Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.15 @ 23:07:50 Player: Miguell Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (39) 195 Value Destroyed (1485) 1485 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3580 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 277/300 Energy 265/265 System Corruption 6% Temperature Cool (9) Movement Core (500) Ox9 Location -8/Storage Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Large Storage Unit Melee Analysis Suite Hardened Medium Armor Plating Shield Generator Shield Generator Tractor Beam Drone Bay (0/2) Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Experimental Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Improved Hover Unit Heat Sink Large Storage Unit Melee Analysis Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Shield Generator Shield Generator Tractor Beam Particle Gun Plasma Cutter Heavy Hammer [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Ion Cannon Energy Gun Heavy EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power 1 | . . . 1 . Propulsion 2 | . . 2 . . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 57 | 6 3 16 17 15 Power 9 | 1 1 1 3 3 Engine 9 | 1 1 1 3 3 Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 2 . 6 3 2 Treads 11 | 2 . 5 3 1 Leg 1 | . . . . 1 Wheel . | . . . . . Hover 1 | . . 1 . . Flight . | . . . . . Utility 19 | 1 1 4 7 6 Device 7 | . 1 1 2 3 Storage 4 | 1 . 2 1 . Processor 4 | . . 1 2 1 Hackware . | . . . . . Protection 4 | . . . 2 2 Artifact . | . . . . . Weapon 16 | 2 1 5 4 4 Energy Gun 5 | . 1 . 2 2 Energy Cannon 2 | . . 2 . . Ballistic Gun 5 | 2 . 2 1 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon 1 | . . . . 1 Impact Weapon 2 | . . 1 . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Corrupted Parts 2 | . . . 1 1 System Corruption 5 | . . . 1 4 Parts Lost 26 | . 1 . 13 12 Power 4 | . 1 . 2 1 Propulsion 8 | . . . 4 4 Utility 5 | . . . 2 3 Weapon 9 | . . . 5 4 Highest Loss Streak 11 | . 1 . 11 7 To Critical Strikes . | . . . . . Average Backups 9 | 3 6 10 11 11 Power . | . . 1 . . Propulsion 2 | 2 3 1 3 . Utility 4 | . . 4 3 8 Weapon 2 | . 1 1 3 1 Tool/Special . | . . . . . Unused Backups 14 | . 4 4 3 3 Power 1 | . . 1 . . Propulsion 7 | . 4 . 1 2 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Tool/Special 2 | . . 2 . . Average Slot Usage (%) 86 | . 95 88 80 83 Engine 13 | . 10 11 16 14 Treads 27 | . 28 33 22 26 Device 9 | . 12 10 9 6 Storage 10 | . 14 10 9 9 Processor 1 | . . . 2 1 Protection 2 | . . . 3 7 Energy Gun 7 | . 7 4 5 13 Energy Cannon 5 | . . 9 9 . Ballistic Gun 5 | . 20 6 . . Impact Weapon 1 | . . 1 . 3 Peak Build Rating 25 | 6 7 16 21 25 Average Rating 13 | 4 6 11 16 19 On Entrance 9 | . 6 7 16 18 Naked Turns . | . . . . . Heaviest Build 62 | 13 14 40 62 48 Greatest Support 80 | 40 40 80 80 80 Greatest Overweight (x) 12 | . . 3 12 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 Average Capacity 12 | 7 8 11 15 15 Most Carried 15 | 6 8 15 15 15 Average Carried 9 | 3 6 10 11 11 Final Capacity 15 | 8 8 15 15 15 Final Carried 15 | 6 6 15 15 7 Class Distribution -------------------- 61% | Scavenger-Mutant 38% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Matter Collected 1225 | 233 120 240 388 244 Remotely 378 | . . . 314 64 Salvage Created 1750 | . 160 447 857 286 Parts 99 | . 11 33 42 13 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Combat Hostiles Destroyed 31 | . 4 9 13 5 Melee 1 | . . . . 1 Guns 16 | . 4 4 5 3 Cannons 12 | . . 5 7 . AOE 1 | . . . 1 . Classes Destroyed 8 | . 1 3 4 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Recycler 1 | . . . 1 . Operator 1 | . . 1 . . Watcher 4 | . . 1 2 1 Grunt 19 | . 4 6 8 1 Sentry 9 | . . 3 3 3 Hunter 3 | . . . 2 1 Best Kill Streak 3 | . 2 3 2 2 Combat Bots Only 3 | . 2 3 2 2 Max Kills in Single Turn 2 | . 1 2 1 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Hostile Shots Fired 383 | . 40 52 167 124 Missed 92 | . 10 16 34 32 Hits 291 | . 30 36 133 92 Projectile 291 | . 30 36 133 92 Critical Strikes 12 | . . 3 7 2 Damage Taken 4231 | . 439 486 1867 1439 Core 739 | . 83 93 297 266 Absorbed by Shields 156 | . . . 156 . Regen/Repaired (Parts) 58 | . . 58 . . Core Remaining (%) 80 | 100 66 76 . . Volleys Fired 131 | . 23 29 55 24 Largest 2 | . 2 2 2 2 Hottest 130 | . 60 120 120 130 Shots Fired 239 | . 46 56 97 40 Gun 161 | . 46 38 41 36 Cannon 72 | . . 18 54 . Launcher 2 | . . . 2 . Special 4 | . . . . 4 Kinetic 71 | . 40 20 11 . Thermal 134 | . 6 36 56 36 Explosive 2 | . . . 2 . Electromagnetic 32 | . . . 28 4 Robot Hit Streak 14 | . 8 7 14 6 Robot Miss Streak 4 | . 1 2 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . . . 1 . Max Gunslinging Chain 1 | . . . 1 . Shots Hit Robots 163 | . 32 36 70 25 Core Hits 65 | . 10 15 30 10 Critical Kills 2 | . 1 1 . . Critical Parts Destroyed 2 | . . 1 . 1 Critical Strikes 7 | . 1 2 1 3 Burn 1 | . . . . 1 Meltdown 1 | . . 1 . . Destroy 2 | . 1 1 . . Corrupt 1 | . . . 1 . Smash 1 | . . . . 1 Sever 1 | . . . . 1 Melee Attacks 4 | . . . . 4 Impact 4 | . . . . 4 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2831 | . 318 529 1559 425 Guns 1386 | . 318 253 509 306 Cannons 1194 | . . 276 918 . Explosions 132 | . . . 132 . Melee 87 | . . . . 87 Ramming . | . . . . . Kinetic 521 | . 287 112 122 . Thermal 1724 | . 31 417 978 298 Explosive 100 | . . . 100 . Electromagnetic 399 | . . . 359 40 Impact 87 | . . . . 87 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 6 | . . . 1 6 Average Corruption 2 | . . . 1 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . 1 10 Message Errors 1 | . . . . 1 Matter Fused 5 | . . . 1 4 Heat Flow Errors 1 | . . . . 1 Parts Rejected 2 | . . . . 2 Parts Fused 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 108 | . . 15 47 46 Projectiles 43 | . . 15 28 . Explosions 19 | . . . 19 . Melee 46 | . . . . 46 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 86 | . . . 86 . Shots 3 | . . . 3 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 801 | . 20 323 801 552 Average Temperature 185 | . 9 80 243 197 Received Heat Transfer 1659 | . 234 246 684 495 Effects 50 | . . . 41 9 Shutdowns 11 | . . . 9 2 Energy Bleed 7 | . . . 7 . Interference 11 | . . . 9 2 Matter Decay 6 | . . . 5 1 Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Damage (major) 12 | . . . 8 4 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried . | . . . . . Impact Corruptions 1 | . . . . 1 Robots Melted 1 | . . 1 . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 2 2 Heat Transferred 3262 | . 75 769 1604 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . 1 . Alert | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 97 | . 40 64 97 42 Initial 27 | . . . 23 27 Average 17 | . 9 16 30 10 Influence Increases 1017 | . 130 260 398 229 Destroy 0b10 Robot/C 620 | . 80 180 260 100 Destroy 0b10 Robot/NC 40 | . . 10 25 5 Destroy Leader 188 | . 20 52 74 42 Successful Hack 9 | . . 2 . 7 Disable Machine 30 | . . 15 15 . Destroy Structure 25 | . . 1 24 . Partial Spotted 15 | . 15 . . . Lose Combat Pursuer 90 | . 15 . . 75 Influence Decreases 988 | . 130 204 389 265 Entered New Map 71 | . . . 33 38 Time Decay 722 | . 130 204 256 132 Lost Part 160 | . . . 100 60 Lost Ally 35 | . . . . 35 Squads Dispatched 8 | . 2 2 2 2 Investigation 2 | . . 1 . 1 Extermination . | . . . . . Reinforcement 6 | . 2 1 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Distress Signals 6 | . 1 1 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 58 | . 10 14 24 10 Peak Tracking Total 7 | . 4 4 7 5 Tactical Retreats 5 | . 1 . . 4 Traps | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Traps Triggered 3 | . 1 . . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Machines Disabled 2 | . . 1 1 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Machines Accessed 9 | . 1 4 . 4 Terminals 8 | . 1 3 . 4 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 24 | . 2 15 . 7 Successful 17 | . 1 12 . 4 Failed 7 | . 1 3 . 3 Catastrophic 2 | . . . . 2 Database Lockouts . | . . . . . Manual 1 | . . . . 1 Terminals 20 | . 2 11 . 7 Fabricators . | . . . . . Repair Stations 4 | . . 4 . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 1 9 . 4 Record 6 | . . 4 . 2 Robot Analysis 1 | . 1 . . . Prototype ID Bank 2 | . . 2 . . Open Door 2 | . . . . 2 Emergency Access Points 1 | . . 1 . . Alert Level 1 | . . 1 . . Dispatch Records 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 3 | . . 3 . . Scan Component 2 | . . 2 . . Repair 1 | . . 1 . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 1 4 . 2 Full Trace Events 3 | . . 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Active Infowar (turns) 1458 | . 394 741 323 . Optics 125 | . . . 125 . Seismic 1333 | . 394 741 198 . Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered . | . . . . . Drone Launches 4 | . . . . 4 Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Turns Passed 2540 | 95 427 775 748 495 Spaces Moved 1159 | 57 219 391 266 226 Core 43 | 15 . 13 11 4 Treads 1116 | 42 219 378 255 222 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 170 | 131 160 161 204 168 Slowest Speed 650 | 160 160 200 650 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 21 | 4 35 22 19 26 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 23 | . . 1 22 . Melee . | . . . . . Projectile 4 | . . 1 3 . AOE 19 | . . . 19 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Total 1482 | 77 257 489 371 288 Wait 3 | 3 . . . . Move 1155 | 56 218 390 265 226 Hop . | . . . . . Pick Up 72 | 12 7 27 20 6 Fast Attach 4 | . . 4 . . Attach 45 | 6 3 10 15 11 Detach 10 | . 1 5 2 2 Swap 26 | . . 7 9 10 Drop 32 | . 5 17 5 5 Fire 131 | . 23 29 55 24 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 474 | -10/Materials | Discovered new exit (range 13) 523 | -10/Materials | Entered another Materials area 523 | -9/Materials | Evolved 2 slots: Propulsion x2 951 | -9/Materials | Repaired Lgt. Treads? 1093 | -9/Materials | Build established: Scavenger-Mutant 1123 | -9/Materials | Discovered new exit (range 14) 1298 | -9/Materials | Entered another Materials area 1298 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1612 | -8/Materials | Lost 11 parts (2p4n2u3w) 1918 | -8/Materials | Core integrity fell below 50% 2028 | -8/Materials | Discovered new exit (range 11) 2046 | -8/Materials | Entered Storage 2060 | -8/Storage | Found Prototype Processor 2061 | -8/Storage | Identified Exp. Targeting Computer 2322 | -8/Storage | Lost 4 allies 2449 | -8/Storage | Lost 4 parts (1p2n1u) 2464 | -8/Storage | Core integrity fell below 20% 2541 | -8/Storage | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 02498_ Drone Bay destroyed. 02498_ Plasma Cutter destroyed. 02499_ H-55 Commando suffers critical hit (Smash). 02499_ Destroyed Carbon-fiber Leg. 02499_ H-55 Commando system corrupted by crushing effect. 02500_ H-55 Commando system terminally corrupted. [Achievement: Power Corrupts] 02501_ System corrupted: Matter fused (-8). 02501_ Acquired 41 matter. 02502_ R-06 Scavenger collects Lgt. Deuterium Engine. 02504_ Lgt. Treads destroyed. 02507_ Y-45 Defender destroyed. 02511_ Acquired 15 matter. 02511_ Acquired 49 matter. 02514_ Lgt. Treads destroyed. 02521_ Acquired Imp. Ion Engine. 02522_ System corrupted: Hrd. Medium Armor Plating rejected. 02524_ R-06 Scavenger collects Wheel. 02529_ Hrd. Medium Armor Plating destroyed. 02541_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????? ???????????????????????????? | | ?????????? "???????????????????????????? | | ?????????? "???????????????????????????? | | ?????????? 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Treads | 58% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- It's Just You Power Corrupts Challenges ------------ None Game ------ Seed HelicalDeepScrapsphere Manual? 0 Play Time 00:38:42 Cumulative 1.9 hours Start 2025.06.15 @ 22:29:17 End 2025.06.15 @ 23:07:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c52e71d3-e1ba-4cff-9832-c52606402aff