Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2022.01.01 @ 23:13:51 // Winter2021/Sauler Player: MTF Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (92) 460 Value Destroyed (3006) 3006 Prototype IDs (234) 4680 Alien Tech Used (0) 0 Bonus (3506) 3506 TOTAL SCORE: 15152 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 92 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Friendly Fire -208 Cogmind --------- Core Integrity 513/700 Matter 79/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (1400) Ox27 Location -7/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Experimental Targeting Computer Hacking Suite > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (25) --- High-capacity Storage Unit Improved Signal Interpreter Hacking Suite Long-range Tractor Beam Heavy Particle Gun Cooled Particle Cannon Heavy Assault Rifle XL Autogun Array Great Maul Greatsword Signal Generator Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Experimental Targeting Computer Light Regenerative Plating Hacking Suite > --- WEAPON ----------- Cooled Particle Cannon Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Light Treads Light Treads Light Treads High-capacity Storage Unit Improved Signal Interpreter Hacking Suite Heavy Particle Gun XL Autogun Array Advanced EMP Blaster Advanced EMP Blaster Proton Missile Launcher Proton Missile Launcher Rocket Launcher Rocket Launcher Great Maul Greatsword Signal Generator [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Light Regenerative Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Impact Weapon Great Maul Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Slots Evolved 6 | . . . . . 4 . 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . . 2 . 1 . . . Utility 3 | . . . . . 2 . 1 . . . Weapon . | . . . . . . . . . . . Parts Attached 102 | 1 6 6 1 6 3 41 11 8 11 8 Power 7 | . 1 . . 1 . 5 . . . . Engine 5 | . . . . 1 . 4 . . . . Core 2 | . 1 . . . . 1 . . . . Reactor . | . . . . . . . . . . . Propulsion 24 | . 2 2 . . 2 9 1 3 4 1 Treads 21 | . 2 2 . . . 8 1 3 4 1 Leg 3 | . . . . . 2 1 . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 15 | 1 1 . 1 1 1 6 2 1 1 . Device 1 | 1 . . . . . . . . . . Storage 3 | . 1 . 1 . . . 1 . . . Processor 3 | . . . . . 1 1 1 . . . Hackware 1 | . . . . . . 1 . . . . Protection 7 | . . . . 1 . 4 . 1 1 . Artifact . | . . . . . . . . . . . Weapon 56 | . 2 4 . 4 . 21 8 4 6 7 Energy Gun 6 | . . . . . . 4 1 . 1 . Energy Cannon 4 | . . . . . . 1 1 . 1 1 Ballistic Gun 24 | . 1 3 . 2 . 9 4 2 2 1 Ballistic Cannon . | . . . . . . . . . . . Launcher 14 | . 1 1 . 2 . 3 . 2 1 4 Special Weapon . | . . . . . . . . . . . Impact Weapon 7 | . . . . . . 4 2 . 1 . Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 4 2 . . . Corrupted Parts 1 | . . . . . . 1 . . . . System Corruption 1 | . . . . . . 1 . . . . Parts Lost 38 | . . 5 . . . 13 . 3 5 12 Power 4 | . . . . . . 3 . . . 1 Propulsion 18 | . . 2 . . . 4 . 3 3 6 Utility 5 | . . 1 . . . 2 . . 1 1 Weapon 11 | . . 2 . . . 4 . . 1 4 Highest Loss Streak 12 | . . 4 . . . 10 . 1 5 12 Average Slot Usage (%) 91 | . 100 95 85 93 82 97 99 96 91 48 Engine 5 | . 6 . . 6 9 8 7 7 7 2 Core 4 | . 7 14 14 7 . . . . . . Treads 29 | . 26 27 28 28 18 28 38 38 38 11 Leg 1 | . 1 . . . 18 7 . . . . Device 1 | . 14 10 . . . . . . . . Storage 10 | . 14 14 14 14 9 9 7 7 7 7 Processor 6 | . . . . . 1 12 15 11 7 7 Hackware 3 | . . . . . . 5 7 7 7 7 Protection 5 | . . . . 8 9 7 7 6 7 2 Energy Gun 1 | . . . . . . 5 4 . . 1 Ballistic Gun 16 | . 27 27 28 21 18 9 7 14 13 1 Launcher 1 | . . . . 6 . . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 108 | 14 29 32 48 52 52 60 98 108 108 103 Greatest Support 100 | 20 40 40 40 40 20 80 100 100 100 100 Greatest Overweight (x) 27 | . . . 1 1 2 2 . 1 1 27 Average Overweight (x) . | . . . . 1 2 . . . . 6 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 Average Capacity 20 | 8 14 15 18 20 20 20 24 25 25 25 Most Carried 25 | 6 13 14 18 19 18 20 24 25 24 21 Average Carried 17 | 6 10 12 13 18 16 18 21 23 23 15 Final Capacity 25 | 8 15 15 20 20 20 20 25 25 25 25 Final Carried 24 | 6 13 11 18 19 16 20 24 23 19 15 Class Distribution -------------------- 55% | Mutant 44% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Matter Collected 2033 | 226 284 159 . 138 . 683 204 250 89 . Remotely . | . . . . . . . . . . . Salvage Created 3605 | 127 472 234 . 17 . 1510 507 370 90 278 Parts 192 | 6 43 12 . 5 . 75 20 20 5 6 Haulers Intercepted 5 | . 1 . . . . 4 . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . 15 1 . Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Combat Hostiles Destroyed 64 | . 8 6 . 4 . 21 7 10 4 4 Guns 33 | . 6 3 . 1 . 13 7 3 . . Cannons 3 | . . . . . . 3 . . . . AOE 27 | . 2 3 . 3 . 5 . 6 4 4 Classes Destroyed 14 | 2 5 1 . 1 . 2 . 2 1 . Worker 3 | . 2 . . . . . 1 . . . Tunneler 4 | 1 1 1 . 1 . . . . . . Hauler 5 | . 1 . . . . 4 . . . . Recycler 4 | 1 . . . . . 2 1 . . . Mechanic 2 | . . 1 . . . 1 . . . . Operator 4 | . 3 . . . . . 1 . . . Watcher 5 | . 2 . . . . 2 1 . . . Swarmer 14 | . . . . 3 . 3 . 4 4 . Grunt 32 | . 8 6 . 1 . 7 7 3 . . Brawler 1 | . . . . . . . . 1 . . Duelist 2 | . . . . . . 2 . . . . Sentry 10 | . . . . . . 9 . 1 . . Programmer 1 | . . . . . . . . 1 . . Enhanced Grunt 4 | . . . . . . . . . . 4 Samaritan 1 | . . . . . . . . . 1 . Thug 1 | . . 1 . . . . . . . . Best Kill Streak 6 | 2 6 6 . 3 . 3 5 4 4 4 Combat Bots Only 4 | . 3 4 . 3 . 3 3 4 4 4 Max Kills in Single Turn 3 | 1 2 2 . 2 . 3 1 2 3 3 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 2 1 . 2 . 3 . 2 3 3 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Damage Taken 5652 | . 356 609 . 29 . 1759 521 514 473 1391 Core 563 | . 57 98 . 8 . 213 59 11 23 94 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 34 . 61 . . . . Volleys Fired 233 | 4 55 16 . 11 . 70 32 23 14 8 Largest 2 | 2 2 2 . 2 . 2 2 2 2 2 Hottest 86 | 40 40 40 . 40 . 86 78 46 46 72 Shots Fired 422 | 8 107 27 . 12 . 131 64 41 21 11 Gun 379 | 8 104 22 . 6 . 124 64 36 13 2 Cannon 10 | . . . . . . 4 . . 6 . Launcher 33 | . 3 5 . 6 . 3 . 5 2 9 Special . | . . . . . . . . . . . Kinetic 322 | 8 104 22 . 6 . 93 38 36 13 2 Thermal 63 | . . . . . . 31 26 . 6 . Explosive 25 | . 3 5 . 6 . 3 . 2 2 4 Electromagnetic 12 | . . . . . . 4 . 3 . 5 Robot Hit Streak 20 | 4 13 11 . 5 . 14 11 17 20 3 Robot Miss Streak 4 | 1 3 1 . 1 . 4 2 2 1 3 Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 284 | 5 67 19 . 5 . 86 50 32 13 7 Core Hits 190 | 3 31 23 . 8 . 53 22 14 8 28 Critical Kills 1 | . 1 . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 2 | . 2 . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . Melee Attacks 25 | . . . . . . 16 7 . 1 1 Impact 24 | . . . . . . 16 7 . 1 . Slashing 1 | . . . . . . . . . . 1 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7501 | 50 999 734 . 494 . 1832 892 938 442 1120 Guns 3728 | 50 712 207 . 35 . 1238 781 493 182 30 Cannons 83 | . . . . . . 83 . . . . Explosions 3316 | . 268 527 . 455 . 439 . 445 260 922 Melee 351 | . . . . . . 72 111 . . 168 Ramming 23 | . 19 . . 4 . . . . . . Kinetic 2923 | 50 712 207 . 35 . 811 403 493 182 30 Thermal 805 | . . . . . . 427 378 . . . Explosive 2811 | . 268 527 . 455 . 439 . 250 260 612 Electromagnetic 588 | . . . . . . 83 . 195 . 310 Impact 183 | . . . . . . 72 111 . . . Slashing 168 | . . . . . . . . . . 168 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 1 . 5 5 5 Average Corruption 3 | . . . . . . 1 . 3 5 5 Corruption Purged . | . . . . . . . . . . . Effects 49 | . . . . . . 7 . 11 19 12 Message Errors 15 | . . . . . . 3 . 4 5 3 Matter Fused 12 | . . . . . . . . 2 6 4 Heat Flow Errors 7 | . . . . . . . . 2 3 2 Energy Discharges 6 | . . . . . . 1 . 2 3 . Data Loss (minor) 5 | . . . . . . 2 . 1 . 2 Data Loss (major) 2 | . . . . . . . . . 1 1 Misfires 1 | . . . . . . . . . 1 . Weapon Failures 1 | . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 198 | . 16 3 . 15 . 70 56 36 . 2 Projectiles . | . . . . . . . . . . . Explosions 79 | . 16 3 . 15 . 7 . 36 . 2 Melee 119 | . . . . . . 63 56 . . . Knockbacks 2 | . . . . . . 1 1 . . . Impact 2 | . . . . . . 1 1 . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 116 | . . 25 . . . 91 . . . . Shots 4 | . . 2 . . . 2 . . . . Rammed 8 | . 5 . . 2 . . . . 1 . Targets Rammed 11 | . 6 . . 3 . . 1 . 1 . Kicked . | . . . . . . . . . . . Crushed 3 | . 1 . . 1 . . 1 . . . Highest Temperature 263 | . 10 17 . 4 . 45 198 263 122 262 Average Temperature 43 | . 4 5 . 2 . 16 84 84 57 88 Received Heat Transfer 1305 | . 198 78 . 6 . 405 288 102 48 180 Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . 1 . . Parts Fried 4 | . . . . . . . . 3 . 1 Impact Corruptions 3 | . . . . . . 2 1 . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . . . 4 2 . . . Heat Transferred 1628 | . . . . . . 888 740 . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Peak Influence 473 | 10 302 197 . 90 8 473 154 . . . Initial 55 | . 6 55 . . 8 3 43 . . . Average 100 | 6 125 116 . 35 8 144 64 . . . Maximum Alert Level 2 | . 1 . . . . 2 . . . . Low Security (%) 87 | 100 80 100 . 100 100 73 100 . . . Level 1 8 | . 19 . . . . 16 . . . . Level 2 3 | . . . . . . 9 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . 4 1 . . . 2 2 . . . Investigation 3 | . 1 . . . . 2 . . . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . 3 . . . . . 2 . . . Assault 1 | . . 1 . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Distress Signals 7 | . 4 . . . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 95 | . 23 9 . 6 . 27 12 10 4 4 Peak Tracking Total 5 | . 3 4 . 3 . 5 5 4 4 4 Tactical Retreats 3 | . . . . . . 1 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Traps Triggered 4 | . . . . . . 3 1 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . 1 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Machines Disabled 4 | . . . . . . 4 . . . . Max in Single Turn 2 | . . . . . . 2 . . . . Garrison Access 2 | . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Machines Accessed 26 | . 2 . 2 . 1 13 4 . . 4 Terminals 13 | . 1 . . . 1 10 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 1 . . . Recycling Units 3 | . 1 . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 78 | . 5 . 2 . 1 32 8 . . 30 Successful 59 | . 1 . 2 . . 20 6 . . 30 Failed 19 | . 4 . . . 1 12 2 . . . Catastrophic 4 | . . . . . 1 2 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 23 | . 3 . 1 . 1 15 3 . . . Terminals 31 | . 2 . . . 1 26 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations 4 | . . . . . . 2 2 . . . Recycling Units 6 | . 3 . . . . 1 2 . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 5 | . . . . . . 3 2 . . . Terminal Hacks 47 | . . . 2 . . 14 1 . . 30 Record 12 | . . . 1 . . . . . . 11 Part Schematic 12 | . . . . . . 1 . . . 11 Robot Schematic 5 | . . . . . . . . . . 5 Robot Analysis 1 | . . . . . . 1 . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 Open Door 4 | . . . . . . 4 . . . . Branch Access Points 1 | . . . . . . . 1 . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . 4 . . . . Locate Traps 1 | . . . . . . 1 . . . . Recall Investigation 1 | . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 2 2 . . . Scan Component 2 | . . . . . . 1 1 . . . Repair 2 | . . . . . . 1 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . Seal Access 1 | . . . . . . . 1 . . . Unauthorized Hacks 6 | . 1 . . . . 4 1 . . . Terminals 2 | . . . . . . 2 . . . . Botnet 2 | . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 1 . . . Reject 1 | . . . . . . . 1 . . . Tunnel 2 | . 1 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . Jam 1 | . . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 1 8 2 . . . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . 1 . . . 11 Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . 1 1 . . . Time 58 | . . . . . . 26 32 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 7 | . . . . . . . 7 . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Total Allies 4 | . . 1 . 3 . . . . . . Largest Group 3 | . . 1 . 3 2 2 . . . . Highest-Rated Group 40 | . . 31 . 40 32 32 . . . . Highest-Rated Ally 31 | . . 31 . 16 16 16 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 26 | . . 2 . 19 . 5 . . . . Total Damage 298 | . . 42 . 214 . 42 . . . . Kills 4 | . . . . 3 . 1 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Robot Analysis Total 129 | . . . . . . 1 . . . 128 Derelict Logs Recovered 4 | . . 1 . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Turns Passed 7817 | 26 687 443 982 1098 53 1837 815 704 654 518 Spaces Moved 3346 | 12 308 246 466 429 20 753 406 332 268 106 Core 25 | . . . . . . . . . . 25 Treads 3064 | . 292 246 466 429 . 544 406 332 268 81 Legs 257 | 12 16 . . . 20 209 . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 160 160 240 260 160 160 160 160 160 Average Speed 201 | 120 157 160 209 240 260 188 160 188 224 454 Slowest Speed 1400 | 120 160 160 240 240 260 320 160 240 240 1400 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 51 | 3 54 57 70 97 4 95 11 54 47 76 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 28 | . 1 . 1 1 . 2 . 1 . 22 Known Exits Taken 3 | . . . . 1 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . 1 1 . Scrap Searched 10 | . . . . 2 . . . 4 4 . Spaces Dug 49 | . . 19 . 10 . 13 4 . 3 . Terrain Destroyed 191 | . 15 43 . 46 . 41 4 12 15 15 Melee 18 | . . . . . . 13 4 . 1 . Projectile 3 | . . . . . . . . . 3 . AOE 170 | . 15 43 . 46 . 28 . 12 11 15 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Total 3962 | 16 408 269 471 481 22 1009 490 371 295 130 Wait 159 | . 21 . . 29 . 77 28 2 . 2 Move 3336 | 11 307 245 465 428 19 752 405 331 267 106 Hop . | . . . . . . . . . . . Pick Up 50 | . 9 2 4 . . 26 4 3 1 1 Fast Attach 25 | 1 1 . 1 3 . 15 2 1 1 . Attach 36 | . . 4 . . 3 11 3 3 5 7 Detach 12 | . . . . 1 . 5 1 2 . 3 Swap 41 | . 5 2 . 3 . 15 6 4 5 1 Drop 32 | . 4 . 1 1 . 22 1 2 . 1 Fire 233 | 4 55 16 . 11 . 70 32 23 14 8 Melee 25 | . . . . . . 16 7 . 1 1 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 11 | . 6 . . 3 . . 1 . 1 . Escape Stasis . | . . . . . . . . . . . Rewire 2 | . . . . 2 . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 27 | -11/Scrapyard | Entered Materials 27 | -10/Materials | Discovered new exit (range 7) 136 | -10/Materials | Discovered new exit (range 15) 344 | -10/Materials | Build established: Mutant 544 | -10/Materials | Discovered new exit (range 8) 714 | -10/Materials | Entered Mines 840 | -10/Mines | Learned Materials stockpile data 873 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 884 | -10/Mines | Met a Derelict testing a Signal Generator 891 | -10/Mines | Found Signal Generator 1025 | -10/Mines | Assembled infested the area 1052 | -10/Mines | Core integrity fell below 50% 1082 | -10/Mines | Lost 4 parts (2n1u1w) 1099 | -10/Mines | Discovered new exit (range 10) 1128 | -10/Mines | Met 8R-AWN 1150 | -10/Mines | Discovered new exit (range 5) 1157 | -10/Mines | Entered Exiles 1196 | -10/Exiles | Welcomed by 8R-AWN 1223 | -10/Exiles | Met EX-HEX 1282 | -10/Exiles | Met EX-DEC 1309 | -10/Exiles | Learned location of Zion (-6) 1535 | -10/Exiles | Met EX-BIN 1568 | -10/Exiles | Aligned with FarCom system 1571 | -10/Exiles | Given EX-Vault access code 1628 | -10/Exiles | Opened EX-Vault 1647 | -10/Exiles | Found XL Autogun Array 1699 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1809 | -10/Exiles | Learned about 8R-AWN's background 2117 | -10/Exiles | Discovered new exit (range 11) 2139 | -10/Exiles | Left Exiles lab with XL Autogun Array 2139 | -10/Exiles | Entered Mines 2268 | -9/Mines | Identified exit to Materials 2269 | -9/Mines | Learned location of Storage (-8) 2275 | -9/Mines | Discovered exit to Materials (range 5) 2639 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3237 | -9/Mines | Entered Materials 3237 | -8/Materials | Accompanied by 2 allies 3237 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3239 | -8/Materials | Discovered new exit (range 16) 3287 | -8/Materials | Identified exit to Storage 3290 | -8/Materials | Entered Storage 3290 | -8/Storage | Accompanied by 2 allies 4004 | -8/Storage | Lost 10 parts (1p3n2u4w) 4091 | -8/Storage | Found Prototype Processor 4251 | -8/Storage | Build established: Scavenger-Mutant 4433 | -8/Storage | Repaired Lgt. Treads 4529 | -8/Storage | Found Prototype Protection 4529 | -8/Storage | Identified Lgt. Regenerative Plating 4671 | -8/Storage | Learned location of Armory (-4) 5107 | -8/Storage | Discovered new exit (range 14) 5127 | -8/Storage | Entered Factory 5127 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5128 | -7/Factory | Identified Exp. Targeting Computer 5346 | -7/Factory | Repaired Hvy. Assault Rifle 5501 | -7/Factory | Identified exit to Lower Caves 5921 | -7/Factory | Cargo convoy interrupted 5942 | -7/Factory | Entered Lower Caves 5959 | -7/Lower Caves | Encountered a Warlord checkpoint 5984 | -7/Lower Caves | Learned location of Extension (-4) 6067 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6579 | -7/Lower Caves | Discovered new exit (range 16) 6646 | -7/Lower Caves | Entered another Lower Caves area 7179 | -7/Lower Caves | Spotted B-75 Beast 7249 | -7/Lower Caves | Lost 5 parts (3n1u1w) 7295 | -7/Lower Caves | Discovered new exit (range 3) 7300 | -7/Lower Caves | Entered Data Miner 7300 | -7/Data Miner | Discovered new exit (range 6) 7331 | -7/Data Miner | Met Data Miner 7361 | -7/Data Miner | Learned location of Section 7 (-2) 7361 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7387 | -7/Data Miner | Received God Mode back door access code from Data Miner 7429 | -7/Data Miner | Interfaced with the Data Conduit 7495 | -7/Data Miner | Lost 12 parts (1p6n1u4w) 7726 | -7/Data Miner | Build established: Mutant 7818 | -7/Data Miner | Self-destructed Last Messages --------------- 07462_ Adv. Treads destroyed. 07463_ Enhanced Grunt destroyed. 07463_ Destroyed Adv. Particle Charger. 07464_ Imp. Ion Engine destroyed. 07464_ Lgt. Treads destroyed. 07465_ System corrupted: Matter fused (-5). 07465_ Adv. Particle Charger fried. 07465_ Enhanced Grunt destroyed. 07485_ System corrupted: Substantial component data lost. 07488_ The unstable cave ceiling collapses. 07507_ System corrupted: Matter fused (-5). 07515_ The unstable cave ceiling collapses. 07584_ System corrupted: Component data lost. 07594_ The unstable cave ceiling collapses. 07619_ System corrupted: Component data lost. 07707_ System corrupted: Matter fused (-9). 07719_ Acquired Signal Generator. 07733_ QD1EYIH9BWL1YWIGGEQ&304RXDY:LZA&TSAI 07763_ Y68>RBG0>BKCEA#IQ8PPH1K7 G 07806_ System corrupted: Heat flow error (+296). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????????#?????????????????? | | ??????????????????###### ##??????????####??? | | ??????############# ##???????### #??? | | ?????"""""""""""""" # ## #??????## #??? | | ????""""""" "" % # # # # ## < ##??? | | ????"""""" %]! #### | | ????"""" %! | | ???""""""" @ !%! | | ???"""""" | | ???""""""" | | ????""""" """"""""""""#### | | ????"""""" " ###############??? | | ????""""""" """""###????????????????? | | ?????"""""""" "#####??????????????????? | | ??????######"## "#??????????????????????? | | ???????????#"### "#??????????????????????? | | ???????????#"### "#??????????????????????? | | ???????????#"?# "#??????????????????????? | | ?????????????## "#??????????????????????? | | ?????????????# "#??????????????????????? | | ?????????????### "#??????????????????????? | | ???????????????# "##?????????????????????? | | ??????????????## ""#?????????????????????? | | ?????????????## ""#?????????????????????? | | ??????????##"#"X ""#?????????????????????? | | ??????????""""" "####??????????????????? | | ??????????""""" X"""""??????????????????? | | ??????????##"#"X "##"#??????????????????? | | ???????????#?## X""""#??????????????????? | | ??????????????## "##"#??????????????????? | | ???????????????#######?????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Core Shielding 20 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 5 Offensive Hacking 10 Item Schematics ----------------- Powered Armor | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizing Apparatus | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Imp. Proton Missile Launcher | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShockBackupThrower Manual? 0 Play Time 00:46:50 Cumulative 1124.2 hours Start 2022.01.01 @ 22:23:26 End 2022.01.01 @ 23:13:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 364 Rogue 364 Adventurer 0 Explorer 0 Win Type - Total 62 Types 13/17/11/3/1/2/12/2/1 Lore% 95 Gallery% 96 Achievement% 87 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b0ab18c6-95c1-45c9-91f5-7a20bde19f38