Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.08 @ 20:52:41 Player: Somberlain Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (288) 1440 Value Destroyed (10491) 10491 Prototype IDs (46) 920 Alien Tech Used (3) 600 Bonus (2828) 2828 TOTAL SCORE: 23479 Bonus ------- High Alert Combat Kills 1011 Follower Combat Kills 980 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -363 Cogmind --------- Core Integrity 0/1150 Matter 209/300 Energy 14/100 System Corruption 51% Temperature Cool (-25) Movement Core (1100) Ox21 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Cryofiber Web High-capacity Storage Unit Improved Target Analyzer Quantum Capacitor > --- WEAPON (4) ------- HERF Cannon Neutron Cannon > --- INVENTORY (20) --- Advanced Power Amplifier Trap Scanner Improved Launcher Guidance Computer Precision Matter Filter Advanced Particle Charger Improved Cloaking Device Improved Point Defense System Component Analysis Suite Mobile Refinery Mk. CCLXVII Recalibrator Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Thunder Leg Enhanced Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Cryofiber Web Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Core Analyzer Advanced Particle Charger Quantum Capacitor > --- WEAPON ----------- HERF Cannon Matter Neutralizer Centrium Greatsword > --- INVENTORY -------- Micro Fission Core Advanced Medium Treads Flexi-carbon Leg Myomer Leg Improved Cooling System Trap Scanner Improved Launcher Guidance Computer Precision Matter Filter Advanced Particle Charger Makeshift ECM Suite Improved Cloaking Device Improved Point Defense System Component Analysis Suite Mobile Refinery Mk. CCLXVII Recalibrator Dimensional Node Initializer Transdimensional Reconstructor HERF Cannon Heavy Phase Cannon Improved Remote Datajack [Rating: 130] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Fusion Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Weapon Shielding Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Makeshift Hammer Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . Utility 7 | . . . 1 . 1 2 . . . . . . . . . 1 . . . . 2 Weapon 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . Parts Attached 196 | 6 10 3 13 9 25 18 5 4 . . 8 16 1 2 6 31 6 . 6 1 26 Power 35 | 1 1 . 2 3 8 1 1 1 . . . 3 1 . 1 4 1 . 2 . 5 Engine 21 | 1 1 . 2 3 8 1 . 1 . . . 3 . . 1 . . . . . . Core 10 | . . . . . . . 1 . . . . . 1 . . 4 1 . 1 . 2 Reactor 4 | . . . . . . . . . . . . . . . . . . . 1 . 3 Propulsion 47 | 2 1 . 4 3 4 4 . . . . 3 6 . . . 13 1 . 1 . 5 Treads 21 | 2 1 . 4 . 4 3 . . . . 3 2 . . . . . . . . 2 Leg 23 | . . . . 3 . . . . . . . 4 . . . 11 1 . 1 . 3 Wheel 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Utility 66 | 1 3 1 4 2 7 8 2 3 . . 3 4 . 1 3 9 2 . 2 1 10 Device 34 | . . . . . 4 2 2 2 . . 1 3 . 1 3 7 2 . . 1 6 Storage 7 | 1 2 . 1 . . 1 . . . . . 1 . . . . . . . . 1 Processor 10 | . 1 1 1 . . 1 . 1 . . . . . . . 2 . . 1 . 2 Hackware 9 | . . . 1 . 2 2 . . . . 2 . . . . . . . 1 . 1 Protection 6 | . . . 1 2 1 2 . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 48 | 2 5 2 3 1 6 5 2 . . . 2 3 . 1 2 5 2 . 1 . 6 Energy Gun 22 | . . 2 3 . 6 3 2 . . . 2 1 . . 2 1 . . . . . Energy Cannon 8 | . . . . . . 1 . . . . . 1 . . . . . . 1 . 5 Ballistic Gun 11 | 2 4 . . . . . . . . . . . . . . 4 1 . . . . Ballistic Cannon 1 | . . . . . . . . . . . . 1 . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . . . . . . . 1 . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Slashing Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 1 . 3 2 . . . . 1 1 . 1 . 2 1 . 1 . 4 Corrupted Parts 5 | . . . . . . . . . . . . . . . . 1 . . . . 4 System Corruption 41 | . . . . . . . . . . . . . . . . 6 . . . . 35 Parts Lost 71 | . 1 . 2 5 4 2 2 3 . . 1 5 . . 2 12 9 . . . 23 Power 13 | . 1 . . 2 1 1 . 1 . . . 1 . . 1 . 1 . . . 4 Propulsion 23 | . . . 2 2 . 1 . . . . 1 3 . . . 2 3 . . . 9 Utility 19 | . . . . 1 1 . 2 1 . . . . . . . 5 2 . . . 7 Weapon 16 | . . . . . 2 . . 1 . . . 1 . . 1 5 3 . . . 3 Highest Loss Streak 11 | . 1 . 1 2 2 1 2 3 . . 1 3 . . 1 3 4 . . . 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Backups 17 | . 7 14 17 19 18 19 19 19 20 20 19 18 19 18 19 18 15 16 17 18 18 Power . | . . . . . 1 . 1 . 1 1 . . . . . . . . . . . Propulsion 1 | . . 1 . . . 1 2 3 4 4 3 . . . . . 1 . . 2 2 Utility 10 | . 4 8 11 10 9 11 10 10 10 10 10 12 13 13 11 10 8 10 11 12 10 Weapon 5 | . 3 5 5 8 6 6 6 5 5 5 5 6 6 5 6 5 2 3 2 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . Unused Backups 41 | . 2 . 4 . 8 6 . . . . . 3 . 1 3 3 . 1 1 . 9 Power 6 | . . . 1 . 2 . . . . . . 1 . . . 1 . . 1 . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . 2 Utility 21 | . . . 1 . 4 4 . . . . . 2 . 1 3 . . 1 . . 5 Weapon 11 | . 2 . 2 . 2 2 . . . . . . . . . 2 . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 96 100 99 96 96 95 86 88 92 92 82 95 100 100 97 94 78 76 81 100 83 Engine 7 | . 11 14 10 10 9 6 7 6 7 7 6 13 12 6 4 2 . . . . . Core 2 | . . . . . . . . . . . . . . 6 6 7 7 11 7 5 4 Treads 11 | . 28 28 32 18 17 22 7 7 7 7 10 15 . . . . . . . . . Leg 10 | . . . . 11 7 . . . . . . 7 26 26 26 21 20 23 23 23 19 Device 15 | . . . . . 9 22 17 23 23 23 18 19 20 20 19 17 21 17 17 17 21 Storage 7 | . 20 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 Processor 10 | . 7 14 15 11 6 4 7 11 15 15 13 13 13 13 13 13 5 5 7 11 10 Hackware 1 | . . . . . 3 5 . . . . . . . . . . . . 3 5 3 Protection 2 | . . . 6 11 7 3 6 . . . . . . . . . . . . . . Energy Gun 15 | . . 2 21 21 26 21 19 22 23 23 20 18 20 20 19 9 . . . . . Ballistic Gun 4 | . 27 25 . . . . . . . . . . . . . 11 14 11 1 10 3 Peak Build Rating 130 | 6 13 16 29 28 45 56 57 55 54 54 65 67 67 68 69 99 93 76 95 97 130 Average Rating 55 | 4 9 13 25 25 36 46 52 51 54 54 56 61 66 67 66 85 72 70 76 96 107 On Entrance 52 | . 6 13 16 28 23 45 56 55 54 54 54 61 66 67 67 68 91 76 71 95 97 Avg Prop Armor Cover (%) 11 | . . . . . . 8 9 11 12 12 11 . . . . 13 . . . . 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 96 | 11 34 29 53 55 65 72 77 67 65 65 76 79 76 76 77 92 91 87 92 94 96 Greatest Support 140 | 40 40 40 66 66 64 64 28 28 28 28 104 96 60 60 60 96 91 86 94 94 140 Greatest Overweight (x) 7 | . . . 2 5 2 2 2 2 2 2 2 5 1 1 1 7 1 1 1 . 2 Average Overweight (x) . | . . . . . 1 . 2 2 2 2 1 . 1 1 1 . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | . 14 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 19 20 Average Carried 18 | . 7 14 17 19 18 19 19 19 20 20 19 19 20 19 19 19 16 17 18 18 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | . 14 15 19 20 20 20 20 20 20 20 19 20 20 20 20 19 15 19 18 18 11 Class Distribution -------------------- 31% | Scavenger-Skirmisher 20% | Mutant 14% | Scavenger-Mutant 12% | Skirmisher 7% | Scavenger-Gunner 4% | Infiltrator-Gunner 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Gunner | -8/Materials Hacker-Tank | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Infiltrator-Gunner | -4/Proximity Caves Scavenger-Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Matter Collected 5697 | 229 488 78 154 352 340 371 207 204 . 43 60 455 10 40 100 1098 908 56 100 46 358 Remotely 831 | . . . . . . . . . . . . . . . . 204 627 . . . . Salvage Created 12981 | . 572 53 1861 721 1510 989 290 298 . 70 208 568 . . 289 2503 953 . 236 64 1796 Parts 611 | . 29 7 103 44 80 43 22 9 . 2 3 25 . . 7 112 38 . 4 1 82 Haulers Intercepted 18 | . 2 . 6 . 4 2 . . . . 1 . . . . 3 . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . 26 9 . 4 . 8 . 2 7 . 46 . . . . Prevented 14 | . . . . . . . . . . . . 9 . . 4 . . . . 1 . Parts Restored 2 | . . . . . . . . . . . . . . . . . 2 . . . . Broken 2 | . . . . . . . . . . . . . . . . . 2 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 222 | . 12 4 26 31 26 15 10 6 . 3 . 12 . . 3 34 19 . . 1 20 Guns 168 | . 12 4 24 13 22 15 10 5 . 3 . 11 . . 1 27 19 . . . 2 Cannons 11 | . . . . . . . . . . . . . . . . 2 . . . . 9 AOE 26 | . . . 1 17 4 . . . . . . 1 . . . 3 . . . . . Classes Destroyed 19 | . 5 . 4 3 1 2 . . . . . 1 . . . 3 . . . . . Worker 12 | . . . 1 . 3 . . . . . . . . . . 5 . . . . 3 Builder 9 | . . . 2 1 1 . . . . . . . . . . 1 . . . . 4 Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Hauler 18 | . 2 . 6 . 4 2 . . . . 1 . . . . 3 . . . . . Recycler 13 | . . . 1 1 1 6 . . . . 1 . . . . 2 . . . . 1 Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . Operator 6 | . 2 . 3 . 1 . . . . . . . . . . . . . . . . Watcher 18 | . 3 . 4 . 4 1 . . . . . . . . . 5 . . . . 1 Swarmer 47 | . 6 4 6 7 4 . 4 . . 3 . 1 . . . 3 9 . . . . Grunt 81 | . 6 . 14 8 13 4 3 3 . . . 2 . . 2 11 5 . . . 10 Brawler 4 | . . . . . . 1 . 1 . . . . . . . . 2 . . . . Duelist 7 | . . . . 1 2 . 1 1 . . . 1 . . . . 1 . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . Sentry 23 | . . . 6 . 6 4 1 . . . . . . . 1 2 1 . . . 2 Hunter 14 | . . . . . 1 1 . 1 . . . . . . . 6 . . . 1 4 Programmer 21 | . . . . . . 5 1 . . . . . . . . 10 1 . . . 4 Behemoth 1 | . . . . . . . . . . . . . . . . 1 . . . . . Assembled 15 | . . . . 15 . . . . . . . . . . . . . . . . . Thug 6 | . . . 1 . . . . . . . . 5 . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . 1 . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . Mutant 2 | . . . . . . . . . . . . 2 . . . . . . . . . Best Kill Streak 17 | . 5 3 4 17 16 5 4 3 . 3 1 6 . . 2 7 6 . . 1 11 Combat Bots Only 15 | . 5 3 3 15 4 4 4 3 . 3 . 6 . . 2 6 6 . . 1 4 Max Kills in Single Turn 6 | . 2 1 2 3 3 1 2 1 . 1 1 2 . . 1 3 3 . . 1 6 Gunslinging 1 | . 1 . 1 1 . . 1 . . . . 1 . . . 1 1 . . . . Exploded 3 | . . . 1 3 1 . . . . . . 1 . . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1366 | . 57 10 83 103 104 121 102 26 . 11 6 62 . . 25 187 94 2 . 6 367 Missed 482 | . 12 2 31 32 26 51 37 9 . 4 2 21 . . 8 68 29 2 . 4 144 Hits 884 | . 45 8 52 71 78 70 65 17 . 7 4 41 . . 17 119 65 . . 2 223 Melee 7 | . . . . 4 1 . . 1 . . . 1 . . . . . . . . . Projectile 877 | . 45 8 52 67 77 70 65 16 . 7 4 40 . . 17 119 65 . . 2 223 AOE 2 | . . . . . . . . . . . . . . . . 2 . . . . . Critical Strikes 38 | . . . . 1 1 1 3 1 . . . 3 . . 1 5 1 . . . 21 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 15072 | . 419 106 634 1053 1091 827 1139 279 . 100 69 775 . . 365 2532 1091 . . 29 4563 Core 2584 | . 86 34 69 116 159 162 143 79 . 15 . 210 . . 35 236 126 . . 10 1104 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 390 | . . . 65 112 125 88 . . . . . . . . . . . . . . . Ignored by Resistances 106 | . . . . . . . . . . . . . . . . . 106 . . . . Regen/Repaired (Parts) 717 | . . . 110 . 371 . . . . . . . . . . 73 . . . . 163 Core Remaining (%) 64 | 100 . 52 . 53 71 . . . . 43 . . . . 71 . . . . 62 . Volleys Fired 627 | . 58 6 95 44 59 42 28 15 . 3 4 40 . . 17 102 54 . 6 2 52 Largest 4 | . 2 2 2 2 3 3 3 3 . 3 3 3 . . 3 4 4 . 1 4 3 Hottest 306 | . 100 46 100 100 225 225 225 225 . 225 225 240 . . 180 306 120 . 90 180 150 Shots Fired 1517 | . 115 12 191 82 171 120 55 42 . 9 10 99 . . 45 355 135 . 7 9 60 Gun 1408 | . 114 12 191 70 171 120 41 39 . 9 10 88 . . 44 353 132 . . 4 10 Cannon 96 | . . . . . . . 14 3 . . . 11 . . 1 2 3 . 7 5 50 Launcher 12 | . . . . 12 . . . . . . . . . . . . . . . . . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 453 | . 114 12 . . . . . . . . . . . . . 181 132 . . 4 10 Thermal 557 | . 1 . . . 72 120 55 42 . 9 8 66 . . 1 146 3 . 7 5 22 Explosive 12 | . . . . 12 . . . . . . . . . . . . . . . . . Electromagnetic 495 | . . . 191 70 99 . . . . . 2 33 . . 44 28 . . . . 28 Robot Hit Streak 27 | . 10 6 8 7 19 16 27 6 . 3 21 14 . . 5 16 9 . 8 1 9 Robot Miss Streak 12 | . 3 2 8 5 12 5 4 4 . 7 5 6 . . 5 11 5 . . 5 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . . . Secondary Targets 35 | . 2 1 8 4 6 2 3 . . 2 . 3 . . . 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . . 1 . 1 . . . 1 1 . . . . Capacitor 45 | . . . . . . . . . . . . . . . . . . . . . 45 Shots Hit Robots 946 | . 75 6 111 48 114 99 34 27 . 7 7 67 . . 24 206 70 . 7 1 43 Core Hits 838 | . 29 4 50 51 115 121 40 20 . 13 15 82 . . 13 179 37 . 4 . 65 Critical Kills 7 | . . . . . . . . . . . . . . . . 4 . . . 1 2 Critical Parts Destroyed 10 | . . . . . . . . . . . . . . . . 9 1 . . . . Critical Strikes 38 | . . . 7 1 3 . . 5 . . . . . . 1 15 1 . . 1 4 Burn 6 | . . . . . . . . 5 . . . . . . . 1 . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . 1 1 Destroy 14 | . . . . . . . . . . . . . . . . 12 1 . . . 1 Corrupt 15 | . . . 7 1 3 . . . . . . . . . 1 1 . . . . 2 Smash 1 | . . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 31 | . . . . . . 1 . . . . . . . . . 9 . . . . 21 Impact 12 | . . . . . . . . . . . . . . . . 9 . . . . 3 Slashing 19 | . . . . . . 1 . . . . . . . . . . . . . . 18 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 25406 | . 1019 110 2508 1967 2879 2288 852 553 . 114 157 1401 . . 683 5871 1927 . 224 31 2822 Guns 19337 | . 1019 110 2318 785 2219 2288 852 495 . 114 157 1347 . . 559 5026 1927 . . . 121 Cannons 1976 | . . . . . . . . 58 . . . . . . . 66 . . 224 31 1597 Explosions 3666 | . . . 190 1176 660 . . . . . . 44 . . 124 711 . . . . 761 Melee 402 | . . . . . . . . . . . . . . . . 59 . . . . 343 Ramming 25 | . . . . 6 . . . . . . . 10 . . . 9 . . . . . Kinetic 5459 | . 1019 110 . . . . . . . . . . . . . 2282 1927 . . . 121 Thermal 10897 | . . . 190 181 1536 2288 852 553 . 114 157 998 . . 124 3107 . . 224 31 542 Explosive 1245 | . . . . 995 250 . . . . . . . . . . . . . . . . Electromagnetic 7378 | . . . 2318 785 1093 . . . . . . 393 . . 559 414 . . . . 1816 Impact 59 | . . . . . . . . . . . . . . . . 59 . . . . . Slashing 343 | . . . . . . . . . . . . . . . . . . . . . 343 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . . . 2 2 . 3 10 10 10 10 . . . . . 14 14 14 14 6 51 Average Corruption 7 | . . . 2 2 . 1 6 10 10 10 . . . . . 10 14 14 10 6 19 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 341 | . . . 7 21 . 14 31 44 3 30 . . . . . 68 48 17 10 13 35 Message Errors 64 | . . . 1 5 . 4 5 6 . 5 . . . . . 10 8 8 2 3 7 Matter Fused 83 | . . . 3 8 . 6 11 17 1 5 . . . . . 13 10 3 . 1 5 Heat Flow Errors 39 | . . . . 2 . . 5 5 . 4 . . . . . 10 5 1 2 2 3 Energy Discharges 39 | . . . 1 3 . . 3 6 1 5 . . . . . 7 4 2 1 3 3 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 3 Parts Fused 5 | . . . . . . . 1 1 . 1 . . . . . . . . 2 . . Data Loss (minor) 39 | . . . 1 . . 1 3 5 1 6 . . . . . 9 4 1 2 3 3 Data Loss (major) 12 | . . . . 1 . . 1 1 . 1 . . . . . 2 2 2 . . 2 Misfires 14 | . . . 1 1 . . 1 2 . . . . . . . 3 4 . 1 1 . Alerts 12 | . . . . 1 . 1 . . . 1 . . . . . 2 4 . . . 3 Misdirections 7 | . . . . . . . 1 . . 2 . . . . . . . . . . 4 Weapon Failures 24 | . . . . . . 2 . 1 . . . . . . . 12 7 . . . 2 Overload Shots 13 | . . . . . . . . . . . . 8 . . 1 . 3 . 1 . . Overflow Damage 186 | . . . . 4 6 . . . . . . 4 . . 14 123 . . 24 . 11 Projectiles 35 | . . . . . . . . . . . . . . . . . . . 24 . 11 Explosions 88 | . . . . 4 6 . . . . . . . . . 14 64 . . . . . Melee 63 | . . . . . . . . . . . . 4 . . . 59 . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 287 | . . . . 160 81 . . . . . . 46 . . . . . . . . . Shots 8 | . . . . 5 2 . . . . . . 1 . . . . . . . . . Rammed 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . Targets Rammed 5 | . . . . 2 . . . . . . . 1 . . . 2 . . . . . Kicked 2 | . . . . . . . . . . . . . . . . 2 . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 466 | . 20 15 237 267 466 101 307 233 . 168 51 336 . . 261 233 272 185 135 198 300 Average Temperature 83 | . 6 8 64 84 147 46 123 70 . 62 30 119 . . 114 82 64 100 31 76 56 Received Heat Transfer 3548 | . 87 18 216 219 369 240 732 144 . . . 252 . . 147 198 270 . . . 656 Effects 4 | . . . . 3 1 . . . . . . . . . . . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . . . . . . . . . . . Interference 3 | . . . . 3 . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . 1 . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 Robots Corrupted 19 | . . . 4 1 1 . . . . . . . . . 2 3 . . . . 8 Combat Hostiles 14 | . . . 1 1 . . . . . . . . . . 2 2 . . . . 8 Parts Fried 44 | . . . 9 . 8 . . . . . . 2 . . 1 4 . . . . 20 Impact Corruptions 3 | . . . . . . . . . . . . 1 . . . 2 . . . . . Robots Melted 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 Combat Hostiles 3 | . . . . . . . . 1 . . . . . . . . . . . 1 1 Parts Melted 10 | . . . . . . . . 2 . . . . . . 1 6 . . . 1 . Heat Transferred 10384 | . . . 300 150 1435 1840 856 1166 . 100 130 780 . . 100 2681 . . 350 50 446 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . 6 3 7 . . . . . . 1 . . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 3 | . . . 1 1 1 . . . . . 3 . . . . 3 . . . . 3 Low Security (%) 56 | 100 100 100 53 29 85 100 . . . . . . . . . 7 . . . . . Level 1 19 | . . . 46 70 14 . . . . . . . . . . 26 . . . . . Level 2 11 | . . . . . . . . . . . 9 . . . . 37 . . . . 49 Level 3 12 | . . . . . . . . . . . 90 . . . . 29 . . . . 50 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1076 | . 114 85 388 321 300 187 . . . . 914 . . . . 1076 . . . . 900 Initial 900 | . . . 20 141 44 131 . . . . 900 . . . . 450 . . . . 900 Average 260 | . 30 16 204 215 144 52 . . . . 815 . . . . 540 . . . . 666 Influence Increases 9887 | . 403 163 997 515 878 513 260 165 . 70 926 210 . . 326 1980 488 . 10 20 1963 Destroy 0b10 Robot/C 4580 | . 240 120 580 320 520 300 200 120 . 60 . 140 . . 220 860 440 . . 20 440 Destroy 0b10 Robot/NC 430 | . 35 . 85 15 70 45 . . . . 10 . . . 10 100 . . 10 . 50 Destroy Leader 1010 | . 60 20 150 50 136 116 30 30 . 10 2 20 . . 20 224 30 . . . 112 Allied During Kill 210 | . . 8 17 . . . . . . . . 20 . . 61 47 18 . . . 39 Successful Hack 221 | . 36 . 35 . 56 36 . . . . 14 . . . . 24 . . . . 20 Disable Machine 600 | . . 15 90 30 60 15 . . . . . . . . . 120 . . . . 270 Destroy Structure 241 | . 2 . 25 70 21 1 . . . . . . . . . 80 . . . . 42 Advance Influence 2250 | . . . . . . . . . . . 900 . . . . 450 . . . . 900 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . . . . Lose Combat Pursuer 330 | . 30 . 15 30 15 . 30 15 . . . 30 . . 15 60 . . . . 90 Influence Decreases 9024 | . 403 110 687 762 704 793 192 243 . 70 300 743 93 . 326 914 979 316 269 20 1100 Entered New Map 1520 | . . . 33 222 72 159 4 15 . . . 232 19 . . . 395 110 259 . . Time Decay 6123 | . 402 110 614 490 592 614 188 198 . 70 190 491 74 . 276 634 434 206 10 20 510 Search Patrol Dispatched 500 | . . . . . . . . . . . 100 . . . . 100 . . . . 300 Lost Part 641 | . 1 . 20 50 40 20 . 30 . . 10 20 . . 10 120 90 . . . 230 Lost Ally 240 | . . . 20 . . . . . . . . . . . 40 60 60 . . . 60 Squads Dispatched 33 | . 2 1 1 . 1 5 . . . . 1 . . . . 14 . . . . 8 Investigation 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 Extermination 13 | . . . . . . 5 . . . . . . . . . 5 . . . . 3 Reinforcement 11 | . 2 . 1 . 1 . . . . . 1 . . . . 4 . . . . 2 Assault 3 | . . . . . . . . . . . . . . . . 2 . . . . 1 Garrison 3 | . . . . . . . . . . . . . . . . 3 . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . 1 . . . . 1 . . . . 3 Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 1 . . . . 2 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . 2 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Distress Signals 11 | . 1 . 2 . 4 . . . . . . . . . . 2 . . . . 2 Communications Jammed 54 | . . . . . . . . . . . . . . . . 51 . . . 3 . Distress Signals 51 | . . . . . . . . . . . . . . . . 51 . . . . . Times Spotted 382 | . 24 6 45 33 32 16 11 7 . 15 4 17 . . 14 62 25 3 . 9 59 Peak Tracking Total 9 | . 4 3 6 9 8 4 4 3 . 5 1 4 . . 4 7 8 2 . 2 8 Tactical Retreats 33 | . 1 . 1 2 1 . 2 1 . . . 1 . . 1 7 2 3 . 1 10 ECM-based Alert Blocks 31 | . . . . . . . . . . . . . . . . 3 8 3 . 1 16 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 7 | . . . 5 . . 1 . . . . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 41 | . . 1 6 2 4 1 . . . . . . . . 1 8 . . . . 18 Max in Single Turn 12 | . . . 1 1 1 1 . . . . . . . . 1 4 . . . . 12 Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 59 | . 6 1 12 . 12 7 1 1 4 . 3 1 . . 1 2 1 . 4 . 3 Terminals 27 | . 6 . 9 . 7 3 . . . . 2 . . . . . . . . . . Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 8 | . . . 1 . 2 2 . . . . . . . . . 2 . . . . 1 Recycling Units 4 | . . . 1 . 1 . . . . . . . . . . . . . . . 2 Scanalyzers 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Total Hacks 190 | . 22 1 36 . 34 17 1 1 29 . 13 1 . . 1 5 1 . 17 . 11 Successful 131 | . 11 1 21 . 23 7 1 1 29 . 8 1 . . 1 3 1 . 17 . 6 Failed 59 | . 11 . 15 . 11 10 . . . . 5 . . . . 2 . . . . 5 Catastrophic 7 | . 2 . 1 . . 1 . . . . 2 . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 93 | . 20 . 27 . 18 5 . . . . 3 . . . . 15 . . . . 5 Terminals 82 | . 22 . 29 . 18 7 . . . . 6 . . . . . . . . . . Fabricators 9 | . . . . . . 2 . . . . 7 . . . . . . . . . . Repair Stations 29 | . . . 2 . 11 6 . . . . . . . . . 5 . . . . 5 Recycling Units 10 | . . . 2 . 2 . . . . . . . . . . . . . . . 6 Scanalyzers 7 | . . . 3 . 2 2 . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Terminal Hacks 71 | . 7 1 4 . 5 2 1 1 29 . 1 1 . . 1 . 1 . 17 . . Record 17 | . . . . . . . . . 11 . . . . . 1 . . . 5 . . Part Schematic 17 | . . . . . . 1 . . 11 . 1 . . . . . . . 4 . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robot Analysis 13 | . 2 . 4 . 3 . . . . . . . . . . . . . 4 . . Prototype ID Bank 11 | . 4 . . . . . . . 3 . . . . . . . . . 4 . . Open Door 5 | . . 1 . . . . 1 1 . . . 1 . . . . 1 . . . . Branch Access Points 2 | . . . . . 1 1 . . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 1 . . . . 5 . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . . . Build 2 | . . . . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks 18 | . . . 2 . 8 2 . . . . . . . . . 3 . . . . 3 Scan Component 11 | . . . 1 . 4 2 . . . . . . . . . 2 . . . . 2 Repair 7 | . . . 1 . 4 . . . . . . . . . . 1 . . . . 1 Recycling Unit Hacks 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 Retrieve Components 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 Scanalyzer 7 | . . . 3 . 2 2 . . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . Analyze 4 | . . . 2 . 1 1 . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 4 . 11 . 6 . . . . . 2 . . . . . . . . . 2 Terminals 23 | . 4 . 11 . 6 . . . . . 2 . . . . . . . . . . Assimilate 4 | . . . 1 . 1 . . . . . 2 . . . . . . . . . . Botnet 16 | . 3 . 9 . 4 . . . . . . . . . . . . . . . . Operators 3 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . 2 Recyclers 1 | . . . . . . . . . . . . . . . . . . . . . 1 Mask 1 | . . . . . . . . . . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 6 . 12 . 10 7 . . . . 3 . . . . 2 . . . . 3 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 41 | . . . 1 . 1 2 . . 11 . 1 . . . . 21 . . 4 . . Parts Built 3 | . . . . . . . . . . . 3 . . . . . . . . . . Authchips 2 | . . . . . . . . . . . 2 . . . . . . . . . . Time 142 | . . . . . . . . . . . 142 . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . . . 20 . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 1 . 4 . . . . . . . . . . 1 . . . . 1 Time 328 | . . . 38 . 152 . . . . . . . . . . 70 . . . . 68 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . 4 . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . 1 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 2 . . . . . . . . . . . . . . . 3 Machine Destruction 2 | . . . . . 2 . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . 5 . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total Allies 18 | . . 2 . . . . . . . . . 5 . 4 . 3 1 . . . 3 Largest Group 5 | . . 2 2 . . . . . . . . 3 1 5 5 3 1 . . . 2 Highest-Rated Group 188 | . . 45 45 . . . . . . . . 60 25 188 188 84 30 . . . 178 Highest-Rated Ally 96 | . . 31 31 . . . . . . . . 25 25 42 42 28 30 . . . 96 Zionite Dispatches 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 6 | . . . . . . . . . . . . 1 . . . 5 . . . . . RETURN 6 | . . . . . . . . . . . . 1 . . . 5 . . . . . Ally Attacks 179 | . . 9 17 . . . . . . . . 14 . . 38 77 6 . . . 18 Total Damage 4227 | . . 103 229 . . . . . . . . 350 . . 854 1590 100 . . . 1001 Kills 38 | . . 2 3 . . . . . . . . 3 . . 13 12 3 . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 15809 | . . . . . 69 1302 1025 1248 99 813 319 2981 775 1793 1448 1423 676 131 310 517 880 Sensors 12608 | . . . . . . 1302 1025 1248 99 813 177 2937 775 1793 1448 991 . . . . . Traps 71 | . . . . . 69 2 . . . . . . . . . . . . . . . Cloaking 740 | . . . . . . . . . . . . . . . . . . . . . 740 Jamming 4421 | . . . . . . 764 163 . . . 142 44 . . . 1226 676 129 310 517 450 ECM 1740 | . . . . . . . . . . . . . . . . 216 349 131 310 103 631 Robot Analysis Total 13 | . 2 . 4 . 3 . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 12 | . . 1 . 2 . . 2 1 . 1 . 1 1 2 1 . . . . . . Drone Launches 13 | . . . . . . . . . . . . 1 . . . 10 2 . . . . Drone Recoveries 11 | . . . . . . . . . . . . 1 . . . 10 . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . . 3 . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . Component Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 1 | . . . . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Turns Passed 26440 | 75 1496 676 2024 1284 2085 2240 1051 1248 99 813 387 2994 775 1793 1448 2234 1078 428 310 517 1385 Spaces Moved 13871 | 45 767 395 1019 634 680 982 636 873 77 616 195 1519 401 925 705 1105 495 333 187 415 867 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . Treads 5296 | 41 767 395 1019 390 520 980 . . . . 56 1104 . . . . . . . . 24 Legs 6168 | . . . . 244 160 . . . . . . 415 401 925 705 1045 495 333 187 415 843 Wheels 2403 | . . . . . . 2 636 873 77 616 139 . . . . 60 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 145 145 150 130 130 130 130 130 130 160 190 190 190 120 120 120 117 117 115 Average Speed 158 | 150 160 160 148 176 225 196 130 130 130 130 139 173 190 190 190 138 138 121 121 117 122 Slowest Speed 470 | 160 160 160 305 470 260 243 130 130 130 130 163 470 190 190 190 190 190 185 185 117 260 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . 2 . . . . . . . . 4 . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 62 | 3 89 74 90 99 78 23 75 93 68 80 4 99 58 87 82 27 53 52 60 65 23 Regions Visited 21 Branch Regions 14 Pre-discovered Areas 8 | . . 1 . . . . 1 . 1 . . . . 2 . . . . 3 . . Known Exits Taken 12 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . . . . . . . . . 1 1 1 . Scrap Searched 29 | . . 1 . 1 . . 2 3 . 2 . 10 2 2 1 . 1 3 . 1 . Spaces Dug 59 | . 1 . . . . 1 6 . . . . 9 . . . 27 3 . . . 12 Terrain Destroyed 255 | . 1 . 23 79 19 1 9 1 . . . 21 . . 3 71 8 . . 3 16 Melee 21 | . . . . . . 1 . . . . . . . . . 8 . . . . 12 Projectile 56 | . 1 . . . . . 9 1 . . . 9 . . . 23 6 . . 3 4 AOE 176 | . . . 23 79 19 . . . . . . 12 . . 3 40 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Total 17061 | 50 939 430 1344 714 1105 1207 813 955 76 621 301 1806 415 961 780 1571 776 357 262 441 1137 Wait 1747 | . 72 23 176 22 282 97 136 51 . 3 83 118 13 27 38 259 156 17 48 22 104 Move 13849 | 44 766 394 1018 633 679 981 634 872 76 615 194 1518 400 924 704 1104 494 332 186 414 867 Hop . | . . . . . . . . . . . . . . . . . . . . . . Pick Up 131 | . 18 1 15 1 22 16 2 3 . . 5 6 . 3 3 15 3 4 4 . 10 Fast Attach 114 | 6 6 3 12 5 9 5 . . . . 2 14 . . 5 14 4 . 6 . 23 Attach 100 | . 1 . 5 1 8 16 2 8 . . 4 10 . . . 13 11 1 3 1 16 Detach 70 | . 4 1 4 1 5 16 . 5 . . . 9 . . . 4 4 2 2 1 12 Swap 131 | . 4 . 6 4 18 15 10 1 . . 5 18 1 4 5 25 3 . 2 1 9 Drop 148 | . 10 2 13 1 23 18 . . . . 4 15 1 3 7 24 3 1 5 . 18 Fire 627 | . 58 6 95 44 59 42 28 15 . 3 4 40 . . 17 102 54 . 6 2 52 Melee 31 | . . . . . . 1 . . . . . . . . . 9 . . . . 21 Ram . | . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . 2 . . . . . Crush 3 | . . . . 2 . . . . . . . 1 . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . . . . . . . . . . . Rewire 107 | . . . . . . . . . . . . 57 . . 1 . 44 . . . 5 Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 16) 562 | -10/Materials | Discovered new exit (range 8) 785 | -10/Materials | Discovered new exit (range 14) 1384 | -10/Materials | Discovered new exit (range 13) 1572 | -10/Materials | Entered Mines 1622 | -10/Mines | Learned location of Zion (-6) 1704 | -10/Mines | Discovered new exit (range 7) 1810 | -10/Mines | Discovered new exit (range 10) 2158 | -10/Mines | Met a Derelict shopkeep closing up shop 2248 | -10/Mines | Entered Materials 2248 | -9/Materials | Accompanied by 2 allies 2248 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2253 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2441 | -9/Materials | Discovered new exit (range 7) 2716 | -9/Materials | Discovered new exit (range 9) 3594 | -9/Materials | Discovered new exit (range 16) 3997 | -9/Materials | Discovered new exit (range 9) 4174 | -9/Materials | Discovered new exit (range 7) 4244 | -9/Materials | Repaired Adv. Treads 4272 | -9/Materials | Entered Mines 4276 | -9/Mines | Met a Derelict bent on vengeance 4334 | -9/Mines | Assembled infested the area 4425 | -9/Mines | Destroyed 15 combat bots 4478 | -9/Mines | Learned Materials stockpile data 4562 | -9/Mines | Discovered new exit (range 5) 4591 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4591 | -9/Mines | Discovered new exit (range 5) 4663 | -9/Mines | Found a hidden stash of uninstalled traps 4688 | -9/Mines | Discovered new exit (range 9) 4887 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5202 | -9/Mines | Learned Materials trap positions 5404 | -9/Mines | Build established: Scavenger-Mutant 5556 | -9/Mines | Entered Materials 5556 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5557 | -8/Materials | Loaded intel: 11 trap records 5708 | -8/Materials | Repaired Adv. Treads 5747 | -8/Materials | Repaired Shock Rifle 6392 | -8/Materials | Discovered new exit (range 16) 6716 | -8/Materials | Build established: Gunner 6898 | -8/Materials | Repaired Imp. Weapon Shielding 6937 | -8/Materials | Repaired Adv. Treads 7605 | -8/Materials | Discovered new exit (range 12) 7641 | -8/Materials | Entered Factory 7641 | -7/Factory | Evolved 2 slots: Utility x2 8113 | -7/Factory | Build established: Hacker-Tank 8797 | -7/Factory | Discovered new exit (range 9) 8818 | -7/Factory | Identified exit to Factory 9027 | -7/Factory | Identified exit to Storage 9027 | -7/Factory | Identified exit to Lower Caves 9160 | -7/Factory | Build established: Scavenger-Mutant 9488 | -7/Factory | Build established: Scavenger-Skirmisher 9881 | -7/Factory | Entered Lower Caves 10099 | -7/Lower Caves | Spotted B-75 Beast 10264 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10452 | -7/Lower Caves | Crushed by falling debris 10453 | -7/Lower Caves | System corruption reached 10% 10480 | -7/Lower Caves | Build established: Skirmisher 10641 | -7/Lower Caves | Learned 4 Factory zone layouts 10907 | -7/Lower Caves | Discovered new exit (range 16) 10931 | -7/Lower Caves | Identified exit to Lower Caves 10932 | -7/Lower Caves | Entered another Lower Caves area 10978 | -7/Lower Caves | Lost 3 parts (1p1u1w) 10997 | -7/Lower Caves | Core integrity fell below 50% 11026 | -7/Lower Caves | Discovered exit to Factory (range 13) 11701 | -7/Lower Caves | Discovered new exit (range 9) 11712 | -7/Lower Caves | Identified exit to Data Miner 11870 | -7/Lower Caves | Encountered a Warlord checkpoint 12180 | -7/Lower Caves | Entered Data Miner 12180 | -7/Data Miner | Discovered new exit (range 6) 12205 | -7/Data Miner | Met Data Miner 12227 | -7/Data Miner | Learned location of Section 7 (-3) 12227 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12249 | -7/Data Miner | Received God Mode back door access code from Data Miner 12278 | -7/Data Miner | Identified exit to Proximity Caves 12279 | -7/Data Miner | Entered Proximity Caves 12365 | -6/Proximity Caves | Spotter reported a threat 12444 | -6/Proximity Caves | Spotter reported a threat 12450 | -6/Proximity Caves | Spotter reported a threat 12513 | -6/Proximity Caves | Spotter reported a threat 12518 | -6/Proximity Caves | Spotter reported a threat 12573 | -6/Proximity Caves | Learned Factory security intel 12622 | -6/Proximity Caves | Spotter reported a threat 12661 | -6/Proximity Caves | Spotter reported a threat 12732 | -6/Proximity Caves | Spotter reported a threat 12760 | -6/Proximity Caves | Spotter reported a threat 12799 | -6/Proximity Caves | Spotter reported a threat 12881 | -6/Proximity Caves | Spotter reported a threat 13022 | -6/Proximity Caves | Discovered exit to Factory (range 8) 13092 | -6/Proximity Caves | Entered Factory 13092 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13094 | -6/Factory | Discovered new exit (range 13) 13125 | -6/Factory | Discovered new exit (range 10) 13129 | -6/Factory | Identified exit to Factory 13137 | -6/Factory | Identified exit to Lower Caves 13236 | -6/Factory | Watched by a mysterious "MATRIX" hacker 13294 | -6/Factory | Fabricated Adv. Particle Charger (x2) 13382 | -6/Factory | Fabricated Combat Drone Bay? 13442 | -6/Factory | Search patrols dispatched 13479 | -6/Factory | Entered Lower Caves 13732 | -6/Lower Caves | Encountered a Warlord checkpoint 13858 | -6/Lower Caves | Build established: Scavenger-Mutant 13994 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 14240 | -6/Lower Caves | Build established: Scavenger-Skirmisher 15303 | -6/Lower Caves | Attacked by a faux Warlord 15340 | -6/Lower Caves | Lost 3 allies 15365 | -6/Lower Caves | Lost 3 parts (2n1w) 15563 | -6/Lower Caves | Identified exit to Lower Caves 16473 | -6/Lower Caves | Entered another Lower Caves area 16473 | -6/Lower Caves | Accompanied by 1 ally 16475 | -6/Lower Caves | Discovered exit to Factory (range 13) 16924 | -6/Lower Caves | Discovered new exit (range 8) 16947 | -6/Lower Caves | Identified exit to Zion 17022 | -6/Lower Caves | Encountered a Warlord checkpoint 17053 | -6/Lower Caves | Learned Factory trap positions 17137 | -6/Lower Caves | Found DCF Scrap (11 items) 17248 | -6/Lower Caves | Entered Zion 17248 | -6/Zion | Accompanied by 1 ally 17277 | -6/Zion | Given A8's code to call for help 17344 | -6/Zion | Discovered new exit (range 16) 17400 | -6/Zion | Learned location of Warlord (-4) 17537 | -6/Zion | Learned Factory terminal intel 17639 | -6/Zion | Learned location of 1 exit from Proximity Caves 17829 | -6/Zion | Received a hallucinogenic algorithm 18415 | -6/Zion | Found Prototype Device 18415 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 18645 | -6/Zion | Met Imprinter 18675 | -6/Zion | Imprinted 18677 | -6/Zion | Declared Zion's savior 19019 | -6/Zion | Identified exit to Proximity Caves 19041 | -6/Zion | Entered Proximity Caves 19041 | -5/Proximity Caves | Accompanied by 5 allies 19072 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19103 | -5/Proximity Caves | Lost 3 allies 19155 | -5/Proximity Caves | Found Alien Artifact 19168 | -5/Proximity Caves | Spotter reported a threat 19332 | -5/Proximity Caves | Spotter reported a threat 19483 | -5/Proximity Caves | Spotter reported a threat 20148 | -5/Proximity Caves | Learned location of 1 exit from Upper Caves 20489 | -5/Proximity Caves | Entered Factory 20489 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 20490 | -5/Factory | Identified exit to Upper Caves 20491 | -5/Factory | Loaded intel: 81 trap records 20492 | -5/Factory | Loaded intel: 26 terminal locations 20573 | -5/Factory | Repaired Imp. Spread Laser 20789 | -5/Factory | Search patrols dispatched 20990 | -5/Factory | Lost 3 parts (1n1u1w) 21123 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 21389 | -5/Factory | First assault squad dispatched 21393 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 21394 | -5/Factory | Zion Fire squad teleported in 21405 | -5/Factory | Incoming assault squad redirected 21466 | -5/Factory | Cargo convoy interrupted 21523 | -5/Factory | Lost 3 parts (1u2w) 21601 | -5/Factory | System corruption reached 10% 21900 | -5/Factory | Spotted B-75 Beast 21929 | -5/Factory | Destroyed B-75 Beast 21955 | -5/Factory | Build established: Scavenger-Gunner 21960 | -5/Factory | Found Prototype Launcher 21985 | -5/Factory | Retrieved Zion intel report: Component Schematics 22009 | -5/Factory | Terminal network hard line cut 22038 | -5/Factory | Garrison activated, responded to threat 22723 | -5/Factory | Entered Upper Caves 22724 | -5/Upper Caves | Identified exit to Upper Caves 22863 | -5/Upper Caves | Identified Smartbomb Launcher 22986 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23111 | -5/Upper Caves | Lost 4 parts (1p1n2w) 23391 | -5/Upper Caves | Build established: Scavenger-Mutant 23801 | -5/Upper Caves | Entered another Upper Caves area 23845 | -5/Upper Caves | Discovered new exit (range 15) 24097 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 24110 | -5/Upper Caves | Encountered a Warlord checkpoint 24222 | -5/Upper Caves | Discovered new exit (range 6) 24229 | -5/Upper Caves | Entered Zhirov 24229 | -5/Zhirov | Discovered new exit (range 3) 24251 | -5/Zhirov | Met Zhirov 24274 | -5/Zhirov | Learned location of Quarantine (-3) 24274 | -5/Zhirov | Learned location of Testing (-2) 24274 | -5/Zhirov | Learned location of Command (-1) 24286 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24313 | -5/Zhirov | Found Alien Artifact 24313 | -5/Zhirov | Identified Integrated Reactor 24313 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24329 | -5/Zhirov | Found Alien Artifact 24539 | -5/Zhirov | Entered Proximity Caves 24546 | -4/Proximity Caves | Spotter reported a threat 24547 | -4/Proximity Caves | Spotter reported a threat 24642 | -4/Proximity Caves | Spotter reported a threat 24714 | -4/Proximity Caves | Spotter reported a threat 24735 | -4/Proximity Caves | Spotter reported a threat 24798 | -4/Proximity Caves | Spotter reported a threat 24848 | -4/Proximity Caves | Build established: Infiltrator-Gunner 25022 | -4/Proximity Caves | Discovered new exit (range 5) 25051 | -4/Proximity Caves | Spotter reported a threat 25056 | -4/Proximity Caves | Entered Factory 25056 | -4/Factory | Evolved 2 slots: Utility x2 25239 | -4/Factory | Spotted B-86 Titan 25246 | -4/Factory | Spotted B-86 Titan 25306 | -4/Factory | Search patrols dispatched 25556 | -4/Factory | Search patrols dispatched 25588 | -4/Factory | Found Quantum Capacitor 25747 | -4/Factory | Repaired Biometal Leg 25806 | -4/Factory | Search patrols dispatched 25883 | -4/Factory | Build established: Scavenger-Mutant 26009 | -4/Factory | System corruption reached 10% 26056 | -4/Factory | First assault squad dispatched 26057 | -4/Factory | Cargo convoy interrupted 26057 | -4/Factory | Identified Transdimensional Reconstructor 26057 | -4/Factory | Warped through subspace 26127 | -4/Factory | System corruption reached 30% 26212 | -4/Factory | Incoming investigation squad redirected 26298 | -4/Factory | Incoming investigation squad redirected 26360 | -4/Factory | Zion Demo squad teleported in 26363 | -4/Factory | Enhanced Grunt warped into view, answering call for help 26372 | -4/Factory | Enhanced Grunt warped into view, answering call for help 26378 | -4/Factory | Lost 11 parts (2p4n3u2w) 26402 | -4/Factory | Core integrity fell below 50% 26425 | -4/Factory | Core integrity fell below 20% 26426 | -4/Factory | Lost 3 allies 26441 | -4/Factory | Identified Dimensional Node Initializer 26441 | -4/Factory | Initialized slip node 26441 | -4/Factory | Core destroyed Last Messages --------------- 26419_ K-01 Serf collects debris. 26420_ U-05 Engineer lays Concrete. 26421_ U-05 Engineer builds a Wall. 26421_ M-36 Artificer repairs G-67 Veteran. 26422_ K-01 Serf collects debris. 26424_ Critical hit (Burn: +50). 26427_ Adv. Heat Sink destroyed. 26429_ U-05 Engineer lays Concrete. 26431_ U-05 Engineer builds a Wall. 26432_ G-67 Veteran destroyed. 26433_ System corrupted: Antimatter Reactor rejected. 26435_ U-05 Engineer lays Concrete. 26438_ Myomer Leg destroyed. 26438_ Critical hit (Burn: +37). 26439_ U-05 Engineer lays Concrete. 26441_ Identified Dimensional Node Initializer. 26441_ Initializer activates and latches into the ground. 26441_ Dimensional Slip Node implodes. Map ----- +----------------------------------------------------+ | ?????????????????????? ???????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????? #?????????????????????? | | ?????????????????????# #??""? "??????????????? | | ?????????????????????# #??""" 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[ *%*%[ | | ???????????????### "" =! !=%! !*=[ | | ???????????????# " %% %[% u | | ????????????????## %!]!=*% [% | | ????????? g [ ##+########## | | ???????????# #####+######gg ; #?????# | | ???????????????? ??????#* ## " #?????# | | ?????????????? ????????#@ ;# "" "" #?????# | | ?????????????#??????????# ## """"" ####### | | ????????????????????????# ## + | | ????????????????????????# ## """ # ##### | | ????????????????????????# ## """"" #?????# | | ????????????????????????# ## """"? #?????# | | ????????????????????????# ## ?????????# | | ???????????????????????? + ???????????# | | ????????????????????????# ## ????????????# | | ????????????????????????? ###????????????#+## | | ?????????????????????????# ;?????????????????# | | ?????????????????????????? #?????????????????# | | ?????????????????????????? #?????????????????# | | ?????????????????????????? pp#?????????????????# | | ?????????????????????????? ??????????????????# | | ?????????????????????????? #????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Coolant Potential 80 Energy Generation 51 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 3 Power Amplification 30 Base Temperature (-) 200 Corruption Containment 8 Armor Coverage 225 Resistance: KI 25 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 70 Targeting Accuracy 6 Target Analysis 6 Core Analysis 6 Recoil Reduction 4 Particle Charging 25 Kinecelleration 40 Offensive Hacking 24 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Imp. Weapon Shielding | -9/Materials | Scanalyzed Imp. Light Armor Plating | -8/Materials | Scanalyzed Imp. Spread Laser | -7/Factory | Scanalyzed Adv. Treads | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Ion Burst Cannon | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Power Amplifier | -7/Data Miner | Free Imp. Kinecellerator | -7/Data Miner | Free Imp. Point Defense System | -7/Data Miner | Free Adv. Particle Charger | -6/Factory | Hacked Imp. KE Penetrator | -5/Factory | Z-intel Fusion Reactor | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Prc. Matter Filter | -5/Factory | Z-intel Hpw. Field Laser | -5/Factory | Z-intel Hvy. Proton Cannon | -5/Factory | Z-intel Prc. Energy Filter | -5/Factory | Z-intel Gauss Cannon | -5/Factory | Z-intel Imp. Core Shielding | -5/Factory | Z-intel Imp. Recalibrator | -5/Factory | Z-intel Adv. System Restoration Module | -5/Factory | Z-intel Lrn. Tractor Beam | -5/Factory | Z-intel Imp. Medium Treads | -5/Factory | Z-intel Reflective Plating | -5/Factory | Z-intel Jamming Amplifier | -5/Factory | Z-intel Disruptor Cannon | -5/Factory | Z-intel Imp. EM Pulse Cannon | -5/Factory | Z-intel Gravmag Array | -5/Factory | Z-intel Lightning Gun | -5/Factory | Z-intel Point Defense System | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Adv. Particle Charger | x2 | -6/Factory | Authchip Combat Drone Bay | x1 | -6/Factory | Authchip Repaired ---------- Adv. Treads | 35% | -9/Materials Adv. Treads | 16% | -8/Materials Shock Rifle | 14% | -8/Materials Imp. Weapon Shielding | 15% | -8/Materials Adv. Treads | 42% | -8/Materials Imp. Spread Laser | 33% | -5/Factory Biometal Leg | 9% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Achievements -------------- Myspace Challenges ------------ None Game ------ Seed ChainBoltJammer Manual? 0 Play Time 02:30:41 Cumulative 217.0 hours Start 2026.10.08 @ 17:33:43 End 2026.10.08 @ 20:52:41 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 233 Rogue 233 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 66 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e298f70c-ff47-48ef-a7d3-6a89021dce3f