Cogmind - Beta 14 X2 @@@ ROGUE MODE // 2024.08.02 @ 12:14:17 Player: Minty Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (20) 4000 Robots Destroyed (126) 630 Value Destroyed (5006) 5006 Prototype IDs (45) 900 Alien Tech Used (2) 400 Bonus (1891) 1891 TOTAL SCORE: 15827 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 53 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Friendly Fire -73 Cogmind --------- Core Integrity 644/1150 Matter 59/300 Energy 940/940 System Corruption 0% Temperature Danger (416) Movement Walking (250) Ox2 Location -4/Warlord Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor Vortex Chain Reactor > --- PROPULSION (5) --- Experimental Myomer Leg Experimental Myomer Leg Cooled Nuclear Pulse Thruster Electron Diverter > --- UTILITY (8) ------ Improved Salvage Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Improved Armor Integrity Analyzer Makeshift Utility Shielding Experimental Focal Shield > --- WEAPON (3) ------- Vortex Driver > --- INVENTORY (5) ---- Cooled Antigrav System Cooled Antigrav System VTOL Module Matter Compressor (250) Heavy Shock Bomb Launcher Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Vortex Chain Reactor > --- PROPULSION ------- Experimental Myomer Leg Experimental Myomer Leg Cooled Nuclear Pulse Thruster Electron Diverter Electron Diverter > --- UTILITY ---------- Improved Salvage Targeting Computer Advanced Targeting Computer Experimental Target Analyzer Improved Armor Integrity Analyzer Makeshift Utility Shielding Makeshift Ablative Armor Experimental Focal Shield Advanced Hardlight Generator > --- WEAPON ----------- Backup Laser III Vortex Rifle Vortex Driver > --- INVENTORY -------- Cooled Antigrav System Cooled Antigrav System VTOL Module Matter Compressor Heavy Shock Bomb Launcher [Rating: 143] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fission Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Spiked Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Coolant Injector Storage Small Storage Unit Processor Advanced Targeting Computer Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Plasma Rifle Energy Cannon Cooled Plasma Cannon Ballistic Gun Enhanced Autogun Launcher Advanced EMP Blaster Impact Weapon Great Maul Slashing Weapon Makeshift Sword Build | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Slots Evolved 12 | . . 2 2 . . . 4 . . . . 2 . . . . 2 . . . Power 2 | . . 2 . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . . . 1 . . . . 1 . . . Utility 6 | . . . 2 . . . 2 . . . . 1 . . . . 1 . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . Parts Attached 207 | . 10 13 11 25 . 9 21 9 4 . 17 23 2 13 11 4 2 1 10 22 Power 30 | . . 3 1 5 . 3 3 1 . . 2 6 . 1 2 . . . 1 2 Engine 19 | . . 3 1 4 . 2 2 1 . . 1 5 . . . . . . . . Core 5 | . . . . 1 . 1 1 . . . 1 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . 1 2 . . . 1 2 Propulsion 51 | . 3 2 2 6 . 4 4 1 2 . 2 10 . 3 3 1 . . 4 4 Treads 22 | . 2 2 2 6 . 4 4 . . . . . . 2 . . . . . . Leg 9 | . 1 . . . . . . 1 2 . 2 . . 1 . . . . . 2 Wheel 10 | . . . . . . . . . . . . 10 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 10 | . . . . . . . . . . . . . . . 3 1 . . 4 2 Utility 60 | . . 4 5 5 . 1 7 2 . . 4 5 1 7 3 . 2 . 3 11 Device 22 | . . . 1 1 . . 2 1 . . 3 3 1 2 1 . 1 . 1 5 Storage 3 | . . . 1 1 . . 1 . . . . . . . . . . . . . Processor 13 | . . . 2 2 . 1 1 . . . . 1 . 4 . . 1 . . 1 Hackware . | . . . . . . . . . . . . . . . . . . . . . Protection 22 | . . 4 1 1 . . 3 1 . . 1 1 . 1 2 . . . 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 66 | . 7 4 3 9 . 1 7 5 2 . 9 2 1 2 3 3 . 1 2 5 Energy Gun 18 | . 4 2 . 2 . . . 1 . . . . . 1 2 3 . . . 3 Energy Cannon 11 | . . . . . . . 1 3 . . 3 . . 1 1 . . . . 2 Ballistic Gun 24 | . 3 2 2 6 . 1 6 1 1 . 2 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . . 1 . . . . 1 . 2 1 . . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 5 | . . . 1 . . . . . . . 2 1 1 . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 . 5 . . 1 . . . . . . . 3 . 1 . . 8 Corrupted Parts 4 | . . . 1 . . . . . 1 . . . . 2 . . . . . . System Corruption 22 | . . . 3 . . . . . 6 . . . . 13 . . . . . . Parts Lost 49 | . 1 1 6 . . . 9 2 1 . 4 2 . 12 . 2 3 1 3 2 Power 12 | . . 1 3 . . . 3 . . . 1 1 . 2 . 1 . . . . Propulsion 9 | . . . . . . . 2 1 . . 2 . . 2 . . . . 2 . Utility 13 | . . . 1 . . . 1 . . . 1 . . 6 . . 1 1 1 1 Weapon 15 | . 1 . 2 . . . 3 1 1 . . 1 . 2 . 1 2 . . 1 Highest Loss Streak 9 | . 1 1 4 . . . 9 1 1 . 2 2 . 6 . 2 3 1 3 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 84 90 91 93 100 100 89 70 85 73 79 95 100 85 68 60 50 49 59 87 Engine 10 | . 14 26 21 19 18 11 5 6 13 13 7 13 17 9 2 . . . . 5 Core 6 | . . . . 1 9 15 9 6 6 6 9 2 . . . . . . . . Treads 6 | . 21 22 18 17 18 18 16 1 . . . . . 3 2 . . . . . Leg 2 | . 6 . . . . . . . 7 13 8 6 . 2 2 . . . . 3 Wheel 1 | . . . . . . . . . . . . 13 23 13 5 . . . . . Flight 1 | . . . . . . . . . . . . . . . 8 17 15 15 19 22 Device 7 | . . . 7 . . . 1 10 13 13 13 16 17 14 9 5 4 5 5 5 Storage 5 | . 14 2 9 9 9 9 5 6 6 6 6 1 . . . . . . . . Processor 18 | . . . 4 26 27 27 20 20 20 20 13 11 17 13 17 17 16 21 21 21 Protection 3 | . . 18 13 . . . 10 2 . . 3 8 5 5 7 11 10 6 6 11 Energy Gun 1 | . 7 4 8 . . . . . 4 . . . . . 1 2 3 . . 8 Energy Cannon 6 | . . . . . . . . 8 13 . 12 11 11 7 . . . . . 2 Ballistic Gun 7 | . 20 17 7 17 18 18 17 6 . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 100 | 13 16 32 39 33 33 35 42 68 68 46 72 76 67 68 41 23 12 8 29 100 Greatest Support 80 | 20 40 40 42 45 45 45 80 80 35 35 50 58 52 52 26 27 18 18 22 50 Greatest Overweight (x) 22 | . 1 . . . . . 3 22 3 1 4 4 1 2 4 1 . . 1 2 Average Overweight (x) 1 | . . . . . . . . 11 2 1 2 1 1 1 . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 7 | . 8 5 8 7 8 8 7 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | . 8 8 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Carried 7 | . 7 5 7 7 8 7 6 7 7 7 7 5 5 4 4 4 5 5 4 4 Final Capacity 8 | 8 8 5 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 6 8 5 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 39% | Scavenger-Mutant 32% | Mutant 14% | Scavenger-Gunner 8% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Gunner | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Derelict-Sprinter | -4/Upper Caves Gunner | -4/Warlord Resources | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ----------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Matter Collected 4455 | 200 124 315 240 891 136 96 381 424 390 . 375 275 26 129 . 260 78 36 79 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 6354 | . 205 402 633 962 444 . 565 196 465 . 470 734 265 611 . 108 78 57 159 . Parts 269 | . 12 26 20 52 23 . 29 9 20 . 19 32 2 10 . 5 1 1 8 . Haulers Intercepted 4 | . . . 1 3 . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 2 . 4 . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . . . . . . 9 8 . 9 . 2 3 . 5 . . 4 . Prevented 24 | . . . . . . . . . 11 . 6 . . 7 . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Combat Hostiles Destroyed 104 | . 6 9 11 14 3 . 9 3 8 . 14 9 3 8 . 2 1 . 4 . Melee 5 | . . . . . . . . . . . . 1 . . . . . . 4 . Guns 55 | . 6 8 9 14 3 . 9 1 . . 3 . . . . 1 1 . . . Cannons 17 | . . . . . . . . 2 2 . 1 5 2 5 . . . . . . AOE 17 | . . . . . . . . . 5 . 10 1 . 1 . . . . . . Classes Destroyed 17 | . 4 2 2 1 2 . 2 . 1 . . 1 1 1 . . . . . . Worker 6 | . 2 . . 1 . . . . . . . 3 . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . . . . Tunneler 1 | . . . . . . . . . . . . 1 . . . . . . . . Hauler 4 | . . . 1 3 . . . . . . . . . . . . . . . . Recycler 6 | . . . . . 5 . . . . . . 1 . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . 2 . . . . . . Operator 1 | . . . . 1 . . . . . . . . . . . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . . . . . . . Swarmer 20 | . 3 . . . 1 . . . 1 . 10 1 1 . . . . . 3 . Grunt 45 | . 3 6 6 9 . . 3 . 3 . 3 4 1 6 . . . . 1 . Brawler 5 | . . 1 . . . . 1 . 1 . . 1 . 1 . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . . . . . Sentry 18 | . . 2 4 4 2 . 2 1 1 . . . 1 . . . 1 . . . Hunter 6 | . . . 1 1 . . 1 2 . . . . . 1 . . . . . . Programmer 7 | . . . . . . . 1 . 1 . 1 2 . . . 2 . . . . Behemoth 2 | . . . . . . . 1 . . . . 1 . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 1 . . . . 1 . . Best Kill Streak 7 | . 4 4 2 7 2 . 4 1 7 . 5 5 3 4 . 1 1 . 4 . Combat Bots Only 7 | . 3 4 2 4 1 . 4 1 7 . 5 3 3 4 . 1 1 . 4 . Max Kills in Single Turn 3 | . 1 2 1 1 1 . 1 1 2 . 3 3 1 1 . 1 1 1 1 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . 2 . 3 1 . 1 . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Hostile Shots Fired 766 | . 35 61 72 51 7 . 98 73 25 . 49 39 11 79 . 59 18 9 47 33 Missed 258 | . 8 23 27 12 2 . 25 28 8 . 15 14 5 27 . 27 8 3 15 11 Damage Taken 9715 | . 297 601 689 631 67 . 1978 539 455 . 579 539 133 1095 . 697 235 189 586 405 Core 1777 | . 21 111 116 120 . . 251 68 126 . 88 126 70 74 . 172 67 76 250 41 Absorbed by Shields 120 | . . . . . . . . . . . 32 . . . . . . . . 88 Redirected to Shielding 257 | . . . . . . . 85 13 . . . . . . . 97 21 36 . 5 Ignored by Resistances 54 | . . . . . . . . . . . . . . . . . . . . 54 Regen/Repaired (Parts) 806 | . . . . 43 . . 116 88 . . 111 171 . 61 . 51 20 41 7 97 Core Remaining (%) 68 | 100 91 72 . . . 57 . . . . 37 . . . . 55 . . . . Volleys Fired 346 | . 23 28 32 72 13 . 42 20 12 . 16 20 7 21 . 23 12 . . 5 Largest 3 | . 2 2 2 2 2 . 3 3 3 . 2 2 2 2 . 1 1 . . 3 Hottest 225 | . 90 90 90 50 50 . 75 200 200 . 125 195 125 125 . 225 75 . . 180 Shots Fired 672 | . 44 56 58 144 28 . 120 43 21 . 31 39 14 31 . 22 12 . . 9 Gun 545 | . 44 56 58 144 28 . 120 37 3 . 16 . . . . 22 12 . . 5 Cannon 114 | . . . . . . . . 6 12 . 9 38 14 31 . . . . . 4 Launcher 13 | . . . . . . . . . 6 . 6 1 . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 453 | . 34 44 32 144 28 . 120 35 . . 16 . . . . . . . . . Thermal 133 | . . . . . . . . 8 15 . 9 38 14 13 . 22 12 . . 2 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 79 | . 10 12 26 . . . . . 6 . 6 1 . 18 . . . . . . Entropic 7 | . . . . . . . . . . . . . . . . . . . . 7 Robot Hit Streak 22 | . 8 9 9 15 12 . 22 10 8 . 13 22 8 18 . 19 9 . . 4 Robot Miss Streak 3 | . 3 3 2 2 1 . 2 2 2 . 2 2 1 1 . 1 1 . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 2 1 1 3 . . 3 . . . 2 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . 1 . . . . . . . . . Shots Hit Robots 518 | . 27 38 49 95 19 . 96 32 11 . 25 37 11 36 . 18 10 1 9 4 Core Hits 218 | . 13 10 18 37 10 . 31 8 12 . 31 17 4 12 . 3 4 1 6 1 Critical Kills 7 | . . . 1 2 1 . . . . . . 2 1 . . . . . . . Critical Parts Destroyed 17 | . . . 3 8 1 . 2 . . . 1 . 1 1 . . . . . . Critical Strikes 33 | . . 1 4 10 3 . 2 . . . 1 3 2 3 . . 2 . 1 1 Burn 2 | . . . . . . . . . . . . . . . . . 2 . . . Meltdown 3 | . . . . . . . . . . . . 2 1 . . . . . . . Destroy 17 | . . . 2 10 3 . 2 . . . . . . . . . . . . . Corrupt 3 | . . 1 . . . . . . . . . . . 2 . . . . . . Smash 6 | . . . 2 . . . . . . . 1 1 1 1 . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . 1 . Sunder 1 | . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 59 | . . . 8 . . . . . . . 1 6 4 20 . . . 5 15 . Impact 39 | . . . 8 . . . . . . . 1 6 4 20 . . . . . . Slashing 20 | . . . . . . . . . . . . . . . . . . 5 15 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 1 . . . . . . . . 2 1 3 . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13152 | . 410 616 975 1595 369 . 1784 550 791 . 993 1440 462 1605 . 579 210 115 349 309 Guns 6855 | . 379 612 685 1588 307 . 1703 396 49 . 311 . . . . 556 210 . . 59 Cannons 2957 | . . . . . . . . 154 237 . 123 1054 287 852 . . . . . 250 Explosions 1326 | . 25 . . . . . 81 . 495 . 498 95 . 132 . . . . . . Melee 1849 | . . . 290 . . . . . . . 52 288 175 621 . . . 74 349 . Ramming 165 | . 6 4 . 7 62 . . . 10 . 9 3 . . . 23 . 41 . . Kinetic 5370 | . 268 457 385 1588 307 . 1703 351 . . 311 . . . . . . . . . Thermal 3456 | . 25 . . . . . 81 199 375 . 196 1054 287 459 . 556 210 . . 14 Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 2017 | . 111 155 300 . . . . . 406 . 425 95 . 525 . . . . . . Impact 1426 | . . . 290 . . . . . . . 52 288 175 621 . . . . . . Slashing 423 | . . . . . . . . . . . . . . . . . . 74 349 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Entropic 295 | . . . . . . . . . . . . . . . . . . . . 295 Highest Corruption 28 | . . 3 3 3 3 . . . 7 7 8 2 2 23 23 28 1 1 1 1 Average Corruption 6 | . . 2 3 3 3 . . . 6 7 7 1 2 15 23 24 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 193 | . . 3 6 19 28 . . . 9 4 72 3 9 19 6 12 . 2 . 1 Message Errors 48 | . . 1 1 4 5 . . . 2 1 19 1 3 4 3 4 . . . . Matter Fused 52 | . . 1 3 6 5 . . . 5 1 19 1 1 4 3 3 . . . . Heat Flow Errors 24 | . . 1 . 2 5 . . . 1 . 12 . 1 1 . . . 1 . . Energy Discharges 18 | . . . 2 4 4 . . . . 1 5 . 1 1 . . . . . . Parts Rejected 3 | . . . . . . . . . . . 1 . 1 . . 1 . . . . Parts Fused 1 | . . . . . 1 . . . . . . . . . . . . . . . Data Loss (minor) 22 | . . . . 1 3 . . . 1 1 8 1 2 4 . . . . . 1 Data Loss (major) 8 | . . . . . 1 . . . . . 3 . . 2 . 1 . 1 . . Misfires 8 | . . . . 1 2 . . . . . 5 . . . . . . . . . Alerts 4 | . . . . . 2 . . . . . . . . 2 . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 3 | . . . . 1 . . . . . . . . . 1 . 1 . . . . Overload Shots 7 | . . . . . . . . . . . . 2 . . . 5 . . . . Overflow Damage 723 | . 10 . 145 . . . . . 4 . 88 102 151 220 . . . . . 3 Projectiles 73 | . . . . . . . . . . . 18 39 . 13 . . . . . 3 Explosions 32 | . 10 . . . . . . . 4 . 18 . . . . . . . . . Melee 618 | . . . 145 . . . . . . . 52 63 151 207 . . . . . . Knockbacks 6 | . . . 2 . . . . . . . . 1 . 3 . . . . . . Impact 6 | . . . 2 . . . . . . . . 1 . 3 . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 224 | . 36 . . . . . . . 123 . 12 1 . . . 11 . 41 . . Shots 6 | . 1 . . . . . . . 4 . 1 . . . . . . . . . Rammed 26 | . 11 1 . 3 6 . 1 1 . . . 1 . . . 2 . . . . Targets Rammed 39 | . 11 1 . 3 10 . 1 1 5 . 4 1 . . . 2 . . . . Kicked 9 | . . . . . . . . . 5 . 4 . . . . . . . . . Crushed 4 | . . . . . 4 . . . . . . . . . . . . . . . Highest Temperature 538 | . 108 538 87 197 257 . 388 195 168 . 193 93 56 198 . 410 47 146 5 395 Average Temperature 114 | . 40 179 27 44 105 . 159 79 50 . 79 44 37 112 . 134 28 89 4 195 Received Heat Transfer 2329 | . 96 219 333 288 9 . 342 48 72 . 83 138 45 339 . 33 63 . 145 76 Effects 18 | . . 11 . . . . 4 . . . . . . . . 2 . . . 1 Shutdowns 4 | . . 3 . . . . . . . . . . . . . 1 . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . . . . Interference 3 | . . 1 . . . . 1 . . . . . . . . 1 . . . . Matter Decay 2 | . . 2 . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Damage (major) 4 | . . 4 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . 1 2 . . . . . . . . 1 1 3 . . . . . . Combat Hostiles 5 | . . 1 2 . . . . . . . . . . 2 . . . . . . Parts Fried 15 | . . 1 2 . . . . . . . 1 1 . 10 . . . . . . Impact Corruptions 21 | . . . 4 . . . . . 1 . 2 3 6 5 . . . . . . Robots Melted 5 | . . . . . . . . . 1 . . 2 1 . . 1 . . . . Combat Hostiles 5 | . . . . . . . . . 1 . . 2 1 . . 1 . . . . Parts Melted 17 | . . . . . . . . 1 3 . 1 5 1 2 . 3 1 . . . Heat Transferred 5090 | . 50 . . . . . 50 350 550 . 250 1530 450 600 . 705 518 . . 37 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . . . . . 4 Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . 1 . 1 . . 1 . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Peak Influence 415 | . 177 286 370 415 235 . 214 . . . . 224 . . . . 97 . . . Initial 105 | . . 5 44 86 105 . . . . . . 18 . . . . 72 . . . Average 113 | . 61 95 182 212 77 . 75 . . . . 87 . . . . 85 . . . Maximum Alert Level 2 | . . 1 1 2 1 . 1 . . . . 1 . . . . . . . . Low Security (%) 81 | . 100 91 66 45 94 . 94 . . . . 82 . . . . 100 . . . Level 1 17 | . . 8 33 52 5 . 5 . . . . 17 . . . . . . . . Level 2 . | . . . . 2 . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . 3 2 2 5 . . 4 . 1 . . 3 . . . . . . . . Investigation 11 | . 1 1 2 4 . . 2 . . . . 1 . . . . . . . . Extermination 3 | . . . . . . . 1 . . . . 2 . . . . . . . . Reinforcement 5 | . 2 1 . 1 . . 1 . . . . . . . . . . . . . Assault 1 | . . . . . . . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Distress Signals 10 | . 2 . 1 6 . . 1 . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 178 | . 11 10 13 29 4 . 10 5 8 . 14 14 3 9 . 8 3 6 9 22 Peak Tracking Total 15 | . 4 4 5 4 1 . 4 2 12 . 5 6 2 4 . 6 3 5 8 15 Tactical Retreats 15 | . . . 2 1 . . . 1 2 . . 1 . 2 . 3 . 2 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Traps Triggered 5 | . 1 3 . 1 . . . . . . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . 1 . . . . . . . . . . . 13 Most Traps Carried 1 | . . . . . . . . . . . . . . 1 1 . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ---------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Disabled 10 | . . . . 3 . . 5 . . . . 1 . . . . . . . 1 Max in Single Turn 1 | . . . . 1 . . 1 . . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Machines Accessed 49 | . 2 4 4 10 10 . 2 . 1 4 . 3 . 1 5 . 1 . . 2 Terminals 23 | . 2 3 2 8 6 . . . . . . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . 1 . 1 . . . . . . . 1 . . . . . . . . Recycling Units 6 | . . . 1 . 4 . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Garrison Access 2 | . . . . 1 . . 1 . . . . . . . . . . . . . Total Hacks 152 | . 7 11 13 20 36 . 4 . 1 33 . 4 . 1 18 . 2 . . 2 Successful 105 | . 4 6 9 9 18 . 1 . 1 33 . 3 . 1 18 . . . . 2 Failed 47 | . 3 5 4 11 18 . 3 . . . . 1 . . . . 2 . . . Catastrophic 6 | . . 2 . 3 . . . . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 50 | . 6 5 8 5 21 . 1 . . . . 2 . . . . 2 . . . Terminals 66 | . 7 8 8 17 22 . . . . . . 2 . . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . 3 . 1 . . . . . . . 1 . . . . . . . . Recycling Units 17 | . . . 2 . 14 . 1 . . . . . . . . . . . . . Scanalyzers 4 | . . . 3 . . . . . . . . 1 . . . . . . . . Garrison Access 5 | . . . . 2 . . 3 . . . . . . . . . . . . . Terminal Hacks 71 | . 3 3 1 7 2 . . . 1 33 . . . 1 18 . . . . 2 Record 17 | . . . . . . . . . . 11 . . . . 6 . . . . . Part Schematic 18 | . . . . 1 . . . . . 13 . . . . 4 . . . . . Robot Schematic 6 | . . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . 1 1 . 1 . . . . . 3 . . . . 4 . . . . . Open Door 8 | . . . . 4 . . . . 1 . . . . 1 . . . . . 2 Terminal Index 1 | . . 1 . . . . . . . . . . . . . . . . . . Alert Level 4 | . 2 1 . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . . . 1 1 . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . 1 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . 2 . 6 . . . . . . . . . . . . . . . Report Inventory 5 | . . . 1 . 4 . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 1 . 2 . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 2 . . . . . . . . 1 . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . . 1 . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 20 | . 1 2 4 1 9 . 1 . . . . 2 . . . . . . . . Terminals 13 | . 1 2 3 . 6 . . . . . . 1 . . . . . . . . Botnet 5 | . 1 1 1 . 1 . . . . . . 1 . . . . . . . . Skim 8 | . . 1 2 . 5 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Patch 2 | . . . . 1 . . . . . . . 1 . . . . . . . . Recycling Units 4 | . . . . . 3 . 1 . . . . . . . . . . . . . Tunnel 4 | . . . . . 3 . 1 . . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . . Used 1 | . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 30 | . 2 4 4 8 8 . 1 . . . . 2 . . . . 1 . . . Full Trace Events 10 | . 2 1 1 3 2 . 1 . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . 2 1 . . . . . 13 . . . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . . . 7 . 12 . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------ Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . 3 . . . 2 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total Allies 5 | . . . . . 3 . . . 2 . . . . . . . . . . . Largest Group 3 | . . . . . 3 3 3 . 2 2 2 . . . . . . . . . Highest-Rated Group 58 | . . . . . 52 52 52 . 58 58 58 . . . . . . . . . Highest-Rated Ally 29 | . . . . . 21 21 21 . 29 29 29 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 9 | . . . . . 1 . 1 . . . 7 . . . . . . . . . Total Damage 375 | . . . . . 22 . 237 . . . 116 . . . . . . . . . Kills 3 | . . . . . 1 . 2 . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Robot Analysis Total 4 | . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 8 | . . . . . . . . 2 . . 2 . . . . 1 . 2 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 11 | . . . . . . . 11 . . . . . . . . . . . . . Traps 6 | . . . . . . . 6 . . . . . . . . . . . . . Emergency Access 4 | . . . . . . . 4 . . . . . . . . . . . . . Garrisons 1 | . . . . . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 ------------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Turns Passed 17906 | . 438 486 481 858 1279 1958 697 4130 2165 164 2560 536 428 499 178 153 61 124 122 589 Spaces Moved 8467 | 1 215 225 218 405 772 1220 315 629 664 82 798 317 358 346 184 324 108 318 198 770 Core 447 | . . . . . . . 4 442 . . . . . . . 1 . . . . Treads 3439 | . 143 225 218 405 772 1220 311 143 . . . . . 2 . . . . . . Legs 1800 | 1 72 . . . . . . 44 664 82 798 29 . . . . . . . 110 Wheels 1062 | . . . . . . . . . . . . 288 358 344 72 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1719 | . . . . . . . . . . . . . . . 112 323 108 318 198 660 Fastest Speed 20 | 120 120 160 152 145 152 152 160 160 200 200 126 105 105 105 29 20 29 29 23 23 Average Speed 190 | 120 146 160 159 151 152 158 178 643 314 200 310 130 105 108 81 28 29 29 26 62 Slowest Speed 1150 | 120 190 160 160 152 152 160 260 1150 350 200 400 260 105 320 315 100 32 29 107 250 Overloaded Moves 62 | . . . . . . . . . . . . . . . . 62 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . 1 1 6 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 50 | 2 41 22 16 64 97 82 13 64 77 69 88 8 56 50 60 54 4 62 37 91 Regions Visited 20 Branch Regions 14 Pre-discovered Areas 10 | . . . . . 3 . 1 1 . 1 . . . . 3 1 . . . . Known Exits Taken 1 | . . . . . . . . . . . . 1 . . . . . . . . Unknown Exits Taken 19 | 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 . Scrap Searched 21 | . . . . . . 5 . 3 2 . 4 . . 2 . 1 . 1 3 . Spaces Dug 7 | . . . . . . . . . . . . . 1 2 . . . 4 . . Terrain Destroyed 57 | . 4 . . . . . 10 1 8 . 7 2 6 10 . . . 5 . 4 Melee 7 | . . . . . . . . . . . . . 1 2 . . . 4 . . Projectile 24 | . . . . . . . . 1 4 . 5 2 5 3 . . . . . 4 AOE 25 | . 4 . . . . . 10 . 4 . 2 . . 5 . . . . . . Terrain Rammed 1 | . . . . . . . . . . . . . . . . . . 1 . . Walls Destroyed 1 | . . . . . . . . . . . . . . . . . . 1 . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 --------- Run | Yrd Mat Mat Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Total 9607 | . 292 296 284 555 857 1252 404 677 708 85 847 389 390 416 214 361 121 337 248 874 Wait 288 | . 7 15 5 21 50 17 13 18 4 . 7 8 19 10 . 2 . 19 23 50 Move 8430 | . 214 224 217 404 771 1219 314 628 663 81 797 316 357 345 183 321 105 306 197 768 Hop 8 | . . . . . . . . . . . . . . . . 1 1 5 . 1 Pick Up 60 | . 12 6 6 12 . 1 7 . . . 1 1 . 4 3 2 . . . 5 Fast Attach 91 | . 5 3 4 4 . . 7 4 2 . 7 7 1 9 10 2 3 1 9 13 Attach 38 | . . 1 3 1 . 1 9 1 1 . 4 1 . 4 2 2 . . 1 7 Detach 24 | . 1 . 1 . . 1 4 1 1 2 2 1 . 2 1 2 . . 1 4 Swap 81 | . 5 9 4 20 . 8 5 4 1 . 6 15 1 . . . . . . 3 Drop 111 | . 14 9 4 18 . 5 2 . 1 2 2 13 1 1 15 4 . . 2 18 Fire 346 | . 23 28 32 72 13 . 42 20 12 . 16 20 7 21 . 23 12 . . 5 Melee 59 | . . . 8 . . . . . . . 1 6 4 20 . . . 5 15 . Ram 5 | . . . . . . . . 1 . . . 1 . . . 2 . 1 . . Kick 9 | . . . . . . . . . 5 . 4 . . . . . . . . . Crush 26 | . 11 1 . 3 10 . 1 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 31 | . . . . . 13 . . . 18 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / [*Scr]) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 3) 427 | -10/Materials | Discovered new exit (range 3) 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Power x2 891 | -9/Materials | Discovered new exit (range 9) 925 | -9/Materials | Entered another Materials area 925 | -8/Materials | Evolved 2 slots: Utility x2 1152 | -8/Materials | Build established: Scavenger-Mutant 1219 | -8/Materials | Lost 4 parts (1p1u2w) 1263 | -8/Materials | Discovered new exit (range 13) 1406 | -8/Materials | Entered Storage 1688 | -8/Storage | Build established: Mutant 1722 | -8/Storage | Met 01-MTF 1792 | -8/Storage | Found Prototype Protection 1792 | -8/Storage | Identified Lgt. Regenerative Plating 1938 | -8/Storage | Discovered new exit (range 16) 2249 | -8/Storage | Discovered new exit (range 3) 2264 | -8/Storage | Entered Recycling 2264 | -8/Recycling | Accompanied by 1 ally (01-MTF) 2743 | -8/Recycling | Discovered new exit (range 11) 3463 | -8/Recycling | Scanned before Scraplab entrance 3503 | -8/Recycling | Entered Scraplab 3515 | -8/Recycling | Discovered new exit (range 2) 3543 | -8/Recycling | Entered Scraptown 3543 | -8/Scraptown | Accompanied by 3 allies 3543 | -8/Scraptown | System corruption cleaned by C-Scrubber 3744 | -8/Scraptown | Visited UFD Registry 3744 | -8/Scraptown | Registered with UFD as "Plasmachaser" 3807 | -8/Scraptown | Visited Junk Cannon Lab 3848 | -8/Scraptown | Visited Scrapoid Pod Storage 3890 | -8/Scraptown | Visited Scrap Suit Storage 3908 | -8/Scraptown | Visited Observation Area 3928 | -8/Scraptown | Visited Research Penetration Think Tank 3963 | -8/Scraptown | Visited Science Testing Area 3983 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3996 | -8/Scraptown | Found DCF Scrap (26 items) 4106 | -8/Scraptown | Visited Infowarlord's Domain 4455 | -8/Scraptown | Visited Cyclists 4493 | -8/Scraptown | Visited Fellowship of the Rings 4507 | -8/Scraptown | Visited The Evicted 4559 | -8/Scraptown | Visited Red Mages 4575 | -8/Scraptown | Visited TADAMA 4807 | -8/Scraptown | Discovered new exit (range 13) 5486 | -8/Scraptown | Discovered new exit (range 5) 5501 | -8/Scraptown | Entered Factory 5501 | -6/Factory | Accompanied by 3 allies 5501 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5817 | -6/Factory | Build established: Derelict-Gunner 5842 | -6/Factory | Discovered new exit (range 11) 6012 | -6/Factory | Spotted B-75 Beast 6056 | -6/Factory | Destroyed B-75 Beast 6083 | -6/Factory | Lost 9 parts (3p2n1u3w) 6157 | -6/Factory | Discovered new exit (range 4) 6198 | -6/Factory | Entered Lower Caves 6345 | -6/Lower Caves | Learned Factory non-interactive machine intel 6348 | -6/Lower Caves | Build established: Scavenger-Mutant 6750 | -6/Lower Caves | Build established: Gunner 7891 | -6/Lower Caves | Build established: Mutant 8251 | -6/Lower Caves | Build established: Scavenger-Mutant 9998 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10197 | -6/Lower Caves | Build established: Scavenger-Gunner 10286 | -6/Lower Caves | Discovered new exit (range 9) 10328 | -6/Lower Caves | Entered another Lower Caves area 10328 | -6/Lower Caves | Discovered new exit (range 14) 10329 | -6/Lower Caves | Encountered a Warlord checkpoint 12116 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12127 | -6/Lower Caves | Core integrity fell below 50% 12164 | -6/Lower Caves | Destroyed 7 combat bots 12424 | -6/Lower Caves | Build established: Scavenger-Mutant 12467 | -6/Lower Caves | Discovered new exit (range 13) 12493 | -6/Lower Caves | Entered Data Miner 12493 | -6/Data Miner | Accompanied by 2 allies 12495 | -6/Data Miner | Discovered new exit (range 6) 12533 | -6/Data Miner | Met Data Miner 12575 | -6/Data Miner | Learned location of Section 7 (-2) 12575 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 12603 | -6/Data Miner | Received God Mode back door access code from Data Miner 12657 | -6/Data Miner | Entered Proximity Caves 12657 | -5/Proximity Caves | Accompanied by 2 allies 13067 | -5/Proximity Caves | Learned Factory emergency access door positions 13365 | -5/Proximity Caves | Learned location of 1 exit from Factory 15164 | -5/Proximity Caves | Discovered new exit (range 13) 15217 | -5/Proximity Caves | Entered Factory 15217 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15218 | -5/Factory | Identified exit to Upper Caves 15220 | -5/Factory | Loaded intel: 218 non-interactive machine locations 15348 | -5/Factory | Spotted B-75 Beast 15354 | -5/Factory | Destroyed B-75 Beast 15753 | -5/Factory | Entered Upper Caves 16000 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 16173 | -5/Upper Caves | Discovered new exit (range 6) 16181 | -5/Upper Caves | Entered another Upper Caves area 16232 | -5/Upper Caves | Discovered new exit (range 8) 16302 | -5/Upper Caves | System corruption reached 10% 16332 | -5/Upper Caves | Lost 4 parts (2n2u) 16420 | -5/Upper Caves | Lost 6 parts (2p3u1w) 16669 | -5/Upper Caves | Discovered new exit (range 10) 16680 | -5/Upper Caves | Entered Zhirov 16681 | -5/Zhirov | Discovered new exit (range 3) 16700 | -5/Zhirov | Met Zhirov 16723 | -5/Zhirov | Learned location of Quarantine (-2) 16723 | -5/Zhirov | Learned location of Command (-1) 16730 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16800 | -5/Zhirov | Found Alien Artifact 16800 | -5/Zhirov | Identified Integrated Reactor 16800 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 16806 | -5/Zhirov | Found Alien Artifact 16858 | -5/Zhirov | Entered Proximity Caves 16891 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17001 | -4/Proximity Caves | Discovered new exit (range 13) 17011 | -4/Proximity Caves | Entered Factory 17011 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17070 | -4/Factory | Discovered new exit (range 6) 17072 | -4/Factory | Entered Upper Caves 17078 | -4/Upper Caves | Learned Research garrison access intel 17087 | -4/Upper Caves | Lost 3 parts (1u2w) 17192 | -4/Upper Caves | Discovered new exit (range 10) 17196 | -4/Upper Caves | Entered another Upper Caves area 17276 | -4/Upper Caves | Lost 3 parts (2n1u) 17287 | -4/Upper Caves | Learned 4 Research zone layouts 17315 | -4/Upper Caves | Discovered new exit (range 15) 17318 | -4/Upper Caves | Entered Warlord 17326 | -4/Warlord | System corruption cleaned by Quarantine Array 17432 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 17501 | -4/Warlord | Warlord's base attacked by MAIN.C 17516 | -4/Warlord | Found Prototype Energy Gun 17516 | -4/Warlord | Identified Vortex Rifle 17518 | -4/Warlord | Found Vortex Rifle 17524 | -4/Warlord | Found Prototype Energy Cannon 17524 | -4/Warlord | Identified Vortex Driver 17528 | -4/Warlord | Found Vortex Driver 17645 | -4/Warlord | Identified Transdimensional Reconstructor 17645 | -4/Warlord | Warped through subspace 17668 | -4/Warlord | Rebuked by Warlord 17679 | -4/Warlord | Found Prototype Reactor 17679 | -4/Warlord | Identified Vortex Chain Reactor 17691 | -4/Warlord | Found Prototype Processor 17691 | -4/Warlord | Identified Exp. Target Analyzer 17693 | -4/Warlord | Found Prototype Device 17693 | -4/Warlord | Identified Exp. Focal Shield 17847 | -4/Warlord | Opened side exit 17851 | -4/Warlord | Warlord forces counterattacked 17895 | -4/Warlord | Spotted B-90 Cyclops 17895 | -4/Warlord | Spotted B-86 Titan 17901 | -4/Warlord | Spotted Striker 17907 | -4/Warlord | Self-destructed Last Messages --------------- 17896_ B-86 Titan misfires. 17897_ Vortex penetrates B-90 Cyclops. 17899_ Slug penetrates Wall. 17900_ Vortex penetrates B-90 Cyclops. 17900_ B-90 Cyclops suffers critical hit (Sunder). 17900_ B-90 Cyclops Imp. Dynamic Insulation System ripped off. 17901_ ANNOUNCEMENT: Detected 2 Grunt squads, 1 Demolisher squad, 1 Saboteur squad, with prototype support. 17901_ Electron Diverter blown off. 17901_ Backup Laser III blown off. 17901_ Backup Laser III disintegrated. 17901_ Vortex Rifle blown off. 17902_ Mak. Ablative Armor blown off. 17903_ Vortex penetrates E-15 Imp. 17903_ Destroyed Cesium-ion Thruster. 17904_ Adv. Hardlight Generator destroyed. 17904_ Knocked back. 17905_ Exp. Myomer Leg broken. 17905_ Overheating: Short circuit. 17905_ Vortex penetrates Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????? ???????? | | ?????????????????????????? ?????? | | ???????????????????????###BB ?????? | | ????????????????# ???##; BB ??????? | | ????????????????? ??##; BB?#####? | | ?????????????????? ? BB? ;;;?? | | ?????????????????? ##; ; #?? | | ??????????????????? ;; ? ??? | | ????????????????????; ;; ? ??? | | ""??????????????????# ; " ##? | | ""#??????????????????; ;#; ? "#? | | ""#???????????????????; #;?? ;#? | | ""#####????????????????; ;### #? | | "" "############????##;% #?? | | "" """"""""""""#????# ;; gdKd###? | | "" """"""""""""#?#####;@ee bg g < | | %% ### ##; [ ggi g< | | %* + %; ##?? | | [%= + ;;;; #??? | | %[% ###; ;; ; #??? | | "" = """"""""""""#?##; ##### ##?? | | "" """"""""""""#??## #?### #?? | | "" "############???# #### # #?? | | ""#####?????????????## #?# #?? | | ""#????????????????## ### #?? | | ""#????????????????# ### ##?? | | ""????????????????## ##?# #??? | | ??????????????????# #??## ##??? | | ??????????????????# #???## #???? | | ??????????????????# ##????# #???? | | ??????????????????# #?????## ##??? | | ?????????????????## ##????## #??? | | ????????????????## ##??## #??? | | ????????????????# #??# #??? | | ##??????????##### ## #?# #??? | | #?????????## # ##?# ## #??? | | #?????????# #??# ## #??? | | #?????????# ##?? ## ##??? | | &#?????????# ## #??# #???? | | ##?????????###### #???## ##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Coolant Potential 80 Energy Generation 85 Energy Capacity 940 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Base Temperature (-) 150 Armor Coverage 375 Resistance: KI 30 Core Shielding 30 Propulsion Shielding 90 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 14 Melee Accuracy 8 Target Analysis 10 Armor Integrity Analysis 40 Recoil Reduction 3 Salvage Targeting 2 Authchip Count 1 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Hvy. Armor Plating | -8/Materials | Extracted Core Analyzer | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Adv. Coolant Injector | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Quantum Rifle | -6/Data Miner | Free Myomer Leg | -6/Data Miner | Free Imp. Shock Absorption System | -6/Data Miner | Free Q-thruster | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free C-35 Carver | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed CoreHoverClaws Manual? 0 Play Time 01:17:50 Cumulative 828.6 hours Start 2024.08.01 @ 14:45:04 End 2024.08.02 @ 12:14:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 983 Rogue 704 Adventurer 124 Explorer 155 Win Type - Total 34 Types 27/0/5/1/0/0/0/1/0 Lore% 68 Gallery% 88 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8afa23a1-b2fe-4863-8190-0e3cbfe1d045