Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 12:35:32 // Winter2021/Sauler Player: Demo Result: Smashed by cave-in Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (23) 115 Value Destroyed (508) 508 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1223 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 172/300 Energy 265/265 System Corruption 10% Temperature Cool (0) Movement Rolling (200) Ox8 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (2) ------ Huge Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Subdweller Power Source Light Treads Wheel Subdweller Monowheel Subdweller Monowheel Flightbrick Improved Heat Sink Subdweller Optics Seismic Detector Targeting Computer Utility Shielding Light Armor Plating Light Armor Plating Makeshift Light Armor Plating Scrap Shield Beamcaster Beamcaster Subdweller Beam Cannon Heavy Assault Rifle Subdweller Machine Gun Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Wheel Subdweller Monowheel Subdweller Monowheel Flightbrick Improved Heat Sink Subdweller Optics Seismic Detector Targeting Computer Utility Shielding Light Armor Plating Light Armor Plating Makeshift Light Armor Plating Scrap Shield Beamcaster Beamcaster Subdweller Beam Cannon Subdweller Machine Gun Rocket Launcher Mining Laser [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 38 | 7 2 14 15 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 14 | 2 . 6 6 Treads 3 | . . 1 2 Leg . | . . . . Wheel 11 | 2 . 5 4 Hover . | . . . . Flight . | . . . . Utility 10 | 2 2 4 2 Device 4 | 1 . 2 1 Storage 4 | 1 2 1 . Processor . | . . . . Hackware . | . . . . Protection 2 | . . 1 1 Artifact . | . . . . Weapon 11 | 2 . 3 6 Energy Gun . | . . . . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 2 . 1 2 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon 2 | . . 2 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 1 6 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . . 1 Weapon 3 | . . . 3 Highest Loss Streak 4 | . . 1 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 99 | . 100 99 100 Engine 14 | . 14 14 14 Wheel 27 | . 28 27 27 Device 13 | . 14 12 13 Storage 14 | . 14 14 14 Energy Cannon 5 | . . . 13 Ballistic Gun 20 | . 28 27 12 Peak Build Rating 18 | 7 7 11 18 Average Rating 11 | 5 7 8 16 On Entrance 6 | . 7 7 11 Naked Turns . | . . . . Heaviest Build 95 | 14 14 91 95 Greatest Support 30 | 26 26 26 30 Greatest Overweight (x) 9 | . . 4 9 Average Overweight (x) 1 | . . 1 3 Largest Inventory Capacity 25 | 8 25 25 25 Average Capacity 18 | 7 8 15 25 Most Carried 25 | 8 8 25 25 Average Carried 16 | 3 7 12 24 Final Capacity 25 | 8 8 25 25 Final Carried 25 | 7 8 25 25 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 845 | 328 . 317 200 Remotely . | . . . . Salvage Created 704 | 124 . 328 252 Parts 50 | 6 . 25 19 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 17 | . . 7 10 Guns 9 | . . 7 2 Cannons 3 | . . . 3 AOE 5 | . . . 5 Classes Destroyed 6 | 2 . 3 1 Builder 2 | . . 2 . Tunneler 2 | 2 . . . Recycler 2 | 1 . 1 . Swarmer 7 | . . 3 4 Grunt 4 | . . 4 . Subdweller 6 | . . . 6 Best Kill Streak 4 | 2 . 2 4 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 2 | 1 . 1 2 Gunslinging . | . . . . Exploded 2 | . . . 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 83 | . 2 44 37 Missed 26 | . 1 11 14 Damage Taken 1317 | . 7 436 874 Core 302 | . . 79 223 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 94 | 17 2 45 30 Largest 2 | 2 2 2 2 Hottest 100 | 40 40 100 93 Shots Fired 177 | 34 4 86 53 Gun 140 | 34 4 82 20 Cannon 21 | . . . 21 Launcher 12 | . . . 12 Special 4 | . . 4 . Kinetic 140 | 34 4 82 20 Thermal 25 | . . 4 21 Explosive 12 | . . . 12 Electromagnetic . | . . . . Robot Hit Streak 11 | 6 2 11 10 Robot Miss Streak 5 | 4 5 5 2 Penetration Max . | . . . . Secondary Targets 2 | . . 2 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 93 | 17 2 50 24 Core Hits 38 | 7 . 18 13 Critical Kills . | . . . . Critical Parts Destroyed 1 | 1 . . . Critical Strikes 1 | 1 . . . Destroy 1 | 1 . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1510 | 174 21 515 800 Guns 827 | 174 21 515 117 Cannons 157 | . . . 157 Explosions 526 | . . . 526 Melee . | . . . . Ramming . | . . . . Kinetic 827 | 174 21 515 117 Thermal 157 | . . . 157 Explosive 526 | . . . 526 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 62 | . . . 62 Projectiles 10 | . . . 10 Explosions 52 | . . . 52 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 90 | . . . 90 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 30 | . . 30 4 Average Temperature 12 | . . 12 4 Received Heat Transfer 327 | . . 213 114 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 333 | . . . 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Peak Influence 190 | 15 9 190 . Initial 9 | . 9 3 . Average 41 | 8 9 50 . Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 26 | . 4 11 11 Peak Tracking Total 6 | . 6 3 3 Tactical Retreats 3 | . . 2 1 Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed 1 | . . 1 . Triggered . | . . . . Most Traps Carried 2 | . . 2 2 Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1728 | 140 91 798 699 Spaces Moved 1082 | 83 90 509 400 Core 8 | 8 . . . Treads . | . . . . Legs . | . . . . Wheels 1074 | 75 90 509 400 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 80 131 Average Speed 113 | 86 90 106 134 Slowest Speed 215 | 90 90 140 215 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered 1 | . . . 1 Exploration Rate (%) 29 | 5 21 63 27 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 2 | . . 1 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 29 | . . 2 27 Terrain Destroyed 75 | . . 2 73 Melee . | . . . . Projectile 2 | . . 2 . AOE 73 | . . . 73 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1409 | 120 95 682 512 Wait 114 | . 1 78 35 Move 1079 | 82 89 508 400 Hop . | . . . . Pick Up 56 | 14 1 26 15 Fast Attach 1 | . . 1 . Attach 10 | 7 . 1 2 Detach . | . . . . Swap 27 | . 2 12 13 Drop 27 | . . 10 17 Fire 94 | 17 2 45 30 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap 1 | . . 1 . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 141 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 14) 232 | -10/Materials | Entered Mines 238 | -10/Mines | Assembled infested the area 303 | -10/Mines | Build established: Mutant 472 | -10/Mines | Discovered new exit (range 9) 482 | -10/Mines | Learned location of Zion (-7) 506 | -10/Mines | Discovered new exit (range 8) 630 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 667 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 803 | -10/Mines | Found a hidden stash of uninstalled traps 1018 | -10/Mines | Discovered new exit (range 4) 1030 | -10/Mines | Entered Subcaves 1050 | -10/Subcaves | A Subdweller sparked back to life 1050 | -10/Subcaves | A Subdweller sparked back to life 1050 | -10/Subcaves | A Subdweller sparked back to life 1057 | -10/Subcaves | Core integrity fell below 50% 1071 | -10/Subcaves | Found Prototype Flight Unit 1224 | -10/Subcaves | Core integrity fell below 20% 1234 | -10/Subcaves | Build established: Scavenger-Mutant 1332 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 1337 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1398 | -10/Subcaves | Met a Zionite searching for "candidates" 1475 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1676 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1730 | -10/Subcaves | Crushed by falling debris 1730 | -10/Subcaves | Smashed by cave-in Last Messages --------------- 01680_ Machine disabled. 01680_ S-10 Pest destroyed. 01683_ Destroyed Flight Unit. 01683_ S-10 Pest destroyed. 01683_ Destroyed Flight Unit. 01683_ S-10 Pest destroyed. 01689_ Destroyed Flight Unit. 01689_ S-10 Pest destroyed. 01692_ Lgt. Assault Rifle fries itself beyond repair. 01727_ The unstable cave ceiling collapses. 01730_ Crushed by falling debris. 01730_ Structural Scanner destroyed. 01730_ System corrupted by crushing effect (+1). 01730_ Beam Cannon destroyed. 01730_ System corrupted by crushing effect (+2). 01730_ Sub. Monowheel destroyed. 01730_ System corrupted by crushing effect (+5). 01730_ Rocket Launcher destroyed. 01730_ System corrupted by crushing effect (+2). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????#####????????????????????????????????????????? | | ##?#######???#######?????????????????????????????? | | ######"###??#########????????????????????????????? | | #####"""###?### ###????????????????????????????? | | "" " ###### ##????????????????????????????? | | " " ##### ########??????????????????????? | | ### """"#### ########??????????????????????? | | ### #### ## ##??????????????????????? | | # ### ## ###?????????????????????? | | ####### #####???????????????????? | | ######### ####???????????????????? | | ###???#### ####?????????????????? | | ##?????### #####????????????????? | | ##??????### ###????????????????? | | ##??????#### ####??????????????? | | ?????????#### ### ####??????????????? | | ??????????### ####### ##??????????????? | | ???????????############ @# ##??? ##????????? | | ???????????######???#### ##????????? | | ?????????????????????### ###????????? | | ??????????????????????## # ""####????????? | | ??????????????????????##### "##"?????????? | | ??????????????????????##### "" ????????? | | ??????????????????????????#### * #### ????????? | | ??????????????????????????##### ####"????????? | | ?????????????????????????????" "???????????? | | ??????????????????????????????? ??????????? | | ???????????????????????????????? % ????????? | | ???????????????????????????????? t # ????????? | | ????????????????????????????????? ##????????? | | ????????????????????????????????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvagingGraphenePrototype Manual? 0 Play Time 00:13:20 Cumulative 104.6 hours Start 2025.01.01 @ 12:23:06 End 2025.01.01 @ 12:35:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 64 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bf195bf-9c54-4044-8156-605ccf16c246