Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.05 @ 19:48:57 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (50) 250 Value Destroyed (1127) 1127 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2297 Bonus ------- None Cogmind --------- Core Integrity 250/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Rolling (215) Ox9 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (4) ------ Heat Sink Disposable Heat Sink Huge Storage Unit > --- WEAPON (2) ------- Advanced Beam Cannon > --- INVENTORY (25) --- Disposable Heat Sink Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Beam Cannon Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Datajack Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Heat Sink Disposable Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Disposable Heat Sink Large Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Advanced Beam Cannon Light Assault Rifle Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Datajack Datajack Plasma Cutter [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 7 4 10 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg . | . . . Wheel 5 | 2 . 3 Hover . | . . . Flight . | . . . Utility 8 | 2 2 4 Device 3 | 1 . 2 Storage 3 | 1 1 1 Processor . | . . . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun . | . . . Energy Cannon 2 | . . 2 Ballistic Gun 2 | 2 . . Ballistic Cannon 1 | . 1 . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 5 | . 2 3 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . 1 . Weapon 2 | . 1 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 8 | 2 4 12 Power . | . . . Propulsion . | . . . Utility 2 | . 1 3 Weapon 3 | . 1 6 Tool/Special . | . . . Unused Backups 17 | 2 . 15 Power . | . . . Propulsion 2 | 2 . . Utility 5 | . . 5 Weapon 7 | . . 7 Tool/Special 3 | . . 3 Average Slot Usage (%) 94 | . 99 89 Engine 12 | . 14 11 Wheel 24 | . 28 21 Device 11 | . 8 14 Storage 12 | . 14 11 Protection 8 | . 5 10 Energy Cannon 8 | . . 15 Ballistic Gun 9 | . 19 . Ballistic Cannon 5 | . 8 3 Peak Build Rating 20 | 7 7 20 Average Rating 11 | 4 6 15 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 103 | 15 33 103 Greatest Support 32 | 26 26 32 Greatest Overweight (x) 8 | . 1 8 Average Overweight (x) 1 | . . 2 Largest Inventory Capacity 25 | 8 15 25 Average Capacity 15 | 7 11 20 Most Carried 18 | 5 7 18 Average Carried 8 | 2 4 12 Final Capacity 25 | 8 15 25 Final Carried 15 | 2 4 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 978 | 233 310 435 Remotely . | . . . Salvage Created 1397 | 17 718 662 Parts 115 | 3 55 57 Haulers Intercepted 3 | . 2 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 37 | . 18 19 Guns 15 | . 15 . Cannons 21 | . 3 18 Classes Destroyed 9 | 1 5 3 Worker 2 | . 2 . Builder 1 | . . 1 Tunneler 2 | 1 1 . Hauler 3 | . 2 1 Operator 1 | . . 1 Watcher 4 | . 3 1 Swarmer 14 | . 6 8 Grunt 18 | . 12 6 Sentry 5 | . . 5 Best Kill Streak 4 | 1 4 3 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 157 | . 60 97 Missed 39 | . 13 26 Hits 118 | . 47 71 Projectile 118 | . 47 71 Damage Taken 1242 | . 500 742 Core 298 | . 148 150 Absorbed by Shields . | . . . Core Remaining (%) 70 | 100 40 . Volleys Fired 138 | 2 68 68 Largest 2 | 2 2 2 Hottest 136 | 40 50 136 Shots Fired 242 | 4 127 111 Gun 118 | 4 110 4 Cannon 124 | . 17 107 Launcher . | . . . Special . | . . . Kinetic 164 | 4 127 33 Thermal 78 | . . 78 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 2 11 7 Robot Miss Streak 5 | 1 3 5 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 140 | 2 86 52 Core Hits 62 | 1 36 25 Critical Kills 1 | . . 1 Critical Parts Destroyed . | . . . Critical Strikes 1 | . . 1 Meltdown 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2218 | 25 1163 1030 Guns 985 | 25 949 11 Cannons 1233 | . 214 1019 Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 1526 | 25 1163 338 Thermal 692 | . . 692 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 6 | . 4 2 Projectiles 6 | . 4 2 Explosions . | . . . Melee . | . . . Knockbacks 10 | . 6 4 Impact . | . . . Kinetic 8 | . 5 3 Secondary 2 | . 1 1 Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 192 | . 12 192 Average Temperature 73 | . 5 76 Received Heat Transfer 408 | . 240 168 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Melted 4 | . . 4 Heat Transferred 1258 | . . 1258 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . 1 1 Low Security (%) 69 | 100 34 97 Level 1 30 | . 65 2 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 321 | 5 321 211 Initial 80 | . . 80 Average 151 | . 206 118 Influence Increases 1194 | 5 594 595 Destroy 0b10 Robot/C 740 | . 360 380 Destroy 0b10 Robot/NC 65 | 5 40 20 Destroy Leader 174 | . 70 104 Successful Hack 42 | . 30 12 Select Force Hacks 90 | . 60 30 Disable Machine 45 | . 15 30 Destroy Structure 8 | . 4 4 Lose Combat Pursuer 30 | . 15 15 Influence Decreases 1019 | 5 402 612 Entered New Map 112 | . . 112 Time Decay 857 | 5 382 470 Lost Part 50 | . 20 30 Squads Dispatched 5 | . 4 1 Investigation 4 | . 3 1 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 45 | . 22 23 Peak Tracking Total 4 | . 4 4 Tactical Retreats 2 | . 1 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 5 | . 3 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 3 | . 1 2 Max in Single Turn 1 | . 1 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 14 | . 8 6 Terminals 11 | . 6 5 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 33 | . 18 15 Successful 20 | . 11 9 Failed 13 | . 7 6 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 30 | . 15 15 Terminals 26 | . 13 13 Fabricators . | . . . Repair Stations . | . . . Recycling Units 7 | . 5 2 Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 2 3 Registered Components 1 | . 1 . Zone Layout 4 | . 1 3 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 3 | . 2 1 Retrieve Components 3 | . 2 1 Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 12 | . 7 5 Terminals 9 | . 5 4 Skim 9 | . 5 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 2 1 Tunnel 3 | . 2 1 Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . . 1 Used . | . . . Hacking Detections 9 | . 6 3 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 14 | . 12 2 Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 660 | 33 627 . Seismic 660 | 33 627 . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2349 | 112 1047 1190 Spaces Moved 1284 | 71 492 721 Core 31 | 31 . . Treads . | . . . Legs . | . . . Wheels 1253 | 40 492 721 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 100 Average Speed 110 | 72 93 124 Slowest Speed 210 | 90 105 210 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 49 | 5 85 59 Regions Visited 2 Branch Regions . Pre-discovered Areas 3 | . 2 1 Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1979 | 128 951 900 Wait 482 | 36 376 70 Move 1282 | 70 491 721 Hop . | . . . Pick Up 42 | 11 8 23 Fast Attach . | . . . Attach 19 | 7 4 8 Detach . | . . . Swap 7 | . 2 5 Drop 9 | 2 2 5 Fire 138 | 2 68 68 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / Sub) -9/Materials (discovered 4 exits: [*Mat] / *Min x2 / *Sto) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 9) 395 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Core integrity fell below 50% 566 | -10/Materials | Discovered new exit (range 13) 712 | -10/Materials | Discovered new exit (range 9) 861 | -10/Materials | Identified exit to Subcaves 918 | -10/Materials | Learned 4 Recycling zone layouts 967 | -10/Materials | Identified exit to Materials 967 | -10/Materials | Learned location of 1 exit from Materials 1008 | -10/Materials | Learned location of 2 exits from Mines 1091 | -10/Materials | Learned Storage stockpile data 1160 | -10/Materials | Entered another Materials area 1160 | -9/Materials | Evolved 2 slots: Utility x2 1161 | -9/Materials | Identified exit to Mines 1162 | -9/Materials | Identified exit to Storage 2152 | -9/Materials | Discovered new exit (range 6) 2350 | -9/Materials | Self-destructed Last Messages --------------- 02235_ U-05 Engineer works on Matter Pump. 02237_ K-01 Serf collects debris. 02238_ U-05 Engineer works on Matter Pump. 02240_ K-01 Serf collects debris. 02241_ U-05 Engineer works on Matter Pump. 02246_ K-01 Serf collects debris. 02246_ U-05 Engineer completes Matter Pump. 02249_ U-05 Engineer works on Matter Pump. 02250_ K-01 Serf collects debris. 02253_ Matter Pump comes online. 02254_ U-05 Engineer works on Matter Pump. 02255_ K-01 Serf collects debris. 02263_ K-01 Serf cleans the Matter Pump. 02289_ Connecting with Terminal... 02349_ Triggered Blade Trap. 02349_ Massive razor-sharp blades shoot up from within the floor. 02349_ Adv. Beam Cannon severed. 02349_ Hrd. Medium Armor Plating severed. 02349_ Arm. Wheel severed. 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""" ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Coolant Potential 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableSuspensionRefractor Manual? 0 Play Time 00:19:36 Cumulative 598.3 hours Start 2025.12.05 @ 19:34:15 End 2025.12.05 @ 19:48:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 768 Rogue 768 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/2/2/2/0/2/2/0/0 Lore% 94 Gallery% 90 Achievement% 77 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 081d89ae-cdcb-4939-8eda-b9c9fed90bfd