Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.12 @ 22:00:18 Player: Bot Matt Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (337) 337 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1022 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 238/300 Energy 150/150 System Corruption 0% Temperature Cool (9) Movement Walking (140) Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Makeshift Leg Makeshift Leg > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Assault Rifle Heavy Assault Rifle > --- INVENTORY (8) ---- Subdweller Power Source Carbon-fiber Leg Humpback Light Armor Plating Light Armor Plating Hacking Suite Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Beamcaster Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Aluminum Leg Light Armor Plating Light Armor Plating Scrap Shield Hacking Suite Assault Rifle [Rating: 21] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 18 | 7 . 7 4 Power 4 | 2 . 1 1 Engine 4 | 2 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 1 3 Treads . | . . . . Leg 6 | 2 . 1 3 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | 1 . 2 . Device . | . . . . Storage 2 | 1 . 1 . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 . 3 . Energy Gun 2 | 1 . 1 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 2 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Backups 6 | 2 4 6 7 Power 1 | 1 1 2 . Propulsion 1 | 1 1 1 1 Utility 2 | . . 1 3 Weapon 1 | . 1 1 . Tool/Special . | . . . . Unused Backups 13 | . . 4 9 Power 5 | . . 3 2 Propulsion 2 | . . . 2 Utility 5 | . . . 5 Weapon 1 | . . 1 . Tool/Special . | . . . . Average Slot Usage (%) 92 | . 85 94 92 Engine 13 | . 14 14 13 Leg 27 | . 28 28 27 Storage 16 | . 14 19 14 Processor 8 | . . 3 14 Energy Gun 8 | . 14 12 4 Ballistic Gun 16 | . 14 15 17 Peak Build Rating 21 | 6 6 19 21 Average Rating 13 | 3 6 11 17 On Entrance 7 | . 6 6 19 Naked Turns . | . . . . Heaviest Build 22 | 11 11 22 22 Greatest Support 40 | 20 20 25 40 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 5 8 8 Average Carried 6 | 3 4 6 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 3 5 8 7 Class Distribution -------------------- 58% | Scavenger-Mutant 41% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 469 | 188 86 142 53 Remotely . | . . . . Salvage Created 414 | . 36 208 170 Parts 39 | . 4 20 15 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 15 | . . 10 5 Guns 15 | . . 10 5 Classes Destroyed 5 | . 2 2 1 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 10 | . . 9 1 Sentry 1 | . . 1 . Subdweller 4 | . . . 4 Best Kill Streak 3 | . 1 3 1 Combat Bots Only 3 | . . 3 1 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 121 | . . 81 40 Missed 34 | . . 22 12 Hits 87 | . . 59 28 Projectile 87 | . . 59 28 Damage Taken 1136 | . . 558 578 Core 263 | . . 121 142 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 60 | . 4 36 20 Largest 2 | . 2 2 2 Hottest 98 | . 60 98 98 Shots Fired 107 | . 8 66 33 Gun 107 | . 8 66 33 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 68 | . 4 36 28 Thermal 13 | . . 8 5 Explosive . | . . . . Electromagnetic 26 | . 4 22 . Robot Hit Streak 10 | . 2 7 10 Robot Miss Streak 7 | . 5 7 3 Penetration Max . | . . . . Secondary Targets 4 | . . 2 2 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 56 | . 2 31 23 Core Hits 23 | . 2 12 9 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . 1 . Burn 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 826 | . 57 389 380 Guns 826 | . 57 389 380 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 494 | . . 219 275 Thermal 210 | . . 105 105 Explosive . | . . . . Electromagnetic 122 | . 57 65 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 336 | . 20 336 . Average Temperature 79 | . 13 85 . Received Heat Transfer 105 | . . 36 69 Effects 5 | . . 5 . Energy Bleed 2 | . . 2 . Interference 3 | . . 3 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . . . 1 Heat Transferred 444 | . . 259 185 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 90 | . 7 90 . Initial . | . . . . Average 23 | . 1 32 . Influence Increases 262 | . 12 230 20 Destroy 0b10 Robot/C 220 | . . 200 20 Destroy 0b10 Robot/NC 10 | . 10 . . Destroy Leader 32 | . 2 30 . Influence Decreases 250 | . 12 184 54 Entered New Map 25 | . . . 25 Time Decay 225 | . 12 184 29 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 4 11 15 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 1 | . 1 . . Failed 3 | . 3 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 4 | . 4 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies 2 | . . 2 . Largest Group 2 | . . 2 2 Highest-Rated Group 42 | . . 42 42 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 6 | . . . 6 Total Damage 64 | . . . 64 Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1182 | 57 120 458 547 Spaces Moved 784 | 44 90 267 383 Core 16 | 16 . . . Treads . | . . . . Legs 768 | 28 90 267 383 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 120 | 94 120 120 124 Slowest Speed 140 | 120 120 120 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 20 42 22 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 925 | 60 95 344 426 Wait 14 | . . 14 . Move 781 | 43 89 266 383 Hop . | . . . . Pick Up 33 | 9 2 12 10 Fast Attach . | . . . . Attach 13 | 7 . 2 4 Detach 1 | 1 . . . Swap 8 | . . 7 1 Drop 15 | . . 7 8 Fire 60 | . 4 36 20 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 15) 178 | -10/Materials | Entered Mines 268 | -10/Mines | Learned location of Mines (-9) 304 | -10/Mines | Build established: Mutant 432 | -10/Mines | Discovered new exit (range 7) 447 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 608 | -10/Mines | Discovered new exit (range 14) 636 | -10/Mines | Entered Subcaves 636 | -10/Subcaves | Accompanied by 2 allies 637 | -10/Subcaves | Approached by a straggling Scientist 641 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 801 | -10/Subcaves | Core integrity fell below 50% 1035 | -10/Subcaves | Ambushed by swarm of Subdwellers 1042 | -10/Subcaves | Core integrity fell below 20% 1105 | -10/Subcaves | Build established: Scavenger-Mutant 1132 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1183 | -10/Subcaves | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01053_ RS-TXF(R) destroyed. 01059_ HV Slug penetrates QX-WYO(R). 01059_ QX-WYO(R) suffers critical hit (Destroy). 01059_ QX-WYO(R) knocked back. 01060_ QX-WYO(R) destroyed. 01066_ Acquired Humpback. N7-26Y(c): "I think it's somewhere southwest of here" 01132_ N7-26Y(c) crushed by falling debris. 01132_ N7-26Y(c) system corrupted by crushing effect. 01132_ TF-EAL(g) crushed by falling debris. A swath of the cavern ceiling suddenly collapses. 01132_ N7-26Y(c) system terminally corrupted. 01172_ S-10 Pest destroyed. 01178_ Lgt. Ion Engine fries itself beyond repair. 01179_ Acquired 18 matter. 01182_ Flight Unit fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????###????????????????????? | | ?????????????????????????## #########???????????? | | ?????????????????????????# #???####????? | | ?????????????????????????# #### #?###? | | ?????????????????????????# " #?# ? | | ?????????????????????????# "##???# ? | | ???????????????????####??# ##"# ###?# ? | | ??????????????????## #?# #####""#####? | | ?????????????????## ?# ##### ##"### | | ?????????????????# ?# ## #" #"### | | ??????????????????# ?## ## #?##" "# | | ?????????????????## ??# #? #??###### | | ?????????????????# ### ######? #????#### | | ?????????????????# ##?????? #??????? | | ?????????????????# ###??????? #?????? | | ?????????????????# @##????????? #?????? | | ?????????????????## #?????????? ?????? | | ??????????????????# #?????????? ????? | | ???????????????? Y ????????? ?????? | | ?????????????# ????????# ?????????? | | ?????????????# ### ### ??????????????????? | | ?????????????#???# ??# ?????????????????? | | ???????????????? ???# ????????????????? | | ??????????????? ????# ??????????????? | | ?????????????? ????? ?????????????? | | ?????????????# ????? ##?????????????? | | ?????????????# ??????? #####??????????????? | | ????????????????????? ??????????????????? | | ????????????????????? ??????????????????? | | ?????????????????????### ???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 18 Energy Capacity 250 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialGrapheneBooster Manual? 0 Play Time 00:25:35 Cumulative 4.3 hours Start 2025.07.12 @ 20:51:14 End 2025.07.12 @ 22:00:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4f1beb6-4207-4d02-a18f-6bf4273cc737