Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.10 @ 20:28:40 Player: T1-4MT Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (280) 1400 Value Destroyed (13336) 13336 Prototype IDs (53) 1060 Alien Tech Used (0) 0 Bonus (7726) 7726 TOTAL SCORE: 33022 Bonus ------- High Alert Combat Kills 1696 Follower Combat Kills 589 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Invited to Help at Command 2000 Friendly Fire -459 Cogmind --------- Core Integrity 0/1600 Matter 122/300 Energy 6/100 System Corruption 6% Temperature Cool (0) Movement Hovering (210) Ox3 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Antigrav Array > --- UTILITY (13) ----- Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scan Processor > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Biometal Heavy Treads Cooled Antigrav System Cooled Antigrav System Vortex Rail (23) Enhanced Quantum Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Targeting Computer Improved Heavy Armor Plating Improved Heavy Armor Plating Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Nova Cannon Helical Railgun Helical Railgun > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Biometal Heavy Treads Biometal Heavy Treads Biometal Heavy Treads Centrium Leg Centrium Leg Centrium Leg Centrium Leg Cooled Antigrav System Cooled Antigrav System Antigrav Array Layered Medium Armor Plating Vortex Rail YOLO Cannon Railgun Fusion Bomb Launcher [Rating: 195] Favorites ----------- Power Light Quantum Reactor Engine Deuterium Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Hover Unit Cooled Antigrav System Utility Advanced Targeting Computer Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Layered Light Armor Plating Weapon Gauss Rifle Energy Gun Advanced Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Fusion Bomb Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . 1 . . . . 1 . . . . . . . . . . . . . . 1 1 . . Utility 11 | . . 1 . . . 1 1 . . . . 2 . . . . 2 . . . . . . 2 2 Weapon 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Parts Attached 282 | 6 2 8 . . 2 14 4 8 8 4 10 18 1 2 . 2 9 2 5 17 5 16 79 39 21 Power 28 | 1 . 1 . . 1 . 1 . 1 . . . . 1 . . 1 . . 1 . 2 11 5 2 Engine 4 | 1 . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . Core 5 | . . . . . 1 . 1 . . . . . . . . . 1 . . 1 . 1 . . . Reactor 19 | . . . . . . . . . . . . . . . . . . . . . . 1 11 5 2 Propulsion 69 | 2 . 1 . . . 3 1 2 1 . 1 3 1 . . 2 1 . 1 8 . 4 20 9 9 Treads 54 | 2 . 1 . . . 3 1 2 1 . 1 3 1 . . 2 . . 1 4 . 4 15 9 4 Leg 9 | . . . . . . . . . . . . . . . . . . . . . . . 5 . 4 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . 1 . . 4 . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 84 | 1 2 4 . . . 3 2 . 3 2 . 5 . . . . 5 . 2 7 2 6 28 9 3 Device 43 | . 1 2 . . . 1 1 . 2 2 . . . . . . 3 . 1 5 2 5 15 2 1 Storage 6 | 1 1 1 . . . . . . . . . 1 . . . . . . . 1 . . . 1 . Processor 12 | . . 1 . . . 1 1 . 1 . . 2 . . . . . . . 1 . 1 2 2 . Hackware 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Protection 21 | . . . . . . 1 . . . . . 2 . . . . 2 . 1 . . . 10 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 101 | 2 . 2 . . 1 8 . 6 3 2 9 10 . 1 . . 2 2 2 1 3 4 20 16 7 Energy Gun 38 | . . . . . . 2 . 1 2 1 2 3 . 1 . . 1 1 1 1 1 . 12 8 1 Energy Cannon 16 | . . 1 . . . . . . . . . 3 . . . . 1 . . . 1 . 2 5 3 Ballistic Gun 32 | 2 . 1 . . 1 4 . 3 . 1 3 4 . . . . . 1 1 . . 3 5 2 1 Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 1 . . Launcher 12 | . . . . . . 2 . 2 1 . 4 . . . . . . . . . . . . 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . 1 . . . 1 . . . . . . . . . . 5 1 . 1 2 . Corrupted Parts 4 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 2 . System Corruption 12 | . . . . . . . . . . . 2 . . . . . . . . . . . 3 7 . Parts Lost 117 | . . . . . . 6 . 5 3 . 2 2 . 2 . 3 1 1 6 3 2 5 39 10 27 Power 16 | . . . . . . . . . 1 . . . . 1 . . . . . 1 . . 6 3 4 Propulsion 38 | . . . . . . 3 . 2 . . 1 1 . . . 3 . . 1 . . 3 14 2 8 Utility 32 | . . . . . . 2 . 1 . . . . . . . . 1 . 3 . 2 1 10 3 9 Weapon 31 | . . . . . . 1 . 2 2 . 1 1 . 1 . . . 1 2 2 . 1 9 2 6 Highest Loss Streak 26 | . . . . . . 2 . 5 2 . 2 2 . 1 . 2 1 1 3 3 1 3 6 5 26 Average Slot Usage (%) 91 | . 95 92 100 100 99 95 99 93 99 99 99 98 100 98 100 95 87 89 83 81 85 92 93 80 76 Engine 3 | . 14 11 11 11 3 . . . 4 7 7 6 6 6 6 6 1 . . . . . . . . Core 1 | . . . . . 7 9 7 7 2 . . . . . . . 3 5 5 4 5 5 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 5 7 7 7 Treads 21 | . 28 27 33 33 33 23 30 29 30 30 30 24 26 26 26 22 11 11 11 11 23 24 21 14 11 Device 13 | . 9 18 11 11 11 8 10 7 9 14 15 13 13 13 13 13 17 17 17 15 20 20 15 8 9 Storage 6 | . 14 11 11 11 11 9 7 7 7 7 7 5 6 6 6 6 5 5 5 5 5 5 4 4 4 Processor 15 | . . 1 11 11 11 9 18 17 19 15 15 20 20 20 20 20 17 17 17 17 17 15 13 16 15 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . . 6 7 Protection 3 | . . . . . . 8 . . . . . 5 6 6 6 6 10 11 6 . . . 5 3 6 Energy Gun 7 | . . . . . . 5 . 4 8 13 7 12 13 11 13 13 9 5 7 10 5 . 7 8 . Energy Cannon 1 | . . 10 11 11 . . . . . . . 1 . . . . 1 1 . . 5 2 1 1 2 Ballistic Gun 9 | . 28 11 11 11 21 19 23 16 13 8 14 5 6 6 6 6 5 9 8 4 . 10 7 5 10 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 179 | 13 29 36 35 35 35 43 39 37 41 47 43 54 50 51 50 50 60 60 55 107 117 131 162 168 179 Greatest Support 225 | 40 40 60 60 60 60 60 80 88 88 88 88 88 80 80 80 80 62 42 65 108 108 137 207 225 225 Greatest Overweight (x) 2 | . . . . . . 1 . . . . . . . . . 1 1 1 1 1 1 1 2 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Average Capacity 18 | 7 14 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 18 25 25 25 25 25 Most Carried 25 | 6 9 15 15 15 15 15 15 15 15 15 15 15 15 15 14 14 15 15 15 24 23 25 25 25 24 Average Carried 17 | 2 7 14 14 14 14 13 14 12 13 14 14 11 15 14 14 13 13 14 13 16 21 22 22 24 19 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 25 25 25 Final Carried 25 | 6 9 15 15 15 15 15 15 12 15 15 14 15 15 14 14 13 15 15 13 23 23 25 24 24 6 Class Distribution -------------------- 35% | Scavenger-Gunner 27% | Scavenger-Mutant 13% | Scavenger-Skirmisher 9% | Scavenger-Tank 5% | Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Gunner | -7/Lower Caves Gunner | -7/Lower Caves Scavenger-Gunner | -7/Zion Scavenger-Gunner | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Mutant | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Mutant | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Matter Collected 7911 | 256 10 640 16 . 61 416 138 528 320 . 299 185 141 57 . 197 183 93 286 174 50 571 2184 840 266 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13330 | . 48 487 62 . 39 656 138 611 532 . 472 288 111 146 . 352 928 230 637 . 329 956 4428 634 1246 Parts 583 | . 3 35 3 . . 40 9 16 16 . 22 11 2 9 . 11 30 6 25 . 10 37 213 25 60 Haulers Intercepted 6 | . . 1 . . . . 1 . . . . . . . . . . . . . . 1 2 . 1 Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 228 | . . . . . . . . 10 18 . 19 . 15 9 . 20 . 5 22 100 10 . . . . Prevented 16 | . . . . . . . . . 3 . 4 . . . . . . 2 . 7 . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Combat Hostiles Destroyed 223 | . 3 12 3 . 1 15 1 15 10 . 9 5 2 4 . 8 8 4 13 . 6 10 57 14 23 Guns 146 | . 3 7 2 . 1 6 1 7 9 . 3 4 1 4 . 8 8 4 13 . 3 8 42 4 8 Cannons 24 | . . 5 1 . . . . . . . . . . . . . . . . . 2 2 12 1 1 AOE 44 | . . . . . . 9 . 8 1 . 6 1 . . . . . . . . . . 1 7 11 Classes Destroyed 20 | . 1 6 . . 1 4 . . . . . 1 . 1 . . 1 . . . . 1 2 2 . Worker 13 | . . . . . . 1 2 . . . . . . . . . . . . . . . 6 . 4 Builder 17 | . . 1 . . . 2 . . . . . . . . . . . . . . . 1 12 . 1 Tunneler 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . Hauler 6 | . . 1 . . . . 1 . . . . . . . . . . . . . . 1 2 . 1 Recycler 9 | . . . . . . . . . . . . . . . . . 3 . . . . 1 4 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Watcher 9 | . . 2 . . . 2 . . . . . . . . . . 2 . . . . . 1 . 2 Swarmer 50 | . 3 4 2 . . . . 4 1 . . . . 3 . 4 . . 7 . 3 . 4 5 10 Grunt 80 | . . 5 1 . . 11 . 6 4 . 9 3 . . . 3 1 4 5 . 3 5 18 . 2 Brawler 5 | . . 1 . . . 1 . 2 . . . . . . . . . . . . . . 1 . . Duelist 5 | . . . . . 1 . . 2 1 . . . . . . . . . . . . . . . 1 Sentry 15 | . . 2 . . . 1 . 2 1 . . 1 . . . 1 . . 1 . . 2 3 1 . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 Hunter 16 | . . . . . . 2 1 . . . . . 2 . . . 1 . . . . . 4 2 4 Programmer 34 | . . . . . . . . . . . . 1 . . . . 6 . . . . 2 22 . 3 Heavy 3 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . Thug 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . Best Kill Streak 14 | . 3 6 2 . 1 14 2 7 4 . 3 3 1 4 . 4 6 2 5 . 3 5 13 7 10 Combat Bots Only 10 | . 3 6 2 . 1 10 1 7 4 . 3 3 1 4 . 4 2 2 5 . 3 4 6 7 7 Max Kills in Single Turn 4 | . 1 1 1 . 1 4 1 2 1 . 2 1 1 2 . 2 1 1 1 . 1 1 2 2 4 Gunslinging 1 | . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . 1 Exploded 4 | . . . . . . 2 . 2 1 . 2 1 . . . . . . . . . . 1 2 4 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Damage Taken 30730 | . 138 427 58 . 211 667 . 1126 527 . 398 399 407 570 . 705 588 189 1070 1236 512 898 7628 3605 9371 Core 3187 | . 24 48 . . . 91 . 127 37 . . 45 17 25 . 121 39 40 160 88 43 16 467 194 1605 Absorbed by Shields 121 | . . . . . . . . . . . . . . . . . . . . . . . 121 . . Reduced by Siege Mode 510 | . . . . . . . . . . . . . . . . . . . . . . . 56 203 251 Core Remaining (%) 82 | 100 90 . . . 88 83 . . . . 76 . . . . 75 . . . . 63 98 64 86 . Volleys Fired 705 | 1 15 41 9 . 8 44 6 28 28 . 23 18 6 13 . 33 40 5 30 8 15 41 190 49 54 Largest 4 | 2 2 2 2 . 2 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 2 3 4 4 4 Hottest 341 | 40 40 91 91 . 91 113 78 112 150 . 121 189 186 186 . 180 191 138 138 183 165 198 336 341 176 Shots Fired 1759 | 2 30 75 10 . 15 97 18 66 76 . 48 44 18 32 . 66 103 15 86 12 30 122 598 112 84 Gun 1495 | 2 30 34 4 . 13 87 18 59 74 . 42 40 18 32 . 66 95 15 86 12 15 111 514 84 44 Cannon 225 | . . 41 6 . 2 . . . . . . 4 . . . . 8 . . . 15 11 84 22 32 Launcher 39 | . . . . . . 10 . 7 2 . 6 . . . . . . . . . . . . 6 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 930 | 2 30 34 4 . 13 74 18 49 45 . 30 21 6 13 . 33 32 10 56 2 . 110 290 22 36 Thermal 700 | . . 41 6 . 2 13 . 10 29 . . 11 12 19 . 33 71 5 30 10 30 12 264 62 40 Explosive 39 | . . . . . . 10 . 7 2 . 6 . . . . . . . . . . . . 6 8 Electromagnetic 56 | . . . . . . . . . . . 12 12 . . . . . . . . . . 10 22 . Entropic 34 | . . . . . . . . . . . . . . . . . . . . . . . 34 . . Robot Hit Streak 38 | . 3 10 4 . 8 10 10 8 13 . 11 16 14 11 . 11 24 15 17 5 8 18 17 38 16 Robot Miss Streak 7 | . 3 3 6 . 2 3 1 4 5 . 4 1 1 2 . 2 2 1 3 1 1 2 7 3 2 Penetration Max 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . 1 2 . 1 Secondary Targets 28 | . 1 . . . . 1 1 2 4 . . . . 1 . 2 . 1 3 . . 1 8 . 3 Max Gunslinging Chain 1 | . 1 . . . . 1 1 1 1 . . . . 1 . 1 . 1 1 . . 1 1 . 1 Capacitor 6 | . . . . . . . . . . . . . . . . . . . . . . . . 6 . Shots Hit Robots 1187 | . 15 53 6 . 11 59 9 42 54 . 32 31 15 21 . 50 75 11 63 4 24 86 400 81 45 Core Hits 577 | . 6 25 4 . 2 42 5 40 27 . 28 15 3 6 . 16 24 6 23 2 10 35 174 31 53 Critical Kills 23 | . . . . . . . . 1 . . . . . . . . 2 . 2 . . 1 13 2 2 Critical Parts Destroyed 39 | . . . . . . . . . . . 1 . . . . . 4 . 1 . . 7 26 . . Critical Strikes 90 | . . . . . . . . 2 3 . 1 1 3 1 . 2 9 . 3 . 2 10 49 2 2 Burn 15 | . . . . . . . . 1 2 . . 1 3 1 . 2 3 . . . 2 . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 2 1 Destroy 59 | . . . . . . . . 1 1 . 1 . . . . . 6 . 3 . . 10 36 . 1 Blast 8 | . . . . . . . . . . . . . . . . . . . . . . . 8 . . Detonate 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 40124 | . 153 1028 145 . 256 2178 180 1595 1339 . 1353 759 303 551 . 1123 1911 270 1387 82 630 2131 13385 4404 4961 Guns 26905 | . 153 436 64 . 235 921 180 721 1156 . 710 718 303 551 . 1123 1881 270 1387 68 294 1831 11033 1801 1069 Cannons 4779 | . . 592 81 . 21 . . . . . . . . . . . 30 . . . 336 300 1894 842 683 Explosions 8426 | . . . . . . 1257 . 874 183 . 643 41 . . . . . . . . . . 458 1761 3209 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . Kinetic 15330 | . 153 436 64 . 235 819 180 619 736 . 458 307 63 221 . 635 594 153 907 23 . 1827 5513 529 858 Thermal 16622 | . . 592 81 . 21 102 . 102 420 . 72 193 240 330 . 488 1317 117 480 45 630 304 6256 2742 2090 Explosive 5786 | . . . . . . 1257 . 874 183 . 571 . . . . . . . . . . . . 888 2013 Electromagnetic 976 | . . . . . . . . . . . 252 259 . . . . . . . . . . 220 245 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1396 | . . . . . . . . . . . . . . . . . . . . . . . 1396 . . Highest Corruption 32 | . . . . . . . . 3 3 3 2 1 1 1 1 3 3 3 3 3 . . 32 7 6 Average Corruption 6 | . . . . . . . . 3 3 3 2 1 1 1 1 2 2 3 3 3 . . 23 6 2 Corruption Purged 19 | . . . . . . . . . . . . . . . . . . . . . . . 19 . . Effects 262 | . . . . . . . . 8 23 . . 1 2 1 . 12 4 9 11 . . . 91 91 9 Message Errors 56 | . . . . . . . . 2 7 . . 1 1 . . 2 1 2 1 . . . 17 21 1 Matter Fused 73 | . . . . . . . . 1 6 . . . . . . 4 . 3 4 . . . 22 29 4 Heat Flow Errors 30 | . . . . . . . . 3 2 . . . . . . 4 . 1 5 . . . 6 9 . Energy Discharges 31 | . . . . . . . . 1 3 . . . 1 . . 1 1 2 1 . . . 9 11 1 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . . . . 3 1 . Data Loss (minor) 29 | . . . . . . . . 1 5 . . . . 1 . . 1 1 . . . . 7 11 2 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . 4 5 . Misfires 7 | . . . . . . . . . . . . . . . . . . . . . . . 3 4 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Weapon Failures 18 | . . . . . . . . . . . . . . . . 1 1 . . . . . 15 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 503 | . . . . . . . . 3 . . 50 . . . . . . . . . . 15 219 60 156 Projectiles 197 | . . . . . . . . . . . . . . . . . . . . . . 1 148 . 48 Explosions 306 | . . . . . . . . 3 . . 50 . . . . . . . . . . 14 71 60 108 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1129 | . . . . . . . . 145 . . . 46 . . . . . . . . . 61 105 476 296 Shots 18 | . . . . . . . . 3 . . . 1 . . . . . . . . . 1 2 6 5 Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 650 | . . 9 . . . 91 . 288 228 . 75 272 278 401 . 522 268 229 121 60 196 51 650 441 48 Average Temperature 117 | . . 4 . . . 26 . 67 74 . 31 96 128 238 . 187 85 44 45 32 55 26 128 142 25 Received Heat Transfer 3494 | . . 147 . . 9 270 . 198 93 . 192 126 24 36 . 168 81 90 183 45 117 153 932 234 396 Effects 31 | . . . . . . . . . . . . 1 . 1 . 7 . . . . . . 18 4 . Shutdowns 10 | . . . . . . . . . . . . . . 1 . 1 . . . . . . 7 1 . Energy Bleed 5 | . . . . . . . . . . . . 1 . . . 1 . . . . . . 3 . . Interference 7 | . . . . . . . . . . . . . . . . 2 . . . . . . 2 3 . Matter Decay 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Damage (minor) 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Damage (major) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 3 2 Total Turns 153 | . . . . . . . . . . . . . . . . . . . . . . . 34 87 32 Longest Duration 33 | . . . . . . . . . . . . . . . . . . . . . . . 19 33 20 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . . 2 . . . . . 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 9 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 2 3 Combat Hostiles 9 | . . . . . . . . . . . . . 1 . . . . . . . 1 . 2 2 3 Parts Melted 53 | . . 1 . . . . . . 2 . . 3 4 . . 1 6 . . . 1 1 26 7 1 Heat Transferred 22383 | . . 1073 148 . 37 222 . 296 925 . 50 296 629 592 . 962 2159 185 740 37 1166 474 7447 2729 2216 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Peak Influence 1185 | . 88 332 190 . 70 360 205 . . . . 123 . . . . 150 . . . . 230 1185 666 743 Initial 660 | . . . 62 . . 27 163 . . . . 6 . . . . 37 . . . . 44 111 660 275 Average 305 | . 47 134 59 . 63 117 189 . . . . 46 . . . . 67 . . . . 84 562 489 433 Maximum Alert Level 4 | . . 1 . . . 1 1 . . . . . . . . . . . . . . 1 4 2 3 Low Security (%) 49 | 100 100 77 100 . 100 76 89 . . . . 100 . . . . 100 . . . . 88 27 . . Level 1 12 | . . 22 . . . 23 10 . . . . . . . . . . . . . . 11 14 15 33 Level 2 30 | . . . . . . . . . . . . . . . . . . . . . . . 19 84 60 Level 3 7 | . . . . . . . . . . . . . . . . . . . . . . . 35 . 5 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 37 | . . . . . . 3 1 . 1 . . 4 . . . . 2 . . . . 3 15 1 7 Investigation 5 | . . . . . . . . . . . . 2 . . . . . . . . . 1 1 . 1 Extermination 13 | . . . . . . . 1 . . . . 1 . . . . 2 . . . . 1 7 . 1 Reinforcement 14 | . . . . . . 2 . . . . . . . . . . . . . . . 1 6 1 4 Assault 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Garrison 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Distress Signals 19 | . . 1 . . . 2 . . . . . . . . . . . . . 1 . . 5 6 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 371 | . 6 18 8 . 3 23 2 17 16 . 10 6 3 2 . 12 14 5 16 27 7 15 91 25 45 Peak Tracking Total 13 | . 3 5 4 . 3 7 2 7 9 . 4 3 1 1 . 4 3 2 5 13 4 4 7 7 12 Tactical Retreats 20 | . . . . . . . . . 3 . . . 1 . . 1 . 1 1 1 1 2 6 1 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Traps Triggered 9 | . . . . . . 1 . . . . . . . . . . . . . . . 1 5 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . . . . . . . . . . . 3 . 7 . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Disabled 15 | . . 2 . . 1 3 . . . . . . . . . . . . . . . 6 2 1 . Max in Single Turn 2 | . . 1 . . . 2 . . . . . . . . . . . . . . . 1 1 1 . Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Machines Accessed 45 | . 4 3 1 2 . 2 . . 1 . . 6 1 . 4 . 4 . . 7 . 4 5 1 . Terminals 22 | . 4 3 1 . . 2 . . . . . 3 . . . . 3 . . . . 2 4 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 . Total Hacks 122 | . 12 4 2 2 . 9 . . 1 . . 28 1 . 29 . 10 . . 7 . 5 10 2 . Successful 74 | . 4 3 . 2 . 4 . . 1 . . 14 1 . 29 . 4 . . 7 . 1 3 1 . Failed 48 | . 8 1 2 . . 5 . . . . . 14 . . . . 6 . . . . 4 7 1 . Catastrophic 10 | . . . . . . 2 . . . . . . . . . . 3 . . . . 2 3 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 27 | . . . 2 1 . 6 . . . 1 . 3 . . . . 3 . . 1 . 2 8 . . Terminals 58 | . 12 4 2 . . 9 . . . . . 13 . . . . 8 . . . . 2 8 . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Stations 16 | . . . . . . . . . . . . 12 . . . . 2 . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . . . . . . 2 . . . . . . . . . 3 . 2 . Terminal Hacks 59 | . 4 3 . 2 . 4 . . 1 . . 5 1 . 29 . 3 . . 7 . . . . . Record 22 | . 1 1 . 1 . . . . . . . 2 . . 11 . 1 . . 5 . . . . . Part Schematic 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Prototype ID Bank 7 | . 1 2 . . . 1 . . . . . . . . 3 . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 . . . 1 . . . . . . 2 . . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Locate Traps 3 | . 1 . . . . 1 . . . . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . . . . . . 8 . . . . 1 . . . . . 1 . . Scan Component 6 | . . . . . . . . . . . . 4 . . . . 1 . . . . . 1 . . Repair 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Unauthorized Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Terminals 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . 4 1 1 . . 2 . . . . . 5 . . . . 4 . . . . 4 3 . . Full Trace Events 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . . . . . . 9 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . 134 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 2 2 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total Allies 11 | . . . 5 . . . 2 2 1 . . . . . . 1 . . . . . . . . . Largest Group 5 | . . . 5 5 3 1 1 2 2 2 2 1 . . . 1 . . . . . . . . . Highest-Rated Group 95 | . . . 86 86 40 16 21 36 46 40 40 10 . . . 95 . . . . . . . . . Highest-Rated Ally 95 | . . . 31 31 16 16 21 20 30 30 30 10 . . . 95 . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 92 | . . . 6 . 20 6 3 9 30 . 3 . . . . 15 . . . . . . . . . Total Damage 1724 | . . . 104 . 219 63 53 100 559 . 76 . . . . 550 . . . . . . . . . Kills 15 | . . . 2 . 2 1 . 1 5 . 1 . . . . 3 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 13 | . . . 1 . . . . 1 1 1 1 . 1 1 . 2 . . 2 . 2 . . . . Drone Launches 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Drone Recoveries 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Turns Passed 21619 | 69 429 583 806 554 144 646 254 681 1256 1808 542 767 579 458 131 709 964 806 547 1097 461 1071 2272 3268 717 Spaces Moved 11042 | 37 234 259 468 346 72 277 133 347 690 1090 288 296 341 253 80 341 348 334 225 873 239 474 787 1898 312 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10487 | 31 234 259 468 346 72 277 133 347 690 1090 288 296 341 253 80 341 348 334 225 399 239 474 721 1898 303 Legs 75 | . . . . . . . . . . . . . . . . . . . . . . . 66 . 9 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 474 | . . . . . . . . . . . . . . . . . . . . 474 . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 160 160 165 165 165 165 162 162 165 165 165 161 161 237 152 38 170 166 160 145 120 Average Speed 164 | 142 160 160 160 160 160 181 165 166 166 165 163 164 165 165 165 182 230 237 199 100 171 183 177 150 150 Slowest Speed 260 | 160 160 160 160 160 160 250 165 167 167 165 165 165 165 165 165 250 237 237 237 232 250 252 260 243 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 47 30 99 78 27 35 3 68 90 89 55 9 62 54 73 67 11 59 46 97 47 20 22 66 14 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 7 | . . . 1 1 . . . . . 2 . . . . 1 1 . . 1 . . . . . . Known Exits Taken 17 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . 1 1 . . Scrap Searched 20 | . . . 1 . . . . 1 5 1 3 . 2 1 . 2 . . . . 4 . . . . Spaces Dug 51 | . . . . . . . . . . . . 4 . . . . 7 . . . . . 7 9 24 Terrain Destroyed 495 | . . . . . . 43 1 49 7 . 29 12 . . . . 7 1 . 2 5 59 111 68 101 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 175 | . . . . . . . 1 2 . . 2 4 . . . . 7 1 . 2 5 24 81 18 28 AOE 319 | . . . . . . 43 . 47 7 . 27 8 . . . . . . . . . 35 29 50 73 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Res Res Acc Total 13396 | 49 261 360 516 348 88 360 160 404 744 1101 326 545 348 273 79 389 452 341 271 1088 267 604 1315 2231 476 Wait 995 | . 7 12 38 . 5 12 . 3 . . . 194 . 5 . 13 38 . 11 162 4 44 189 172 86 Move 11018 | 36 233 258 467 345 71 276 132 346 689 1089 287 295 340 252 79 340 347 333 224 873 238 473 786 1897 312 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 194 | 6 3 21 1 1 1 10 3 1 10 2 3 15 . 1 . 1 10 . . 14 4 16 41 30 . Fast Attach 113 | 6 2 5 . . 1 2 2 . 3 4 1 6 . . . . 3 . 3 10 . 7 32 23 3 Attach 122 | . . 2 . . 1 8 1 4 5 . 2 4 . 2 . 2 4 1 2 6 4 8 39 14 13 Detach 13 | . . 1 . . . . . . 1 . . . . . . . . 1 . 2 . 2 5 1 . Swap 47 | . . 1 . . . 4 1 4 . . 7 8 1 . . . 2 1 . 1 1 1 8 2 5 Drop 157 | . 1 19 1 2 1 4 4 . 6 6 3 5 1 . . . 8 . 1 11 1 12 25 43 3 Fire 705 | 1 15 41 9 . 8 44 6 28 28 . 23 18 6 13 . 33 40 5 30 8 15 41 190 49 54 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 31 | . . . . . . . 11 18 2 . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 4 exits: Fac x2 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res / Arm) -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 37 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 194 | -10/Materials | Discovered new exit (range 16) 314 | -10/Materials | Build established: Mutant 346 | -10/Materials | Discovered new exit (range 16) 394 | -10/Materials | Discovered new exit (range 10) 499 | -10/Materials | Entered another Materials area 499 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 499 | -9/Materials | Discovered new exit (range 8) 1031 | -9/Materials | Discovered new exit (range 8) 1082 | -9/Materials | Entered Mines 1151 | -9/Mines | Discovered new exit (range 9) 1159 | -9/Mines | Build established: Scavenger-Mutant 1167 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1331 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1600 | -9/Mines | Discovered new exit (range 14) 1602 | -9/Mines | Learned location of Zion (-7) 1635 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1873 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1873 | -9/Mines | Discovered new exit (range 5) 1888 | -9/Mines | Entered Exiles 1888 | -9/Exiles | Accompanied by 5 allies 1909 | -9/Exiles | Discovered new exit (range 17) 1918 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1927 | -9/Exiles | Met 8R-AWN 1956 | -9/Exiles | Met EX-HEX 2039 | -9/Exiles | Met EX-BIN 2058 | -9/Exiles | Aligned with FarCom system 2060 | -9/Exiles | Given EX-Vault access code 2096 | -9/Exiles | Opened EX-Vault 2113 | -9/Exiles | Found YOLO Cannon 2148 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2193 | -9/Exiles | Met EX-DEC 2303 | -9/Exiles | Visited The Gauntlet 2418 | -9/Exiles | Discovered new exit (range 15) 2442 | -9/Exiles | Left Exiles lab with YOLO Cannon 2442 | -9/Exiles | Entered Mines 2442 | -8/Mines | Accompanied by 3 allies 2568 | -8/Mines | Discovered new exit (range 11) 2586 | -8/Mines | Entered Materials 2586 | -8/Materials | Accompanied by 1 ally 2586 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2892 | -8/Materials | Identified exit to Factory 3144 | -8/Materials | Garrison activated, responded to threat 3211 | -8/Materials | Destroyed 10 combat bots 3232 | -8/Materials | Entered Factory 3232 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3467 | -7/Factory | Discovered new exit (range 5) 3473 | -7/Factory | Identified exit to Lower Caves 3486 | -7/Factory | Entered Lower Caves 3486 | -7/Lower Caves | Accompanied by 1 ally 3488 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3529 | -7/Lower Caves | Destroyed 7 combat bots 3610 | -7/Lower Caves | Encountered a Warlord checkpoint 3658 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3719 | -7/Lower Caves | Lost 5 parts (2n1u2w) 3820 | -7/Lower Caves | Build established: Scavenger-Gunner 3968 | -7/Lower Caves | Learned Factory security intel 4162 | -7/Lower Caves | Discovered new exit (range 3) 4165 | -7/Lower Caves | Identified exit to Lower Caves 4167 | -7/Lower Caves | Entered another Lower Caves area 4167 | -7/Lower Caves | Accompanied by 1 ally 4250 | -7/Lower Caves | Encountered a Warlord checkpoint 4415 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4607 | -7/Lower Caves | Learned Factory stockpile data 4656 | -7/Lower Caves | Spotted B-75 Beast 4670 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4963 | -7/Lower Caves | Build established: Gunner 5166 | -7/Lower Caves | Allies destroyed B-75 Beast 5272 | -7/Lower Caves | Discovered new exit (range 15) 5305 | -7/Lower Caves | Identified exit to Zion 5326 | -7/Lower Caves | Ambushed by wild Derelicts 5423 | -7/Lower Caves | Entered Zion 5423 | -7/Zion | Accompanied by 2 allies 5503 | -7/Zion | System corruption cleaned by Quarantine Array 5705 | -7/Zion | Build established: Scavenger-Gunner 5777 | -7/Zion | Learned Factory repair station intel 5803 | -7/Zion | Learned 12 Factory zone layouts 6138 | -7/Zion | Received a visual enhancement algorithm 6415 | -7/Zion | Learned location of Data Miner (-6) 6600 | -7/Zion | Rebuked by Imprinter 6932 | -7/Zion | Given A8's code to call for help 7218 | -7/Zion | Discovered new exit (range 8) 7230 | -7/Zion | Identified exit to Proximity Caves 7231 | -7/Zion | Entered Proximity Caves 7231 | -6/Proximity Caves | Accompanied by 2 allies 7407 | -6/Proximity Caves | Identified exit to Factory 7773 | -6/Proximity Caves | Entered Factory 7773 | -6/Factory | Accompanied by 1 ally 7773 | -6/Factory | Evolved 2 slots: Utility x2 7774 | -6/Factory | Identified exit to Factory 7777 | -6/Factory | Loaded intel: 6 repair station locations 7910 | -6/Factory | Garrison activated, responded to threat 8124 | -6/Factory | Repaired Lyr. Light Armor Plating 8163 | -6/Factory | Repaired Arm. Treads 8191 | -6/Factory | Repaired Lgt. Treads 8218 | -6/Factory | Repaired Lrg. Storage Unit 8476 | -6/Factory | Identified exit to Lower Caves 8540 | -6/Factory | Entered Lower Caves 8649 | -6/Lower Caves | Spotted B-75 Beast 8894 | -6/Lower Caves | Encountered a Warlord checkpoint 9014 | -6/Lower Caves | Learned 12 Factory zone layouts 9099 | -6/Lower Caves | Discovered new exit (range 7) 9117 | -6/Lower Caves | Identified exit to Lower Caves 9119 | -6/Lower Caves | Entered another Lower Caves area 9138 | -6/Lower Caves | Discovered exit to Factory (range 10) 9333 | -6/Lower Caves | Identified exit to Data Miner 9334 | -6/Lower Caves | Spotted B-75 Beast 9368 | -6/Lower Caves | Encountered a Warlord checkpoint 9439 | -6/Lower Caves | Destroyed B-75 Beast 9577 | -6/Lower Caves | Entered Data Miner 9577 | -6/Data Miner | Discovered new exit (range 6) 9599 | -6/Data Miner | Met Data Miner 9643 | -6/Data Miner | Learned location of Section 7 (-2) 9643 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9670 | -6/Data Miner | Received God Mode back door access code from Data Miner 9706 | -6/Data Miner | Identified exit to Proximity Caves 9708 | -6/Data Miner | Entered Proximity Caves 9773 | -5/Proximity Caves | Learned Factory emergency access door positions 9783 | -5/Proximity Caves | Spotted B-75 Beast 9785 | -5/Proximity Caves | Escorted by Enhanced Grunt 9852 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10382 | -5/Proximity Caves | Discovered exit to Factory (range 15) 10417 | -5/Proximity Caves | Entered Factory 10417 | -5/Factory | Evolved 2 slots: Utility x2 10761 | -5/Factory | Build established: Scavenger-Tank 10858 | -5/Factory | Identified exit to Upper Caves 10858 | -5/Factory | Identified exit to Extension 11381 | -5/Factory | Entered Upper Caves 11435 | -5/Upper Caves | Build established: Scavenger-Mutant 11861 | -5/Upper Caves | Build established: Scavenger-Tank 11866 | -5/Upper Caves | Encountered a Warlord checkpoint 12166 | -5/Upper Caves | Discovered new exit (range 10) 12185 | -5/Upper Caves | Identified exit to Upper Caves 12187 | -5/Upper Caves | Entered another Upper Caves area 12202 | -5/Upper Caves | Learned location of Warlord (-5) 12204 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12257 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 12350 | -5/Upper Caves | Lost 3 parts (1n1u1w) 12675 | -5/Upper Caves | Spotted B-75 Beast 12725 | -5/Upper Caves | Discovered new exit (range 3) 12728 | -5/Upper Caves | Identified exit to Warlord 12729 | -5/Upper Caves | Encountered a Warlord checkpoint 12734 | -5/Upper Caves | Entered Warlord 12808 | -5/Warlord | System corruption cleaned by Quarantine Array 13002 | -5/Warlord | Met Warlord 13025 | -5/Warlord | Opened Warlord's prototype stash 13027 | -5/Warlord | Warlord's base attacked by MAIN.C 13046 | -5/Warlord | Found Prototype Processor 13046 | -5/Warlord | Identified Spectral Analyzer 13050 | -5/Warlord | Found Prototype Device 13050 | -5/Warlord | Identified System Purifier 13101 | -5/Warlord | Build established: Scavenger-Mutant 13155 | -5/Warlord | Found Prototype Energy Gun 13156 | -5/Warlord | Found Prototype Energy Gun 13354 | -5/Warlord | P-80 Master assimilated allied D3-HX6(M) 13377 | -5/Warlord | Warlord forces counterattacked 13377 | -5/Warlord | Spotted Striker 13400 | -5/Warlord | Spotted Striker 13456 | -5/Warlord | Spotted Striker 13532 | -5/Warlord | Spotted Executioner 13679 | -5/Warlord | Opened side exit 13695 | -5/Warlord | Build established: Scavenger-Gunner 13702 | -5/Warlord | Warlord base infiltrated, sounded retreat 13751 | -5/Warlord | Lost 3 parts (1p2w) 13808 | -5/Warlord | Discovered new exit (range 15) 13827 | -5/Warlord | Spotted Executioner 13827 | -5/Warlord | Spotted Executioner 13827 | -5/Warlord | Spotted Striker 13828 | -5/Warlord | Identified exit to Proximity Caves 13831 | -5/Warlord | Entered Proximity Caves 13831 | -4/Proximity Caves | Identified Vortex Rail (x2) 13832 | -4/Proximity Caves | Identified exit to Factory 13969 | -4/Proximity Caves | Learned 4 Research zone layouts 14002 | -4/Proximity Caves | Build established: Scavenger-Mutant 14292 | -4/Proximity Caves | Entered Factory 14292 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 14888 | -4/Factory | Build established: Scavenger-Skirmisher 15113 | -4/Factory | Cargo convoy interrupted 15207 | -4/Factory | Lost 3 parts (2n1u) 15304 | -4/Factory | Build established: Scavenger-Gunner 15309 | -4/Factory | Discovered new exit (range 6) 15324 | -4/Factory | Incoming investigation squad redirected 15363 | -4/Factory | Entered Research 15363 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 15364 | -3/Research | Identified exit to Armory 15682 | -3/Research | Lost 4 parts (2n1u1w) 15941 | -3/Research | Build established: Derelict-Tank 16026 | -3/Research | Lost 3 parts (1p1n1u) 16212 | -3/Research | System corruption reached 10% 16359 | -3/Research | Lost 4 parts (2n2u) 16438 | -3/Research | Lost 6 parts (1p3n1u1w) 16543 | -3/Research | Build established: Scavenger-Gunner 16755 | -3/Research | System corruption reached 30% 16802 | -3/Research | Lost 5 parts (1n1u3w) 16997 | -3/Research | Lost 3 parts (1p1n1u) 17368 | -3/Research | Discovered new exit (range 23) 17388 | -3/Research | First assault squad dispatched 17635 | -3/Research | Entered another Research area 17635 | -2/Research | Warlord forces began assault on 0b10 17635 | -2/Research | Evolved 2 slots: Utility x2 17696 | -2/Research | Spotted B-90 Cyclops 17702 | -2/Research | Spotted B-90 Cyclops 17745 | -2/Research | Research machine network offline 17834 | -2/Research | Lost 5 parts (2p1n1u1w) 17843 | -2/Research | Found Quantum Capacitor 18119 | -2/Research | Spotted Executioner 18120 | -2/Research | Borebot progress halted 18121 | -2/Research | Spotted Executioner 18145 | -2/Research | Destroyed Executioner 18149 | -2/Research | Destroyed Executioner 18161 | -2/Research | Found Prototype Processor 18161 | -2/Research | Identified Exp. Terrain Scan Processor 18211 | -2/Research | Spotted Executioner 18213 | -2/Research | Spotted Striker 18223 | -2/Research | Destroyed Executioner 18227 | -2/Research | Destroyed Striker 18252 | -2/Research | Lost 3 parts (1p1n1u) 18256 | -2/Research | Destroyed 7 combat bots 18297 | -2/Research | Borebot progress halted 18461 | -2/Research | Met up with Warlord 18469 | -2/Research | Borebot progress halted 18559 | -2/Research | Found Fusion Bomb Launcher 18646 | -2/Research | Warlord invited to help at Command 18740 | -2/Research | Build established: Scavenger-Skirmisher 18975 | -2/Research | Warlord destroyed during the assault 19028 | -2/Research | Spotted Executioner 19493 | -2/Research | Discovered new exit (range 13) 19588 | -2/Research | Identified exit to Testing 19722 | -2/Research | Spotted Executioner 19724 | -2/Research | Spotted Striker 19731 | -2/Research | Destroyed Executioner 19751 | -2/Research | Destroyed Striker 20252 | -2/Research | Spotted Striker 20305 | -2/Research | Build established: Scavenger-Mutant 20881 | -2/Research | Discovered new exit (range 16) 20901 | -2/Research | Identified exit to Access 20903 | -2/Research | Entered Access 20903 | -1/Access | Evolved 2 slots: Utility x2 20943 | -1/Access | Spotted B-99 Colossus 20999 | -1/Access | Garrison activated, responded to threat 21457 | -1/Access | Incoming investigation squad redirected 21590 | -1/Access | Destroyed 7 combat bots 21590 | -1/Access | Spotted B-99 Colossus 21592 | -1/Access | Spotted B-99 Colossus 21604 | -1/Access | Core integrity fell below 50% 21618 | -1/Access | Core integrity fell below 20% 21620 | -1/Access | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 21617_ Slug penetrates Wall. 21617_ Penetrated by Slug. 21617_ Slug penetrates H-88 Terminator. 21617_ Penetrated by Slug. 21617_ Centrium Leg destroyed. 21617_ Slug penetrates H-88 Terminator. 21617_ Penetrated by Slug. 21617_ Knocked back. 21617_ Penetrated by Slug. 21617_ Slug penetrates B-99 Colossus. 21617_ Penetrated by Slug. 21618_ System corrupted: Matter fused (-10). 21618_ Acquired 5 matter. 21618_ Penetrated by Slug. 21618_ Knocked back. 21618_ Slug penetrates B-99 Colossus. 21618_ Penetrated by Slug. 21619_ B-99 Colossus exits siege mode. 21619_ Penetrated by Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?? % #??????????????? | | ? ## # ####+## """####??????????????? | | ? | # # # % " #??????????????? | | ???? # ## # # ] ###??????????????? | | ???????##???### # ###??????????????? | | ??????????????# # # #??????????????? | | ??????????????# # % %= #??????????????? | | ??????????????## %# *! ##??????????????? | | ??????????????# # % "##??????????????? | | ??????????????## " #??????????????? | | ???????????????### """ % "##??????????????? | | ?????????????????# # """" " ##?????????????? | | ?????????????????# # " #?????????????? | | ?????????????????#h# " # #????????????? | | ??????????????????h#####%*#####"###??????????????? | | ?????????????????? ??# %%!#??????????????????????? | | ?????????????????? ??#Hh=[???????????????????????? | | ?????????????????? ?##;hh###?????????????????????? | | ?????????????????? ?# # BB#?????????????????????? | | ??????????????????#??#; BB#?????????????????????? | | ??????????????????????#% #?????????????????????? | | ??????????????????????#% ##?????????????????????? | | ??????????????????????# =#??????????????????????? | | ??????????????????????#% #??????????????????????? | | ?????????????????????##hh ##?????????????????????? | | ?????????????????????#; @;#?????????????????????? | | ??????????????# "% ""?????????????????????? | | ??????????????# " "??????????????????????? | | ??????????????# ?" "??????????????????????? | | ??????????????####+#??# #??????????????????????? | | ??????????????????????# ;??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# ;??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# BB??????????????????????? | | ??????????????????????# BB??????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Coolant Potential 80 Energy Generation 45 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 24 Terrain Scan Density 1010 Armor Coverage 1650 Resistance: KI 25 Resistance: TH 30 Resistance: EX 25 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 57 Targeting Accuracy 8 Target Analysis 8 Core Analysis 10 Recoil Reduction 6 Kinecelleration 40 Offensive Hacking 14 Defensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tri-rail Accelerator | -6/Data Miner | Free Imp. Cloaking Device | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Core Analyzer | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free S-27 Virus | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club All-out Warlord Challenges ------------ None Game ------ Seed BlastTacticalBlade Manual? 0 Play Time 04:35:26 Cumulative 35.2 hours Start 2021.12.10 @ 00:49:14 End 2021.12.10 @ 20:28:40 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 35 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87523edd-e693-4463-8b10-0c47a955ffa5