Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.19 @ 03:45:20 Player: phosphophyllite Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (629) 629 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 3775 Bonus ------- Follower Combat Kills 60 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 164/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -6/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Improved Medium Treads Seismic Detector Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Seismic Detector Improved Targeting Computer Recoil Stabilizer > --- WEAPON ----------- Subdweller Machine Gun Advanced Assault Cannon Bore Cannon > --- INVENTORY -------- Armored Treads Armored Treads Armored Treads Armored Treads Armored Treads Improved Medium Treads Armored Leg Multireflex Exoskeleton Seismic Detector Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher [Rating: 52] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Neutrino Core Propulsion Carbon-fiber Leg Treads Improved Treads Leg Carbon-fiber Leg Utility Seismic Detector Device Seismic Detector Storage Small Storage Unit Processor Improved Targeting Computer Weapon Bore Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Bore Cannon Launcher Rocket Launcher Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Slots Evolved 8 | . . . . 8 . Power 1 | . . . . 1 . Propulsion 2 | . . . . 2 . Utility 4 | . . . . 4 . Weapon 1 | . . . . 1 . Parts Attached 37 | 10 3 8 3 12 1 Power 6 | 2 . 2 . 2 . Engine 5 | 2 . 2 . 1 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 15 | 4 2 3 . 6 . Treads 8 | 2 2 . . 4 . Leg 7 | 2 . 3 . 2 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 2 1 . 2 2 . Device 3 | 1 . . . 2 . Storage 3 | 1 1 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 2 . 3 1 2 1 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 3 | 2 . 1 . . . Ballistic Cannon 4 | . . 1 . 2 1 Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes . | . . . . . . Parts Lost 12 | . . . 2 2 8 Power 2 | . . . 1 . 1 Propulsion 4 | . . . . 1 3 Utility 1 | . . . . . 1 Weapon 5 | . . . 1 1 3 Highest Loss Streak 8 | . . . 2 1 8 To Critical Strikes . | . . . . . . Average Backups 8 | 3 7 7 12 10 6 Power 1 | . 1 2 1 . . Propulsion 4 | 1 4 2 6 6 2 Utility 1 | . 1 1 2 . 1 Weapon 1 | . 1 1 . 2 2 Tool/Special . | . . . . . . Unused Backups 14 | . . 3 1 4 6 Power . | . . . . . . Propulsion 8 | . . 2 . 4 2 Utility 2 | . . . . . 2 Weapon 4 | . . 1 1 . 2 Tool/Special . | . . . . . . Average Slot Usage (%) 92 | . 100 99 96 87 59 Engine 10 | . 14 14 11 6 3 Core 1 | . . . . 5 3 Treads 9 | . 28 7 . 5 15 Leg 16 | . . 20 28 19 . Device 11 | . 14 14 1 17 14 Storage 11 | . 14 14 14 6 3 Processor 5 | . . . 12 6 3 Ballistic Gun 12 | . 28 16 7 5 1 Ballistic Cannon 8 | . . 9 13 7 8 Launcher 1 | . . . 2 3 2 Special Melee Weapon 1 | . . 2 4 . . Peak Build Rating 52 | 7 10 30 33 52 47 Average Rating 25 | 5 9 21 28 46 29 On Entrance 18 | . 7 10 27 24 45 Avg Prop Armor Cover (%) 12 | 13 . . . 12 . Naked Turns 37 | . . . . . 37 Heaviest Build 63 | 14 14 28 42 63 62 Greatest Support 80 | 40 46 46 40 80 80 Greatest Overweight (x) 18 | . . 4 1 18 16 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 Average Capacity 11 | 7 8 8 13 15 11 Most Carried 15 | 5 8 8 15 15 9 Average Carried 9 | 3 7 7 12 10 6 Final Capacity 15 | 8 8 8 15 15 5 Final Carried 13 | 5 8 8 13 6 4 Class Distribution -------------------- 39% | Scavenger-Mutant 38% | Mutant 21% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Mutant | -8/Recycling Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Resources | -11 -10 -10 -8 -6 -6 ----------- Run | Yrd Mat Sub Rec Fac Was Matter Collected 992 | 258 203 221 88 164 58 Remotely . | . . . . . . Salvage Created 962 | 116 268 133 51 115 279 Parts 41 | 5 17 10 3 6 . Haulers Intercepted 2 | . 2 . . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 25 | . . 25 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Combat Hostiles Destroyed 14 | . 4 5 1 3 1 Guns 10 | . 4 5 . 1 . Cannons 3 | . . . . 2 1 AOE 1 | . . . 1 . . Classes Destroyed 10 | 2 2 2 1 2 1 Tunneler 2 | 1 1 . . . . Hauler 2 | . 2 . . . . Recycler 1 | 1 . . . . . Operator 1 | . . . . 1 . Swarmer 2 | . . 2 . . . Grunt 6 | . 4 . . 2 . Sentry 1 | . . . 1 . . Programmer 1 | . . . . 1 . Compactor 1 | . . . . . 1 Subdweller 3 | . . 3 . . . Best Kill Streak 6 | 2 6 5 1 2 1 Combat Bots Only 5 | . 4 5 1 2 1 Max Kills in Single Turn 1 | 1 1 1 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Hostile Shots Fired 127 | . 22 64 2 19 20 Missed 45 | . 7 26 . 11 1 Hits 82 | . 15 38 2 8 19 Melee 19 | . . . . . 19 Projectile 63 | . 15 38 2 8 . Critical Strikes 13 | . . . 1 2 10 Damage Taken 1972 | . 160 396 141 289 986 Core 1002 | . 43 66 26 18 849 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 . . 46 . . Volleys Fired 76 | 7 24 23 . 11 11 Largest 3 | 2 2 2 . 3 3 Hottest 118 | 40 40 48 . 118 113 Shots Fired 149 | 13 48 36 . 29 23 Gun 98 | 13 48 26 . 11 . Cannon 42 | . . 10 . 18 14 Launcher 9 | . . . . . 9 Special . | . . . . . . Kinetic 140 | 13 48 36 . 29 14 Thermal . | . . . . . . Explosive 9 | . . . . . 9 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 5 10 6 . 5 8 Robot Miss Streak 4 | 2 3 2 . 4 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 2 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 101 | 7 36 21 5 16 16 Core Hits 45 | 4 14 8 1 7 11 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . 2 . 1 . Critical Strikes 5 | . . 2 . 2 1 Destroy 4 | . . 2 . 2 . Blast 1 | . . . . . 1 Melee Attacks 5 | . . . 5 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 5 | . . . 5 . . Sneak Attacks 2 | . . . 2 . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2319 | 80 357 225 8 547 1102 Guns 720 | 80 357 164 . 119 . Cannons 631 | . . 61 . 255 315 Explosions 831 | . . . . 173 658 Melee 8 | . . . 8 . . Ramming 129 | . . . . . 129 Kinetic 1351 | 80 357 225 . 374 315 Thermal 173 | . . . . 173 . Explosive 658 | . . . . . 658 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 8 | . . . 8 . . Highest Corruption 3 | . . . . 1 3 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 85 | . . . . 74 11 Projectiles 6 | . . . . 6 . Explosions 79 | . . . . 68 11 Melee . | . . . . . . Knockbacks 3 | . . . . 3 . Impact . | . . . . . . Kinetic 3 | . . . . 3 . Secondary . | . . . . . . Self-Inflicted Damage 264 | . . . . 154 110 Shots 4 | . . . . 2 2 Rammed 41 | . . . . . 41 Targets Rammed 41 | . . . . . 41 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 55 | . 30 16 53 55 12 Average Temperature 14 | . 9 6 35 21 5 Received Heat Transfer 339 | . 90 159 27 63 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 100 | . . . . 100 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 166 | 5 82 . 15 166 31 Initial 100 | . . . 15 100 31 Average 33 | . 28 . 1 107 11 Influence Increases 571 | 10 118 100 27 290 26 Destroy 0b10 Robot/C 200 | . 80 40 20 60 . Destroy 0b10 Robot/NC 30 | 10 15 . . 5 . Destroy Leader 24 | . 14 . . 10 . Successful Hack 16 | . 9 . 7 . . Disable Machine 90 | . . . . 90 . Destroy Structure 51 | . . . . 25 26 Advance Influence 100 | . . . . 100 . Lose Combat Pursuer 60 | . . 60 . . . Influence Decreases 571 | 10 118 68 59 200 116 Entered New Map 76 | . . . 17 . 59 Time Decay 448 | 10 118 68 32 180 40 Lost Part 47 | . . . 10 20 17 Squads Dispatched 3 | . 2 . . 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . 1 . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 32 | . 9 14 1 4 4 Peak Tracking Total 7 | . 5 7 1 2 2 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -6 -6 ---------- Run | Yrd Mat Sub Rec Fac Was Machines Disabled 8 | . . 2 . 6 . Max in Single Turn 6 | . . 1 . 6 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Machines Accessed 5 | . 2 . 3 . . Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 13 | . 4 . 9 . . Successful 9 | . 3 . 6 . . Failed 4 | . 1 . 3 . . Catastrophic 3 | . 1 . 2 . . Database Lockouts . | . . . . . . Manual 1 | . . . 1 . . Terminals 8 | . 4 . 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 5 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . 3 . 2 . . Record 4 | . 2 . 2 . . Registered Prototypes 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 4 | . . . 4 . . Recycle Component 1 | . . . 1 . . Process 1 | . . . 1 . . Report Inventory 2 | . . . 2 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 3 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . 1 . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -6 -6 ------------ Run | Yrd Mat Sub Rec Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -6 -6 -------- Run | Yrd Mat Sub Rec Fac Was Total Allies 1 | . . . . . 1 Largest Group 1 | . . . . . 1 Highest-Rated Group 31 | . . . . . 31 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 38 | . . . . . 38 Total Damage 671 | . . . . . 671 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -6 -6 ------- Run | Yrd Mat Sub Rec Fac Was Active Infowar (turns) 1309 | 44 349 412 41 368 95 Seismic 1309 | 44 349 412 41 368 95 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -6 -6 ------------- Run | Yrd Mat Sub Rec Fac Was Turns Passed 1971 | 156 349 412 523 373 158 Spaces Moved 1008 | 58 168 248 281 204 49 Core 26 | 3 . 1 . 2 20 Treads 302 | 39 168 36 . 30 29 Legs 680 | 16 . 211 281 172 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 120 120 120 50 Average Speed 140 | 143 160 126 142 138 138 Slowest Speed 950 | 160 160 250 190 950 850 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 5 28 17 53 5 14 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 74 | . . 3 . 29 42 Melee . | . . . . . . Projectile 7 | . . 3 . 4 . AOE 67 | . . . . 25 42 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -6 -6 --------- Run | Yrd Mat Sub Rec Fac Was Total 1433 | 114 206 317 405 275 116 Wait 171 | 34 2 14 91 21 9 Move 1004 | 57 167 247 280 204 49 Hop . | . . . . . . Pick Up 44 | 5 5 9 13 9 3 Fast Attach 17 | 6 . 2 2 6 1 Attach 12 | 1 . . 1 9 1 Detach 1 | . . . 1 . . Swap 24 | 4 4 7 6 2 1 Drop 38 | . 4 15 6 13 . Fire 76 | 7 24 23 . 11 11 Melee 5 | . . . 5 . . Ram 37 | . . . . . 37 Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory -6/Waste History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 157 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 6) 482 | -10/Materials | Discovered new exit (range 10) 506 | -10/Materials | Entered Subcaves 554 | -10/Subcaves | Ambushed by swarm of Subdwellers 614 | -10/Subcaves | Lost 3 allies 709 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 858 | -10/Subcaves | Discovered new exit (range 10) 894 | -10/Subcaves | Build established: Scavenger-Mutant 918 | -10/Subcaves | Entered Recycling 919 | -8/Recycling | Met a Zionite searching for Scraptown 1343 | -8/Recycling | Core integrity fell below 50% 1393 | -8/Recycling | Discovered new exit (range 16) 1441 | -8/Recycling | Entered Factory 1441 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x4, Weapon x1 1814 | -6/Factory | Sucked down chute 1814 | -6/Factory | Entered Waste 1815 | -6/Waste | Met a frightened Derelict 1840 | -6/Waste | Spotted C-40 Crusher 1845 | -6/Waste | Allies destroyed C-40 Crusher 1854 | -6/Waste | Spotted C-40 Crusher 1866 | -6/Waste | Allies destroyed C-40 Crusher 1868 | -6/Waste | Spotted C-40 Crusher 1876 | -6/Waste | Spotted C-40 Crusher 1879 | -6/Waste | Destroyed C-40 Crusher 1903 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1906 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1909 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1913 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1916 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1933 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1942 | -6/Waste | Crushed by Compactor (1 part destroyed) 1949 | -6/Waste | Core integrity fell below 50% 1964 | -6/Waste | Core integrity fell below 20% 1972 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 01921_ QN-PIV(g) destroyed. 01923_ Acquired 58 matter. 01925_ Carbon-fiber Leg crushed. 01927_ Acquired Rocket Launcher. 01929_ Sub. Machine Gun crushed. 01930_ Adv. Assault Cannon crushed. 01931_ Rocket Launcher destroyed. 01931_ Destroyed Rocket Launcher. 01933_ Slammed into C-40 Crusher. 01933_ Imp. Heat Sink crushed. 01933_ Recoil Stabilizer crushed. 01934_ Slammed into C-40 Crusher. 01942_ Adv. Assault Cannon crushed. 01943_ Slammed into C-40 Crusher. 01958_ Destabilizing: Core damaged (-42). 01959_ Slammed into C-40 Crusher. 01961_ The unstable cave ceiling collapses. 01961_ Slammed into C-40 Crusher. 01965_ Destabilizing: System corrupted (+2). 01966_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????########?????????????????????? | | ??????????????????# # ??????????????????????? | | ?????????????#### # ??????????????????????? | | ?????????????# ##????? ?????????????? | | ?????????????# CC@ #??? #???????????? | | ?????????????# ]! CC ## %! ??????????? | | ?????????????# *% ?????????? | | ?????????????# ?????????? | | ?????????????# ?????????? | | ?????????????# ??????????? | | ?????????????# * #### #??????????? | | ?????????????# #??? # ##???????????? | | ?????????????# #???? #?#????????????? | | ?????????????############????? #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????##??????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 32 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 8 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning Error 47 Challenges ------------ None Game ------ Seed AlphaMetafiberRedistributor Manual? 0 Play Time 00:32:33 Cumulative 10.9 hours Start 2026.01.19 @ 03:03:01 End 2026.01.19 @ 03:45:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad7989a6-c29a-472a-937c-427b40dd10f2