Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.09.22 @ 00:30:55 Player: derk Result: Destroyed by as-09820 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (13) 2600 Robots Destroyed (152) 760 Value Destroyed (2657) 2657 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1166) 1166 TOTAL SCORE: 9383 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 787 Aligned with FarCom 300 Met Imprinter 300 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -1294 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 290/1100 System Corruption 5% Temperature Cool (12) Movement Core (2700) Ox53 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Assembled Alloy Leg > --- UTILITY (7) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Zionite Biocell GOLEM Unit > --- WEAPON (3) ------- Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY (36) --- Advanced Treads Experimental Heat Sink Experimental Heat Sink Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod (73) Weapon Cycler Damper Plating Damper Plating Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield Makeshift System Shield GOLEM Unit Zionite Laser-S Proton Cannon KE Penetrator Bore Cannon Bore Cannon Bore Cannon AWS/Autocannon Grenade Launcher Makeshift Axe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Heavy Treads > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Heart of Steel > --- WEAPON ----------- AWS/Autocannon > --- INVENTORY -------- Makeshift Power Source Advanced Treads Advanced Treads Improved Cooling System High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Large Matter Pod Makeshift Salvage Targeting Computer Tactical Coordination Suite Matter Filter Weapon Cycler Hardened Medium Armor Plating Makeshift Armor Plating Insulated Plating Damper Plating Remote Shield Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Makeshift System Shield Makeshift System Shield Makeshift System Shield Proton Cannon Enhanced Autogun KE Penetrator Bore Cannon Bore Cannon Bore Cannon Grenade Launcher Makeshift Axe [Rating: 86] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Micro Nuclear Core Reactor Antimatter Reactor Propulsion Heavy Treads Treads Heavy Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Makeshift Salvage Targeting Computer Protection Insulated Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon AWS/Autocannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Slots Evolved 6 | . . 2 . . . 2 2 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . Utility 5 | . . 2 . . . 1 2 . . . . . . Weapon 1 | . . . . . . 1 . . . . . . . Parts Attached 106 | 8 5 7 . . 3 9 4 11 5 1 . 19 34 Power 10 | 1 1 . . . . . . 1 1 . . 3 3 Engine 3 | 1 1 . . . . . . 1 . . . . . Core 1 | . . . . . . . . . . . . 1 . Reactor 6 | . . . . . . . . . 1 . . 2 3 Propulsion 20 | 3 . . . . 1 2 2 3 . . . 2 7 Treads 14 | 2 . . . . 1 2 . 3 . . . 2 4 Leg 3 | . . . . . . . . . . . . . 3 Wheel 3 | 1 . . . . . . 2 . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 48 | 1 4 4 . . . 2 1 4 2 1 . 9 20 Device 13 | . . . . . . . . 3 . 1 . 3 6 Storage 22 | 1 4 4 . . . 1 . 1 1 . . 4 6 Processor 2 | . . . . . . . . . . . . 1 1 Hackware . | . . . . . . . . . . . . . . Protection 11 | . . . . . . 1 1 . 1 . . 1 7 Artifact . | . . . . . . . . . . . . . . Weapon 28 | 3 . 3 . . 2 5 1 3 2 . . 5 4 Energy Gun 4 | 1 . . . . . . . 2 . . . . 1 Energy Cannon 1 | . . . . . . . . . 1 . . . . Ballistic Gun 10 | 2 . 1 . . 1 3 . . 1 . . 2 . Ballistic Cannon 6 | . . . . . . . 1 1 . . . 2 2 Launcher 7 | . . 2 . . 1 2 . . . . . 1 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . . . . 1 1 . . 1 7 Parts Lost 25 | . . . . . 2 3 . . . . . 7 13 Power 6 | . . . . . . . . . . . . 3 3 Propulsion 6 | . . . . . 1 1 . . . . . 1 3 Utility 7 | . . . . . . . . . . . . . 7 Weapon 6 | . . . . . 1 2 . . . . . 3 . Highest Loss Streak 5 | . . . . . 1 2 . . . . . 3 5 Average Slot Usage (%) 87 | . 99 90 100 100 100 98 92 92 92 92 92 81 74 Engine 3 | . 14 11 11 11 11 9 7 7 . . . . . Reactor 3 | . . . . . . . . . 6 7 7 4 4 Treads 11 | . 28 22 22 22 22 18 . 7 7 7 7 7 11 Device 6 | . . . . . . . . 6 7 10 15 10 4 Storage 31 | . 27 35 44 44 44 36 30 31 30 30 30 29 30 Protection 6 | . . . . . . 7 15 13 14 11 7 3 8 Energy Gun 4 | . 14 4 . . . . . 12 7 7 7 5 . Energy Cannon 3 | . . . . . . . . . 7 7 7 4 . Ballistic Gun 7 | . 14 12 11 11 16 19 15 4 4 7 7 8 . Ballistic Cannon 1 | . . . . . . . 2 4 2 . . 1 6 Launcher 1 | . . 5 11 11 5 7 4 . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 239 | 13 75 141 141 141 141 145 151 184 173 169 169 239 239 Greatest Support 70 | 40 40 40 40 40 40 42 26 70 70 70 70 70 70 Greatest Overweight (x) 9 | . 1 3 3 3 3 3 5 5 2 2 2 3 9 Average Overweight (x) 2 | . . 2 3 3 3 3 5 2 2 2 2 1 3 Largest Inventory Capacity 44 | 6 20 36 36 36 36 36 36 44 44 36 36 44 36 Average Capacity 34 | 5 18 29 36 36 36 36 36 37 36 36 36 32 36 Most Carried 44 | 6 18 24 24 31 31 36 35 44 44 36 36 36 36 Average Carried 31 | 4 12 19 24 28 29 34 34 36 35 35 35 29 35 Final Capacity 44 | 6 20 36 36 36 36 36 36 44 36 36 36 36 36 Final Carried 44 | 6 18 24 24 31 31 35 35 44 36 36 36 36 33 Class Distribution -------------------- 51% | Hauler-Tank 36% | Hauler-Mutant 9% | Hauler-Gunner Dominant Class ---------------- Hauler-Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Waste Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Hauler-Tank | -7/Deep Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Matter Collected 4901 | 268 107 156 114 . 42 471 150 388 39 17 10 2315 824 Remotely . | . . . . . . . . . . . . . . Salvage Created 4147 | 61 123 290 118 . 79 670 . 597 . 123 . 1470 616 Parts 253 | 1 4 21 14 . 17 36 . 9 . 2 . 114 35 Haulers Intercepted 1 | . 1 . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 5 15 . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Combat Hostiles Destroyed 92 | . 2 14 8 . 8 23 . . . . . 7 30 Guns 24 | . 2 5 2 . 3 5 . . . . . 7 . Cannons 18 | . . . . . . . . . . . . . 18 AOE 50 | . . 9 6 . 5 18 . . . . . . 12 Classes Destroyed 18 | 1 2 2 . . 2 3 . . . . . 5 3 Worker 1 | . . . . . 1 . . . . . . . . Builder 2 | . . . . . . 2 . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . . Recycler 3 | 1 . . 1 . . 1 . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . Swarmer 29 | . . 7 8 . 7 7 . . . . . . . Grunt 20 | . 2 5 . . . 13 . . . . . . . Brawler 2 | . . . . . . 2 . . . . . . . Sentry 2 | . . 2 . . . . . . . . . . . Hunter 2 | . . . . . 1 1 . . . . . . . Zionite 42 | . . . . . . . . . . . . 42 . Z-Technician 5 | . . . . . . . . . . . . . 5 Z-Light 7 | . . . . . . . . . . . . . 7 Assembled 22 | . . . . . . . . . . . . . 22 Golem 1 | . . . . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . . . . 1 . Wasp 1 | . . . . . . . . . . . . 1 . Thug 3 | . . . . . . . . . . . . 3 . Butcher 2 | . . . . . . . . . . . . 2 . Martyr 1 | . . . . . . . . . . . . 1 . Mutant 3 | . . . . . . . . . . . . 3 . Best Kill Streak 20 | 1 2 7 5 . 4 7 . . . . . 5 20 Combat Bots Only 20 | . 2 7 4 . 4 7 . . . . . 1 20 Max Kills in Single Turn 4 | 1 1 3 3 . 2 4 . . . . . 4 4 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 3 2 . 2 2 . . . . . . 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . Imprinter (-7/Zion) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Damage Taken 6097 | . 133 307 100 . 286 569 . . . . . 1567 3135 Core 987 | . 33 60 17 . 31 136 . . . . . 285 425 Absorbed by Shields 15 | . . . . . . . . . . . . . 15 Core Remaining (%) 83 | 100 86 . . . 73 75 . . . . . . . Volleys Fired 239 | 2 20 14 6 . 16 37 9 16 . 5 . 103 11 Largest 3 | 2 2 2 2 . 2 3 1 1 . 3 . 3 2 Hottest 151 | 70 70 53 53 . 40 73 48 45 . 151 . 151 50 Shots Fired 581 | 4 40 23 12 . 19 55 9 16 . 9 . 275 119 Gun 376 | 4 40 18 6 . 6 31 . 16 . 7 . 248 . Cannon 151 | . . . . . . . 9 . . 2 . 25 115 Launcher 54 | . . 5 6 . 13 24 . . . . . 2 4 Special . | . . . . . . . . . . . . . . Kinetic 370 | 2 20 18 6 . 6 31 9 . . 2 . 170 106 Thermal 31 | 2 20 . . . . . . . . . . . 9 Explosive 54 | . . 5 6 . 13 24 . . . . . 2 4 Electromagnetic 126 | . . . . . . . . 16 . 7 . 103 . Robot Hit Streak 40 | 2 9 13 6 . 11 11 . 20 . 29 . 40 16 Robot Miss Streak 5 | 1 3 1 2 . 1 2 . . . . . 5 4 Penetration Max 1 | . . . . . . . . . . . . 1 . Secondary Targets 8 | . . 2 . . . . . . . . . 6 . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . 1 . Autonomous 107 | . . . . . . . . . . . . . 107 Shots Hit Robots 384 | 2 27 19 7 . 9 37 . 16 . 9 . 171 87 Core Hits 236 | 2 7 18 9 . 14 55 . 2 . 2 . 70 57 Critical Hits 10 | . . . . . . . . . . . . 4 6 Critical Kills 6 | . . . . . . . . . . . . 2 4 Critical Parts Destroyed 4 | . . . . . . . . . . . . 2 2 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14718 | 25 301 833 541 . 454 2178 . 209 . 141 . 3671 6365 Guns 3595 | 25 301 169 47 . 68 172 . 209 . 99 . 2505 . Cannons 5533 | . . . . . . . . . . 42 . 237 5254 Explosions 5590 | . . 664 494 . 386 2006 . . . . . 929 1111 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 7340 | . 127 169 47 . 68 172 . . . 37 . 1727 4993 Thermal 1252 | 25 174 . . . . . . . . . . 792 261 Explosive 4798 | . . 664 494 . 386 2006 . . . . . 137 1111 Electromagnetic 1328 | . . . . . . . . 209 . 104 . 1015 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 5 | . 1 . . . . . . . 1 1 1 5 5 Average Corruption 3 | . 1 . . . . . . . 1 1 1 4 5 Corruption Purged . | . . . . . . . . . . . . . . Effects 99 | . 1 . . . . . . . 2 7 5 33 51 Message Errors 27 | . 1 . . . . . . . 2 5 2 8 9 Matter Fused 20 | . . . . . . . . . . . . 9 11 Heat Flow Errors 15 | . . . . . . . . . . . . 5 10 Energy Discharges 12 | . . . . . . . . . . 1 2 2 7 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . . . . 1 1 1 7 Data Loss (major) 4 | . . . . . . . . . . . . 1 3 Misfires 2 | . . . . . . . . . . . . 2 . Targeting Errors 7 | . . . . . . . . . . . . 4 3 Weapon Failures 1 | . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 807 | . . 23 27 . . 69 . . . . . 10 678 Projectiles 676 | . . . . . . . . . . . . 6 670 Explosions 131 | . . 23 27 . . 69 . . . . . 4 8 Melee . | . . . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . 10 Secondary 1 | . . . . . . . . . . . . . 1 Self-Inflicted Damage 480 | . . 49 . . 119 83 . . . . . 199 30 Shots 13 | . . 1 . . 3 3 . . . . . 5 1 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 267 | 18 141 7 . . . 46 112 96 . 95 . 267 224 Average Temperature 61 | 10 45 4 . . . 15 50 52 . 50 . 72 74 Received Heat Transfer 850 | . 60 63 . . . 162 . . . . . 155 410 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . Parts Fried 4 | . . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 4 | . 1 . . . . . . . . . . 3 . Heat Transferred 1376 | 74 518 . . . . . . . . . . 584 200 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . . . . . . . . . 8 . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Peak Influence 519 | 5 72 397 354 . 156 519 213 74 116 . . . . Initial 209 | . 3 12 154 . . 60 209 74 . . . . . Average 114 | 1 35 194 261 . 60 278 210 43 32 . . . . Maximum Alert Level 2 | . . 1 1 . . 2 1 . . . . . . Low Security (%) 74 | 100 100 47 38 . 100 23 . 100 100 . . . . Level 1 19 | . . 52 61 . . 41 100 . . . . . . Level 2 6 | . . . . . . 34 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 8 | . . 1 . . 1 4 . . 2 . . . . Investigation 2 | . . 1 . . . 1 . . . . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 4 | . . . . . 1 3 . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Distress Signals 3 | . 1 1 . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 191 | . 5 18 8 . 10 28 . . 3 1 3 58 57 Peak Tracking Total 37 | . 3 7 4 . 4 5 . . 2 1 3 8 37 Tactical Retreats 6 | . . . . . . . . . . . . 4 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Traps Triggered 4 | . 2 . . . . . 1 . 1 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Disabled 11 | . . . 1 . 1 3 . . 1 . . 3 2 Max in Single Turn 2 | . . . 1 . 1 2 . . . . . 2 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Machines Accessed 14 | . 4 2 . 1 . 3 . . 2 1 1 . . Terminals 8 | . 4 1 . . . 2 . . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 47 | . 9 3 . 1 . 26 . . 6 1 1 . . Successful 32 | . 2 2 . 1 . 21 . . 4 1 1 . . Failed 15 | . 7 1 . . . 5 . . 2 . . . . Catastrophic 3 | . 2 1 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 25 | . 7 2 . 1 . 8 . . 2 . . 5 . Terminals 22 | . 9 1 . . . 8 . . 4 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . 2 . . . . . . . . . . . Scanalyzers 18 | . . . . . . 18 . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 10 | . 2 . . 1 . 3 . . 2 1 1 . . Part Schematic 2 | . 1 . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . 1 1 . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . 1 . . . . . . . . . . . Retrieve Components 1 | . . 1 . . . . . . . . . . . Scanalyzer 18 | . . . . . . 18 . . . . . . . Insert Component 8 | . . . . . . 8 . . . . . . . Analyze 10 | . . . . . . 10 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . 1 . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Tunnel 1 | . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . . Used 1 | . . . . . . 1 . . . . . . . Hacking Detections 10 | . 4 1 . . . 3 . . 2 . . . . Full Trace Events 2 | . 1 . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 10 | . 1 . . . . 9 . . . . . . . Parts Built 1 | . . . . . . . . . 1 . . . . Matter 102 | . . . . . . . . . 102 . . . . Time 25 | . . . . . . . . . 25 . . . . Total Part Build Rating 1 | . . . . . . . . . 1 . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 1 | . . 1 . . . . . . . . . . . Parts Scanalyzed 8 | . . . . . . 8 . . . . . . . Part Schematics Acquired 8 | . . . . . . 8 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total Allies 21 | . . . . . . . . 20 . . . . 1 Largest Group 20 | . . . . . . . . 20 20 18 18 14 1 Highest-Rated Group 541 | . . . . . . . . 541 541 490 490 389 99 Highest-Rated Ally 99 | . . . . . . . . 35 35 35 35 35 99 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 275 | . . . . . . . . . 51 38 24 97 65 Total Damage 6985 | . . . . . . . . . 682 628 298 1661 3716 Kills 46 | . . . . . . . . . 5 1 7 10 23 Allies Corrupted 1 | . . . . . . . . . . . . 1 . Allies Melted 1 | . . . . . . . . . . . . 1 . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Turns Passed 13520 | 111 582 211 225 529 750 777 239 680 647 2014 1142 3130 2483 Spaces Moved 6115 | 57 282 76 95 239 322 260 150 304 307 993 566 1407 1057 Core 1 | 1 . . . . . . . . . . . . . Treads 5931 | 55 282 76 95 239 322 260 . 296 307 993 566 1407 1033 Legs 24 | . . . . . . . . . . . . . 24 Wheels 159 | 1 . . . . . . 150 8 . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 200 220 220 220 212 140 140 200 200 200 180 200 Average Speed 202 | 157 178 205 220 220 220 218 140 199 200 200 200 193 224 Slowest Speed 390 | 160 180 220 220 220 220 220 140 212 200 200 200 220 390 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 46 | 5 49 11 17 65 53 23 3 91 10 96 61 80 91 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 8 | . . . . . . . . . . 4 1 3 . Spaces Dug 80 | . . . . . 46 30 4 . . . . . . Terrain Destroyed 391 | . . 49 61 . 121 140 4 . . . . 1 15 Melee . | . . . . . . . . . . . . . . Projectile 19 | . . . . . . . 4 . . . . . 15 AOE 372 | . . 49 61 . 121 140 . . . . . 1 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Low Low Zio Dee Total 6897 | 71 320 108 100 243 345 426 170 369 346 1019 578 1643 1159 Wait 224 | . . 3 . . 3 101 4 3 15 6 9 69 11 Move 6103 | 56 281 75 94 238 321 259 150 303 306 992 565 1406 1057 Hop . | . . . . . . . . . . . . . . Pick Up 116 | 4 11 7 . 5 2 13 2 17 6 7 1 24 17 Fast Attach 27 | 7 1 1 . . . 1 . 2 . 1 . 2 12 Attach 42 | . . 1 . . 2 4 1 1 1 . . 16 16 Detach 18 | 1 . . . . . . . 2 . . . 10 5 Swap 37 | 1 4 5 . . 1 4 3 8 4 . . 1 6 Drop 90 | . 3 2 . . . 7 1 17 14 8 3 12 23 Fire 239 | 2 20 14 6 . 16 37 9 16 . 5 . 103 11 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / Pro) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 112 | -11/Scrapyard | Entered Materials 418 | -10/Materials | Discovered new exit (range 8) 540 | -10/Materials | Build established: Hauler-Mutant 649 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Entered another Materials area 694 | -9/Materials | Evolved 2 slots: Utility x2 815 | -9/Materials | Destroyed 7 combat bots 849 | -9/Materials | Discovered new exit (range 15) 857 | -9/Materials | Destroyed 7 combat bots 905 | -9/Materials | Entered Mines 1121 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1121 | -9/Mines | Discovered new exit (range 5) 1130 | -9/Mines | Entered Exiles 1188 | -9/Exiles | Met 8R-AWN 1224 | -9/Exiles | Met EX-HEX 1287 | -9/Exiles | Met EX-BIN 1323 | -9/Exiles | Aligned with FarCom system 1325 | -9/Exiles | Given EX-Vault access code 1375 | -9/Exiles | Opened EX-Vault 1391 | -9/Exiles | Found AWS/Autocannon 1436 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1465 | -9/Exiles | Exiles lab attacked by MAIN.C 1633 | -9/Exiles | Discovered new exit (range 14) 1659 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1659 | -9/Exiles | Entered Mines 2380 | -8/Mines | Discovered new exit (range 12) 2409 | -8/Mines | Entered Materials 2409 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3027 | -8/Materials | Destroyed 7 combat bots 3099 | -8/Materials | Discovered new exit (range 11) 3186 | -8/Materials | Entered Factory 3186 | -7/Factory | Evolved 2 slots: Utility x2 3425 | -7/Factory | Sucked down chute 3425 | -7/Factory | Entered Waste 3426 | -7/Waste | Joined by Warlord forces that had cleared the area 3514 | -7/Waste | Found Damper Plating 3671 | -7/Waste | Discovered new exit (range 15) 3982 | -7/Waste | Found Damper Plating 4105 | -7/Waste | Entered Factory 4105 | -7/Factory | Accompanied by 20 allies 4397 | -7/Factory | Identified exit to Storage 4397 | -7/Factory | Identified exit to Lower Caves 4578 | -7/Factory | Fabricated Hcp. Storage Unit (x1) 4620 | -7/Factory | Build established: Hauler-Tank 4752 | -7/Factory | Entered Lower Caves 4752 | -7/Lower Caves | Accompanied by 18 allies 4898 | -7/Lower Caves | Learned location of 2 exits from Factory 5030 | -7/Lower Caves | Learned 4 Factory zone layouts 5096 | -7/Lower Caves | Build established: Hauler-Mutant 5299 | -7/Lower Caves | Spotted B-75 Beast 5306 | -7/Lower Caves | Allies destroyed B-75 Beast 5440 | -7/Lower Caves | Encountered a Warlord checkpoint 5541 | -7/Lower Caves | Discovered new exit (range 11) 5583 | -7/Lower Caves | Build established: Hauler-Tank 6766 | -7/Lower Caves | Entered another Lower Caves area 6766 | -7/Lower Caves | Accompanied by 18 allies 6808 | -7/Lower Caves | Discovered new exit (range 15) 7558 | -7/Lower Caves | Learned Factory stockpile data 7836 | -7/Lower Caves | Discovered new exit (range 5) 7866 | -7/Lower Caves | Found Prototype Device 7908 | -7/Lower Caves | Entered Zion 7908 | -7/Zion | Accompanied by 14 allies 7962 | -7/Zion | System corruption cleaned by Quarantine Array 8780 | -7/Zion | Identified exit to Proximity Caves 9025 | -7/Zion | Rebuked by Imprinter 9036 | -7/Zion | Attacked by Zionites 9233 | -7/Zion | Destroyed Imprinter 9250 | -7/Zion | Extracted access codes from Imprinter's data core 9256 | -7/Zion | Identified Heart of Steel 9626 | -7/Zion | Build established: Hauler-Gunner 9773 | -7/Zion | Lost 3 parts (1p2w) 10996 | -7/Zion | Opened final containment barrier to the Deep Caves 11008 | -7/Zion | Build established: Hauler-Tank 11034 | -7/Zion | Discovered new exit (range 3) 11034 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11038 | -7/Zion | Entered Deep Caves 11390 | -7/Deep Caves | Z-Facility disabled 11636 | -7/Deep Caves | Heart of Steel transformed into Warbot 11905 | -7/Deep Caves | Found Prototype Protection 11905 | -7/Deep Caves | Identified Zio. Weapon Casing 11945 | -7/Deep Caves | Found Prototype Protection 12497 | -7/Deep Caves | Discovered new exit (range 7) 13236 | -7/Deep Caves | Exposed GOLEM chamber 13243 | -7/Deep Caves | Spotted as-31603 13260 | -7/Deep Caves | Core integrity fell below 50% 13290 | -7/Deep Caves | Lost 3 parts (1p2u) 13339 | -7/Deep Caves | Triggered Deep Caves wall 13347 | -7/Deep Caves | Identified Zio. Heavy Carapace 13390 | -7/Deep Caves | Lost 5 parts (1n4u) 13396 | -7/Deep Caves | Destroyed 20 combat bots 13417 | -7/Deep Caves | Found GOLEM Unit 13429 | -7/Deep Caves | Found GOLEM Unit 13492 | -7/Deep Caves | Spotted as-09820 13497 | -7/Deep Caves | Core integrity fell below 20% 13521 | -7/Deep Caves | Destroyed by as-09820 with Assembled Focal Cannon Last Messages --------------- 13492_ Zio. Light DM Reactor destroyed. 13492_ Wall Chamber breached. 13492_ A GOLEM Unit tumbles out of the Wall Chamber. 13493_ as-09820: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 13497_ System corrupted: Med. Treads rejected. 13497_ Acquired Med. Treads. 13498_ GOLEM Unit springs to life. 13499_ as-71150 GOLEM Unit beginning Prototype Leg integration. 13500_ Zio. Light DM Reactor destroyed. 13506_ System corrupted: Asb. Focal Cannon targeting data glitched. 13507_ A GOLEM Unit tumbles out of the Wall Chamber. 13507_ Warbot destroyed. 13510_ Zio. Biocell destroyed. 13514_ System corrupted: Asb. Focal Cannon targeting data glitched. 13514_ Med. Treads destroyed. 13516_ GOLEM Unit springs to life. 13517_ Asb. Focal Cannon integration complete. 13517_ as-33934 GOLEM Unit beginning Prototype Leg integration. 13518_ GOLEM Unit beginning Asb. Alloy Leg integration. 13521_ System corrupted: Asb. Focal Cannon targeting data glitched. Map ----- +----------------------------------------------------+ | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????####???? | | ?????????????????????????????## ##??? | | ?????????????????????????????# #??? | | ?????????????????????????????# ##?? | | ??????????? ?????????????## ##? | | ?????????? ????????????### ## | | ?????????? # ???????????## | | ?????????? #???????????# | | ????????""" #???????????## | | ????????" ##?#?????????# | | ????????" # ##????????## | | ????????"G ?????????### | | ????????# ???????##### | | ????????"G | ???????## # | | ?????????G ###?????## | | ?????????" ?????## | | ?????????"% #??????## | | ????????"" #??????# ## | | ??????### ### #??# #### | | ??"""""!! @/ // # ?# ##?## | | ??" ! ! b ##?# ##?# | | ??" ! #### ### | | ??" = / [ ?# ## | | ??" #??# | | ??"! ! = b ##?# | | ??"*=! [ #?# | | ??"!!! [ #?# | | ??""""" = #?## | | ??????### [ #??##### | | ????????" #????### | | ????????" = #???## | | ????????" % l #???# | | ????????" // ##??# | | ????????""b /%/ #?## | | ????????# / ### | | ????????" / ## | | ????????" " "# | | ????????" #### | | ????????""" / * * #??# | | ????????" #??? | | ????????"" ######??? | | ????????" #???????? | | ????????"" ##???????? | | ????????" # # #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 1100 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: EM 90 Weapon Shielding 100 Evasion (%) 40 Recoil Reduction 2 Salvage Targeting 4 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Lgt. Fission Core | -8/Materials | Scanalyzed Grenade Launcher | -8/Materials | Scanalyzed Rnf. Deuterium Engine | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Lrg. Matter Pod | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Adv. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlCoolantStorage Manual? 0 Play Time 01:37:27 Cumulative 122.0 hours Start 2020.09.21 @ 20:11:01 End 2020.09.22 @ 00:30:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 68 Rogue 68 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 42 Gallery% 70 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4accdc21-5e7a-4c7f-bec0-3e06e9dabc74