Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 17:27:51 Player: Savant Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (843) 4215 Value Destroyed (50540) 50540 Prototype IDs (381) 7620 Alien Tech Used (6) 1200 Bonus (63696) 63696 TOTAL SCORE: 137971 Bonus ------- Triggered High Security 1500 High Alert Combat Kills 26473 Follower Combat Kills 2825 Network Hubs Disabled 400 Met Data Miner 300 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A2 1000 Win 3000 Friendly Fire -3102 Cogmind --------- Core Integrity 115/1600 Matter 246/1050 Energy 530/553 System Corruption 3% Temperature Cool (6) Movement Hovering (95) Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Multi-Point Reactor > --- PROPULSION (6) --- Hovering Gravjet-Armored Exoskeleton Combat Antigrav System > --- UTILITY (12) ----- Scrap Engine Desublimator Concept Thermoelectric Network Concept Antigrav Storage Unit Concept NT7 Matterbank Concept Weapon Articulator Experimental Core Analyzer Experimental Weapon Cycler Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Concept Thermoelectric Network Experimental Energy Well (600) Concept Chromion Battery (800) Concept Chromion Battery (800) Long-range Terrain Scanner Experimental Core Analyzer Particle Accelerator Experimental Weapon Cycler Compact HERF Cannon Concept Tactical Fusion Warhead Peak State ------------ > --- POWER ------------ Multi-Point Reactor > --- PROPULSION ------- Hovering Gravjet-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Concept Thermoelectric Network Concept Antigrav Storage Unit Experimental Optical Array Experimental Core Analyzer Concept Reaction Jets Concept Cloak Mesh Heavy Regenerative Plating AEGIS Remote Shield Concept Network Penetrator > --- WEAPON ----------- Enhanced Nova Cannon Hpw. Thermic Neutron Construct/G > --- INVENTORY -------- Experimental Cooling System Concept Thermoelectric Network Concept Chromion Battery Concept Chromion Battery Concept NT7 Matterbank Concept Weapon Articulator Precision Energy Filter ECM Suite Advanced ECM Suite Graphene Brace Advanced Thermal Shield Advanced Force Field Advanced Force Field Concept Matter Streamer Crosscalibrator Hacking Drone Bay Transdimensional Reconstructor High-powered Transdimensional Reconstructor Core Regenerator Heavy Tesla Rifle Enhanced Nova Cannon Concept Rapid Grenade Launcher Concept Tactical Fusion Warhead Advanced Remote Datajack [Rating: 271] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Light Fission Core Reactor Constructs Propulsion Constructs Treads Advanced Treads Leg Flexi-carbon Leg Hover Unit Constructs Utility Armored Scrap Engine Device Armored Scrap Engine Storage Huge Storage Unit Processor Experimental Core Analyzer Hackware Concept Network Penetrator Protection Heavy Regenerative Plating Weapon Constructs Energy Gun Constructs Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Concept Rapid Grenade Launcher Special Weapon Guided Remote Datajack Impact Weapon Impact Mace Piercing Weapon Plasma Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Slots Evolved 18 | . . . 2 . . 4 . . . . 2 . . . . 2 . . . . 2 . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . Utility 10 | . . . 1 . . 2 . . . . . . . . . 1 . . . . 1 . . 1 . 2 . . 2 . . Weapon 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Attached 266 | 7 7 1 11 10 2 17 2 . 1 2 14 . 1 . 3 7 4 1 . 5 6 8 4 31 19 12 9 29 4 28 21 Power 9 | 1 1 . 1 . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 2 Engine 3 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 14 | 2 . . 4 1 . 1 . . . . 3 . . . . . . . . . . . . 2 . . . . . . 1 Treads 8 | 2 . . 4 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Leg 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 165 | 2 5 1 4 4 1 9 2 . 1 2 6 . 1 . 3 5 3 . . 3 2 5 1 23 14 10 6 19 4 19 10 Device 104 | 1 2 1 1 . 1 5 2 . 1 1 3 . 1 . 2 2 3 . . 1 1 4 1 16 6 6 5 12 3 15 8 Storage 16 | 1 2 . 1 . . 1 . . . . 2 . . . . . . . . . . . . . 4 2 . 3 . . . Processor 16 | . . . . . . . . . . . . . . . . 1 . . . . . . . 3 2 2 1 3 . 3 1 Hackware 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 26 | . 1 . 2 3 . 2 . . . 1 1 . . . 1 2 . . . 2 1 1 . 4 2 . . 1 . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 78 | 2 1 . 2 5 1 7 . . . . 4 . . . . 2 1 1 . 2 1 3 3 6 5 2 3 10 . 9 8 Energy Gun 11 | . . . . 1 1 . . . . . . . . . . 1 . . . . 1 . 2 . 2 . 1 1 . 1 . Energy Cannon 18 | . . . . . . 2 . . . . 3 . . . . . . . . . . 1 . 1 . 1 . 1 . 5 4 Ballistic Gun 18 | 2 . . 1 4 . 1 . . . . 1 . . . . . . 1 . 2 . . . 2 1 . 1 2 . . . Ballistic Cannon 11 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 1 . 1 . 2 4 Launcher 9 | . . . . . . 1 . . . . . . . . . . . . . . . . . 2 1 . . 5 . . . Special Weapon 7 | . 1 . . . . . . . . . . . . . . 1 1 . . . . 1 1 . . . 1 . . 1 . Impact Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . 1 . 1 1 . . . 1 . . . . . . . . 1 . . . 1 5 4 7 1 . 8 1 3 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Parts Lost 55 | . . . . . . 4 1 . . 2 . . . . . . . . . . 1 4 . . . . . 11 . 4 28 Power 6 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . 4 Propulsion 4 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 Utility 27 | . . . . . . 2 . . . 1 . . . . . . . . . . . 2 . . . . . 8 . 3 11 Weapon 18 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 3 . 1 12 Highest Loss Streak 22 | . . . . . . 1 1 . . 1 . . . . . . . . . . 1 2 . . . . . 6 . 1 22 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Average Backups 21 | 4 13 14 14 14 13 16 17 16 16 17 19 23 23 24 24 24 24 24 25 24 23 20 21 23 23 22 22 23 18 23 22 Power . | . 1 1 1 1 1 . . . . . . . . . . . 1 1 1 1 . . . . . . . . . . . Propulsion 1 | 2 2 3 2 3 3 1 . 1 1 1 . . . . . . . 2 2 1 . 2 2 3 1 . . . . . . Utility 13 | . 5 5 6 5 1 9 11 10 10 10 11 17 17 18 18 16 18 15 16 16 16 13 14 15 16 16 15 16 11 15 15 Weapon 4 | . 3 4 3 4 7 5 3 3 4 5 5 5 5 5 5 5 3 4 6 5 4 2 1 1 3 3 3 3 3 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 152 | . 4 1 7 4 6 11 3 1 . 1 4 . . . . 4 4 2 . 3 4 6 3 25 22 2 3 9 3 12 8 Power 7 | . . . 1 1 1 1 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . Propulsion 30 | . 3 . 2 . . 2 . . . . 1 . . . . . . 2 . 2 . . 3 8 7 . . . . . . Utility 71 | . . . 4 1 . 2 2 1 . 1 3 . . . . 1 4 . . 1 1 4 . 14 9 . 3 6 . 7 7 Weapon 40 | . 1 1 . 1 5 6 . . . . . . . . . 3 . . . . 1 1 . 3 6 2 . 2 2 5 1 Tool/Special 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . Average Slot Usage (%) 60 | . 100 100 99 100 74 59 68 68 69 67 60 57 53 53 49 50 51 51 48 52 52 52 48 56 50 55 55 54 53 55 61 Engine 3 | . 14 14 11 11 10 5 7 7 7 6 6 6 6 6 4 . 3 . . . . . . . . . . . . . . Core 1 | . . . . . . 1 . . . . 2 4 . . 1 5 1 5 2 . 2 3 . . 3 4 4 3 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 2 5 5 4 5 4 . . . . 4 4 5 Treads 4 | . 28 28 33 33 17 2 5 7 7 2 . 1 6 6 6 4 . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . 4 9 10 6 6 3 . . 5 3 5 4 2 4 . 1 . . . 1 3 . Hover 1 | . . . . . . 1 8 7 7 6 1 . . . . . . . . . . . . 8 . . . 2 2 . 4 Device 15 | . 13 13 13 4 7 14 15 15 15 15 13 13 13 13 13 11 11 11 11 11 15 18 14 17 13 14 13 16 20 23 23 Storage 5 | . 14 14 11 11 11 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 4 4 4 4 Processor 5 | . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 8 14 15 17 13 8 8 7 Protection 4 | . . . 7 12 6 1 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 1 5 1 . 3 3 3 4 4 4 Energy Cannon 2 | . . . . . 2 7 10 1 . 5 5 . . . . 3 8 2 1 . . . . . . . . . . 4 6 Ballistic Gun 2 | . 27 28 21 15 6 3 . . . . . . . . . . . 3 1 4 2 . . . . 3 3 1 . . . Ballistic Cannon 3 | . . . . . . . 2 7 7 7 6 6 6 6 6 4 . 3 3 5 5 5 6 7 3 4 4 4 3 2 3 Peak Build Rating 271 | 8 10 14 24 28 43 65 64 63 69 70 88 92 93 92 93 103 106 107 119 122 129 167 168 193 191 205 207 251 264 271 262 Average Rating 142 | 5 8 8 18 24 34 57 62 62 63 64 78 85 90 92 89 98 102 105 105 119 120 140 157 183 182 200 203 227 255 255 250 On Entrance 105 | . 8 8 9 23 28 37 63 63 63 64 70 86 92 92 92 87 98 99 107 119 120 128 162 168 175 188 202 205 215 253 259 Avg Prop Armor Cover (%) 3 | . . . . . 17 . 3 3 3 2 2 3 3 3 3 . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 201 | 13 30 30 47 49 49 74 72 72 72 73 116 119 119 119 122 129 134 126 151 152 159 145 145 159 168 170 166 201 169 196 181 Greatest Support 322 | 40 40 40 66 66 66 105 87 61 61 121 141 147 147 147 147 147 136 136 168 168 168 224 224 252 322 322 322 322 236 274 274 Greatest Overweight (x) 2 | . . . . . 2 . 1 1 1 1 . . . . . . . . . . 1 . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 15 15 17 20 20 20 20 20 25 25 25 25 25 25 25 25 25 24 22 25 25 25 25 25 25 25 25 25 Most Carried 25 | 8 15 15 15 15 15 20 20 20 20 20 25 24 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 25 25 Average Carried 21 | 4 13 14 14 14 13 16 18 18 19 19 20 23 23 24 24 24 24 24 25 24 23 21 22 24 24 24 24 24 18 24 23 Final Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 15 15 15 15 12 18 17 19 20 20 23 23 24 24 25 25 25 25 25 24 20 25 25 25 25 25 25 19 19 25 10 Scrap Engine Consumption 385 | . . . . . 39 25 5 5 . 15 20 9 2 . 5 17 13 6 5 8 8 36 3 9 28 1 1 44 7 69 5 Constructs Created 5 | . . . . . 3 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Constructs Modified 173 | . . . . . 11 13 3 1 . 8 10 3 . . 2 6 5 1 8 . 6 10 4 4 16 . . 20 7 33 2 Class Distribution -------------------- 74% | Construct 9% | Mutant 5% | Commander-Construct 4% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Construct | -9/Recycling Construct | -7/Factory Construct | -7/Lower Caves Construct | -7/Lower Caves Construct | -7/Zion Construct | -6/Proximity Caves Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Construct | -5/Hub_04(d) Construct | -4/Factory Construct | -4/Armory Construct | -4/Lab Construct | -3/Research Construct | -3/Testing Construct | -2/Research Construct | -2/Quarantine Construct | -2/Protoforge Hacker-Construct | -1/Access Construct | -1/Command Scavenger-Construct | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Matter Collected 41538 | 294 329 76 289 648 117 465 422 196 . 365 684 360 286 . 391 903 668 142 86 487 766 1166 . 1536 2346 451 510 9550 1657 12933 3415 Remotely 10518 | . . . . . . . . . . . . . . . . . . . . . . 121 . . . . . 2077 613 5970 1737 Salvage Created 43391 | 108 370 . 289 873 591 1705 550 182 . 712 1618 437 68 . 545 2248 907 135 205 1000 1081 1849 . 1173 2187 336 124 9954 1597 10308 2239 Parts 1804 | 8 38 . 28 33 29 86 23 19 . 28 62 22 3 . 34 91 23 5 10 41 53 97 . 46 118 18 7 403 68 307 104 Haulers Intercepted 19 | . 2 . 1 5 . 4 . . . . . . . . . 2 . . . 1 1 . . . 2 . . . 1 . . Recyclers Shooed 11 | . . . . 1 2 . . . . . 4 . . . . 4 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 122 | . . . . . . . 12 12 . 24 . 42 1 . 31 . . . . . . . . . . . . . . . . Prevented 4 | . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . . . . . . . Parts Restored 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Faulty 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Kills | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Combat Hostiles Destroyed 718 | . 11 . 7 11 3 28 19 8 . 12 20 6 1 . 16 35 12 1 2 20 15 32 . 23 30 4 2 163 25 180 32 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Guns 79 | . 11 . 7 11 3 1 . . . . . . . . . 1 . . 1 5 7 5 . . 3 2 1 18 2 . 1 Cannons 377 | . . . . . . 16 3 2 . 12 20 6 1 . 16 19 11 1 1 11 7 25 . 21 19 2 1 94 10 56 23 AOE 243 | . . . . . . 9 15 6 . . . . . . . 13 . . . 4 . 1 . 2 8 . . 45 11 123 6 Classes Destroyed 31 | 2 5 . 1 1 1 4 2 . . 1 1 . . . . . . . . 1 . 2 . 2 . . . 8 . . . Worker 29 | . . . . . . 5 . . . . . . . . . 4 . . . 2 1 . . . 3 . . 4 2 8 . Builder 14 | . . . . . . 1 . . . . . . . . . 2 . . . . 2 . . . 3 1 . 4 1 . . Tunneler 5 | 1 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . . . . Hauler 19 | . 2 . 1 5 . 4 . . . . . . . . . 2 . . . 1 1 . . . 2 . . . 1 . . Recycler 23 | 1 . . . 1 6 1 . . . . 5 . . . . 3 . . . . 1 . . 1 2 . . . 2 . . Carrier 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Minesweeper 3 | . . . . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Mechanic 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 11 . Operator 6 | . 1 . 1 . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . 1 . Drone 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 3 . . Watcher 16 | . 2 . 1 2 . 3 . . . . 1 . . . . 2 . . . . . 1 . . . . . 1 . 3 . Swarmer 108 | . 9 . 4 . . 4 9 8 . 3 7 . . . 12 14 . . . 4 5 5 . 10 9 . . . . 5 . Cutter 6 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 4 . Saboteur 20 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . 4 . 14 . Grunt 194 | . 2 . . 6 1 10 6 . . 5 2 3 . . . 12 3 . . 6 2 7 . 3 2 . . 46 5 73 . Brawler 21 | . . . . 1 . 1 . . . 1 1 . . . . 1 1 . . 1 . . . . . . . 7 . 7 . Duelist 35 | . . . . . . . 2 . . 2 . 2 . . . . . . . 2 1 2 . 1 . . . 12 . 11 . Protector 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 9 . Researcher 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Sentry 66 | . . . 3 4 2 5 2 . . 1 4 . . . 1 2 7 . 2 3 1 6 . 2 2 2 . 13 3 1 . Demolisher 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Specialist 16 | . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . . 8 5 . . Hunter 30 | . . . . . . 2 . . . . 2 . 1 . 2 1 . . . . 2 3 . . 8 . . 6 . 3 . Programmer 86 | . . . . . . 7 . . . . 3 . . . 1 5 . . . . 4 2 . . 9 2 2 20 5 26 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 2 . . Behemoth 4 | . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . 1 . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 19 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 19 Enhanced Sentry 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 Lightning 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Hotshot 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Decapitator 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . Immortal 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 17 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 5 . 7 . Executioner 19 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 3 2 13 . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Scrapper 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | 2 4 . 4 2 4 8 9 4 . 5 5 3 1 . 8 9 3 1 3 14 14 8 . 5 7 3 1 17 22 37 7 Combat Bots Only 30 | . 3 . 4 2 1 7 9 4 . 5 5 3 1 . 8 5 3 1 2 11 12 8 . 5 6 3 1 16 18 30 7 Max Kills in Single Turn 14 | 1 1 . 1 1 1 3 4 3 . 1 2 2 1 . 2 6 1 1 1 4 2 3 . 2 3 1 1 5 4 14 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 12 | . . . . . . 3 4 3 . . . . . . . 4 . . . 2 . 1 . 2 3 . . 5 3 12 1 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 7 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 2 4 A7 (-5/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A2 (-1/Access_0) A5 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Hostile Shots Fired 4353 | . 48 . 42 54 4 302 41 6 . 61 95 15 18 . 76 99 41 7 4 45 194 142 . 141 164 16 18 816 182 628 1094 Missed 1874 | . 10 . 11 12 1 109 14 1 . 12 35 4 5 . 26 26 9 2 1 10 71 66 . 33 74 6 10 496 66 279 485 Hits 2479 | . 38 . 31 42 3 193 27 5 . 49 60 11 13 . 50 73 32 5 3 35 123 76 . 108 90 10 8 320 116 349 609 Melee 42 | . . . . . . . . . . 2 . . . . . . 1 . . . 2 . . 15 . . . 11 . 8 3 Projectile 2437 | . 38 . 31 42 3 193 27 5 . 47 60 11 13 . 50 73 31 5 3 35 121 76 . 93 90 10 8 309 116 341 606 AOE 35 | . . . . . . . . . . . . . . . . . . . . . . 6 . 5 . . . 4 1 19 . Critical Strikes 131 | . . . 1 1 1 3 1 . . 2 1 . . . . 3 1 1 . 2 3 7 . 3 8 . . 26 4 25 38 Actively Blocked 77 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 4 9 38 Part Disruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 4 Actively Blocked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Damage Taken 44706 | . 334 . 358 614 62 2417 475 127 . 941 714 238 174 . 858 1432 715 123 83 1083 1707 1665 . 1642 968 131 78 7091 1726 6717 12233 Core 4296 | . 46 . 75 91 . 330 50 19 . 212 71 19 18 . 32 157 103 . . 100 141 169 . 266 59 . 12 570 103 358 1295 Absorbed by Shields 21861 | . . . . . . . . . . . . . . . . . . 39 . . 407 140 . 1569 933 126 75 3151 1667 6549 7205 Redirected to Shielding 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84 Regen/Repaired (Parts) 19591 | . . . . . . 764 293 212 . 160 365 73 . . 218 1192 369 194 192 . 1227 594 . 319 920 15 24 2699 2563 5391 1807 Core Remaining (%) 60 | 100 . 81 . . 58 . . . . 12 . . . . 83 . . . . 64 . . 73 . 75 . . 53 . . 7 Volleys Fired 2068 | 4 42 . 29 43 37 87 34 17 . 22 57 23 5 . 27 74 73 17 6 38 52 91 4 86 110 14 14 395 77 327 263 Largest 4 | 2 2 . 2 2 2 2 2 2 . 2 2 1 1 . 1 2 2 2 2 2 2 2 1 2 2 2 2 2 2 3 4 Hottest 331 | 40 100 . 100 68 86 143 104 80 . 80 131 90 90 . 90 150 180 180 106 106 226 254 196 331 327 186 186 203 203 233 295 Shots Fired 3288 | 8 77 . 56 83 69 137 43 20 . 44 89 23 5 . 26 120 101 34 12 68 90 140 4 129 116 23 16 550 80 475 650 Gun 660 | 8 70 . 54 83 69 49 . . . . . . . . . 3 . 9 6 30 38 37 . . 6 9 2 94 27 . 66 Cannon 2422 | . . . . . . 86 38 18 . 44 89 23 5 . 26 109 62 25 6 36 52 86 4 122 102 14 11 422 46 426 570 Launcher 118 | . . . . . . 2 5 2 . . . . . . . 5 . . . 2 . 3 . 1 3 . . 33 7 41 14 Special 88 | . 7 . 2 . . . . . . . . . . . . 3 39 . . . . 14 . 6 5 . 3 1 . 8 . Kinetic 1599 | 8 70 . 54 76 29 53 1 4 . 22 19 23 5 . 26 62 . 18 12 30 28 116 4 122 52 9 2 366 19 201 168 Thermal 1376 | . 7 . 2 . 31 73 29 14 . 22 56 . . . . 47 62 16 . 36 62 7 . . 56 14 11 114 27 225 465 Explosive 118 | . . . . . . 2 5 2 . . . . . . . 5 . . . 2 . 3 . 1 3 . . 33 7 41 14 Electromagnetic 107 | . . . . 7 9 9 8 . . . 14 . . . . 3 . . . . . . . . . . . 27 27 . 3 Entropic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . . . Robot Hit Streak 34 | 5 14 . 10 14 12 20 13 16 . 29 27 8 3 . 7 17 28 19 6 8 9 13 . 16 12 8 3 26 21 34 17 Robot Miss Streak 10 | 2 4 . 3 2 3 2 5 4 . 2 3 7 5 . 5 3 2 2 1 3 4 2 . 3 2 4 2 10 2 4 6 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . . 1 1 1 1 . . 1 . . 2 . . . Secondary Targets 3 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 2213 | 5 39 . 32 76 51 109 23 6 . 35 51 22 5 . 25 85 88 27 8 39 51 97 . 74 69 14 3 378 56 350 395 Core Hits 1631 | 2 21 . 14 26 17 50 49 13 . 30 41 18 4 . 23 83 16 6 3 73 33 56 . 24 35 9 1 347 60 383 194 Critical Kills 54 | . . . . . . 1 . . . . . . . . . 2 . . 1 2 1 3 . . 3 2 1 30 . 3 5 Critical Parts Destroyed 58 | . . . . 3 . 1 . . . . 1 . . . . . . . . 3 2 5 . . 3 4 2 32 . . 2 Critical Strikes 213 | . . . . 3 . 3 . . . . 1 . . . . 2 . 1 1 5 3 9 . 4 7 9 3 130 2 3 27 Burn 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 1 . 2 . . 6 Meltdown 7 | . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . 3 1 Destroy 122 | . . . . 1 . . . . . . . . . . . . . 1 1 5 3 8 . . 6 8 3 73 . . 13 Blast 68 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 55 2 . 7 Smash 5 | . . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . Melee Attacks 80 | . . . 1 24 . 26 4 14 . 7 3 . . . . . . . . . . 1 . . . . . . . . . Impact 73 | . . . 1 24 . 24 1 14 . 5 3 . . . . . . . . . . 1 . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . 10 . 4 3 . . 2 2 . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 224480 | 70 517 8 395 1689 754 5272 1917 475 . 1483 2289 1404 145 . 1011 5444 3676 1835 751 3782 3538 6196 . 6693 9149 960 171 60377 9795 68409 26275 Guns 10440 | 70 504 . 395 882 754 745 . . . . . . . . . 72 . 222 78 697 924 727 . . 95 100 21 1310 620 . 2224 Cannons 142928 | . . . . . . 2821 725 192 . 1483 2066 1404 145 . 1011 4201 3676 1613 673 1460 2556 4837 . 6538 7905 860 150 45558 6478 26546 20030 Explosions 69192 | . . . . . . 1223 1192 283 . . . . . . . 1143 . . . 1625 . 632 . 155 1149 . . 13427 2697 41645 4021 Melee 1494 | . . . . 807 . 483 . . . . 204 . . . . . . . . . . . . . . . . . . . . Ramming 426 | . 13 8 . . . . . . . . 19 . . . . 28 . . . . 58 . . . . . . 82 . 218 . Kinetic 95246 | 70 504 . 395 781 356 842 37 165 . 1008 836 1404 145 . 1011 3189 . 952 751 697 842 5010 . 6538 3869 100 21 38975 1855 20555 4338 Thermal 55344 | . . . . . 247 2854 326 27 . 475 913 . . . . 1012 3676 883 . 1460 2638 554 . . 4131 860 150 6506 4623 5991 18018 Explosive 68479 | . . . . . . 879 1192 283 . . . . . . . 1143 . . . 1465 . 632 . 155 1149 . . 13427 2697 41645 3812 Electromagnetic 2808 | . . . . 101 151 214 362 . . . 317 . . . . 72 . . . 160 . . . . . . . 704 620 . 107 Impact 1494 | . . . . 807 . 483 . . . . 204 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 683 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 683 . . . Highest Corruption 37 | . . . . . . 5 5 . . . 2 1 1 1 2 2 . . . 14 2 4 . . 4 . 2 18 15 37 3 Average Corruption 8 | . . . . . . 2 3 . . . 1 1 1 1 1 1 . . . 12 1 3 . . 2 . 2 9 10 23 2 Corruption Purged 71 | . . . . . . . 5 . . . 1 . . . . 2 . . . . . 4 . . . . . 15 . 44 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 552 | . . . . . . 26 2 . . . 3 8 6 1 16 7 . . . 10 7 32 . . 22 . 2 135 16 240 19 Message Errors 119 | . . . . . . 4 . . . . . 1 1 . 3 1 . . . 1 3 8 . . 5 . 1 34 2 55 . Matter Fused 123 | . . . . . . 9 1 . . . . 2 1 . 4 2 . . . 5 2 7 . . 4 . 1 25 2 55 3 Heat Flow Errors 61 | . . . . . . 1 . . . . . . 1 . 3 2 . . . 2 1 3 . . 2 . . 15 5 22 4 Energy Discharges 71 | . . . . . . 1 . . . . 1 1 . . 3 1 . . . . 1 3 . . 7 . . 19 3 29 2 Parts Rejected 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 1 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Data Loss (minor) 70 | . . . . . . 8 1 . . . 1 4 3 1 . . . . . . . 6 . . 2 . . 15 2 25 2 Data Loss (major) 26 | . . . . . . 1 . . . . . . . . 1 1 . . . 2 . 2 . . 1 . . 5 2 9 2 Misfires 17 | . . . . . . . . . . . 1 . . . . . . . . . . 3 . . . . . 7 . 5 1 Alerts 15 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 . . 3 . 8 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . 5 . Weapon Failures 31 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . 5 . 21 3 Overload Shots 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Overflow Damage 20607 | . . . . 275 . 698 8 17 . . 246 5 . . 16 274 102 4 7 62 440 554 . 919 1765 8 60 7500 1704 5612 331 Projectiles 15859 | . . . . . . 223 8 17 . . 72 5 . . 16 273 102 4 7 62 422 533 . 871 1755 8 60 6897 1654 2610 260 Explosions 3885 | . . . . . . 244 . . . . . . . . . 1 . . . . . 21 . 48 10 . . 571 50 2869 71 Melee 863 | . . . . 275 . 231 . . . . 174 . . . . . . . . . 18 . . . . . . 32 . 133 . Knockbacks 308 | . . . . 3 . 6 . 2 . 8 11 12 1 . 11 18 . 5 . . . 15 . 34 16 . . 72 4 55 35 Impact 9 | . . . . 3 . 4 . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Kinetic 283 | . . . . . . 2 . 2 . 8 9 11 1 . 9 15 . 5 . . . 14 . 32 16 . . 68 4 52 35 Secondary 16 | . . . . . . . . . . . 1 1 . . 2 3 . . . . . 1 . 2 . . . 4 . 2 . Self-Inflicted Damage 2254 | . . . . . . 185 122 59 . . . . . . . 43 . . . 121 . 33 . . 157 . . 674 173 583 104 Shots 59 | . . . . . . 8 6 3 . . . . . . . 2 . . . 3 . 1 . . 2 . . 18 6 9 1 Rammed 9 | . 4 2 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . Targets Rammed 20 | . 4 2 1 1 . . . . . . 5 . . . . 2 . . . . 1 . . . . . . 1 . 3 . Kicked 9 | . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . 3 . Crushed 2 | . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 428 | . 20 . 51 57 87 234 72 18 . 126 304 306 224 . 252 185 279 288 . 251 367 367 212 346 428 283 106 272 203 227 183 Average Temperature 90 | . 8 . 19 19 35 63 18 8 . 66 66 97 94 . 93 33 104 148 . 87 103 87 87 134 125 80 43 55 95 95 115 Received Heat Transfer 3581 | . 72 . 108 276 36 510 102 . . 294 111 93 . . 18 306 198 . 9 90 123 150 . 90 8 16 4 543 116 191 117 Thermoelectric Energy+ 6746 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 391 2347 4008 Effects 17 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . 3 . 2 5 . . . . 4 . Shutdowns 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . . . . Energy Bleed 7 | . . . . . . . . . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . . 2 . Interference 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 20 | . . . . 3 . 2 1 . . . 3 . . . . . . . . . . . . . . . . 6 2 2 1 Combat Hostiles 10 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 6 2 . 1 Parts Fried 36 | . . . . 6 . 3 . . . . 7 . . . . . . . . . . . . . . . . 7 6 2 5 Impact Corruptions 35 | . . . . 9 . 7 . . . . 6 . . . . 1 . . . . 1 . . 1 . . . 5 . 5 . Robots Melted 9 | . . . . . . . . . . . . . . . . 2 1 . . . 1 1 . . . . . . . 3 1 Combat Hostiles 8 | . . . . . . . . . . . . . . . . 2 1 . . . 1 1 . . . . . . . 2 1 Parts Melted 54 | . . . . . 2 4 1 . . 1 8 . . . . 1 5 . . . 8 2 . 1 1 . . . 2 8 10 Heat Transferred 23510 | . . . . . . 1636 444 37 . 629 1314 . . . . 1332 2310 559 . 750 1750 481 . . 1357 259 37 1517 1050 3250 4798 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Maximum Alert Level 5 | . . . . . . 4 . . . . 1 . . . . 3 2 2 1 4 2 3 . 2 2 1 . 5 5 5 . Low Security (%) 36 | 100 100 100 100 100 100 41 . . . . 87 . . . . 2 33 . 23 24 . . . 90 1 . 100 14 . . . Level 1 12 | . . . . . . 27 . . . . 12 . . . . 8 47 54 76 7 19 29 . 7 40 100 . 2 . . . Level 2 12 | . . . . . . 2 . . . . . . . . . 62 19 45 . 8 80 61 . 2 58 . . 4 . . . Level 3 4 | . . . . . . 23 . . . . . . . . . 27 . . . 35 . 9 . . . . . 13 . . . Level 4 1 | . . . . . . 4 . . . . . . . . . . . . . 24 . . . . . . . 9 . . . Level 5 21 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 52 50 61 . High Security 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 49 37 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 7229 | 5 72 . 121 83 115 1110 . . . . 223 . . . . 879 497 454 332 1360 662 831 . 445 611 359 190 4608 3465 7229 . Initial 2758 | . . . . 4 13 250 . . . . 13 . . . . 88 407 223 156 56 662 242 . . 249 342 180 16 2758 2217 . Average 1092 | . 20 . 46 28 13 385 . . . . 75 . . . . 631 269 375 244 719 491 473 . 74 443 310 57 1708 2981 4800 . Influence Increases 29768 | 10 359 . 233 407 280 1877 417 206 . 391 649 230 30 . 350 1250 924 389 216 1808 522 1556 . 816 1344 177 212 5443 1017 6990 1665 Destroy 0b10 Robot/C 14820 | . 220 . 140 220 60 600 380 160 . 320 400 160 20 . 320 720 480 160 80 660 300 800 . 460 600 80 40 3140 500 3800 . Destroy 0b10 Robot/NC 870 | 10 30 . 15 40 30 70 5 5 . . 30 5 . . . 75 15 10 5 20 30 20 . 10 55 5 . 140 30 215 . Destroy Leader 2288 | . 48 . 44 84 . 144 20 20 . 30 122 20 10 . 30 128 34 . . 132 62 164 . 80 84 40 10 342 102 538 . Allied During Kill 1471 | . . . . 3 32 4 12 6 . 41 . 15 . . . 3 229 167 85 428 . 122 . . . . . . . 324 . Successful Hack 295 | . 24 . . 12 5 73 . . . . 28 . . . . 12 . . . . . . . 2 19 10 24 . . 86 . Select Force Hacks 270 | . 30 . . . 150 . . . . . . . . . . . . . . . . . . 60 30 . . . . . . Disable Machine 1470 | . . . . 30 . 210 . . . . 30 . . . . . 30 . 30 180 . 225 . 45 150 . 45 270 . 135 90 Anti-Garrison Action 200 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . 50 . Destroy Structure 5749 | . 7 . 4 3 3 106 . . . . 24 . . . . 222 46 52 16 358 70 180 . 84 196 27 18 771 280 1707 1575 Advance Influence 250 | . . . . . . 250 . . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 255 | . . . . . . 45 . . . . . . . . . . . . . 30 30 30 . 15 15 15 15 15 15 30 . Lose Combat Pursuer 1830 | . . . 30 15 . 375 . 15 . . 15 30 . . . 90 90 . . . 30 15 . 60 195 . 60 615 90 105 . Influence Decreases 28383 | 10 359 . 221 385 314 772 850 509 369 369 464 411 56 . 208 560 1357 396 446 616 1380 1524 528 372 1179 465 503 875 2150 3084 7651 Entered New Map 14577 | . . . . 8 21 . 410 129 369 . 9 78 6 . . 54 425 176 236 106 692 254 528 . 195 267 141 14 1840 1248 7371 Time Decay 9176 | 10 359 . 221 377 293 612 410 380 . 329 455 333 50 . 208 486 562 160 190 160 368 550 . 362 624 198 192 741 160 386 . Lost Part 550 | . . . . . . 40 10 . . 20 . . . . . . . . . . 10 40 . . . . . 110 . 40 280 Lost Ally 2110 | . . . . . . 120 20 . . 20 . . . . . 20 220 60 20 200 10 80 . 10 60 . . 10 . 1260 . Purge Threat 1970 | . . . . . . . . . . . . . . . . . 150 . . 150 300 600 . . 300 . 170 . 150 150 . Squads Dispatched 167 | . 2 . 1 2 . 16 . . . 1 6 . . . . 7 1 . . 10 3 6 . 4 11 1 4 37 13 42 . Investigation 13 | . 1 . . . . 2 . . . . 1 . . . . 1 . . . 2 . . . 2 1 . 1 2 . . . Extermination 34 | . . . . . . 4 . . . . 3 . . . . 2 . . . . 2 2 . . 4 1 2 8 1 5 . Reinforcement 31 | . 1 . 1 1 . 7 . . . . 2 . . . . 2 1 . . 1 1 3 . 2 3 . 1 3 1 1 . Assault 78 | . . . . . . 3 . . . 1 . . . . . 2 . . . 3 . 1 . . . . . 24 8 36 . Garrison 11 | . . . . 1 . . . . . . . . . . . . . . . 4 . . . . 3 . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Haulers Reinforced 7 | . . . . . . 4 . . . . . . . . . 2 . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Distress Signals 54 | . . . . 1 1 1 . . . . . . . . . 6 2 2 . 1 3 3 . 7 3 . 1 2 1 20 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 1136 | . 18 1 14 18 6 72 17 9 . 16 24 17 1 . 18 46 33 9 3 34 31 51 . 36 51 4 11 271 37 216 72 Peak Tracking Total 28 | . 3 . 5 2 2 9 9 4 . 5 4 5 1 . 4 8 5 5 2 9 12 10 . 6 6 2 4 28 11 27 6 Tactical Retreats 77 | . . . 1 1 . 11 . 1 . . 1 2 . . . 4 6 . . . 1 1 . 3 12 . 2 22 3 6 . Traps | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Traps Triggered 31 | . . . . . . 4 . . . . 3 . . . . 2 3 . . 2 . . . 1 1 . 2 9 . 4 . Indirectly 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 3 | . . . . . . . . 3 2 2 . . . . 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Machines Disabled 121 | . . . . 2 1 14 . . . . 2 . . . . . 2 . 2 12 . 15 1 3 11 . 3 33 . 11 9 Max in Single Turn 8 | . . . . 1 1 4 . . . . 1 . . . . . 1 . 1 8 . 1 1 1 2 . 1 3 . 2 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 1 . . 1 . . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Network Hub 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Machines Accessed 83 | . 6 1 4 7 12 8 . . . . 6 1 . 4 . 2 . . . 1 1 1 . 7 5 1 3 4 1 8 . Terminals 38 | . 5 . 2 7 5 4 . . . . 1 . . . . 1 . . . . . . . . 1 . 1 2 1 8 . Fabricators 4 | . . . . . . 2 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Recycling Units 11 | . 1 . . . 6 . . . . . 2 . . . . . . . . . 1 . . 1 . . . . . . . Scanalyzers 12 | . . . 2 . . 2 . . . . 1 . . . . . . . . . . . . 3 2 1 . 1 . . . Garrison Access 9 | . . . . . . . . . . . 2 . . . . 1 . . . 1 . . . 3 1 . . 1 . . . Total Hacks 239 | . 15 1 5 18 22 25 . . . . 18 1 . 30 . 4 . . . 2 3 3 . 22 19 6 8 10 4 23 . Successful 126 | . 10 1 2 7 11 15 . . . . 10 1 . 30 . 1 . . . . . 2 . 7 7 2 4 2 2 12 . Failed 111 | . 4 . 3 11 11 10 . . . . 8 . . . . 3 . . . 2 3 1 . 15 11 4 4 8 2 11 . Catastrophic 21 | . 1 . 2 . 1 1 . . . . 2 . . . . 1 . . . . 1 . . 4 3 1 1 2 . 1 . Database Lockouts 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Manual 99 | . 14 . . 3 20 10 . . . . 13 . . . . 1 . 1 . . . 3 . 5 10 . . 8 . 11 . Terminals 118 | . 14 . 3 18 12 10 . . . . 9 . . . . 1 . . . . . . . 1 15 2 4 2 4 23 . Fabricators 11 | . . . . . . 7 . . . . . . . . . . . . . . . 3 . . 1 . . . . . . Repair Stations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Recycling Units 19 | . 1 . . . 8 . . . . . 5 . . . . . . . . . 3 . . 2 . . . . . . . Scanalyzers 32 | . . . 2 . . 8 . . . . 2 . . . . . . . . . . . . 10 2 4 . 4 . . . Garrison Access 21 | . . . . . . . . . . . 2 . . . . 3 . . . 2 . . . 9 1 . . 4 . . . Terminal Hacks 66 | . 2 1 . 6 3 1 . . . . 1 1 . 30 . . . . . . . . . . 3 . 3 2 2 11 . Record 12 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . . . 1 . . . Part Schematic 12 | . 1 . . . 1 . . . . . . . . 9 . . . . . . . . . . 1 . . . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . . 2 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Open Door 5 | . . 1 . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Alert Level 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Unreport Threat 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 1 . Locate Traps 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Registered Components 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . 3 . . . . . . . . . . . . . . . 1 . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 15 | . . . 2 . . 5 . . . . 2 . . . . . . . . . . . . 4 . 2 . . . . . Insert Component 7 | . . . . . . 3 . . . . 1 . . . . . . . . . . . . 2 . 1 . . . . . Analyze 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . 1 . . . . . Retrieve Study 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Seal Access 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 . . . . . . Unauthorized Hacks 37 | . 8 . . 1 8 6 . . . . 6 . . . . 1 . . . . . 1 . 2 3 . . . . 1 . Terminals 21 | . 7 . . 1 1 5 . . . . 5 . . . . 1 . . . . . . . . . . . . . 1 . Track 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 6 | . 2 . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Skim 14 | . 5 . . . . 4 . . . . 5 . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Liberate 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . 7 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Reject 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . 1 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . . . . . . Researchers 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Extract 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 2 . 3 6 5 7 . . . . 6 . . . . 1 . . . 1 1 2 . 5 2 . 3 2 1 6 . Full Trace Events 6 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . 1 . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 1 . . . 1 1 . . . . 1 . . 9 . . . . . . . . . 7 4 1 . 7 . . . Parts Built 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . 51 . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . Part Schematics Acquired 5 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . 2 . 1 . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 26 | . . . . . . 1 . . . . . . . . . 1 2 . . . . 3 . 6 5 . 1 1 . 6 . Non-combat 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 3 . . . . . . Combat 18 | . . . . . . 1 . . . . . . . . . . 2 . . . . 3 . 2 2 . 1 1 . 6 . Robot Hacks Applied 26 | . . . . . . 1 . . . . . . . . . 1 2 . . . . 3 . 6 5 . 1 1 . 6 . parse_system 25 | . . . . . . 1 . . . . . . . . . . 2 . . . . 3 . 6 5 . 1 1 . 6 . find_chute 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 1 . . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . . . . . 2 . . 1 . 2 . . . 1 18 . . . . 4 . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Total Allies 133 | . . . . 10 . 4 2 . 9 1 . 2 . . . 1 22 5 . . 1 6 . . 3 . . 1 . 66 . Largest Group 14 | . . . . 10 10 3 2 1 10 10 . 2 1 . . 1 12 13 12 10 1 6 . . 3 . . 1 . 14 . Highest-Rated Group 828 | . . . . 88 88 24 36 20 213 213 . 49 20 . . 29 464 828 682 547 10 416 . . 141 . . 45 . 417 . Highest-Rated Ally 234 | . . . . 16 16 21 20 20 31 31 . 29 20 . . 29 159 153 96 96 10 96 . . 47 . . 45 . 234 . Total Orders 63 | . . . . . . 7 . . . . 10 . . . . 1 2 . . 2 3 3 . 14 10 3 3 5 . . . FOLLOW 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . EXPLORE 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . RETURN 55 | . . . . . . 5 . . . . 10 . . . . 1 2 . . 2 3 3 . 8 10 3 3 5 . . . Ally Attacks 795 | . . . . . 57 47 3 . . 50 . 14 . . . 11 104 44 18 71 . 66 . . 6 . . . . 304 . Total Damage 18120 | . . . . . 494 382 29 . . 956 . 248 . . . 173 2119 1197 484 2599 . 2224 . . 200 . . . . 7015 . Kills 90 | . . . . . 6 2 . . . 4 . 2 . . . 2 15 9 3 13 . 11 . . . . . . . 23 . Allies Corrupted 10 | . . . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . . . 5 . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Active Infowar (turns) 25912 | 44 1600 287 482 320 . . 590 871 149 1055 978 1389 1086 107 1440 405 . . . 49 503 1118 . 1100 2107 400 444 4139 670 3933 646 Optics 11859 | . . . . . . . . . . . . . . . . . . . . . . . . 132 2107 400 444 4139 670 3933 34 IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terrain 11818 | . 42 . 29 . . . 590 871 149 1055 978 1389 1086 107 1440 405 . . . 49 503 1118 . 659 83 295 148 210 . . 612 Structural 741 | . . . 451 290 . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Seismic 2680 | 44 1558 287 475 316 . . . . . . . . . . . . . . . . . . . . . . . . . . . Triangulation 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Cloaking 4470 | . . . . . . . . . . . . . . . . . . . . . . . . 963 . . . 53 645 2809 . Jamming 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . ECM 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 2 . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . 3 3 . 2 . 2 . . 2 . . . . . . . . . . . . . . . . Drone Launches 93 | . . . . . . 39 . . . . 10 . . . . 1 2 . . 2 3 4 . 11 10 3 3 5 . . . Drone Recoveries 88 | . . . . . . 36 . . . . 10 . . . . 1 2 . . 2 3 4 . 9 10 3 3 5 . . . Exploration | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Turns Passed 45405 | 133 1659 290 754 1534 2359 2019 999 884 153 1238 2142 1577 1168 107 1587 1262 1670 325 386 336 840 1583 621 1866 2128 400 444 4139 670 8424 1708 Spaces Moved 32008 | 68 729 169 386 810 1376 1982 1150 1014 165 1090 1404 1060 807 77 1055 512 821 170 87 295 572 1056 224 1845 1673 506 541 2983 591 6006 784 Core 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 8886 | 61 729 169 386 810 1081 540 833 1014 165 404 . 298 807 77 1055 457 . . . . . . . . . . . . . . . Legs 10302 | . . . . . 118 . . . . 686 1292 762 . . . . 1 170 87 295 546 528 211 5 571 . . . 133 4897 . Wheels 1109 | . . . . . 177 932 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6317 | . . . . . . 324 317 . . . 112 . . . . . . . . . . . 13 1819 . . . 1381 458 1109 784 Flight 5387 | . . . . . . 186 . . . . . . . . . 55 820 . . . 26 528 . 21 1102 506 541 1602 . . . Fastest Speed 33 | 50 160 160 145 145 103 54 54 71 71 71 97 130 140 140 140 140 115 115 63 63 61 61 91 59 44 44 44 33 33 63 95 Average Speed 90 | 148 160 160 148 145 136 76 68 71 71 95 117 132 140 140 140 150 156 115 101 63 66 81 101 68 57 44 44 38 39 81 114 Slowest Speed 181 | 160 160 160 160 145 147 135 91 71 71 127 140 140 140 140 140 157 157 115 115 63 162 102 102 123 117 44 44 44 63 181 116 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 47 | . . . . . . . . . . . . . . . . . 10 . . . 2 . . . 23 2 . 6 . 4 . Potential Cave-ins 14 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 8 3 2 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Exploration Rate (%) 60 | 4 81 25 41 73 96 51 98 99 12 96 39 97 91 68 98 15 87 57 78 36 16 51 92 58 93 16 61 47 20 90 45 Regions Visited 31 Branch Regions 22 Pre-discovered Areas 11 | . 1 . . 1 5 . . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . Known Exits Taken 17 | . 1 1 1 1 1 1 . . . . 1 1 . . 1 1 . . . 1 1 . 1 1 1 1 . 1 . . . Unknown Exits Taken 14 | 1 . . . . . . 1 1 1 1 . . 1 1 . . 1 1 1 . . 1 . . . . 1 . 1 1 . Scrap Searched 26 | . . 1 . . . . 3 6 . 4 . 3 4 . 5 . . . . . . . . . . . . . . . . Spaces Dug 333 | . 7 . 2 . . 22 23 54 . 5 14 . . . . 10 . . . 2 8 2 . 12 39 5 5 23 47 21 32 Terrain Destroyed 3476 | . 7 . 3 . . 104 95 96 . 6 28 . . . 6 131 5 10 6 230 33 79 . 54 90 9 6 138 137 1564 639 Melee 36 | . . . 1 . . 14 1 14 . 5 1 . . . . . . . . . . . . . . . . . . . . Projectile 842 | . 7 . 2 . . 24 7 2 . 1 27 . . . 6 41 5 10 6 18 33 58 . 45 43 9 6 121 34 72 265 AOE 2598 | . . . . . . 66 87 80 . . . . . . . 90 . . . 212 . 21 . 9 47 . . 17 103 1492 374 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Sto Rec Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Arm Lab Res Tes Res Qua Frg Acc Com Ac0 Total 45192 | 89 1124 187 511 1047 1792 2305 1310 1127 199 1232 1791 1202 839 76 1134 876 1120 267 372 372 930 1642 618 2313 2679 650 727 5390 949 9088 1234 Wait 9038 | 3 312 10 45 107 349 131 100 61 26 80 221 79 22 . 36 230 190 70 278 20 263 415 358 170 713 69 97 1781 249 2525 28 Move 31883 | 67 728 168 385 809 1375 1981 1149 1013 164 1089 1403 1059 806 76 1054 511 800 169 86 294 567 1055 223 1844 1628 501 540 2970 590 5996 783 Hop 43 | . . . . . . . . . . . . . . . . . 10 . . . 2 . . . 21 2 . 5 . 3 . Pick Up 403 | 8 11 2 12 14 7 26 3 5 3 5 13 1 1 . 1 11 6 4 . 3 7 17 12 40 42 9 14 49 7 51 19 Fast Attach 165 | 7 . . . 1 . 4 . . . . 13 1 . . 2 3 2 1 1 . 1 2 2 41 19 10 13 17 1 21 3 Attach 136 | . . . 2 1 2 6 2 2 . 2 3 . . . . 6 2 1 . . 5 7 3 6 4 3 2 21 8 19 29 Detach 88 | . . . . 1 4 2 1 1 . 1 4 . . . . 3 2 1 . . 2 8 1 4 8 1 1 11 5 19 8 Swap 718 | . 19 3 21 29 1 20 13 11 4 19 47 10 4 . 10 24 11 . . 12 21 31 3 47 73 23 20 83 7 64 88 Drop 491 | . 8 2 15 17 17 17 4 3 2 6 22 3 1 . 4 12 9 4 1 5 9 15 12 75 61 18 26 54 5 51 13 Fire 2068 | 4 42 . 29 43 37 87 34 17 . 22 57 23 5 . 27 74 73 17 6 38 52 91 4 86 110 14 14 395 77 327 263 Melee 80 | . . . 1 24 . 26 4 14 . 7 3 . . . . . . . . . . 1 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 9 | . . . . . . . . . . . 5 . . . . . . . . . 1 . . . . . . . . 3 . Crush 10 | . 4 2 1 1 . . . . . . . . . . . 2 . . . . . . . . . . . . . . . Escape Stasis 33 | . . . . . . 5 . . . . . . . . . . 15 . . . . . . . . . . 4 . 9 . Rewire 25 | . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) -9/Storage -9/Recycling -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 8 exits: Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 7 exits: Res x4 / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / [*Lab]) -4/Lab -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine (discovered 2 exits: [*Sec] / *Frg) -2/Protoforge -1/Access -1/Command (discovered 3 exits: *Sur x2 / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 134 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 543 | -10/Materials | Discovered new exit (range 5) 837 | -10/Materials | Discovered new exit (range 11) 874 | -10/Materials | Central database locked down 1077 | -10/Materials | Discovered new exit (range 8) 1246 | -10/Materials | Discovered new exit (range 6) 1389 | -10/Materials | Learned location of 1 exit from Storage 1461 | -10/Materials | Learned location of 2 exits from Subcaves 1524 | -10/Materials | Learned 2 Storage zone layouts 1618 | -10/Materials | Identified exit to Materials 1649 | -10/Materials | Learned Storage stockpile data 1669 | -10/Materials | Learned location of 1 exit from Recycling 1737 | -10/Materials | Identified exit to Subcaves 1737 | -10/Materials | Identified exit to Mines 1793 | -10/Materials | Entered Mines 1794 | -10/Mines | Assembled infested the area 1799 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1922 | -10/Mines | Discovered exit to Materials (range 8) 1931 | -10/Mines | Found the Drone Emporium 1941 | -10/Mines | Found Prototype Device 1942 | -10/Mines | Identified Splice Drone Bay 2083 | -10/Mines | Entered Materials 2083 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2084 | -9/Materials | Identified exit to Mines 2084 | -9/Materials | Identified exit to Storage 2527 | -9/Materials | Discovered new exit (range 14) 2837 | -9/Materials | Entered Storage 2838 | -9/Storage | Identified exit to Recycling 2927 | -9/Storage | Used back door to open Recycling access 4052 | -9/Storage | Learned location of Armory (-4) 4088 | -9/Storage | Garrison activated, responded to threat 4249 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4371 | -9/Storage | Entered Recycling 4371 | -9/Recycling | Accompanied by 10 allies 4372 | -9/Recycling | Identified exit to Factory 4552 | -9/Recycling | Build established: Commander-Mutant 4911 | -9/Recycling | Scanned before Scraplab entrance 5031 | -9/Recycling | Entered Scraplab 5052 | -9/Recycling | Angered Scraplab inhabitants 5053 | -9/Recycling | Found Prototype Device 5073 | -9/Recycling | Identified Scrap Engine 5124 | -9/Recycling | Lost 6 allies 5644 | -9/Recycling | Build established: Construct 6730 | -9/Recycling | Entered Factory 6730 | -7/Factory | Accompanied by 3 allies 6730 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 7528 | -7/Factory | Identified exit to Lower Caves 7563 | -7/Factory | Discovered new exit (range 15) 7701 | -7/Factory | Fabricated Hcp. Storage Unit? 7907 | -7/Factory | Cargo convoy interrupted 7947 | -7/Factory | Found Prototype Launcher 8047 | -7/Factory | Discovered new exit (range 8) 8053 | -7/Factory | Identified Rocket Array 8189 | -7/Factory | Destroyed 7 combat bots 8330 | -7/Factory | First assault squad dispatched 8354 | -7/Factory | Found PL-3XN's Ring of Power 8749 | -7/Factory | Entered Lower Caves 8898 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8900 | -7/Lower Caves | Core integrity fell below 50% 8935 | -7/Lower Caves | Destroyed 9 combat bots 8966 | -7/Lower Caves | Encountered a Warlord checkpoint 9236 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9260 | -7/Lower Caves | Learned location of 1 exit from Factory 9381 | -7/Lower Caves | Discovered new exit (range 15) 9421 | -7/Lower Caves | Learned location of 1 exit from Factory 9748 | -7/Lower Caves | Entered another Lower Caves area 9748 | -7/Lower Caves | Accompanied by 1 ally 9849 | -7/Lower Caves | Discovered new exit (range 7) 10098 | -7/Lower Caves | Learned 4 Factory zone layouts 10261 | -7/Lower Caves | Discovered new exit (range 13) 10489 | -7/Lower Caves | Encountered a Warlord checkpoint 10632 | -7/Lower Caves | Entered Zion 10632 | -7/Zion | Accompanied by 1 ally 10651 | -7/Zion | Gained Derelict followers 10673 | -7/Zion | Given the Hacking Drone Bay 10673 | -7/Zion | Found Prototype Device 10677 | -7/Zion | Identified Hacking Drone Bay 10692 | -7/Zion | Found GAL Module 10711 | -7/Zion | Gained Derelict followers 10731 | -7/Zion | Given A8's code to call for help 10731 | -7/Zion | Discovered new exit (range 16) 10785 | -7/Zion | Entered Proximity Caves 10785 | -6/Proximity Caves | Accompanied by 10 allies 10834 | -6/Proximity Caves | Spotted B-75 Beast 10854 | -6/Proximity Caves | Destroyed B-75 Beast 10885 | -6/Proximity Caves | Lost 6 allies 11062 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11372 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 11389 | -6/Proximity Caves | Lost 3 allies 11437 | -6/Proximity Caves | Core integrity fell below 20% 11948 | -6/Proximity Caves | Discovered new exit (range 12) 11968 | -6/Proximity Caves | Found DCF Scrap (13 items) 11987 | -6/Proximity Caves | Learned Factory terminal intel 12023 | -6/Proximity Caves | Entered Factory 12023 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12024 | -6/Factory | Identified exit to Lower Caves 12024 | -6/Factory | Identified exit to Factory 12026 | -6/Factory | Loaded intel: 26 terminal locations 13963 | -6/Factory | Learned Hub_04(d) stockpile data 14041 | -6/Factory | Learned 2 Extension zone layouts 14165 | -6/Factory | Entered Lower Caves 14423 | -6/Lower Caves | Activated DRS Beacon 14677 | -6/Lower Caves | Learned Factory stockpile data 14732 | -6/Lower Caves | Identified exit to Lower Caves 14794 | -6/Lower Caves | Spotted B-75 Beast 14814 | -6/Lower Caves | Destroyed B-75 Beast 15000 | -6/Lower Caves | Encountered a Warlord checkpoint 15742 | -6/Lower Caves | Entered another Lower Caves area 15742 | -6/Lower Caves | Accompanied by 1 ally 15798 | -6/Lower Caves | Discovered exit to Factory (range 16) 16208 | -6/Lower Caves | Spotted B-75 Beast 16706 | -6/Lower Caves | Discovered new exit (range 12) 16910 | -6/Lower Caves | Entered Data Miner 16910 | -6/Data Miner | Discovered new exit (range 6) 16937 | -6/Data Miner | Met Data Miner 16962 | -6/Data Miner | Learned location of Section 7 (-2) 16962 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16985 | -6/Data Miner | Received God Mode back door access code from Data Miner 17017 | -6/Data Miner | Entered Proximity Caves 17473 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17807 | -5/Proximity Caves | Learned 4 Factory zone layouts 17900 | -5/Proximity Caves | Destroyed 8 combat bots 18181 | -5/Proximity Caves | Discovered exit to Factory (range 6) 18313 | -5/Proximity Caves | Ambushed by research squad 18604 | -5/Proximity Caves | Entered Factory 18604 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18605 | -5/Factory | Identified exit to Upper Caves 18605 | -5/Factory | Identified exit to Extension 19731 | -5/Factory | Identified exit to Factory 19804 | -5/Factory | First assault squad dispatched 19866 | -5/Factory | Entered Extension 20385 | -5/Extension | Rescued a captive Derelict 20763 | -5/Extension | Build established: Commander-Construct 20815 | -5/Extension | Spotted B-75 Beast 20825 | -5/Extension | Destroyed B-75 Beast 20833 | -5/Extension | Spotted B-75 Beast 20853 | -5/Extension | Allies destroyed B-75 Beast 20881 | -5/Extension | Lost 8 allies 20896 | -5/Extension | Rescued a captive Derelict 20897 | -5/Extension | Rescued a captive Derelict 21055 | -5/Extension | Energy Cycler disabled 21055 | -5/Extension | Rescued a captive Derelict 21055 | -5/Extension | Rescued a captive Derelict 21056 | -5/Extension | Rescued A7 21410 | -5/Extension | Discovered exit to Factory (range 10) 21414 | -5/Extension | Discovered new exit (range 6) 21536 | -5/Extension | Entered Cetus 21536 | -5/Cetus | Accompanied by 11 allies (A7) 21541 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 21556 | -5/Cetus | Spotted Cetus Guard 21557 | -5/Cetus | Spotted Cetus Guard 21561 | -5/Cetus | Spotted Cetus Guard 21561 | -5/Cetus | Destroyed Cetus Guard 21562 | -5/Cetus | Spotted Cetus Guard 21564 | -5/Cetus | Allies destroyed Cetus Guard 21567 | -5/Cetus | Allies destroyed Cetus Guard 21580 | -5/Cetus | Allies destroyed Cetus Guard 21643 | -5/Cetus | Started Cetus Manufacturing Module 21656 | -5/Cetus | Discovered new exit (range 15) 21668 | -5/Cetus | Manufactured an Enhanced Grunt 21693 | -5/Cetus | Manufactured an Enhanced Grunt 21696 | -5/Cetus | Spotted Cetus Guard 21696 | -5/Cetus | Spotted Cetus Guard 21696 | -5/Cetus | Allies destroyed Cetus Guard 21697 | -5/Cetus | Spotted Cetus Guard 21702 | -5/Cetus | Spotted Cetus Guard 21711 | -5/Cetus | Allies destroyed Cetus Guard 21713 | -5/Cetus | Allies destroyed Cetus Guard 21718 | -5/Cetus | Manufactured an Enhanced Grunt 21719 | -5/Cetus | Discovered exit to Factory (range 16) 21727 | -5/Cetus | Met Revision 17 21743 | -5/Cetus | Manufactured an Enhanced Grunt 21768 | -5/Cetus | Manufactured an Enhanced Grunt 21817 | -5/Cetus | Murdered A7 21825 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 21861 | -5/Cetus | Entered Archives 21861 | -5/Archives | Accompanied by 12 allies 21953 | -5/Archives | Discovered exit to Factory (range 13) 21987 | -5/Archives | Discovered new exit (range 16) 22216 | -5/Archives | Discovered new exit (range 15) 22247 | -5/Archives | Entered Hub_04(d) 22247 | -5/Hub_04(d) | Accompanied by 10 allies 22320 | -5/Hub_04(d) | Garrison activated, responded to threat 22334 | -5/Hub_04(d) | Network Hub disabled 22344 | -5/Hub_04(d) | Spotted Lightning 22346 | -5/Hub_04(d) | Spotted Lightning 22355 | -5/Hub_04(d) | Spotted Lightning 22358 | -5/Hub_04(d) | Garrison activated, responded to threat 22365 | -5/Hub_04(d) | Destroyed Lightning 22366 | -5/Hub_04(d) | System corruption reached 10% 22368 | -5/Hub_04(d) | Destroyed Lightning 22377 | -5/Hub_04(d) | Destroyed Lightning 22390 | -5/Hub_04(d) | Lost 7 allies 22413 | -5/Hub_04(d) | Destroyed 11 combat bots 22475 | -5/Hub_04(d) | Discovered exit to Factory (range 8) 22502 | -5/Hub_04(d) | Destroyed 7 combat bots 22547 | -5/Hub_04(d) | First assault squad dispatched 22559 | -5/Hub_04(d) | Network Hub disabled 22583 | -5/Hub_04(d) | Entered Factory 22583 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 22688 | -4/Factory | Identified exit to Research 22701 | -4/Factory | Discovered new exit (range 12) 22741 | -4/Factory | Build established: Construct 22784 | -4/Factory | Identified exit to Upper Caves 22784 | -4/Factory | Identified exit to Armory 23046 | -4/Factory | Destroyed 12 combat bots 23423 | -4/Factory | Entered Armory 23424 | -4/Armory | Met VL-GR5, who suggested a friendly competition 23491 | -4/Armory | Destroyed 8 combat bots 23658 | -4/Armory | Lost the competition with VL-GR5 23710 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 23713 | -4/Armory | Found Prototype Energy Cannon 23780 | -4/Armory | Identified Multinova Projection Cannon 23999 | -4/Armory | Enhanced Grunt warped into view, answering call for help 24000 | -4/Armory | Enhanced Grunt warped into view, answering call for help 24245 | -4/Armory | Build established: Commander-Construct 24663 | -4/Armory | Found Prototype Device 24664 | -4/Armory | Identified Exp. Thermal Shield 24681 | -4/Armory | Lost 3 allies 24771 | -4/Armory | Build established: Construct 24803 | -4/Armory | Discovered new exit (range 18) 24923 | -4/Armory | First assault squad dispatched 25006 | -4/Armory | Entered Lab 25010 | -4/Lab | Discovered exit to Research (range 9) 25022 | -4/Lab | Hidden lab's door opened automatically 25022 | -4/Lab | Sensor layout match revealed 25023 | -4/Lab | Gained access to the hidden lab's interior 25075 | -4/Lab | Found Alien Artifact 25086 | -4/Lab | Found Alien Artifact 25094 | -4/Lab | Found Alien Artifact 25102 | -4/Lab | Found Alien Artifact 25129 | -4/Lab | Found Prototype Special Weapon 25263 | -4/Lab | Found Prototype Energy Gun 25263 | -4/Lab | Identified Tachyon Dispersion Ray 25267 | -4/Lab | Found Prototype Energy Gun 25267 | -4/Lab | Identified Hyp. EM Gauss Rifle 25271 | -4/Lab | Found Prototype Device 25278 | -4/Lab | Identified AEGIS Remote Shield 25286 | -4/Lab | Found Prototype Hackware 25345 | -4/Lab | Identified Core Reset Matrix 25345 | -4/Lab | Identified Integrated Dissipator 25345 | -4/Lab | Identified Core Regenerator 25345 | -4/Lab | Identified Transdimensional Reconstructor 25345 | -4/Lab | Used Core Reset Matrix 25347 | -4/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 25436 | -4/Lab | Discovered exit to Research (range 9) 25616 | -4/Lab | Identified Gui. Remote Datajack 25627 | -4/Lab | Entered Research 25627 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 25743 | -3/Research | Discovered new exit (range 4) 25827 | -3/Research | Revision forces began assault on 0b10 25913 | -3/Research | Met up with Revision 17++ 26002 | -3/Research | Identified Quantum Router 26078 | -3/Research | Identified exit to Testing 26129 | -3/Research | Found Prototype Processor 26155 | -3/Research | Identified Exp. Melee Analysis Suite 26327 | -3/Research | Research terminal network offline 26345 | -3/Research | Lost 3 allies 26380 | -3/Research | Found Unknown Launcher 26380 | -3/Research | Identified Fusion Bomb Launcher 26463 | -3/Research | Spotted B-86 Titan 26582 | -3/Research | Spotted Striker 26600 | -3/Research | Destroyed Striker 26624 | -3/Research | Spotted Striker 26968 | -3/Research | Found Prototype Device 27146 | -3/Research | Identified System Purifier 27199 | -3/Research | Spotted Striker 27208 | -3/Research | Spotted Striker 27220 | -3/Research | Destroyed Striker 27244 | -3/Research | Destroyed Striker 27302 | -3/Research | Spotted Striker 27304 | -3/Research | Spotted Executioner 27310 | -3/Research | Destroyed Striker 27341 | -3/Research | Destroyed Executioner 27370 | -3/Research | Spotted Striker 27400 | -3/Research | Destroyed Striker 27493 | -3/Research | Entered Testing 27565 | -3/Testing | Found Prototype Launcher 27613 | -3/Testing | Identified Hellfire Missile Launcher 27735 | -3/Testing | Found Prototype Processor 27738 | -3/Testing | Identified Exp. Signal Interpreter 27770 | -3/Testing | Found Prototype Ballistic Cannon 27783 | -3/Testing | Identified Omega Cannon 27787 | -3/Testing | Garrison activated, responded to threat 28186 | -3/Testing | Spotted Striker 28187 | -3/Testing | Spotted Striker 28709 | -3/Testing | Found Prototype Protection 28710 | -3/Testing | Identified Lgt. Regenerative Plating 28712 | -3/Testing | Found Prototype Protection 28712 | -3/Testing | Identified Med. Regenerative Plating 28717 | -3/Testing | Found Prototype Protection 28804 | -3/Testing | Identified Hvy. Regenerative Plating 28823 | -3/Testing | Found Prototype Ballistic Gun 28823 | -3/Testing | Identified Hyp. Multirail 28837 | -3/Testing | Found Prototype Processor 28868 | -3/Testing | Identified Exp. Target Analyzer 28946 | -3/Testing | Found Prototype Device 28947 | -3/Testing | Identified Exp. Hardlight Generator 29090 | -3/Testing | Found Prototype Energy Gun 29090 | -3/Testing | Identified Tachyon Dispersion Ray 29103 | -3/Testing | Found Prototype Device 29108 | -3/Testing | Identified exit to Research 29120 | -3/Testing | Central database locked down 29120 | -3/Testing | Watched by a mysterious "MATRIX" hacker. 29123 | -3/Testing | Identified Exp. Thermal Shield 29430 | -3/Testing | Found Prototype Processor 29479 | -3/Testing | Identified Exp. Targeting Computer 29480 | -3/Testing | Found Exp. Targeting Computer 29581 | -3/Testing | Found Exp. Targeting Computer 29612 | -3/Testing | Found AEGIS Remote Shield 29621 | -3/Testing | Entered Research 29621 | -2/Research | Evolved 2 slots: Utility x2 29639 | -2/Research | Found Prototype Launcher 29645 | -2/Research | Identified Point Singularity Launcher 29910 | -2/Research | Identified exit to Quarantine 29915 | -2/Research | Identified exit to Access 30021 | -2/Research | Entered Quarantine 30022 | -2/Quarantine | Detected hypermatrix surge 30022 | -2/Quarantine | Sensed 11 artifacts in vicinity 30146 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 30149 | -2/Quarantine | Found Dimensional Node Initializer 30157 | -2/Quarantine | Cryocooling Duct disabled 30172 | -2/Quarantine | Ambient heat levels rising (+20) 30172 | -2/Quarantine | Non-combat units ordered to evacuate 30182 | -2/Quarantine | Found Prototype Device 30187 | -2/Quarantine | Found Prototype Device 30232 | -2/Quarantine | Identified Exp. Focal Shield (x2) 30421 | -2/Quarantine | Spotted Fortress 30459 | -2/Quarantine | Discovered new exit (range 6) 30459 | -2/Quarantine | Discovered new exit (range 6) 30465 | -2/Quarantine | Entered Protoforge 30466 | -2/Protoforge | Sensed 2 artifacts in vicinity 30478 | -2/Protoforge | Spotted Hotshot 30487 | -2/Protoforge | Superfortress began startup sequence 30692 | -2/Protoforge | Discovered exit to Access (range 18) 30692 | -2/Protoforge | Spotted Hotshot 30692 | -2/Protoforge | Spotted Hotshot 30692 | -2/Protoforge | Spotted Hotshot 30723 | -2/Protoforge | Initialized slip node 30760 | -2/Protoforge | Found Prototype Storage 30760 | -2/Protoforge | Identified Cep. NT7 Matterbank 30768 | -2/Protoforge | Found Prototype Launcher 30817 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 30900 | -2/Protoforge | Found Prototype Device 30997 | -2/Protoforge | Identified Cep. Antimissile System 31000 | -2/Protoforge | Found Prototype Device 31004 | -2/Protoforge | Identified Cep. Weapon Articulator 31083 | -2/Protoforge | Found Prototype Device 31085 | -2/Protoforge | Spotted Immortal 31085 | -2/Protoforge | Spotted Immortal 31112 | -2/Protoforge | Found Prototype Storage 31113 | -2/Protoforge | Identified Cep. Chromion Battery 31114 | -2/Protoforge | Identified Crosscalibrator 31118 | -2/Protoforge | Found Cep. Chromion Battery 31194 | -2/Protoforge | Spotted V604-e 31194 | -2/Protoforge | Spotted V536-r 31194 | -2/Protoforge | Spotted V616-l 31215 | -2/Protoforge | First assault squad dispatched 31263 | -2/Protoforge | Spotted Decapitator 31263 | -2/Protoforge | Spotted Decapitator 31263 | -2/Protoforge | Spotted V818-u 31270 | -2/Protoforge | Destroyed 12 combat bots 31288 | -2/Protoforge | Forge Plexus network access discovered 31370 | -2/Protoforge | Spotted Decapitator 31370 | -2/Protoforge | Spotted Decapitator 31370 | -2/Protoforge | Spotted Decapitator 31407 | -2/Protoforge | Destroyed Immortal 31431 | -2/Protoforge | Found Faulty Cep. Rapid Grenade Launcher 31438 | -2/Protoforge | Found Faulty Cep. Rapid Grenade Launcher 31442 | -2/Protoforge | Found Cep. Tactical Fusion Warhead 31444 | -2/Protoforge | Found Faulty Cep. Tactical Fusion Warhead 31646 | -2/Protoforge | Destroyed Decapitator 31646 | -2/Protoforge | Destroyed Decapitator 31651 | -2/Protoforge | Destroyed Decapitator 31680 | -2/Protoforge | Spotted V908-z 31683 | -2/Protoforge | Found Cep. Network Penetrator 31739 | -2/Protoforge | Spotted Decapitator 31746 | -2/Protoforge | Destroyed Decapitator 31748 | -2/Protoforge | Destroyed Decapitator 31748 | -2/Protoforge | Destroyed Decapitator 31751 | -2/Protoforge | Scanned by Researcher 31762 | -2/Protoforge | Found Faulty Cep. Phase Shift Module 31767 | -2/Protoforge | Found Faulty Cep. Phase Shift Module 31800 | -2/Protoforge | Spotted V780-u 31801 | -2/Protoforge | Found Cep. Antigrav Storage Unit 31810 | -2/Protoforge | Found Cep. Matter Streamer 31815 | -2/Protoforge | Crushed by falling debris 31816 | -2/Protoforge | System corruption reached 10% 31848 | -2/Protoforge | Found Cep. Reaction Jets 31850 | -2/Protoforge | Found Cep. Reaction Jets 31866 | -2/Protoforge | Destroyed V818-u 31875 | -2/Protoforge | Found Prototype Processor 31875 | -2/Protoforge | Identified Exp. Core Analyzer 31942 | -2/Protoforge | Destroyed 11 combat bots 31951 | -2/Protoforge | Spotted V003-w 31968 | -2/Protoforge | Spotted V688-j 31999 | -2/Protoforge | Spotted Decapitator 31999 | -2/Protoforge | Spotted Decapitator 31999 | -2/Protoforge | Spotted Decapitator 31999 | -2/Protoforge | Spotted Decapitator 32030 | -2/Protoforge | Spotted Decapitator 32030 | -2/Protoforge | Spotted Decapitator 32030 | -2/Protoforge | Spotted Decapitator 32030 | -2/Protoforge | Spotted Decapitator 32033 | -2/Protoforge | Destroyed Decapitator 32033 | -2/Protoforge | Destroyed Decapitator 32036 | -2/Protoforge | Destroyed Decapitator 32046 | -2/Protoforge | Spotted V744-l 32046 | -2/Protoforge | Spotted V227-o 32052 | -2/Protoforge | Spotted Immortal 32059 | -2/Protoforge | Spotted Immortal 32066 | -2/Protoforge | Spotted V073-i 32071 | -2/Protoforge | Spotted Immortal 32076 | -2/Protoforge | Spotted Immortal 32079 | -2/Protoforge | Spotted Immortal 32080 | -2/Protoforge | Destroyed Immortal 32098 | -2/Protoforge | Destroyed Immortal 32105 | -2/Protoforge | Spotted V299-r 32124 | -2/Protoforge | Destroyed Immortal 32137 | -2/Protoforge | Destroyed V073-i 33100 | -2/Protoforge | Found Cep. Helical Railcannon 33115 | -2/Protoforge | Spotted AP7-3 33117 | -2/Protoforge | Spotted AP7-3 33141 | -2/Protoforge | Destroyed AP7-3 33145 | -2/Protoforge | Destroyed AP7-3 33161 | -2/Protoforge | Found Cep. XC Strikerail 33391 | -2/Protoforge | Found Prototype Device 33528 | -2/Protoforge | Found Cep. Cloak Mesh 33636 | -2/Protoforge | Found Prototype Device 33808 | -2/Protoforge | Destroyed 16 combat bots 33863 | -2/Protoforge | Destroyed 8 combat bots 33918 | -2/Protoforge | Additional patrols dispatched to research labs 33931 | -2/Protoforge | Found Transdimensional Reconstructor 33972 | -2/Protoforge | Destroyed Immortal 34001 | -2/Protoforge | Destroyed Immortal 34056 | -2/Protoforge | Spotted Striker 34086 | -2/Protoforge | Spotted Striker 34095 | -2/Protoforge | Destroyed Striker 34116 | -2/Protoforge | Spotted Striker 34130 | -2/Protoforge | Destroyed Striker 34136 | -2/Protoforge | Spotted Executioner 34146 | -2/Protoforge | Spotted Hotshot 34152 | -2/Protoforge | Spotted Striker 34157 | -2/Protoforge | Destroyed Striker 34158 | -2/Protoforge | Spotted Executioner 34163 | -2/Protoforge | Destroyed Executioner 34186 | -2/Protoforge | Destroyed Striker 34224 | -2/Protoforge | Destroyed Decapitator 34229 | -2/Protoforge | Spotted Hotshot 34240 | -2/Protoforge | Destroyed Hotshot 34251 | -2/Protoforge | Spotted Striker 34270 | -2/Protoforge | Destroyed 7 combat bots 34275 | -2/Protoforge | Incoming assault squad redirected 34331 | -2/Protoforge | Destroyed Executioner 34345 | -2/Protoforge | Destroyed Striker 34351 | -2/Protoforge | Destroyed Hotshot 34360 | -2/Protoforge | Destroyed Hotshot 34388 | -2/Protoforge | Destroyed 12 combat bots 34435 | -2/Protoforge | Destroyed Immortal 34445 | -2/Protoforge | Found Cep. Rapid Grenade Launcher 34486 | -2/Protoforge | Incoming assault squad redirected 34487 | -2/Protoforge | Incoming assault squad redirected 34490 | -2/Protoforge | High security lockdown imminent 34511 | -2/Protoforge | Destroyed 11 combat bots 34554 | -2/Protoforge | Spotted Executioner 34570 | -2/Protoforge | High security lockdown engaged 34578 | -2/Protoforge | Spotted Executioner 34579 | -2/Protoforge | Destroyed Executioner 34584 | -2/Protoforge | Spotted Striker 34585 | -2/Protoforge | Warped through subspace to slip node 34602 | -2/Protoforge | Spotted Hotshot 34602 | -2/Protoforge | Spotted Hotshot 34603 | -2/Protoforge | Spotted Hotshot 34604 | -2/Protoforge | Entered Access 34604 | -1/Access | Evolved 2 slots: Utility x2 34608 | -1/Access | Identified Cep. Thermoelectric Network (x2) 34635 | -1/Access | Lost 6 parts (4u2w) 34824 | -1/Access | Spotted Executioner 34837 | -1/Access | Spotted Executioner 34851 | -1/Access | Spotted B-99 Colossus 34871 | -1/Access | Garrison activated, responded to threat 34887 | -1/Access | Spotted B-99 Colossus 34890 | -1/Access | Spotted Executioner 34890 | -1/Access | Spotted Executioner 34942 | -1/Access | High security lockdown imminent 34942 | -1/Access | Destroyed Executioner 34955 | -1/Access | Destroyed Executioner 35022 | -1/Access | High security lockdown engaged 35043 | -1/Access | System corruption reached 10% 35090 | -1/Access | Destroyed 18 combat bots 35094 | -1/Access | Build established: Hacker-Construct 35107 | -1/Access | Discovered new exit (range 7) 35274 | -1/Access | Entered Command 35412 | -1/Command | Disengaged cave seal 35412 | -1/Command | Assembled emerged from the dark tunnel 35524 | -1/Command | First assault squad dispatched 35528 | -1/Command | Spotted Executioner 35548 | -1/Command | Spotted Executioner 35613 | -1/Command | Lost 20 allies 35880 | -1/Command | Lost 3 allies 35889 | -1/Command | Disengaged cave seal 35889 | -1/Command | Assembled emerged from the dark tunnel 35953 | -1/Command | Lost 5 allies 35963 | -1/Command | Identified exit to Surface 36017 | -1/Command | Spotted B-99 Colossus 36081 | -1/Command | Lost 5 allies 36099 | -1/Command | Destroyed B-99 Colossus 36175 | -1/Command | High security lockdown imminent 36221 | -1/Command | Destroyed 24 combat bots 36255 | -1/Command | High security lockdown engaged 36303 | -1/Command | Destroyed Executioner 36316 | -1/Command | Found Exp. Core Analyzer 36410 | -1/Command | Lost 7 allies 36413 | -1/Command | Build established: Construct 36414 | -1/Command | Destroyed 23 combat bots 36457 | -1/Command | Spotted Investigator 36458 | -1/Command | Spotted Executioner 36458 | -1/Command | Spotted Striker 36458 | -1/Command | Spotted Executioner 36461 | -1/Command | Destroyed Investigator 36461 | -1/Command | Destroyed Striker 36465 | -1/Command | Destroyed Executioner 36465 | -1/Command | Destroyed Executioner 36496 | -1/Command | Destroyed 17 combat bots 36602 | -1/Command | Spotted Executioner 36620 | -1/Command | Destroyed Executioner 36641 | -1/Command | Destroyed 25 combat bots 36863 | -1/Command | Spotted Striker 36863 | -1/Command | Spotted Executioner 36863 | -1/Command | Spotted Striker 36863 | -1/Command | Spotted Executioner 36866 | -1/Command | Destroyed Executioner 36872 | -1/Command | Destroyed Executioner 36875 | -1/Command | Destroyed Striker 36887 | -1/Command | Destroyed Striker 36908 | -1/Command | Destroyed 30 combat bots 37577 | -1/Command | Spotted Executioner 37577 | -1/Command | Spotted Executioner 37588 | -1/Command | Destroyed Executioner 37646 | -1/Command | Spotted Striker 37646 | -1/Command | Spotted Executioner 37646 | -1/Command | Spotted Executioner 37648 | -1/Command | Destroyed Executioner 37650 | -1/Command | Destroyed Executioner 37664 | -1/Command | Destroyed Striker 37666 | -1/Command | Destroyed Executioner 37689 | -1/Command | Destroyed 11 combat bots 37782 | -1/Command | Spotted Executioner 37787 | -1/Command | Destroyed Executioner 37787 | -1/Command | Spotted Executioner 37789 | -1/Command | Phase Generator disabled 37793 | -1/Command | Spotted Striker 37812 | -1/Command | Destroyed Striker 37826 | -1/Command | Destroyed Executioner 37849 | -1/Command | Destroyed 9 combat bots 37869 | -1/Command | Spotted Striker 37869 | -1/Command | Spotted Striker 37869 | -1/Command | Spotted Executioner 37873 | -1/Command | Destroyed Striker 37873 | -1/Command | Destroyed Striker 37880 | -1/Command | Destroyed Executioner 38204 | -1/Command | Spotted M Guard 38204 | -1/Command | Spotted Combat Programmer 38205 | -1/Command | Spotted M Guard 38210 | -1/Command | System corruption reached 30% 38211 | -1/Command | Spotted Combat Programmer 38234 | -1/Command | Destroyed Combat Programmer 38240 | -1/Command | Destroyed Combat Programmer 38277 | -1/Command | Destroyed M Guard 38338 | -1/Command | Destroyed M Guard 38338 | -1/Command | All MAIN.C guards destroyed 38365 | -1/Command | Found Prototype Device 38365 | -1/Command | Identified Thermal Barrier 38368 | -1/Command | Found Hvy. Regenerative Plating 38380 | -1/Command | Found Exp. Targeting Computer 38626 | -1/Command | Found Prototype Energy Cannon 38626 | -1/Command | Identified Cld. Nova Cannon 38931 | -1/Command | Build established: Scavenger-Construct 39328 | -1/Command | Met MAIN.C 39331 | -1/Command | 0b10 Conduit disabled 39364 | -1/Command | Destroyed MAIN.C Shell 39367 | -1/Command | MAIN.C activated Command garrisons 39444 | -1/Command | Destroyed MAIN.C 39465 | -1/Command | Discovered exit to Surface (range 28) 39465 | -1/Command | Discovered exit to Surface (range 106) 39465 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 39537 | -1/Command | Found Exp. System Purifier 39540 | -1/Command | Found Spectral Analyzer 39654 | -1/Command | Build established: Construct 40174 | -1/Command | Used Core Regenerator, restored core integrity (+400) 40336 | -1/Command | Found Multirail 42854 | -1/Command | Crushed by falling debris 43069 | -1/Command | Found Exp. Targeting Computer 43691 | -1/Command | Warped through subspace to slip node 43691 | -1/Command | Discovered new exit (range 5) 43698 | -1/Command | Entered Access_0 43699 | -1/Access_0 | Sensed 2 artifacts in vicinity 43699 | -1/Access_0 | Met Architect 43721 | -1/Access_0 | Architect warped through subspace 43726 | -1/Access_0 | Destroyed A8 43759 | -1/Access_0 | Build established: Scavenger-Construct 43781 | -1/Access_0 | Architect warped through subspace 43848 | -1/Access_0 | Architect warped through subspace 43885 | -1/Access_0 | Subspace Access Node disabled 43910 | -1/Access_0 | Architect warped through subspace 43928 | -1/Access_0 | A6 warped into view 43935 | -1/Access_0 | Destroyed A6 43980 | -1/Access_0 | Architect warped through subspace 43992 | -1/Access_0 | Found Exp. Weapon Cycler 44033 | -1/Access_0 | Architect warped through subspace 44075 | -1/Access_0 | Architect warped through subspace 44106 | -1/Access_0 | Architect warped through subspace 44141 | -1/Access_0 | Architect warped through subspace 44194 | -1/Access_0 | Architect warped through subspace 44232 | -1/Access_0 | Architect warped through subspace 44245 | -1/Access_0 | Destroyed 7 combat bots 44269 | -1/Access_0 | Architect warped through subspace 44322 | -1/Access_0 | Architect warped through subspace 44357 | -1/Access_0 | Destroyed A2 44361 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 44372 | -1/Access_0 | Architect warped through subspace 44421 | -1/Access_0 | Architect warped through subspace 44441 | -1/Access_0 | A5 warped into view 44478 | -1/Access_0 | Destroyed A5 44486 | -1/Access_0 | Architect warped through subspace 44488 | -1/Access_0 | Singularity Gate disabled 44530 | -1/Access_0 | Architect warped through subspace 44572 | -1/Access_0 | Architect warped through subspace 44630 | -1/Access_0 | Architect warped through subspace 44670 | -1/Access_0 | Architect warped through subspace 44712 | -1/Access_0 | Architect warped through subspace 44715 | -1/Access_0 | Found Exp. Weapon Cycler 44720 | -1/Access_0 | Found Prototype Device 44728 | -1/Access_0 | Found Exp. Phase Shifter 44738 | -1/Access_0 | Architect warped through subspace 44771 | -1/Access_0 | Architect warped through subspace 44815 | -1/Access_0 | Architect warped through subspace 44837 | -1/Access_0 | Architect warped through subspace 44857 | -1/Access_0 | Architect warped through subspace 44873 | -1/Access_0 | Architect warped through subspace 44901 | -1/Access_0 | Architect warped through subspace 44904 | -1/Access_0 | Identified Desublimator 44917 | -1/Access_0 | Architect warped through subspace 44936 | -1/Access_0 | Architect warped through subspace 44975 | -1/Access_0 | Architect warped through subspace 44998 | -1/Access_0 | Build established: Scavenger-Gunner 45005 | -1/Access_0 | Subspace Access Node disabled 45023 | -1/Access_0 | Core integrity fell below 50% 45042 | -1/Access_0 | Architect warped through subspace 45070 | -1/Access_0 | Subspace Access Node disabled 45097 | -1/Access_0 | Architect warped through subspace 45138 | -1/Access_0 | Architect warped through subspace 45176 | -1/Access_0 | Architect warped through subspace 45205 | -1/Access_0 | Architect warped through subspace 45219 | -1/Access_0 | Architect warped through subspace 45238 | -1/Access_0 | Architect warped through subspace 45297 | -1/Access_0 | Subspace Access Node disabled 45353 | -1/Access_0 | Core integrity fell below 20% 45399 | -1/Access_0 | Warped through subspace to slip node 45399 | -1/Access_0 | Discovered exit to Surface (range 8) 45406 | *** | Heading to fleet! Last Messages --------------- 45377_ Scrap Engine core remains intact and functional. 45377_ Destroyed Arm. Scrap Engine. 45377_ Penetrated by Quantum Shear. 45379_ The unstable cave ceiling collapses. 45379_ Hyp. Linear Accelerator destroyed. 45381_ System corrupted: Component data lost. 45381_ The unstable cave ceiling collapses. 45384_ Quantum Shear penetrates Wall. 45384_ Penetrated by Quantum Shear. 45384_ Quantum Shear penetrates Earth. 45385_ The unstable cave ceiling collapses. 45387_ Penetrated by Quantum Shear. 45389_ Quantum Shear penetrates Earth. 45389_ Hvy. Regenerative Plating destroyed. 45391_ Penetrated by Quantum Shear. 45399_ Quantum Shear penetrates Wall. 45399_ Warped through subspace, drawn to slip node. 45399_ EXIT=FOUND: SURFACE 45401_ A0_RES: I have more important things to do than play hide-and-seek. Deal with this piece of junk if it returns. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 107 Coolant Potential 120 Energy Generation 105 Energy Capacity 1673 Matter Stores 300 Matter Capacity 1050 Sight Range 24 Terrain Scan Range 24 Terrain Scan Density 210 Cloak Strength 6 EM Shielding 3 Armor Coverage 600 Utility Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Phase Shifting 25 Evasion (%) 101 Targeting Accuracy 42 Core Analysis 8 Recoil Reduction 5 Energy Filtering 30 Particle Charging 30 Offensive Hacking 50 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -3/Research | Scanalyzed Core Analyzer | -3/Research | Scanalyzed Imp. Thunder Leg | -3/Research | Extracted Imp. Shock Absorption System | -3/Research | Extracted Imp. Field Recycling Unit | -3/Research | Extracted Adv. Cooling System | -3/Research | Extracted Antimatter Reactor | -3/Research | Extracted Imp. Utility Shielding | -3/Testing | Hacked Hyp. Gauss Cannon | -3/Testing | Extracted Exp. Matter Compressor | -3/Testing | Extracted Seismic Detector | -3/Testing | Extracted Graphene Brace | -2/Research | Scanalyzed Exp. System Shield | -2/Protoforge | Archive Smartbomb Launcher | -2/Protoforge | Archive Enh. Armored Medium Treads | -2/Protoforge | Archive Hvy. Dispersion Rifle | -2/Protoforge | Archive Exp. Heat Sink | -2/Protoforge | Archive Adv. Gravity Neutralizer | -2/Protoforge | Archive Prc. Phase Gun | -2/Protoforge | Archive Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Reset Matrix Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Core Regenerator High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ShockMicrodissipatorReplica Manual? 0 Play Time 09:56:35 Cumulative 1206.3 hours Start 2026.04.30 @ 20:13:13 End 2026.05.01 @ 17:27:51 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 216 Rogue 216 Adventurer 0 Explorer 0 Win Type 2 Total 73 Types 27/9/12/1/3/1/11/4/3/2 Lore% 95 Gallery% 94 Achievement% 87 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4ed8ab1-0e16-4ab4-997b-9298f0e1c184