Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.06.13 @ 20:59:10 Player: cptwinky Result: Core destroyed Performance ------------- Evolutions (8) 4000 Regions Visited (32) 6400 Robots Destroyed (334) 1670 Value Destroyed (15477) 15477 Prototype IDs (64) 1280 Alien Tech Used (5) 1000 Bonus (11575) 11575 TOTAL SCORE: 41402 Bonus ------- High Alert Combat Kills 2398 Follower Combat Kills 1346 Entered Garrisons 1200 Used RIF Installer 2500 Met Data Miner 300 Met Zhirov 300 Used Core Reset Matrix 3000 Hacked Protovariant 1000 Friendly Fire -469 Cogmind --------- Core Integrity 0/1450 Matter 190/300 Energy 100/100 System Corruption 0% Temperature Critical (984) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Combat Linear Gravjet > --- UTILITY (10) ----- Advanced Core Analyzer Hacking Suite Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Long-range Sensor Array Nanoactuators Improved Stasis Canceller Hypervelocity Multirail Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Combat Gravmag System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Experimental Gyrokinetic Inverter Experimental Gyrokinetic Inverter Combat Linear Gravjet > --- UTILITY ---------- Experimental Heat Sink Experimental Heat Sink Medium Storage Unit Spectral Analyzer Advanced Target Analyzer Advanced Core Analyzer Hacking Suite Hacking Suite Advanced Drone Bay > --- WEAPON ----------- Gamma Rifle Nanosword > --- INVENTORY -------- Long-range Sensor Array Nanoactuators Improved Stasis Canceller AEGIS Remote Shield Transdimensional Reconstructor Hypervelocity Multirail Mini Smartbomb Launcher Advanced Remote Datajack Advanced Remote Datajack [Rating: 163] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Improved Antigrav System Flight Unit Q-thruster Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [NC] Protection Medium Reactive Plating Artifact Phase Redirector Weapon KE Penetrator Energy Gun Heavy Particle Gun Energy Cannon Improved Matter Neutralizer Ballistic Gun KE Penetrator Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Nanosword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Slots Evolved 16 | . . . 2 . . 2 . . . 2 . . . . 2 . . 2 . . . . . . 2 . 2 . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 6 | . . . 1 . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . 2 . Utility 8 | . . . 1 . . 2 . . . 1 . . . . 2 . . . . . . . . . . . 2 . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Attached 568 | 7 9 2 12 25 4 26 12 27 10 59 21 6 3 5 51 11 4 4 33 22 13 10 7 11 36 17 25 10 16 42 14 14 Power 35 | 1 1 . 2 3 1 1 . 2 . 3 1 . . . 5 2 . 1 2 . . . 1 . 2 1 2 . . 2 . 2 Engine 20 | 1 1 . 2 3 1 1 . 2 . 1 1 . . . 4 1 . 1 . . . . . . . . 1 . . . . . Core 7 | . . . . . . . . . . 2 . . . . . 1 . . 2 . . . . . 1 1 . . . . . . Reactor 8 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . 1 . . 2 . 2 Propulsion 101 | 2 . 1 5 9 . 7 3 2 3 3 . . . 1 7 1 1 3 7 2 1 . . 1 7 . 5 5 5 11 4 5 Treads 54 | 2 . 1 4 9 . 7 3 2 2 2 . . . 1 3 . . 2 2 2 1 . . 1 5 . 2 . . 3 . . Leg 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Wheel 20 | . . . 1 . . . . . 1 1 . . . . 4 1 1 1 4 . . . . . 2 . 3 1 . . . . Hover 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 7 4 5 Flight 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 1 . . Utility 209 | 2 4 1 5 3 1 5 . 9 1 30 7 2 1 1 15 5 3 . 6 11 7 6 4 7 15 7 11 2 9 17 6 6 Device 78 | 1 . . . 1 1 . . . . 7 4 1 . 1 4 4 . . 1 4 3 3 3 3 7 3 4 2 5 9 3 4 Storage 9 | 1 2 . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 2 . 1 . 1 . Processor 19 | . . . . . . 1 . . . 2 . . . . 2 1 1 . . . . 1 . . 2 . 2 . 3 4 . . Hackware 31 | . . . . 1 . 3 . 2 1 6 . 1 . . 1 . . . 1 3 . . . . 2 4 3 . . 1 1 1 Protection 71 | . 2 1 4 1 . 1 . 7 . 14 3 . 1 . 8 . 2 . 4 4 4 2 1 4 4 . . . . 3 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 223 | 2 4 . . 10 2 13 9 14 6 23 13 4 2 3 24 3 . . 18 9 5 4 2 3 12 9 7 3 2 12 4 1 Energy Gun 40 | 1 1 . . 1 . 2 2 2 . 8 6 2 2 1 4 . . . . . . . . . 1 . 2 . . 3 1 1 Energy Cannon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . . Ballistic Gun 79 | 1 3 . . 8 1 6 5 9 3 1 2 . . . 7 2 . . 10 3 3 1 . 2 7 4 . . . 1 . . Ballistic Cannon 9 | . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 3 . 1 . . . . Launcher 23 | . . . . . . 1 1 . 1 1 2 . . 1 7 1 . . 2 1 . 1 1 1 . . . . . 2 . . Special Weapon 28 | . . . . . . . . 1 . 8 1 . . . 1 . . . 4 2 1 1 . . 1 1 2 1 1 3 . . Impact Weapon 21 | . . . . 1 1 2 1 . 1 1 1 2 . 1 5 . . . . 2 . . 1 . . 1 1 . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 2 2 . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 13 | . . . . . . 2 . 2 1 . 1 . . . . . . . 2 1 1 . . . 1 . 1 . . . 1 . Unidentified Prototypes 29 | . . . . 1 . . . . . 2 1 . . . . . . . . . . . 4 . 1 1 3 . 2 10 2 2 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . System Corruption 11 | . . . . . . . . . . . . . . . . 10 . . . . . . . . 1 . . . . . . . Parts Lost 120 | . 1 . 1 2 1 1 . 1 . . 3 . . . 12 . . . 3 . . . . 1 21 18 6 12 . 5 14 18 Power 12 | . . . . . . . . 1 . . 1 . . . 2 . . . . . . . . . 1 3 1 1 . . 1 1 Propulsion 35 | . . . . . . . . . . . . . . . 2 . . . 3 . . . . . 5 4 . 6 . 2 5 8 Utility 46 | . 1 . 1 . 1 1 . . . . 2 . . . 5 . . . . . . . . 1 9 3 5 2 . 3 4 8 Weapon 27 | . . . . 2 . . . . . . . . . . 3 . . . . . . . . . 6 8 . 3 . . 4 1 Highest Loss Streak 18 | . 1 . 1 1 1 1 . 1 . . 2 . . . 4 . . . 3 . . . . 1 6 18 2 12 . 2 7 14 Average Slot Usage (%) 87 | . 100 100 99 99 99 93 100 97 87 80 83 84 70 84 87 100 97 90 92 98 85 81 80 81 78 67 72 60 68 70 81 76 Engine 4 | . 14 14 11 11 11 9 9 8 9 3 4 7 7 7 4 5 6 7 3 . . . . . . . 2 . . . . . Core 2 | . . . . . . . . . . 3 2 . . . . . . . 7 11 11 11 8 5 5 4 . . . . . . Treads 16 | . 28 28 31 32 33 27 27 27 22 8 15 15 15 15 10 13 13 11 7 6 17 17 17 17 17 5 7 3 . 5 . . Wheel 3 | . . . 1 . . . . . 2 5 . . . . 4 13 13 17 15 19 . . . . . 6 5 4 . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 10 22 26 Device 4 | . . . . 8 10 1 . . . 2 8 15 8 15 9 6 6 5 . 2 4 4 1 7 2 7 6 2 10 9 10 10 Storage 6 | . 14 14 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 5 4 1 6 3 2 3 3 Processor 11 | . . . . . . 5 9 5 . 10 15 15 15 15 21 26 26 23 23 23 20 17 17 17 13 13 7 9 10 8 15 12 Hackware 7 | . . . . 8 11 20 18 17 10 9 2 . . . 2 . . . 2 5 5 5 3 . 5 7 24 20 19 15 9 8 Protection 8 | . 13 14 21 5 . 2 9 11 16 11 10 7 13 7 10 13 9 5 10 7 5 6 9 8 6 . . . . 1 1 . Energy Gun 2 | . 2 . . . . . . . . 3 7 14 1 10 6 . . . . . . . . . . . 7 4 . 2 2 2 Ballistic Gun 10 | . 25 28 22 20 21 14 17 16 17 9 6 . . . 4 10 13 11 9 8 9 10 5 9 13 9 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 12 32 32 55 60 60 60 59 69 69 137 140 119 138 138 162 109 115 120 122 121 127 129 143 147 152 119 94 93 35 57 67 63 Greatest Support 203 | 40 40 40 60 60 60 60 60 60 60 150 150 150 150 150 150 26 22 38 48 173 173 170 170 170 203 32 140 32 35 160 97 90 Greatest Overweight (x) 9 | . . . 3 . . . . 1 2 4 . . . . 5 5 5 3 5 2 . . . 1 3 3 2 2 1 5 . 9 Average Overweight (x) . | . . . . . . . . . 1 1 . . . . 1 4 5 3 2 1 . . . . . 2 . . . . . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 20 20 10 10 10 10 Average Capacity 20 | 6 11 15 19 20 20 20 20 20 20 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 6 14 9 7 8 9 Most Carried 25 | 4 15 15 19 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 10 10 6 10 10 10 Average Carried 20 | 2 9 14 15 19 19 19 19 19 19 21 24 24 25 24 24 24 25 23 24 24 24 25 24 25 20 18 5 7 5 7 8 9 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 20 5 10 5 10 5 Final Carried 25 | 4 15 15 19 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 22 5 10 5 6 5 9 5 Class Distribution -------------------- 70% | Bothacker-Mutant 13% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Lower Caves Bothacker-Mutant | -7/Data Miner Bothacker-Mutant | -6/Proximity Caves Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -6/Lower Caves Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Zhirov Bothacker-Mutant | -4/Proximity Caves Bothacker-Tank | -4/Factory Bothacker-Mutant | -4/Garrison Bothacker-Mutant | -3/Research Mutant | -3/Garrison Mutant | -3/Research Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Mutant | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 ----------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Matter Collected 11326 | 210 355 . 406 669 67 365 410 372 338 777 471 124 . 149 1305 153 58 20 1087 260 250 138 92 268 1529 . 519 . . 688 85 161 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16075 | 26 481 . 440 1287 80 630 785 506 476 717 674 . . 83 2416 104 . 20 1582 238 131 116 207 802 2885 15 567 67 . 500 88 152 Parts 772 | 4 28 . 34 84 5 44 39 29 25 30 33 . . 3 107 10 . 2 54 15 7 1 . 35 110 . 22 6 . 26 8 11 Haulers Intercepted 9 | . 2 . 1 1 . 2 . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Recyclers Shooed 12 | . . . . 2 . . . . . . . . . . . . . . . . . . . . 6 . 4 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . . . . . 28 . . 8 . 4 . . . . 21 1 . 20 . . . . . . . . Prevented 21 | . . . . . . . . . . . . . . . . 6 . . . . . . . 15 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Combat Hostiles Destroyed 262 | . 11 . 9 23 2 9 12 7 20 11 15 . . 2 49 4 . . 23 4 1 1 . 11 31 1 5 2 . 6 1 2 Melee 12 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . 5 1 2 Guns 181 | . 11 . 9 23 2 7 9 7 9 7 10 . . . 30 1 . . 12 4 1 1 . 5 27 . 4 1 . 1 . . Cannons 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 . . . . AOE 56 | . . . . . . 1 3 . 10 3 5 . . 2 19 3 . . 8 . . . . 2 . . . . . . . . Classes Destroyed 17 | 1 4 . 1 3 . 1 2 . . 2 . . . . 3 . . . . . . . . . . . . . . . . . Worker 16 | . . . . 1 . 1 . 1 . 1 . . . . 5 . . . . 1 . . . . 3 . 1 . . 2 . . Builder 8 | . . . . . . . . . . . . . . . 6 . . . . . . . . . 2 . . . . . . . Tunneler 4 | 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 . Hauler 9 | . 2 . 1 1 . 2 . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . . . Recycler 13 | . . . . 2 . 1 . 1 . . . . . . 1 . . . . . . . . . 5 . 2 . . 1 . . Mechanic 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Operator 5 | . . . . 1 . . . 1 . . . . . . . . . . . . . . . . 2 . . . . . . 1 Watcher 12 | . 1 . 1 2 . . . 2 . . . . . . 3 . . 1 . . . . . . 1 . 1 . . . . . Swarmer 43 | . 2 . . 4 . . . 2 12 . . . . . 7 4 . . 8 1 . . . . . . . 2 . . 1 . Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 126 | . 9 . 7 8 2 2 9 1 7 9 10 . . 1 24 . . . 8 . . 1 . 7 19 . 1 . . 1 . . Brawler 3 | . . . . . . . 1 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Duelist 5 | . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . 1 1 . . . . . . Sentry 31 | . . . 2 11 . 5 . 2 1 . . . . . 3 . . . 3 1 . . . . 2 . . . . 1 . . Specialist 8 | . . . . . . . 1 . . . 3 . . . 4 . . . . . . . . . . . . . . . . . Hunter 23 | . . . . . . 2 1 1 . 1 1 . . . 3 . . . 3 2 . . . 2 4 . 2 . . 1 . . Programmer 24 | . . . . . . . . . . 2 1 . . . 6 . . . . . 1 . . 2 5 . 2 . . 3 . 2 Best Kill Streak 21 | 1 2 . 3 6 2 3 5 4 11 3 4 . . 2 21 3 . 1 6 2 1 1 . 4 7 1 2 2 . 4 1 2 Combat Bots Only 11 | . 2 . 3 6 2 3 5 2 11 3 4 . . 2 11 3 . . 6 2 1 1 . 4 7 1 2 2 . 4 1 2 Max Kills in Single Turn 5 | 1 1 . 1 2 1 2 2 1 4 2 2 . . 1 5 2 . 1 2 2 1 1 . 2 2 1 1 1 . 1 1 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Exploded 4 | . . . . . . 1 2 . 4 2 2 . . 1 3 2 . . 2 . . . . 2 . . . . . . . . Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Damage Taken 32050 | . 704 . 690 814 55 651 521 283 569 692 1422 . . 63 3817 258 . . 1398 359 82 59 . 962 6328 1924 1628 1865 . 2902 1511 2493 Core 4956 | . 128 . 76 114 . 123 84 . 24 48 120 . . . 472 50 . . 125 40 22 . . 63 371 530 293 510 . 369 263 1131 Absorbed by Shields 555 | . . . . . . . 76 . 19 . . . . . . . . . 297 . . . . . . 94 . 56 . . 13 . Reduced by Siege Mode 493 | . . . . . . . . . . 26 70 . . . 45 . . . . . 10 . . 38 187 . 48 69 . . . . Core Remaining (%) 52 | 100 . 48 . . 52 . . . 58 . . . . 76 . . 38 . . . . . . 75 . 19 . . . 9 . . Volleys Fired 906 | 1 54 . 45 68 5 24 47 27 30 50 49 . . 2 124 8 . 2 92 13 9 7 . 20 115 13 37 9 7 33 12 3 Largest 3 | 2 2 . 2 2 2 2 2 2 2 2 2 . . 2 2 2 . 2 2 2 2 2 . 2 3 3 3 3 1 2 2 1 Hottest 289 | 60 60 . 40 46 46 116 116 116 50 88 120 . . 94 110 61 . 61 66 66 66 66 . 66 125 171 289 289 113 201 190 75 Shots Fired 1688 | 2 108 . 90 134 9 44 87 53 51 82 95 1 . 5 218 10 . 4 153 20 16 12 . 31 287 35 68 14 7 36 13 3 Gun 1479 | 2 108 . 90 134 9 40 84 52 47 63 89 1 . 2 188 7 . 4 129 15 15 10 . 22 266 17 52 11 . 10 9 3 Cannon 71 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 18 16 12 1 7 13 3 . Launcher 85 | . . . . . . 4 3 . 4 . 6 . . 3 30 3 . . 21 . . . . 9 . . . . . 2 . . Special 53 | . . . . . . . . 1 . 18 . . . . . . . . 3 5 1 2 . . 3 2 4 2 . 11 1 . Kinetic 1202 | 1 97 . 90 134 9 30 80 40 47 34 43 . . . 92 7 . 4 129 15 15 10 . 22 270 33 . . . . . . Thermal 286 | 1 11 . . . . 5 2 6 . 17 45 1 . 2 96 . . . . . . . . . . . 64 12 7 14 3 . Explosive 52 | . . . . . . 4 3 . 4 . 6 . . 3 30 . . . . . . . . . . . . . . 2 . . Electromagnetic 95 | . . . . . . 5 2 6 . 13 1 . . . . 3 . . 21 . . . . 9 14 . . . . 9 9 3 Robot Hit Streak 26 | 1 17 . 16 16 7 13 26 10 16 23 25 . . 24 25 4 . 2 25 5 10 13 . 7 24 12 11 8 2 6 1 2 Robot Miss Streak 5 | . 3 . 3 2 1 2 1 2 5 2 2 . . . 2 1 . 4 5 2 1 2 . 3 4 3 2 1 2 3 3 . Penetration Max 2 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . 1 2 . . . . . . . Secondary Targets 25 | . . . 1 3 . 1 . 2 1 . 1 . . . 7 . . . 2 . . . . 2 4 . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . 1 1 . 1 . . . 1 . . . 1 . . . . 1 1 . . 1 . . . . Shots Hit Robots 1291 | 1 82 . 67 97 5 38 71 43 36 64 76 . . 1 173 7 . 3 120 13 15 8 4 20 218 23 48 11 3 24 11 9 Core Hits 691 | 1 28 . 22 49 2 23 35 19 26 22 32 . . 7 142 6 . 2 67 8 4 3 . 23 116 6 14 5 . 18 7 4 Critical Kills 20 | . . . . . . . . . 2 2 . . . . 1 . . . 5 . . 1 . 1 6 . 2 . . . . . Critical Parts Destroyed 32 | . . . 1 . . 2 1 . . 1 . . . . 2 . . . 7 . . 1 . 1 15 . 1 . . . . . Critical Strikes 62 | . . . 1 . . 2 1 . 2 3 3 . . . 5 . . . 13 . . 2 . 2 21 1 3 . . 1 1 1 Burn 5 | . . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . . . . . . . Destroy 51 | . . . 1 . . 1 1 . 2 2 . . . . 3 . . . 13 . . 2 . 2 21 . 3 . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Smash 2 | . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Melee Attacks 153 | . . . . 1 1 11 1 3 6 2 7 12 . 3 15 . . . 11 6 2 . 4 . 7 . 10 . . 21 9 21 Impact 65 | . . . . 1 1 3 1 . 5 2 4 12 . 3 15 . . . . 5 . . 4 . . . 9 . . . . . Slashing 58 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . 21 9 21 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . 5 1 3 2 2 3 . . . 1 . . . 11 1 2 . . . . . 1 . . 1 1 . Combat Hostiles 7 | . . . . . . 2 1 . 2 2 . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 37896 | 12 895 4 909 1479 85 1041 1465 732 1349 1371 2250 . . 258 8631 226 . 33 2885 196 327 139 495 1317 7056 697 1378 250 113 1116 723 464 Guns 23234 | 12 879 . 887 1473 85 567 1056 723 509 1098 1499 . . . 3277 86 . 33 1792 196 327 139 . 513 6347 361 1001 208 . 65 68 33 Cannons 981 | . . . . . . . . . . . . . . . . . . . . . . . . . 286 336 125 42 113 79 . . Explosions 10120 | . . . . . . 378 327 . 605 124 751 . . 258 5219 140 . . 1093 . . . . 804 153 . . . . 268 . . Melee 3243 | . . . . . . 96 82 . 235 148 . . . . 72 . . . . . . . 495 . 168 . 249 . . 658 609 431 Ramming 318 | . 16 4 22 6 . . . 9 . 1 . . . . 63 . . . . . . . . . 102 . 3 . . 46 46 . Kinetic 19192 | . 812 . 887 1473 85 419 985 469 509 559 804 . . . 1917 86 . 33 1792 196 327 139 . 513 6490 697 . . . . . . Thermal 4858 | 12 67 . . . . 83 18 82 . 399 685 . . . 1360 51 . . 126 . . . . 254 153 . 1126 250 113 79 . . Explosive 7739 | . . . . . . 311 327 . 605 . 751 . . 258 5219 . . . . . . . . . . . . . . 268 . . Electromagnetic 2546 | . . . . . . 132 53 172 . 264 10 . . . . 89 . . 967 . . . . 550 143 . . . . 65 68 33 Impact 1377 | . . . . . . 96 82 . 235 148 . . . . 72 . . . . . . . 495 . . . 249 . . . . . Slashing 1866 | . . . . . . . . . . . . . . . . . . . . . . . . . 168 . . . . 658 609 431 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . 2 6 6 6 6 8 18 18 . . 1 . . . 2 12 12 5 5 5 8 5 5 Average Corruption 5 | . . . . . . . . . . 1 4 6 6 6 5 8 18 . . 1 . . . 1 7 12 2 5 5 6 1 2 Corruption Purged 7 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . 5 Effects 258 | . . . . . . . . . . 4 29 21 5 16 36 34 18 . . 1 . . . . 23 8 9 3 5 30 3 13 Message Errors 60 | . . . . . . . . . . . 8 3 1 3 7 7 6 . . 1 . . . . 3 2 1 . 4 9 . 5 Matter Fused 59 | . . . . . . . . . . . 4 5 3 2 10 6 6 . . . . . . . 8 1 1 1 . 10 . 2 Heat Flow Errors 29 | . . . . . . . . . . . 6 5 . 1 4 4 1 . . . . . . . 1 1 1 1 . 1 1 2 Energy Discharges 31 | . . . . . . . . . . . 1 5 . 4 4 1 2 . . . . . . . 3 1 3 . . 4 1 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 45 | . . . . . . . . . . 4 5 2 1 3 7 10 . . . . . . . . 3 1 3 . 1 2 1 2 Data Loss (major) 17 | . . . . . . . . . . . 2 . . 2 3 4 2 . . . . . . . 2 1 . . . 1 . . Misfires 11 | . . . . . . . . . . . 3 1 . 1 1 1 . . . . . . . . 1 1 . . . 2 . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 911 | . . . . . . 77 . . 2 79 2 . . . 161 . . . . . . . 403 31 49 1 . . 14 . . 92 Projectiles 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 14 . . . Explosions 241 | . . . . . . 11 . . 2 . 2 . . . 146 . . . . . . . . 31 49 . . . . . . . Melee 655 | . . . . . . 66 . . . 79 . . . . 15 . . . . . . . 403 . . . . . . . . 92 Knockbacks 11 | . 1 . . . . . 1 . 1 1 . . . . . . . . . . . . . . 2 5 . . . . . . Impact 4 | . 1 . . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 312 | . . . . . . . 1 . 59 . 20 . . 25 128 . . . 3 . . . . 53 . . . . . . 23 . Shots 15 | . . . . . . . 1 . 2 . 1 . . 1 7 . . . 1 . . . . 2 . . . . . . . . Rammed 46 | . 3 1 2 1 . . . 2 . 1 . . . . 3 . . . . . . . . . 5 . 2 . . 24 2 . Targets Rammed 52 | . 4 1 3 1 . . . 3 . 1 . . . . 3 . . . . . . . . . 6 . 3 . . 25 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 6 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Highest Temperature 984 | . 154 . 9 17 . 195 78 192 93 213 253 235 . 104 187 242 184 . 120 56 28 108 . 318 269 . 328 467 72 146 168 984 Average Temperature 91 | . 30 . 2 4 . 79 31 62 29 65 96 96 . 46 48 109 96 . 36 17 9 39 . 111 83 . 77 277 40 27 47 246 Received Heat Transfer 5995 | . 396 . 357 339 33 162 244 126 234 246 327 . . 36 1233 . . . 299 18 . 45 . 177 757 88 192 127 . 424 135 . Effects 28 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 . . . 24 Energy Bleed 8 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . 6 Interference 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 6 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Damage (core) 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations 22 | . . . . . . . . . . 3 3 . . . 5 . . . . . 1 . . 2 5 . 1 1 . 1 . . Total Turns 490 | . . . . . . . . . . 58 93 . . . 80 . . . . . 16 . . 41 165 . 23 4 . 10 . . Longest Duration 79 | . . . . . . . . . . 32 41 . . . 26 . . . . . 16 . . 34 79 . 23 4 . 10 . . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Parts Fried 24 | . . . . . . . . 4 . 2 . . . . . . . . 11 . . . 2 3 2 . . . . . . . Impact Corruptions 22 | . . . . . . 2 . . . 2 . . . . 1 . . . . . . . 16 . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 15 | . . . . . . 1 . . . 1 3 . . . 7 . . . . . . . . . . . 3 . . . . . Heat Transferred 7675 | 25 150 . . . . 87 37 185 . 631 1443 . . . 2775 . . . 100 . . . . 200 100 . 1443 333 111 55 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . 1 . . . 2 . . . . . 2 . . 2 . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Peak Influence 1539 | 5 290 30 172 290 466 372 602 413 546 301 . . . . 1539 . . 382 969 571 . . . . 889 615 347 199 122 525 785 583 Initial 615 | . 3 24 . 9 169 226 159 293 . 286 . . . . . . . 330 267 508 . . . . 31 615 247 189 66 68 189 435 Average 361 | . 124 27 66 118 417 147 418 145 340 168 . . . . 1033 . . 349 672 410 . . . . 502 555 266 164 115 267 472 427 Maximum Alert Level 4 | . 1 . . 1 2 1 2 2 2 1 . . . . 4 . . 1 3 2 . . . . 3 2 1 . . 2 3 2 Low Security (%) 40 | 100 85 100 100 83 6 70 19 52 15 66 . . . . 12 . . . . 6 . . . . 28 . 16 100 100 34 1 5 Level 1 27 | . 14 . . 16 18 29 28 45 57 33 . . . . 10 . . 100 8 40 . . . . 6 . 83 . . 55 36 39 Level 2 18 | . . . . . 74 . 51 2 26 . . . . . 3 . . . 41 52 . . . . 20 100 . . . 10 53 55 Level 3 6 | . . . . . . . . . . . . . . . 4 . . . 49 . . . . . 44 . . . . . 9 . Level 4 6 | . . . . . . . . . . . . . . . 68 . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 82 | . 5 . 1 4 . 6 . . . 11 . . . . 17 . . 1 . 8 . . . . 9 . 4 . 1 10 4 1 Investigation 26 | . 3 . 1 . . 1 . . . 4 . . . . 3 . . 1 . 5 . . . . 1 . 2 . . 3 2 . Extermination 13 | . . . . . . . . . . 4 . . . . 3 . . . . . . . . . 2 . 1 . 1 2 . . Reinforcement 27 | . 2 . . 4 . 2 . . . 3 . . . . 6 . . . . 2 . . . . 6 . 1 . . . . 1 Assault 10 | . . . . . . . . . . . . . . . 5 . . . . 1 . . . . . . . . . 2 2 . Garrison 6 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 6 | . . . . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Distress Signals 27 | . 2 . 2 2 . 4 . 2 . 1 . . . . 4 . . . . 3 . . . . 3 . 2 . . 1 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 552 | . 29 . 23 32 14 18 15 18 22 38 16 . . 4 70 6 . 1 29 13 1 1 . 12 62 8 26 9 1 39 33 12 Peak Tracking Total 21 | . 5 . 6 6 4 7 5 4 9 4 4 . . 3 14 3 . 1 5 5 1 1 . 4 15 6 7 9 1 7 21 9 Tactical Retreats 33 | . 3 . 1 1 1 . 2 . . . . . . . 1 . . . 2 1 . . . . 5 . 5 . . 8 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Traps Triggered 21 | . . . . . . . 2 . 4 . . . . . . . . . 4 1 . . . . . 3 1 2 2 . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 101 | . . . . . . . . . . . . . . . . . . . . 91 . . . . 9 . . . . . 1 . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 7 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Reprogrammed 12 | . . . . . . . . . . . . . . . . . . . . 6 . . . . 2 . . . 4 . . . Reused 3 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 18 | . . . . . 1 . . . . . 7 . . . . 1 . . . . . . . 9 . . . . . . . . Triggered 6 | . . . . . 1 . . . . . . . . . 1 1 . . . 2 . . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 ---------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Machines Disabled 51 | . . . . 1 2 1 2 1 2 2 . . . 1 15 . . . 1 1 . . . . 11 . . . . 6 . 5 Max in Single Turn 7 | . . . . 1 1 1 1 1 1 1 . . . 1 2 . . . 1 . . . . . 7 . . . . 1 . 1 Garrison Access 4 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 1 . Garrison Relay 7 | . . . . . 2 . 2 . 2 . . . . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Machines Accessed 117 | . 6 1 6 10 . 4 . 10 . 16 . 1 3 . 11 1 . 1 . 9 1 . 4 . 2 . 4 . 3 12 7 5 Terminals 64 | . 4 1 5 7 . 3 . 7 . 7 . . . . 6 . . . . 5 . . . . 1 . 2 . 3 8 3 2 Fabricators 10 | . . . . . . . . . . 5 . . . . 1 . . . . 2 . . . . . . . . . 1 1 . Repair Stations 12 | . . . 1 2 . . . 1 . 3 . . . . . . . . . 1 . . . . . . . . . 1 1 2 Recycling Units 7 | . 2 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . 1 . Scanalyzers 4 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Garrison Access 10 | . . . . 1 . 1 . 1 . . . . . . 1 . . 1 . 1 . . . . 1 . 1 . . 1 1 . Total Hacks 333 | . 22 2 26 23 . 9 . 27 . 41 . 1 25 . 29 1 . 4 . 27 4 . 17 . 5 . 9 . 6 26 19 10 Successful 194 | . 10 1 17 17 . 6 . 22 . 18 . 1 25 . 12 1 . 3 . 12 4 . 17 . 1 . 3 . 3 8 7 6 Failed 137 | . 11 1 9 6 . 3 . 4 . 23 . . . . 17 . . 1 . 15 . . . . 4 . 6 . 3 18 12 4 Catastrophic 28 | . 1 . 1 . . 1 . 1 . 3 . . . . 7 . . . . 5 . . . . 3 . 1 . 1 3 1 . Database Lockouts 2 | . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 109 | . 9 2 15 9 . 7 . 14 . 13 1 . . . 7 . . 2 . 8 . . . . 4 . 5 . 3 4 4 2 Terminals 169 | . 14 2 19 15 . 7 . 19 . 16 . . . . 20 . . . . 16 . . . . 2 . 4 . 6 17 9 3 Fabricators 29 | . . . . . . . . . . 15 . . . . 1 . . . . 8 . . . . . . . . . 1 4 . Repair Stations 34 | . . . 7 6 . . . 2 . 7 . . . . . . . . . 1 . . . . . . . . . 3 2 6 Recycling Units 18 | . 8 . . . . . . . . 3 . . . . 3 . . . . . . . . . . . 2 . . . 2 . Scanalyzers 8 | . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . 2 . 1 Garrison Access 27 | . . . . 2 . 2 . 2 . . . . . . 4 . . 4 . 2 . . . . 3 . 3 . . 3 2 . Terminal Hacks 105 | . 6 1 9 7 . 2 . 10 . 3 . 1 25 . 5 1 . . . 6 4 . 17 . . . . . 1 4 2 1 Record 16 | . . . . . . . . 1 . . . . 6 . . . . . . . 4 . 5 . . . . . . . . . Part Schematic 16 | . . . 1 . . . . . . . . . 10 . . . . . . 1 . . 4 . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 1 1 1 . . 1 . 1 . . . . . . . . . . . 1 . . 4 . . . . . . . . . Prototype ID Bank 15 | . 3 . 3 . . . . 1 . . . . 3 . . . . . . 1 . . 4 . . . . . . . . . Open Door 5 | . . . . 3 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . . . 1 2 . . . 2 . 1 . . . . 3 . . . . 2 . . . . . . . . . 2 . 1 Locate Traps 4 | . 1 . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . Disarm Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Security Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 6 | . . . 1 1 . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . Protovariant Controls 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 9 | . . . . . . . . . . 4 . . . . . . . . . 3 . . . . . . . . . 1 1 . Load Schematic 3 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . Build 6 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . . . . . . . 1 . . Repair Station Hacks 24 | . . . 6 6 . . . 2 . 5 . . . . . . . . . . . . . . . . . . . . 1 4 Scan Component 14 | . . . 3 3 . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . 1 3 Repair 10 | . . . 3 3 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Recycling Unit Hacks 6 | . 2 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . Retrieve Components 6 | . 2 . . . . . . . . 1 . . . . 2 . . . . . . . . . . . 1 . . . . . Scanalyzer 5 | . . . . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . . . . . Insert Component 3 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 12 | . . . . 1 . 1 . 1 . . . . . . 1 . . 2 . 2 . . . . 1 . 1 . . 2 . . Unlock Access 6 | . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . 1 . . . . . Seal Access 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 1 . . Coupler Status 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Unauthorized Hacks 33 | . 2 . 2 3 . 3 . 5 . 5 . . . . 3 . . 1 . 1 . . . . . . 1 . 2 1 3 1 Terminals 23 | . . . 2 2 . 2 . 5 . 3 . . . . 2 . . . . 1 . . . . . . 1 . 2 1 1 1 Track 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 20 | . . . 2 2 . 2 . 2 . 3 . . . . 2 . . . . 1 . . . . . . 1 . 2 1 1 1 Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . 1 . Siphon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Download 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . Reprogram 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . Eject 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hacking Detections 94 | . 6 1 6 6 . 3 . 9 . 15 . . . . 8 . . 1 . 8 . . . . 2 . 4 . 3 11 7 4 Full Trace Events 20 | . 2 . 1 . . 1 . . . 3 . . . . 2 . . . . 4 . . . . 1 . 2 . . 3 1 . Feedback Events 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . Corruption 4 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 6 . 1 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . 1 . . . . 2 . 1 . . 10 . . . . . . 1 . . 4 . . . . . . . . . Parts Built 12 | . . . . . . . . . . 6 . . . . . . . . . 4 . . . . . . . . . 2 . . Matter 1426 | . . . . . . . . . . 680 . . . . . . . . . 468 . . . . . . . . . 278 . . Time 354 | . . . . . . . . . . 169 . . . . . . . . . 116 . . . . . . . . . 69 . . Total Part Build Rating 86 | . . . . . . . . . . 40 . . . . . . . . . 28 . . . . . . . . . 18 . . Parts Repaired 10 | . . . 3 3 . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . 1 Time 376 | . . . 78 103 . . . 51 . 82 . . . . . . . . . . . . . . . . . . . . . 62 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 34 | . 13 . . . . . . . . 10 . . . . 3 . . . . . . . . . . . 8 . . . . . Parts Scanalyzed 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------ Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Used RIF Installer 5 | . . . . . 1 . 1 . 1 . . . . . . . . . 1 . . . . . . 1 . . . . . . Hotswap 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 50 | . . . . . . 5 . 2 2 15 . . . . . . . . 2 7 2 2 . . 2 1 4 1 . 4 1 . Non-combat 13 | . . . . . . 1 . 2 . 1 . . . . . . . . . 2 . 2 . . . . 2 . . 2 1 . Combat 37 | . . . . . . 4 . . 2 14 . . . . . . . . 2 5 2 . . . 2 1 2 1 . 2 . . Autooverrided 8 | . . . . . . . . . 1 3 . . . . . . . . 1 3 . . . . . . . . . . . . Robot Hacks Applied 50 | . . . . . . 6 . 4 1 13 . . . . . . . . 2 5 2 2 . . 2 1 4 2 . 5 1 . parse_system 3 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . drop_inventory 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . 1 . . purge_threat 4 | . . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . block_reporting 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . locate_prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . mark_system 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . spike_heat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . overload_power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . reboot_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 8 | . . . . . . 1 . . 1 3 . . . . . . . . 2 1 . . . . . . . . . . . . formatsys_low 6 | . . . . . . . . 1 . 1 . . . . . . . . . . . 2 . . . . . . . 2 . . formatsys_high 16 | . . . . . . 2 . . . 7 . . . . . . . . . 1 . . . . 1 1 2 . . 1 1 . Relay Couplers Released 44 | . . . . . 8 . 7 . 8 . . . . . 2 . . 4 5 2 . . . . . . . . . 4 4 . Ejected 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Machine Destruction 40 | . . . . . 8 . 7 . 8 . . . . . 2 . . . 5 2 . . . . . . . . . 4 4 . Attached 22 | . . . . . . 3 . 1 1 5 . . . . . . . . 1 3 . . . . 1 4 2 . . 1 . . Robots Rewired 11 | . . . . . . . . . . . 1 . . . . . . . 9 . . . . . . . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 -------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Total Allies 92 | . . 3 . 10 . 5 . 2 2 14 1 . . 1 . . . . 11 23 . 2 . . 1 1 2 . . 5 1 8 Largest Group 10 | . . 3 3 10 10 2 2 2 4 6 1 . . 1 1 . . . 6 9 . 2 2 2 1 1 1 . . 3 1 8 Highest-Rated Group 383 | . . 40 40 88 88 32 32 24 69 88 19 . . 95 95 . . . 228 383 . 53 53 52 12 115 64 . . 142 26 113 Highest-Rated Ally 115 | . . 16 16 16 16 29 16 14 29 32 19 . . 95 95 . . . 49 74 . 27 27 27 12 115 64 . . 58 26 15 Total Orders 37 | . . . . . . 1 . 3 5 12 2 . . . . . . . 2 . . . 2 8 . . . . . 2 . . STAY 19 | . . . . . . 1 . 2 3 5 1 . . . . . . . 1 . . . 1 4 . . . . . 1 . . FOLLOW 12 | . . . . . . . . 1 1 5 . . . . . . . . 1 . . . 1 3 . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . AID 3 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . Ally Attacks 323 | . . . 17 . 52 11 8 . 3 93 . . . 9 33 . . . 20 49 . . . . 4 4 11 . . 9 . . Total Damage 7255 | . . . 170 . 493 111 108 . 53 1155 . . . 366 2166 . . . 609 1214 . . . . 50 160 569 . . 31 . . Kills 66 | . . . 1 . 12 1 1 . 1 14 . . . 3 20 . . . 5 6 . . . . 1 . 1 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 3 | . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Robot Analysis Total 10 | . 1 1 1 . . 1 . 1 . . . . . . . . . . . 1 . . 4 . . . . . . . . . Derelict Logs Recovered 11 | . . 1 . . . . . . . . 1 1 . 1 . 2 . . . . 2 2 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 39 | . . . . . . . . . . . . . . . . . . 1 17 21 . . . . . . . . . . . . Traps 33 | . . . . . . . . . . . . . . . . . . . 16 17 . . . . . . . . . . . . Emergency Access 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exits 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 ------------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Turns Passed 30761 | 98 1256 431 948 1551 830 779 1150 1299 1487 2796 1578 739 134 532 2144 898 394 113 1638 926 1237 1277 295 1173 1372 206 892 116 310 1044 287 831 Spaces Moved 16923 | 51 603 263 425 657 483 362 526 626 605 1591 815 436 81 312 991 566 249 72 755 527 659 738 167 635 532 91 546 83 314 1121 515 526 Core 339 | 2 . . . . . . . . . . . . . . . . . . . . . . . . . 22 112 . . 114 . 89 Treads 10018 | 49 603 263 364 657 483 362 526 626 360 332 815 436 81 312 591 . . . 99 71 659 738 167 635 490 . 105 . . 194 . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4438 | . . . 61 . . . . . 245 1259 . . . . 400 566 249 72 656 456 . . . . 42 69 329 34 . . . . Hover 1685 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40 693 515 437 Flight 443 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 49 274 120 . . Fastest Speed 29 | 50 160 160 125 160 160 160 160 160 130 130 160 160 160 160 135 150 155 135 120 120 160 163 163 163 145 100 90 37 34 34 29 38 Average Speed 141 | 155 160 160 154 160 160 160 160 163 207 142 160 160 160 160 160 150 155 135 153 125 162 163 163 163 159 132 119 75 72 61 38 54 Slowest Speed 500 | 160 160 160 160 160 160 160 160 260 260 160 160 160 160 160 260 155 160 135 360 260 163 163 163 265 260 145 180 129 114 300 56 500 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Exploration Rate (%) 46 | 3 79 56 36 65 37 44 47 42 59 39 74 63 68 57 28 72 30 3 76 17 78 71 60 61 15 27 16 44 7 95 26 46 Regions Visited 32 Branch Regions 14 Pre-discovered Areas 10 | . 2 1 . . . . . . . . . . 1 . . 1 . . . . 1 . 3 1 . . . . . . . . Known Exits Taken 21 | . . . 1 1 . 1 . 1 . 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 . 1 . . . 1 . Unknown Exits Taken 5 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 25 | . . 1 . . . . . . . . 1 7 . 1 . 3 2 . . . 1 4 . 5 . . . . . . . . Spaces Dug 106 | . . . . . . 1 . . . . 25 10 . 11 30 . . . 5 4 . . . . . . 6 . 1 6 3 4 Terrain Destroyed 560 | . . . . . . 11 14 . 17 7 64 10 . 40 186 . . . 9 5 2 1 . 12 136 5 10 . 4 20 3 4 Melee 38 | . . . . . . 1 . . . . 4 10 . . 10 . . . . 4 . . . . . . 1 . . 4 . 4 Projectile 81 | . . . . . . . . . . . 1 . . . 6 . . . 3 1 2 1 . 3 37 5 9 . 4 6 3 . AOE 441 | . . . . . . 10 14 . 17 7 59 . . 40 170 . . . 6 . . . . 9 99 . . . . 10 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -3 -2 -2 --------- Run | Scr Mat Min Mat Sto Gar Mat Gar Mat Gar Fac Low Low Dat Pro Fac Low Low Fac Gar Fac Upp Upp Zhi Pro Fac Gar Res Gar Res Tes Res Qua Total 21882 | 64 795 274 620 1031 533 498 746 841 786 2046 984 462 85 335 1291 597 257 84 1073 765 809 799 183 734 807 155 703 122 381 1399 575 1048 Wait 2609 | 2 101 1 126 241 24 63 144 132 105 282 76 1 . 11 82 4 . . 116 91 119 39 . 57 85 3 65 . 42 114 11 472 Move 16886 | 50 602 262 424 656 482 359 525 625 604 1590 814 435 80 311 990 565 248 71 754 526 658 737 166 634 532 90 545 80 311 1120 514 526 Hop 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Pick Up 174 | 4 14 4 6 13 8 3 8 9 5 22 4 3 . 2 15 2 . 4 9 6 1 . 1 1 7 3 9 . 2 2 3 4 Fast Attach 213 | 7 3 . 3 4 . 2 . 6 . 21 2 2 2 . 11 3 4 1 13 2 3 4 5 2 17 2 17 4 15 34 12 12 Attach 77 | . 1 . 2 3 1 3 . 2 1 4 4 . . 1 10 . . 1 . 1 . . . . 14 14 3 4 1 3 1 3 Detach 57 | . 1 . 1 1 . 2 . 2 . 7 2 1 . . 2 2 1 . . . 1 1 . . 8 2 2 1 2 13 3 2 Swap 283 | . 5 2 7 18 3 21 12 19 9 34 15 4 1 4 30 8 . 2 20 19 10 6 3 9 5 2 6 2 . 5 1 1 Drop 242 | . 10 4 3 25 7 7 8 12 7 31 4 4 2 1 9 4 4 3 19 10 5 3 4 2 2 10 5 4 . 25 4 4 Fire 906 | 1 54 . 45 68 5 24 47 27 30 50 49 . . 2 124 8 . 2 92 13 9 7 . 20 115 13 37 9 7 33 12 3 Melee 152 | . . . . 1 1 11 1 3 6 2 7 12 . 3 15 . . . 11 6 2 . 4 . 7 . 10 . . 21 8 21 Ram 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 49 | . 4 1 3 1 . . . 3 . . . . . . 3 . . . . . . . . . 6 . 3 . . 25 . . Escape Stasis 61 | . . . . . 1 . 1 . 19 . . . . . . . . . 5 . . . . . . 16 . 17 . . 2 . Rewire 48 | . . . . . . 2 . 1 . 2 . . . . . . . . 34 . 1 2 . . . . 1 . . 4 1 . Trap 119 | . . . . . 1 . . . . . 7 . . . . 1 . . . 91 . . . 9 9 . . . . . 1 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat / *Min x2 / *Sto) -9/Storage -9/Garrison -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: Res / Arm / Gar) -4/Garrison -3/Research -3/Garrison -3/Research -3/Testing -2/Research (discovered 3 exits: [*Acc] / *Qua x2) -2/Quarantine History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 411 | -10/Materials | Central database locked down 467 | -10/Materials | Discovered new exit (range 8) 751 | -10/Materials | Discovered new exit (range 3) 861 | -10/Materials | Core integrity fell below 50% 1129 | -10/Materials | Discovered new exit (range 14) 1264 | -10/Materials | Discovered new exit (range 9) 1355 | -10/Materials | Entered Mines 1379 | -10/Mines | Learned location of Storage (-9) 1592 | -10/Mines | Discovered new exit (range 7) 1655 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1695 | -10/Mines | Found a hidden stash of uninstalled traps 1737 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1786 | -10/Mines | Entered Materials 1786 | -9/Materials | Accompanied by 3 allies 1786 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1857 | -9/Materials | Identified exit to Mines 1857 | -9/Materials | Identified exit to Storage 2116 | -9/Materials | Discovered new exit (range 3) 2301 | -9/Materials | Repaired Lgt. Treads 2328 | -9/Materials | Repaired Lgt. Treads 2356 | -9/Materials | Repaired Lgt. Armor Plating 2516 | -9/Materials | Build established: Scavenger-Mutant 2734 | -9/Materials | Entered Storage 3412 | -9/Storage | Repaired Lgt. Treads 3440 | -9/Storage | Repaired Lgt. Treads 3809 | -9/Storage | Repaired Cld. Ion Engine 4178 | -9/Storage | Identified exit to Garrison 4239 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 4285 | -9/Storage | Entered Garrison 4285 | -9/Garrison | Accompanied by 10 allies 4293 | -9/Garrison | Installed Relay Interface Framework 4334 | -9/Garrison | Triggered checkpoint 4373 | -9/Garrison | Garrison Relay disabled 4448 | -9/Garrison | Triggered checkpoint 4520 | -9/Garrison | Triggered checkpoint 4616 | -9/Garrison | Garrison Relay disabled 4684 | -9/Garrison | Discovered new exit (range 8) 5115 | -9/Garrison | Entered Materials 5115 | -8/Materials | Evolved 2 slots: Utility x2 5118 | -8/Materials | Build established: Bothacker-Mutant 5189 | -8/Materials | Garrison activated, responded to threat 5510 | -8/Materials | Discovered new exit (range 9) 5867 | -8/Materials | Identified exit to Garrison 5894 | -8/Materials | Entered Garrison 5894 | -8/Garrison | Accompanied by 2 allies 5902 | -8/Garrison | Expanded RIF knowledge: Hotswap 5983 | -8/Garrison | Triggered checkpoint 6279 | -8/Garrison | Discovered new exit (range 14) 6410 | -8/Garrison | Triggered checkpoint 6480 | -8/Garrison | Garrison Relay disabled 6598 | -8/Garrison | Triggered checkpoint 6794 | -8/Garrison | Garrison Relay disabled 7044 | -8/Garrison | Entered Materials 7424 | -8/Materials | Central database locked down 7503 | -8/Materials | Repaired Imp. Assault Rifle 7925 | -8/Materials | Identified exit to Garrison 8343 | -8/Materials | Entered Garrison 8343 | -8/Garrison | Accompanied by 2 allies 8497 | -8/Garrison | Triggered checkpoint 8618 | -8/Garrison | Destroyed 11 combat bots 8740 | -8/Garrison | Discovered new exit (range 8) 8907 | -8/Garrison | Discovered new exit (range 11) 9039 | -8/Garrison | Triggered checkpoint 9232 | -8/Garrison | Triggered checkpoint 9278 | -8/Garrison | Discovered new exit (range 15) 9328 | -8/Garrison | Expanded RIF knowledge: Autooverride 9429 | -8/Garrison | Garrison Relay disabled 9569 | -8/Garrison | Triggered checkpoint 9640 | -8/Garrison | Garrison Relay disabled 9830 | -8/Garrison | Entered Factory 9830 | -7/Factory | Accompanied by 2 allies 9830 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10087 | -7/Factory | Repaired Hvy. Armor Plating 10254 | -7/Factory | Fabricated Imp. Heavy Treads? 10425 | -7/Factory | Discovered new exit (range 15) 10663 | -7/Factory | Fabricated KE Penetrator (x2) 10837 | -7/Factory | Found Prototype Launcher 10837 | -7/Factory | Identified Rocket Array 10854 | -7/Factory | Identified exit to Factory 11192 | -7/Factory | Repaired Arm. Huge Wheel 11937 | -7/Factory | Fabricated Imp. Heavy Treads (x2) 12391 | -7/Factory | Discovered new exit (range 16) 12623 | -7/Factory | Identified exit to Lower Caves 12626 | -7/Factory | Entered Lower Caves 12626 | -7/Lower Caves | Accompanied by 1 ally 12635 | -7/Lower Caves | Encountered a Warlord checkpoint 12830 | -7/Lower Caves | Learned Factory terminal intel 13171 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 13194 | -7/Lower Caves | Spotted B-75 Beast 13236 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 13369 | -7/Lower Caves | Found Prototype Special Weapon 13369 | -7/Lower Caves | Identified Molecular Deconstructor 13507 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 14178 | -7/Lower Caves | Discovered new exit (range 13) 14202 | -7/Lower Caves | Identified exit to Lower Caves 14204 | -7/Lower Caves | Entered another Lower Caves area 14205 | -7/Lower Caves | Discovered exit to Factory (range 12) 14445 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 14733 | -7/Lower Caves | Spotted B-75 Beast 14826 | -7/Lower Caves | Discovered new exit (range 9) 14941 | -7/Lower Caves | Identified exit to Data Miner 14943 | -7/Lower Caves | Entered Data Miner 14943 | -7/Data Miner | Discovered new exit (range 6) 14950 | -7/Data Miner | Identified exit to Proximity Caves 14976 | -7/Data Miner | Met Data Miner 15010 | -7/Data Miner | Learned location of Section 7 (-2) 15010 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15032 | -7/Data Miner | Received God Mode back door access code from Data Miner 15077 | -7/Data Miner | Entered Proximity Caves 15124 | -6/Proximity Caves | Found Alien Artifact 15290 | -6/Proximity Caves | Escorted by Enhanced Grunt 15609 | -6/Proximity Caves | Entered Factory 15609 | -6/Factory | Accompanied by 1 ally 15609 | -6/Factory | Evolved 2 slots: Utility x2 15610 | -6/Factory | Loaded intel: 20 terminal locations 16129 | -6/Factory | Incoming investigation squad redirected 16221 | -6/Factory | Cargo convoy interrupted 16274 | -6/Factory | Destroyed 11 combat bots 16659 | -6/Factory | First assault squad dispatched 16693 | -6/Factory | Identified exit to Lower Caves 16721 | -6/Factory | Incoming investigation squad redirected 16809 | -6/Factory | Incoming investigation squad redirected 16866 | -6/Factory | Destroyed 7 combat bots 16870 | -6/Factory | Lost 3 parts (1p2u) 17090 | -6/Factory | Identified Dimensional Node Initializer 17135 | -6/Factory | Discovered new exit (range 4) 17180 | -6/Factory | Core integrity fell below 50% 17223 | -6/Factory | Lost 4 parts (1p2u1w) 17378 | -6/Factory | Incoming assault squad redirected 17736 | -6/Factory | Incoming assault squad redirected 17753 | -6/Factory | Entered Lower Caves 17840 | -6/Lower Caves | Encountered a Warlord checkpoint 17906 | -6/Lower Caves | Learned location of Zion (-6) 18303 | -6/Lower Caves | Discovered new exit (range 15) 18336 | -6/Lower Caves | Learned Factory trap positions 18345 | -6/Lower Caves | Identified exit to Lower Caves 18600 | -6/Lower Caves | System corruption reached 10% 18651 | -6/Lower Caves | Entered another Lower Caves area 19014 | -6/Lower Caves | Discovered new exit (range 11) 19043 | -6/Lower Caves | Identified exit to Factory 19045 | -6/Lower Caves | Entered Factory 19045 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 19046 | -5/Factory | Loaded intel: 104 trap records 19140 | -5/Factory | Identified exit to Garrison 19157 | -5/Factory | Incoming investigation squad redirected 19158 | -5/Factory | Entered Garrison 19213 | -5/Garrison | Triggered checkpoint 19307 | -5/Garrison | Triggered checkpoint 19413 | -5/Garrison | Lost 3 parts (3n) 19542 | -5/Garrison | Discovered new exit (range 15) 20075 | -5/Garrison | Identified exit to Factory 20310 | -5/Garrison | Discovered exit to Factory (range 9) 20492 | -5/Garrison | Triggered checkpoint 20500 | -5/Garrison | Triggered checkpoint 20585 | -5/Garrison | Garrison Relay disabled 20641 | -5/Garrison | Expanded RIF knowledge: Robot Detection 20656 | -5/Garrison | Triggered checkpoint 20796 | -5/Garrison | Entered Factory 20796 | -5/Factory | Accompanied by 3 allies 21096 | -5/Factory | First assault squad dispatched 21114 | -5/Factory | Incoming assault squad redirected 21417 | -5/Factory | Identified exit to Upper Caves 21537 | -5/Factory | Incoming investigation squad redirected 21581 | -5/Factory | Fabricated Imp. Heavy Treads (x2) 21611 | -5/Factory | Incoming investigation squad redirected 21627 | -5/Factory | Incoming investigation squad redirected 21648 | -5/Factory | Fabricated Imp. Heavy Treads? 21659 | -5/Factory | Cargo convoy interrupted 21679 | -5/Factory | Incoming assault squad redirected 21722 | -5/Factory | Entered Upper Caves 21935 | -5/Upper Caves | Encountered a Warlord checkpoint 22419 | -5/Upper Caves | Learned Factory trap positions 22419 | -5/Upper Caves | Learned Research stockpile data 22419 | -5/Upper Caves | Learned Armory security intel 22668 | -5/Upper Caves | Discovered new exit (range 5) 22674 | -5/Upper Caves | Identified exit to Upper Caves 22959 | -5/Upper Caves | Entered another Upper Caves area 23044 | -5/Upper Caves | Discovered new exit (range 11) 23046 | -5/Upper Caves | Learned location of 1 exit from Factory 23845 | -5/Upper Caves | Discovered new exit (range 5) 23851 | -5/Upper Caves | Identified exit to Zhirov 24236 | -5/Upper Caves | Entered Zhirov 24236 | -5/Zhirov | Accompanied by 2 allies 24236 | -5/Zhirov | Discovered new exit (range 3) 24245 | -5/Zhirov | Identified exit to Proximity Caves 24269 | -5/Zhirov | Met Zhirov 24305 | -5/Zhirov | Learned location of Quarantine (-2) 24305 | -5/Zhirov | Learned location of Command (-1) 24315 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 24346 | -5/Zhirov | Found Alien Artifact 24346 | -5/Zhirov | Identified Integrated Reactor 24346 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 24463 | -5/Zhirov | Found Alien Artifact 24531 | -5/Zhirov | Entered Proximity Caves 24531 | -4/Proximity Caves | Accompanied by 2 allies 25066 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 25665 | -4/Proximity Caves | Discovered new exit (range 12) 25703 | -4/Proximity Caves | Identified exit to Factory 25704 | -4/Proximity Caves | Entered Factory 25704 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 25705 | -4/Factory | Identified exit to Armory 25706 | -4/Factory | Identified exit to Research 25707 | -4/Factory | Loaded intel: 118 trap records 25951 | -4/Factory | Found Prototype Processor 25951 | -4/Factory | Identified Exp. Signal Interpreter 26134 | -4/Factory | Lost 4 parts (3u1w) 26140 | -4/Factory | Destroyed 7 combat bots 26588 | -4/Factory | Lost 3 parts (1n1u1w) 26656 | -4/Factory | Lost 6 parts (1p3n2w) 26923 | -4/Factory | System corruption reached 10% 27076 | -4/Factory | Identified exit to Garrison 27076 | -4/Factory | Entered Garrison 27084 | -4/Garrison | Expanded RIF knowledge: Command Fork 27172 | -4/Garrison | Spotted B-86 Titan 27182 | -4/Garrison | Assimilated Titan 7a with formatsys_high 27182 | -4/Garrison | Triggered checkpoint 27182 | -4/Garrison | Triggered checkpoint 27227 | -4/Garrison | Core integrity fell below 50% 27246 | -4/Garrison | Identified Transdimensional Reconstructor 27246 | -4/Garrison | Warped through subspace 27247 | -4/Garrison | Core integrity fell below 20% 27269 | -4/Garrison | Discovered exit to Research (range 14) 27276 | -4/Garrison | Lost 18 parts (3p4n3u8w) 27282 | -4/Garrison | Entered Research 27282 | -3/Research | Evolved 2 slots: Utility x2 27655 | -3/Research | Found Prototype Processor 27655 | -3/Research | Identified Spectral Analyzer 27864 | -3/Research | Initialized slip node 28159 | -3/Research | Identified exit to Garrison 28174 | -3/Research | Entered Garrison 28214 | -3/Garrison | Spotted B-86 Titan 28226 | -3/Garrison | Triggered checkpoint 28255 | -3/Garrison | Core integrity fell below 50% 28287 | -3/Garrison | Discovered new exit (range 8) 28290 | -3/Garrison | Entered Research 28296 | -3/Research | Discovered new exit (range 15) 28299 | -3/Research | Lost 12 parts (1p6n2u3w) 28504 | -3/Research | Build established: Mutant 28600 | -3/Research | Entered Testing 28608 | -3/Testing | Found Prototype Device 28608 | -3/Testing | Identified Exp. Hardlight Generator 28701 | -3/Testing | Local fabrication network quarantined 28736 | -3/Testing | Fabricated Adv. Heavy Siege Treads (x2) 28806 | -3/Testing | Protovariant out of control (PL-0ME8BH2CTF) 28806 | -3/Testing | Unleashed a protovariant (PL-0ME8BH2CTF) 28809 | -3/Testing | Garrison activated, responded to threat 28841 | -3/Testing | Spotted Striker 28841 | -3/Testing | Spotted Striker 28858 | -3/Testing | Incoming investigation squad redirected 28863 | -3/Testing | Found Prototype Processor 28863 | -3/Testing | Identified Exp. Target Analyzer 28870 | -3/Testing | Found Prototype Launcher 28870 | -3/Testing | Identified Mni. Smartbomb Launcher 29189 | -3/Testing | Found Prototype Slashing Weapon 29189 | -3/Testing | Identified Nanosword 29230 | -3/Testing | Found Prototype Device 29233 | -3/Testing | Incoming investigation squad redirected 29256 | -3/Testing | Core integrity fell below 20% 29337 | -3/Testing | Found Prototype Ballistic Gun 29337 | -3/Testing | Identified Hyp. Multirail 29372 | -3/Testing | Protovariant out of control (PX-OPW1E8HREE) 29372 | -3/Testing | Unleashed a protovariant (PX-OPW1E8HREE) 29414 | -3/Testing | Identified AEGIS Remote Shield 29442 | -3/Testing | Incoming assault squad redirected 29533 | -3/Testing | Found Prototype Energy Gun 29533 | -3/Testing | Identified Tachyon Dispersion Ray 29584 | -3/Testing | P-80 Master assimilated allied Enforcer 8a 29611 | -3/Testing | Build established: Scavenger-Mutant 29618 | -3/Testing | Discovered new exit (range 22) 29644 | -3/Testing | Entered Research 29644 | -2/Research | Evolved 2 slots: Propulsion x2 29660 | -2/Research | Identified exit to Quarantine 29718 | -2/Research | Incoming investigation squad redirected 29818 | -2/Research | Spotted B-90 Cyclops 29835 | -2/Research | Spotted B-90 Cyclops 29839 | -2/Research | Incoming assault squad redirected 29840 | -2/Research | Incoming investigation squad redirected 29867 | -2/Research | Lost 7 parts (1p4n2u) 29888 | -2/Research | Found Prototype Slashing Weapon 29888 | -2/Research | Identified Centrium Greatsword 29894 | -2/Research | First assault squad dispatched 29900 | -2/Research | Discovered new exit (range 14) 29903 | -2/Research | Lost 5 parts (1n1u3w) 29931 | -2/Research | Entered Quarantine 29941 | -2/Quarantine | Found Transdimensional Reconstructor 29959 | -2/Quarantine | Found Alien Artifact 29959 | -2/Quarantine | Identified Phase Redirector 30062 | -2/Quarantine | Cryocooling Duct disabled 30077 | -2/Quarantine | Ambient heat levels rising (+20) 30077 | -2/Quarantine | Non-combat units ordered to evacuate 30128 | -2/Quarantine | Lost 3 parts (1n2u) 30136 | -2/Quarantine | Cryocooling Duct disabled 30138 | -2/Quarantine | Cryocooling Duct disabled 30151 | -2/Quarantine | Ambient heat levels rising (+20) 30151 | -2/Quarantine | Combat units ordered to evacuate 30153 | -2/Quarantine | Ambient heat levels rising (+20) 30154 | -2/Quarantine | Cryocooling Duct disabled 30169 | -2/Quarantine | Ambient heat levels rising (+20) 30230 | -2/Quarantine | Repaired Lrn. Sensor Array 30251 | -2/Quarantine | Quarantine Guard activated 30570 | -2/Quarantine | Spotted Quarantine Guard 30599 | -2/Quarantine | Spotted Quarantine Guard 30607 | -2/Quarantine | Spotted Quarantine Guard 30638 | -2/Quarantine | Spotted Quarantine Guard 30638 | -2/Quarantine | Spotted Quarantine Guard 30640 | -2/Quarantine | Spotted Quarantine Guard 30641 | -2/Quarantine | Spotted Quarantine Guard 30664 | -2/Quarantine | Spotted Quarantine Guard 30672 | -2/Quarantine | Spotted Quarantine Guard 30719 | -2/Quarantine | Warped through subspace 30720 | -2/Quarantine | Core integrity fell below 50% 30733 | -2/Quarantine | Found Alien Artifact 30733 | -2/Quarantine | Identified Core Reset Matrix 30733 | -2/Quarantine | Used Core Reset Matrix 30737 | -2/Quarantine | Detected hypermatrix surge 30737 | -2/Quarantine | Emitted hypermatrix ping 30737 | -2/Quarantine | Sensed 14 artifacts in vicinity 30742 | -2/Quarantine | Assembled emerged from beneath the floor 30749 | -2/Quarantine | Lost 14 parts (1p7n5u1w) 30753 | -2/Quarantine | Core integrity fell below 20% 30763 | -2/Quarantine | Core destroyed Last Messages --------------- 30747_ Acquired 48 matter. 30749_ Overheating: Cmb. Linear Gravjet damaged (-7). 30751_ Overheating: Energy bleed (-25). 30751_ as-35986 heat damages Unknown Hover Unit. 30752_ as-36548 heat spikes uncontrollably. 30752_ as-80077 heat damages Unknown Impact Weapon. 30752_ as-27918 heat short circuits Unknown Hover Unit. 30753_ Overheating: Core damaged (-188). 30753_ as-80077 heat short circuits Unknown Hover Unit. 30753_ as-27918 heat damages core (-11). 30755_ Overheating: Hacking Suite damaged (-1). 30757_ as-11301 heat spikes uncontrollably. 30757_ as-51121 heat short circuits Unknown Hover Unit. 30758_ Overheating: Matter decay (-56). 30759_ as-35986 heat damages Unknown Hover Unit. 30760_ Overheating: Broken Adv. Core Analyzer damaged (-2). 30760_ as-35986 heat damages core (-7). 30760_ as-36548 heat damages core (-8). 30762_ Overheating: Energy bleed (-11). 30763_ Overheating: Core damaged (-159). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????#####????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????+ #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????#@ #?????????????????????? | | ????????##########??????# #?????????????????????? | | ????????# #??????# #?????????????????????? | | ????????# """ #??????# #?????????????????????? | | ????????# """ ######## #?????????????????????? | | ????????# """ / #?????????????????????? | | ????????# ########+##?????????????????????? | | ????????# """ #####???????????????????????????? | | ????????# """ + #???????????????????????????? | | ????????# """ #####???????????????????????????? | | ????????# #???????????????????????????????? | | ????????#####/#####??????????????????????????????? | | ???????????# #??????????????????????????????? | | ????????#### #??????????????????????????????? | | ????????+ #???????????????????????!??????? | | ????????#### #??????????????????????????????? | | ???????????# #??????????????????????????????? | | ??????????# #??????????????????????????????? | | ########### #??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | | % #??????????????????????????????? | | "" ###########+######?????????????????????????? | | """ #?????????# #?????????????????????????? | | #######???# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Energy Generation 53 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 40 Additional Mass Support 9 Base Temperature (-) 200 Armor Coverage 2100 Resistance: KI 30 Resistance: EM 15 Core Shielding 20 Propulsion Shielding 66 Reclamation Efficiency 25 Melee Speed Boost 30 Phase Shifting 10 Evasion (%) 75 Targeting Accuracy 20 Melee Accuracy 6 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 12 Relay Coupler Types 113 Relay Coupler Value 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Heavy Treads | x2 | -7/Factory | Preloaded KE Penetrator | x2 | -7/Factory | Preloaded Imp. Heavy Treads | x2 | -7/Factory Imp. Heavy Treads | x2 | -5/Factory Imp. Heavy Treads | x2 | -5/Factory Adv. Heavy Siege Treads | x2 | -3/Testing | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Phase Redirector Core Reset Matrix Achievements -------------- None Challenges ------------ None Game ------ Seed SigixDisruptionTendrils Manual? 0 Play Time 03:22:06 Cumulative 856.3 hours Start 2021.06.13 @ 12:38:55 End 2021.06.13 @ 20:59:10 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 597 Rogue 593 Adventurer 4 Explorer 0 Win Type - Total 94 Types 72/9/4/4/2/0/0/2/1 Lore% 94 Gallery% 97 Achievement% 96 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5035863e-ee0f-4975-9721-63a501a21737