exiles 3457 | -9/Exiles | Accompanied by 5 allies 3492 | -9/Exiles | Discovered new exit (range 17) 3515 | -9/Exiles | Met 8R-AWN 3552 | -9/Exiles | Met EX-HEX 3689 | -9/Exiles | Met EX-DEC 3734 | -9/Exiles | Visited The Gauntlet 4090 | -9/Exiles | Discovered new exit (range 12) 4198 | -9/Exiles | Learned location of Zion (-7) 4370 | -9/Exiles | Met EX-BIN 4732 | -9/Exiles | Entered Mines 4732 | -8/Mines | Accompanied by 5 allies 5405 | -8/Mines | Discovered exit to Materials (range 8) 5427 | -8/Mines | Entered Materials 5427 | -8/Materials | Accompanied by 4 allies 5427 | -8/Materials | Evolved 2 slots: Utility x2 5655 | -8/Materials | Lost 3 parts (2n1u) 6763 | -8/Materials | Discovered new exit (range 16) 6947 | -8/Materials | Garrison activated, responded to threat 7086 | -8/Materials | Repaired Lgt. Treads 7266 | -8/Materials | Entered Factory 7266 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7629 | -7/Factory | Lost 4 parts (1p2n1w) 7986 | -7/Factory | Build established: Gunner 8211 | -7/Factory | Lost 4 parts (1p2n1u) 8218 | -7/Factory | Identified exit to Storage 8218 | -7/Factory | Identified exit to Lower Caves 8331 | -7/Factory | Cargo convoy interrupted 8344 | -7/Factory | Entered Lower Caves 8367 | -7/Lower Caves | Lost 3 allies 8373 | -7/Lower Caves | Lost 11 parts (1p4n3u3w) 8580 | -7/Lower Caves | Attacked by a faux Warlord 8603 | -7/Lower Caves | Core integrity fell below 50% 8643 | -7/Lower Caves | Build established: Mutant 8662 | -7/Lower Caves | System corruption reached 10% 8692 | -7/Lower Caves | Lost 5 parts (2n2u1w) 8958 | -7/Lower Caves | Build established: Scavenger-Tank 9460 | -7/Lower Caves | Lost 5 parts (1p1n1u2w) 9770 | -7/Lower Caves | Build established: Scavenger-Mutant 10126 | -7/Lower Caves | Encountered a Warlord checkpoint 10366 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11076 | -7/Lower Caves | Discovered new exit (range 5) 11433 | -7/Lower Caves | Entered another Lower Caves area 11434 | -7/Lower Caves | Identified exit to Factory 11493 | -7/Lower Caves | Learned Factory security intel 11543 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11553 | -7/Lower Caves | Core integrity fell below 20% 11563 | -7/Lower Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 11548_ G-50 Soldier unfolds itself. 11548_ G-47 Trooper unfolds itself. 11548_ B-48 Gladiator unfolds itself. 11548_ G-47 Trooper unfolds itself. 11548_ I-36 Angel unfolds itself. 11548_ Battle Rifle destroyed. 11550_ Slammed into B-48 Gladiator. 11552_ Arm. Treads destroyed. 11552_ Slammed into I-36 Angel. 11552_ Destabilizing: System interference. 11552_ Coolant Injector temporarily disabled. 11552_ Salvage Targeting Computer temporarily disabled. 11553_ Salvage Targeting Computer destroyed. 11553_ System corrupted by crushing effect (+1). 11554_ Wheel destroyed. 11555_ Slammed into I-36 Angel. 11555_ Critical hit (Destroy). 11557_ Plasma Cannon destroyed. 11560_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????###????????????????? | | ???????????????????????????### ##???????????????? | | ??????????????????????????? ????????????????? | | ??????????????????????????? #????????????????? | | ???????????????????????#### #?????????????????? | | ??????????????????????## #??????????????????? | | ??????????????????????? #???????######??????? | | ???????????????????????# #??????## ##?????? | | ???????????????????????# #??###### #????? | | ???????????????????????# #??## ## | | ??????????############## #### # | | ??????????# ##### | | ??? ######## #???# ####### | | ??# #""""??# #### #??# ##???????? | | ??# ##### ?? ??# ##??## #?# #?????????? | | ?# %???????## ??? ??# ###??### # ##?????????? | | ????????????#??###//### #?????# #??????????? | | ???????????????# # #??????# #??????????? | | ???????????????# # ##??????# #??????????? | | ?????# ## ## ##???????# #??????????? | | ????? % ##????????# #??????????? | | ????? #######! #?####????## #??????????? | | ?????????????????????#s ## #####?# #??????????? | | ?????????????????????# g@b #?# ? ??????????? | | ?????????????????????#gsg # # i#? ????????????? | | ?????????????????????# #???????? ????????????? | | ?????????????????????# # #?????????????????????? | | ?????????????????????# # ##?????????????????????? | | ????????????????????? ###??????????????????????? | | ???????????????????? #????????????????????????? | | ???????????????????######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 18 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Power Shielding 33 Utility Shielding 33 Evasion (%) 41 Targeting Accuracy 12 Core Analysis 6 Recoil Reduction 3 Matter Filtering 30 Energy Filtering 30 Salvage Targeting 1 Item Schematics ----------------- Targeting Computer | -10/Materials | Hacked Imp. Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 1% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed CryofiberGlidesysCharge Manual? 0 Play Time 01:20:11 Cumulative 16.1 hours Start 2025.07.19 @ 15:54:37 End 2025.07.19 @ 17:17:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/X11 Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5abea709-f85c-4e1d-b8d1-52015aa01a33