Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.26 @ 15:52:47 Player: CONM Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (101) 505 Value Destroyed (3514) 3514 Prototype IDs (33) 660 Alien Tech Used (0) 0 Bonus (1618) 1618 TOTAL SCORE: 14597 Bonus ------- High Alert Combat Kills 38 Entered DSFs 500 Registered with UFD 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 310 Friendly Fire -30 Cogmind --------- Core Integrity 0/1600 Matter 24/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Light Quantum Reactor Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Reinforced Fission Core Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Antigrav Array > --- UTILITY ---------- Advanced Heat Sink Compact Matter Pod Terrain Scanner Advanced Terrain Scan Processor Advanced Melee Analysis Suite Advanced Target Analyzer Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Cloaking Device > --- WEAPON ----------- Enhanced Quantum Rifle Long-range Proton Cannon Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Matter Filter Cloaking Device Falx Falx [Rating: 137] Favorites ----------- Power Light Antimatter Reactor Engine Heavy Deuterium Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Biometal Leg Wheel Compact Wheel Hover Unit Combat Airjet Flight Unit Field Propulsion Drive Utility Advanced Terrain Scan Processor Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Hackware Improved System Shield Protection Hardened Heavy Armor Plating Weapon Light Assault Rifle Energy Gun Vortex Rail Energy Cannon Long-range Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Micro-nuke Launcher Special Weapon Plasma Cutter Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Slots Evolved 18 | . . . 2 2 2 . . . 4 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . 1 1 . . . 2 . . . . . . . . . . Utility 12 | . . . 2 . 1 . . . 2 2 . . . . 2 . 1 . 2 Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Attached 171 | 6 5 2 14 13 3 13 . . 40 8 13 1 9 4 3 7 18 9 3 Power 21 | 2 . 1 1 2 . 2 . . 4 1 1 1 2 . . 1 3 . . Engine 7 | 2 . 1 1 1 . 2 . . . . . . . . . . . . . Core 7 | . . . . 1 . . . . 4 . . . 1 . . 1 . . . Reactor 7 | . . . . . . . . . . 1 1 1 1 . . . 3 . . Propulsion 49 | . 2 . 2 5 1 3 . . 16 1 2 . 3 . 1 4 3 4 2 Treads 6 | . . . 2 1 . . . . 3 . . . . . . . . . . Leg 9 | . . . . 3 . . . . . . . . . . . 4 1 1 . Wheel 8 | . 2 . . 1 1 . . . 1 . 2 . . . . . . 1 . Hover 13 | . . . . . . 3 . . 4 1 . . 3 . . . 2 . . Flight 13 | . . . . . . . . . 8 . . . . . 1 . . 2 2 Utility 58 | 2 3 . 6 2 2 3 . . 11 5 6 . 2 3 2 2 5 3 1 Device 28 | 1 1 . 3 1 1 1 . . 4 3 3 . 1 . 1 1 3 3 1 Storage 6 | 1 . . 1 . . . . . 1 . 1 . . . . 1 1 . . Processor 17 | . 1 . 1 . 1 2 . . 4 2 1 . . 3 1 . 1 . . Hackware 1 | . . . . . . . . . 1 . . . . . . . . . . Protection 6 | . 1 . 1 1 . . . . 1 . 1 . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 43 | 2 . 1 5 4 . 5 . . 9 1 4 . 2 1 . . 7 2 . Energy Gun 9 | . . . . 1 . 2 . . 3 . . . 2 . . . 1 . . Energy Cannon 10 | . . . . 1 . 1 . . 5 . 1 . . . . . 1 1 . Ballistic Gun 9 | 2 . . 3 1 . . . . . . . . . 1 . . 2 . . Ballistic Cannon 2 | . . . . . . . . . . . 2 . . . . . . . . Launcher 7 | . . 1 2 1 . . . . . 1 1 . . . . . . 1 . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . 1 . . 1 . . . . . . . 3 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 2 . . 6 . . 1 . . . 2 . 1 . . 1 1 Parts Lost 100 | . 3 . 2 12 . 1 . . 17 8 1 4 7 8 . 2 17 12 6 Power 10 | . . . . 1 . . . . 3 1 . 1 . 1 . . 3 . . Propulsion 37 | . 1 . 1 3 . . . . 7 5 1 . 3 3 . 1 7 2 3 Utility 36 | . 2 . 1 3 . 1 . . 4 2 . 1 3 3 . 1 6 6 3 Weapon 17 | . . . . 5 . . . . 3 . . 2 1 1 . . 1 4 . Highest Loss Streak 14 | . 1 . 1 5 . 1 . . 5 6 1 2 4 6 . 2 14 5 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 63 | . 80 85 89 72 60 76 76 76 68 47 70 67 68 26 23 41 73 34 13 Engine 2 | . 14 14 11 1 7 7 7 7 1 . . . . . . . . . . Reactor 1 | . . . . . . . . . . 4 4 5 3 2 . . 3 . . Treads 2 | . . . 13 7 . . . . 5 . . . . . . . . . . Leg 1 | . . . . 12 . . . . . . . . . . . 5 12 1 . Wheel 4 | . 10 14 3 . 14 11 . . . . 9 10 9 . . . . . . Hover 4 | . . . . . . 4 23 23 11 1 5 5 6 4 . . 3 . . Flight 1 | . . . . . . . . . 1 25 . . . . . 3 . 2 4 Device 7 | . 7 . 12 7 7 8 7 7 2 8 12 9 9 4 3 5 9 5 . Storage 5 | . 14 14 11 9 7 7 7 7 4 . 4 5 4 . . 1 6 . . Processor 15 | . . 14 11 9 15 16 23 23 23 4 14 15 15 13 19 23 24 20 9 Protection 1 | . 3 . 4 1 . . . . . . 1 5 5 . . . . . . Energy Gun 1 | . . . . . 7 9 . . 1 . . . 6 . . . 2 . . Ballistic Gun 3 | . 28 20 15 14 . . . . . . . . . . . . 3 . . Ballistic Cannon 1 | . . . . . . . . . . . 9 7 5 . . . . . . Launcher 1 | . . 7 6 2 . . . . . . 1 2 . . . . . . . Slashing Weapon 1 | . . . . . . 6 7 7 4 . . . . . . . 3 . . Peak Build Rating 137 | 7 9 7 23 37 26 46 35 35 68 70 82 82 89 60 43 77 137 78 38 Average Rating 48 | 4 6 6 19 22 23 34 35 34 48 56 71 68 72 25 28 55 112 55 31 On Entrance 33 | . 7 6 7 23 12 25 35 35 35 46 21 82 55 60 24 43 77 45 38 Naked Turns 1 | . . . . . . . . . 1 . . . . . . . . . . Heaviest Build 81 | 13 15 14 24 30 23 34 25 25 58 32 69 69 81 35 4 27 61 23 1 Greatest Support 112 | 3 32 16 40 60 44 44 25 25 73 35 44 16 44 35 7 112 112 30 16 Greatest Overweight (x) 7 | 4 4 . 1 7 1 3 . . 3 2 4 4 4 1 1 . 5 7 . Average Overweight (x) . | 2 1 . . . . . . . . . 2 3 1 . . . . . . Largest Inventory Capacity 20 | 8 8 8 10 10 10 10 10 10 20 5 5 5 5 5 5 5 10 10 5 Average Capacity 7 | 7 8 8 8 10 10 10 10 10 13 5 5 5 5 5 5 5 7 5 5 Most Carried 16 | 7 8 8 10 10 10 10 10 10 16 5 5 5 5 5 5 5 9 7 5 Average Carried 6 | 5 7 7 8 9 8 9 10 9 9 4 4 4 4 4 4 4 6 5 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 5 5 5 5 5 5 5 5 10 5 5 Final Carried 10 | 7 8 8 10 8 10 10 10 10 4 5 5 4 5 5 4 5 8 5 3 Class Distribution -------------------- 68% | Mutant 14% | Derelict-Gunner 7% | Derelict-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Mutant | -4/Factory Derelict-Gunner | -4/Upper Caves Derelict-Gunner | -4/Upper Caves Derelict-Mutant | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/DSF Mutant | -2/Research Mutant | -2/Testing Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Matter Collected 2752 | 236 145 38 150 336 10 207 . . 248 . 700 140 254 56 . . 230 . 2 Remotely 507 | . . . . . . . . . . . 441 66 . . . . . . . Salvage Created 3203 | 33 379 60 294 631 10 189 . . 682 31 171 65 71 . . . 587 . . Parts 221 | 6 27 11 31 33 1 13 . . 40 3 11 2 8 . . . 35 . . Haulers Intercepted 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . . 10 2 . 17 . . . . . Prevented 5 | . . . . . . . . . . . 2 . . 3 . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Combat Hostiles Destroyed 84 | . 8 7 9 18 . 3 . . 15 1 7 4 3 . . . 6 3 . Melee 11 | . . . . 1 . 1 . . 7 . . . . . . . 2 . . Guns 27 | . 8 1 5 6 . 2 . . 1 . . . 1 . . . 3 . . Cannons 15 | . . . . 2 . . . . 6 . 5 1 . . . . 1 . . AOE 29 | . . 6 4 8 . . . . . 1 2 3 2 . . . . 3 . Classes Destroyed 14 | 1 5 . 1 2 . 1 . . 1 . . . 1 . . . 1 1 . Worker 3 | . . . . 1 1 . . . . . . . . . . . 1 . . Builder 3 | . . . . . . . . . . . . . . . . . 3 . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Hauler 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . Recycler 3 | . 1 . . . . . . . 1 . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . Watcher 2 | . 1 . . . . . . . 1 . . . . . . . . . . Swarmer 38 | . 3 7 3 5 . . . . 11 . 5 . . . . . 4 . . Saboteur 1 | . . . . . . . . . . . . . 1 . . . . . . Grunt 24 | . 5 . 4 9 . 3 . . . . 2 . . . . . 1 . . Sentry 5 | . . . 2 2 . . . . 1 . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . 3 . Hunter 5 | . . . . 2 . . . . 1 . . 2 . . . . . . . Programmer 8 | . . . . . . . . . 2 1 . 2 2 . . . 1 . . Best Kill Streak 9 | 2 5 3 5 9 1 3 . . 5 1 5 2 2 . . . 6 3 . Combat Bots Only 8 | . 4 3 5 8 . 3 . . 4 1 5 2 2 . . . 4 3 . Max Kills in Single Turn 3 | 1 1 3 3 3 1 1 . . 2 1 1 1 1 . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 3 3 . . . . . 1 1 1 1 . . . . 1 . Melee 1 | . . . . 1 . 1 . . 1 . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Hostile Shots Fired 1434 | . 40 8 36 173 . 15 9 . 288 57 34 73 47 80 . 38 181 157 198 Missed 551 | . 9 3 10 52 . 4 6 . 95 28 9 26 11 32 . 17 61 83 105 Damage Taken 17082 | . 315 41 337 1650 . 203 25 . 3335 700 419 778 1053 1114 . 769 2891 1414 2038 Core 5423 | . 25 8 25 292 . 15 . . 990 141 32 82 94 635 . 375 551 552 1606 Absorbed by Shields 39 | . . . . . . . . . . . . . . . . 39 . . . Redirected to Shielding 51 | . . . . . . . . . . . . . 51 . . . . . . Regen/Repaired (Parts) 256 | . . . . . . . . . . . . . 256 . . . . . . Core Remaining (%) 59 | 100 . 86 93 46 . . . 97 1 . . . . 14 . 71 . 23 . Volleys Fired 246 | 8 34 5 31 53 2 15 . . 31 6 15 14 10 4 . . 13 5 . Largest 3 | 2 2 2 2 3 1 2 . . 2 1 3 2 2 1 . . 3 1 . Hottest 204 | 40 40 50 50 69 69 89 . . 163 49 204 123 90 30 . . 184 81 . Shots Fired 382 | 16 67 10 52 70 2 16 . . 38 6 35 16 19 4 . . 26 5 . Gun 263 | 16 67 8 48 50 2 15 . . 10 . . . 19 4 . . 24 . . Cannon 76 | . . . . 10 . . . . 28 . 31 4 . . . . 2 1 . Launcher 42 | . . 2 4 10 . . . . . 6 4 12 . . . . . 4 . Special 1 | . . . . . . 1 . . . . . . . . . . . . . Kinetic 222 | 16 67 8 48 42 . . . . . . 22 4 . 4 . . 11 . . Thermal 48 | . . . . 18 2 2 . . 13 . . . . . . . 13 . . Explosive 42 | . . 2 4 10 . . . . . 6 4 12 . . . . . 4 . Electromagnetic 51 | . . . . . . 14 . . 25 . 9 . . . . . 2 1 . Entropic 19 | . . . . . . . . . . . . . 19 . . . . . . Robot Hit Streak 19 | 7 9 5 17 19 4 12 . . 15 6 4 8 7 . . . 6 . . Robot Miss Streak 5 | 3 2 1 2 4 . 1 . . 2 . 5 1 2 . . . 1 4 . Penetration Max 1 | . . . . . . . . . . . . . 1 . . . 1 . . Secondary Targets 3 | . 1 . . 1 . . . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . . . 1 . . . . . . Shots Hit Robots 298 | 12 43 7 42 54 2 14 . . 50 6 11 9 13 . . . 35 . . Core Hits 167 | 4 22 9 23 37 1 6 . . 18 6 8 8 6 . . . 13 6 . Critical Kills 4 | . 2 . . . . . . . . . 1 1 . . . . . . . Critical Parts Destroyed 3 | . . . . . . . . . . . . . 3 . . . . . . Critical Strikes 13 | . 2 . . 2 . . . . 1 . 2 2 3 . . . 1 . . Burn 2 | . . . . 2 . . . . . . . . . . . . . . . Destroy 4 | . 2 . . . . . . . . . 1 1 . . . . . . . Blast 2 | . . . . . . . . . . . 1 1 . . . . . . . Corrupt 1 | . . . . . . . . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . 1 . . Detonate 3 | . . . . . . . . . . . . . 3 . . . . . . Melee Attacks 68 | . . . . . . 7 . . 35 . . . . . . . 26 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 68 | . . . . . . 7 . . 35 . . . . . . . 26 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . 1 . . 1 . . . . . . . 6 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . 1 . . Damage Inflicted 10225 | 96 339 261 452 1523 38 395 . . 1913 323 597 893 1150 . . . 1601 644 . Guns 2995 | 96 339 38 305 592 38 256 . . 159 . . . 582 . . . 590 . . Cannons 1286 | . . . . 185 . . . . 723 . 231 73 . . . . 74 . . Explosions 3920 | . . 223 147 740 . 30 . . 59 323 366 820 568 . . . . 644 . Melee 2018 | . . . . . . 109 . . 972 . . . . . . . 937 . . Ramming 6 | . . . . 6 . . . . . . . . . . . . . . . Kinetic 1829 | 96 339 38 305 458 . . . . . . 203 73 . . . . 317 . . Thermal 1803 | . . . . 319 38 30 . . 575 . . . 568 . . . 273 . . Explosive 3263 | . . 223 147 740 . . . . . 323 366 820 . . . . . 644 . Electromagnetic 724 | . . . . . . 256 . . 366 . 28 . . . . . 74 . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 2018 | . . . . . . 109 . . 972 . . . . . . . 937 . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 582 | . . . . . . . . . . . . . 582 . . . . . . Highest Corruption 25 | . 1 1 . . . . . . 11 . . 1 1 . . 3 15 25 . Average Corruption 4 | . 1 1 . . . . . . 4 . . 1 1 . . 2 8 16 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 43 | . 3 . . . . . . . 13 . . 5 1 . . 1 7 13 . Message Errors 7 | . 1 . . . . . . . 3 . . . . . . . 2 1 . Matter Fused 11 | . . . . . . . . . 3 . . . 1 . . . 1 6 . Heat Flow Errors 5 | . . . . . . . . . 1 . . 2 . . . . 1 1 . Energy Discharges 5 | . . . . . . . . . 1 . . 2 . . . 1 . 1 . Parts Fused 1 | . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 5 | . . . . . . . . . 3 . . 1 . . . . . 1 . Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . 1 . . . . . . . . . . Misdirections 5 | . . . . . . . . . 1 . . . . . . . 2 2 . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 392 | . . . 2 6 . 43 . . 115 . 11 44 14 . . . 149 8 . Projectiles 46 | . . . . 6 . . . . 37 . 3 . . . . . . . . Explosions 77 | . . . 2 . . 1 . . . . 8 44 14 . . . . 8 . Melee 269 | . . . . . . 42 . . 78 . . . . . . . 149 . . Knockbacks 2 | . . . . . . . . . . . 1 1 . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . . . . . . . . 1 1 . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 317 | . . . 22 . . 39 . . . . 9 . 118 . . . . 129 . Shots 7 | . . . 1 . . 1 . . . . 1 . 2 . . . . 2 . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . 2 . . . . . . . . . . . . . . . Kicked 2 | . . . . 2 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 463 | . 18 10 27 94 12 54 . . 242 17 463 235 11 . . . 207 67 . Average Temperature 63 | . 7 7 10 26 9 29 . . 47 9 254 83 6 . . . 99 45 . Received Heat Transfer 1976 | . 120 . 138 603 . 99 12 . 117 120 45 36 217 130 . 24 117 9 189 Effects 4 | . . . . . . . . . . . 4 . . . . . . . . Shutdowns 2 | . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . Parts Fried 5 | . . . . . . 1 . . 3 . 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . 2 . . . . . . . . . . Heat Transferred 2198 | . . . . 703 74 50 . . 675 . . . 400 . . . 296 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . 1 . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Peak Influence 742 | 10 215 308 370 487 240 294 114 . 334 404 . . . . 141 124 235 272 742 Initial 221 | . 6 83 119 84 221 109 114 . . 163 . . . . 141 109 58 1 163 Average 161 | 2 76 198 220 211 233 204 114 . 111 230 . . . . 141 110 90 160 334 Maximum Alert Level 3 | . 1 1 1 2 1 1 . . 1 2 . . . . . . 1 1 3 Low Security (%) 64 | 100 81 44 47 56 . 41 100 . 83 58 . . . . 100 100 82 74 23 Level 1 32 | . 18 55 52 34 100 58 . . 16 39 . . . . . . 17 25 49 Level 2 2 | . . . . 8 . . . . . 1 . . . . . . . . 23 Level 3 . | . . . . . . . . . . . . . . . . . . . 4 Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . 2 2 . 1 . . 3 1 . . . 1 . . 1 2 2 Investigation 2 | . . . . . . . . . . 1 . . . . . . . . 1 Extermination 4 | . . . . . . . . . 2 . . . . . . . 1 1 . Reinforcement 11 | . 3 . 2 2 . 1 . . 1 . . . . . . . . 1 1 Assault 1 | . . . . . . . . . . . . . . 1 . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 Construction Impeded 1 | . . . 1 . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Distress Signals 10 | . 2 . 1 . . . . . . 1 . . 1 1 . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 362 | . 14 7 11 30 . 5 1 . 55 16 10 5 53 49 . 6 14 23 63 Peak Tracking Total 26 | . 3 3 3 7 . 3 1 . 11 10 5 2 18 26 . 5 5 10 26 Tactical Retreats 47 | . . 1 . 3 . . . . 9 2 1 1 . 12 . 1 2 3 12 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Traps Triggered 9 | . 1 . . . . . . . 2 1 . . . . . 2 . 1 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . 1 . 12 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Machines Disabled 10 | . . 2 . 2 . 5 . . . . . . . . . . . 1 . Max in Single Turn 2 | . . 2 . 1 . 1 . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Machines Accessed 38 | . 4 . 2 1 2 2 . 1 4 2 . . 4 . 1 . 5 4 6 Terminals 25 | . 3 . 1 1 1 2 . . 4 1 . . . . 1 . 5 4 2 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . . . . . . 1 . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . 1 Total Hacks 84 | . 7 . 5 4 2 2 . 8 10 6 . . 12 . 1 . 9 5 13 Successful 40 | . 1 . 1 2 1 1 . 8 4 2 . . 12 . 1 . 3 1 3 Failed 44 | . 6 . 4 2 1 1 . . 6 4 . . . . . . 6 4 10 Catastrophic 15 | . 2 . 2 . 1 1 . . 2 3 . . . . . . 3 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 23 | . . . . 2 . 2 . . 6 3 . . 2 . . . 1 3 4 Terminals 48 | . 5 . 3 4 1 2 . . 10 4 . . . . 1 . 9 5 4 Fabricators 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . . . . . . . . . . . . . 1 Recycling Units 10 | . 2 . . . . . . . . 2 . . . . . . . . 6 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . . . . . . . 2 Terminal Hacks 29 | . 1 . . 1 . 1 . 8 1 1 . . 12 . 1 . 2 1 . Record 10 | . . . . . . . . 8 . . . . 2 . . . . . . Prototype ID Bank 10 | . . . . . . . . . . . . . 9 . . . . 1 . Open Door 2 | . . . . . . 1 . . . . . . 1 . . . . . . Open DSF 2 | . . . . . . . . . . . . . . . 1 . 1 . . Recycling Unit Index 1 | . 1 . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . 1 . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . Registered Components 2 | . . . . 1 . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . Refit 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . 1 . . . . . . . . 1 Retrieve Matter 2 | . . . . . . . . . . 1 . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . 1 . . . . 3 . . . . . . . 1 . 2 Terminals 7 | . . . . 1 . . . . 3 . . . . . . . 1 . 2 Track 2 | . . . . . . . . . 2 . . . . . . . . . . Botnet 4 | . . . . 1 . . . . 1 . . . . . . . 1 . 1 Search 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 27 | . 3 . 2 1 1 2 . . 4 2 . . . . . . 4 3 5 Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . 2 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 58 | . . . . . 58 . . . . . . . . . . . . . . Total Part Build Rating 14 | . . . . . 14 . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Total Allies . | . . . . . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . . . . . Total Orders 10 | . . . . . . . . . . 9 1 . . . . . . . . EXPLORE 9 | . . . . . . . . . . 8 1 . . . . . . . . RETURN 1 | . . . . . . . . . . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . . . Drone Launches 12 | . . . . . . . . . . 11 1 . . . . . . . . Drone Recoveries 12 | . . . . . . . . . . 11 1 . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Turns Passed 9395 | 245 389 254 474 635 322 325 16 353 1473 442 710 597 975 570 148 75 716 294 382 Spaces Moved 8981 | 125 183 231 253 342 257 230 35 782 1182 760 478 390 647 985 198 89 504 411 899 Core 1080 | 125 65 . . 3 . . . . 1 . . . . 634 147 . 1 96 8 Treads 485 | . . . 126 104 . . . . 255 . . . . . . . . . . Legs 716 | . . . . 223 . . . . . . . . . . . 17 460 16 . Wheels 2546 | . 118 231 127 12 257 148 . . 173 . 460 390 613 . . . . 17 . Hover 1845 | . . . . . . 82 35 782 497 3 18 . 34 351 . . 43 . . Flight 2309 | . . . . . . . . . 256 757 . . . . 51 72 . 282 891 Fastest Speed 24 | 50 100 100 100 115 100 45 45 45 24 33 80 130 58 50 35 35 56 45 30 Average Speed 86 | 166 153 100 133 136 101 90 45 45 99 38 132 145 120 56 72 49 110 64 41 Slowest Speed 400 | 250 250 100 160 400 115 240 45 45 250 205 160 160 360 150 100 110 300 400 50 Overloaded Moves 4 | . . . . . . . . . 4 . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . . . 6 2 . . . . . . . 3 15 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 8 49 82 30 37 6 25 8 62 26 15 69 53 84 78 5 77 17 51 31 Regions Visited 19 Branch Regions 9 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . 1 1 1 1 . . . . . . 1 . . . . Unknown Exits Taken 13 | 1 1 1 1 1 . . . . 1 1 1 1 1 1 . . 1 1 . Scrap Searched 7 | . . 1 . . . . . 1 . . 4 . . 1 . . . . . Spaces Dug 13 | . . . . . . . . . 2 . . . . . . . 11 . . Terrain Destroyed 503 | . . 5 14 84 . 8 . . 8 71 80 126 31 . . . 13 63 . Melee 13 | . . . . . . . . . 2 . . . . . . . 11 . . Projectile 35 | . . . . . . . . . 1 . 10 1 21 . . . 2 . . AOE 455 | . . 5 14 84 . 8 . . 5 71 70 125 10 . . . . 63 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Sto Rec Scr Fac Fac Upp Upp War Pro Res DSF Res Tes Acc Total 10092 | 148 236 246 346 452 315 293 34 783 1363 901 520 406 822 998 201 117 584 432 895 Wait 494 | 2 11 4 36 33 48 9 . . 48 114 12 . 150 3 . 3 16 3 2 Move 8916 | 124 182 230 252 341 256 229 34 781 1171 755 477 389 646 984 198 88 503 404 872 Hop 21 | . . . . . . . . . 4 2 . . . . . . . 3 12 Pick Up 80 | 7 4 2 7 5 5 1 . 1 21 4 3 1 3 1 . 3 7 4 1 Fast Attach 94 | 5 1 . 3 6 1 6 . . 24 6 9 . 7 3 2 5 10 5 1 Attach 50 | . 3 . 4 5 2 2 . . 13 2 3 1 . 1 1 2 5 4 2 Detach 11 | . . . 2 . . 3 . . 3 2 . . . . . . 1 . . Swap 27 | 1 1 2 7 2 . 5 . . 3 . 1 . 2 . . . 3 . . Drop 46 | 1 . 3 4 5 1 5 . 1 10 4 . 1 4 2 . . 1 4 . Fire 246 | 8 34 5 31 53 2 15 . . 31 6 15 14 10 4 . . 13 5 . Melee 67 | . . . . . . 7 . . 35 . . . . . . . 25 . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . . . . . 6 . . . . . 16 . . 5 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 11 | . . . . . . 11 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage -7/Recycling -7/Scraptown -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/DSF -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 246 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 12) 635 | -10/Materials | Entered Mines 745 | -10/Mines | Discovered new exit (range 13) 820 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 822 | -10/Mines | Found Prototype Device 874 | -10/Mines | Discovered new exit (range 13) 889 | -10/Mines | Entered Materials 889 | -9/Materials | Evolved 2 slots: Utility x2 889 | -9/Materials | Identified Exp. Sensor Array 1190 | -9/Materials | Discovered new exit (range 10) 1363 | -9/Materials | Entered another Materials area 1363 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1705 | -8/Materials | Destroyed 8 combat bots 1715 | -8/Materials | Lost 3 parts (1u2w) 1716 | -8/Materials | Discovered new exit (range 15) 1914 | -8/Materials | Discovered new exit (range 5) 1915 | -8/Materials | Lost 5 parts (1p1n1u2w) 1977 | -8/Materials | Core integrity fell below 50% 1998 | -8/Materials | Entered Factory 1998 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1999 | -7/Factory | Identified exit to Storage 2186 | -7/Factory | Fabricated Imp. Force Booster (x2) 2219 | -7/Factory | Discovered exit to Storage (range 5) 2320 | -7/Factory | Entered Storage 2644 | -7/Storage | Used back door to open Recycling access 2644 | -7/Storage | Discovered new exit (range 4) 2645 | -7/Storage | Identified exit to Recycling 2645 | -7/Storage | Entered Recycling 2649 | -7/Recycling | Scanned before Scraplab entrance 2655 | -7/Recycling | Entered Scraplab 2659 | -7/Recycling | Discovered new exit (range 4) 2660 | -7/Recycling | Identified exit to Scraptown 2661 | -7/Recycling | Entered Scraptown 2724 | -7/Scraptown | Discovered new exit (range 5) 2770 | -7/Scraptown | Visited UFD Registry 2770 | -7/Scraptown | Registered with UFD as "Beamnade" 2781 | -7/Scraptown | Visited LU-1G1's Boring Crew 2789 | -7/Scraptown | Visited Research Penetration Think Tank 2802 | -7/Scraptown | Visited Observation Area 2840 | -7/Scraptown | Visited Derelict Rescue Squad 2855 | -7/Scraptown | Found DRS Beacon 2948 | -7/Scraptown | Visited Assassins FH 3014 | -7/Scraptown | Identified exit to Factory 3014 | -7/Scraptown | Entered Factory 3014 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 3274 | -5/Factory | Lost 5 parts (2n2u1w) 3792 | -5/Factory | Lost 3 parts (1p2u) 4020 | -5/Factory | Core integrity fell below 50% 4384 | -5/Factory | Released all parts (12) 4385 | -5/Factory | Core integrity fell below 20% 4391 | -5/Factory | System corruption reached 10% 4421 | -5/Factory | Lost 5 parts (1p2n2w) 4482 | -5/Factory | Discovered new exit (range 13) 4487 | -5/Factory | Entered another Factory area 4487 | -4/Factory | Evolved 2 slots: Utility x2 4639 | -4/Factory | Discovered new exit (range 16) 4929 | -4/Factory | Entered Upper Caves 4959 | -4/Upper Caves | Lost 6 parts (1p3n2u) 4961 | -4/Upper Caves | Learned Research emergency access door positions 4972 | -4/Upper Caves | Found DCF Scrap (15 items) 5270 | -4/Upper Caves | Build established: Derelict-Gunner 5594 | -4/Upper Caves | Discovered new exit (range 5) 5639 | -4/Upper Caves | Entered another Upper Caves area 5909 | -4/Upper Caves | Spotted B-86 Titan 5947 | -4/Upper Caves | Encountered a Warlord checkpoint 6227 | -4/Upper Caves | Discovered new exit (range 7) 6236 | -4/Upper Caves | Entered Warlord 6273 | -4/Warlord | Build established: Derelict-Mutant 6279 | -4/Warlord | System corruption cleaned by Quarantine Array 6357 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 6418 | -4/Warlord | Found Prototype Device 6418 | -4/Warlord | Identified Minesniffer Drone Bay 6421 | -4/Warlord | Found Minesniffer Drone Bay 6521 | -4/Warlord | Found Signal Generator 6701 | -4/Warlord | Visited the Vortex Lab 6716 | -4/Warlord | Warlord's base attacked by MAIN.C 6718 | -4/Warlord | Found Prototype Energy Gun 6718 | -4/Warlord | Identified Vortex Rail 6722 | -4/Warlord | Found Vortex Rail 6987 | -4/Warlord | Spotted B-90 Cyclops 6992 | -4/Warlord | Lost 3 allies 6993 | -4/Warlord | Spotted B-86 Titan 7025 | -4/Warlord | Build established: Derelict-Gunner 7066 | -4/Warlord | Warlord forces counterattacked 7069 | -4/Warlord | Spotted Executioner 7083 | -4/Warlord | Spotted Executioner 7086 | -4/Warlord | Spotted Striker 7130 | -4/Warlord | Lost 3 parts (1n2u) 7133 | -4/Warlord | P-80 Master assimilated allied 1S-1UY(g) 7138 | -4/Warlord | P-80 Master assimilated allied VX-HT6(g) 7158 | -4/Warlord | Spotted Executioner 7205 | -4/Warlord | Discovered new exit (range 12) 7206 | -4/Warlord | Lost 4 parts (2n1u1w) 7211 | -4/Warlord | Entered Proximity Caves 7236 | -3/Proximity Caves | Lost 21 allies 7441 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 7452 | -3/Proximity Caves | Entered a huge 0b10 base via the front door 7452 | -3/Proximity Caves | Spotted B-86 Titan 7470 | -3/Proximity Caves | Derelicts attacked a huge 0b10 base 7480 | -3/Proximity Caves | Build established: Mutant 7510 | -3/Proximity Caves | Lost 6 parts (1p2n2u1w) 7587 | -3/Proximity Caves | Spotted B-86 Titan 7600 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7606 | -3/Proximity Caves | Core integrity fell below 50% 7766 | -3/Proximity Caves | Discovered new exit (range 15) 7779 | -3/Proximity Caves | Core integrity fell below 20% 7781 | -3/Proximity Caves | Entered Research 7781 | -3/Research | Evolved 2 slots: Utility x2 7929 | -3/Research | Identified exit to DSF 7929 | -3/Research | Entered DSF 7950 | -3/DSF | Additional patrols routed to DSF 7989 | -3/DSF | Discovered new exit (range 12) 8004 | -3/DSF | Entered Research 8004 | -2/Research | Evolved 2 slots: Power x1, Utility x1 8367 | -2/Research | Found Prototype Launcher 8607 | -2/Research | Discovered new exit (range 19) 8671 | -2/Research | System corruption reached 10% 8700 | -2/Research | Lost 14 parts (2p5n6u1w) 8720 | -2/Research | Entered Testing 8738 | -2/Testing | Identified Point Singularity Launcher 8782 | -2/Testing | Lost 5 parts (2n1u2w) 8800 | -2/Testing | Core integrity fell below 50% 9006 | -2/Testing | Discovered new exit (range 16) 9014 | -2/Testing | Entered Access 9014 | -1/Access | Evolved 2 slots: Utility x2 9043 | -1/Access | Lost 5 parts (5u) 9196 | -1/Access | Spotted B-99 Colossus 9264 | -1/Access | Search patrols dispatched 9356 | -1/Access | Core integrity fell below 50% 9387 | -1/Access | Core integrity fell below 20% 9396 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 09303_ Imp. Transmission Jammer destroyed. 09308_ Penetrated by Slug. 09308_ Slug penetrates Wall. 09330_ Connecting with Recycling Unit... 09342_ C-30 ARC bursts open, deploying its payload. 09342_ S-43 Plague unfolds itself. 09360_ Connecting with Terminal... >>Force(Search) SEARCH_COMPLETE[7] DISCOVERED[5xTerminal] DISCOVERED[1xRecycling Unit] DISCOVERED[1xGarrison Access] COORDINATES_EXTRACTED 09360_ ALERT: Suspicious activity at Terminal A014. Dispatching Investigation squad. 09385_ Critical hit (Burn: +37). 09391_ Adv. Target Analyzer destroyed. 09391_ Critical hit (Burn: +37). 09392_ Impulse Thruster Array destroyed. 09396_ W-44 Eye sends out distress signal. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????? ????????????????? | | ?????????????????????????????? #??????????????? | | ???????????????????????####### #??????????????? | | ???????????????????????# +??????????????? | | ???????????????????????# #??????????????? | | ??????####+############# #??????????????? | | ####### #??????????????? | | k #??????????????? | | #??????????????? | | R #??????????????? | | #??????????????? | | wg Rg # ????????? | | g u A A/ ????????? | | g @ #??????????????? | | skg ks uk | #??????????????? | | s #####s########## +??????????????? | | #??? ???????????###??????????????? | | #?? ???????????????????????????? | | #?# ???????????????????????????? | | #?# ??????????????????????????? | | ###+###########?# #?????????????????????????? | | # ??????????# #?????????????????????????? | | # ????????##/#####?????????????????????????? | | # ???????# ??????????????????????????????? | | # ?????# ??????????????????????????????? | | # [[! #???? ??????????????????????????????? | | # [! #???? ??????????????????????????????? | | # [! #???? ??????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # = ????????????????????????????????????? | | ###########??????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 43 Energy Capacity 510 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 14 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 600 Propulsion Shielding 33 Point Defense Rating 160 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 8 Launcher Accuracy 20 Target Analysis 12 Core Analysis 6 Recoil Reduction 3 Force Boost 30 Defensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Force Booster | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionIntegratedLegs Manual? 0 Play Time 03:02:25 Cumulative 129.7 hours Start 2025.04.19 @ 16:30:34 End 2025.04.26 @ 15:52:47 Sessions 17 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 150 Rogue 150 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81fc9a70-080e-4494-99b1-bec54999db75