Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 00:00:37 Player: monkeman Result: Destroyed by as-16540 with Assembled Blade Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (64) 320 Value Destroyed (1796) 1796 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 3574 Bonus ------- High Alert Combat Kills 47 Follower Combat Kills 57 Friendly Fire -26 Cogmind --------- Core Integrity 0/400 Matter 129/300 Energy 96/100 System Corruption 0% Temperature Cool (10) Movement Treading (480) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads > --- UTILITY (3) ------ Huge Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon Improved Assault Rifle > --- INVENTORY (25) --- Heavy Ion Engine Wheel High-capacity Storage Unit Large Matter Pod (150) Structural Scanner Improved Terrain Scanner Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Hacking Suite Tractor Beam EM Shotgun Faulty Advanced Beam Cannon Heavy Assault Rifle Autogun Shotgun Improved Assault Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Targeting Computer Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Heavy Ion Engine Light Treads Wheel High-capacity Storage Unit Large Matter Pod Structural Scanner Improved Terrain Scanner Improved Propulsion Shielding Improved Propulsion Shielding Improved Propulsion Shielding Hacking Suite Hacking Suite Tractor Beam EM Shotgun Improved EM Shotgun Advanced Beam Cannon Advanced Beam Cannon Heavy Assault Rifle Autogun Shotgun Light Cannon Mini Grenade Launcher Mini Grenade Launcher Scythe [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Targeting Computer Storage High-capacity Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Cannon Energy Gun EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 40 | 7 8 . 21 4 Power 3 | . 1 . 2 . Engine 3 | . 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 4 . . 5 1 Treads 8 | 2 . . 5 1 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 5 . 5 1 Device . | . . . . . Storage 6 | 1 4 . 1 . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 5 | . . . 4 1 Artifact . | . . . . . Weapon 15 | 2 2 . 9 2 Energy Gun 2 | . . . 1 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 7 | 2 1 . 4 . Ballistic Cannon 1 | . 1 . . . Launcher 4 | . . . 4 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . . . 3 8 Power 1 | . . . . 1 Propulsion 4 | . . . 1 3 Utility 5 | . . . 2 3 Weapon 1 | . . . . 1 Highest Loss Streak 8 | . . . 1 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 88 100 93 77 Engine 9 | . 4 14 11 6 Treads 28 | . 28 28 29 25 Storage 12 | . 14 14 11 11 Processor 12 | . 13 14 11 7 Protection 4 | . . . 8 6 Ballistic Gun 16 | . 23 14 13 11 Ballistic Cannon 7 | . 4 14 6 . Naked Turns . | . . . . . Heaviest Build 101 | 8 48 48 101 99 Greatest Support 60 | 40 40 40 60 60 Greatest Overweight (x) 4 | . 1 1 1 4 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 25 | 8 25 20 25 25 Average Capacity 19 | 6 13 20 22 25 Most Carried 25 | 6 11 12 25 24 Average Carried 16 | 3 8 11 21 22 Final Capacity 25 | 8 20 20 25 25 Final Carried 24 | 6 11 12 24 21 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1611 | 200 294 277 805 35 Remotely . | . . . . . Salvage Created 2123 | . 436 257 1346 84 Parts 137 | . 29 13 91 4 Haulers Intercepted 6 | . 1 . 5 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 54 | . 8 6 33 7 Guns 26 | . 8 1 15 2 Cannons 13 | . . 5 7 1 AOE 15 | . . . 11 4 Classes Destroyed 10 | . 5 . 3 2 Hauler 6 | . 1 . 5 . Recycler 3 | . 1 1 1 . Operator 1 | . . . 1 . Watcher 5 | . 3 . 2 . Swarmer 10 | . 2 2 6 . Grunt 30 | . 6 4 20 . Brawler 1 | . . . 1 . Sentry 6 | . . . 6 . Demolisher 2 | . . . . 2 Assembled 5 | . . . . 5 Best Kill Streak 5 | . 3 4 5 5 Combat Bots Only 5 | . 2 4 4 5 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging . | . . . . . Exploded 3 | . . . 3 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 213 | . 32 8 142 31 Missed 68 | . 7 2 53 6 Damage Taken 2693 | . 329 82 1190 1092 Core 463 | . 45 17 163 238 Absorbed by Shields . | . . . . . Redirected to Shielding 111 | . . . . 111 Core Remaining (%) 87 | 100 . 75 . . Volleys Fired 163 | . 44 12 90 17 Largest 2 | . 2 2 2 2 Hottest 91 | . 55 55 68 91 Shots Fired 317 | . 88 24 178 27 Gun 229 | . 83 12 116 18 Cannon 72 | . 5 12 50 5 Launcher 16 | . . . 12 4 Special . | . . . . . Kinetic 288 | . 88 24 159 17 Thermal 5 | . . . . 5 Explosive 16 | . . . 12 4 Electromagnetic 8 | . . . 7 1 Robot Hit Streak 18 | . 8 9 18 8 Robot Miss Streak 4 | . 4 1 3 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 215 | . 51 18 130 16 Core Hits 118 | . 24 12 69 13 Critical Kills . | . . . . . Critical Parts Destroyed 3 | . 1 . 2 . Critical Strikes 6 | . 1 1 4 . Destroy 4 | . 1 . 3 . Blast 2 | . . 1 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4502 | . 564 283 3068 587 Guns 2347 | . 525 99 1516 207 Cannons 820 | . 37 183 580 20 Explosions 1332 | . . . 972 360 Melee . | . . . . . Ramming 3 | . 2 1 . . Kinetic 3043 | . 562 282 2011 188 Thermal 20 | . . . . 20 Explosive 1332 | . . . 972 360 Electromagnetic 104 | . . . 85 19 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 97 | . . . 76 21 Projectiles . | . . . . . Explosions 97 | . . . 76 21 Melee . | . . . . . Knockbacks 9 | . 1 . 8 . Impact . | . . . . . Kinetic 8 | . 1 . 7 . Secondary 1 | . . . 1 . Self-Inflicted Damage 213 | . . . 116 97 Shots 7 | . . . 4 3 Rammed 3 | . 1 2 . . Targets Rammed 3 | . 1 2 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 39 | . 7 22 39 18 Average Temperature 9 | . 3 13 10 8 Received Heat Transfer 696 | . 165 48 483 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 37 | . . . . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 593 | . 243 301 593 266 Initial 231 | . . 3 . 231 Average 152 | . 80 132 195 237 Maximum Alert Level 2 | . 1 1 2 1 Low Security (%) 68 | 100 90 76 57 1 Level 1 25 | . 9 23 30 98 Level 2 6 | . . . 12 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 2 1 6 . Investigation 3 | . . . 3 . Extermination . | . . . . . Reinforcement 5 | . 2 . 3 . Assault 1 | . . 1 . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . . . 4 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 90 | . 21 10 46 13 Peak Tracking Total 10 | . 5 5 4 10 Tactical Retreats 2 | . 1 . 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 6 | . 1 4 1 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 13 | . 5 . 8 . Terminals 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 45 | . 20 . 25 . Successful 15 | . 11 . 4 . Failed 29 | . 8 . 21 . Catastrophic 7 | . . . 7 . Database Lockouts 1 | . 1 . . . Manual 27 | . 10 . 17 . Terminals 43 | . 20 . 23 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Terminal Hacks 11 | . 9 . 2 . Robot Analysis 4 | . 3 . 1 . Prototype ID Bank 2 | . 2 . . . Terminal Index 2 | . 1 . 1 . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 2 . 2 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 11 | . 3 . 8 . Full Trace Events 4 | . . . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 1 | . . 1 . . Largest Group 1 | . . 1 . . Highest-Rated Group 31 | . . 31 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 10 | . . 10 . . Total Damage 228 | . . 228 . . Kills 3 | . . 3 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total 4 | . 3 . 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 3848 | 64 921 821 1921 121 Spaces Moved 1431 | 37 403 320 646 25 Core 10 | 10 . . . . Treads 1420 | 26 403 320 646 25 Legs 1 | 1 . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 240 160 240 Average Speed 218 | 129 190 240 228 291 Slowest Speed 480 | 160 240 240 240 480 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 45 | 4 73 72 61 18 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug 17 | . . . 17 . Terrain Destroyed 129 | . . . 90 39 Melee . | . . . . . Projectile 2 | . . . . 2 AOE 127 | . . . 90 37 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 1846 | 51 476 347 926 46 Wait 150 | . 9 13 128 . Move 1427 | 36 402 319 645 25 Hop . | . . . . . Pick Up 40 | 6 7 1 26 . Fast Attach 11 | 7 1 . 3 . Attach 8 | . 1 . 4 3 Detach . | . . . . . Swap 21 | . 6 . 14 1 Drop 23 | 2 5 . 16 . Fire 163 | . 44 12 90 17 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . 1 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 6) 646 | -10/Materials | Discovered new exit (range 8) 665 | -10/Materials | Derelicts attacked the area 907 | -10/Materials | Central database locked down 917 | -10/Materials | Discovered new exit (range 16) 986 | -10/Materials | Entered Mines 992 | -10/Mines | Met a Derelict testing a Signal Generator 1027 | -10/Mines | Met a Derelict bent on vengeance 1195 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1195 | -10/Mines | Discovered new exit (range 5) 1790 | -10/Mines | Discovered new exit (range 7) 1807 | -10/Mines | Entered Materials 1807 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2535 | -9/Materials | Discovered new exit (range 15) 3351 | -9/Materials | Discovered new exit (range 3) 3728 | -9/Materials | Entered Mines 3729 | -9/Mines | Learned location of Storage (-8) 3741 | -9/Mines | Assembled infested the area 3746 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3801 | -9/Mines | Core integrity fell below 50% 3814 | -9/Mines | Core integrity fell below 20% 3835 | -9/Mines | Lost 8 parts (1p3n3u1w) 3849 | -9/Mines | Destroyed by as-16540 with Assembled Blade Last Messages --------------- 03829_ The unstable cave ceiling collapses. 03829_ U-05 Engineer lays Concrete. 03831_ The unstable cave ceiling collapses. 03831_ U-05 Engineer lays Concrete. 03832_ The unstable cave ceiling collapses. 03832_ U-05 Engineer builds a Wall. 03832_ U-05 Engineer lays Concrete. 03834_ The unstable cave ceiling collapses. 03834_ U-05 Engineer lays Concrete. 03836_ U-05 Engineer builds a Wall. 03837_ The unstable cave ceiling collapses. 03839_ Acquired 8 matter. 03840_ U-05 Engineer lays Concrete. 03840_ U-05 Engineer builds a Wall. 03841_ U-05 Engineer lays Concrete. 03843_ U-05 Engineer builds a Wall. 03845_ The unstable cave ceiling collapses. 03845_ R-06 Scavenger collects Wheel. 03846_ The unstable cave ceiling collapses. 03847_ U-05 Engineer lays Concrete. 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