Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 03:49:45 Player: Toa of Guts Result: Smashed by cave-in Performance ------------- Evolutions (6) 3000 Regions Visited (16) 3200 Robots Destroyed (87) 435 Value Destroyed (3772) 3772 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (418) 418 TOTAL SCORE: 10945 Bonus ------- High Alert Combat Kills 51 Follower Combat Kills 408 Aligned with FarCom 300 Friendly Fire -341 Cogmind --------- Core Integrity 0/1150 Matter 219/300 Energy 315/315 System Corruption 1% Temperature Cool (9) Movement Hovering (116) Ox1 Location -4/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (5) --- Improved Antigrav System Improved Antigrav System > --- UTILITY (8) ------ (None) > --- WEAPON (4) ------- Heavy Gauss Cannon > --- INVENTORY (5) ---- Improved Transmission Jammer Peak State ------------ > --- POWER ------------ Enhanced Fission Core Micro Fission Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Advanced Cooling System Targeting Computer Improved Particle Charger Improved Transmission Jammer Improved Corruption Screen Advanced System Restoration Module > --- WEAPON ----------- Heavy Laser Hypervelocity Coil Gun Hypervelocity Coil Gun > --- INVENTORY -------- Cooled Ion Engine Neutrino Core Improved Gravmag System Improved Gravmag System Improved Heat Sink [Rating: 86] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Improved Gravmag System Flight Unit Cooled Cesium-ion Thruster Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Slots Evolved 12 | . . . 2 . . . 2 . . 4 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 3 | . . . . . . . 1 . . 1 . . . . . 1 Utility 6 | . . . 2 . . . 1 . . 1 . . . . 1 1 Weapon 2 | . . . . . . . . . . 2 . . . . . . Parts Attached 163 | 3 4 . 8 2 3 3 14 21 1 9 5 7 14 4 43 22 Power 35 | 1 . . 1 . . 2 2 6 . . 2 3 3 . 11 4 Engine 16 | 1 . . 1 . . . 1 3 . . 2 3 3 . 2 . Core 18 | . . . . . . 2 1 3 . . . . . . 9 3 Reactor 1 | . . . . . . . . . . . . . . . . 1 Propulsion 44 | 1 1 . 3 . . 1 4 6 . 3 1 1 2 2 8 11 Treads . | . . . . . . . . . . . . . . . . . Leg 20 | 1 1 . 3 . . 1 4 6 . 3 1 . . . . . Wheel 1 | . . . . . . . . . . . . . . . . 1 Hover 17 | . . . . . . . . . . . . . . . 7 10 Flight 6 | . . . . . . . . . . . . 1 2 2 1 . Utility 30 | 1 1 . 1 . 1 . 3 5 . 2 2 1 1 . 11 1 Device 17 | . . . . . 1 . 3 . . . 1 . 1 . 10 1 Storage 7 | 1 1 . . . . . . 3 . 1 1 . . . . . Processor 3 | . . . 1 . . . . . . . . 1 . . 1 . Hackware 1 | . . . . . . . . . . 1 . . . . . . Protection 2 | . . . . . . . . 2 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 54 | . 2 . 3 2 2 . 5 4 1 4 . 2 8 2 13 6 Energy Gun 3 | . . . . . . . . . . . . . . . 3 . Energy Cannon 9 | . . . . . . . . . . . . 1 1 1 3 3 Ballistic Gun 24 | . 2 . 1 1 . . 4 4 1 4 . 1 3 1 2 . Ballistic Cannon 10 | . . . . . . . . . . . . . 4 . 3 3 Launcher 3 | . . . 1 1 . . 1 . . . . . . . . . Special Weapon 3 | . . . . . 1 . . . . . . . . . 2 . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . 1 . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . 1 . . 3 . . . 1 . . 1 . Parts Lost 58 | . . . . . . 1 2 8 1 . 7 . 6 1 16 16 Power 9 | . . . . . . 1 1 2 . . . . 1 . 2 2 Propulsion 23 | . . . . . . . . 3 . . 4 . 3 . 5 8 Utility 14 | . . . . . . . . 3 . . 3 . 1 . 5 2 Weapon 12 | . . . . . . . 1 . 1 . . . 1 1 4 4 Highest Loss Streak 12 | . . . . . . 1 2 3 1 . 4 . 4 1 8 12 To Critical Strikes 1 | . . . . . . . . . . . . . 1 . . . Average Slot Usage (%) 77 | . 95 100 77 83 84 87 94 94 90 98 51 12 20 14 61 31 Engine 4 | . 14 14 11 11 11 . 2 2 9 6 4 . 5 2 2 . Core 3 | . . . . . . 10 6 5 . . . . . . 5 4 Leg 17 | . 28 28 21 22 22 22 26 26 27 26 10 . . . . . Hover 3 | . . . . . . . . . . . . . . . 14 14 Device 8 | . . . . . 1 11 14 11 9 6 6 . . . 16 2 Storage 15 | . 24 28 22 22 22 22 18 23 18 19 10 . . . . . Processor 5 | . . . 1 11 11 11 8 . . . . 3 6 6 7 2 Protection 2 | . . . . . . . . 5 9 6 2 . . . . . Ballistic Gun 11 | . 28 28 20 6 9 . 10 18 18 26 10 3 . 1 4 . Slashing Weapon 2 | . . . 1 11 7 11 7 . . . . . . . . . Naked Turns 55 | . . . . . . . . . . . 16 39 . . . . Heaviest Build 55 | 10 19 19 19 20 19 19 28 48 46 55 55 6 10 . 47 48 Greatest Support 77 | 10 20 20 20 20 20 20 60 55 54 77 77 6 14 6 42 56 Greatest Overweight (x) 6 | 1 . . 1 . . . . . . . . 1 3 . 6 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 15 5 5 5 5 5 Average Capacity 9 | 6 8 8 8 8 8 8 8 14 15 15 7 5 5 5 5 5 Most Carried 15 | 5 7 8 8 8 8 8 8 13 14 15 15 5 5 5 5 5 Average Carried 7 | 4 4 7 7 7 7 7 7 9 13 12 5 4 4 3 4 1 Final Capacity 15 | 8 8 8 8 8 8 8 8 15 15 15 5 5 5 5 5 5 Final Carried 15 | 5 7 8 8 7 8 8 7 12 13 15 3 5 4 5 5 1 Class Distribution -------------------- 63% | Mutant 20% | Scavenger-Mutant 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Skirmisher | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Matter Collected 3614 | 226 90 . 150 55 . 167 333 921 90 142 . . 435 122 533 350 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3697 | . 90 . 144 61 . 165 370 1073 155 142 . . 282 123 777 315 Parts 188 | . 3 . 12 5 . 7 24 48 8 12 . . 20 3 37 9 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . . 2 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . . 16 2 . . Prevented 1 | . . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Combat Hostiles Destroyed 76 | . 4 . 4 2 . 3 8 22 3 2 . . 11 2 10 5 Melee 3 | . . . . . . 3 . . . . . . . . . . Guns 51 | . 4 . 3 . . . 6 22 3 2 . . 6 1 4 . Cannons 13 | . . . . . . . . . . . . . 5 1 4 3 AOE 7 | . . . 1 2 . . 2 . . . . . . . 2 . Classes Destroyed 12 | . 2 . 1 . . 1 3 2 1 2 . . . . . . Builder 1 | . . . . . . . . . 1 . . . . . . . Recycler 2 | . . . . . . . . 1 . . . . . . 1 . Operator 2 | . . . . . . . 1 . . 1 . . . . . . Watcher 5 | . . . . . . . 2 1 . 1 . . . . 1 . Swarmer 10 | . 3 . . . . . . . . . . . 7 . . . Grunt 38 | . 1 . 3 2 . 2 6 10 . . . . 3 2 4 5 Brawler 4 | . . . . . . . . 3 . . . . . . 1 . Duelist 1 | . . . 1 . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . Sentry 15 | . . . . . . . 2 9 3 . . . 1 . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . Programmer 7 | . . . . . . . . . . 2 . . . . 5 . Best Kill Streak 5 | . 3 . 3 2 . 2 3 5 2 1 . . 4 2 4 4 Combat Bots Only 4 | . 3 . 3 2 . 2 3 4 1 1 . . 4 2 4 4 Max Kills in Single Turn 3 | . 1 . 1 2 . 1 3 2 1 2 . . 2 1 1 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . Exploded 2 | . . . 1 2 . . 2 . . . . . . . 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Hostile Shots Fired 682 | . 40 2 19 2 . 11 55 100 10 14 7 . 72 8 155 187 Missed 206 | . 20 . 2 . . 2 15 24 4 4 1 . 18 3 54 59 Damage Taken 9079 | . 215 43 349 30 . 157 649 1292 70 113 286 . 768 93 2465 2549 Core 2748 | . 88 7 92 . . 32 77 150 . 14 65 . 285 37 737 1164 Absorbed by Shields 109 | . . . . . . . . 30 20 . . . . . . 59 Regen/Repaired (Parts) 122 | . . . . . . . . 122 . . . . . . . . Core Remaining (%) 61 | 100 . 62 . . . 69 . . 58 . . . . 52 26 . Volleys Fired 257 | . 12 . 10 2 1 . 40 69 7 8 2 . 29 6 49 22 Largest 4 | . 2 . 2 1 2 . 2 2 2 4 4 . 2 2 3 2 Hottest 214 | . 40 . 50 30 40 . 56 56 56 109 108 . 90 90 214 176 Shots Fired 455 | . 24 . 20 2 2 . 43 142 15 33 8 . 41 8 85 32 Gun 369 | . 24 . 19 . 1 . 41 142 15 33 8 . 18 2 66 . Cannon 80 | . . . . . . . . . . . . . 23 6 19 32 Launcher 5 | . . . 1 2 . . 2 . . . . . . . . . Special 1 | . . . . . 1 . . . . . . . . . . . Kinetic 404 | . 24 . 19 . 1 . 41 142 15 33 8 . 40 2 62 17 Thermal 31 | . . . . . 1 . . . . . . . 1 6 23 . Explosive 5 | . . . 1 2 . . 2 . . . . . . . . . Electromagnetic 15 | . . . . . . . . . . . . . . . . 15 Robot Hit Streak 15 | . 3 . 7 3 . . 6 10 5 4 9 . 15 7 10 6 Robot Miss Streak 15 | . 2 . 1 . . . 15 11 11 9 1 . 6 1 4 12 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 6 | . 2 . . . . . . 3 . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . 1 . Shots Hit Robots 353 | . 14 . 13 1 . 7 34 122 12 23 7 . 29 6 63 22 Core Hits 312 | . 7 . 10 4 . 3 42 131 14 19 2 . 36 4 24 16 Critical Kills 8 | . . . . . . . . . . . . . 1 . 7 . Critical Parts Destroyed 11 | . . . . . . . . . . . . . . . 11 . Critical Strikes 23 | . . . . . . 1 1 . . . . . 1 . 19 1 Destroy 20 | . . . . . . . . . . . . . 1 . 19 . Blast 1 | . . . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . 1 1 . . . . . . . . . Melee Attacks 11 | . . . . . . 9 2 . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 11 | . . . . . . 9 2 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 7145 | . 177 . 243 108 . 236 752 1976 185 417 174 . 751 137 1198 791 Guns 4453 | . 177 . 177 . . . 482 1976 185 417 174 . 269 45 551 . Cannons 1704 | . . . . . . . . . . . . . 482 92 339 791 Explosions 705 | . . . 66 108 . . 233 . . . . . . . 298 . Melee 273 | . . . . . . 236 37 . . . . . . . . . Ramming 10 | . . . . . . . . . . . . . . . 10 . Kinetic 5171 | . 177 . 177 . . . 482 1976 185 417 174 . 751 45 474 313 Thermal 806 | . . . . . . . . . . . . . . 92 714 . Explosive 407 | . . . 66 108 . . 233 . . . . . . . . . Electromagnetic 478 | . . . . . . . . . . . . . . . . 478 Impact . | . . . . . . . . . . . . . . . . . Slashing 273 | . . . . . . 236 37 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 6 6 1 16 16 16 16 5 . Average Corruption 5 | . . . . . . . . 3 6 1 8 16 16 16 3 . Corruption Purged 5 | . . . . . . . . . . . . . . . 5 . Corruption Blocked 6 | . . . . . . . . . . . . . . . 6 . Effects 108 | . . . . . . . . 33 15 5 5 5 27 3 15 . Message Errors 18 | . . . . . . . . 5 3 2 . 1 5 . 2 . Matter Fused 14 | . . . . . . . . 5 1 1 . 1 1 2 3 . Heat Flow Errors 20 | . . . . . . . . 7 3 1 3 1 3 . 2 . Energy Discharges 15 | . . . . . . . . 1 4 . . . 8 . 2 . Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . Parts Fused 3 | . . . . . . . . 1 . . . 1 . . 1 . Data Loss (minor) 16 | . . . . . . . . 7 2 . . 1 4 . 2 . Data Loss (major) 5 | . . . . . . . . . . . 1 . 3 . 1 . Misfires 8 | . . . . . . . . 5 1 1 . . . . 1 . Alerts 4 | . . . . . . . . 1 1 . . . 1 . 1 . Weapon Failures 4 | . . . . . . . . 1 . . . . 2 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 92 | . . . . . . . . . . . . . . . 92 . Projectiles 9 | . . . . . . . . . . . . . . . 9 . Explosions 83 | . . . . . . . . . . . . . . . 83 . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . . . . 7 . 2 10 Impact . | . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . . . . . . 7 . 2 10 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 156 | . . . . . . . . . . . . . . . 156 . Shots 2 | . . . . . . . . . . . . . . . 2 . Rammed 4 | . . . . . . . . . . . . . . . 4 . Targets Rammed 5 | . . 1 . . . . . . . . . . . . 4 . Kicked 1 | . . 1 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 11 . . 1 . . 19 261 269 149 262 179 248 54 191 352 Average Temperature 74 | . 11 . . 1 . . 9 66 113 40 96 164 56 29 34 123 Received Heat Transfer 2028 | . 102 . 57 18 . 81 306 573 14 . . . 195 63 249 370 Effects 1 | . . . . . . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . 2 Parts Fried 2 | . . . . . . . . 2 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 853 | . . . . . . . . . . . . . . 148 705 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Peak Influence 658 | . 105 40 157 127 . 100 189 658 274 72 21 10 . . 236 210 Initial 219 | . . 40 15 61 . . . 79 219 30 21 10 . . 28 115 Average 138 | . 29 40 42 88 . 32 65 422 181 18 4 10 . . 82 112 Maximum Alert Level 2 | . . . . . . . . 2 1 . . . . . 1 1 Low Security (%) 72 | 100 100 100 100 100 . 100 100 9 32 100 100 100 . . 82 82 Level 1 17 | . . . . . . . . 44 67 . . . . . 17 17 Level 2 9 | . . . . . . . . 46 . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 2 . 1 . . . . 6 . 2 . . . . 2 2 Investigation . | . . . . . . . . . . . . . . . . . Extermination 4 | . . . . . . . . . . 2 . . . . 2 . Reinforcement 7 | . 2 . 1 . . . . 2 . . . . . . . 2 Assault 1 | . . . . . . . . 1 . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Distress Signals 7 | . 2 . . . . . 2 2 . . . . . . . 1 Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . Times Spotted 150 | . 11 3 6 2 . 4 13 39 3 4 6 . 15 2 19 23 Peak Tracking Total 11 | . 7 3 3 2 . 3 5 8 1 2 6 . 4 2 7 11 Tactical Retreats 16 | . . . 1 . . 1 . 4 . 1 . . 2 . 4 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Traps Triggered 4 | . . . . . . . . 2 . 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Machines Disabled 8 | . . . . . . . 1 1 . . . . . . 4 2 Max in Single Turn 2 | . . . . . . . 1 . . . . . . . 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Machines Accessed 2 | . . . . . . . . 1 1 . . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 3 | . . . . . . . . 2 1 . . . . . . . Successful 3 | . . . . . . . . 2 1 . . . . . . . Failed . | . . . . . . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 3 | . . . . . 3 . . . . . . . . . . . Terminals 1 | . . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . 1 . . . . . . . Record 1 | . . . . . . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 . . . . . . . . Scan Component 1 | . . . . . . . . 1 . . . . . . . . Repair 1 | . . . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 1 . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . . . Time 38 | . . . . . . . . 38 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Total Allies 3 | . . . . . . . . 2 . . 1 . . . . . Largest Group 2 | . . . . . . . . 2 2 1 1 . . . . . Highest-Rated Group 127 | . . . . . . . . 127 127 27 31 . . . . . Highest-Rated Ally 100 | . . . . . . . . 100 100 27 31 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 51 | . . . . . . . . 40 . . 11 . . . . . Total Damage 1507 | . . . . . . . . 1359 . . 148 . . . . . Kills 14 | . . . . . . . . 14 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Turns Passed 10574 | 44 175 47 317 357 1184 995 797 1777 593 1184 162 133 572 56 1595 586 Spaces Moved 8166 | 37 108 25 163 283 973 479 377 973 439 697 148 279 754 79 2000 352 Core 724 | 14 . . . . . . . . . . 48 69 71 23 375 124 Treads . | . . . . . . . . . . . . . . . . . Legs 4640 | 23 108 25 163 283 973 479 377 973 439 697 100 . . . . . Wheels 5 | . . . . . . . . . . . . . . . . 5 Hover 1354 | . . . . . . . . . . . . . . . 1131 223 Flight 1443 | . . . . . . . . . . . . 210 683 56 494 . Fastest Speed 29 | 50 120 120 120 120 120 120 120 123 130 125 50 35 29 40 34 40 Average Speed 94 | 94 120 120 122 120 120 120 128 127 130 128 99 39 62 42 56 56 Slowest Speed 350 | 120 120 120 190 120 120 120 130 130 130 130 126 100 200 50 350 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 4 25 11 19 55 93 84 25 91 95 18 100 7 72 16 45 9 Regions Visited 16 Branch Regions 8 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 . Scrap Searched 4 | . . . . . . 1 . . . . . . 2 1 . . Spaces Dug 3 | . . . . . . . . . . . . . 1 . . 2 Terrain Destroyed 93 | . . . 6 18 . . 16 . . . . . 1 . 50 2 Melee . | . . . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . . . 1 . . 2 AOE 87 | . . . 6 18 . . 16 . . . . . . . 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac Low Low Fac Fac Total 10547 | 45 129 42 260 298 985 887 646 1367 447 976 160 303 818 92 2385 707 Wait 1774 | . . 16 70 11 5 391 194 276 . 253 3 1 11 . 251 292 Move 8147 | 36 107 24 162 282 972 478 376 972 438 697 147 278 753 78 1995 352 Hop 2 | . . . . . . . . . . . . . . . 2 . Pick Up 95 | 6 6 1 4 . 1 2 8 21 1 7 . 9 2 1 15 11 Fast Attach 34 | 2 . . 2 . . 1 5 . . . . 1 3 1 16 3 Attach 85 | 1 4 . . 1 2 . 2 10 1 5 4 6 11 3 18 17 Detach 33 | . . . . . 2 . . 1 . . 3 3 8 3 11 2 Swap 44 | . . . 6 1 1 2 7 11 . 4 1 . . . 9 2 Drop 53 | . . . 6 1 . 4 12 7 . 2 . 5 1 . 15 . Fire 257 | . 12 . 10 2 1 . 40 69 7 8 2 . 29 6 49 22 Melee 11 | . . . . . . 9 2 . . . . . . . . . Ram 4 | . . . . . . . . . . . . . . . 4 . Kick 1 | . . 1 . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 6 | . . . . . . . . . . . . . . . . 6 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . 1 . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 45 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 220 | -10/Materials | Entered Mines 221 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 238 | -10/Mines | Discovered new exit (range 11) 267 | -10/Mines | Entered Materials 267 | -9/Materials | Evolved 2 slots: Utility x2 309 | -9/Materials | Build established: Mutant 560 | -9/Materials | Discovered new exit (range 16) 584 | -9/Materials | Entered Mines 835 | -9/Mines | Build established: Scavenger-Mutant 868 | -9/Mines | Found a hidden stash of uninstalled traps 899 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 900 | -9/Mines | Discovered new exit (range 5) 941 | -9/Mines | Entered Exiles 957 | -9/Exiles | Discovered new exit (range 15) 993 | -9/Exiles | Met 8R-AWN 1015 | -9/Exiles | Met EX-HEX 1059 | -9/Exiles | Met EX-DEC 1089 | -9/Exiles | Visited The Gauntlet 1263 | -9/Exiles | Discovered new exit (range 10) 1352 | -9/Exiles | Met EX-BIN 1369 | -9/Exiles | Aligned with FarCom system 1370 | -9/Exiles | Given EX-Vault access code 1831 | -9/Exiles | Build established: Mutant 1959 | -9/Exiles | Opened EX-Vault 1964 | -9/Exiles | Found Prototype Device 1965 | -9/Exiles | Identified Skeleton Box 1991 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2010 | -9/Exiles | Exiles lab attacked by MAIN.C 2125 | -9/Exiles | Left Exiles lab with Skeleton Box 2125 | -9/Exiles | Entered Mines 2251 | -8/Mines | Build established: Scavenger-Mutant 3101 | -8/Mines | Discovered new exit (range 14) 3120 | -8/Mines | Entered Materials 3120 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3456 | -8/Materials | Build established: Mutant 3806 | -8/Materials | Discovered new exit (range 16) 3917 | -8/Materials | Entered Storage 4378 | -8/Storage | Lost 3 parts (1p1n1u) 4593 | -8/Storage | Garrison activated, responded to threat 4722 | -8/Storage | Met 01-MTF 4960 | -8/Storage | Discovered new exit (range 5) 5117 | -8/Storage | First assault squad dispatched 5214 | -8/Storage | Repaired Imp. Light Armor Plating 5538 | -8/Storage | Discovered new exit (range 5) 5694 | -8/Storage | Entered Recycling 5694 | -8/Recycling | Accompanied by 2 allies (01-MTF) 5698 | -8/Recycling | Found Scrap Engine 5699 | -8/Recycling | 01-MTF left 6258 | -8/Recycling | Discovered new exit (range 15) 6287 | -8/Recycling | Entered Factory 6287 | -6/Factory | Accompanied by 1 ally 6287 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 6585 | -6/Factory | Build established: Skirmisher 7471 | -6/Factory | Sucked down chute 7471 | -6/Factory | Entered Waste 7472 | -6/Waste | Met a frightened Derelict 7486 | -6/Waste | EMP discharged 7491 | -6/Waste | Spotted C-40 Crusher 7496 | -6/Waste | Spotted C-40 Crusher 7499 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7502 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7523 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7530 | -6/Waste | Spotted C-40 Crusher 7533 | -6/Waste | Spotted C-40 Crusher 7545 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7565 | -6/Waste | Spotted C-40 Crusher 7576 | -6/Waste | Lost 4 parts (3n1u) 7576 | -6/Waste | Spotted C-40 Crusher 7586 | -6/Waste | EMP discharged 7586 | -6/Waste | System corruption reached 10% 7607 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7617 | -6/Waste | Crushed by Compactor (1 part destroyed) 7626 | -6/Waste | Discovered new exit (range 14) 7633 | -6/Waste | Entered Factory 7637 | -6/Factory | Found Launcher Loader 7648 | -6/Factory | Lost 3 parts (1n2u) 7718 | -6/Factory | Discovered new exit (range 15) 7766 | -6/Factory | Entered Lower Caves 7805 | -6/Lower Caves | Build established: Mutant 7842 | -6/Lower Caves | Spotted B-75 Beast 7917 | -6/Lower Caves | Learned Factory non-interactive machine intel 7986 | -6/Lower Caves | Lost 4 parts (1p2n1u) 8057 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8240 | -6/Lower Caves | Discovered new exit (range 9) 8338 | -6/Lower Caves | Entered another Lower Caves area 8390 | -6/Lower Caves | Discovered new exit (range 7) 8394 | -6/Lower Caves | Entered Factory 8394 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8395 | -5/Factory | Loaded intel: 187 non-interactive machine locations 8790 | -5/Factory | Spotted B-75 Beast 9789 | -5/Factory | Lost 8 parts (2p3n1u2w) 9810 | -5/Factory | Core integrity fell below 50% 9846 | -5/Factory | Lost 3 parts (1u2w) 9936 | -5/Factory | Discovered new exit (range 9) 9989 | -5/Factory | Entered another Factory area 9989 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10231 | -4/Factory | Core integrity fell below 50% 10263 | -4/Factory | Lost 12 parts (2p6n1u3w) 10268 | -4/Factory | Core integrity fell below 20% 10576 | -4/Factory | Crushed by falling debris 10576 | -4/Factory | Smashed by cave-in Last Messages --------------- K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired Hvy. Gauss Cannon. G-67 Veteran knocked back. Targeting Computer destroyed. Critical hit (Burn: +50). Assembly Bed disabled. G-67 Veteran suffers critical hit (Blast). G-67 Veteran destroyed. Acquired 8 matter. ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Imp. Antigrav System destroyed. System corrupted by crushing effect (+1). [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ??????????????????????????# # | | ??????????????????????????# ! # | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# # | | ??????????????????????????# # | | ????????????????????????###+##############+### | | ????????????????????????# | | ????????????????????????# ^ | | ????????????????????????# | | ??????????????????# #### ^ | | ??????????????????# | | ????????????????????#######+#######+########## | | ?????????????????????# # #???# | | ?????????????????????# # #???# | | ?????????????????????# x x # ##### | | ???????????????????H?# # + | | ?????????????????????# """ # % %##### | | ?????????????????????# """"" # #???# | | ?????????????????????# """"" #""" #######+# | | ?????????????????????# #""" ## | | ?????????????????????# """ #"""" ## | | ?????????????????????# """"" #"""" ## | | ?????????????????????# """"" #"""" ## """ | | ?????????????????????# #??"" ## """ | | ?????????????????????####@#########?? ## """ | | ????????????????????????# #?????????? s ## | | ????????????????????????###??????????#s#### """ | | ??????????????????????????????????????????# """ | | ??????????????????????????????????????s???# """ | | ??????????????????????????????????????ss??# | | ????????????????????????????c?????????????# | | ?????????????????????????????c????Y???????######## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 99 Energy Generation 37 Energy Capacity 565 Matter Stores 300 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Corruption Block 15 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Melee Accuracy 5 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 10k Club Backstab Leap Before You Look More Dakka Please Please Form A Line Significant Disruption Troublemaker Unlikely Earthworm \\IAMDERELICT Challenges ------------ None Game ------ Seed LobotomyImprovedAccelerator Manual? 0 Play Time 02:56:07 Cumulative 10.4 hours Start 2024.04.01 @ 00:44:18 End 2024.04.01 @ 03:49:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3c4c9772-eec4-47cf-a04b-8f5b14c9c9f6