Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.09 @ 16:42:22 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (90) 450 Value Destroyed (1985) 1985 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (94) 94 TOTAL SCORE: 6509 Bonus ------- Follower Combat Kills 426 Friendly Fire -332 Cogmind --------- Core Integrity 410/850 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Extension Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Visual Processing Unit Improved Signal Interpreter Experimental Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Sensor Array Experimental Targeting Computer Experimental Targeting Computer Weapon Cycler Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- FC-Gravmag Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Improved Signal Interpreter Experimental Targeting Computer > --- WEAPON ----------- Thermic Caster Construct/G Power Sword > --- INVENTORY -------- Cryofiber Web Cryofiber Web Advanced Heat Sink Matter Compressor Experimental Targeting Computer Experimental Targeting Computer Experimental Targeting Computer Core Analyzer Weapon Cycler Improved Medium Armor Plating Improved Medium Armor Plating Improved System Restoration Module High-powered Tractor Beam Missile Launcher [Rating: 72] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Targeting Computer Protection Reactive Plating Weapon Constructs Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Constructs Ballistic Cannon Battle Cannon Launcher Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Slots Evolved 8 | . . . 4 . . 4 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 5 | . . . 2 . . 3 . Weapon 1 | . . . . . . 1 . Parts Attached 61 | 6 2 5 4 22 4 14 4 Power 7 | 1 . 1 . 1 . 2 2 Engine 5 | 1 . 1 . 1 . 1 1 Core 1 | . . . . . . . 1 Reactor 1 | . . . . . . 1 . Propulsion 13 | 2 . . 2 7 1 1 . Treads 3 | 2 . . . 1 . . . Leg 5 | . . . . 5 . . . Wheel 4 | . . . 2 1 1 . . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 23 | 1 2 1 2 5 1 9 2 Device 6 | . 1 . 1 1 1 2 . Storage 3 | 1 1 . . . . . 1 Processor 9 | . . . . 1 . 7 1 Hackware . | . . . . . . . . Protection 5 | . . 1 1 3 . . . Artifact . | . . . . . . . . Weapon 18 | 2 . 3 . 9 2 2 . Energy Gun 6 | . . . . 6 . . . Energy Cannon 1 | . . . . 1 . . . Ballistic Gun 6 | 2 . 2 . 2 . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 1 | . . . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon 2 | . . . . . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 12 | . . . . 8 1 2 1 Parts Lost 25 | . . 3 2 2 3 . 15 Power 3 | . . 1 . . . . 2 Propulsion 9 | . . . 2 1 1 . 5 Utility 5 | . . . . 1 1 . 3 Weapon 8 | . . 2 . . 1 . 5 Highest Loss Streak 8 | . . 2 2 1 3 . 8 To Critical Strikes . | . . . . . . . . Average Backups 12 | 1 5 11 11 14 11 12 14 Power 1 | . 1 . . . 1 1 1 Propulsion 1 | . 2 2 2 . 2 1 . Utility 5 | . 1 5 5 2 3 6 12 Weapon 3 | . 1 3 3 10 3 3 . Tool/Special . | . . . . . . . . Unused Backups 62 | . . . . 15 16 18 13 Power 1 | . . . . . . . 1 Propulsion 16 | . . . . 2 7 7 . Utility 20 | . . . . 3 2 3 12 Weapon 25 | . . . . 10 7 8 . Tool/Special . | . . . . . . . . Average Slot Usage (%) 68 | . 96 100 72 91 62 63 61 Engine 7 | . 14 14 9 7 8 5 1 Treads 3 | . 28 28 12 2 . . . Leg 5 | . . . . 16 6 . 2 Wheel 3 | . . . 3 5 4 3 . Device 11 | . 10 10 5 13 11 12 10 Storage 8 | . 14 14 9 7 8 6 5 Processor 7 | . . . . 5 2 18 20 Protection 6 | . . 3 14 14 8 . . Energy Gun 2 | . . . . 4 2 3 3 Energy Cannon 2 | . . . . 4 3 . . Ballistic Gun 4 | . 28 24 9 5 3 . . Slashing Weapon 1 | . . . . . . 6 5 Peak Build Rating 72 | 6 8 11 15 47 61 68 72 Average Rating 43 | 4 6 9 13 34 43 55 63 On Entrance 23 | . 6 8 11 15 47 31 68 Avg Prop Armor Cover (%) 11 | . . . . 12 10 . . Naked Turns . | . . . . . . . . Heaviest Build 56 | 13 29 32 39 56 56 41 45 Greatest Support 87 | 40 40 40 40 87 87 32 61 Greatest Overweight (x) 4 | . . . 1 4 4 1 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 14 Most Carried 15 | 4 10 15 13 15 15 15 15 Average Carried 12 | 1 5 11 12 14 11 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 5 Final Carried 15 | 4 10 13 12 15 13 15 5 Scrap Engine Consumption 129 | . . . . . 72 29 28 Constructs Created 4 | . . . . . 2 1 1 Constructs Modified 46 | . . . . . 26 11 9 Class Distribution -------------------- 47% | Mutant 32% | Construct 19% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -8/Storage Construct | -8/Recycling Assassin | -6/Factory Assassin | -6/Extension Resources | -11 -10 -10 -8 -8 -8 -6 -6 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Matter Collected 2086 | 210 118 93 113 590 388 439 135 Remotely . | . . . . . . . . Salvage Created 4701 | . 190 160 112 525 2768 203 743 Parts 198 | . 6 4 2 22 120 16 28 Haulers Intercepted 7 | . 1 . . 4 2 . . Recyclers Shooed 14 | . . . . 1 12 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Combat Hostiles Destroyed 36 | . 3 3 3 4 14 4 5 Guns 26 | . 3 2 1 2 11 3 4 Cannons 9 | . . 1 2 2 3 1 . AOE 1 | . . . . . . . 1 Classes Destroyed 18 | . 2 2 1 1 9 2 1 Worker 3 | . . . . . 2 1 . Builder 24 | . . . . . 23 . 1 Tunneler 1 | . . . . . 1 . . Hauler 7 | . 1 . . 4 2 . . Recycler 18 | . . . . 2 14 . 2 Operator 1 | . . . . . . . 1 Watcher 3 | . . . . . . 1 2 Swarmer 5 | . . . . . 2 . 3 Grunt 12 | . 3 . 2 3 3 . 1 Brawler 1 | . . . . . 1 . . Duelist 1 | . . . . . 1 . . Protector 2 | . . . . . 2 . . Sentry 6 | . . . 1 1 3 . 1 Demolisher 1 | . . . . . 1 . . Hunter 1 | . . . . . 1 . . Programmer 4 | . . . . . . 4 . Cobbler 1 | . . 1 . . . . . Subdweller 3 | . . 3 . . . . . Best Kill Streak 4 | . 2 2 3 3 4 1 3 Combat Bots Only 3 | . 1 2 3 2 3 1 2 Max Kills in Single Turn 1 | . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Hostile Shots Fired 406 | . 14 36 32 19 52 57 196 Missed 142 | . 3 7 4 4 16 27 81 Hits 264 | . 11 29 28 15 36 30 115 Projectile 264 | . 11 29 28 15 36 30 115 Critical Strikes 8 | . . . 1 1 1 1 4 Actively Blocked 1 | . . . . 1 . . . Part Disruptions 1 | . . . . . 1 . . Damage Taken 4563 | . 158 634 415 388 741 307 1920 Core 846 | . 12 176 61 25 132 28 412 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 35 | . . 18 12 5 . . . Ignored by Resistances 9 | . . . . . 9 . . Regen/Repaired (Parts) 420 | . . . . . 33 236 151 Core Remaining (%) 61 | 100 . 24 . . 60 . . Volleys Fired 475 | . 12 22 14 39 321 19 48 Largest 2 | . 2 2 2 2 2 1 1 Hottest 180 | . 40 53 53 129 129 42 180 Shots Fired 558 | . 24 42 28 70 327 19 48 Gun 396 | . 24 36 14 48 226 14 34 Cannon 159 | . . 6 14 22 100 5 12 Launcher 3 | . . . . . 1 . 2 Special . | . . . . . . . . Kinetic 323 | . 24 42 28 51 167 . 11 Thermal 220 | . . . . 19 147 19 35 Explosive 3 | . . . . . 1 . 2 Electromagnetic 12 | . . . . . 12 . . Robot Hit Streak 31 | . 7 20 16 24 31 8 10 Robot Miss Streak 4 | . 1 1 1 3 3 1 4 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 380 | . 19 36 23 46 204 17 35 Core Hits 141 | . 7 10 7 17 78 6 16 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 9 | . . 1 . . 7 . 1 Burn 7 | . . . . . 7 . . Destroy 1 | . . 1 . . . . . Sever 1 | . . . . . . . 1 Melee Attacks 32 | . . . . . 12 9 11 Impact 12 | . . . . . 12 . . Slashing 20 | . . . . . . 9 11 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . 1 1 4 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8243 | . 197 492 338 788 4296 525 1607 Guns 4798 | . 197 389 88 507 2771 364 482 Cannons 2585 | . . 103 250 281 1405 110 436 Explosions 84 | . . . . . . . 84 Melee 765 | . . . . . 109 51 605 Ramming 11 | . . . . . 11 . . Kinetic 3921 | . 197 492 338 615 1843 . 436 Thermal 3268 | . . . . 173 2139 474 482 Explosive 84 | . . . . . . . 84 Electromagnetic 194 | . . . . . 194 . . Impact 109 | . . . . . 109 . . Slashing 656 | . . . . . . 51 605 Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 1 3 Average Corruption 1 | . . . . . 3 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 17 | . . . . . 2 2 13 Message Errors 4 | . . . . . . 1 3 Matter Fused 5 | . . . . . . 1 4 Heat Flow Errors 2 | . . . . . 1 . 1 Data Loss (minor) 2 | . . . . . 1 . 1 Data Loss (major) 2 | . . . . . . . 2 Alerts 2 | . . . . . . . 2 Overload Shots 5 | . . . . . . . 5 Overflow Damage 450 | . . . 11 . 145 11 283 Projectiles 97 | . . . 11 . 56 11 19 Explosions . | . . . . . . . . Melee 353 | . . . . . 89 . 264 Knockbacks 7 | . . 2 3 1 1 . . Impact 1 | . . . . . 1 . . Kinetic 6 | . . 2 3 1 . . . Secondary . | . . . . . . . . Self-Inflicted Damage 17 | . . . . . 17 . . Shots 1 | . . . . . 1 . . Rammed 1 | . . . . . 1 . . Targets Rammed 1 | . . . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 279 | . 12 . 22 180 279 11 171 Average Temperature 42 | . 6 . 8 47 39 6 67 Received Heat Transfer 849 | . 66 90 252 108 21 30 282 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 7 | . . . . 1 6 . . Impact Corruptions 3 | . . . . . 3 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 9 | . . 1 . . 7 1 . Heat Transferred 5594 | . . . . 333 4736 525 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Maximum Alert Level 2 | . . . . . 1 2 1 Low Security (%) 69 | 100 100 . 100 100 53 71 97 Level 1 30 | . . . . . 46 27 2 Level 2 . | . . . . . . 1 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 403 | . 35 . 79 55 318 403 211 Initial 403 | . . . . 28 . 403 14 Average 121 | . 7 . 22 9 162 169 42 Influence Increases 2280 | . 99 . 105 218 734 533 591 Destroy 0b10 Robot/C 840 | . 60 . 60 80 240 80 320 Destroy 0b10 Robot/NC 355 | . 5 . . 30 275 10 35 Destroy Leader 96 | . 2 . 10 18 . 42 24 Allied During Kill 88 | . . . . . . . 88 Successful Hack 67 | . 17 . 18 . . 18 14 Select Force Hacks 150 | . . . . 30 120 . . Disable Machine 210 | . . . 15 60 75 15 45 Destroy Structure 54 | . . . 2 . 24 8 20 Advance Influence 300 | . . . . . . 300 . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 105 | . 15 . . . . 45 45 Influence Decreases 2280 | . 99 . 36 287 486 751 621 Entered New Map 202 | . . . . 41 . 145 16 Time Decay 1533 | . 99 . 25 236 306 435 432 Search Patrol Dispatched 100 | . . . . . . 100 . Lost Part 123 | . . . 11 10 30 . 72 Lost Ally 101 | . . . . . . . 101 Purge Threat 221 | . . . . . 150 71 . Squads Dispatched 8 | . 1 . . 2 . 4 1 Investigation 4 | . . . . 1 . 2 1 Extermination 2 | . . . . . . 2 . Reinforcement 2 | . 1 . . 1 . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered 1 | . . . . . . 1 . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Distress Signals 5 | . 1 . . 3 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 143 | . 6 4 5 22 68 10 28 Peak Tracking Total 7 | . 3 2 3 5 2 3 7 Tactical Retreats 12 | . 1 . . . 7 3 1 Traps | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Traps Triggered 9 | . 1 1 . 1 . 2 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Machines Disabled 20 | . . 1 1 4 6 1 7 Max in Single Turn 1 | . . 1 1 1 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Machines Accessed 36 | . 1 1 2 3 12 8 9 Terminals 25 | . 1 . 2 2 5 6 9 Fabricators 1 | . . . . . . 1 . Repair Stations . | . . . . . . . . Recycling Units 6 | . . . . 1 5 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Total Hacks 97 | . 6 1 6 5 49 16 14 Successful 58 | . 3 1 3 2 38 6 5 Failed 39 | . 3 . 3 3 11 10 9 Catastrophic 13 | . . . 1 . 4 4 4 Database Lockouts . | . . . . . . . . Manual 41 | . 6 . 6 4 14 7 4 Terminals 52 | . 6 . 6 3 10 13 14 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 14 | . . . . 2 12 . . Scanalyzers 1 | . . . . . . 1 . Garrison Access . | . . . . . . . . Terminal Hacks 41 | . 2 1 1 1 30 2 4 Record 25 | . . . . . 25 . . Part Schematic 1 | . . . . . 1 . . Robot Analysis 2 | . 2 . . . . . . Open Door 6 | . . . . 1 . 1 4 Branch Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . . . 1 . . Unreport Threat 2 | . . . . . 1 1 . Proto ID Catalog 1 | . . 1 . . . . . Release Object 2 | . . . . . 2 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . Retrieve Components 3 | . . . . . 3 . . Scanalyzer 1 | . . . . . . 1 . Retrieve Study 1 | . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 11 | . 1 . 2 1 5 1 1 Terminals 6 | . 1 . 2 . 1 1 1 Botnet 6 | . 1 . 2 . 1 1 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 5 | . . . . 1 4 . . Tunnel 5 | . . . . 1 4 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 1 . 1 2 5 6 5 Full Trace Events 4 | . . . . . 2 2 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating 6 | . . . . . . 6 . Part Studies Acquired 1 | . . . . . . 1 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 22 | . . . . . 22 . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Ext Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Total Allies 9 | . . . . . . . 9 Largest Group 6 | . . . . . . . 6 Highest-Rated Group 199 | . . . . . . . 199 Highest-Rated Ally 39 | . . . . . . . 39 Total Orders . | . . . . . . . . Ally Attacks 115 | . . . . . . . 115 Total Damage 2048 | . . . . . . . 2048 Kills 13 | . . . . . . . 13 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Active Infowar (turns) 5882 | . 260 454 . 550 2040 1209 1369 Optics 2578 | . . . . . . 1209 1369 Sensors 1925 | . . . . . . 1139 786 Structural 3304 | . 260 454 . 550 2040 . . Robot Analysis Total 2 | . 2 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Turns Passed 9902 | 73 341 609 133 899 5265 1213 1369 Spaces Moved 6498 | 43 179 330 60 568 3025 1124 1169 Core 56 | 7 . . . . . . 49 Treads 594 | 36 179 330 33 16 . . . Legs 1295 | . . . . 394 549 . 352 Wheels 2816 | . . . 27 158 1991 640 . Hover 1252 | . . . . . . 484 768 Flight 485 | . . . . . 485 . . Fastest Speed 50 | 50 160 160 95 95 62 63 50 Average Speed 101 | 142 160 160 130 122 97 79 94 Slowest Speed 240 | 160 160 160 160 240 147 83 190 Overloaded Moves 2 | . . . . . . . 2 Propulsion Burnouts . | . . . . . . . . Robots Hopped 1 | . . . . . 1 . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 42 | 3 33 27 9 68 99 28 74 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 5 | . . . . 1 4 . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 3 | . . 3 . . . . . Spaces Dug 8 | . . . . . . 7 1 Terrain Destroyed 51 | . . . 1 . 24 8 18 Melee 7 | . . . . . . 7 . Projectile 14 | . . . 1 . 10 1 2 AOE 30 | . . . . . 14 . 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Ext Total 9231 | 52 211 370 88 726 5001 1413 1370 Wait 1958 | . 14 7 9 34 1585 195 114 Move 6489 | 42 178 329 59 567 3022 1123 1169 Hop 1 | . . . . . 1 . . Pick Up 88 | 4 5 6 2 26 19 24 2 Fast Attach 38 | 6 1 . 1 15 3 10 2 Attach 19 | . . 3 3 6 . 3 4 Detach 4 | . . . . 2 1 . 1 Swap 13 | . 1 2 . 3 2 3 2 Drop 96 | . . 1 . 34 30 27 4 Fire 475 | . 12 22 14 39 321 19 48 Melee 32 | . . . . . 12 9 11 Ram 1 | . . . . . 1 . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 13 | . . . . . . . 13 Rewire 4 | . . . . . 4 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / *Sub) -10/Subcaves -8/Materials (discovered 3 exits: Fac / *Sto x2) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Low x2 / *Ext) -6/Extension History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 9) 294 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 8) 415 | -10/Materials | Entered Subcaves 430 | -10/Subcaves | Learned location of 1 exit from Materials 747 | -10/Subcaves | Visited 4L-MR0's lab 782 | -10/Subcaves | Found Cargo Legs 841 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 886 | -10/Subcaves | Core integrity fell below 50% 1011 | -10/Subcaves | Discovered new exit (range 9) 1024 | -10/Subcaves | Entered Materials 1024 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1025 | -8/Materials | Identified exit to Factory 1140 | -8/Materials | Identified exit to Storage 1157 | -8/Materials | Entered Storage 1356 | -8/Storage | Met 01-MTF 1468 | -8/Storage | Attached Cargo Legs, gained temporary slots: Utility x2 1696 | -8/Storage | Discovered exit to Factory (range 15) 2007 | -8/Storage | Discovered new exit (range 3) 2056 | -8/Storage | Entered Recycling 2056 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2237 | -8/Recycling | Discovered new exit (range 16) 2567 | -8/Recycling | Entered Scraplab 2573 | -8/Recycling | Found Prototype Device 2573 | -8/Recycling | Identified Scrap Engine 4382 | -8/Recycling | Build established: Construct 7291 | -8/Recycling | Lost 3 parts (1n1u1w) 7321 | -8/Recycling | Entered Factory 7321 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 7342 | -6/Factory | Discovered new exit (range 7) 7441 | -6/Factory | Discovered new exit (range 6) 7444 | -6/Factory | Identified exit to Lower Caves 7671 | -6/Factory | Search patrols dispatched 7690 | -6/Factory | Build established: Assassin 7754 | -6/Factory | Fabricated Cryofiber Web? 8420 | -6/Factory | Discovered new exit (range 6) 8434 | -6/Factory | Found Prototype Processor 8434 | -6/Factory | Identified Exp. Targeting Computer 8439 | -6/Factory | Found Exp. Targeting Computer 8441 | -6/Factory | Found Exp. Targeting Computer 8443 | -6/Factory | Found Exp. Targeting Computer 8445 | -6/Factory | Found Exp. Targeting Computer 8467 | -6/Factory | Identified exit to Extension 8534 | -6/Factory | Entered Extension 8860 | -6/Extension | Rescued a captive Derelict 8865 | -6/Extension | Rescued a captive Derelict 8865 | -6/Extension | Rescued a captive Derelict 8880 | -6/Extension | Rescued a captive Derelict 8979 | -6/Extension | Rescued a captive Derelict 8979 | -6/Extension | Rescued a captive Derelict 9279 | -6/Extension | Spotted B-75 Beast 9321 | -6/Extension | Spotted B-75 Beast 9335 | -6/Extension | Allies destroyed B-75 Beast 9366 | -6/Extension | Lost 3 parts (1p1n1w) 9615 | -6/Extension | Build established: Mutant 9739 | -6/Extension | Rescued a captive Derelict 9739 | -6/Extension | Rescued a captive Derelict 9838 | -6/Extension | Rescued a captive Derelict 9903 | -6/Extension | Core integrity fell below 50% 9903 | -6/Extension | Self-destructed Last Messages --------------- Momentum Engine. 09849_ Power Sword destroyed. 09850_ Arm. Scrap Engine consumes Carbon-fiber Leg. 09855_ Knocked back. 09871_ Arm. Scrap Engine destroyed. 09871_ Scrap Engine core remains intact and functional. 09871_ FC-Gravmag Exoskeleton destroyed. 09871_ FC-Gravmag Exoskeleton core remains intact and functional. 09874_ Cold Fusion Reactor destroyed. 09874_ FC-Gravmag Exoskeleton destroyed. 09874_ Scrap Engine damaged due to network destabilization (-5). 09876_ Acquired 2 matter. 09877_ Missile Launcher+ destroyed. 09878_ Dropped Lrg. Storage Unit. 09878_ Extracted 16 matter. 09902_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | #######???#########????########??????????????????? | | #???# #???# #??????????????????? | | ##### ##### ########## ??????? | | " "" ! ???????? | | "T T" Y ! ! ??????? | | ???????? | | ##### ##### ###????????????????? | | #???# #???# @ #??????????????????? | | +#+################???##+#+####??????????????????? | | #????????????? ???????????????????????? | | #????????????? ???????????????????????? | | #???????????? ??????????????????????? | | #???????????? ??????????????????????? | | #??????????? ?????????????????????? | | * #??????????? ?????????????????????? | | ** #?????????? ????????????????????? | | ] #?????????? ????????????????????? | | * #?????????# ???????????????????? | | #?????????# ] ???????????????????? | | #?????????# = ??????????????????? | | ##########?????????############??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 17 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Core Shielding 20 Evasion (%) 57 Targeting Accuracy 12 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Cryofiber Web | -8/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ Cryofiber Web | x2 | -6/Factory Repaired ---------- Nothing Studied --------- Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RagnarokProjectileRocket Manual? 0 Play Time 01:22:23 Cumulative 358.9 hours Start 2026.09.09 @ 15:17:28 End 2026.09.09 @ 16:42:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 335 Rogue 281 Adventurer 54 Explorer 0 Win Type - Total 18 Types 12/1/1/1/1/0/0/1/0/1 Lore% 81 Gallery% 69 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: de013640-671e-4e5f-a498-ef9266662ea8