Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.29 @ 15:51:15 Player: Possibly A Hive Mind Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (68) 340 Value Destroyed (1743) 1743 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3763 Bonus ------- None Cogmind --------- Core Integrity 23/550 Matter 8/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Medium Armor Plating Medium Armor Plating Medium Armor Plating Assault Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Treads > --- UTILITY ---------- High-capacity Storage Unit Large Matter Pod ECM Suite Medium Armor Plating Hacking Suite > --- WEAPON ----------- Assault Cannon Assault Cannon Assault Cannon > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Small Storage Unit Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Medium Armor Plating Assault Cannon Assault Cannon Assault Cannon Rocket Launcher Rocket Launcher Hammer [Rating: 26] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 3 | . . 2 1 Weapon 1 | . . . 1 Parts Attached 52 | 8 9 23 12 Power 8 | 2 3 3 . Engine 4 | 2 1 1 . Core 4 | . 2 2 . Reactor . | . . . . Propulsion 10 | 2 . 8 . Treads 7 | 2 . 5 . Leg . | . . . . Wheel 2 | . . 2 . Hover 1 | . . 1 . Flight . | . . . . Utility 14 | 2 2 7 3 Device 2 | 1 . 1 . Storage 3 | 1 1 . 1 Processor . | . . . . Hackware 1 | . . 1 . Protection 8 | . 1 5 2 Artifact . | . . . . Weapon 20 | 2 4 5 9 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 5 | . 3 2 . Ballistic Cannon 11 | . 1 3 7 Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 17 | . 1 6 10 Power 3 | . 1 2 . Propulsion 1 | . . 1 . Utility 6 | . . 1 5 Weapon 7 | . . 2 5 Highest Loss Streak 10 | . 1 1 10 To Critical Strikes . | . . . . Average Backups 14 | 1 13 18 16 Power 2 | . 1 1 4 Propulsion . | . . . . Utility 7 | . 6 8 5 Weapon 5 | . 4 7 6 Tool/Special . | . . . . Unused Backups 33 | . 9 10 14 Power 8 | . 2 4 2 Propulsion . | . . . . Utility 11 | . 5 2 4 Weapon 14 | . 2 4 8 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 99 93 72 Engine 3 | . 5 1 . Core 8 | . 8 8 6 Treads 21 | . 27 14 6 Wheel 1 | . . 3 . Device 5 | . 4 4 7 Storage 12 | . 14 10 15 Hackware 3 | . . 8 8 Protection 12 | . 9 18 7 Energy Gun 2 | . 3 . . Ballistic Gun 18 | . 20 19 . Ballistic Cannon 3 | . 3 1 19 Peak Build Rating 26 | 9 15 21 26 Average Rating 14 | 5 12 18 19 On Entrance 10 | . 9 15 19 Naked Turns 12 | . . . 12 Heaviest Build 72 | 12 56 64 72 Greatest Support 46 | 40 40 46 23 Greatest Overweight (x) 20 | 3 2 3 20 Average Overweight (x) 1 | . . 1 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 18 | 7 19 19 19 Most Carried 20 | 3 20 20 20 Average Carried 14 | 1 13 18 16 Final Capacity 20 | 8 20 20 5 Final Carried 19 | 2 19 18 5 Class Distribution -------------------- 91% | Mutant 4% | Scavenger-Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1659 | 280 649 714 16 Remotely . | . . . . Salvage Created 2266 | 143 623 1295 205 Parts 142 | 10 33 81 18 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 46 | . 15 25 6 Melee 1 | . . . 1 Guns 35 | . 11 24 . Cannons 9 | . 4 1 4 AOE 1 | . . . 1 Classes Destroyed 12 | 3 3 5 1 Worker 4 | 2 . 1 1 Builder 1 | . . . 1 Tunneler 3 | 1 1 . 1 Hauler 1 | . . 1 . Recycler 6 | 1 1 3 1 Mechanic 1 | . . 1 . Operator 1 | . . 1 . Watcher 5 | . 3 2 . Swarmer 9 | . 3 6 . Grunt 27 | . 12 11 4 Duelist 2 | . . 1 1 Sentry 8 | . . 7 1 Best Kill Streak 6 | 2 4 6 5 Combat Bots Only 5 | . 4 5 3 Max Kills in Single Turn 3 | 1 2 2 3 Gunslinging 1 | . 1 1 . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 404 | . 94 125 185 Missed 117 | . 25 38 54 Hits 287 | . 69 87 131 Melee 5 | . . 1 4 Projectile 282 | . 69 86 127 Critical Strikes 13 | . 2 5 6 Actively Blocked 1 | . . 1 . Damage Taken 4011 | . 802 1087 2122 Core 801 | . 87 187 527 Absorbed by Shields . | . . . . Redirected to Shielding 40 | . . 40 . Regen/Repaired (Parts) 120 | . 74 46 . Core Remaining (%) 72 | 100 65 53 . Volleys Fired 173 | 10 50 85 28 Largest 3 | 2 2 2 3 Hottest 111 | 80 80 46 111 Shots Fired 341 | 20 100 151 70 Gun 254 | 20 88 146 . Cannon 86 | . 12 5 69 Launcher 1 | . . . 1 Special . | . . . . Kinetic 318 | . 98 151 69 Thermal 22 | 20 2 . . Explosive 1 | . . . 1 Electromagnetic . | . . . . Robot Hit Streak 9 | 8 9 6 4 Robot Miss Streak 6 | 1 3 6 5 Penetration Max . | . . . . Secondary Targets 7 | . 4 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 195 | 16 61 83 35 Core Hits 96 | 5 27 46 18 Critical Kills 2 | . . 2 . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 4 | . 1 2 1 Destroy 3 | . 1 2 . Blast 1 | . . . 1 Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3742 | 177 983 1360 1222 Guns 2322 | 177 861 1284 . Cannons 1132 | . 119 41 972 Explosions 195 | . . . 195 Melee 55 | . . . 55 Ramming 38 | . 3 35 . Kinetic 3266 | . 969 1325 972 Thermal 188 | 177 11 . . Explosive 195 | . . . 195 Electromagnetic . | . . . . Impact 55 | . . . 55 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 29 | . . . 29 Projectiles 3 | . . . 3 Explosions . | . . . . Melee 26 | . . . 26 Knockbacks 15 | . 2 . 13 Impact . | . . . . Kinetic 14 | . 1 . 13 Secondary 1 | . 1 . . Self-Inflicted Damage 10 | . . 10 . Shots . | . . . . Rammed 5 | . . 5 . Targets Rammed 7 | . 1 6 . Kicked . | . . . . Crushed 2 | . 1 1 . Highest Temperature 546 | 90 196 35 546 Average Temperature 111 | 40 68 15 250 Received Heat Transfer 1530 | . 450 315 765 Effects 13 | . . . 13 Shutdowns 2 | . . . 2 Energy Bleed 1 | . . . 1 Interference 3 | . . . 3 Short Circuit 2 | . . . 2 Damage (minor) 2 | . . . 2 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 425 | 400 25 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 . Low Security (%) 78 | 100 100 41 100 Level 1 21 | . . 58 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 319 | 10 131 319 127 Initial 125 | . . 53 125 Average 83 | 1 28 169 86 Influence Increases 1396 | 20 441 737 198 Destroy 0b10 Robot/C 920 | . 300 500 120 Destroy 0b10 Robot/NC 110 | 20 25 45 20 Destroy Leader 242 | . 76 136 30 Successful Hack 49 | . 25 24 . Destroy Structure 30 | . . 2 28 Partial Spotted 15 | . . 15 . Lose Combat Pursuer 30 | . 15 15 . Influence Decreases 1333 | 20 312 568 433 Entered New Map 249 | . . 76 173 Time Decay 924 | 20 302 442 160 Lost Part 160 | . 10 50 100 Squads Dispatched 9 | . 2 4 3 Investigation 4 | . 2 2 . Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 7 | . . 5 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 80 | . 22 40 18 Peak Tracking Total 9 | . 4 9 7 Tactical Retreats 4 | . 1 3 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 4 | . 1 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 11 5 . Terminals 11 | . 8 3 . Fabricators . | . . . . Repair Stations 2 | . 1 1 . Recycling Units 2 | . 2 . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 50 | . 36 14 . Successful 24 | . 17 7 . Failed 26 | . 19 7 . Catastrophic 6 | . 5 1 . Database Lockouts . | . . . . Manual . | . . . . Terminals 32 | . 25 7 . Fabricators . | . . . . Repair Stations 8 | . 5 3 . Recycling Units 6 | . 6 . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 14 | . 11 3 . Record 6 | . 5 1 . Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . 2 . . Emergency Access Points 2 | . 1 1 . Locate Traps 1 | . 1 . . Dispatch Records 2 | . 1 1 . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 4 2 . Scan Component 3 | . 2 1 . Repair 3 | . 2 1 . Recycling Unit Hacks 2 | . 2 . . Recycle Component 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . 1 . Used . | . . . . Hacking Detections 13 | . 10 3 . Full Trace Events 9 | . 6 3 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 3 | . 2 1 . Time 77 | . 64 13 . Parts Recycled 1 | . 1 . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 1961 | 10 907 823 221 Terrain 917 | 10 907 . . ECM 1044 | . . 823 221 Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4911 | 179 2586 1810 336 Spaces Moved 1884 | 89 1023 698 74 Core 51 | 24 . . 27 Treads 1582 | 65 1023 447 47 Legs . | . . . . Wheels 251 | . . 251 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 105 50 Average Speed 222 | 149 231 211 289 Slowest Speed 1050 | 200 320 320 1050 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 45 | 4 98 68 12 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . . 27 Melee . | . . . . Projectile 18 | . . . 18 AOE 9 | . . . 9 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2282 | 115 1142 886 139 Wait . | . . . . Move 1881 | 88 1022 697 74 Hop . | . . . . Pick Up 107 | 9 39 48 11 Fast Attach . | . . . . Attach 41 | 7 4 19 11 Detach . | . . . . Swap 16 | 1 8 6 1 Drop 55 | . 18 25 12 Fire 173 | 10 50 85 28 Melee 2 | . . . 2 Ram 1 | . . 1 . Kick . | . . . . Crush 6 | . 1 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: [*Mat x2] / [*Sto x2]) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 180 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 6) 419 | -10/Materials | Discovered new exit (range 13) 751 | -10/Materials | Discovered new exit (range 7) 965 | -10/Materials | Discovered new exit (range 16) 1664 | -10/Materials | Repaired Lgt. Nuclear Core 1697 | -10/Materials | Repaired Lgt. Treads 2766 | -10/Materials | Entered another Materials area 2766 | -9/Materials | Evolved 2 slots: Utility x2 2832 | -9/Materials | Repaired Hcp. Storage Unit 3421 | -9/Materials | Discovered new exit (range 6) 3621 | -9/Materials | Discovered new exit (range 7) 3938 | -9/Materials | Discovered new exit (range 9) 4507 | -9/Materials | Discovered new exit (range 8) 4576 | -9/Materials | Entered another Materials area 4576 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4704 | -8/Materials | Garrison activated, responded to threat 4880 | -8/Materials | Core integrity fell below 50% 4900 | -8/Materials | Core integrity fell below 20% 4912 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Slug penetrates Processing Tank. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Mining Laser. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. Dropped Hammer. U-05 Engineer lays Concrete. Penetrated by Slug. Dropped Hcp. Storage Unit. R-06 Scavenger collects Lgt. Ion Engine. Critical hit (Burn: +37). K-01 Serf collects debris. Discarded Hacking Suite. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????"??????????????????? | | ?????????????????????????????? ??????????????????? | | ?????????????????????????????? ??????????????????? | | ????????????? ?????????????#/#?????????????????? | | ????????????? ????????????? ?????????????????? | | ????????????# %#### ######??" ?????????????????? | | ????????????# %# s +??"T ?????????????????? | | ????????????# # """ #?? ?????????????????? | | ????????????# %# """ #?? ?????????????????? | | ????????????# % # !! R" #??# #?????????????????? | | ???????????## %%# ! """ #??# #?????????????????? | | ???????????# % u #### #?????????????????? | | ??????????## @/ s #?????????????????? | | ?????????## #!% # #### #?????????????????? | | ????????##### %ug##########??# #?????????????????? | | ????????# = [=! #????# #?????????????????? | | ????????# %%!= #????# #?????????????????? | | ????????# =%*] ###### #?????????????????? | | ????????# =! #?????????????????? | | ????????# %]** #?????????????????? | | ????????# ]/]* #?????????????????? | | ????????# ]!! #?????????????????? | | ????????# * ##?????????????????? | | ???????## " #??????????????????? | | ???????## #??????????????????? | | ????????# ! " #??????????????????? | | ????????# #??????????????????? | | ????????# ####??????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????# #?????????????????????? | | ????????#! "" #?????????????????????? | | ????????# """"" ######?????????????????????? | | ????????# """"" #??????????????????????????? | | ????????# """"" #??????????????????????????? | | ????????# """ #??????????????????????????? | | ????????# #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 265 Matter Stores 398 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 450 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 56% | -10/Materials Lgt. Treads | 62% | -10/Materials Hcp. Storage Unit | 90% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- Oops Troublemaker Challenges ------------ None Game ------ Seed ThunderGammaCannon Manual? 0 Play Time 00:41:01 Cumulative 3.3 hours Start 2025.08.29 @ 15:09:39 End 2025.08.29 @ 15:51:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e875a379-03f1-442f-b6af-2385d4118aed