Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.16 @ 13:21:41 Player: feather Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (117) 585 Value Destroyed (3741) 3741 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (579) 579 TOTAL SCORE: 8085 Bonus ------- High Alert Combat Kills 114 Follower Combat Kills 465 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 379/380 System Corruption 10% Temperature Cool (9) Movement Rolling (140) Ox4 Location -7/Storage Parts ------- > --- POWER (2) -------- Enhanced Nuclear Core Meta Core > --- PROPULSION (4+1) - Light Treads Aluminum Leg Wheel > --- UTILITY (5+1) ---- Large Storage Unit Experimental Optical Array (+) Improved Signal Interpreter Improved Propulsion Shielding Improved Light Armor Plating Makeshift System Shield > --- WEAPON (2+1) ----- Powered Hammer > --- INVENTORY (15) --- Light Neutrino Core Cooled VTOL Module Cooled VTOL Module Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Compact Battery (200) Trap Scanner Transmission Jammer Mini Grenade Launcher Plasma Cutter Multitool Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Meta Core > --- PROPULSION ------- Wheel Wheel Improved Airjet Improved Airjet > --- UTILITY ---------- Large Storage Unit Experimental Optical Array Improved Signal Interpreter Hacking Suite Makeshift System Shield Drone Bay > --- WEAPON ----------- Cooled Particle Cannon Cooled Plasma Cannon > --- INVENTORY -------- Light Neutrino Core Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings Improved Heat Sink Compact Battery Trap Scanner Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating Mini Grenade Launcher Plasma Cutter Multitool Powered Hammer [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Reactor Heavy Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Biomechanical Wings Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Battle Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Centrium Greatsword Build | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Slots Evolved 6 | . . . . 4 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . . 1 1 . Utility 3 | . . . . 3 . . Weapon . | . . . . . . . Parts Attached 147 | 8 10 5 16 44 41 23 Power 19 | 2 . 2 1 5 6 3 Engine 10 | 2 . 2 1 2 2 1 Core 7 | . . . . 3 2 2 Reactor 2 | . . . . . 2 . Propulsion 32 | 2 1 1 2 5 12 9 Treads 7 | . . . 1 4 1 1 Leg 1 | . . . . . . 1 Wheel 21 | 2 1 1 1 1 10 5 Hover 2 | . . . . . . 2 Flight 1 | . . . . . 1 . Utility 45 | 2 3 2 3 18 11 6 Device 22 | 1 . 1 2 11 4 3 Storage 4 | 1 2 . . . 1 . Processor 3 | . . . . 1 2 . Hackware 2 | . . . . 1 1 . Protection 14 | . 1 1 1 5 3 3 Artifact . | . . . . . . . Weapon 51 | 2 6 . 10 16 12 5 Energy Gun 12 | 2 6 . 4 . . . Energy Cannon 14 | . . . 1 3 8 2 Ballistic Gun 6 | . . . . 5 1 . Ballistic Cannon 5 | . . . 1 3 . 1 Launcher 3 | . . . 1 1 1 . Special Weapon 5 | . . . 2 3 . . Impact Weapon 5 | . . . 1 1 1 2 Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 13 | . . 1 . . 7 5 Parts Lost 35 | . . 1 6 3 13 12 Power 4 | . . . 1 1 1 1 Propulsion 15 | . . 1 1 . 6 7 Utility 7 | . . . 1 1 3 2 Weapon 9 | . . . 3 1 3 2 Highest Loss Streak 5 | . . 1 4 2 4 5 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 98 97 98 98 87 80 Engine 6 | . 14 14 13 3 5 . Core 3 | . . . . 5 3 10 Reactor 1 | . . . . . 3 1 Treads 7 | . . . 6 17 5 2 Wheel 16 | . 27 25 21 9 18 9 Device 7 | . 9 . 11 13 3 3 Storage 9 | . 14 14 14 9 6 6 Processor 6 | . . . . 7 9 12 Hackware 6 | . . . . 8 9 8 Protection 5 | . 4 14 1 4 6 6 Energy Gun 5 | . 26 28 13 . . . Energy Cannon 5 | . . . 2 6 8 4 Ballistic Gun 2 | . . . . 7 2 . Impact Weapon 1 | . . . 6 . . 4 Peak Build Rating 74 | 7 10 18 15 43 71 74 Average Rating 37 | 4 7 10 12 36 52 60 On Entrance 21 | . 7 10 11 15 43 63 Naked Turns . | . . . . . . . Heaviest Build 74 | 13 34 34 34 43 74 61 Greatest Support 49 | 26 26 26 26 49 48 42 Greatest Overweight (x) 5 | 1 1 2 3 3 5 4 Average Overweight (x) 1 | . . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 6 13 15 15 15 15 15 Most Carried 15 | 5 15 15 15 15 15 15 Average Carried 14 | 2 10 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 5 15 15 15 15 15 13 Class Distribution -------------------- 60% | Mutant 16% | Scavenger-Mutant 8% | Hacker-Skirmisher 6% | Hacker-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Hacker-Skirmisher | -7/Storage Resources | -11 -10 -10 -10 -8 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Sto Matter Collected 2677 | 270 20 310 262 784 743 288 Remotely . | . . . . . . . Salvage Created 4753 | 99 119 415 199 1128 1846 947 Parts 281 | 4 8 33 13 74 107 42 Haulers Intercepted 4 | . . . . 1 1 2 Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Combat Hostiles Destroyed 84 | . 5 9 7 22 32 9 Melee 8 | . . . . 1 5 2 Guns 37 | . 5 9 3 16 4 . Cannons 24 | . . . . 4 15 5 AOE 9 | . . . 2 1 6 . Classes Destroyed 18 | 2 2 2 2 5 5 . Worker 6 | . . . . 1 2 3 Builder 5 | . . 2 . 1 2 . Tunneler 1 | 1 . . . . . . Hauler 4 | . . . . 1 1 2 Recycler 9 | 1 . . . 2 3 3 Mechanic 1 | . . . . . 1 . Operator 3 | . . . . 1 1 1 Watcher 4 | . . . . 3 1 . Swarmer 20 | . 3 3 . 7 7 . Grunt 34 | . 2 4 . 10 13 5 Brawler 1 | . . . . 1 . . Sentry 14 | . . 2 . 4 4 4 Specialist 1 | . . . . . 1 . Hunter 1 | . . . . . 1 . Programmer 5 | . . . . . 5 . Heavy 1 | . . . . . 1 . Artisan 1 | . . . 1 . . . Subdweller 7 | . . . 7 . . . Best Kill Streak 7 | 2 2 3 2 6 7 5 Combat Bots Only 6 | . 2 3 2 6 5 4 Max Kills in Single Turn 3 | 1 1 1 1 2 3 1 Gunslinging . | . . . . . . . Exploded 3 | . . . 1 1 3 . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Hostile Shots Fired 775 | . 22 25 43 126 294 265 Missed 239 | . 6 8 14 28 91 92 Damage Taken 6698 | . 145 222 712 1327 2677 1615 Core 1093 | . 30 29 135 192 407 300 Absorbed by Shields 115 | . . . . 84 . 31 Redirected to Shielding 21 | . . . . . . 21 Regen/Repaired (Parts) 151 | . . . . 60 91 . Core Remaining (%) 62 | 100 . . 22 65 . . Volleys Fired 236 | 5 13 22 38 67 67 24 Largest 2 | 2 2 2 2 2 2 2 Hottest 143 | 80 90 90 100 126 143 70 Shots Fired 431 | 10 26 44 46 132 133 40 Gun 213 | 10 26 44 21 77 35 . Cannon 193 | . . . 6 54 93 40 Launcher 13 | . . . 7 1 5 . Special 12 | . . . 12 . . . Kinetic 142 | . . . 6 101 35 . Thermal 165 | 10 22 . 12 16 65 40 Explosive 13 | . . . 7 1 5 . Electromagnetic 111 | . 4 44 21 14 28 . Robot Hit Streak 15 | 5 4 10 11 13 15 13 Robot Miss Streak 5 | 2 2 4 1 3 4 5 Penetration Max 1 | . . . . 1 1 . Secondary Targets 7 | . . 2 . 2 3 . Max Gunslinging Chain 1 | . . 1 . 1 1 . Shots Hit Robots 314 | 6 14 29 34 97 99 35 Core Hits 151 | 3 6 15 11 44 55 17 Critical Kills 3 | . . . . 1 1 1 Critical Parts Destroyed 4 | . . . 1 . 1 2 Critical Strikes 15 | . 1 2 2 2 5 3 Meltdown 1 | . . . . . . 1 Destroy 1 | . . . . . 1 . Blast 1 | . . . . 1 . . Corrupt 4 | . 1 2 . . 1 . Smash 6 | . . . 2 1 1 2 Sever 2 | . . . . . 2 . Melee Attacks 89 | . . . 23 14 32 20 Impact 59 | . . . 23 14 2 20 Slashing 30 | . . . . . 30 . Piercing . | . . . . . . . Sneak Attacks 11 | . . . . . 7 4 Combat Hostiles 2 | . . . . . 2 . Follow-up Attacks . | . . . . . . . Damage Inflicted 10582 | 78 173 507 1326 2408 4633 1457 Guns 2781 | 78 173 435 199 1364 532 . Cannons 3164 | . . . 40 770 1526 828 Explosions 1331 | . . 72 679 25 555 . Melee 3306 | . . . 408 249 2020 629 Ramming . | . . . . . . . Kinetic 2252 | . . . 40 1680 532 . Thermal 2532 | 78 141 72 . 194 1219 828 Explosive 1146 | . . . 679 25 442 . Electromagnetic 1346 | . 32 435 199 260 420 . Impact 1493 | . . . 408 249 207 629 Slashing 1813 | . . . . . 1813 . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 6 8 10 Average Corruption 6 | . . . . 3 7 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 101 | . . . . 29 35 37 Message Errors 16 | . . . . 5 7 4 Matter Fused 21 | . . . . 5 8 8 Heat Flow Errors 17 | . . . . 5 9 3 Energy Discharges 15 | . . . . 3 5 7 Parts Rejected 4 | . . . . 2 1 1 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 9 | . . . . 3 1 5 Data Loss (major) 4 | . . . . 1 . 3 Misfires 4 | . . . . 2 1 1 Alerts 7 | . . . . 2 2 3 Weapon Failures 3 | . . . . 1 1 1 Overload Shots . | . . . . . . . Overflow Damage 840 | . . . 73 5 513 249 Projectiles 110 | . . . . . 78 32 Explosions . | . . . . . . . Melee 730 | . . . 73 5 435 217 Knockbacks 12 | . . . 8 1 2 1 Impact 9 | . . . 6 . 2 1 Kinetic 2 | . . . 1 1 . . Secondary 1 | . . . 1 . . . Self-Inflicted Damage 84 | . . . . . 84 . Shots 2 | . . . . . 2 . Rammed 1 | . . . . 1 . . Targets Rammed 1 | . . . . 1 . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 308 | 54 106 231 268 269 308 260 Average Temperature 72 | 25 43 79 144 72 71 72 Received Heat Transfer 2894 | . 18 105 704 656 654 757 Effects 1 | . . . . . . 1 Energy Bleed 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted 7 | . . . 2 . 2 3 Combat Hostiles 5 | . . . 2 . 2 1 Parts Fried 12 | . . 2 2 . 2 6 Impact Corruptions 16 | . . . 4 1 6 5 Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 15 | . . . . 3 10 2 Heat Transferred 3774 | 175 300 100 . 407 1650 1142 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . 1 . . 1 . Alert | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Peak Influence 695 | 10 201 183 . 419 519 695 Initial 235 | . 6 78 . . 176 235 Average 234 | 3 132 133 . 113 267 475 Maximum Alert Level 2 | . 1 . . 2 2 2 Low Security (%) 44 | 100 93 100 . 75 18 . Level 1 39 | . 6 . . 16 76 34 Level 2 15 | . . . . 8 5 65 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 23 | . 2 . . 5 9 7 Investigation 10 | . 2 . . 4 3 1 Extermination 5 | . . . . . 3 2 Reinforcement 8 | . . . . 1 3 4 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . Stealth | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Distress Signals 8 | . 3 . . 3 . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 154 | . 10 10 8 37 41 48 Peak Tracking Total 7 | . 5 3 3 5 5 7 Tactical Retreats 19 | . 2 1 1 5 2 8 Traps | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Traps Triggered 8 | . 1 . . 5 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -10 -8 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Disabled 9 | . . . 1 5 2 1 Max in Single Turn 1 | . . . 1 1 1 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Machines Accessed 20 | . 5 . 1 7 5 2 Terminals 15 | . 5 . . 5 3 2 Fabricators . | . . . . . . . Repair Stations 2 | . . . . 1 1 . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . . 1 1 . Garrison Access . | . . . . . . . Total Hacks 77 | . 18 . 1 28 26 4 Successful 35 | . 6 . 1 14 13 1 Failed 40 | . 11 . . 13 13 3 Catastrophic 6 | . 1 . . 2 2 1 Database Lockouts 2 | . 1 . . 1 . . Manual 60 | . 16 . . 22 19 3 Terminals 63 | . 18 . . 22 19 4 Fabricators . | . . . . . . . Repair Stations 8 | . . . . 3 5 . Recycling Units . | . . . . . . . Scanalyzers 5 | . . . . 3 2 . Garrison Access . | . . . . . . . Terminal Hacks 21 | . 4 . 1 7 8 1 Part Schematic 2 | . . . . 1 1 . Robot Analysis 12 | . 3 . . 3 6 . Open Door 1 | . . . . . . 1 Level Access Points 1 | . . . . 1 . . Branch Access Points 2 | . . . . 1 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . . 3 3 . Scan Component 4 | . . . . 2 2 . Repair 2 | . . . . 1 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . . . 3 2 . Insert Component 3 | . . . . 2 1 . Analyze 2 | . . . . 1 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . 2 . . 1 . . Terminals 3 | . 2 . . 1 . . Botnet 3 | . 2 . . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 5 . . 5 5 1 Full Trace Events 10 | . 4 . . 3 2 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 4 | . . . . 2 2 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . 1 1 . Time 64 | . . . . 32 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . Part Schematics Acquired 2 | . . . . 1 1 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Sto Total Allies 10 | . . . . . . 10 Largest Group 10 | . . . . . . 10 Highest-Rated Group 173 | . . . . . . 173 Highest-Rated Ally 29 | . . . . . . 29 Total Orders 1 | . . . . . . 1 EXPLORE 1 | . . . . . . 1 Ally Attacks 91 | . . . . . . 91 Total Damage 1119 | . . . . . . 1119 Kills 13 | . . . . . . 13 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Sto Robot Analysis Total 12 | . 3 . . 3 6 . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Sto Turns Passed 7183 | 91 270 604 1141 1790 2252 1035 Spaces Moved 4192 | 69 183 476 760 860 1401 443 Core 16 | 14 . . . 2 . . Treads 325 | . . . . 217 . 108 Legs . | . . . . . . . Wheels 3831 | 55 183 476 760 641 1401 315 Hover 20 | . . . . . . 20 Flight . | . . . . . . . Fastest Speed 50 | 50 90 105 95 95 97 93 Average Speed 120 | 86 100 107 109 134 111 170 Slowest Speed 320 | 100 115 130 125 250 165 320 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 49 | 4 46 91 53 58 29 68 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 3 . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 9 | . . 1 8 . . . Spaces Dug 31 | . . . 5 2 18 6 Terrain Destroyed 124 | . . 10 41 11 49 13 Melee 13 | . . . 5 2 2 4 Projectile 40 | . . . . 1 30 9 AOE 71 | . . 10 36 8 17 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Sto Total 5721 | 85 239 526 977 1346 1903 645 Wait 876 | . 26 12 119 305 298 116 Move 4186 | 68 182 475 759 859 1400 443 Hop . | . . . . . . . Pick Up 76 | 4 7 5 12 21 25 2 Fast Attach 69 | 7 3 1 4 11 25 18 Attach 25 | . . . 4 7 10 4 Detach 14 | . . . . 5 6 3 Swap 53 | 1 7 4 8 26 6 1 Drop 87 | . 1 7 10 27 34 8 Fire 236 | 5 13 22 38 67 67 24 Melee 89 | . . . 23 14 32 20 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . 1 . . Escape Stasis 6 | . . . . . . 6 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 3 | . . . . 3 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac / *Sto / Low x2) -7/Storage History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 244 | -10/Materials | Discovered new exit (range 7) 295 | -10/Materials | Discovered new exit (range 15) 334 | -10/Materials | Central database locked down 337 | -10/Materials | Build established: Mutant 355 | -10/Materials | Discovered new exit (range 6) 362 | -10/Materials | Entered Mines 413 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 416 | -10/Mines | Found Prototype Device 441 | -10/Mines | Discovered new exit (range 5) 487 | -10/Mines | Learned location of Zion (-7) 497 | -10/Mines | Learned location of Storage (-7) 563 | -10/Mines | Identified Exp. Sensor Array 631 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 688 | -10/Mines | Discovered new exit (range 14) 701 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 962 | -10/Mines | Discovered new exit (range 5) 966 | -10/Mines | Entered Subcaves 1012 | -10/Subcaves | Ambushed by Subdweller buried in earth 1036 | -10/Subcaves | Core integrity fell below 50% 1058 | -10/Subcaves | Lost 4 parts (1p1u2w) 1070 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1091 | -10/Subcaves | Disturbed a concealed Subdweller 1120 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1128 | -10/Subcaves | Discovered new exit (range 5) 1211 | -10/Subcaves | Ambushed by angry Subdweller bent on revenge 1232 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1304 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1347 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1360 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1492 | -10/Subcaves | Build established: Scavenger-Mutant 1890 | -10/Subcaves | Build established: Mutant 1926 | -10/Subcaves | Discovered new exit (range 6) 2012 | -10/Subcaves | Visited 4L-MR0's lab 2035 | -10/Subcaves | Found Meta Core 2107 | -10/Subcaves | Entered Materials 2107 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2310 | -8/Materials | Discovered new exit (range 16) 2389 | -8/Materials | Identified exit to Factory 2973 | -8/Materials | Repaired Rocket Launcher 3327 | -8/Materials | Central database locked down 3897 | -8/Materials | Entered Factory 3897 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4433 | -7/Factory | Repaired Arm. Wheel 4665 | -7/Factory | Discovered new exit (range 16) 4693 | -7/Factory | Identified exit to Factory 4830 | -7/Factory | Cargo convoy interrupted 4926 | -7/Factory | Lost 4 parts (1n1u2w) 5240 | -7/Factory | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 5310 | -7/Factory | Build established: Hacker-Mutant 5555 | -7/Factory | Identified exit to Storage 5555 | -7/Factory | Identified exit to Lower Caves 5999 | -7/Factory | Build established: Hacker-Skirmisher 6130 | -7/Factory | Core integrity fell below 50% 6149 | -7/Factory | Entered Storage 6410 | -7/Storage | Lost 3 parts (1p2n) 6448 | -7/Storage | Met 01-MTF 6477 | -7/Storage | System corruption reached 10% 6591 | -7/Storage | Core integrity fell below 20% 6694 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6727 | -7/Storage | Lost 5 parts (3n1u1w) 6943 | -7/Storage | Lost 3 allies 7184 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 07042_ Acquired Prototype Flight Unit. 07083_ System corrupted: IFF burst signal emitted. 07099_ System corrupted: Component data lost. 07111_ Critical hit (Burn: +37). 07112_ G-47 Trooper destroyed. 07116_ System corrupted: Component data lost. 07135_ Imp. Airjet destroyed. 07137_ G-47 Trooper destroyed. 07140_ System corrupted: Energy discharge (-144). 07141_ Sneak attack on R-06 Scavenger. 07141_ Destroyed Lgt. Ion Engine. 07141_ R-06 Scavenger system corrupted by crushing effect. 07141_ Com. Wheel fried. 07141_ R-06 Scavenger destroyed. 07149_ ALERT: Rogue bot located, Programmers report to Storage Zone 3D. 07155_ System corrupted: IFF burst signal emitted. 07164_ Hrd. Light Armor Plating destroyed. 07165_ U-05 Engineer builds a Wall. 07165_ Acquired 10 matter. 07174_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ###### #?????????????????????? | | ######????# #?????????????????????? | | ??????????# ##????????????????????? | | ??????????# "#??????????##????????? | | ??????????# % ##?????##### ##???????? | | ??????????# ######## ####????? | | ??????????# * # """#????? | | ??????????# % %/ Y"#????? | | ??????????# # ! """#????? | | ??????????# ## !! ####????? | | ??????????# ## ! #???????? | | ??????????# % ################# | | !????????## = #????????# # | | ????#" *[%[% #????????# """" # | | =%[ !##% !=%! #????????# """" # | | ==/%! =%= #????????# """" # | | !%#### #????????# """" # | | ! #???# #????????# # | | #########????# +????????###+##?? | | ?????????????# # ?????????#!#??? | | ?????????????# # ?????????# #??? | | ?????????????# +? ????????#*#??? | | ?????????????# ####? ?????####%#??? | | #+??##+??????# #?????"????#T"#!#??? | | ### ??????# ##+############%"#%#??? | | ?????# # """ + %@ %% =g!#??? | | ?????# # "T" ######## ##+###? | | ?????# + " " #??????#!# #? | | ###### # #??????#=# %! #? | | # #??????#%# ! #? | | + #???####[#*! #? | | """ ##### #####???#!%%%+% #? | | """ ### ##### #????#[##/######? | | """ # % / #????#%##%[ #? | | # ####????#=##* #? | | + """ #???????#*## #? | | ########%# """ #??????##%## #? | | ????????#[# """ ########!%*# #? | | ?????????#%# + !%[T # #? | | ?????????#[######## ###### ########? | | " #####%### ## #????#####???????? | | ?" + *!=%* %[ #????????????????? | | ?"" #####/### ####????????????????? | | ??????## [%#######???????????????????? | | ??????# =T#????????????????????????? | | ??????# #????????????????????????? | | ??????# #????????????????????????? | | ??????#######????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 39 Energy Capacity 550 Matter Stores 317 Matter Capacity 450 Sight Range 23 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Armor Coverage 375 Propulsion Shielding 66 Evasion (%) 42 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Multitool | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Hacked Plasma Cutter | -7/Factory | Scanalyzed Imp. Signal Interpreter | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LobotomySiegeMediator Manual? 0 Play Time 01:29:47 Cumulative 96.6 hours Start 2025.02.16 @ 03:03:46 End 2025.02.16 @ 13:21:41 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 56 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/Tamsyn Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1bc645f5-56bc-413e-9ea7-3fa647af9449