Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.20 @ 19:47:03 Player: skye Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (1507) 1507 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 6378 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 804/1000 Matter 82/300 Energy 150/150 System Corruption 7% Temperature Cool (0) Movement Core (200) Ox3 Location -5/Factory Parts ------- > --- POWER (3) -------- Micro Fission Core > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Advanced Heat Sink Machine Analyzer Improved Target Analyzer Hacking Suite Authchip [Propulsion] > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Cesium-ion Thruster Structural Scanner Transmission Jammer Peak State ------------ > --- POWER ------------ Fission Core Micro Fission Core > --- PROPULSION ------- Nuclear Pulse Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster Improved Surge Thruster > --- UTILITY ---------- Advanced Heat Sink Structural Scanner Machine Analyzer Hacking Suite Authchip [Propulsion] > --- WEAPON ----------- KE Penetrator EMP Blaster > --- INVENTORY -------- Cesium-ion Thruster Transmission Jammer Great Axe [Rating: 61] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Slots Evolved 10 | . . . . 4 2 2 . 2 Power 2 | . . . . 1 . . . 1 Propulsion 3 | . . . . 1 1 1 . . Utility 5 | . . . . 2 1 1 . 1 Weapon . | . . . . . . . . . Parts Attached 90 | . 7 . 7 26 17 1 8 24 Power 20 | . . . 2 5 4 . 1 8 Engine 8 | . . . 2 4 . . . 2 Core 12 | . . . . 1 4 . 1 6 Reactor . | . . . . . . . . . Propulsion 25 | . 2 . 2 6 2 . 4 9 Treads 3 | . 2 . . 1 . . . . Leg . | . . . . . . . . . Wheel 2 | . . . 2 . . . . . Hover . | . . . . . . . . . Flight 20 | . . . . 5 2 . 4 9 Utility 20 | . 2 . 1 8 3 1 2 3 Device 7 | . . . . 3 2 1 . 1 Storage 2 | . 1 . . . . . . 1 Processor 3 | . . . . 1 . . 1 1 Hackware 2 | . . . . . 1 . 1 . Protection 6 | . 1 . 1 4 . . . . Artifact . | . . . . . . . . . Weapon 25 | . 3 . 2 7 8 . 1 4 Energy Gun 1 | . . . 1 . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | . 1 . 1 2 3 . . 1 Ballistic Cannon 3 | . . . . 1 2 . . . Launcher 5 | . 2 . . 2 . . . 1 Special Weapon 1 | . . . . . 1 . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 6 | . . . . 1 2 . 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 30 | . . . 5 9 1 . 5 10 Power 8 | . . . 2 2 . . 1 3 Propulsion 10 | . . . 1 1 1 . 2 5 Utility 5 | . . . 1 2 . . 2 . Weapon 7 | . . . 1 4 . . . 2 Highest Loss Streak 6 | . . . 4 3 1 . 5 6 To Critical Strikes 1 | . . . . . . . . 1 Average Slot Usage (%) 89 | . 97 100 94 80 78 73 62 67 Engine 11 | . 14 14 13 12 3 . . 3 Core 1 | . . . . 1 6 6 6 5 Treads 15 | . 28 28 10 . . . . . Wheel 4 | . . . 16 12 . . . . Flight 6 | . . . . 8 28 26 20 25 Device 4 | . . . . 9 17 13 10 6 Storage 9 | . 14 14 14 6 . . . . Processor 1 | . . . . 1 7 6 6 5 Hackware 1 | . . . . . 2 6 10 11 Protection 9 | . 11 14 9 10 . . . . Energy Gun 2 | . 3 . 11 . . . . . Ballistic Gun 9 | . 14 14 14 5 1 . . . Launcher 7 | . 10 14 2 3 . . . . Slashing Weapon 1 | . . . . 5 5 6 6 4 Peak Build Rating 61 | 6 8 8 14 28 34 39 44 61 Average Rating 15 | 6 7 8 11 17 29 36 30 48 On Entrance 20 | 6 6 8 8 14 25 34 39 44 Naked Turns . | . . . . . . . . . Heaviest Build 33 | 14 23 23 27 33 21 14 14 22 Greatest Support 40 | 20 40 40 40 36 21 21 22 22 Greatest Overweight (x) 7 | . . . . 7 1 . 1 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 5 5 5 5 Average Capacity 8 | 8 9 10 10 8 5 5 5 5 Most Carried 10 | 6 10 10 10 10 5 5 5 5 Average Carried 7 | 6 8 9 9 7 4 5 4 4 Final Capacity 10 | 8 10 10 10 5 5 5 5 5 Final Carried 10 | 6 10 10 10 5 5 5 5 3 Class Distribution -------------------- 75% | Mutant 22% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/DSF Sprinter | -5/Factory Resources | -11 -10 -10 -10 -8 -7 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Matter Collected 1494 | 200 170 145 129 383 86 . 12 369 Remotely . | . . . . . . . . . Salvage Created 1624 | . 275 165 252 555 22 . . 355 Parts 119 | . 27 9 19 44 . . . 20 Haulers Intercepted 1 | . 1 . . . . . . . Recyclers Shooed 3 | . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 3 | . . . 3 . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Combat Hostiles Destroyed 36 | . 8 5 6 14 . . . 3 Melee 3 | . . . . 2 . . . 1 Guns 14 | . 1 4 5 2 . . . 2 Cannons 1 | . . . . 1 . . . . AOE 17 | . 7 1 1 8 . . . . Classes Destroyed 12 | . 6 1 1 2 . . . 2 Worker 4 | . 1 . . 1 . . . 2 Builder 4 | . 1 . . 3 . . . . Hauler 1 | . 1 . . . . . . . Recycler 2 | . . 1 . . . . . 1 Operator 2 | . . . . 1 1 . . . Watcher 3 | . 2 . . 1 . . . . Swarmer 10 | . 3 3 . 4 . . . . Grunt 16 | . 5 2 2 7 . . . . Sentry 3 | . . . . 3 . . . . Hunter 1 | . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 Subdweller 4 | . . . 4 . . . . . Best Kill Streak 7 | . 7 3 4 6 1 . . 4 Combat Bots Only 5 | . 4 2 4 5 . . . 2 Max Kills in Single Turn 4 | . 4 1 1 4 1 . . 1 Gunslinging . | . . . . . . . . . Exploded 3 | . 3 1 1 3 . . . . Melee 1 | . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Hostile Shots Fired 338 | . 32 16 47 89 44 . 17 93 Missed 130 | . 12 3 13 39 25 . 6 32 Damage Taken 3791 | . 336 147 570 1030 261 . 351 1096 Core 752 | . 47 13 149 156 28 . 163 196 Absorbed by Shields 29 | . . . . . . . 29 . Redirected to Shielding 11 | . . . . 11 . . . . Ignored by Resistances 12 | . . . 12 . . . . . Regen/Repaired (Parts) 66 | . . . . . . . . 66 Core Remaining (%) 72 | 100 . . 16 71 96 . 80 . Volleys Fired 177 | . 32 15 23 68 13 . . 26 Largest 2 | . 2 1 2 2 1 . . 1 Hottest 90 | . 70 30 90 69 44 . . 33 Shots Fired 204 | . 36 15 45 69 13 . . 26 Gun 156 | . 27 14 44 43 6 . . 22 Cannon 20 | . . . . 13 7 . . . Launcher 28 | . 9 1 1 13 . . . 4 Special . | . . . . . . . . . Kinetic 151 | . 24 14 22 56 13 . . 22 Thermal 25 | . 3 . 22 . . . . . Explosive 13 | . 9 1 1 2 . . . . Electromagnetic 15 | . . . . 11 . . . 4 Robot Hit Streak 10 | . 6 10 8 7 3 . . 7 Robot Miss Streak 6 | . 3 1 2 3 6 . . 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 2 | . . . 2 . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . Shots Hit Robots 141 | . 18 13 32 43 11 . . 24 Core Hits 82 | . 19 9 13 22 7 . . 12 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 2 | . . . . . . . . 2 Critical Strikes 7 | . . . . 2 . . . 5 Destroy 3 | . . . . . . . . 3 Blast 2 | . . . . 2 . . . . Sever 2 | . . . . . . . . 2 Melee Attacks 60 | . . . . 16 19 . . 25 Impact . | . . . . . . . . . Slashing 60 | . . . . 16 19 . . 25 Piercing . | . . . . . . . . . Sneak Attacks 2 | . . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4101 | . 652 212 612 1513 282 . . 830 Guns 1707 | . 189 151 458 363 38 . . 508 Cannons 271 | . . . . 163 108 . . . Explosions 1489 | . 463 61 154 767 . . . 44 Melee 634 | . . . . 220 136 . . 278 Ramming . | . . . . . . . . . Kinetic 1705 | . 165 151 209 526 146 . . 508 Thermal 666 | . 24 . 249 393 . . . . Explosive 841 | . 463 61 154 163 . . . . Electromagnetic 255 | . . . . 211 . . . 44 Impact . | . . . . . . . . . Slashing 634 | . . . . 220 136 . . 278 Piercing . | . . . . . . . . . Highest Corruption 7 | . 1 1 1 . . . . 7 Average Corruption 1 | . 1 1 1 . . . . 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . 11 9 1 . . . . 3 Message Errors 5 | . 2 2 . . . . . 1 Matter Fused 5 | . 3 2 . . . . . . Heat Flow Errors 5 | . 2 2 . . . . . 1 Energy Discharges 2 | . 2 . . . . . . . Data Loss (minor) 4 | . 1 2 . . . . . 1 Data Loss (major) 3 | . 1 1 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 411 | . . . . 282 66 . . 63 Projectiles . | . . . . . . . . . Explosions 282 | . . . . 282 . . . . Melee 129 | . . . . . 66 . . 63 Knockbacks 4 | . . . . 1 3 . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . 1 3 . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 385 | . 53 . . 320 . . . 12 Shots 12 | . 3 . . 8 . . . 1 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 284 | . 278 271 22 72 168 . . 284 Average Temperature 70 | . 87 97 12 26 71 . . 81 Received Heat Transfer 915 | . 162 72 162 378 123 . 18 . Effects 1 | . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Fried 1 | . . . . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 916 | . 74 . 592 250 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 2 . . . . Alert | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Peak Influence 639 | . 190 95 . 529 639 312 228 328 Initial 312 | . . 18 . . 240 312 228 100 Average 141 | . 46 36 . 229 419 312 193 238 Maximum Alert Level 2 | . . . . 2 2 1 1 1 Low Security (%) 68 | 100 100 100 . 32 . . 87 28 Level 1 23 | . . . . 54 47 100 12 71 Level 2 7 | . . . . 12 52 . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 6 | . 1 . . 2 2 . . 1 Investigation 2 | . 1 . . 1 . . . . Extermination . | . . . . . . . . . Reinforcement 4 | . . . . 1 2 . . 1 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Distress Signals 8 | . 1 . . 5 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 109 | . 12 5 9 40 24 1 3 15 Peak Tracking Total 9 | . 5 2 5 9 8 1 2 5 Tactical Retreats 19 | . 1 1 . 7 6 . 1 3 Traps | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Traps Triggered 9 | . 2 . . 1 . . 2 4 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Machines Disabled 8 | . . . . 6 1 . . 1 Max in Single Turn 2 | . . . . 2 1 . . 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Machines Accessed 29 | . 8 1 . 8 6 1 . 5 Terminals 21 | . 7 1 . 6 4 1 . 2 Fabricators 1 | . . . . . . . . 1 Repair Stations 3 | . . . . . 2 . . 1 Recycling Units 3 | . 1 . . 1 . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . Total Hacks 70 | . 21 2 . 23 13 1 . 10 Successful 40 | . 10 2 . 15 7 1 . 5 Failed 30 | . 11 . . 8 6 . . 5 Catastrophic 8 | . 3 . . 1 4 . . . Database Lockouts . | . . . . . . . . . Manual 44 | . 17 . . 16 10 . . 1 Terminals 53 | . 19 2 . 18 10 1 . 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 8 | . . . . . 3 . . 5 Recycling Units 6 | . 2 . . 3 . . . 1 Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 15 | . 4 2 . 6 2 1 . . Robot Analysis 1 | . . . . 1 . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 1 | . . . . 1 . . . . Terminal Index 1 | . 1 . . . . . . . Alert Level 2 | . 1 . . 1 . . . . Unreport Threat 1 | . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . Dispatch Records 1 | . . 1 . . . . . . Recall Investigation 2 | . 1 . . . 1 . . . Registered Components 1 | . . . . . 1 . . . Zone Layout 3 | . 1 1 . 1 . . . . Fabricator Hacks 1 | . . . . . . . . 1 Network Status 1 | . . . . . . . . 1 Repair Station Hacks 4 | . . . . . 1 . . 3 Scan Component 3 | . . . . . 1 . . 2 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 5 | . 1 . . 3 . . . 1 Report Inventory 4 | . 1 . . 2 . . . 1 Retrieve Components 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 14 | . 5 . . 5 4 . . . Terminals 14 | . 5 . . 5 4 . . . Assimilate 1 | . . . . . 1 . . . Botnet 13 | . 5 . . 5 3 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 8 1 . 7 6 . . 3 Full Trace Events 2 | . 2 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 35 | . . . . . . . . 35 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -6 -6 -5 -------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Turns Passed 4000 | 1 971 1075 430 729 359 12 62 361 Spaces Moved 4005 | 1 550 596 298 828 873 38 118 703 Core 3 | . . . . 1 . . . 2 Treads 1217 | . 550 596 71 . . . . . Legs 1 | 1 . . . . . . . . Wheels 541 | . . . 227 314 . . . . Hover . | . . . . . . . . . Flight 2243 | . . . . 513 873 38 118 701 Fastest Speed 19 | 120 160 160 105 29 23 27 19 19 Average Speed 77 | 120 160 160 118 58 26 27 33 20 Slowest Speed 400 | 120 160 160 160 400 109 27 112 200 Overloaded Moves 78 | . . . . . 78 . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 4 | . . . . . 3 . . 1 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 2 90 96 16 70 32 1 87 17 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . Scrap Searched 7 | . . 2 5 . . . . . Spaces Dug 54 | . 20 . . 8 15 . . 11 Terrain Destroyed 196 | . 52 11 6 101 15 . . 11 Melee 34 | . . . . 8 15 . . 11 Projectile 4 | . . . . 4 . . . . AOE 158 | . 52 11 6 89 . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -6 -6 -5 --------- Run | Yrd Mat Min Sub Mat Fac Fac DSF Fac Total 4590 | 1 606 704 330 979 948 38 140 844 Wait 180 | 1 5 90 . 10 16 . . 58 Move 3989 | . 549 595 297 827 866 37 117 701 Hop 4 | . . . . . 3 . . 1 Pick Up 27 | . 7 2 2 9 2 . 3 2 Fast Attach 47 | . 1 . 2 15 4 1 7 17 Attach 21 | . . . 4 6 5 . . 6 Detach 16 | . . . 1 5 6 . 1 3 Swap 22 | . 6 . 1 5 8 . 1 1 Drop 42 | . 6 2 . 18 6 . 6 4 Fire 177 | . 32 15 23 68 13 . . 26 Melee 60 | . . . . 16 19 . . 25 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/DSF -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 0) 2 | -11/Scrapyard | Entered Materials 91 | -10/Materials | Discovered new exit (range 11) 160 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 737 | -10/Materials | Discovered new exit (range 10) 906 | -10/Materials | Discovered new exit (range 8) 973 | -10/Materials | Entered Mines 1085 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1133 | -10/Mines | Learned location of 1 exit from Materials 1279 | -10/Mines | Discovered new exit (range 6) 1388 | -10/Mines | Discovered new exit (range 8) 1426 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1572 | -10/Mines | Learned location of Storage (-7) 1636 | -10/Mines | Learned location of 1 exit from Materials 2036 | -10/Mines | Discovered new exit (range 9) 2048 | -10/Mines | Entered Subcaves 2108 | -10/Subcaves | A Subdweller sparked back to life 2108 | -10/Subcaves | A Subdweller sparked back to life 2108 | -10/Subcaves | A Subdweller sparked back to life 2133 | -10/Subcaves | Core integrity fell below 50% 2171 | -10/Subcaves | Lost 4 parts (2p1u1w) 2469 | -10/Subcaves | Discovered new exit (range 9) 2478 | -10/Subcaves | Core integrity fell below 20% 2478 | -10/Subcaves | Entered Materials 2478 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2479 | -8/Materials | Identified exit to Factory 2697 | -8/Materials | Lost 3 parts (1p1u1w) 3060 | -8/Materials | Discovered exit to Factory (range 11) 3207 | -8/Materials | Entered Factory 3207 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3318 | -7/Factory | Discovered new exit (range 16) 3558 | -7/Factory | Discovered new exit (range 5) 3566 | -7/Factory | Entered another Factory area 3566 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3568 | -6/Factory | Build established: Sprinter 3578 | -6/Factory | Identified exit to DSF 3578 | -6/Factory | Entered DSF 3597 | -6/DSF | Additional patrols routed to DSF 3613 | -6/DSF | Discovered new exit (range 15) 3640 | -6/DSF | Entered Factory 3640 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3643 | -5/Factory | Lost 5 parts (1p2n2u) 3875 | -5/Factory | Repaired Broken Imp. Surge Thruster 3974 | -5/Factory | Lost 4 parts (2p1n1w) 4001 | -5/Factory | Self-destructed Last Messages --------------- R-10 Processor collects Med. Matter Pod. Penetrated by Slug. Critical hit (Destroy). Imp. Surge Thruster destroyed. Penetrated by Slug. Imp. Surge Thruster destroyed. R-10 Processor collects Antigrav System. R-10 Processor collects Corrupted Gauss Rifle. Penetrated by Slug. Imp. Surge Thruster destroyed. R-10 Processor collects Corrupted Wheel. H-66 Slayer Flexi-carbon Leg severed. R-10 Processor collects Corrupted Structural Scanner. Penetrated by Slug. H-66 Slayer destroyed. R-10 Processor collects Corrupted Terrain Scan Processor. R-10 Processor collects Flexi-carbon Leg. R-10 Processor collects Corrupted Welding Torch. 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"""" # ########## # # | | ?????????## """" # # * # # # """ | | ?????????## """" # R#%![ # # # """ | | ?????????## """" + s @=!=! # # # """ | | ?????????## """" # ss# !%= # # + | | #######??## """" # s # R # # # """ | | #######??## """" # # = # # # """ | | ###### # # # # # """ | | ############### # # = # # | | # # # # + #! | | # # ########## # ##### | | # "" "" """ # ########## # # | | ] # ""T"" """"" # ##??????######### # ??? | | / """ """"" # ????? # """ | | #^ # ?????????? / """ | | ###/#######+### !! ??""""""""" # """ | | ###+## !! ??????? # ?? | | ! ?""""""""" # ? | | ??????? # | | ??????? ##### | | ###### #######+???????##/####### | | ## #####+########## ??????? #??? | | ????## # ####?????????????"""??????? | | """?## # ?????????????????"""???????"""??????? | | """?## # ?????????????????"""???????"""??????? | | """?## # ?????????????????"""????????????????? | | """?## # ???????????????????????????"""??????? | | ????## # ???????????????????"""?????"""??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 475 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Armor Coverage 150 Resistance: KI 10 Utility Shielding 33 Evasion (%) 66 Target Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Challenges ------------ None Game ------ Seed VisualLobotomyPendant Manual? 0 Play Time 00:55:14 Cumulative 48.3 hours Start 2024.11.20 @ 18:00:46 End 2024.11.20 @ 19:47:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 12 Adventurer 44 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 45f4fb21-49d3-44e6-a5d4-22e464b08904