Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.28 @ 01:58:52 Player: ZOT Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (67) 335 Value Destroyed (2063) 2063 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5158 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Great Axe > --- INVENTORY (15) --- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Light Treads Wheel Airjet Gravmag System Gravmag System Gravmag System Reaction Control System Reflective Plating Pulse Rifle Gauss Rifle Assault Cannon Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Treads Carbon-fiber Leg VSS Leg Improved Titanium Leg Improved Titanium Leg Airjet Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Improved Melee Analysis Suite > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Improved Treads Improved Aluminum Leg Improved Aluminum Leg Titanium Leg Wheel Reflective Plating Pulse Rifle Gauss Rifle Assault Cannon Assault Cannon [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Heavy EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 6 | . . 2 . 2 2 . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 97 | 7 4 8 18 30 28 2 Power 9 | 1 . 1 1 4 2 . Engine 5 | 1 . 1 1 1 1 . Core 4 | . . . . 3 1 . Reactor . | . . . . . . . Propulsion 52 | 2 2 2 11 16 17 2 Treads 11 | 1 . 2 2 2 2 2 Leg 25 | . . . 4 12 9 . Wheel 3 | 1 2 . . . . . Hover 12 | . . . 4 2 6 . Flight 1 | . . . 1 . . . Utility 15 | 2 1 . 5 6 1 . Device 9 | 1 . . 4 4 . . Storage 3 | 1 1 . 1 . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 21 | 2 1 5 1 4 8 . Energy Gun 1 | . . . . . 1 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 7 | 2 1 4 . . . . Ballistic Cannon 2 | . . . . 2 . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon 3 | . . . . 2 1 . Slashing Weapon 6 | . . . . . 6 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . 2 . 1 . Parts Lost 31 | . . . 1 13 4 13 Power 5 | . . . 1 3 . 1 Propulsion 18 | . . . . 6 2 10 Utility 3 | . . . . 2 . 1 Weapon 5 | . . . . 2 2 1 Highest Loss Streak 10 | . . . 1 6 4 10 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 99 99 99 95 98 84 Engine 6 | . 14 11 10 4 3 . Core 2 | . . . . 4 3 6 Treads 8 | . 5 22 4 7 10 11 Leg 31 | . . . 34 30 40 35 Wheel 2 | . 22 22 3 . . . Hover 7 | . . . 1 13 8 . Device 4 | . 14 11 11 2 . . Storage 9 | . 14 11 11 9 7 7 Processor 1 | . . . . . 4 6 Protection 2 | . . . . 4 2 . Energy Cannon 2 | . . . 4 2 . . Ballistic Gun 7 | . 27 19 17 2 . . Ballistic Cannon 1 | . . . . 4 . . Impact Weapon 5 | . . . . 8 7 . Slashing Weapon 2 | . . . . . 6 14 Naked Turns . | . . . . . . . Heaviest Build 43 | 13 18 23 40 43 35 34 Greatest Support 75 | 10 20 20 52 71 75 75 Greatest Overweight (x) 4 | 1 1 1 4 4 1 . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 Average Capacity 14 | 7 8 10 14 15 15 15 Most Carried 15 | 7 10 10 15 15 15 15 Average Carried 13 | 5 7 9 13 13 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 Final Carried 15 | 7 10 10 15 15 15 15 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Jun Mat Mat Sto Mat Fac Low Matter Collected 1835 | 312 40 118 459 641 223 42 Remotely . | . . . . . . . Salvage Created 2651 | 144 47 118 810 984 368 180 Parts 139 | 7 2 7 48 50 15 10 Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 1 | . . . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 13 | . . . . . . 13 Prevented 1 | . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Combat Hostiles Destroyed 52 | . 3 3 15 24 4 3 Melee 12 | . . . . 5 4 3 Guns 18 | . 3 2 9 4 . . Cannons 15 | . . . 6 9 . . Classes Destroyed 14 | 2 1 2 3 5 1 . Worker 1 | . . . . 1 . . Builder 5 | . . . 1 4 . . Tunneler 2 | 2 . . . . . . Hauler 1 | . . . 1 . . . Recycler 4 | 1 . . 1 1 1 . Watcher 2 | . . . 2 . . . Swarmer 10 | . 3 . 3 4 . . Cutter 3 | . . . . 3 . . Grunt 21 | . . 1 7 11 . 2 Brawler 1 | . . . . 1 . . Sentry 11 | . . 2 5 2 1 1 Hunter 3 | . . . . 2 1 . Programmer 2 | . . . . . 2 . Heavy 1 | . . . . 1 . . Best Kill Streak 6 | 3 3 1 6 6 2 2 Combat Bots Only 4 | . 3 1 4 4 1 2 Max Kills in Single Turn 2 | 1 1 1 1 2 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Low Damage Taken 5178 | . 92 115 586 1658 1034 1693 Core 1055 | . 9 53 131 157 183 522 Absorbed by Shields . | . . . . . . . Redirected to Shielding 8 | . . . . 5 3 . Regen/Repaired (Parts) 384 | . . . . 240 144 . Core Remaining (%) 80 | 100 96 . 54 71 . . Volleys Fired 150 | 7 5 13 66 59 . . Largest 2 | 2 2 2 2 2 . . Hottest 112 | 40 40 100 91 112 . . Shots Fired 287 | 14 10 23 132 108 . . Gun 163 | 14 10 20 94 25 . . Cannon 121 | . . . 38 83 . . Launcher . | . . . . . . . Special 3 | . . 3 . . . . Kinetic 206 | 14 10 20 94 68 . . Thermal 81 | . . 3 38 40 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 9 | 3 2 9 9 9 . . Robot Miss Streak 6 | 2 3 3 4 6 . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 220 | 8 5 14 76 80 21 16 Core Hits 82 | 4 3 4 29 31 6 5 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 8 | . . . 1 5 2 . Critical Strikes 14 | . . . 1 7 3 3 Meltdown 1 | . . . . 1 . . Destroy 1 | . . . 1 . . . Blast 1 | . . . . 1 . . Smash 7 | . . . . 5 2 . Sever 4 | . . . . . 1 3 Melee Attacks 95 | . . . . 40 35 20 Impact 60 | . . . . 40 20 . Slashing 35 | . . . . . 15 20 Piercing . | . . . . . . . Sneak Attacks 1 | . . . . . 1 . Combat Hostiles . | . . . . . . . Follow-up Attacks 8 | . . . . 3 4 1 Damage Inflicted 5272 | 109 79 177 1251 2141 879 636 Guns 1363 | 109 79 177 804 194 . . Cannons 1551 | . . . 447 1104 . . Explosions . | . . . . . . . Melee 2355 | . . . . 840 879 636 Ramming 3 | . . . . 3 . . Kinetic 1995 | 109 79 177 804 826 . . Thermal 919 | . . . 447 472 . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact 1322 | . . . . 840 482 . Slashing 1033 | . . . . . 397 636 Piercing . | . . . . . . . Highest Corruption 2 | . . . . 2 1 1 Average Corruption 1 | . . . . 1 1 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . 3 . . Matter Fused 1 | . . . . 1 . . Heat Flow Errors 1 | . . . . 1 . . Energy Discharges 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 335 | . . . . 159 176 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 335 | . . . . 159 176 . Knockbacks 14 | . . . . 12 2 . Impact 10 | . . . . 8 2 . Kinetic 2 | . . . . 2 . . Secondary 2 | . . . . 2 . . Self-Inflicted Damage 1 | . . . . 1 . . Shots . | . . . . . . . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 316 | . . 16 210 316 16 4 Average Temperature 101 | . . 7 63 132 16 3 Received Heat Transfer 1077 | . . 51 258 387 60 321 Effects 4 | . . . . 4 . . Energy Bleed 1 | . . . . 1 . . Interference 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . 1 . . Impact Corruptions 14 | . . . . 8 6 . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 4 | . . . 1 3 . . Heat Transferred 1665 | . . . 814 851 . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Peak Influence 338 | 15 104 166 338 254 131 . Initial 91 | . 9 43 69 91 46 . Average 134 | 5 64 93 173 174 49 . Maximum Alert Level 1 | . . . 1 1 . . Low Security (%) 76 | 100 100 100 52 71 100 . Level 1 23 | . . . 47 28 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 11 | . . 1 3 3 4 . Investigation 1 | . . . . . 1 . Extermination 2 | . . . . . 2 . Reinforcement 6 | . . 1 1 3 1 . Assault . | . . . . . . . Garrison 2 | . . . 2 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced 1 | . . . . . 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Low Distress Signals 6 | . . . 3 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 95 | . 4 5 22 39 8 17 Peak Tracking Total 13 | . 3 2 4 5 2 13 Tactical Retreats 4 | . . . 1 2 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Traps Triggered 6 | . 1 . 2 2 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 1 1 Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Jun Mat Mat Sto Mat Fac Low Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Low Machines Accessed 24 | . 5 2 4 9 4 . Terminals 18 | . 3 2 4 6 3 . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . . 1 1 . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . 1 . . Garrison Access 1 | . . . . 1 . . Total Hacks 72 | . 9 4 6 42 11 . Successful 45 | . 7 1 3 28 6 . Failed 27 | . 2 3 3 14 5 . Catastrophic 5 | . . 1 . 2 2 . Database Lockouts . | . . . . . . . Manual 34 | . 4 3 3 15 9 . Terminals 44 | . 7 4 6 19 8 . Fabricators . | . . . . . . . Repair Stations 14 | . 1 . . 10 3 . Recycling Units 1 | . 1 . . . . . Scanalyzers 11 | . . . . 11 . . Garrison Access 2 | . . . . 2 . . Terminal Hacks 11 | . 3 1 3 3 1 . Record 1 | . . . . 1 . . Open Door 2 | . . . 2 . . . Alert Level 4 | . 1 . 1 1 1 . Unreport Threat 1 | . . . . 1 . . Locate Traps 1 | . 1 . . . . . Zone Layout 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 11 | . 1 . . 8 2 . Scan Component 6 | . 1 . . 4 1 . Repair 5 | . . . . 4 1 . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 10 | . . . . 10 . . Insert Component 5 | . . . . 5 . . Analyze 5 | . . . . 5 . . Garrison Access Hacks 1 | . . . . 1 . . Seal Access 1 | . . . . 1 . . Unauthorized Hacks 11 | . 2 . . 6 3 . Terminals 11 | . 2 . . 6 3 . Track 3 | . . . . 1 2 . Assimilate 2 | . . . . 2 . . Operators 6 | . 2 . . 3 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 20 | . 4 2 2 8 4 . Full Trace Events 2 | . . . . 1 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . 5 . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 5 | . . . . 4 1 . Time 166 | . . . . 134 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 5 | . . . . 5 . . Part Schematics Acquired 5 | . . . . 5 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Jun Mat Mat Sto Mat Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Jun Mat Mat Sto Mat Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders 6 | . . . 4 2 . . EXPLORE 6 | . . . 4 2 . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Jun Mat Mat Sto Mat Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 6 | . . . 4 2 . . Drone Recoveries 4 | . . . 3 1 . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Jun Mat Mat Sto Mat Fac Low Turns Passed 4301 | 97 252 124 972 1779 861 216 Spaces Moved 2332 | 68 262 71 357 862 604 108 Core 15 | 15 . . . . . . Treads 3 | . . . 3 . . . Legs 1464 | . . . 273 681 402 108 Wheels 451 | 53 262 71 65 . . . Hover 399 | . . . 16 181 202 . Flight . | . . . . . . . Fastest Speed 44 | 50 80 80 95 44 84 117 Average Speed 108 | 83 85 80 116 111 111 129 Slowest Speed 330 | 95 95 95 330 300 190 130 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 35 | 4 52 7 67 76 16 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 3 | . . 3 . . . . Terrain Destroyed 11 | . . 3 . 8 . . Melee . | . . . . . . . Projectile 11 | . . 3 . 8 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Jun Mat Mat Sto Mat Fac Low Total 3673 | 93 278 107 781 1518 745 151 Wait 899 | . 4 12 301 504 56 22 Move 2326 | 67 261 70 356 861 603 108 Hop . | . . . . . . . Pick Up 70 | 12 3 3 17 22 12 1 Fast Attach 15 | 2 2 . 2 4 4 1 Attach 33 | 5 . 3 . 17 7 1 Detach 2 | . . . . . 2 . Swap 49 | . 2 5 16 9 17 . Drop 39 | . 1 1 15 7 15 . Fire 150 | 7 5 13 66 59 . . Melee 81 | . . . . 34 29 18 Ram 1 | . . . . 1 . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . 8 . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Junkyard | Discovered new exit (range 15) 98 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 312 | -10/Materials | Discovered new exit (range 17) 350 | -10/Materials | Entered another Materials area 350 | -9/Materials | Evolved 2 slots: Propulsion x2 405 | -9/Materials | Discovered new exit (range 11) 474 | -9/Materials | Entered Storage 987 | -9/Storage | Garrison activated, responded to threat 1175 | -9/Storage | Garrison activated, responded to threat 1298 | -9/Storage | Discovered new exit (range 11) 1446 | -9/Storage | Entered Materials 1446 | -8/Materials | Evolved 2 slots: Propulsion x2 1990 | -8/Materials | Lost 6 parts (1p3n1u1w) 2724 | -8/Materials | Repaired Imp. Aluminum Leg 2764 | -8/Materials | Repaired Carbon-fiber Leg 2797 | -8/Materials | Repaired Imp. Aluminum Leg 2831 | -8/Materials | Repaired Imp. Aluminum Leg 3195 | -8/Materials | Discovered new exit (range 6) 3225 | -8/Materials | Entered Factory 3225 | -7/Factory | Evolved 2 slots: Propulsion x2 3488 | -7/Factory | Repaired Imp. Treads 3888 | -7/Factory | Lost 4 parts (2n2w) 3996 | -7/Factory | Cargo convoy interrupted 4083 | -7/Factory | Discovered new exit (range 3) 4086 | -7/Factory | Entered Lower Caves 4088 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4151 | -7/Lower Caves | Lost 3 parts (3n) 4270 | -7/Lower Caves | Attracted the attention of an 0b10 base 4286 | -7/Lower Caves | Core integrity fell below 50% 4296 | -7/Lower Caves | Core integrity fell below 20% 4302 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04287_ VSS Leg destroyed. 04287_ HZ-47H(k) breaks down the debris. 04287_ Imp. Titanium Leg destroyed. 04288_ Penetrated by Slug. 04288_ Mic. Nuclear Core destroyed. 04290_ Lgt. Nuclear Core fries itself beyond repair. 04290_ Great Axe destroyed. 04291_ Penetrated by Slug. 04292_ S-27 Virus destroyed. 04293_ Penetrated by Slug. 04293_ S-27 Virus destroyed. 04296_ Penetrated by Slug. 04297_ Imp. Melee Analysis Suite destroyed. 04298_ Autogun fries itself beyond repair. 04299_ Particle Gun fries itself beyond repair. 04299_ VTOL Module fries itself beyond repair. 04299_ Critical hit (Burn: +37). 04299_ Slug penetrates Wall. 04301_ Lgt. Nuclear Core fries itself beyond repair. 04302_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ????????????????????????????? #??????# ### | | ????????????????????????????? ???????# ## | | ????????????????????????????? ????????# | | ????????????????????????????? ???????## | | ?????????????????????????????? ###????# | | ?????????????????????????????? #????# | | ?????????????????????????????? #????##### | | ??????????????????###++######## #????????## | | ??????????????????" 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Aluminum Leg | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Imp. Treads | -8/Materials | Scanalyzed Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DamperContainmentGuard Manual? 0 Play Time 01:16:01 Cumulative 92.9 hours Start 2023.08.28 @ 00:42:42 End 2023.08.28 @ 01:58:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 112 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 881e8cf4-a529-4061-ae0f-4d5a72a626d7