Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.08 @ 20:06:42 Player: winny Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (88) 440 Value Destroyed (2731) 2731 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (275) 275 TOTAL SCORE: 7446 Bonus ------- High Alert Combat Kills 275 Cogmind --------- Core Integrity 0/1000 Matter 229/300 Energy 29/100 System Corruption 2% Temperature Cool (2) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Gyrokinetic Inverter > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Field Propulsion Array Particle Charger Shield Generator Peak State ------------ > --- POWER ------------ Ion Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Target Analyzer Focal Shield System Shield > --- WEAPON ----------- Phase Cannon Phase Cannon Scatter Rocket Array > --- INVENTORY -------- Matter Compressor Particle Charger Particle Charger Hardened Medium Armor Plating Shield Generator Shock Rifle Improved EM Pulse Cannon Heavy Machine Gun [Rating: 66] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Field Propulsion Array Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Target Analyzer Hackware System Shield Protection Hardened Medium Armor Plating Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Heavy Flak Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 2 | . . . . . 1 . 1 Propulsion 4 | . . 2 . . 1 1 . Utility 3 | . . . . 1 . 1 1 Weapon 1 | . . . . 1 . . . Parts Attached 90 | . 9 8 2 13 13 25 20 Power 11 | . 2 1 . 1 3 3 1 Engine 9 | . 2 1 . 1 2 2 1 Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 31 | . . 3 2 3 4 9 10 Treads . | . . . . . . . . Leg 25 | . . 3 2 3 4 7 6 Wheel 2 | . . . . . . 1 1 Hover 2 | . . . . . . 1 1 Flight 2 | . . . . . . . 2 Utility 16 | . 4 . . 1 1 6 4 Device 10 | . 2 . . . 1 4 3 Storage 1 | . 1 . . . . . . Processor 1 | . . . . . . . 1 Hackware 1 | . . . . . . 1 . Protection 3 | . 1 . . 1 . 1 . Artifact . | . . . . . . . . Weapon 32 | . 3 4 . 8 5 7 5 Energy Gun 7 | . 1 2 . 1 2 . 1 Energy Cannon 7 | . . 1 . . 1 3 2 Ballistic Gun 7 | . 1 . . 3 1 1 1 Ballistic Cannon 4 | . 1 . . 1 . 1 1 Launcher 7 | . . 1 . 3 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 32 | . 2 3 . 2 . 6 19 Power 5 | . . 1 . . . 1 3 Propulsion 10 | . . . . 1 . 2 7 Utility 4 | . . . . . . 1 3 Weapon 13 | . 2 2 . 1 . 2 6 Highest Loss Streak 16 | . 2 2 . 2 . 2 16 Average Slot Usage (%) 92 | . 98 98 100 98 97 97 60 Engine 10 | . 14 11 11 9 9 10 6 Core 1 | . . . . . 4 2 . Leg 32 | . 28 42 44 35 35 37 18 Device 9 | . 6 11 11 9 7 12 7 Storage 8 | . 14 11 11 9 7 6 3 Hackware 2 | . . . . . . 5 3 Protection 3 | . 7 . . 9 7 1 . Energy Gun 6 | . 8 1 22 14 3 4 . Energy Cannon 2 | . . 3 . . 1 5 4 Ballistic Gun 5 | . 14 7 . 2 9 2 1 Ballistic Cannon 2 | . 4 5 . 1 . 2 . Launcher 3 | . . 3 . 8 7 2 2 Naked Turns 12 | . . . . . . . 12 Heaviest Build 54 | 9 17 21 20 40 50 54 49 Greatest Support 110 | 20 20 40 40 40 60 103 110 Greatest Overweight (x) 6 | . . . . 1 1 . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 Average Capacity 7 | . 6 8 8 8 8 8 7 Most Carried 8 | . 8 8 8 8 8 8 8 Average Carried 7 | . 5 7 7 7 7 7 6 Final Capacity 8 | 6 8 8 8 8 8 8 4 Final Carried 8 | 6 8 8 8 8 8 8 4 Class Distribution -------------------- 37% | Scavenger-Mutant 33% | Mutant 22% | Scavenger-Tank 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Tank | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Scr Mat Mat Min Mat Fac Fac Fac Matter Collected 1865 | 181 149 171 45 167 268 466 418 Remotely . | . . . . . . . . Salvage Created 3306 | . 287 358 211 334 367 1030 719 Parts 193 | . 21 30 8 19 14 61 40 Haulers Intercepted 5 | . 1 3 . 1 . . . Recyclers Shooed 3 | . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 54 | . 7 6 7 4 7 11 12 Guns 22 | . 7 . 4 3 2 4 2 Cannons 13 | . . 3 . . . 2 8 AOE 16 | . . 3 3 1 4 4 1 Classes Destroyed 13 | . 4 2 . 1 . 5 1 Worker 9 | . . . . 1 . 4 4 Builder 8 | . . 2 . . . 3 3 Tunneler 2 | . . . . . . 2 . Hauler 5 | . 1 3 . 1 . . . Recycler 1 | . . . . . . 1 . Operator 2 | . . . . . . 2 . Watcher 7 | . 2 2 . 1 . 1 1 Swarmer 11 | . 3 3 4 . . . 1 Grunt 25 | . 4 2 3 2 4 5 5 Duelist 2 | . . . . . . . 2 Sentry 9 | . . 1 . 2 3 3 . Hunter 3 | . . . . . . 1 2 Programmer 4 | . . . . . . 2 2 Best Kill Streak 9 | . 4 9 4 7 4 5 9 Combat Bots Only 6 | . 4 6 4 2 4 3 3 Max Kills in Single Turn 5 | . 1 4 3 2 2 5 5 Gunslinging . | . . . . . . . . Exploded 3 | . . 2 3 1 2 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Damage Taken 5800 | . 332 340 176 257 674 1045 2976 Core 1265 | . 68 17 19 13 99 32 1017 Absorbed by Shields 39 | . . . . . . 39 . Core Remaining (%) 90 | 100 72 . 91 97 85 96 . Volleys Fired 199 | . 47 19 11 14 21 47 40 Largest 3 | . 2 2 2 3 3 3 3 Hottest 260 | . 60 100 100 139 158 260 230 Shots Fired 390 | . 75 34 22 25 41 120 73 Gun 240 | . 74 15 22 20 31 69 9 Cannon 110 | . 1 17 . . 2 30 60 Launcher 40 | . . 2 . 5 8 21 4 Special . | . . . . . . . . Kinetic 142 | . 54 15 . 1 20 43 9 Thermal 126 | . 21 13 . . . 39 53 Explosive 10 | . . 2 . . 3 1 4 Electromagnetic 112 | . . 4 22 24 18 37 7 Robot Hit Streak 16 | . 11 16 3 3 9 10 14 Robot Miss Streak 10 | . 5 2 3 2 3 10 6 Penetration Max . | . . . . . . . . Secondary Targets 3 | . 3 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 252 | . 50 25 12 14 28 80 43 Core Hits 152 | . 17 15 8 11 13 47 41 Critical Hits 6 | . . . . . 2 1 3 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 5 | . . . . . 2 1 2 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7222 | . 568 699 405 498 737 2297 2018 Guns 2451 | . 568 190 261 242 342 779 69 Cannons 1911 | . . 245 . . 23 404 1239 Explosions 2860 | . . 264 144 256 372 1114 710 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1175 | . 412 166 . 17 191 366 23 Thermal 2721 | . 156 211 144 85 . 948 1177 Explosive 1253 | . . 264 . . 246 33 710 Electromagnetic 2073 | . . 58 261 396 300 950 108 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . 5 . 4 2 Average Corruption 2 | . . . . 4 . 1 1 Corruption Purged . | . . . . . . . . Effects 14 | . . . . 8 . 5 1 Message Errors 4 | . . . . 4 . . . Matter Fused 3 | . . . . 3 . . . Heat Flow Errors 2 | . . . . 1 . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 Targeting Errors 3 | . . . . . . 3 . Overload Shots . | . . . . . . . . Overflow Damage 121 | . . 25 . . . 88 8 Projectiles 24 | . . . . . . 16 8 Explosions 97 | . . 25 . . . 72 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 156 | . . . . 60 . 96 . Shots 7 | . . . . 2 . 5 . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 376 | . 96 . 14 191 114 376 243 Average Temperature 67 | . 34 . 5 32 28 94 80 Received Heat Transfer 1025 | . 144 105 75 90 243 239 129 Effects 4 | . . . . . . 4 . Shutdowns 1 | . . . . . . 1 . Energy Bleed 2 | . . . . . . 2 . Matter Decay 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . 1 1 . Combat Hostiles 2 | . . . . . 1 1 . Parts Fried 12 | . . . 1 1 5 4 1 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 5 | . . 1 1 . . 1 2 Heat Transferred 3775 | . 350 444 150 50 . 1412 1369 Parts Sabotaged 2 | . . . . . . . 2 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 6 | . . . 1 2 1 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Peak Influence 724 | . 193 226 246 279 398 630 724 Initial 308 | . . 17 86 95 126 104 308 Average 214 | . 70 86 175 155 220 215 490 Maximum Alert Level 3 | . . 1 1 1 1 2 3 Low Security (%) 58 | . 100 73 68 71 46 56 . Level 1 22 | . . 26 31 28 53 18 26 Level 2 17 | . . . . . . 25 58 Level 3 2 | . . . . . . . 14 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 1 . 1 1 4 2 Investigation 1 | . 1 . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 7 | . . 1 . 1 1 3 1 Assault 1 | . . . . . . . 1 Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded 4 | . . 1 . . 1 2 . Haulers Reinforced 1 | . . . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Distress Signals 5 | . . 1 . 1 . 2 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 100 | . 10 11 7 9 8 22 33 Peak Tracking Total 9 | . 4 3 4 5 4 4 9 Tactical Retreats 8 | . . . . . . 2 6 Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Traps Triggered 6 | . 1 . . 3 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Disabled 20 | . . . . 1 1 18 . Max in Single Turn 15 | . . . . 1 1 15 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Machines Accessed 19 | . 3 2 . 2 2 6 4 Terminals 12 | . 3 1 . 2 1 4 1 Fabricators 1 | . . . . . . . 1 Repair Stations 3 | . . 1 . . . 2 . Recycling Units 3 | . . . . . 1 . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 43 | . 10 7 . 2 3 15 6 Successful 29 | . 7 6 . 2 2 9 3 Failed 14 | . 3 1 . . 1 6 3 Catastrophic 4 | . . . . . 1 1 2 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 28 | . 10 4 . 2 2 9 1 Fabricators 2 | . . . . . . . 2 Repair Stations 9 | . . 3 . . . 6 . Recycling Units 4 | . . . . . 1 . 3 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 17 | . 7 3 . 2 1 4 . Record 7 | . 2 . . 2 1 2 . Prototype ID Bank 2 | . 1 1 . . . . . Recycling Unit Index 1 | . . 1 . . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Recall Investigation 1 | . . . . . . 1 . Zone Layout 3 | . 1 1 . . . 1 . Fabricator Hacks 2 | . . . . . . . 2 Network Status 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks 8 | . . 3 . . . 5 . Scan Component 5 | . . 2 . . . 3 . Repair 3 | . . 1 . . . 2 . Recycling Unit Hacks 2 | . . . . . 1 . 1 Report Inventory 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . . 2 . Used . | . . . . . . . . Hacking Detections 17 | . 3 2 . 1 1 6 4 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . . 2 Matter 234 | . . . . . . . 234 Time 117 | . . . . . . . 117 Total Part Build Rating 14 | . . . . . . . 14 Parts Repaired 3 | . . 1 . . . 2 . Time 67 | . . 26 . . . 41 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . . . . . . . 2 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Scr Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Scr Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Scr Mat Mat Min Mat Fac Fac Fac Turns Passed 4604 | . 911 280 376 384 489 1431 733 Spaces Moved 3255 | 1 584 159 277 254 315 976 689 Core 104 | . . . . . . . 104 Treads . | . . . . . . . . Legs 2839 | 1 584 159 277 254 315 976 273 Wheels 109 | . . . . . . . 109 Hover 29 | . . . . . . . 29 Flight 174 | . . . . . . . 174 Fastest Speed 40 | 120 120 120 120 120 120 120 40 Average Speed 113 | 120 120 120 120 121 130 120 84 Slowest Speed 350 | 120 120 120 120 150 150 122 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 2 63 21 45 23 7 22 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug 3 | . . . . . . . 3 Terrain Destroyed 230 | . . 17 5 10 22 95 81 Melee . | . . . . . . . . Projectile 27 | . . . . . . 6 21 AOE 203 | . . 17 5 10 22 89 60 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Scr Mat Mat Min Mat Fac Fac Fac Total 3801 | . 726 215 299 305 359 1131 766 Wait 137 | . 65 15 6 6 . 45 . Move 3248 | . 583 158 276 253 314 975 689 Hop . | . . . . . . . . Pick Up 60 | . 13 9 2 10 3 18 5 Fast Attach 29 | . 1 1 . 1 4 11 11 Attach 29 | . 3 5 1 3 3 7 7 Detach 5 | . . 1 . . 1 2 1 Swap 32 | . 5 2 1 9 6 7 2 Drop 62 | . 9 5 2 9 7 19 11 Fire 199 | . 47 19 11 14 21 47 40 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 586 | -10/Materials | Discovered new exit (range 13) 840 | -10/Materials | Discovered new exit (range 5) 912 | -10/Materials | Entered another Materials area 912 | -9/Materials | Evolved 2 slots: Propulsion x2 968 | -9/Materials | Repaired Aluminum Leg 1129 | -9/Materials | Discovered new exit (range 15) 1155 | -9/Materials | Discovered new exit (range 15) 1192 | -9/Materials | Entered Mines 1209 | -9/Mines | Discovered new exit (range 8) 1293 | -9/Mines | Learned Materials security intel 1332 | -9/Mines | Discovered new exit (range 11) 1559 | -9/Mines | Build established: Scavenger-Mutant 1568 | -9/Mines | Entered Materials 1568 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1935 | -8/Materials | Discovered new exit (range 13) 1952 | -8/Materials | Entered Factory 1952 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2396 | -7/Factory | Discovered new exit (range 12) 2441 | -7/Factory | Entered another Factory area 2441 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2904 | -6/Factory | Repaired Proton Missile Launcher 2952 | -6/Factory | Repaired Carbon-fiber Leg 2990 | -6/Factory | Build established: Scavenger-Tank 3323 | -6/Factory | Found Prototype Launcher 3805 | -6/Factory | Discovered new exit (range 9) 3819 | -6/Factory | Identified Scatter Rocket Array 3872 | -6/Factory | Entered another Factory area 3872 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4093 | -5/Factory | Fabricated Myomer Leg? 4172 | -5/Factory | First assault squad dispatched 4364 | -5/Factory | Lost 16 parts (3p6n2u5w) 4425 | -5/Factory | Core integrity fell below 50% 4457 | -5/Factory | Core integrity fell below 20% 4605 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- >>Retrieve(Components) Retrieving 2 components... Field Propulsion Array Prototype Storage 04472_ Acquired Field Propulsion Array. 04496_ Acquired Imp. Thermal Generator. 04505_ Connecting with Terminal... 04505_ Dropped Matter Compressor. 04506_ Extracted 19 matter. 04510_ Dropped Maneuvering Thrusters. 04513_ Dropped Imp. Thermal Generator. 04522_ R-10 Processor collects Imp. Thermal Generator. 04524_ Manufacturing Mainframe disabled. 04526_ R-10 Processor collects Maneuvering Thrusters. 04529_ R-10 Processor collects Matter Compressor. 04553_ Enh. Gauss Cannon destroyed. 04569_ Acquired Gyrokinetic Inverter. 04580_ System corrupted: Component data lost. 04583_ Dropped Field Propulsion Array. 04586_ Acquired Field Propulsion Array. 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