Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.08 @ 08:53:22 Player: deadnoob Result: Destroyed by as-30089 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (177) 885 Value Destroyed (5909) 5909 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3168) 3168 TOTAL SCORE: 14402 Bonus ------- High Alert Combat Kills 1232 Follower Combat Kills 323 Entered Garrisons 200 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -887 Cogmind --------- Core Integrity 0/700 Matter 160/300 Energy 103/150 System Corruption 0% Temperature Cool (12) Movement Walking (190) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY (7) ------ Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Zionite Weapon Casing > --- WEAPON (2) ------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY (25) --- Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Large Matter Pod (150) Zionite Weapon Casing Hardened Light Armor Plating Neutron Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Rocket Array Rocket Array Power Maul Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Zionite Weapon Casing Zionite Heavy Carapace Experimental Thermal Shield > --- WEAPON ----------- RU-N14's Throwing Claymores RU-N14's Throwing Claymores > --- INVENTORY -------- Zionite Composite Leg I Zionite Composite Leg I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Zionite Glidesys I Experimental Heat Sink Advanced Energy Well Large Matter Pod Weapon Cycler Zionite Weapon Casing Zionite Light Carapace Hardened Light Armor Plating Improved Light Armor Plating Neutron Cannon Enhanced Autogun Enhanced Autogun Enhanced Autogun Heavy Missile Launcher Rocket Array Rocket Array RU-N14's Throwing Claymores RU-N14's Throwing Claymores Power Maul [Rating: 85] Favorites ----------- Power Micro Nuclear Core Engine Reinforced Deuterium Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Hover Unit Zionite Glidesys II Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Small Laser Energy Cannon Neutron Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Array Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 . . 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 5 | . . . 1 . 2 . . 2 . . . . Weapon . | . . . . . . . . . . . . . Parts Attached 266 | . 17 6 35 2 37 23 24 36 5 11 11 59 Power 17 | . 1 . 3 . 4 . 2 4 . 1 . 2 Engine 7 | . 1 . 3 . . . 1 1 . 1 . . Core 9 | . . . . . 4 . 1 3 . . . 1 Reactor 1 | . . . . . . . . . . . . 1 Propulsion 43 | . 4 2 12 . 5 1 5 6 . . 1 7 Treads 18 | . 2 1 6 . 5 1 3 . . . . . Leg 6 | . . . 1 . . . . . . . . 5 Wheel 15 | . 2 1 4 . . . 2 5 . . 1 . Hover 2 | . . . . . . . . . . . . 2 Flight 2 | . . . 1 . . . . 1 . . . . Utility 77 | . 3 2 4 . 10 2 4 13 5 7 2 25 Device 28 | . . . 1 . 1 . 1 6 4 4 2 9 Storage 5 | . 1 . 1 . . . . . . . . 3 Processor 8 | . . . 1 . 2 . . 4 1 . . . Hackware . | . . . . . . . . . . . . . Protection 36 | . 2 2 1 . 7 2 3 3 . 3 . 13 Artifact . | . . . . . . . . . . . . . Weapon 129 | . 9 2 16 2 18 20 13 13 . 3 8 25 Energy Gun 15 | . 3 1 4 1 3 . . . . . . 3 Energy Cannon 10 | . . . 2 . 3 2 . . . . . 3 Ballistic Gun 36 | . 1 . 7 . 5 3 5 4 . . 2 9 Ballistic Cannon 14 | . . . . . 2 7 4 . . 1 . . Launcher 27 | . 3 1 2 1 5 2 4 3 . . 2 4 Special Weapon 6 | . . . . . . . . . . . 1 5 Impact Weapon 14 | . 2 . 1 . . 6 . 3 . 1 1 . Slashing Weapon 4 | . . . . . . . . 3 . 1 . . Piercing Weapon 3 | . . . . . . . . . . . 2 1 Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 24 | . . . 3 . . . 1 2 . . 3 15 Parts Lost 57 | . 2 5 3 . 16 1 9 9 . 2 . 10 Power 7 | . 1 . 1 . 2 . 1 2 . . . . Propulsion 20 | . 1 2 1 . 5 1 4 3 . . . 3 Utility 24 | . . 2 1 . 6 . 3 3 . 2 . 7 Weapon 6 | . . 1 . . 3 . 1 1 . . . . Highest Loss Streak 6 | . 2 5 3 . 3 1 3 6 . 2 . 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 86 99 98 100 99 99 99 94 100 99 99 85 Engine 4 | . 11 14 9 11 1 . 3 1 . 5 7 . Core 4 | . . . . . 7 9 5 5 7 1 . 6 Treads 12 | . 18 25 24 33 26 26 25 7 . . . . Leg 4 | . 2 . . . . . . . . . . 15 Wheel 7 | . 7 2 8 . . . . 12 23 23 23 3 Device 6 | . . . 2 . 1 . 3 10 15 14 14 8 Storage 8 | . 14 14 11 11 9 9 9 7 7 7 7 7 Processor 17 | . . . 10 11 20 18 16 19 23 23 23 22 Protection 9 | . 4 14 8 11 14 18 16 11 7 7 7 4 Energy Gun 2 | . 13 1 11 10 2 . . . . . . . Energy Cannon 1 | . . . . . 1 . . . . . . 3 Ballistic Gun 5 | . 7 . 8 11 12 3 4 9 . . 3 5 Ballistic Cannon 1 | . . . . . 2 8 12 . . . . . Launcher 2 | . . 14 1 . . . . . 7 6 3 2 Impact Weapon 2 | . 6 12 . . . 6 . 2 . . 1 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 115 | 13 53 54 100 94 105 111 111 109 101 115 115 111 Greatest Support 84 | 20 40 40 60 60 63 60 60 32 32 32 32 84 Greatest Overweight (x) 9 | . 4 5 5 1 1 1 9 9 3 3 3 8 Average Overweight (x) 2 | . 1 1 1 1 1 1 2 5 3 3 3 2 Largest Inventory Capacity 25 | . 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | . 19 20 23 25 25 25 25 25 25 25 25 25 Most Carried 25 | . 20 19 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | . 12 15 22 24 22 24 23 23 24 24 23 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 15 14 25 25 25 24 20 25 24 23 25 18 Class Distribution -------------------- 57% | Scavenger-Mutant 30% | Mutant 8% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Storage Assassin | -7/Factory Assassin | -7/Lower Caves Scavenger-Assassin | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Matter Collected 6138 | 175 354 248 495 141 1175 647 684 853 136 48 312 870 Remotely . | . . . . . . . . . . . . . Salvage Created 5735 | . 382 129 725 171 1793 381 649 794 . 48 106 557 Parts 280 | . 21 4 50 9 78 15 31 45 . 5 1 21 Haulers Intercepted 10 | . 1 . 3 . 3 . 1 2 . . . . Recyclers Shooed 5 | . . . 1 . 2 . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 4 3 . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Combat Hostiles Destroyed 177 | . 9 8 14 5 41 15 25 10 . 1 . 49 Melee 5 | . 4 . . . . . . . . 1 . . Guns 48 | . 3 1 9 2 16 1 3 9 . . . 4 Cannons 28 | . . . . . 9 8 10 . . . . 1 AOE 92 | . 2 5 5 3 16 4 12 1 . . . 44 Classes Destroyed 18 | . 9 1 2 . 2 . 1 1 . . . 2 Worker 13 | . 1 1 . . 3 . . 8 . . . . Builder 11 | . 2 1 1 . 2 . . 5 . . . . Hauler 10 | . 1 . 3 . 3 . 1 2 . . . . Recycler 8 | . 1 1 1 1 3 . . 1 . . . . Mechanic 3 | . 1 . . . 1 . 1 . . . . . Operator 2 | . 1 . 1 . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . Swarmer 29 | . 3 . 3 3 9 8 1 2 . . . . Grunt 62 | . 6 2 7 2 22 4 14 5 . . . . Brawler 5 | . . . 1 . 1 . 2 1 . . . . Duelist 3 | . . . . . 1 1 . 1 . . . . Protector 3 | . . . . . . . 3 . . . . . Sentry 14 | . . . 3 . 7 1 3 . . . . . Hunter 5 | . . . . . 1 1 2 . . 1 . . Programmer 1 | . . . . . . . . 1 . . . . Enhanced Grunt 2 | . . . . . . . . . . . . 2 Z-Light 6 | . . . . . . . . . . . . 6 Assembled 48 | . . 6 . . . . . . . . . 42 Golem 1 | . . . . . . . . . . . . 1 Best Kill Streak 35 | . 6 6 3 3 8 4 10 4 . 1 . 35 Combat Bots Only 35 | . 3 6 3 3 7 4 10 3 . 1 . 35 Max Kills in Single Turn 35 | . 4 3 3 2 4 4 6 2 . 1 . 35 Gunslinging . | . . . . . . . . . . . . . Exploded 35 | . 1 3 3 2 4 4 5 1 . . . 35 Melee 1 | . 1 . . . . . . . . 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Damage Taken 9517 | . 391 716 403 99 2428 641 1673 728 42 153 . 2243 Core 1518 | . 73 134 67 22 343 49 130 117 . 16 . 567 Absorbed by Shields 72 | . . . . . . 72 . . . . . . Redirected to Shielding 181 | . . . . . 43 . . . . . . 138 Core Remaining (%) 49 | 100 . 17 . 77 . . 5 . . . . . Volleys Fired 453 | . 28 13 64 12 129 54 56 36 . 3 . 58 Largest 2 | . 2 1 2 2 2 2 2 2 . 1 . 2 Hottest 150 | . 60 40 79 79 131 83 83 50 . 48 . 150 Shots Fired 792 | . 49 13 87 23 243 95 111 69 . 3 . 99 Gun 516 | . 42 4 84 21 181 33 37 66 . . . 48 Cannon 185 | . . . . . 48 60 61 . . 3 . 13 Launcher 61 | . 7 9 3 2 14 2 13 3 . . . 8 Special 30 | . . . . . . . . . . . . 30 Kinetic 580 | . 21 . 54 10 195 87 98 66 . 3 . 46 Thermal 111 | . 21 . 26 11 34 6 . . . . . 13 Explosive 91 | . 7 9 3 2 14 2 13 3 . . . 38 Electromagnetic 8 | . . 4 4 . . . . . . . . . Phasic 2 | . . . . . . . . . . . . 2 Robot Hit Streak 30 | . 7 4 13 9 24 26 19 30 . . . 11 Robot Miss Streak 7 | . 2 3 4 2 2 4 7 2 . . . 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . . . 4 . . . . . . 1 Max Gunslinging Chain 1 | . . . . . 1 . . . . . . 1 Shots Hit Robots 611 | . 48 16 60 14 176 83 85 68 . 3 3 55 Core Hits 469 | . 19 21 28 7 103 37 95 28 . 1 1 129 Critical Kills 3 | . 1 . . . 1 1 . . . . . . Critical Parts Destroyed 12 | . 5 3 . . 1 1 1 1 . . . . Critical Strikes 25 | . 6 4 3 . 4 3 2 1 . . 1 1 Burn 3 | . . . 3 . . . . . . . . . Destroy 4 | . . . . . 2 1 1 . . . . . Blast 4 | . . . . . 2 1 1 . . . . . Corrupt 1 | . . 1 . . . . . . . . . . Smash 11 | . 6 3 . . . 1 . 1 . . . . Sever 1 | . . . . . . . . . . . . 1 Impale 1 | . . . . . . . . . . . 1 . Melee Attacks 163 | . 34 16 1 . . 65 . 23 1 9 12 2 Impact 131 | . 34 16 1 . . 65 . 9 . 2 4 . Slashing 22 | . . . . . . . . 14 1 7 . . Piercing 10 | . . . . . . . . . . . 8 2 Sneak Attacks 18 | . 2 1 . . . . . 13 . . . 2 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . 2 . . Damage Inflicted 24420 | . 1266 1089 1306 378 4698 1164 3756 2545 . 100 197 7921 Guns 5842 | . 347 46 885 188 2227 237 489 942 . . . 481 Cannons 2400 | . . . . . 787 615 998 . . . . . Explosions 12350 | . 389 701 417 190 1613 196 2261 486 . . . 6097 Melee 2524 | . 530 342 . . . 116 . 1108 . 100 197 131 Ramming 92 | . . . 4 . 71 . 8 9 . . . . Kinetic 7052 | . 150 . 561 100 2479 852 1487 942 . . . 481 Thermal 1123 | . 197 . 303 88 535 . . . . . . . Explosive 12319 | . 389 701 386 190 1613 196 2261 486 . . . 6097 Electromagnetic 98 | . . 46 52 . . . . . . . . . Impact 1385 | . 530 342 . . . 116 . 397 . . . . Slashing 2023 | . . . . . . . . 711 . 100 . 1212 Piercing 328 | . . . . . . . . . . . 197 131 Highest Corruption 10 | . . . 10 10 . . . . . . . . Average Corruption 9 | . . . 9 10 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 42 | . . . 27 15 . . . . . . . . Message Errors 10 | . . . 5 5 . . . . . . . . Matter Fused 9 | . . . 4 5 . . . . . . . . Heat Flow Errors 3 | . . . 2 1 . . . . . . . . Energy Discharges 3 | . . . 2 1 . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . Parts Fused 3 | . . . 2 1 . . . . . . . . Data Loss (minor) 5 | . . . 4 1 . . . . . . . . Misfires 3 | . . . 2 1 . . . . . . . . Weapon Failures 5 | . . . 5 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 1245 | . 171 196 . . 46 40 29 476 . . 39 248 Projectiles 124 | . . . . . . 4 6 . . . . 114 Explosions 312 | . 2 84 . . 46 . 23 23 . . . 134 Melee 809 | . 169 112 . . . 36 . 453 . . 39 . Knockbacks 63 | . 3 5 . . 2 19 32 2 . . . . Impact 10 | . 3 5 . . . . . 2 . . . . Kinetic 48 | . . . . . 2 18 28 . . . . . Secondary 5 | . . . . . . 1 4 . . . . . Self-Inflicted Damage 354 | . 49 89 . . 112 . 104 . . . . . Shots 16 | . 2 4 . . 6 . 4 . . . . . Rammed 18 | . . . 1 . 11 . 3 3 . . . . Targets Rammed 19 | . . . 2 . 11 . 3 3 . . . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . . . . Highest Temperature 347 | . 9 35 248 202 321 294 261 63 . 18 347 231 Average Temperature 71 | . 4 15 56 75 84 108 63 15 . 10 182 71 Received Heat Transfer 3363 | . 141 366 126 69 981 231 792 171 . . . 486 Effects 3 | . . . . . . . 3 . . . . . Interference 3 | . . . . . . . 3 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 14 | . 5 1 . . . 5 . 3 . . . . Impact Corruptions 25 | . 10 5 . . . 2 . 8 . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . Heat Transferred 2584 | . 425 . 938 185 1036 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Peak Influence 1337 | . 362 105 321 238 809 1337 1211 565 . . . . Initial 651 | . . 65 40 82 14 481 651 541 . . . . Average 461 | . 146 52 147 197 533 962 929 469 . . . . Maximum Alert Level 4 | . 1 . 1 1 3 4 4 2 . . . . Low Security (%) 30 | . 61 100 66 33 12 . . . . . . . Level 1 18 | . 38 . 33 66 6 . . 20 . . . . Level 2 27 | . . . . . 61 13 25 79 . . . . Level 3 16 | . . . . . 19 52 51 . . . . . Level 4 7 | . . . . . . 34 22 . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 22 | . 3 . 2 . 8 . 8 1 . . . . Investigation 5 | . 2 . 1 . 2 . . . . . . . Extermination 1 | . . . . . . . . 1 . . . . Reinforcement 8 | . 1 . 1 . 4 . 2 . . . . . Assault 5 | . . . . . 1 . 4 . . . . . Garrison 3 | . . . . . 1 . 2 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 2 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Distress Signals 13 | . 4 . 2 . 4 . 3 . . . . . Communications Jammed 19 | . . . . . . . . 19 . . . . Distress Signals 18 | . . . . . . . . 18 . . . . Times Spotted 273 | . 18 11 23 6 65 15 46 20 1 1 . 67 Peak Tracking Total 37 | . 5 5 4 4 6 4 9 5 1 1 . 37 Tactical Retreats 9 | . 3 2 . . . . 3 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Traps Triggered 9 | . . . 1 . . 6 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 3 | . . 3 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 4 | . . 4 . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Machines Disabled 24 | . 1 2 3 2 2 6 2 2 . . . 4 Max in Single Turn 2 | . 1 1 1 1 1 2 1 2 . . . 1 Garrison Relay 3 | . . . . . . 3 . . . . . . Phase Generator 1 | . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Machines Accessed 20 | . 7 . 4 . 3 2 1 2 . 1 . . Terminals 12 | . 5 . 4 . . 2 1 . . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . 2 . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Total Hacks 48 | . 21 . 10 . 4 5 1 6 . 1 . . Successful 26 | . 12 . 6 . 2 2 1 2 . 1 . . Failed 22 | . 9 . 4 . 2 3 . 4 . . . . Catastrophic 2 | . 1 . . . 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 22 | . 14 . 3 . 1 3 . . . . 1 . Terminals 35 | . 19 . 10 . . 5 1 . . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 3 . . . . . . . Scanalyzers 4 | . . . . . . . . 4 . . . . Garrison Access 1 | . . . . . 1 . . . . . . . Terminal Hacks 20 | . 10 . 6 . . 2 1 . . 1 . . Robot Analysis 4 | . 2 . 2 . . . . . . . . . Prototype ID Bank 2 | . 2 . . . . . . . . . . . Open Door 2 | . . . . . . . 1 . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . 1 . . 1 . . . . . . Locate Traps 4 | . 3 . 1 . . . . . . . . . Hauler Manifests 2 | . . . 2 . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . . 1 . . . . Analyze 1 | . . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks 3 | . 2 . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . . . . . . Tunnel 3 | . 2 . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 13 | . 5 . 3 . 1 2 . 2 . . . . Full Trace Events 5 | . 3 . . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . 11 . . . . . . Machine Destruction 11 | . . . . . . 11 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Total Allies 11 | . . 3 . . . . 2 . . . 6 . Largest Group 6 | . . 3 . . . . 2 . . . 6 6 Highest-Rated Group 299 | . . 40 . . . . 62 . . . 299 299 Highest-Rated Ally 96 | . . 16 . . . . 31 . . . 96 96 Total Orders . | . . . . . . . . . . . . . Ally Attacks 91 | . . 10 . . . . 23 . . . . 58 Total Damage 1785 | . . 110 . . . . 247 . . . . 1428 Kills 17 | . . . . . . . 4 . . . . 13 Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Robot Analysis Total 4 | . 2 . 2 . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Turns Passed 14816 | . 1344 722 878 452 1291 1484 577 1333 580 497 1833 3825 Spaces Moved 6714 | 1 424 281 326 173 333 462 153 665 409 271 1344 1872 Core . | . . . . . . . . . . . . . Treads 1786 | . 304 218 163 173 333 462 132 1 . . . . Legs 1260 | 1 66 . . . . . . . . . . 1193 Wheels 3668 | . 54 63 163 . . . 21 664 409 271 1344 679 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 110 | 120 110 155 115 240 240 240 210 113 128 128 128 128 Average Speed 177 | 120 205 221 182 240 240 240 243 165 128 128 128 184 Slowest Speed 480 | 120 240 320 320 240 240 240 325 480 128 128 128 210 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 60 45 31 56 33 67 38 14 56 44 86 82 Regions Visited 12 Branch Regions 7 Pre-discovered Areas 5 | . 2 . . . 1 . . . 1 . 1 . Known Exits Taken 6 | . 1 . . . 1 . . 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 1 1 . . 1 . . . . . Scrap Searched 4 | . . 1 . . . . . . . . 3 . Spaces Dug 147 | . 12 22 2 11 10 4 13 31 1 5 2 34 Terrain Destroyed 647 | . 36 92 18 22 108 100 115 38 1 5 2 110 Melee 19 | . 4 . . . . 3 . 6 1 3 2 . Projectile 21 | . . . . . 1 1 1 . . 2 . 16 AOE 607 | . 32 92 18 22 107 96 114 32 . . . 94 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Mat Gar Sto Fac Low Low Zio Dee Total 8551 | . 788 342 515 188 566 620 253 807 463 401 1434 2174 Wait 591 | . 258 10 32 . 10 2 3 10 46 108 44 68 Move 6703 | . 423 280 325 172 333 461 152 664 408 270 1343 1872 Hop . | . . . . . . . . . . . . . Pick Up 162 | . 17 8 31 1 29 2 6 19 1 1 11 36 Fast Attach 69 | . 4 . 8 . 4 1 4 12 . . 3 33 Attach 63 | . 2 5 9 . 17 2 9 8 1 3 2 5 Detach 25 | . 2 . 1 . 1 1 4 3 1 1 1 10 Swap 135 | . 11 1 18 2 16 20 11 17 4 8 6 21 Drop 153 | . 9 4 24 1 16 2 5 12 1 . 12 67 Fire 453 | . 28 13 64 12 129 54 56 36 . 3 . 58 Melee 161 | . 34 16 1 . . 65 . 23 1 7 12 2 Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 19 | . . . 2 . 11 . 3 3 . . . . Escape Stasis 10 | . . . . . . 10 . . . . . . Rewire 2 | . . . . . . . . . . . . 2 Trap 5 | . . 5 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Sto x2) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves (discovered 1 exit: *Pro) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 303 | -10/Materials | Build established: Mutant 482 | -10/Materials | Discovered new exit (range 16) 791 | -10/Materials | Identified exit to Mines 1345 | -10/Materials | Entered Mines 1442 | -10/Mines | Assembled infested the area 1473 | -10/Mines | Found a hidden stash of uninstalled traps 1710 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1772 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1890 | -10/Mines | Core integrity fell below 50% 1970 | -10/Mines | Lost 5 parts (2n2u1w) 1994 | -10/Mines | Core integrity fell below 20% 2039 | -10/Mines | Discovered new exit (range 3) 2067 | -10/Mines | Entered Materials 2067 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2409 | -9/Materials | System corruption reached 10% 2439 | -9/Materials | Lost 3 parts (1p1n1u) 2449 | -9/Materials | Build established: Scavenger-Mutant 2692 | -9/Materials | Discovered new exit (range 15) 2945 | -9/Materials | Entered Mines 2991 | -9/Mines | Learned Materials trap positions 3210 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3358 | -9/Mines | Discovered new exit (range 9) 3397 | -9/Mines | Entered Materials 3397 | -8/Materials | Evolved 2 slots: Utility x2 3398 | -8/Materials | Loaded intel: 15 trap records 3658 | -8/Materials | Destroyed 7 combat bots 3663 | -8/Materials | Lost 3 parts (1p1n1u) 3797 | -8/Materials | First assault squad dispatched 3805 | -8/Materials | Lost 3 parts (1p1u1w) 3929 | -8/Materials | Core integrity fell below 50% 3967 | -8/Materials | Lost 3 parts (2n1u) 4386 | -8/Materials | Garrison activated, responded to threat 4688 | -8/Materials | Identified exit to Garrison 4688 | -8/Materials | Entered Garrison 4815 | -8/Garrison | Garrison Relay disabled 5000 | -8/Garrison | Triggered checkpoint 5086 | -8/Garrison | Triggered checkpoint 5233 | -8/Garrison | Garrison Relay disabled 5340 | -8/Garrison | Discovered new exit (range 9) 5554 | -8/Garrison | Triggered checkpoint 5621 | -8/Garrison | Garrison Relay disabled 5741 | -8/Garrison | Discovered new exit (range 15) 6083 | -8/Garrison | Phase Generator disabled 6172 | -8/Garrison | Entered Storage 6263 | -8/Storage | Met a pair of Derelict thieves 6350 | -8/Storage | Lost 3 parts (2n1u) 6560 | -8/Storage | Garrison activated, responded to threat 6562 | -8/Storage | Core integrity fell below 20% 6572 | -8/Storage | First assault squad dispatched 6646 | -8/Storage | Destroyed 10 combat bots 6728 | -8/Storage | Discovered new exit (range 10) 6741 | -8/Storage | Lost 3 parts (1p1n1w) 6749 | -8/Storage | Entered Factory 6749 | -7/Factory | Evolved 2 slots: Utility x2 7240 | -7/Factory | Build established: Assassin 7520 | -7/Factory | Lost 6 parts (1p2n3u) 7569 | -7/Factory | Discovered new exit (range 9) 7599 | -7/Factory | Identified exit to Lower Caves 8082 | -7/Factory | Entered Lower Caves 8151 | -7/Lower Caves | Met a Warlord Commander 8152 | -7/Lower Caves | Learned location of Warlord (-4) 8154 | -7/Lower Caves | Found Encrypted Comm Array 8533 | -7/Lower Caves | Learned Factory garrison access intel 8569 | -7/Lower Caves | Discovered new exit (range 12) 8658 | -7/Lower Caves | Identified exit to Lower Caves 8662 | -7/Lower Caves | Entered another Lower Caves area 8721 | -7/Lower Caves | Discovered new exit (range 5) 8772 | -7/Lower Caves | Identified exit to Factory 9064 | -7/Lower Caves | Build established: Scavenger-Assassin 9073 | -7/Lower Caves | Discovered new exit (range 6) 9078 | -7/Lower Caves | Identified exit to Zion 9159 | -7/Lower Caves | Entered Zion 9197 | -7/Zion | Found GAL Module 9213 | -7/Zion | Discovered new exit (range 13) 9372 | -7/Zion | Found CR-A16's Pointy Stick 9386 | -7/Zion | Received a visual enhancement algorithm 9421 | -7/Zion | Build established: Scavenger-Mutant 9459 | -7/Zion | Found Prototype Special Weapon 9462 | -7/Zion | Found Prototype Special Weapon 9465 | -7/Zion | Found Prototype Special Weapon 9469 | -7/Zion | Found Prototype Special Weapon 9511 | -7/Zion | Found Prototype Launcher 9511 | -7/Zion | Identified Gui. Missile Launcher 9518 | -7/Zion | Found Prototype Launcher 9518 | -7/Zion | Identified Rocket Array 9520 | -7/Zion | Identified RU-N14's Throwing Claymores (x4) 9565 | -7/Zion | Given A8's code to call for help 9587 | -7/Zion | Identified exit to Deep Caves 9984 | -7/Zion | Given the Hacking Drone Bay 10197 | -7/Zion | Gained Derelict followers 10536 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 10542 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10559 | -7/Zion | Enhanced Grunt warped into view, answering call for help 10871 | -7/Zion | Found Rocket Array 10992 | -7/Zion | Entered Deep Caves 10992 | -7/Deep Caves | Accompanied by 6 allies 11345 | -7/Deep Caves | Attacked by Z-Imprinter 11354 | -7/Deep Caves | Allies destroyed Z-Imprinter 11383 | -7/Deep Caves | Lost 3 parts (2n1u) 11485 | -7/Deep Caves | Z-Facility disabled 11648 | -7/Deep Caves | Build established: Mutant 11751 | -7/Deep Caves | Found Prototype Protection 11751 | -7/Deep Caves | Identified Zio. Weapon Casing 11779 | -7/Deep Caves | Found Zio. Weapon Casing 11821 | -7/Deep Caves | Found Zio. Weapon Casing 11864 | -7/Deep Caves | Found Zio. Weapon Casing 11943 | -7/Deep Caves | Found Prototype Protection 11943 | -7/Deep Caves | Identified Zio. Heavy Carapace 12135 | -7/Deep Caves | Found Zio. Heavy Carapace 12284 | -7/Deep Caves | Found Prototype Device 12284 | -7/Deep Caves | Identified Exp. Thermal Shield 12528 | -7/Deep Caves | Build established: Scavenger-Mutant 12847 | -7/Deep Caves | Build established: Mutant 13249 | -7/Deep Caves | Discovered new exit (range 6) 13257 | -7/Deep Caves | Identified exit to Proximity Caves 13787 | -7/Deep Caves | Build established: Scavenger-Mutant 14759 | -7/Deep Caves | Triggered Deep Caves wall 14759 | -7/Deep Caves | Spotted AS-76425 14759 | -7/Deep Caves | Spotted AS-88982 14767 | -7/Deep Caves | Spotted as-45961 14781 | -7/Deep Caves | Destroyed 35 combat bots 14783 | -7/Deep Caves | Exposed GOLEM chamber 14784 | -7/Deep Caves | Core integrity fell below 50% 14803 | -7/Deep Caves | Spotted as-30089 14809 | -7/Deep Caves | Core integrity fell below 20% 14817 | -7/Deep Caves | Destroyed by as-30089 with Assembled Focal Cannon Last Messages --------------- 14804_ GOLEM Unit springs to life. 14804_ Imp. Light Armor Plating destroyed. 14804_ S7-LAI(l) destroyed. 14805_ Extracted 6 energy. 14805_ as-45936 GOLEM Unit beginning Prototype Leg integration. 14805_ as-30089: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 14806_ Extracted 16 energy. 14808_ Extracted 46 energy. 14808_ GOLEM Unit springs to life. 14809_ as-98253 GOLEM Unit beginning Prototype Leg integration. 14810_ as-20260 released from Mobile Assembly Unit. 14811_ Extracted 41 energy. 14811_ GOLEM Unit springs to life. 14812_ as-14035 GOLEM Unit beginning Prototype Leg integration. 14813_ GOLEM Unit springs to life. 14814_ as-58225 GOLEM Unit beginning Prototype Leg integration. 14814_ GOLEM Unit springs to life. 14814_ Weapon Cycler destroyed. 14815_ as-21698 GOLEM Unit beginning Prototype Leg integration. 14817_ Enh. Flexi-carbon Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????????????###### | | ???????????????????????????????????## | | ??????????????????????????????????## | | ?????????????????????????????????## | | ???????????????????????????????### | | ??????????????????????????????## ###### | | ??????????????????????????????# ####!#! | | ?????????????????????????????## ## !!* | | ??????????????? ????????# ### [!!! | | ????????????? ## ?????# #?## &## | | ?????????? G # #????## #??#! #? | | ????????" ?????## #?## ## | | ????????? ??????# ### | | ?????????" ????#### | | ????????"" ###### ## | | ????????"G " " ## | | ???????""! ####### "= #### | | ???????"!G g = #?# #?# "# ## | | ??????### = / ### ###;##### | | ???"""" # ##???## | | ??? A ####?????### | | ??" l ###??????## | | ??" a = #???????## # | | ??" @ ###??????## | | ??" g ##???????# # | | ??" =g #??????# ## | | ??? A #??????# #? | | ???"""" ! ! [ #??????# ## | | ??????### = l= #??????# | | ????????"" [= #??????# | | ????????GG [ #??????# | | ???????"GG [ #??????## | | ???????"GG l #???????## | | ???????"G ] [ ????????# | | ???????## ] #??????# # | | ????????" * #?????? ##? | | ?????????? b * #?????? #### | | ?????????????] ] ????????## | | ??????????????? ????????# | | ???????????????????? ????????# | | ??????????????????????? ??????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????## | | ???????????????????????????????????????### | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 27 Energy Capacity 750 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 1200 Resistance: TH 30 Propulsion Shielding 33 Weapon Shielding 100 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Huge Storage Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SwordPropulsionExtractor Manual? 0 Play Time 01:26:13 Cumulative 197.1 hours Start 2023.03.07 @ 18:39:44 End 2023.03.08 @ 08:53:22 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 277 Rogue 277 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 81 Gallery% 83 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c82c7a9b-dd3f-4689-a37e-52ddd06361bf