Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 17:23:15 Player: MyInternetBroke Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (66) 330 Value Destroyed (1948) 1948 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4918 Bonus ------- None Cogmind --------- Core Integrity 214/700 Matter 150/300 Energy 360/360 System Corruption 5% Temperature Hot (251) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION (3) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (5) ------ Cryofiber Web Medium Storage Unit Visual Processing Unit Advanced ECM Suite Improved Field Recycling Unit > --- WEAPON (3) ------- Advanced Beam Cannon > --- INVENTORY (10) --- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Cooling System Advanced Weight Redist. System Peak State ------------ > --- POWER ------------ Light Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Cryofiber Web Medium Storage Unit Visual Processing Unit Advanced ECM Suite Improved Field Recycling Unit > --- WEAPON ----------- Advanced Beam Cannon Heavy Ion Cannon Enhanced Autogun > --- INVENTORY -------- Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Cooling System Advanced Weight Redist. System [Rating: 49] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Visual Processing Unit Protection Hardened Light Armor Plating Weapon Light Cannon Energy Gun Beam Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . . 1 Propulsion 1 | . . . 1 . . Utility 3 | . . . 1 1 1 Weapon 1 | . . . . 1 . Parts Attached 75 | 5 19 . 10 14 27 Power 12 | 1 2 . 2 2 5 Engine 8 | 1 2 . 2 1 2 Core 4 | . . . . 1 3 Reactor . | . . . . . . Propulsion 16 | 2 5 . 2 3 4 Treads 3 | . 2 . . . 1 Leg 13 | 2 3 . 2 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | . 7 . 4 5 10 Device 16 | . 4 . 1 3 8 Storage 4 | . 2 . 1 1 . Processor 2 | . 1 . . . 1 Hackware . | . . . . . . Protection 4 | . . . 2 1 1 Artifact . | . . . . . . Weapon 21 | 2 5 . 2 4 8 Energy Gun 5 | 1 2 . . 1 1 Energy Cannon 5 | . . . 1 1 3 Ballistic Gun 4 | 1 1 . . 1 1 Ballistic Cannon 3 | . 2 . . . 1 Launcher 3 | . . . 1 . 2 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 1 . 3 Corrupted Parts 2 | . . . . . 2 System Corruption 4 | . . . . . 4 Parts Lost 18 | . . . . 1 17 Power 3 | . . . . 1 2 Propulsion 4 | . . . . . 4 Utility 4 | . . . . . 4 Weapon 7 | . . . . . 7 Highest Loss Streak 12 | . . . . 1 12 To Critical Strikes . | . . . . . . Average Backups 8 | 1 6 10 9 9 9 Power . | . . . . . . Propulsion 1 | . 1 3 1 1 . Utility 3 | . 2 4 3 2 3 Weapon 3 | . 2 3 3 3 3 Tool/Special . | . . . . . . Unused Backups 18 | . 5 . 2 3 8 Power 2 | . . . . 1 1 Propulsion 4 | . 1 . . . 3 Utility 4 | . 1 . 1 . 2 Weapon 4 | . 3 . . 1 . Tool/Special 4 | . . . 1 1 2 Average Slot Usage (%) 96 | . 96 100 99 98 94 Engine 8 | . 14 14 11 5 3 Core 3 | . . . . 2 9 Leg 25 | . 27 28 33 27 19 Device 8 | . 7 . 4 9 13 Storage 8 | . 5 14 11 9 7 Processor 10 | . 11 14 11 9 9 Protection 4 | . . . 5 9 4 Energy Gun 6 | . 13 14 4 7 1 Energy Cannon 6 | . . . 5 9 10 Ballistic Gun 4 | . 6 . . 5 5 Ballistic Cannon 6 | . 6 14 11 5 2 Peak Build Rating 49 | 5 10 10 15 28 49 Average Rating 21 | 3 9 10 14 23 36 On Entrance 11 | . 5 10 10 15 27 Naked Turns . | . . . . . . Heaviest Build 57 | 7 21 21 27 35 57 Greatest Support 60 | 20 26 20 39 43 60 Greatest Overweight (x) 12 | . 1 1 . . 12 Average Overweight (x) . | . . 1 . . . Largest Inventory Capacity 10 | 5 10 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 Average Carried 8 | 1 6 10 9 9 9 Final Capacity 10 | 5 10 10 10 10 10 Final Carried 10 | 2 10 10 10 10 7 Class Distribution -------------------- 45% | Mutant 30% | Tank 10% | Scavenger-Skirmisher 6% | Scavenger-Tank 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1684 | 271 292 . 254 305 562 Remotely . | . . . . . . Salvage Created 2289 | 36 273 . 514 543 923 Parts 131 | 1 15 . 28 22 65 Haulers Intercepted 5 | . 2 . 1 2 . Recyclers Shooed 5 | . . . 1 1 3 Parts Field Recycled 11 | . . . . . 11 Retrieved Matter 67 | . . . . . 67 Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 43 | 1 3 . 15 5 19 Guns 14 | 1 2 . 4 3 4 Cannons 17 | . 1 . 5 . 11 AOE 10 | . . . 6 . 4 Classes Destroyed 12 | 1 2 . 3 3 3 Worker 3 | . . . . . 3 Builder 2 | . . . . 1 1 Hauler 5 | . 2 . 1 2 . Recycler 3 | . . . 1 1 1 Operator 1 | . . . . 1 . Watcher 9 | . 2 . 1 4 2 Swarmer 13 | . . . 6 . 7 Grunt 21 | 1 3 . 6 4 7 Sentry 3 | . . . 3 . . Specialist 2 | . . . . . 2 Hunter 1 | . . . . 1 . Programmer 3 | . . . . . 3 Best Kill Streak 8 | 1 3 . 8 5 4 Combat Bots Only 7 | 1 2 . 7 3 4 Max Kills in Single Turn 4 | 1 1 . 4 2 3 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 379 | 11 2 . 74 28 264 Missed 112 | 4 2 . 25 8 73 Hits 267 | 7 . . 49 20 191 Projectile 267 | 7 . . 49 20 191 Critical Strikes 10 | . . . 2 2 6 Part Disruptions 1 | . . . . . 1 Damage Taken 4202 | 76 110 . 638 379 2999 Core 638 | 11 42 . 72 27 486 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 50 | . . . . 50 . Core Remaining (%) 87 | 95 . 78 82 95 . Volleys Fired 143 | 7 19 . 26 31 60 Largest 3 | 2 2 . 2 3 3 Hottest 163 | 70 86 . 98 143 163 Shots Fired 331 | 14 38 . 52 78 149 Gun 144 | 14 28 . 12 46 44 Cannon 174 | . 10 . 37 31 96 Launcher 12 | . . . 3 . 9 Special 1 | . . . . 1 . Kinetic 146 | 7 19 . 26 30 64 Thermal 145 | 7 19 . 23 23 73 Explosive 3 | . . . 3 . . Electromagnetic 37 | . . . . 25 12 Robot Hit Streak 14 | 4 3 . 8 5 14 Robot Miss Streak 6 | 4 4 . 3 5 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 180 | 6 18 . 32 35 89 Core Hits 94 | 2 9 . 23 18 42 Critical Kills 2 | . . . . 2 . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | 1 2 . . 2 2 Burn 3 | 1 2 . . . . Meltdown 2 | . . . . 2 . Blast 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5051 | 93 286 . 957 701 3014 Guns 1224 | 93 189 . 117 315 510 Cannons 2483 | . 92 . 449 386 1556 Explosions 1337 | . . . 391 . 946 Melee . | . . . . . . Ramming 7 | . 5 . . . 2 Kinetic 1502 | 33 132 . 347 219 771 Thermal 2170 | 60 149 . 219 286 1456 Explosive 391 | . . . 391 . . Electromagnetic 981 | . . . . 196 785 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 1 1 . 2 5 Average Corruption 1 | . 1 1 . 2 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 14 | . 2 2 . 6 4 Message Errors 3 | . . . . 3 . Matter Fused 3 | . . 1 . 1 1 Heat Flow Errors 3 | . . 1 . . 2 Energy Discharges 2 | . . . . 1 1 Data Loss (minor) 1 | . 1 . . . . Misfires 1 | . 1 . . . . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 121 | . . . 6 7 108 Projectiles 41 | . . . 1 7 33 Explosions 80 | . . . 5 . 75 Melee . | . . . . . . Knockbacks 9 | . . . 3 2 4 Impact . | . . . . . . Kinetic 7 | . . . 2 2 3 Secondary 2 | . . . 1 . 1 Self-Inflicted Damage 70 | . . . 49 . 21 Shots 3 | . . . 1 . 2 Rammed . | . . . . . . Targets Rammed 2 | . 1 . . . 1 Kicked 2 | . 1 . . . 1 Crushed . | . . . . . . Highest Temperature 472 | 67 96 159 153 336 472 Average Temperature 90 | 35 28 82 56 113 117 Received Heat Transfer 984 | 42 . . 219 180 543 Effects 5 | . . . . 1 4 Shutdowns 2 | . . . . . 2 Energy Bleed 3 | . . . . 1 2 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles . | . . . . . . Parts Fried 3 | . . . . 3 . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 4 | . . . 1 1 2 Heat Transferred 3765 | 259 518 . 481 518 1989 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 91 | 100 100 100 52 100 99 Level 1 8 | . . . 47 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 249 | 20 57 . 249 99 210 Initial 84 | . 6 . . 84 . Average 60 | 1 7 . 142 41 79 Influence Increases 1529 | 20 147 . 464 196 702 Destroy 0b10 Robot/C 860 | 20 60 . 300 100 380 Destroy 0b10 Robot/NC 115 | . 20 . 15 45 35 Destroy Leader 238 | . 28 . 74 32 104 Successful Hack 79 | . 9 . 11 19 40 Disable Machine 105 | . . . 30 . 75 Destroy Structure 72 | . . . 19 . 53 Partial Spotted 30 | . . . 15 . 15 Lose Combat Pursuer 30 | . 30 . . . . Influence Decreases 1349 | 10 156 1 264 396 522 Entered New Map 121 | . 4 1 . 116 . Time Decay 1048 | 10 152 . 264 270 352 Lost Part 180 | . . . . 10 170 Squads Dispatched 15 | . 2 . 2 1 10 Investigation 3 | . . . . 1 2 Extermination 2 | . . . . . 2 Reinforcement 9 | . 2 . 2 . 5 Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 2 | . . . . 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 84 | 1 12 . 23 15 33 Peak Tracking Total 7 | 1 3 . 7 3 5 Tactical Retreats 2 | . 2 . . . . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 4 | . 2 . . 1 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 7 | . . . 2 . 5 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 19 | . 3 . 2 5 9 Terminals 11 | . 2 . 2 3 4 Fabricators 2 | . . . . . 2 Repair Stations 2 | . . . . 1 1 Recycling Units 2 | . 1 . . . 1 Scanalyzers 2 | . . . . 1 1 Garrison Access . | . . . . . . Total Hacks 48 | . 7 . 7 18 16 Successful 27 | . 4 . 3 14 6 Failed 21 | . 3 . 4 4 10 Catastrophic 2 | . . . 1 . 1 Database Lockouts . | . . . . . . Manual 15 | . 2 . 5 4 4 Terminals 28 | . 6 . 7 8 7 Fabricators 3 | . . . . . 3 Repair Stations 4 | . . . . 2 2 Recycling Units 3 | . 1 . . . 2 Scanalyzers 10 | . . . . 8 2 Garrison Access . | . . . . . . Terminal Hacks 6 | . 1 . 1 3 1 Prototype ID Bank 1 | . . . . 1 . Open DSF 1 | . . . . . 1 Hauler Manifests 1 | . . . . 1 . Zone Layout 3 | . 1 . 1 1 . Fabricator Hacks 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 3 | . . . . 2 1 Scan Component 2 | . . . . 1 1 Repair 1 | . . . . 1 . Recycling Unit Hacks 1 | . 1 . . . . Report Inventory 1 | . 1 . . . . Scanalyzer 9 | . . . . 7 2 Insert Component 3 | . . . . 2 1 Analyze 6 | . . . . 5 1 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 2 . 2 2 1 Terminals 7 | . 2 . 2 2 1 Assimilate 1 | . . . 1 . . Botnet 6 | . 2 . 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . 1 . Used . | . . . . . . Hacking Detections 13 | . 2 . 2 3 6 Full Trace Events 3 | . . . 1 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . . . 1 1 Parts Built . | . . . . . . Authchips . | . . . . . . Time 93 | . . . . . 93 Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 38 | . . . . 38 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . . 1 1 Part Schematics Acquired 2 | . . . . 1 1 Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 3641 | . 701 317 657 655 1311 Optics 3636 | . 701 317 657 655 1306 ECM 106 | . . . . . 106 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 3903 | 91 827 317 657 655 1356 Spaces Moved 2110 | 73 485 164 402 412 574 Core 46 | 45 . . . . 1 Treads 4 | . . . . . 4 Legs 2060 | 28 485 164 402 412 569 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 120 100 100 Average Speed 143 | 76 142 190 120 108 182 Slowest Speed 650 | 120 190 190 120 120 650 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 7 53 50 36 27 19 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 69 | . . . 18 . 51 Melee . | . . . . . . Projectile 8 | . . . . . 8 AOE 61 | . . . 18 . 43 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2715 | 94 588 170 529 566 768 Wait 214 | 1 21 7 67 77 41 Move 2105 | 72 484 163 401 411 574 Hop . | . . . . . . Pick Up 65 | 8 17 . 10 9 21 Fast Attach 24 | . 9 . 1 4 10 Attach 25 | 5 1 . 2 4 13 Detach 5 | . 2 . . . 3 Swap 61 | . 13 . 8 14 26 Drop 71 | 1 21 . 14 16 19 Fire 143 | 7 19 . 26 31 60 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 53 | -11/Scrapyard | Discovered new exit (range 8) 92 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Met 8R-AWN 214 | -10/Materials | Discovered new exit (range 12) 315 | -10/Materials | Build established: Mutant 465 | -10/Materials | Discovered new exit (range 14) 495 | -10/Materials | Discovered new exit (range 14) 919 | -10/Materials | Entered Mines 921 | -10/Mines | Followed 8R-AWN into the Mines 1009 | -10/Mines | Discovered new exit (range 10) 1058 | -10/Mines | Learned location of Storage (-9) 1236 | -10/Mines | Entered Materials 1236 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1299 | -9/Materials | Discovered new exit (range 18) 1542 | -9/Materials | Destroyed 7 combat bots 1716 | -9/Materials | Discovered new exit (range 11) 1759 | -9/Materials | Discovered new exit (range 5) 1893 | -9/Materials | Entered another Materials area 1893 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2347 | -8/Materials | Discovered new exit (range 7) 2432 | -8/Materials | Build established: Tank 2486 | -8/Materials | Repaired VSS Leg 2536 | -8/Materials | Discovered new exit (range 12) 2548 | -8/Materials | Entered Factory 2548 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3694 | -7/Factory | Core integrity fell below 50% 3749 | -7/Factory | Lost 12 parts (2p3n3u4w) 3872 | -7/Factory | Garrison activated, responded to threat 3904 | -7/Factory | Self-destructed Last Messages --------------- 03887_ R-06 Scavenger destroyed. 03887_ U-05 Engineer destroyed. 03887_ G-47 Trooper destroyed. 03891_ R-06 Scavenger collects Lgt. Ion Engine. 03892_ U-05 Engineer lays Concrete. 03893_ Enh. Autogun destroyed. 03894_ U-05 Engineer lays Concrete. 03895_ R-06 Scavenger collects Wheel. 03896_ Destroyed Gravmag System. 03896_ U-05 Engineer lays Concrete. 03896_ Shock Bomb Launcher destroyed. 03896_ Flexi-carbon Leg destroyed. 03897_ U-05 Engineer lays Concrete. 03898_ R-06 Scavenger collects Wheel. 03898_ U-05 Engineer lays Concrete. 03901_ K-01 Serf collects debris. 03901_ U-05 Engineer lays Concrete. 03902_ R-06 Scavenger collects Corrupted Terrain Scan Processor. 03902_ U-05 Engineer lays Concrete. 03903_ U-05 Engineer destroyed. 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""" =!%% ?????? | | ???????????????????# """ !%=%rY ?????? | | ???????????????????# =! ?????? | | ???????????????????# * ?????? | | ???????????????????##" F"########## ?????? | | ????????????????????#""""#????????? ??????? | | ????????????????????######?????????? ???????? | | ?????????????????????????????????????? ????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 50 Energy Generation 26 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- Cryofiber Web | -8/Materials | Scanalyzed VSS Leg | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- VSS Leg | 44% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- Safety First Challenges ------------ None Game ------ Seed AssembledEtherialFlakker Manual? 0 Play Time 01:21:28 Cumulative 56.0 hours Start 2025.06.15 @ 15:54:46 End 2025.06.15 @ 17:23:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 42 Rogue 42 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 31 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1c1c4000-39a5-4a0a-9a28-bd99b4c95d4d