Cogmind - Beta 11.2 *** ADVENTURER MODE // 2023.01.03 @ 19:57:54 Player: RustyBridges Result: Destroyed by X-67 Chaingunner with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (101) 505 Value Destroyed (3027) 3027 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (59) 59 TOTAL SCORE: 6411 Bonus ------- High Alert Combat Kills 59 Cogmind --------- Core Integrity 0/700 Matter 273/300 Energy 86/125 System Corruption 9% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (7) ------ Small Storage Unit Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Terrain Scanner Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Nuclear Core Light Nuclear Core Light Nuclear Core Micro Nuclear Core Improved Sensor Array Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Trap Scanner Machine Analyzer Advanced Visual Processing Unit Improved Signal Interpreter Target Analyzer Core Analyzer > --- WEAPON ----------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Sensor Array [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Slots Evolved 6 | . . . 2 2 . 2 Power 1 | . . . . 1 . . Propulsion . | . . . . . . . Utility 5 | . . . 2 1 . 2 Weapon . | . . . . . . . Parts Attached 93 | 6 12 1 12 18 7 37 Power 22 | 1 1 1 1 8 1 9 Engine 15 | 1 1 1 1 5 . 6 Core 7 | . . . . 3 1 3 Reactor . | . . . . . . . Propulsion 20 | 2 3 . 3 4 2 6 Treads . | . . . . . . . Leg 19 | 2 3 . 3 4 2 5 Wheel 1 | . . . . . . 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 33 | 1 3 . 2 5 3 19 Device 10 | . 2 . . 1 . 7 Storage 8 | 1 1 . . 1 . 5 Processor 8 | . . . 2 1 . 5 Hackware 1 | . . . . . 1 . Protection 6 | . . . . 2 2 2 Artifact . | . . . . . . . Weapon 18 | 2 5 . 6 1 1 3 Energy Gun 6 | . 4 . 2 . . . Energy Cannon 3 | . . . . 1 . 2 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 5 | . . . 4 . 1 . Launcher 2 | . 1 . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . 1 . . . . 1 Parts Lost 36 | . . . 2 5 . 29 Power 9 | . . . . 2 . 7 Propulsion 9 | . . . . 2 . 7 Utility 11 | . . . . 1 . 10 Weapon 7 | . . . 2 . . 5 Highest Loss Streak 9 | . . . 1 2 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 96 100 99 95 99 87 Engine 8 | . 14 14 11 8 7 6 Core 5 | . . . . 8 10 7 Leg 17 | . 27 28 21 17 18 11 Device 11 | . 12 14 11 9 9 13 Storage 11 | . 14 14 11 9 18 9 Processor 11 | . . . 22 15 . 14 Hackware 1 | . . . . . 8 1 Protection 5 | . . . . 8 8 6 Energy Gun 5 | . 20 28 12 . . . Energy Cannon 4 | . . . . . 9 9 Ballistic Cannon 7 | . . . 9 17 8 4 Naked Turns . | . . . . . . . Heaviest Build 122 | 12 29 29 31 52 52 122 Greatest Support 26 | 20 26 26 26 26 20 20 Greatest Overweight (x) 12 | 3 2 1 1 2 2 12 Average Overweight (x) 1 | . . 1 . 1 2 2 Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 Average Capacity 13 | 7 12 15 15 15 15 11 Most Carried 15 | 2 15 15 14 13 13 12 Average Carried 9 | 1 8 14 10 12 11 5 Final Capacity 15 | 8 15 15 15 15 15 8 Final Carried 14 | 2 14 14 13 10 13 5 Class Distribution -------------------- 58% | Scavenger-Mutant 20% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Mat Sto Fac Matter Collected 1959 | 190 192 113 277 316 370 501 Remotely . | . . . . . . . Salvage Created 2977 | . 413 106 734 350 358 1016 Parts 190 | . 37 12 61 25 20 35 Haulers Intercepted . | . . . . . . . Recyclers Shooed 4 | . 1 . . 1 1 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Combat Hostiles Destroyed 86 | . 14 6 24 18 8 16 Guns 24 | . 11 6 7 . . . Cannons 56 | . . . 16 18 8 14 AOE 5 | . 3 . 1 . . 1 Classes Destroyed 12 | . 3 . 5 . . 4 Worker 2 | . . . 1 1 . . Builder 2 | . . . 1 . . 1 Recycler 4 | . . . . . . 4 Operator 1 | . . . . . . 1 Watcher 6 | . 3 . 1 . . 2 Swarmer 30 | . 9 6 8 7 . . Grunt 35 | . 5 . 10 9 5 6 Brawler 2 | . . . 1 1 . . Duelist 2 | . . . 2 . . . Sentry 10 | . . . 3 1 3 3 Hunter 3 | . . . . . . 3 Programmer 4 | . . . . . . 4 Best Kill Streak 9 | . 8 3 9 6 3 6 Combat Bots Only 8 | . 7 3 8 6 3 5 Max Kills in Single Turn 3 | . 3 2 2 2 1 1 Gunslinging 1 | . 1 . . . . . Exploded 3 | . 3 . 1 . . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Damage Taken 4458 | . 70 103 596 869 140 2680 Core 986 | . 8 17 119 107 17 718 Absorbed by Shields 272 | . . . . 24 72 176 Regen/Repaired (Parts) 120 | . . . . . 120 . Core Remaining (%) 84 | 100 . 90 70 . 77 . Volleys Fired 239 | . 19 5 52 52 20 91 Largest 2 | . 2 2 2 2 2 2 Hottest 150 | . 90 90 95 78 114 150 Shots Fired 456 | . 32 10 95 100 40 179 Gun 93 | . 31 10 52 . . . Cannon 361 | . . . 43 100 40 178 Launcher 2 | . 1 . . . . 1 Special . | . . . . . . . Kinetic 221 | . 5 . 43 100 20 53 Thermal 170 | . . . 25 . 20 125 Explosive 2 | . 1 . . . . 1 Electromagnetic 63 | . 26 10 27 . . . Robot Hit Streak 28 | . 9 4 28 9 20 16 Robot Miss Streak 3 | . 2 2 3 3 1 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 326 | . 25 8 67 71 24 131 Core Hits 158 | . 26 6 40 29 14 43 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 9 | . . . 4 2 1 2 Burn 3 | . . . 3 . . . Blast 6 | . . . 1 2 1 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8021 | . 614 146 1391 1506 576 3788 Guns 1041 | . 418 110 513 . . . Cannons 6143 | . . . 769 1504 565 3305 Explosions 776 | . 177 20 103 . . 476 Melee . | . . . . . . . Ramming 61 | . 19 16 6 2 11 7 Kinetic 3387 | . 47 . 769 1504 265 802 Thermal 3118 | . 42 20 253 . 300 2503 Explosive 611 | . 135 . . . . 476 Electromagnetic 844 | . 371 110 363 . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 2 2 9 Average Corruption 4 | . . . . 2 2 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 53 | . . . . 7 12 34 Message Errors 16 | . . . . 2 3 11 Matter Fused 6 | . . . . 1 1 4 Heat Flow Errors 8 | . . . . 1 2 5 Energy Discharges 7 | . . . . 1 2 4 Parts Rejected 2 | . . . . 1 . 1 Data Loss (minor) 3 | . . . . . 2 1 Data Loss (major) 5 | . . . . 1 1 3 Misfires 3 | . . . . . . 3 Alerts 2 | . . . . . 1 1 Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 191 | . 4 . 11 38 . 138 Projectiles 142 | . . . 11 38 . 93 Explosions 49 | . 4 . . . . 45 Melee . | . . . . . . . Knockbacks 38 | . . . 11 17 1 9 Impact . | . . . . . . . Kinetic 34 | . . . 7 17 1 9 Secondary 4 | . . . 4 . . . Self-Inflicted Damage 50 | . . . . . . 50 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed 22 | . 6 3 5 2 2 4 Kicked 22 | . 6 3 5 2 2 4 Crushed . | . . . . . . . Highest Temperature 582 | . 96 60 172 397 490 582 Average Temperature 142 | . 35 28 50 162 148 172 Received Heat Transfer 1370 | . 18 . 258 466 95 533 Effects 36 | . . . . 11 6 19 Shutdowns 14 | . . . . 4 2 8 Energy Bleed 5 | . . . . 1 1 3 Interference 12 | . . . . 6 3 3 Matter Decay 3 | . . . . . . 3 Short Circuit 1 | . . . . . . 1 Damage (minor) 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . 2 . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Melted 9 | . . . . . . 9 Heat Transferred 4940 | . 150 50 707 . 444 3589 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . 1 1 2 . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Peak Influence 575 | . 327 233 575 423 225 198 Initial 151 | . . 69 76 135 151 79 Average 182 | . 145 198 286 290 182 90 Maximum Alert Level 2 | . 1 1 2 2 1 . Low Security (%) 62 | 100 74 32 36 25 46 100 Level 1 32 | . 25 67 50 52 53 . Level 2 5 | . . . 12 22 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 20 | . 2 . 3 3 1 11 Investigation 5 | . 2 . . 1 . 2 Extermination 4 | . . . . . . 4 Reinforcement 8 | . . . 3 2 1 2 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . 1 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Distress Signals 4 | . . . 2 1 . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 148 | . 20 25 34 22 9 38 Peak Tracking Total 18 | . 4 18 10 3 3 6 Tactical Retreats 9 | . . 3 1 3 1 1 Traps | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Traps Triggered 5 | . 4 . . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Mat Sto Fac Machines Disabled 6 | . . . . 1 . 5 Max in Single Turn 1 | . . . . 1 . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Machines Accessed 14 | . 3 . 2 2 4 3 Terminals 10 | . 2 . 2 2 2 2 Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 3 | . 1 . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 44 | . 10 . 6 8 9 11 Successful 22 | . 7 . 3 3 5 4 Failed 22 | . 3 . 3 5 4 7 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 36 | . 9 . 6 8 4 9 Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 4 | . 1 . . . 1 2 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 17 | . 6 . 3 3 1 4 Prototype ID Bank 2 | . 1 . . 1 . . Open Door 1 | . . . . . 1 . Level Access Points 1 | . . . . 1 . . Emergency Access Points 3 | . 2 . . . . 1 Machine Index 1 | . 1 . . . . . Fabricator Index 1 | . . . . . . 1 Repair Station Index 1 | . . . . 1 . . Extermination Status 1 | . . . . . . 1 Recall Investigation 1 | . . . 1 . . . Recall Assault 1 | . . . 1 . . . Hauler Manifests 2 | . 1 . 1 . . . Registered Components 1 | . 1 . . . . . Registered Prototypes 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . . . . 3 . Scan Component 2 | . . . . . 2 . Repair 1 | . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . 1 . Retrieve Components 2 | . 1 . . . 1 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 2 . 1 2 3 2 Full Trace Events 6 | . 1 . 1 1 1 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 32 | . . . . . 32 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 18 | . 9 . . . 9 . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Mat Sto Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Mat Sto Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Mat Sto Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Mat Sto Fac Turns Passed 4841 | 65 540 217 891 751 790 1587 Spaces Moved 1714 | 48 280 102 355 277 257 395 Core 34 | 19 2 . . . . 13 Treads . | . . . . . . . Legs 1678 | 29 278 102 355 277 257 380 Wheels 2 | . . . . . . 2 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 120 190 260 80 Average Speed 221 | 114 153 190 189 203 260 306 Slowest Speed 960 | 200 190 190 190 260 260 960 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 28 | 4 49 27 44 24 35 13 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 78 | . 12 3 7 4 2 50 Melee . | . . . . . . . Projectile 6 | . . . . 4 2 . AOE 72 | . 12 3 7 . . 50 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Mat Sto Fac Total 2288 | 55 361 114 483 364 337 574 Wait 84 | . . . 16 4 44 20 Move 1708 | 47 279 101 354 276 256 395 Hop . | . . . . . . . Pick Up 61 | 2 29 2 18 1 . 9 Fast Attach 58 | 6 6 . 7 10 7 22 Attach 35 | . 6 1 5 8 . 15 Detach 31 | . 3 . 6 8 6 8 Swap . | . . . . . . . Drop 50 | . 13 2 20 3 2 10 Fire 239 | . 19 5 52 52 20 91 Melee . | . . . . . . . Ram . | . . . . . . . Kick 22 | . 6 3 5 2 2 4 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 454 | -10/Materials | Destroyed 7 combat bots 478 | -10/Materials | Discovered new exit (range 10) 606 | -10/Materials | Entered Mines 683 | -10/Mines | Met a Derelict bent on vengeance 739 | -10/Mines | Assembled infested the area 742 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 744 | -10/Mines | Assisted by a Guerilla fighting off Assembled 812 | -10/Mines | Discovered new exit (range 4) 823 | -10/Mines | Entered Materials 823 | -9/Materials | Evolved 2 slots: Utility x2 1123 | -9/Materials | Build established: Scavenger-Mutant 1355 | -9/Materials | Destroyed 8 combat bots 1649 | -9/Materials | Discovered new exit (range 8) 1699 | -9/Materials | Identified exit to Materials 1714 | -9/Materials | Entered another Materials area 1714 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2149 | -8/Materials | Identified exit to Factory 2443 | -8/Materials | Discovered new exit (range 4) 2460 | -8/Materials | Identified exit to Storage 2465 | -8/Materials | Entered Storage 2845 | -8/Storage | Build established: Hacker-Mutant 3076 | -8/Storage | Repaired Imp. Light Cannon 3216 | -8/Storage | Discovered exit to Factory (range 15) 3255 | -8/Storage | Entered Factory 3255 | -7/Factory | Evolved 2 slots: Utility x2 4071 | -7/Factory | Lost 3 parts (1p2u) 4218 | -7/Factory | Build established: Scavenger-Mutant 4269 | -7/Factory | Lost 3 parts (1p1n1w) 4389 | -7/Factory | Lost 3 parts (1p1u1w) 4535 | -7/Factory | Garrison activated, responded to threat 4557 | -7/Factory | Core integrity fell below 50% 4581 | -7/Factory | Lost 3 parts (1p1n1u) 4804 | -7/Factory | Cargo convoy interrupted 4827 | -7/Factory | Core integrity fell below 20% 4842 | -7/Factory | Destroyed by X-67 Chaingunner with Heavy Machine Gun Last Messages --------------- 04823_ K-01 Serf collects debris. 04824_ U-05 Engineer builds a Wall. 04825_ Penetrated by Slug. 04826_ H-55 Commando destroyed. 04827_ Target Analyzer destroyed. 04828_ U-05 Engineer builds a Wall. 04829_ Penetrated by Slug. 04832_ Slug penetrates Wall. 04832_ Imp. Deuterium Engine destroyed. 04833_ U-05 Engineer builds a Wall. 04834_ R-06 Scavenger collects Terrain Scan Processor. 04835_ Slug penetrates Wall. 04836_ Acquired Wheel. 04838_ Imp. Light Armor Plating destroyed. 04838_ R-06 Scavenger collects Welding Torch. 04838_ Slug penetrates Wall. 04838_ Acquired Lgt. Ion Engine. 04839_ U-05 Engineer builds a Wall. 04841_ Acquired Terrain Scanner. 04841_ Wheel destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????######## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | | ?????????????????##############??????????# """" " | | ?????????????????# ############ """" " | | ?????????????????# "" + + """" " | | ?????????????????# """ ####### #### """" " | | ?????????????????# S" #?????# #??# """" " | | ?????????????????# #?????# #??# """" " | | ?????????????????# """ """" #?????# #??# """" " | | ?????????????????# """ """" ##????# #??# | | ?????????????????# """ " " ##???# ###########+ | | ?????????????????# "" #???# % | | ?????????????????# ! "" ###### | | ?????????????????# " m | | ?????????????????# =h!| ######### | | ?????????????????#######r@x####"######## | | ???????????????????# % m%xu ##### | | ???????????????????# #???? | | ?????????? #???? | | ????????? ?? | | ???????? ?? | | ????????? % """ ??? | | ????????? k """ ##??? | | ?????????+####### """ #### ###???? | | ????????????????# #####+#+##????#?????? | | ????????????????# """ #???? ?????????????? | | ????????????????# """ #????? """""""""???? | | ????????????????# """ #????? ???????????? | | ????????????????#??? k #?????? """""""""???? | | ????????????????????""" #??????? ???????????? | | ????????????????????""" #???????"""""""""???? | | ????????????????????""" #???????????????????? | | ?????????????????????? #???????????????????? | | ????????????????????""" [ ???????????????????? | | ????????????????????""" ??????????? ???????? | | ????????????????????"""? ??????? #### ##?????? | | ?????????????????????????? ???? #### ##???? ? | | ??????????????????????????????? ?? ?? | | ??????????????????????????????? ?????? | | ????????????????????""T""????""" ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 28 Energy Capacity 370 Matter Stores 400 Matter Capacity 450 Sight Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Target Analysis 5 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Slippery One Challenges ------------ None Game ------ Seed BeamEnhancedCutter Manual? 0 Play Time 00:43:22 Cumulative 4.7 hours Start 2023.01.03 @ 16:31:34 End 2023.01.03 @ 19:57:54 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 16 Rogue 7 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cb4eeb0-3ca4-40d9-8938-fd51a5f3b2a5