Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.08 @ 22:08:48 Player: cptwinky Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (171) 855 Value Destroyed (6648) 6648 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (5243) 5243 TOTAL SCORE: 19066 Bonus ------- High Alert Combat Kills 221 Follower Combat Kills 1286 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2516 Friendly Fire -1380 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 345/345 System Corruption 16% Temperature Cool (9) Movement Treading (179) Location -5/Warlord Parts ------- > --- POWER (2) -------- Quantum-Particle Reactor > --- PROPULSION (5) --- Treaded Armored-FC Exoskeleton > --- UTILITY (7) ------ Armored Scrap Engine Large Storage Unit Experimental Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Heat Sink Improved Cooling System Improved Coolant Injector Energy Well (350) IFF Parser Advanced Terrain Scanner Advanced Kinecellerator Improved Weapon Cycler Improved Hacking Suite Improved Component Analysis Suite Datajack Multitool CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Quantum-Particle Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Treaded Armored-FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Advanced Heat Sink Large Storage Unit Experimental Targeting Computer Experimental Core Analyzer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Beamcaster Laser Caster Construct/C > --- INVENTORY -------- Improved Heat Sink Improved Cooling System Improved Coolant Injector Energy Well IFF Parser Advanced Terrain Scanner Advanced Kinecellerator Improved Weapon Cycler Improved Hacking Suite Improved Component Analysis Suite Datajack Multitool CR-A16's Behemoth Slayer [Rating: 120] Favorites ----------- Power Constructs Engine Improved Ion Engine Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Enhanced Biometal Leg Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Constructs Energy Gun Improved Medium Laser Energy Cannon Proton Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Constructs Launcher Improved Grenade Launcher Special Weapon Flamer Impact Weapon Makeshift Hammer Slashing Weapon Chainsword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 4 . . 4 . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . 1 . . . . 1 . . . Utility 5 | . . . 2 . . 3 . . . . . . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 107 | 6 8 14 2 20 3 11 4 1 3 4 9 5 . 17 Power 6 | 1 1 1 . 1 . . . . . . 1 . . 1 Engine 5 | 1 1 1 . 1 . . . . . . 1 . . . Core . | . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 Propulsion 15 | 2 . 4 1 6 . . . . . . . . . 2 Treads 13 | 2 . 4 1 6 . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . 2 Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 46 | 1 5 3 . 6 2 6 3 1 . 2 5 2 . 10 Device 20 | . 2 1 . 1 2 1 1 1 . 1 4 2 . 4 Storage 3 | 1 1 . . . . 1 . . . . . . . . Processor 7 | . 1 . . 2 . 1 1 . . . . . . 2 Hackware . | . . . . . . . . . . . . . . . Protection 16 | . 1 2 . 3 . 3 1 . . 1 1 . . 4 Artifact . | . . . . . . . . . . . . . . . Weapon 40 | 2 2 6 1 7 1 5 1 . 3 2 3 3 . 4 Energy Gun 13 | 1 2 4 . 3 . 1 . . . . . . . 2 Energy Cannon 2 | . . . . . . 1 . . . . 1 . . . Ballistic Gun 7 | 1 . 1 1 3 . . . . . . . 1 . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 6 | . . 1 . 1 . 2 . . . 1 . . . 1 Special Weapon 3 | . . . . . . 1 . . 1 . 1 . . . Impact Weapon 2 | . . . . . 1 . 1 . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 1 1 . . Piercing Weapon 3 | . . . . . . . . . 1 . . 1 . 1 Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . Unidentified Prototypes 21 | . 1 . . 5 1 3 . . 1 . 2 1 . 7 Parts Lost 24 | . . 1 . . . . 1 1 . 1 4 . . 16 Power 4 | . . . . . . . . . . . 1 . . 3 Propulsion 4 | . . 1 . . . . . . . . . . . 3 Utility 9 | . . . . . . . . 1 . 1 3 . . 4 Weapon 7 | . . . . . . . 1 . . . . . . 6 Highest Loss Streak 10 | . . 1 . . . . 1 1 . 1 2 . . 10 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 Average Backups 13 | 3 9 14 11 13 12 13 14 14 15 14 14 14 15 14 Power . | . 1 . . . . . . . . . . . . . Propulsion . | 1 3 1 . 1 2 . . . . . . . . . Utility 6 | . 2 4 3 5 3 7 9 9 10 9 8 10 10 10 Weapon 4 | . 2 6 6 5 4 3 2 3 3 2 3 2 3 2 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 47 | . 5 7 . 8 6 3 . 1 2 2 4 . 1 8 Power 5 | . 1 . . 4 . . . . . . . . . . Propulsion 9 | . 2 2 . . 5 . . . . . . . . . Utility 23 | . 1 2 . 4 . 1 . 1 2 2 2 . 1 7 Weapon 9 | . 1 3 . . 1 2 . . . . 2 . . . Tool/Special 1 | . . . . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 97 100 89 99 82 69 70 66 66 65 54 50 52 54 Engine 7 | . 14 14 9 9 8 6 6 6 6 6 4 . . . Treads 14 | . 28 28 18 27 13 . . . . 3 5 4 5 4 Hover 1 | . . . . . 4 4 6 6 6 2 . . . . Device 13 | . 9 8 16 9 8 13 18 19 20 19 20 16 17 14 Storage 8 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 Processor 2 | . 2 . . 8 4 5 6 6 6 2 . . . 3 Protection 5 | . . 5 9 8 9 11 7 6 6 10 4 . . 1 Energy Gun 9 | . 25 26 9 7 4 1 3 3 1 2 1 . . 1 Ballistic Gun 5 | . 2 1 18 19 12 4 4 3 . 2 2 2 2 3 Ballistic Cannon 1 | . . . . . . . 2 . 4 1 . 2 8 3 Slashing Weapon 1 | . . . . . . . . . . 1 4 2 4 3 Peak Build Rating 120 | 7 15 19 26 31 50 79 77 71 78 78 95 106 106 120 Average Rating 53 | 5 12 16 24 29 37 67 73 69 71 72 78 98 105 102 On Entrance 53 | . 7 14 19 26 30 45 77 71 67 72 73 95 101 106 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 81 | 12 41 42 44 46 42 55 55 52 50 53 55 52 59 81 Greatest Support 141 | 40 40 40 60 60 62 91 69 69 69 98 141 121 121 95 Greatest Overweight (x) 2 | . 1 1 1 . 2 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 8 13 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 9 14 12 14 12 13 14 14 14 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 8 13 15 15 15 10 15 15 15 15 14 15 15 15 13 Scrap Engine Consumption 171 | . . . . . 25 20 6 3 3 18 28 20 7 41 Constructs Created 9 | . . . . . 3 1 . . . . 2 . . 3 Constructs Modified 58 | . . . . . 6 6 3 1 2 8 10 11 4 7 Class Distribution -------------------- 47% | Construct 33% | Mutant 8% | Gunner 5% | Scavenger-Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -8/Materials Gunner | -8/Storage Scavenger-Gunner | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Warlord Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Matter Collected 4018 | 263 162 316 114 730 126 224 293 189 53 195 118 202 99 934 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7033 | 44 358 513 126 1336 278 1027 443 149 . 406 629 427 80 1217 Parts 350 | 6 24 30 12 85 13 55 11 9 . 16 24 18 7 40 Haulers Intercepted 7 | . 1 . . 5 . 1 . . . . . . . . Recyclers Shooed 4 | . 1 . . 1 . 1 . . . . 1 . . . Parts Field Recycled 55 | . 17 38 . . . . . . . . . . . . Retrieved Matter 462 | . 112 350 . . . . . . . . . . . . Parts Self-Destructed 37 | . . 10 . . . . 9 6 . 4 . 6 2 . Prevented 10 | . . . . . . . . . . 10 . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 136 | . 7 13 6 22 6 16 10 9 . 11 12 3 1 20 Melee 5 | . . . . . . . . . . . 4 . . 1 Guns 64 | . 7 12 2 18 6 9 1 1 . 2 2 . . 4 Cannons 20 | . . . . . . 6 2 . . . 2 1 . 9 AOE 40 | . . 1 4 4 . . 6 8 . 6 4 1 . 6 Classes Destroyed 25 | 1 6 3 1 2 . 2 2 . . . 3 2 . 3 Worker 5 | . 1 . . 4 . . . . . . . . . . Builder 1 | . . . . . . . . . . . 1 . . . Tunneler 3 | 2 . . . 1 . . . . . . . . . . Hauler 7 | . 1 . . 5 . 1 . . . . . . . . Recycler 2 | . . . . 2 . . . . . . . . . . Minesweeper 1 | . . . . . . . 1 . . . . . . . Mechanic 4 | . . . . . . . . . . . 1 . . 3 Operator 3 | . 1 . . 2 . . . . . . . . . . Watcher 5 | . 3 . . 1 . . . . . . 1 . . . Swarmer 31 | . 3 3 4 3 . 3 . 7 . 6 . . . 2 Grunt 47 | . 4 . . 8 . 11 9 2 . 1 4 2 . 6 Brawler 1 | . . . . . . . 1 . . . . . . . Duelist 2 | . . . . 1 . . . . . 1 . . . . Protector 3 | . . . . . . . . . . . . . . 3 Sentry 15 | . . . 2 10 1 . . . . 1 1 . . . Demolisher 1 | . . . . . . . . . . . . . . 1 Specialist 2 | . . . . . . . . . . . 1 . . 1 Hunter 7 | . . . . . . 1 . . . 2 3 . . 1 Programmer 8 | . . . . . . 1 . . . . 3 . . 4 Behemoth 2 | . . . . . . . . . . . . 1 1 . Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . 1 Striker 2 | . . . . . . . . . . . . . . 2 Cobbler 1 | . . 1 . . . . . . . . . . . . Subdweller 15 | . . 10 . . 5 . . . . . . . . . Zionite 1 | . . 1 . . . . . . . . . . . . Z-Courier 1 | . . . . . . . . . . . . 1 . . Samaritan 1 | . . . . . . . . . . . . 1 . . Savage 1 | . . . . . . . . . . . . 1 . . Best Kill Streak 9 | 2 3 2 5 5 2 4 4 4 . 5 8 1 1 9 Combat Bots Only 8 | . 3 2 5 4 2 4 4 4 . 5 6 1 1 8 Max Kills in Single Turn 4 | 1 1 1 4 3 2 1 3 2 . 3 3 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . . . . Exploded 4 | . . 1 4 2 . . 3 2 . 3 3 1 . 1 Melee 1 | . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Hostile Shots Fired 1010 | . 11 60 17 61 10 77 22 22 . 51 120 23 6 530 Missed 377 | . 4 20 6 15 3 36 7 6 . 19 36 7 2 216 Hits 633 | . 7 40 11 46 7 41 15 16 . 32 84 16 4 314 Melee 13 | . . . . 1 . . 1 . . . 1 . . 10 Projectile 620 | . 7 40 11 45 7 41 14 16 . 32 83 16 4 304 AOE 3 | . . . . . . . . . . . 1 . . 2 Critical Strikes 24 | . . . . 3 . . 1 1 . 2 3 . . 14 Actively Blocked 1 | . . . . . . . . . . . 1 . . . Part Disruptions 3 | . . . . . . . . . . . . . . 3 Damage Taken 12081 | . 78 763 152 633 159 674 266 315 . 641 1986 310 . 6104 Core 1487 | . . 134 . 37 21 122 58 43 . 56 195 41 . 780 Absorbed by Shields 87 | . . . . . . . . . . . 87 . . . Redirected to Shielding 511 | . . 6 . . . 125 36 36 . 30 278 . . . Ignored by Resistances 12 | . . 12 . . . . . . . . . . . . Regen/Repaired (Parts) 3557 | . . . . 122 5 53 41 61 19 372 645 650 46 1543 Core Remaining (%) 75 | 100 . 46 . . 89 . . . . 67 . . . . Volleys Fired 475 | 2 16 66 5 60 11 66 31 14 . 40 32 11 . 121 Largest 3 | 2 2 2 3 3 3 2 2 1 . 1 2 2 . 3 Hottest 214 | 70 112 116 116 116 116 100 128 36 . 36 142 163 . 214 Shots Fired 786 | 4 32 110 11 166 33 113 39 15 . 40 38 18 . 167 Gun 571 | 4 32 109 9 164 33 62 19 4 . 27 14 3 . 91 Cannon 157 | . . . . . . 48 3 . . 8 20 12 . 66 Launcher 45 | . . 1 2 2 . 1 10 11 . 5 . 3 . 10 Special 13 | . . . . . . 2 7 . . . 4 . . . Kinetic 240 | 2 3 1 8 132 22 . 3 . . 8 15 9 . 37 Thermal 451 | 2 29 109 3 34 11 101 26 4 . . 13 . . 119 Explosive 41 | . . . . . . 1 10 11 . 5 4 3 . 7 Electromagnetic 53 | . . . . . . 11 . . . 27 6 6 . 3 Entropic 1 | . . . . . . . . . . . . . . 1 Robot Hit Streak 28 | 3 7 28 9 19 21 20 8 16 . 6 9 6 . 8 Robot Miss Streak 8 | . 3 3 1 4 1 8 2 1 . 4 2 1 . 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 Secondary Targets 3 | . . . . 1 1 1 . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 1 1 . . . . . . . . Shots Hit Robots 555 | 3 17 76 9 106 29 67 22 9 2 28 50 18 2 117 Core Hits 307 | 2 14 26 7 51 9 37 27 18 . 15 28 12 . 61 Critical Kills 5 | . . 1 . . . 4 . . . . . . . . Critical Parts Destroyed 8 | . . 2 . 1 . 5 . . . . . . . . Critical Strikes 47 | . 2 11 1 6 2 9 2 . . 1 2 1 . 10 Burn 28 | . 2 8 1 5 2 . 2 . . . . . . 8 Destroy 13 | . . 3 . 1 . 9 . . . . . . . . Blast 2 | . . . . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . . . 1 . . . . Sever 3 | . . . . . . . . . . . 2 1 . . Melee Attacks 60 | . . . . . 1 3 . . 3 5 32 7 2 7 Impact 4 | . . . . . 1 3 . . . . . . . . Slashing 46 | . . . . . . . . . . . 32 6 1 7 Piercing 7 | . . . . . . . . . 1 4 . 1 1 . Sneak Attacks 13 | . . . . . . . . . 2 4 . 6 1 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 20987 | 39 383 1472 461 2640 578 1651 1628 972 . 1378 3033 1116 73 5563 Guns 8781 | 39 328 1380 156 2294 578 670 223 89 . 488 230 42 . 2264 Cannons 4041 | . . . . . . 863 72 . . 112 492 253 . 2249 Explosions 6091 | . . 92 305 334 . 94 1263 883 . 517 1332 331 . 940 Melee 1797 | . . . . . . . . . . 261 863 490 73 110 Ramming 67 | . 55 . . 12 . . . . . . . . . . Kinetic 4459 | 26 14 92 412 2020 376 . 72 . . 112 258 133 . 944 Thermal 8076 | 13 314 1380 49 608 202 1243 293 89 . . 340 . . 3545 Explosive 5069 | . . . . . . 94 1263 883 . 517 1332 331 . 649 Electromagnetic 1366 | . . . . . . 301 . . . 488 124 162 . 291 Impact 13 | . . . . . . 13 . . . . . . . . Slashing 1652 | . . . . . . . . . . . 979 490 73 110 Piercing 261 | . . . . . . . . . . 261 . . . . Entropic 24 | . . . . . . . . . . . . . . 24 Highest Corruption 16 | . . . . 2 . 1 1 1 1 . 4 4 4 16 Average Corruption 3 | . . . . 1 . 1 1 1 1 . 2 4 4 9 Corruption Purged 2 | . . . . 2 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 98 | . . . . 8 . 2 7 4 1 . 5 28 18 25 Message Errors 24 | . . . . 2 . . . 1 1 . 2 10 5 3 Matter Fused 19 | . . . . 2 . . 1 . . . 1 6 5 4 Heat Flow Errors 12 | . . . . . . . 2 1 . . 1 3 1 4 Energy Discharges 12 | . . . . . . 1 . . . . . 3 4 4 Parts Rejected 1 | . . . . 1 . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . 1 . Data Loss (minor) 13 | . . . . 2 . 1 2 1 . . . 2 2 3 Data Loss (major) 7 | . . . . . . . 2 . . . 1 2 . 2 Misfires 3 | . . . . . . . . 1 . . . 1 . 1 Alerts 3 | . . . . 1 . . . . . . . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 381 | . . . . 26 . 5 . 24 . . 104 107 . 115 Projectiles 99 | . . . . . . 5 . . . . . 17 . 77 Explosions 137 | . . . . 26 . . . 24 . . 72 . . 15 Melee 145 | . . . . . . . . . . . 32 90 . 23 Knockbacks 7 | . . . . . . . . . . 2 . . . 5 Impact . | . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 2 . . . 5 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 152 | . . 20 36 . . . . 48 . 46 . 2 . . Shots 6 | . . 1 1 . . . . 2 . 1 . 1 . . Rammed 10 | . 8 . . 2 . . . . . . . . . . Targets Rammed 13 | . 9 . . 4 . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed 3 | . 1 . . 2 . . . . . . . . . . Highest Temperature 350 | 9 126 60 33 126 101 4 223 133 . . 123 182 160 350 Average Temperature 50 | 6 38 11 20 33 34 4 89 59 . . 30 46 84 97 Received Heat Transfer 1776 | . 24 42 36 252 36 174 135 81 . 45 266 30 . 655 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 1 . . . 3 . . . . Combat Hostiles 4 | . . . . . . 1 . . . 3 . . . . Parts Fried 3 | . . . . . . . . . . 3 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . Parts Melted 22 | . 3 1 1 2 . 1 . . . . 5 . . 9 Heat Transferred 12888 | 37 851 3079 185 1443 518 1610 1122 148 . . 407 . . 3488 Parts Sabotaged 6 | . . . . . . . . . . . 2 . . 4 Parts Stolen 1 | . . . . . . . 1 . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Maximum Alert Level 3 | . . . . 2 1 2 . . . . 3 . . . Low Security (%) 66 | 100 100 . 100 32 99 . . . . . 66 . . . Level 1 14 | . . . . 41 . 12 . . . . 9 . . . Level 2 17 | . . . . 25 . 87 . . . . 9 . . . Level 3 2 | . . . . . . . . . . . 14 . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1004 | 5 70 . 152 460 212 579 . . . . 1004 . . . Initial 538 | . . . . 42 146 538 . . . . 51 . . . Average 168 | 1 18 . 101 255 30 480 . . . . 235 . . . Influence Increases 5762 | 10 264 135 182 880 283 940 240 230 . 524 1357 137 30 550 Destroy 0b10 Robot/C 2920 | . 140 60 120 440 20 320 200 180 . 360 620 100 20 340 Destroy 0b10 Robot/NC 195 | 10 30 . . 75 . 5 5 . . . 40 . . 30 Destroy Leader 556 | . 38 . 30 142 . 72 20 20 . 50 154 20 10 . Allied During Kill 429 | . . . . . . . . . . 84 328 17 . . Successful Hack 165 | . 55 . . 34 21 40 . . . . 15 . . . Select Force Hacks 240 | . . . . . 240 . . . . . . . . . Disable Machine 135 | . . . . 90 . . . . . . 45 . . . Destroy Structure 222 | . 1 . 32 39 2 8 . . . . 140 . . . Advance Influence 450 | . . . . . . 450 . . . . . . . . Lose Combat Pursuer 450 | . . 75 . 60 . 45 15 30 . 30 15 . . 180 Influence Decreases 5488 | 10 264 135 80 606 447 602 588 304 128 441 448 858 301 276 Entered New Map 1239 | . . . . 60 230 124 204 40 128 . 32 368 53 . Time Decay 3759 | 10 264 135 80 546 217 318 374 254 . 371 336 470 248 136 Search Patrol Dispatched 150 | . . . . . . 150 . . . . . . . . Lost Part 210 | . . . . . . . 10 10 . 10 40 . . 140 Lost Ally 130 | . . . . . . 10 . . . 60 40 20 . . Squads Dispatched 14 | . . . 1 1 . 4 . . . . 8 . . . Investigation 2 | . . . . . . 2 . . . . . . . . Extermination 3 | . . . . . . 1 . . . . 2 . . . Reinforcement 9 | . . . 1 1 . 1 . . . . 6 . . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . 1 . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . 2 . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Distress Signals 11 | . 1 . . 3 1 1 . . . . 3 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 336 | . 16 15 7 31 5 26 13 11 . 18 41 6 1 146 Peak Tracking Total 18 | . 5 2 5 5 1 4 4 4 . 4 12 4 1 18 Tactical Retreats 19 | . . 3 . 3 . 2 1 1 . 1 1 . . 7 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Traps Triggered 3 | . . 2 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Machines Disabled 10 | . . 1 . 6 . . . . . . 3 . . . Max in Single Turn 1 | . . 1 . 1 . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Machines Accessed 46 | . 6 2 . 10 15 5 . . 1 . 5 1 . 1 Terminals 23 | . 5 . . 9 6 3 . . . . . . . . Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 5 | . . . . 1 . 1 . . . . 3 . . . Recycling Units 9 | . 1 . . . 8 . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 127 | . 16 6 . 25 50 12 . . 4 . 12 1 . 1 Successful 85 | . 10 6 . 15 38 4 . . 4 . 6 1 . 1 Failed 42 | . 6 . . 10 12 8 . . . . 6 . . . Catastrophic 8 | . 1 . . 1 1 4 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 68 | . 7 . . 14 33 6 . . . . 8 . . . Terminals 63 | . 15 . . 21 20 7 . . . . . . . . Fabricators 4 | . . . . . . . . . . . 4 . . . Repair Stations 14 | . . . . 4 . 2 . . . . 8 . . . Recycling Units 28 | . 1 . . . 27 . . . . . . . . . Scanalyzers 3 | . . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 36 | . 8 6 . 9 6 1 . . 4 . . 1 . 1 Record 6 | . . 5 . . 1 . . . . . . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . Robot Analysis 6 | . 3 . . 3 . . . . . . . . . . Prototype ID Bank 4 | . 1 . . 1 2 . . . . . . . . . Open Door 4 | . . . . 2 . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . . . Locate Traps 4 | . 2 . . 2 . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . Release Object 2 | . . . . . 2 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . 4 . 1 . . . . 5 . . . Scan Component 6 | . . . . 2 . 1 . . . . 3 . . . Repair 4 | . . . . 2 . . . . . . 2 . . . Recycling Unit Hacks 9 | . 1 . . . 8 . . . . . . . . . Retrieve Components 9 | . 1 . . . 8 . . . . . . . . . Scanalyzer 2 | . . . . . . 2 . . . . . . . . Insert Component 1 | . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 28 | . 1 . . 2 24 . . . . . 1 . . . Terminals 10 | . 1 . . 2 7 . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . Botnet 2 | . . . . 1 1 . . . . . . . . . Disrupt 2 | . 1 . . . 1 . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . Haulers 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 17 | . . . . . 17 . . . . . . . . . Reject 8 | . . . . . 8 . . . . . . . . . Mask 1 | . . . . . 1 . . . . . . . . . Tunnel 8 | . . . . . 8 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 5 . . 10 10 5 . . . . 4 . . . Full Trace Events 3 | . . . . . 1 2 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . 1 . . . 4 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . 1 . . 18 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . 2 . . . . . . 2 . . . Time 180 | . . . . 92 . . . . . . 88 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 25 | . 10 . . . 15 . . . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . 2 1 . . . . Non-combat . | . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . 2 . . . . . Robot Hacks Applied 2 | . . . . . . . . . 2 . . . . . parse_system 2 | . . . . . . . . . 2 . . . . . Manual 1 | . . . . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked 7 | . . . . . . . . . . 2 5 . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Total Allies 13 | . . . . 1 . . . . 4 1 7 . . . Largest Group 5 | . . . . 1 1 1 . . 4 4 5 3 . . Highest-Rated Group 271 | . . . . 10 10 10 . . 157 157 271 219 . . Highest-Rated Ally 96 | . . . . 10 10 10 . . 40 85 96 96 . . Zionite Dispatches 2 | . . . . . . . . . . . 2 . . . Fire 1 | . . . . . . . . . . . 1 . . . Melee Resupply 1 | . . . . . . . . . . . 1 . . . Total Orders 7 | . . . . 2 4 . . . . . 1 . . . STAY 3 | . . . . 1 2 . . . . . . . . . FOLLOW 3 | . . . . 1 2 . . . . . . . . . DROP 1 | . . . . . . . . . . . 1 . . . Ally Attacks 154 | . . . . . . . . . . 43 96 15 . . Total Damage 5267 | . . . . . . . . . . 1200 3700 367 . . Kills 35 | . . . . . . . . . . 7 25 3 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Active Infowar (turns) 8387 | . . 394 196 72 . . 696 510 928 1137 951 1180 1005 1318 A.S.S. 3582 | . . . . . . . . . . . 79 1180 1005 1318 IFF 4146 | . . . . . . . 696 510 928 1137 872 . . 3 Seismic 662 | . . 394 196 72 . . . . . . . . . . Robot Analysis Total 6 | . 3 . . 3 . . . . . . . . . . Derelict Logs Recovered 11 | . . 3 . . . . 1 2 . 3 . . 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Turns Passed 19480 | 129 958 4660 198 1936 2028 715 875 552 928 1273 1017 1180 1005 2026 Spaces Moved 11554 | 67 490 1840 70 871 1505 569 948 652 950 820 488 628 640 1016 Core 2 | 2 . . . . . . . . . . . . . . Treads 6951 | 65 490 1840 70 871 575 69 . . . 332 488 590 640 921 Legs 238 | . . . . . . 105 . . . . . 38 . 95 Wheels . | . . . . . . . . . . . . . . . Hover 4349 | . . . . . 916 395 948 652 950 488 . . . . Flight 14 | . . . . . 14 . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 79 79 79 79 79 79 156 114 114 100 Average Speed 136 | 156 174 204 240 160 114 79 79 79 79 117 157 158 147 161 Slowest Speed 320 | 160 240 260 260 160 320 79 79 79 79 184 171 171 161 236 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 65 | 6 73 87 6 94 99 17 96 79 89 82 12 77 78 86 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 16 | . . 3 . . 11 . . . 1 1 . . . . Known Exits Taken 5 | . . . . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 . 1 1 1 . . . . . Scrap Searched 35 | . . 11 . . . . 9 3 4 2 . 2 4 . Spaces Dug 83 | . . 2 . . 1 10 23 9 . 26 2 6 . 4 Terrain Destroyed 401 | . . 17 29 42 2 11 77 66 . 55 31 31 . 40 Melee 9 | . . . . . 1 3 . . . . 2 . . 3 Projectile 51 | . . 2 . 5 1 8 3 . . . 2 4 . 26 AOE 341 | . . 15 29 37 . . 74 66 . 55 27 27 . 11 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Upp Upp War Total 14475 | 84 556 2641 90 1303 1800 724 1025 676 1126 1083 664 780 698 1225 Wait 1952 | 2 13 664 7 295 253 44 27 3 160 200 77 116 52 39 Move 11540 | 66 489 1839 69 870 1504 568 947 651 949 819 487 627 639 1016 Hop . | . . . . . . . . . . . . . . . Pick Up 103 | 8 10 24 3 16 3 14 2 3 3 3 9 1 1 3 Fast Attach 59 | 6 4 3 1 10 2 5 3 . 2 . 5 6 . 12 Attach 28 | . . 2 3 1 1 3 1 1 1 2 5 1 . 7 Detach 31 | . 1 . . 2 8 2 2 . 1 1 4 . . 10 Swap 83 | . 5 16 2 19 1 7 9 2 2 8 1 5 3 3 Drop 125 | . 9 27 . 26 16 12 3 2 5 3 8 6 1 7 Fire 475 | 2 16 66 5 60 11 66 31 14 . 40 32 11 . 121 Melee 60 | . . . . . 1 3 . . 3 5 32 7 2 7 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 13 | . 9 . . 4 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 6 | . . . . . . . . . . 2 4 . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac x2 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 8) 616 | -10/Materials | Discovered new exit (range 16) 1075 | -10/Materials | Discovered new exit (range 10) 1088 | -10/Materials | Entered Subcaves 1109 | -10/Subcaves | Learned location of Zion (-6) 1109 | -10/Subcaves | Met a Zionite searching for "candidates" 1215 | -10/Subcaves | Learned Materials non-interactive machine intel 1246 | -10/Subcaves | Discovered new exit (range 6) 1477 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1907 | -10/Subcaves | Visited Clippyterm 1912 | -10/Subcaves | Learned location of Deep Caves (-6) 1912 | -10/Subcaves | Learned Factory emergency access door positions 2379 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2406 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 2509 | -10/Subcaves | Core integrity fell below 50% 2643 | -10/Subcaves | Learned Materials emergency access door positions 3537 | -10/Subcaves | Discovered new exit (range 8) 3592 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 3636 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 3820 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4103 | -10/Subcaves | Disturbed a concealed Subdweller 5048 | -10/Subcaves | Visited 4L-MR0's lab 5748 | -10/Subcaves | Entered Materials 5748 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5750 | -8/Materials | Loaded intel: 47 non-interactive machine locations 5767 | -8/Materials | Discovered new exit (range 16) 5946 | -8/Materials | Entered Storage 6328 | -8/Storage | Build established: Gunner 6705 | -8/Storage | Discovered new exit (range 16) 7458 | -8/Storage | Repaired Enh. Autogun 7492 | -8/Storage | Repaired Sub. Machine Gun 7874 | -8/Storage | Used back door to open Recycling access 7874 | -8/Storage | Discovered new exit (range 5) 7882 | -8/Storage | Entered Recycling 7882 | -8/Recycling | Accompanied by 1 ally 8075 | -8/Recycling | Build established: Scavenger-Gunner 8531 | -8/Recycling | Learned location of 2 exits from Factory 8589 | -8/Recycling | Discovered new exit (range 10) 8601 | -8/Recycling | Learned location of 1 exit from Recycling 8708 | -8/Recycling | Learned Storage trap positions 8747 | -8/Recycling | Learned location of Lower Caves (-6) 8862 | -8/Recycling | Learned 4 Lower Caves zone layouts 8887 | -8/Recycling | Entered Scraplab 8900 | -8/Recycling | Found Prototype Device 8900 | -8/Recycling | Identified Scrap Engine 9355 | -8/Recycling | Build established: Construct 9910 | -8/Recycling | Entered Factory 9910 | -6/Factory | Accompanied by 1 ally 9910 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 9911 | -6/Factory | Identified exit to Lower Caves 9911 | -6/Factory | Identified exit to Factory 10260 | -6/Factory | Search patrols dispatched 10625 | -6/Factory | Entered Lower Caves 10896 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 11014 | -6/Lower Caves | Encountered a Warlord checkpoint 11305 | -6/Lower Caves | Discovered new exit (range 13) 11500 | -6/Lower Caves | Entered another Lower Caves area 11964 | -6/Lower Caves | Discovered new exit (range 15) 12052 | -6/Lower Caves | Entered Zion 12090 | -6/Zion | System corruption cleaned by Quarantine Array 12102 | -6/Zion | Found CR-A16's Pointy Stick 12127 | -6/Zion | Discovered new exit (range 13) 12245 | -6/Zion | Learned location of Warlord (-5) 12260 | -6/Zion | Given A8's code to call for help 12366 | -6/Zion | Found Prototype Special Weapon 12366 | -6/Zion | Identified RU-N14's Throwing Claymores 12370 | -6/Zion | Found RU-N14's Throwing Claymores 12648 | -6/Zion | Met Imprinter 12667 | -6/Zion | Imprinted 12669 | -6/Zion | Declared Zion's savior 12980 | -6/Zion | Entered Proximity Caves 12980 | -5/Proximity Caves | Accompanied by 4 allies 13014 | -5/Proximity Caves | Learned location of 1 exit from Factory 13204 | -5/Proximity Caves | P-70 Sage assimilated allied HS-1YH(M) 13276 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 13590 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13782 | -5/Proximity Caves | Spotted B-75 Beast 13803 | -5/Proximity Caves | Befriended a Behemoth using the annoying Tinkerer's hack 13839 | -5/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 14156 | -5/Proximity Caves | Learned 4 Factory zone layouts 14253 | -5/Proximity Caves | Entered Factory 14253 | -5/Factory | Accompanied by 1 ally 14253 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 14254 | -5/Factory | Identified exit to Upper Caves 14255 | -5/Factory | Identified exit to Factory 14558 | -5/Factory | Build established: Mutant 14644 | -5/Factory | Zion Melee Resupply teleported in 14724 | -5/Factory | Zion Fire squad teleported in 14740 | -5/Factory | Repaired IFF Parser 14793 | -5/Factory | Repaired Imp. Grenade Launcher? 14925 | -5/Factory | Cargo convoy interrupted 14930 | -5/Factory | P-70 Sage assimilated allied 5R-TL9(i) 14943 | -5/Factory | Build established: Construct 14988 | -5/Factory | Enhanced Grunt warped into view, answering call for help 14988 | -5/Factory | Enhanced Grunt warped into view, answering call for help 15116 | -5/Factory | Discovered exit to Factory (range 16) 15191 | -5/Factory | Found Prototype Device 15191 | -5/Factory | Identified Active Sensor Suite 15270 | -5/Factory | Entered Upper Caves 15270 | -5/Upper Caves | Accompanied by 3 allies 15418 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 15898 | -5/Upper Caves | Found Prototype Device 15898 | -5/Upper Caves | Identified Exp. Thermal Shield 16273 | -5/Upper Caves | Spotted B-75 Beast 16284 | -5/Upper Caves | Destroyed B-75 Beast 16385 | -5/Upper Caves | Discovered new exit (range 9) 16396 | -5/Upper Caves | Identified exit to Upper Caves 16450 | -5/Upper Caves | Entered another Upper Caves area 16451 | -5/Upper Caves | Encountered a Warlord checkpoint 16462 | -5/Upper Caves | Discovered exit to Factory (range 11) 16480 | -5/Upper Caves | Learned Factory security intel 16561 | -5/Upper Caves | Spotted B-75 Beast 16607 | -5/Upper Caves | Destroyed B-75 Beast 17342 | -5/Upper Caves | Discovered new exit (range 16) 17453 | -5/Upper Caves | Identified exit to Warlord 17455 | -5/Upper Caves | Entered Warlord 17512 | -5/Warlord | System corruption cleaned by Quarantine Array 18278 | -5/Warlord | Warlord's base attacked by MAIN.C 18283 | -5/Warlord | Rebuked by Warlord 18628 | -5/Warlord | Warlord forces counterattacked 18638 | -5/Warlord | Spotted Executioner 18724 | -5/Warlord | Spotted Striker 18726 | -5/Warlord | P-80 Master assimilated allied LH-WH3(g) 18733 | -5/Warlord | Destroyed Striker 18734 | -5/Warlord | P-80 Master assimilated allied DL-SQB(g) 18739 | -5/Warlord | Spotted Executioner 18751 | -5/Warlord | P-80 Master assimilated allied 6W-5KE(g) 18755 | -5/Warlord | Core integrity fell below 50% 18756 | -5/Warlord | Lost 10 allies 18758 | -5/Warlord | Destroyed 8 combat bots 18760 | -5/Warlord | Spotted Striker 18768 | -5/Warlord | Found Prototype Processor 18768 | -5/Warlord | Identified Exp. Core Analyzer 18775 | -5/Warlord | Found Prototype Processor 18775 | -5/Warlord | Identified Exp. Targeting Computer 18819 | -5/Warlord | Lost 10 parts (2p2n2u4w) 18838 | -5/Warlord | Spotted Striker 18885 | -5/Warlord | Found Prototype Device 18885 | -5/Warlord | Identified Adv. Kinecellerator 18891 | -5/Warlord | Spotted Striker 18938 | -5/Warlord | Destroyed Striker 18947 | -5/Warlord | Spotted Striker 18953 | -5/Warlord | Warlord base infiltrated, sounded retreat 18990 | -5/Warlord | Lost 24 allies 19060 | -5/Warlord | Spotted Striker 19164 | -5/Warlord | Build established: Scavenger-Mutant 19197 | -5/Warlord | Spotted Executioner 19251 | -5/Warlord | Spotted Executioner 19288 | -5/Warlord | System corruption reached 10% 19294 | -5/Warlord | Lost 14 allies 19305 | -5/Warlord | Core integrity fell below 20% 19378 | -5/Warlord | Spotted Striker 19396 | -5/Warlord | Spotted Executioner 19439 | -5/Warlord | Lost 4 parts (1p1n1u1w) 19478 | -5/Warlord | Spotted B-86 Titan 19478 | -5/Warlord | Spotted Executioner 19478 | -5/Warlord | Spotted Striker 19481 | -5/Warlord | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 19413_ G-50 Soldier destroyed. 19416_ S-27 Virus destroyed. 19418_ Arm. Scrap Engine consumes Lyr. Medium Armor Plating. 19421_ System corrupted: Heat flow error (+238). 19431_ The unstable cave ceiling collapses. 19435_ Acquired 10 matter. 19437_ Acquired 26 matter. 19448_ Arm. Scrap Engine reinforces its armored shell (+38). 19460_ The unstable cave ceiling collapses. 19460_ Antigrav System crushed. 19468_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 19478_ ANNOUNCEMENT: Detected 1 Melee squad, 1 Grunt squad, 1 Behemoth squad, 1 Saboteur squad, with prototype support. 19479_ Centrium Medium Armor Plating blown off. 19479_ Plasma Lance blown off. 19480_ Adv. Heat Sink blown off. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ##?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #?????????????????????????????????? | | #????????????? ??????????????????? | | #?????????????? ?????????????????? | | ????????????????# ?????###?????????? | | ????????????????# ??### ????????? | | ????????????????# ?? ??????##?? | | ?????????????????# ### ????? #?? | | ??????????????????? #????? ?? | | ""#?????????????????# ##???? ?? | | ""#?????????????????# !###?? ### | | ""#??###?############# /@;;#?? " # | | ""##?# ### ## ## #; !e%;#? ""# | | """"## # # # ## !#=;[=e ;;" %%"# | | "" * # # #=[[!!! !e ig!""# | | ""! * %=*!=[*=[*#[*%% g;;#? | | "" % =!! * ![%=[*!==!%[#%! KBBgElb | | ! = ==/ %=%[%=*!%|[%[]%%*[ BB ib< | | = %= [%= [==!=%%=%*=!%%=!%; g#### | | =%=[=%= !% =%%=%%*!=%%%=*!!# #??? | | % %%=%%% / = *!!=%%!!!%=!%[* ; ;#?? | | "" ! ===[ ! ! %!=%%*=*==* # ; ;;#? | | ""! = !% |!#!=[=####" = ;#? | | ""=!== % "# ![==*#### !%% ; # | | """ # # % ##########= #?# [ "## | | ""### ### ####??????? ### "#? | | ""#?###?###????????? ### ###? | | ""#????????????????? ##?# #??? | | ""????????????????? ???## ##??? | | ??????????????????# ????## #???? | | ??????????????????# #?????# #???? | | ??????????????????# ??????## ##??? | | ??????????????????# ??????## #??? | | ??????????????????? ??????## #??? | | ??????????????????????????# #??? | | ??????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 43 Energy Capacity 579 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 90 Weapon Cycling 30 Evasion (%) 59 Targeting Accuracy 12 Core Analysis 8 Recoil Reduction 4 Item Schematics ----------------- Exp. Propulsion Shielding | -6/Factory | Scanalyzed Battle Cannon | -6/Zion | Free Flamer | -6/Zion | Free Slug Cannon | -6/Zion | Free Tactical Coordination Suite | -6/Zion | Free Imp. Thermal Generator | -6/Zion | Archive Imp. Dynamic Insulation System | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Focal Shield | -6/Zion | Archive IFF Parser | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Drone Bay | -6/Zion | Archive Adv. Hardlight Generator | -6/Zion | Archive Hyp. Mass Driver | -6/Zion | Archive Adv. Signal Interpreter | -6/Zion | Archive KE Penetrator | -6/Zion | Archive Imp. Plasma Cutter | -6/Zion | Archive Fission Core | -6/Zion | Archive EM Shield | -6/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked M-14 Sweeper | -6/Zion | Archive L-41 Fighter | -6/Zion | Archive R-10 Processor | -6/Zion | Archive D-83 Annihilator | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Enh. Autogun | 52% | -8/Storage Sub. Machine Gun | 48% | -8/Storage IFF Parser | 3% | -5/Factory Imp. Grenade Launcher | 20% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PropulsionChipSuit Manual? 0 Play Time 01:56:14 Cumulative 1864.9 hours Start 2025.06.08 @ 20:13:17 End 2025.06.08 @ 22:08:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1242 Rogue 1238 Adventurer 4 Explorer 0 Win Type - Total 240 Types 179/11/19/10/3/1/4/8/4/1 Lore% 98 Gallery% 93 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 66c376cd-4545-4d4e-adcf-baf14873b849