Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.12 @ 16:21:28 Player: PoorFredNoonan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (31) 155 Value Destroyed (984) 984 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2819 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 265/265 System Corruption 0% Temperature Cool (9) Movement Walking (180) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Ion Engine Light Ion Engine Large Storage Unit Large Storage Unit Large Storage Unit Advanced Sensor Array Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Cooling System Large Storage Unit Improved Terrain Scanner Improved Terrain Scan Processor > --- WEAPON ----------- Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Large Storage Unit Large Storage Unit Large Storage Unit Improved Light Cannon Improved Light Cannon [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Terrain Scan Processor Weapon Improved Light Cannon Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 43 | 6 7 10 20 Power 9 | 1 2 2 4 Engine 7 | 1 2 1 3 Core 2 | . . 1 1 Reactor . | . . . . Propulsion 16 | 2 . 5 9 Treads . | . . . . Leg 16 | 2 . 5 9 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 1 2 3 2 Device 4 | . 2 1 1 Storage 3 | 1 . 2 . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 3 . 5 Energy Gun 1 | . . . 1 Energy Cannon . | . . . . Ballistic Gun 3 | 2 1 . . Ballistic Cannon 6 | . 2 . 4 Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . 2 3 14 Power 2 | . 1 . 1 Propulsion 9 | . . 3 6 Utility 2 | . . . 2 Weapon 6 | . 1 . 5 Highest Loss Streak 11 | . 2 3 11 Average Slot Usage (%) 83 | . 96 94 69 Engine 6 | . 12 7 1 Core 3 | . . 3 6 Leg 28 | . 28 38 22 Device 11 | . 12 11 11 Storage 11 | . 14 11 9 Processor 2 | . . . 6 Ballistic Gun 3 | . 10 . . Ballistic Cannon 16 | . 17 22 12 Naked Turns . | . . . . Heaviest Build 45 | 10 19 45 34 Greatest Support 40 | 20 20 40 35 Greatest Overweight (x) 7 | . . 1 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 6 16 10 Average Capacity 8 | 4 6 9 10 Most Carried 10 | 3 6 9 10 Average Carried 6 | 1 5 7 7 Final Capacity 10 | 6 6 10 10 Final Carried 8 | 3 6 8 6 Class Distribution -------------------- 74% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1018 | 199 166 325 328 Remotely . | . . . . Salvage Created 847 | . 166 323 358 Parts 53 | . 16 21 16 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 30 | . 8 12 10 Melee 1 | . . . 1 Guns 8 | . 7 . 1 Cannons 21 | . 1 12 8 Classes Destroyed 5 | . 2 2 1 Watcher 1 | . . 1 . Swarmer 9 | . 6 3 . Grunt 17 | . 2 8 7 Sentry 3 | . . 1 2 Hunter 1 | . . . 1 Best Kill Streak 7 | . 6 7 3 Combat Bots Only 7 | . 6 7 3 Max Kills in Single Turn 2 | . 1 2 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 2534 | . 337 651 1546 Core 723 | . 41 122 560 Absorbed by Shields . | . . . . Core Remaining (%) 84 | 100 83 69 . Volleys Fired 93 | . 23 32 38 Largest 2 | . 2 2 2 Hottest 104 | . 78 78 104 Shots Fired 171 | . 43 64 64 Gun 44 | . 41 . 3 Cannon 127 | . 2 64 61 Launcher . | . . . . Special . | . . . . Kinetic 168 | . 43 64 61 Thermal 3 | . . . 3 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 9 | . 7 5 9 Robot Miss Streak 3 | . 2 3 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 103 | . 26 33 44 Core Hits 49 | . 9 15 25 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1927 | . 284 766 877 Guns 309 | . 260 . 49 Cannons 1591 | . 24 755 812 Explosions . | . . . . Melee . | . . . . Ramming 27 | . . 11 16 Kinetic 1851 | . 284 755 812 Thermal 49 | . . . 49 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 . . Average Corruption 2 | . 2 . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 9 | . . 1 8 Projectiles 9 | . . 1 8 Explosions . | . . . . Melee . | . . . . Knockbacks 18 | . . 7 11 Impact . | . . . . Kinetic 16 | . . 6 10 Secondary 2 | . . 1 1 Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 18 | . . . 18 Targets Rammed 20 | . . 2 18 Kicked 2 | . . 2 . Crushed . | . . . . Highest Temperature 108 | . 18 . 108 Average Temperature 30 | . 9 . 32 Received Heat Transfer 975 | . 42 249 684 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 111 | . . . 111 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 297 | . 190 297 131 Initial 40 | . . . 40 Average 89 | . 96 107 82 Maximum Alert Level 1 | . . 1 . Low Security (%) 94 | 100 100 76 100 Level 1 5 | . . 23 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 13 16 13 Peak Tracking Total 7 | . 7 7 4 Tactical Retreats 4 | . 1 2 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 1 . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 2 3 1 Terminals 4 | . 1 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 12 | . 5 5 2 Successful 9 | . 4 3 2 Failed 3 | . 1 2 . Catastrophic 1 | . . 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 3 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 5 | . 2 1 2 Prototype ID Bank 2 | . 1 1 . Alert Level 1 | . 1 . . Locate Traps 1 | . . . 1 Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 2 . . Report Inventory 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1835 | 65 532 455 783 Spaces Moved 936 | 46 325 237 328 Core 7 | 2 . . 5 Treads . | . . . . Legs 929 | 44 325 237 323 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 132 | 116 120 132 146 Slowest Speed 400 | 120 120 150 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 41 21 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 8 | . . 5 3 Melee . | . . . . Projectile 8 | . . 5 3 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1323 | 54 431 312 526 Wait 199 | . 56 25 118 Move 933 | 45 324 236 328 Hop . | . . . . Pick Up 22 | 3 11 6 2 Fast Attach 24 | 6 4 . 14 Attach 8 | . 1 4 3 Detach . | . . . . Swap 11 | . 2 6 3 Drop 13 | . 10 1 2 Fire 93 | . 23 32 38 Melee . | . . . . Ram 17 | . . . 17 Kick 3 | . . 2 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 66 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 577 | -10/Materials | Discovered new exit (range 14) 598 | -10/Materials | Entered another Materials area 598 | -9/Materials | Evolved 2 slots: Propulsion x2 910 | -9/Materials | Lost 3 parts (3n) 938 | -9/Materials | Destroyed 7 combat bots 1039 | -9/Materials | Discovered new exit (range 10) 1053 | -9/Materials | Entered another Materials area 1053 | -8/Materials | Evolved 2 slots: Utility x2 1618 | -8/Materials | Core integrity fell below 50% 1650 | -8/Materials | Core integrity fell below 20% 1662 | -8/Materials | Lost 11 parts (1p3n2u5w) 1836 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01737_ Acquired Carbon-fiber Leg. 01738_ Triggered Blade Trap. 01738_ Massive razor-sharp blades shoot up from within the floor. 01738_ Aluminum Leg severed. 01738_ Imp. Ion Engine severed. 01738_ Carbon-fiber Leg severed. 01739_ Triggered Blade Trap. 01739_ Massive razor-sharp blades shoot up from within the floor. 01739_ Broken Imp. Terrain Scan Processor severed. 01742_ Acquired Imp. Ion Engine. 01748_ Acquired Aluminum Leg. 01751_ Acquired Carbon-fiber Leg. 01755_ Acquired Aluminum Leg. 01791_ U-05 Engineer lays Concrete. 01794_ Slammed into U-05 Engineer. 01794_ Aluminum Leg permanently disabled. 01794_ Destabilizing: Short circuit. 01794_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01820_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | #?????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?#????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?#????????????????????????????????????????? | | ?#????????????????????????????????????????? | | ??#??????????????????? ?????????????????? | | ?????????????????????# "??? ????????????? | | #?#?##???????????????# """" ???????????? | | ##????#??????????????# """" ??????????? | | ?#???????????????????# ??????????? | | ?#####????????#####??# ??????????? | | #####?????????# #??# ??????????? | | # ??????# #### ??????????? | | # ???????# " "???????????? | | # ????????+ "T????????????? | | #?????????# ] "?????????????? | | # ??????# #??????????????? | | ############ ######?????????? | | #?????????? | | t #?????????? | | g @ #?????????? | | ############ g########### #???? | | #??????????# #???????????????? !#???? | | #??????????# ??????????????????????? | | #??????????# [[????????????????????? | | #??????????# !!#???????????????????? | | #??????????# !!#???????????????????? | | ^#???"""????# ]]#???????????????????? | | ## """"???+ ]]#???????????????????? | | / """???# #####???????????????????? | | ## # #???????????????????????? | | ####?? # #???????????????????????? | | ??????? # #???????????????????????? | | ????????####?## #???????????????????????? | | ??????????????# #???????????????????????? | | ??????????????? ????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Evasion (%) 40 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Fist Fight Omniscient Cartographer Shopping List Challenges ------------ None Game ------ Seed SuspensionRecyclingArray Manual? 0 Play Time 00:27:20 Cumulative 3.7 hours Start 2021.02.12 @ 15:52:34 End 2021.02.12 @ 16:21:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 10 Achievement% 9 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ec2ced8-dc47-4d8f-997b-df5c6ad3fff9