Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.24 @ 12:45:27 Player: TotallyRasta Result: Destroyed by H-77 Assassin with High-powered Shotgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (164) 820 Value Destroyed (6048) 6048 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1735) 1735 TOTAL SCORE: 14763 Bonus ------- High Alert Combat Kills 1230 Follower Combat Kills 569 Friendly Fire -64 Cogmind --------- Core Integrity 0/1300 Matter 264/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Light Treads Heavy Treads Carbon-fiber Leg Wheel > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Targeting Computer Improved Core Analyzer Weapon Cycler Hacking Suite Improved Recalibrator > --- WEAPON ----------- Wave Gun Variable Charge Gun Gauss Rifle KE Penetrator > --- INVENTORY -------- Improved Deuterium Engine Improved Treads Compact Wheel Large Storage Unit Hardened Medium Armor Plating Layered Light Armor Plating Electrolaser Heavy Shock Bomb Launcher [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Hacking Suite Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Wave Gun Ballistic Gun Minigun Launcher Heavy Shock Bomb Launcher Slashing Weapon Segregator Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Slots Evolved 14 | . . 2 . 2 2 . 2 2 . . 2 2 . Power 1 | . . . . . . . . . . . 1 . . Propulsion 4 | . . 2 . . . . 1 . . . . 1 . Utility 6 | . . . . 2 1 . . 2 . . . 1 . Weapon 3 | . . . . . 1 . 1 . . . 1 . . Parts Attached 163 | 6 5 19 . 23 11 13 4 8 . 59 8 . 7 Power 11 | 1 . 3 . 1 2 . . 1 . 2 1 . . Engine 10 | 1 . 3 . 1 2 . . 1 . 1 1 . . Core 1 | . . . . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . . . . Propulsion 55 | 2 1 9 . 9 2 5 2 1 . 18 4 . 2 Treads 32 | 1 . 8 . 7 2 4 1 1 . 6 2 . . Leg 2 | . . . . . . . . . . 2 . . . Wheel 19 | 1 1 1 . 2 . 1 1 . . 10 2 . . Hover . | . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . 2 Utility 37 | 1 2 1 . 5 3 4 . 3 . 15 3 . . Device 7 | . . . . . . . . 1 . 6 . . . Storage 5 | 1 1 1 . . . . . . . 1 1 . . Processor 4 | . . . . 1 . . . 1 . 2 . . . Hackware 1 | . 1 . . . . . . . . . . . . Protection 20 | . . . . 4 3 4 . 1 . 6 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 60 | 2 2 6 . 8 4 4 2 3 . 24 . . 5 Energy Gun 10 | . . 1 . . . . . . . 9 . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 34 | 2 2 5 . 6 4 3 1 2 . 9 . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 13 | . . . . 2 . 1 1 1 . 6 . . 2 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . 1 . 1 Parts Lost 60 | . 2 2 . 6 2 2 . . . 35 11 . . Power 4 | . . . . . 1 . . . . 2 1 . . Propulsion 22 | . 1 . . 2 . 2 . . . 11 6 . . Utility 12 | . . . . 3 . . . . . 6 3 . . Weapon 22 | . 1 2 . 1 1 . . . . 16 1 . . Highest Loss Streak 12 | . 2 2 . 3 2 1 . . . 12 6 . . Average Slot Usage (%) 88 | . 86 98 100 98 98 98 90 91 94 89 45 . 1 Engine 7 | . 14 11 11 9 6 7 6 5 5 4 3 . . Treads 18 | . 14 31 33 26 23 23 21 17 17 12 7 . . Wheel 7 | . 13 11 11 8 7 5 6 5 5 6 4 . . Device 2 | . . . . . . . . 3 5 8 . . . Storage 7 | . 14 11 11 9 7 7 6 5 5 4 7 . . Processor 4 | . . . . 7 . . . 3 5 8 8 . . Hackware 6 | . 2 11 11 9 7 7 6 5 5 5 4 . . Protection 10 | . . . . 10 23 23 20 17 17 8 7 . . Energy Gun 1 | . . 3 . . . . . . . 6 1 . . Ballistic Gun 17 | . 27 18 22 17 22 22 22 22 23 11 . . . Naked Turns 261 | . . . . . . . . . . . 70 52 139 Heaviest Build 68 | 12 12 30 30 48 50 60 60 68 63 67 42 . 9 Greatest Support 98 | 10 20 63 10 65 65 85 60 60 28 98 32 3 12 Greatest Overweight (x) 5 | 1 3 2 2 3 4 5 5 3 2 5 2 . . Average Overweight (x) 1 | . . 1 2 2 3 3 2 1 2 2 1 . . Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 10 10 10 4 4 Average Capacity 9 | 5 5 9 10 10 10 10 10 10 10 9 8 4 4 Most Carried 10 | 4 5 10 10 10 10 10 10 10 10 10 3 . . Average Carried 7 | 1 3 8 10 9 8 9 9 9 10 8 1 . . Final Capacity 10 | 6 6 10 10 10 10 10 10 10 10 10 4 4 4 Final Carried 10 | 4 3 10 10 10 10 10 9 10 10 5 . . . Class Distribution -------------------- 31% | Mutant 29% | Scavenger-Tank 22% | Scavenger-Mutant 10% | Scavenger-Gunner 3% | Commander-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Storage Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Waste Scavenger-Gunner | -5/Factory Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Matter Collected 4384 | 165 287 294 . 820 231 505 84 344 . 1579 24 . 51 Remotely . | . . . . . . . . . . . . . . Salvage Created 6982 | . 494 498 . 1728 231 153 99 255 . 3524 . . . Parts 350 | . 23 30 . 80 14 12 5 22 . 164 . . . Haulers Intercepted 2 | . . . . . . 1 . . . 1 . . . Recyclers Shooed 8 | . . . . . . . . . . 7 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Combat Hostiles Destroyed 122 | . 11 10 . 41 6 1 4 9 . 40 . . . Melee 1 | . . . . . 1 . . . . . . . . Guns 94 | . 11 6 . 37 5 1 1 4 . 29 . . . AOE 24 | . . 4 . 4 . . 3 5 . 8 . . . Classes Destroyed 15 | . 5 2 . 2 1 2 . . . 3 . . . Worker 20 | . 1 1 . 2 . 1 . 1 . 14 . . . Builder 3 | . . . . . . 1 . . . 2 . . . Tunneler 3 | . . . . . . . . . . 3 . . . Hauler 2 | . . . . . . 1 . . . 1 . . . Recycler 7 | . 1 . . 1 . . . . . 5 . . . Mechanic 1 | . . . . . . . . . . 1 . . . Operator 4 | . 2 1 . . . 1 . . . . . . . Watcher 2 | . . . . . . . . . . 2 . . . Swarmer 25 | . 3 . . 3 3 . 3 5 . 8 . . . Grunt 51 | . 8 4 . 23 . 1 . . . 15 . . . Brawler 5 | . . . . 3 . . . . . 2 . . . Duelist 4 | . . 1 . 1 . . . . . 2 . . . Sentry 22 | . . 5 . 9 2 . 1 . . 5 . . . Hunter 10 | . . . . 2 . . . 2 . 6 . . . Programmer 5 | . . . . . 1 . . 2 . 2 . . . Best Kill Streak 15 | . 5 4 . 9 3 2 3 7 . 15 . . . Combat Bots Only 8 | . 4 4 . 8 3 1 3 6 . 4 . . . Max Kills in Single Turn 4 | . 2 4 . 2 2 1 3 4 . 4 . . . Gunslinging 1 | . . . . . 1 . . . . . . . . Exploded 4 | . . 4 . 2 . . 3 4 . 4 . . . Melee 1 | . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Damage Taken 13177 | . 431 658 . 2220 493 354 50 714 . 5159 1781 106 1211 Core 2958 | . 78 57 . 141 40 . . 113 . 509 719 106 1195 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 68 . 85 74 . 94 100 . . 37 37 . . Volleys Fired 350 | . 39 27 . 102 11 15 3 15 . 137 1 . . Largest 4 | . 2 2 . 2 3 3 4 4 . 4 1 . . Hottest 217 | . 40 63 . 50 73 76 104 114 . 217 75 . . Shots Fired 819 | . 77 49 . 194 30 45 6 54 . 363 1 . . Gun 792 | . 77 49 . 189 30 45 4 52 . 345 1 . . Cannon . | . . . . . . . . . . . . . . Launcher 27 | . . . . 5 . . 2 2 . 18 . . . Special . | . . . . . . . . . . . . . . Kinetic 687 | . 77 41 . 189 30 45 4 52 . 249 . . . Thermal 97 | . . . . . . . . . . 96 1 . . Explosive 10 | . . . . 5 . . 2 2 . 1 . . . Electromagnetic 25 | . . 8 . . . . . . . 17 . . . Robot Hit Streak 24 | . 11 22 . 17 9 8 20 23 . 24 . . . Robot Miss Streak 5 | . 3 5 . 4 3 3 . 5 . 5 1 . . Penetration Max 1 | . . . . . . . . . . 1 . . . Secondary Targets 10 | . . . . 2 2 . . . . 6 . . . Max Gunslinging Chain 1 | . . . . 1 1 . . . . 1 . . . Shots Hit Robots 609 | . 53 39 . 155 26 37 5 40 . 254 . . . Core Hits 385 | . 26 25 . 102 15 23 5 36 . 150 2 . 1 Critical Hits 8 | . . . . . . . . 1 . 7 . . . Critical Kills 2 | . . . . . . . . . . 2 . . . Critical Parts Destroyed 6 | . . . . . . . . 1 . 5 . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14948 | . 638 730 . 3052 321 681 316 1066 . 8125 12 . 7 Guns 11252 | . 636 560 . 2499 307 666 102 596 . 5886 . . . Cannons . | . . . . . . . . . . . . . . Explosions 3618 | . . 170 . 553 . . 207 470 . 2218 . . . Melee . | . . . . . . . . . . . . . . Ramming 78 | . 2 . . . 14 15 7 . . 21 12 . 7 Kinetic 9419 | . 636 470 . 2499 307 666 102 596 . 4143 . . . Thermal 2385 | . . 170 . . . . . . . 2215 . . . Explosive 1604 | . . . . 553 . . 207 470 . 374 . . . Electromagnetic 1462 | . . 90 . . . . . . . 1372 . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 10 | . . . . 8 1 1 . 3 3 10 1 . 2 Average Corruption 3 | . . . . 7 1 1 . 2 3 4 1 . 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 79 | . . . . 15 . 4 . 1 2 56 . . 1 Message Errors 11 | . . . . 2 . . . . 1 7 . . 1 Matter Fused 11 | . . . . . . . . . 1 10 . . . Heat Flow Errors 4 | . . . . . . . . . . 4 . . . Energy Discharges 9 | . . . . 3 . 2 . 1 . 3 . . . Parts Rejected 2 | . . . . . . . . . . 2 . . . Data Loss (minor) 6 | . . . . 1 . 1 . . . 4 . . . Data Loss (major) 4 | . . . . 2 . . . . . 2 . . . Misfires 1 | . . . . . . . . . . 1 . . . Targeting Errors 23 | . . . . 5 . 1 . . . 17 . . . Weapon Failures 8 | . . . . 2 . . . . . 6 . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 270 | . . . . 35 . . . 8 . 227 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 270 | . . . . 35 . . . 8 . 227 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . 1 . . Impact 1 | . . . . . . . . . . . 1 . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 261 | . . 40 . . . . . 80 . 132 6 . 3 Shots 12 | . . 1 . . . . . 2 . 9 . . . Rammed 15 | . 1 . . . 3 4 1 . . 3 2 . 1 Targets Rammed 16 | . 1 . . . 4 4 1 . . 3 2 . 1 Kicked . | . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . Highest Temperature 294 | . 18 18 . 165 90 252 57 . . 294 21 . . Average Temperature 53 | . 8 6 . 29 41 83 23 . . 76 13 . . Received Heat Transfer 2178 | . 216 153 . 873 36 96 . 9 . 489 180 18 108 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . Parts Fried 9 | . . . . . . . . . . 9 . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . 2 . . 8 . . . Heat Transferred 3369 | . . 100 . . . . . . . 3269 . . . Parts Sabotaged 6 | . . . . . . . . . . 4 . . 2 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 . . . . . . . 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Peak Influence 1320 | . 160 200 27 1004 641 690 408 346 104 1320 872 487 375 Initial 627 | . . . 27 10 456 291 247 199 104 72 627 457 255 Average 403 | . 62 57 27 448 574 519 308 241 104 664 641 461 291 Maximum Alert Level 4 | . . 1 . 3 2 2 2 1 . 4 3 2 1 Low Security (%) 30 | 100 100 95 100 13 . . . 41 100 4 . . . Level 1 19 | . . 4 . 35 . 18 87 58 . 5 . . 100 Level 2 38 | . . . . 32 100 81 12 . . 59 88 100 . Level 3 9 | . . . . 17 . . . . . 23 11 . . Level 4 1 | . . . . . . . . . . 8 . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 39 | . 2 1 . 12 . 2 . 2 . 12 5 . 3 Investigation 5 | . . . . 2 . . . . . . 1 . 2 Extermination 3 | . . . . . . 1 . 1 . 1 . . . Reinforcement 17 | . 2 1 . 7 . 1 . 1 . 2 2 . 1 Assault 7 | . . . . . . . . . . 5 2 . . Garrison 7 | . . . . 3 . . . . . 4 . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . 1 . . . . . 2 . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Distress Signals 20 | . 1 2 . 5 . . . 2 . 8 2 . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 291 | . 25 22 . 61 7 19 2 15 . 77 30 2 31 Peak Tracking Total 20 | . 3 5 . 9 3 6 3 7 . 8 20 2 19 Tactical Retreats 29 | . 1 . . 2 . 2 . 1 . 16 4 . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Traps Triggered 7 | . . . . 2 . 1 . 1 . 1 1 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 6 | . . . . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Machines Disabled 14 | . . 1 . . . 1 . 1 . 11 . . . Max in Single Turn 7 | . . 1 . . . . . 1 . 7 . . . Garrison Access 2 | . . . . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Machines Accessed 21 | . 6 3 . 1 1 1 2 2 . 2 1 . 2 Terminals 18 | . 6 3 . . . 1 2 2 . 1 1 . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . Recycling Units 2 | . . . . . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 47 | . 15 9 . 2 2 3 4 3 . 3 2 . 4 Successful 26 | . 8 5 . 2 2 1 3 1 . 2 1 . 1 Failed 21 | . 7 4 . . . 2 1 2 . 1 1 . 3 Catastrophic 4 | . 1 1 . . . . 1 1 . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 14 | . 8 1 . . . . 2 . . 1 2 . . Terminals 41 | . 15 9 . . . 3 4 3 . 1 2 . 4 Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . 2 . . . . . . . . . Recycling Units 4 | . . . . . 2 . . . . 2 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 18 | . 7 5 . . . 1 3 1 . . . . 1 Record 1 | . 1 . . . . . . . . . . . . Robot Analysis 3 | . 1 1 . . . . 1 . . . . . . Open Door 1 | . . . . . . . . . . . . . 1 Branch Access Points 2 | . . 1 . . . 1 . . . . . . . Unreport Threat 6 | . 3 3 . . . . . . . . . . . Locate Traps 2 | . . . . . . . 1 1 . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . 2 . . . . . . . . . Scan Component 1 | . . . . 1 . . . . . . . . . Repair 1 | . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . . . . . 2 . . . . 2 . . . Report Inventory 1 | . . . . . . . . . . 1 . . . Retrieve Matter 3 | . . . . . 2 . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 2 | . 1 . . . . . . . . . 1 . . Terminals 2 | . 1 . . . . . . . . . 1 . . Assimilate 1 | . . . . . . . . . . . 1 . . Operators 1 | . 1 . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 15 | . 3 3 . . 1 1 2 2 . 1 1 . 1 Full Trace Events 1 | . . . . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . Time 38 | . . . . 38 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter 13 | . . . . . . . . . . 13 . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . 1 . . . Machine Destruction 1 | . . . . . . . . . . 1 . . . Robots Rewired 1 | . . . . . . 1 . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . . Hacks Repelled 1 | . . . . . . 1 . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 -------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Total Allies 17 | . . . 3 . . 13 . . . . 1 . . Largest Group 13 | . . . 3 3 . 13 9 6 . . 1 . . Highest-Rated Group 319 | . . . 40 40 . 319 252 126 . . 10 . . Highest-Rated Ally 99 | . . . 16 16 . 99 94 32 . . 10 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 83 | . . . . 17 . 48 6 12 . . . . . Total Damage 1956 | . . . . 186 . 1194 99 477 . . . . . Kills 20 | . . . . 2 . 14 . 4 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Robot Analysis Total 3 | . 1 1 . . . . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Turns Passed 6557 | 44 800 531 53 1180 358 592 275 468 183 1521 348 52 152 Spaces Moved 4113 | 36 617 329 46 527 211 316 198 282 143 705 356 104 243 Core 473 | 3 2 . . . . . . . . . 138 104 226 Treads 525 | . 52 33 . 99 35 138 5 41 . 122 . . . Legs 1 | . . . . . . . . . . 1 . . . Wheels 3097 | 33 563 296 46 428 176 178 193 241 143 582 218 . . Hover . | . . . . . . . . . . . . . . Flight 17 | . . . . . . . . . . . . . 17 Fastest Speed 37 | 50 90 100 100 110 130 130 110 120 120 90 50 50 37 Average Speed 114 | 85 101 111 100 125 134 151 119 131 120 133 88 50 49 Slowest Speed 240 | 90 200 180 100 180 155 200 200 220 120 240 120 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 3 78 31 21 54 6 45 8 11 86 24 15 3 25 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 1 | . . 1 . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 . 1 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 18 | . . . . . . . . 18 . . . . . Terrain Destroyed 172 | . . 2 . 58 . . 47 42 . 23 . . . Melee . | . . . . . . . . . . . . . . Projectile 7 | . . . . . . . . 1 . 6 . . . AOE 165 | . . 2 . 58 . . 47 41 . 17 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -4 -3 -3 --------- Run | Scr Mat Mat Min Mat Fac Sto Fac Fac Was Fac Fac Res Arm Total 5298 | 47 719 449 53 852 260 405 232 349 154 1017 386 103 272 Wait 544 | . 57 48 8 189 21 40 23 38 12 89 18 . 1 Move 4101 | 35 616 328 45 526 210 315 197 282 142 704 355 103 243 Hop . | . . . . . . . . . . . . . . Pick Up 37 | 6 . 13 . 4 . 3 1 1 . 8 1 . . Fast Attach 66 | 4 1 4 . 3 2 4 1 2 . 36 2 . 7 Attach 42 | 2 3 5 . 6 3 . 2 1 . 14 6 . . Detach 10 | . 1 . . . . 1 1 1 . 5 1 . . Swap 55 | . 1 10 . 14 6 9 1 5 . 9 . . . Drop 55 | . . 14 . 8 3 12 2 4 . 12 . . . Fire 350 | . 39 27 . 102 11 15 3 15 . 137 1 . . Melee . | . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . 2 . 1 Kick . | . . . . . . . . . . . . . . Crush 13 | . 1 . . . 4 4 1 . . 3 . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 22 | . . . . . . 2 . . . . . . 20 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -5/Factory -5/Waste -5/Factory -4/Factory -3/Research -3/Armory History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Discovered new exit (range 8) 201 | -10/Materials | Discovered new exit (range 6) 301 | -10/Materials | Build established: Mutant 392 | -10/Materials | Discovered new exit (range 15) 845 | -10/Materials | Entered another Materials area 845 | -9/Materials | Evolved 2 slots: Propulsion x2 1141 | -9/Materials | Identified exit to Mines 1316 | -9/Materials | Build established: Scavenger-Mutant 1376 | -9/Materials | Entered Mines 1399 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1410 | -9/Mines | Discovered new exit (range 9) 1429 | -9/Mines | Entered Materials 1429 | -8/Materials | Accompanied by 3 allies 1429 | -8/Materials | Evolved 2 slots: Utility x2 1996 | -8/Materials | Repaired Hpw. Shotgun 2249 | -8/Materials | Garrison activated, responded to threat 2324 | -8/Materials | Build established: Mutant 2394 | -8/Materials | Lost 3 parts (1n1u1w) 2463 | -8/Materials | Destroyed 8 combat bots 2579 | -8/Materials | Discovered new exit (range 5) 2609 | -8/Materials | Entered Factory 2609 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2766 | -7/Factory | Discovered new exit (range 8) 2967 | -7/Factory | Entered Storage 3008 | -7/Storage | Met 01-MTF 3097 | -7/Storage | Build established: Scavenger-Tank 3283 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3283 | -7/Storage | Identified exit to Recycling 3508 | -7/Storage | Discovered new exit (range 15) 3559 | -7/Storage | Entered Factory 3559 | -6/Factory | Accompanied by 9 allies (01-MTF) 3559 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3564 | -6/Factory | 01-MTF left 3794 | -6/Factory | Discovered new exit (range 15) 3834 | -6/Factory | Entered another Factory area 3834 | -5/Factory | Accompanied by 6 allies 3834 | -5/Factory | Evolved 2 slots: Utility x2 4302 | -5/Factory | Sucked down chute 4302 | -5/Factory | Entered Waste 4302 | -5/Waste | The area was eerily silent 4438 | -5/Waste | Discovered new exit (range 11) 4485 | -5/Waste | Entered Factory 4542 | -5/Factory | Garrison activated, responded to threat 5026 | -5/Factory | Lost 5 parts (2n1u2w) 5116 | -5/Factory | Spotted B-75 Beast 5307 | -5/Factory | Build established: Scavenger-Gunner 5385 | -5/Factory | First assault squad dispatched 5583 | -5/Factory | Lost 4 parts (1p3w) 5609 | -5/Factory | Garrison activated, responded to threat 5660 | -5/Factory | Lost 4 parts (2n1u1w) 5755 | -5/Factory | Core integrity fell below 50% 5778 | -5/Factory | Lost 3 parts (2n1w) 5964 | -5/Factory | System corruption reached 10% 5988 | -5/Factory | Discovered new exit (range 16) 6006 | -5/Factory | Entered another Factory area 6006 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 6032 | -4/Factory | Lost 12 parts (1p3n3u5w) 6067 | -4/Factory | Spotted B-86 Titan 6137 | -4/Factory | Build established: Scavenger-Mutant 6204 | -4/Factory | Lost 4 parts (4n) 6256 | -4/Factory | First assault squad dispatched 6284 | -4/Factory | Released all parts (6) 6312 | -4/Factory | Core integrity fell below 50% 6315 | -4/Factory | Lost 6 parts (1p2n3u) 6350 | -4/Factory | Discovered new exit (range 9) 6354 | -4/Factory | Entered Research 6354 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6404 | -3/Research | Discovered new exit (range 6) 6406 | -3/Research | Entered Armory 6449 | -3/Armory | Build established: Mutant 6450 | -3/Armory | Found Prototype Launcher 6450 | -3/Armory | Identified Mni. Smartbomb Launcher 6452 | -3/Armory | Found Mni. Smartbomb Launcher 6472 | -3/Armory | Released all parts (5) 6534 | -3/Armory | Core integrity fell below 50% 6555 | -3/Armory | Core integrity fell below 20% 6558 | -3/Armory | Destroyed by H-77 Assassin with High-powered Shotgun Last Messages --------------- 06472_ Released Segregator. 06473_ Knocked back. 06480_ O-32 Director uses terminal to summon reinforcements. 06480_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A010. 06480_ O-32 Director locks terminal. 06482_ Triggered Alarm Trap. 06482_ An alarm sounds. 06482_ ALERT: Alarm triggered, dispatching investigation squad. 06486_ E-15 Imp destroyed. 06486_ Acquired 10 matter. 06495_ Knocked back. 06501_ Slammed into X-82 Rainmaker. 06502_ Knocked back. 06505_ E-15 Imp destroyed. 06545_ Component Storage disabled. 06550_ Penetrated by Slug. 06555_ Slug penetrates Wall. 06557_ Penetrated by Slug. 06557_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#+#?? | | ?????????????????????????????????????????????# ### | | ????????????????????????????????????????????## | | ????????????????????????????????????????????+ | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# """ | | ????????????????????????????????????????????# | | ???????????????????????????????########???### | | ???????????+#+##############+### #???# | | ??????????? h ##### # | | ?????????? h p # | | ?????????? # | | ?????????? @ ##### # | | ?????????????????#########;##### #???# # | | ???????????????????????? ??########???######## | | ??????????????????????? !! ???????????????????? | | ??????????????????????! !! ??????????????????? | | ???????????????????? !! !! #?????????????????? | | ??????????????????? #?????????????????? | | ?????????????????? #?????????????????? | | ?????????????????###############?????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 700 Sight Range 16 Terrain Scan Density 10 Armor Coverage 750 Core Shielding 20 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 8 Core Analysis 8 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderDroneShielding Manual? 0 Play Time 01:39:43 Cumulative 103.1 hours Start 2021.02.24 @ 10:00:02 End 2021.02.24 @ 12:45:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 54 Gallery% 58 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 92ac28fd-80d5-432b-b6bf-c7a0f47032b3