Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 08:21:32 Player: Lorraine Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (63) 315 Value Destroyed (1658) 1658 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-160) -160 TOTAL SCORE: 4393 Bonus ------- Follower Combat Kills 35 Friendly Fire -195 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Warm (101) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Terrain Scan Processor Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Micro Nuclear Core Coolant Injector Coolant Injector Coolant Injector High-capacity Storage Unit Medium Battery (150) Improved Power Shielding Hardlight Generator Improved Field Recycling Unit (65) Advanced Beam Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Coolant Injector Large Storage Unit Advanced Targeting Computer Improved Power Shielding > --- WEAPON ----------- Lightning Gun Gatling Laser Improved EM Pulse Cannon > --- INVENTORY -------- Nuclear Core Micro Nuclear Core Coolant Injector Coolant Injector High-capacity Storage Unit Medium Battery Compact Matter Pod Improved Terrain Scan Processor Advanced ECM Suite Improved Power Shielding Hardlight Generator Improved Field Recycling Unit Advanced Beam Rifle Grenade Launcher [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Power Shielding Weapon Field Laser Energy Gun Field Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . 1 . . Propulsion 1 | . . . . 1 . Utility 3 | . . . . 1 2 Weapon 1 | . . . 1 . . Parts Attached 82 | 6 6 7 12 35 16 Power 14 | 1 1 2 2 6 2 Engine 10 | 1 1 1 2 5 . Core 4 | . . 1 . 1 2 Reactor . | . . . . . . Propulsion 17 | 2 . 3 2 10 . Treads 11 | . . 3 2 6 . Leg 6 | 2 . . . 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 2 2 1 10 10 Device 10 | . . . . 5 5 Storage 6 | 1 2 1 . 2 . Processor 3 | . . . 1 . 2 Hackware . | . . . . . . Protection 7 | . . 1 . 3 3 Artifact . | . . . . . . Weapon 25 | 2 3 . 7 9 4 Energy Gun 12 | . 1 . 5 4 2 Energy Cannon 3 | . . . . 2 1 Ballistic Gun 4 | 2 2 . . . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 . 1 Special Weapon 1 | . . . 1 . . Impact Weapon . | . . . . . . Slashing Weapon 3 | . . . . 3 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 30 | . 1 . 2 13 14 Power 9 | . . . 2 4 3 Propulsion 6 | . . . . 3 3 Utility 4 | . . . . 1 3 Weapon 11 | . 1 . . 5 5 Highest Loss Streak 10 | . 1 . 2 6 10 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 94 100 86 80 96 Engine 8 | . 14 11 9 8 3 Core 4 | . . 2 4 . 10 Treads 16 | . . 23 21 10 22 Leg 6 | . 28 4 . 11 . Device 4 | . . . . 5 8 Storage 14 | . 22 15 11 15 11 Processor 2 | . . . 3 . 5 Protection 6 | . . 12 2 5 7 Energy Gun 12 | . 4 . 25 11 14 Energy Cannon 3 | . . . . 3 6 Ballistic Gun 6 | . 23 28 5 . . Slashing Weapon 2 | . . . . 6 . Peak Build Rating 40 | 6 8 10 22 28 40 Average Rating 20 | 4 7 9 15 21 33 On Entrance 10 | . 6 8 10 14 26 Naked Turns . | . . . . . . Heaviest Build 57 | 13 20 33 41 45 57 Greatest Support 66 | 20 20 40 40 66 63 Greatest Overweight (x) 11 | 1 . 1 1 11 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 14 | 7 9 14 15 15 15 Most Carried 15 | 5 10 13 15 15 15 Average Carried 12 | 2 9 12 13 13 13 Final Capacity 15 | 8 10 15 15 15 15 Final Carried 13 | 4 10 13 13 13 11 Class Distribution -------------------- 39% | Mutant 21% | Gunner 11% | Scavenger-Mutant 8% | Scavenger-Gunner 7% | Scavenger-Tank 7% | Tank 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1167 | 97 57 134 202 557 120 Remotely . | . . . . . . Salvage Created 2071 | . 313 . 336 735 687 Parts 123 | . 22 . 18 38 45 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . 1 . 1 Parts Field Recycled 5 | . . . . . 5 Retrieved Matter 75 | . . . . . 75 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 42 | . 8 . 4 15 15 Melee 5 | . . . . 5 . Guns 30 | . 8 . 4 9 9 Cannons 5 | . . . . 1 4 AOE 1 | . . . . . 1 Classes Destroyed 10 | . 3 . 3 1 3 Worker 11 | . . . 3 3 5 Builder 2 | . . . . . 2 Recycler 3 | . . . 1 2 . Watcher 4 | . 1 . . 2 1 Swarmer 17 | . 3 . . 8 6 Grunt 15 | . 5 . 2 3 5 Brawler 2 | . . . . . 2 Sentry 4 | . . . 2 2 . Hunter 3 | . . . . 2 1 Programmer 2 | . . . . . 2 Best Kill Streak 7 | . 3 . 5 6 7 Combat Bots Only 5 | . 3 . 2 5 2 Max Kills in Single Turn 5 | . 1 . 1 2 5 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 433 | . 51 11 33 185 153 Missed 98 | . 14 4 13 37 30 Damage Taken 4909 | . 409 95 397 1807 2201 Core 1379 | . 124 16 136 393 710 Absorbed by Shields . | . . . . . . Redirected to Shielding 218 | . . . . 70 148 Regen/Repaired (Parts) 18 | . . . . 18 . Core Remaining (%) 59 | 100 . 44 66 28 . Volleys Fired 119 | . 35 . 19 33 32 Largest 3 | . 2 . 3 3 3 Hottest 226 | . 60 . 226 191 210 Shots Fired 280 | . 68 . 50 69 93 Gun 243 | . 68 . 48 65 62 Cannon 34 | . . . . 4 30 Launcher 1 | . . . . . 1 Special 2 | . . . 2 . . Kinetic 67 | . 53 . 14 . . Thermal 150 | . . . 29 69 52 Explosive 1 | . . . . . 1 Electromagnetic 62 | . 15 . 7 . 40 Robot Hit Streak 14 | . 7 . 14 6 10 Robot Miss Streak 4 | . 3 . 4 3 2 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 194 | . 41 . 30 58 65 Core Hits 109 | . 19 . 12 25 53 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 27 | . . . . 27 . Impact . | . . . . . . Slashing 27 | . . . . 27 . Piercing . | . . . . . . Sneak Attacks 6 | . . . . 6 . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . 1 . Damage Inflicted 4806 | . 416 . 427 1508 2455 Guns 2362 | . 416 . 403 674 869 Cannons 492 | . . . . 100 392 Explosions 1194 | . . . . . 1194 Melee 734 | . . . . 734 . Ramming . | . . . . . . Kinetic 403 | . 303 . 100 . . Thermal 2674 | . . . 241 774 1659 Explosive 408 | . . . . . 408 Electromagnetic 587 | . 113 . 86 . 388 Impact . | . . . . . . Slashing 734 | . . . . 734 . Piercing . | . . . . . . Highest Corruption 1 | . . . . . 1 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 130 | . . . . 130 . Projectiles 10 | . . . . 10 . Explosions . | . . . . . . Melee 120 | . . . . 120 . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 122 | . . . . . 122 Shots 3 | . . . . . 3 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 494 | . 127 . 441 494 389 Average Temperature 151 | . 56 . 159 186 145 Received Heat Transfer 846 | . 177 . 192 396 81 Effects 16 | . . . 6 7 3 Shutdowns 5 | . . . 1 3 1 Energy Bleed 5 | . . . 3 2 . Interference 2 | . . . . . 2 Short Circuit 2 | . . . 2 . . Damage (major) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 11 | . . . . 5 6 Heat Transferred 4402 | . . . 531 1628 2243 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 302 | . 288 34 141 226 302 Initial 34 | . . 34 . 14 23 Average 67 | . 88 20 59 44 118 Maximum Alert Level 1 | . 1 . . 1 1 Low Security (%) 90 | 100 85 100 100 98 71 Level 1 9 | . 14 . . 1 28 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 1 1 4 Investigation . | . . . . . . Extermination 2 | . . . . . 2 Reinforcement 6 | . 2 . 1 1 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 3 | . . . 1 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 93 | . 14 16 8 23 32 Peak Tracking Total 19 | . 4 19 4 7 12 Tactical Retreats 7 | . 1 . 2 1 3 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 3 | . . . 2 . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 10 | . . . . 1 9 Max in Single Turn 9 | . . . . 1 9 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . 1 . 1 1 2 Terminals 2 | . 1 . . . 1 Fabricators 1 | . . . . . 1 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 14 | . 6 . 3 2 3 Successful 10 | . 3 . 3 2 2 Failed 4 | . 3 . . . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . 6 . . . 1 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers 3 | . . . 3 . . Garrison Access . | . . . . . . Terminal Hacks 4 | . 3 . . . 1 Record 2 | . 2 . . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 1 | . . . . . 1 Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . . 3 . . Insert Component 2 | . . . 2 . . Analyze 1 | . . . 1 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 1 . 1 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built 3 | . . . . . 3 Authchips . | . . . . . . Time 134 | . . . . . 134 Total Robot Build Rating 12 | . . . . . 12 Part Schematics Acquired 1 | . . . 1 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 36 | . . . . 36 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 60 | . . . . . 60 Highest-Rated Ally 20 | . . . . . 20 Total Orders . | . . . . . . Ally Attacks 8 | . . . . . 8 Total Damage 147 | . . . . . 147 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 4746 | 52 416 666 748 1579 1285 Spaces Moved 2004 | 34 236 397 229 596 512 Core 12 | 8 . . . 2 2 Treads 1444 | . . 323 229 382 510 Legs 548 | 26 236 74 . 212 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 160 130 160 Average Speed 156 | 111 120 152 175 163 162 Slowest Speed 600 | 190 120 190 240 600 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 31 | 3 33 79 21 36 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 50 | . . . 1 . 49 Melee . | . . . . . . Projectile 1 | . . . 1 . . AOE 49 | . . . . . 49 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 3338 | 47 310 456 533 1103 889 Wait 991 | . 14 41 259 363 314 Move 1999 | 33 235 396 228 595 512 Hop . | . . . . . . Pick Up 67 | 8 13 7 6 24 9 Fast Attach 24 | 2 . . 5 16 1 Attach 30 | 4 2 . 6 9 9 Detach 4 | . . . 2 2 . Swap 28 | . 4 7 1 10 6 Drop 50 | . 7 5 7 25 6 Fire 119 | . 35 . 19 33 32 Melee 26 | . . . . 26 . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 6) 469 | -10/Materials | Entered Mines 482 | -10/Mines | Met a Derelict bent on vengeance 554 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 624 | -10/Mines | Learned location of Storage (-8) 648 | -10/Mines | Learned Materials stockpile data 923 | -10/Mines | Discovered new exit (range 15) 1126 | -10/Mines | Assembled infested the area 1134 | -10/Mines | Core integrity fell below 50% 1135 | -10/Mines | Entered Materials 1135 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1608 | -9/Materials | Discovered new exit (range 15) 1847 | -9/Materials | Build established: Gunner 1883 | -9/Materials | Entered another Materials area 1883 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2289 | -8/Materials | Lost 6 parts (2p1u3w) 2536 | -8/Materials | Build established: Mutant 2722 | -8/Materials | Core integrity fell below 50% 2772 | -8/Materials | Lost 3 parts (3n) 3144 | -8/Materials | Build established: Scavenger-Mutant 3244 | -8/Materials | Repaired Broken Lgt. Treads 3292 | -8/Materials | Discovered new exit (range 5) 3372 | -8/Materials | Discovered new exit (range 5) 3462 | -8/Materials | Entered Factory 3462 | -7/Factory | Evolved 2 slots: Utility x2 3768 | -7/Factory | Build established: Scavenger-Tank 4002 | -7/Factory | Fabricated B-48 Gladiator (x3) 4095 | -7/Factory | Build established: Scavenger-Gunner 4335 | -7/Factory | P-60 Hacker assimilated allied *rob 4718 | -7/Factory | Cargo convoy interrupted 4741 | -7/Factory | Core integrity fell below 50% 4746 | -7/Factory | Core integrity fell below 20% 4747 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- Lightning Gun destroyed. Imp. Terrain Scanner destroyed. R-06 Scavenger collects Imp. Heat Sink. K-01 Serf destroyed. Lgt. Treads destroyed. Penetrated by Slug. Imp. Treads destroyed. Penetrated by Slug. Adv. ECM Suite destroyed. Grenade Launcher destroyed. Penetrated by Slug. Slug penetrates H-55 Commando. Penetrated by Slug. Gatling Laser destroyed. Penetrated by Slug. K-01 Serf cleans the Assembly Bed. U-05 Engineer lays Concrete. Penetrated by Slug. U-05 Engineer lays Concrete. K-01 Serf collects debris. 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"??? ????????????? | | """ """ # ## ## "?" ????? ??????? | | # ## ! #? ???? ????????????? | | # ## ## ? ??????????????? | | # ## ## ?????????????? | | # ## ##???#?#????????????? | | #+#/###### ## #??#????????????????? | | # + ## ##?#????????????????? | | # #### ## #?#?????????????????? | | # #??# #############???#???????????????? | | # #?#######+##?????#?#?????#?????????????????? | | # #?????? ????#???#??????????????????????? | | #???? """ #?????#?? ?? ??????????????????? | | #??# """ #?#????????????????????????????? | | #??# """ #??????? ?? ???????????????????? | | #??# #???#??#? ? ???????????????????? | | #??# """ #??????#???????????????????????? | | #??# """ #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Additional Mass Support 6 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Field Laser | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Backstab My Command Is Your Wish Omniscient Cartographer Challenges ------------ None Game ------ Seed UtilityTargetTriangulator Manual? 0 Play Time 01:07:55 Cumulative 11.6 hours Start 2025.02.15 @ 07:13:47 End 2025.02.15 @ 08:21:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c7dd876b-b4d4-469a-9134-16ca66b39635