Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.08 @ 04:43:20 Player: Savant Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (284) 1420 Value Destroyed (14651) 14651 Prototype IDs (72) 1440 Alien Tech Used (2) 400 Bonus (6091) 6091 TOTAL SCORE: 33502 Bonus ------- High Alert Combat Kills 2212 Follower Combat Kills 514 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Friendly Fire -235 Cogmind --------- Core Integrity 0/1600 Matter 196/300 Energy 98/100 System Corruption 15% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Combat Linear Gravjet Impulse Thruster > --- UTILITY (14) ----- Enhanced Optical Array Experimental Optical Array Spectral Analyzer Advanced Launcher Guidance Computer Experimental Core Analyzer Advanced Armor Integrity Analyzer Advanced Thermal Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Particle Reactor Antigrav Array Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Centrium Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Advanced Cryofiber Web Experimental Cooling System Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Optical Array Experimental Signal Interpreter Advanced Targeting Computer Experimental Core Analyzer Precision Matter Filter Advanced Weapon Cycler Advanced Reaction Control System Centrium Light Armor Plating Centrium Light Armor Plating > --- WEAPON ----------- Potential Cannon Helical Railgun Enhanced Gamma Bomb Array > --- INVENTORY -------- Armored Heavy Treads Advanced Heavy Siege Treads Enhanced Biometal Leg Centrium Leg Coolant Network Advanced Sensor Array Advanced Armor Integrity Analyzer Transdimensional Reconstructor Potential Cannon KE Penetrator KE Penetrator Particle Cleaver [Rating: 210] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Huge Wheel Treads Armored Medium Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Impulse Thruster Utility Large Storage Unit Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Optical Array Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon HERF Cannon Ballistic Gun Helical Railgun Ballistic Cannon Tri-rail Accelerator Launcher Enhanced Gamma Bomb Array Slashing Weapon Power Sword Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Slots Evolved 18 | . . . . . 4 2 2 . . . . 2 . . . . 2 . . . . 2 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . Utility 12 | . . . . . 2 1 1 . . . . 2 . . . . 2 . . . . 1 1 . 2 Weapon 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Parts Attached 533 | 7 2 . 5 4 36 20 16 10 13 1 2 57 14 2 3 5 69 10 11 25 7 72 50 15 77 Power 25 | 1 . . 1 1 2 1 1 . . . . 1 . . 1 . 1 . . . . 4 4 . 7 Engine 9 | 1 . . 1 . 2 1 1 . . . . 1 . . . . 1 . . . . 1 . . . Core 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . 1 . . . . . . 3 4 . 7 Propulsion 101 | 3 . . 2 . 12 8 2 . . . . 3 . . . . 13 2 2 5 . 13 16 . 20 Treads 21 | . . . . . . 1 . . . . . . . . . . 1 . . 4 . 10 1 . 4 Leg 56 | 2 . . 2 . 12 5 . . . . . . . . . . 5 . 1 1 . 3 15 . 10 Wheel 18 | 1 . . . . . 2 2 . . . . 3 . . . . 7 2 1 . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Utility 220 | 1 2 . 1 1 11 6 7 3 9 . 2 35 9 1 2 . 33 6 5 11 3 29 12 7 24 Device 119 | . . . . . 3 2 6 3 7 . 2 26 4 . 1 . 12 6 1 5 2 15 6 5 13 Storage 21 | 1 1 . 1 1 1 . . . 1 . . . 1 . 1 . 4 . . 1 . 3 2 . 3 Processor 20 | . . . . . 1 4 . . 1 . . 2 . 1 . . 2 . . . . 1 2 . 6 Hackware 7 | . . . . . 1 . . . . . . 2 . . . . 2 . . . . 2 . . . Protection 53 | . 1 . . . 5 . 1 . . . . 5 4 . . . 13 . 4 5 1 8 2 2 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 187 | 2 . . 1 2 11 5 6 7 4 1 . 18 5 1 . 5 22 2 4 9 4 26 18 8 26 Energy Gun 62 | 1 . . . . 6 4 3 5 2 1 . 7 . . . 1 3 . 1 1 . 16 9 2 . Energy Cannon 57 | . . . . 1 2 1 . . . . . 5 1 1 . . 13 . 2 5 4 6 4 4 8 Ballistic Gun 20 | 1 . . 1 1 2 . . . . . . . . . . . . . . . . 2 1 2 10 Ballistic Cannon 13 | . . . . . . . . . . . . 2 2 . . 2 3 2 . 1 . . 1 . . Launcher 15 | . . . . . 1 . . . 1 . . 1 2 . . 2 1 . 1 . . . 1 . 5 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 19 | . . . . . . . 3 2 1 . . 3 . . . . 2 . . 1 . 2 2 . 3 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 37 | . . . . . 2 2 1 . . 1 . 1 . . 3 . 3 . . 7 1 4 6 3 3 Parts Lost 156 | . . . . 2 15 2 . . . . . 5 . . . 1 23 3 8 2 3 27 15 . 50 Power 10 | . . . . 1 1 . . . . . . . . . . . 1 . . . . 2 . . 5 Propulsion 43 | . . . . . 6 2 . . . . . 1 . . . . 7 2 3 1 . 6 3 . 12 Utility 51 | . . . . . 4 . . . . . . 1 . . . . 9 1 2 1 1 7 4 . 21 Weapon 52 | . . . . 1 4 . . . . . . 3 . . . 1 6 . 3 . 2 12 8 . 12 Highest Loss Streak 16 | . . . . 2 9 1 . . . . . 3 . . . 1 8 2 8 2 3 13 7 . 16 Average Slot Usage (%) 88 | . 97 100 99 99 93 96 86 86 86 68 66 76 81 82 80 81 88 98 91 92 99 96 97 94 81 Engine 3 | . 14 14 14 1 4 7 6 6 6 6 6 5 5 5 2 . . 5 5 5 5 1 . . . Reactor 2 | . . . . . . . . . . . . . . . 2 5 4 . . . . 7 8 8 6 Treads 2 | . . . . . . 1 . . . . . . . . . . . . . 1 21 15 . . . Leg 8 | . 28 28 27 28 25 22 . . . . . . . . . . 6 5 8 9 . . 20 21 16 Wheel 5 | . . . . . . 2 13 13 13 13 13 10 11 11 11 11 6 13 7 4 . . . . . Device 7 | . . . . . 3 6 6 6 6 6 6 7 6 5 5 5 6 9 6 6 5 8 13 12 15 Storage 14 | . 14 14 18 28 19 15 13 13 13 13 13 11 11 11 13 17 15 15 15 15 15 14 15 13 10 Processor 14 | . . . . . 4 15 20 20 20 20 20 23 23 23 23 23 12 10 10 10 10 13 13 13 15 Hackware 3 | . . . . . 3 . . . . . . 1 . . . . 9 10 10 10 10 8 3 . . Protection 4 | . 11 14 9 . 4 . . . . . . . 3 5 2 . 7 5 8 8 9 4 3 8 4 Energy Gun 7 | . 14 14 14 1 8 20 23 22 22 8 6 4 5 5 5 4 2 5 1 . . 10 7 . . Energy Cannon 4 | . . . . 7 4 . . . . . . 2 5 5 5 5 7 5 4 14 14 4 4 3 3 Ballistic Gun 2 | . 14 14 14 18 9 2 . . . . . . . . . . . . . . . . 3 7 5 Ballistic Cannon 2 | . . . . . . . . . . . . 2 4 5 5 5 4 9 10 3 5 1 . 4 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 171 | 12 25 25 39 45 56 51 59 58 77 80 85 96 96 99 115 116 141 105 101 139 136 156 170 170 171 Greatest Support 152 | 20 20 20 25 25 43 56 56 56 56 56 56 56 56 56 56 56 90 30 50 108 108 140 150 150 152 Greatest Overweight (x) 21 | . 1 1 1 1 3 2 1 1 1 1 1 3 1 1 2 2 21 10 9 11 1 3 1 1 1 Average Overweight (x) 1 | . . 1 1 1 1 . . . . 1 1 1 1 1 1 2 1 3 7 8 1 1 . 1 . Largest Inventory Capacity 38 | 6 12 10 14 16 20 20 16 16 18 18 18 18 38 18 24 24 24 22 22 24 24 24 24 24 24 Average Capacity 19 | 5 9 10 11 14 16 16 16 16 16 18 18 18 18 18 20 24 23 22 22 22 24 24 24 24 17 Most Carried 24 | 5 10 10 14 16 19 18 16 16 18 18 18 18 18 18 23 24 24 22 22 24 24 24 24 24 24 Average Carried 18 | 2 8 10 11 14 13 15 15 15 16 18 17 17 17 17 19 23 22 21 18 21 23 22 23 22 15 Final Capacity 24 | 6 10 10 14 16 20 16 16 16 18 18 18 18 18 18 24 24 22 22 22 24 24 24 24 24 4 Final Carried 24 | 5 10 10 14 16 19 16 16 16 18 18 18 18 18 18 23 24 22 22 18 24 23 20 24 24 3 Class Distribution -------------------- 20% | Skirmisher 13% | Scavenger-Gunner 13% | Hacker-Tank 10% | Mutant 10% | Scavenger-Tank 5% | Hauler-Skirmisher 4% | Gunner 4% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -6/Factory Assassin | -6/Lower Caves Gunner | -6/Lower Caves Skirmisher | -6/Zion Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Hauler-Skirmisher | -5/Zhirov Hauler-Skirmisher | -4/Proximity Caves Hacker-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Warlord Scavenger-Tank | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Tank | -2/Research Scavenger-Gunner | -2/Testing Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Matter Collected 8600 | 231 33 . 310 75 522 232 170 90 128 40 20 791 232 260 . 115 1408 223 195 321 120 850 1058 117 1059 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13478 | . 52 . 300 104 767 595 294 335 270 . 52 1504 118 87 . 71 2286 288 105 . 340 2056 321 227 3306 Parts 597 | . 7 . 13 13 42 33 10 1 12 . 1 71 12 6 . 12 88 10 5 . 13 80 23 24 121 Haulers Intercepted 11 | . . . . . 2 3 . . . . . 2 . . . . 4 . . . . . . . . Recyclers Shooed 13 | . . . . . . . 1 . . . . 1 . . . . 5 . . . . 3 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 174 | . . . . . . . . 3 8 . 10 . 6 8 . 9 . 8 5 107 10 . . . . Prevented 39 | . . . . . . . . 1 3 . . . . 2 . . . . . 30 3 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Combat Hostiles Destroyed 240 | . 3 . . 6 15 8 5 3 7 . 1 26 10 2 . 7 37 6 6 . 8 31 8 4 47 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Guns 74 | . 3 . . 5 8 7 5 2 3 . 1 14 . . . . 2 1 . . . 12 4 1 6 Cannons 99 | . . . . 1 5 . . . . . . 8 1 2 . . 30 5 6 . 8 17 4 3 9 AOE 58 | . . . . . 2 1 . . 4 . . 4 9 . . 7 4 . . . . . . . 27 Classes Destroyed 19 | . 1 . 1 . 5 2 . . . . 1 2 . . . . 1 1 . . . . 2 . 3 Worker 7 | . . . . . 3 . . . . . . . . . . . 2 . . . . 1 . . 1 Builder 8 | . . . . . 2 . . . . . . 1 . . . . 4 . . . . . . . 1 Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 11 | . . . . . 2 3 . . . . . 2 . . . . 4 . . . . . . . . Recycler 9 | . . . . . . 1 . . . . . 3 . . . . 2 . . . . 2 . . 1 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Mechanic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Operator 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 9 | . . . . . 1 1 . . . . . 1 . . . . 2 . . . . . . . 4 Swarmer 69 | . 3 . . 6 3 3 . . 4 . . 4 9 1 . 7 . . 5 . 4 6 5 . 9 Grunt 62 | . . . 1 . 10 1 4 3 2 . . . . . . . 14 2 . . 3 4 1 1 16 Brawler 2 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Duelist 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 Sentry 21 | . . . . . 2 2 . . . . . 2 1 1 . . 3 . . . . 6 . . 4 Hunter 25 | . . . . . . . . . . . 1 2 . . . . 8 2 . . . 4 . . 8 Programmer 50 | . . . . . . 2 1 . 1 . . 12 . . . . 11 1 1 . . 11 . 3 7 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Assembled 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . Best Kill Streak 9 | . 3 . . 4 9 4 3 3 4 . 1 5 5 1 . 4 8 3 5 . 4 6 6 3 8 Combat Bots Only 8 | . 3 . . 4 8 3 3 3 4 . 1 5 5 1 . 4 5 3 5 . 4 5 6 3 8 Max Kills in Single Turn 4 | . 1 . 1 1 4 1 1 1 2 . 1 3 4 1 . 4 3 1 2 . 1 3 2 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 1 1 . . 2 . . 3 4 . . 4 3 . . . . . . . 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Damage Taken 37749 | . 73 . 60 202 1898 422 340 497 177 . 38 1977 157 46 . 97 6502 831 780 359 1248 6245 4071 334 11395 Core 3981 | . 17 . . 61 278 65 54 . . . . 387 8 . . . 544 200 63 . 181 289 290 25 1519 Absorbed by Shields 1349 | . . . . . . . . . . . . . . . . . . . . . . 96 1253 . . Reduced by Siege Mode 93 | . . . . . . . . . . . . . . . . . . . . . . 93 . . . Core Remaining (%) 69 | 100 . . . 68 49 90 . . . . 93 . . . . 60 . . . . 14 77 . 78 . Volleys Fired 616 | . 4 . 30 9 58 30 16 9 11 1 1 60 7 2 . 3 135 14 13 5 10 77 20 8 93 Largest 4 | . 2 . 2 2 3 3 4 4 4 1 1 3 3 3 . 1 4 4 4 4 4 4 4 4 4 Hottest 395 | . 60 . 60 84 147 172 243 243 258 250 250 250 233 245 . 46 356 249 249 357 346 395 357 263 343 Shots Fired 1503 | . 8 . 60 18 115 83 57 29 29 1 1 98 9 6 . 3 322 56 40 15 30 259 69 20 175 Gun 811 | . 8 . 60 16 91 83 57 29 26 1 1 46 1 2 . . 42 14 7 . . 188 42 8 89 Cannon 650 | . . . . 2 21 . . . . . . 48 2 4 . . 277 42 33 15 30 71 27 12 66 Launcher 42 | . . . . . 3 . . . 3 . . 4 6 . . 3 3 . . . . . . . 20 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 476 | . 4 . 30 13 66 13 . . . . . 18 1 2 . . 106 28 23 . 10 28 19 12 103 Thermal 699 | . . . . . 22 60 48 20 26 1 1 67 2 3 . . 152 28 11 . . 163 39 4 52 Explosive 19 | . . . . . 3 . . . . . . 4 6 . . 3 3 . . . . . . . . Electromagnetic 271 | . 4 . 30 5 24 10 9 9 3 . . 9 . 1 . . 61 . 6 11 13 41 11 4 20 Entropic 38 | . . . . . . . . . . . . . . . . . . . . 4 7 27 . . . Robot Hit Streak 33 | . 3 . 15 4 10 22 10 25 33 . 10 10 11 6 . . 21 8 4 3 6 25 9 3 13 Robot Miss Streak 11 | . 1 . 2 4 3 3 2 1 1 . 4 11 . 1 . . 5 4 5 2 2 2 7 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Secondary Targets 4 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . 1 Shots Hit Robots 1003 | . 5 . 50 8 74 60 41 31 22 . 1 69 3 4 . . 212 34 14 8 16 198 37 8 108 Core Hits 602 | . 3 . 13 6 45 23 19 10 12 . 3 68 13 4 . 7 97 14 7 . 12 82 16 5 143 Critical Hits 38 | . . . . . . 1 1 . . . . . . . . . 19 . 1 . . 5 2 . 9 Critical Kills 14 | . . . . . . 1 . . . . . . . . . . 9 . . . . 2 . . 2 Critical Parts Destroyed 19 | . . . . . . . 1 . . . . . . . . . 9 . 1 . . 3 . . 5 Melee Attacks 53 | . . . . . . . 7 16 1 . . 10 . . . . 3 . . . . 5 5 . 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 53 | . . . . . . . 7 16 1 . . 10 . . . . 3 . . . . 5 5 . 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44553 | . 50 . 556 107 2073 1214 768 806 601 . 101 4122 1287 159 . 985 8420 980 614 482 938 7333 1084 399 11474 Guns 13710 | . 50 . 401 89 905 1145 768 534 438 . 101 1879 21 46 . . 611 321 33 . . 4144 511 118 1595 Cannons 18789 | . . . . 18 379 . . . . . . 1252 118 113 . . 6678 659 581 472 917 3081 573 252 3696 Explosions 11366 | . . . 155 . 773 69 . . 163 . . 991 1148 . . 985 1037 . . . . . . . 6045 Melee 400 | . . . . . . . . 272 . . . . . . . . 94 . . . . . . . 34 Ramming 288 | . . . . . 16 . . . . . . . . . . . . . . 10 21 108 . 29 104 Kinetic 8559 | . 28 . 179 58 623 165 . . . . . 819 83 45 . . 2596 323 360 . 263 488 268 180 2081 Thermal 21841 | . . . 155 . 257 897 600 322 438 . 101 2219 56 85 . . 3629 657 138 . . 4062 746 102 7377 Explosive 4839 | . . . . . 773 . . . . . . 991 1148 . . 985 942 . . . . . . . . Electromagnetic 6085 | . 22 . 222 49 404 152 168 212 163 . . 93 . 29 . . 1159 . 116 186 319 755 70 88 1878 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 400 | . . . . . . . . 272 . . . . . . . . 94 . . . . . . . 34 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 2541 | . . . . . . . . . . . . . . . . . . . . 286 335 1920 . . . Highest Corruption 15 | . . . . . . 2 . . . . . 3 2 . . . 7 7 . . . 9 . 2 15 Average Corruption 4 | . . . . . . 1 . . . . . 1 1 . . . 2 4 . . . 7 . 1 8 Corruption Purged 28 | . . . . . . . . . . . . 8 2 . . . 3 7 . . . 7 . . 1 Effects 154 | . . . . . . 4 . . . . . 11 . . . . 20 9 . . . 57 . 2 51 Message Errors 26 | . . . . . . 3 . . . . . 5 . . . . 4 . . . . 8 . . 6 Matter Fused 20 | . . . . . . . . . . . . . . . . . 2 1 . . . 9 . . 8 Heat Flow Errors 11 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 6 . . 1 Energy Discharges 12 | . . . . . . . . . . . . . . . . . 2 2 . . . 6 . . 2 Parts Rejected 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Data Loss (minor) 20 | . . . . . . . . . . . . 2 . . . . 3 2 . . . 6 . 1 6 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Misfires 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 Targeting Errors 36 | . . . . . . . . . . . . 1 . . . . 5 4 . . . 14 . 1 11 Weapon Failures 6 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2434 | . . . 34 . 16 . . . . . . 223 28 . . 176 337 7 8 52 10 208 . 2 1333 Projectiles 1358 | . . . . . 3 . . . . . . 93 . . . . 276 7 8 52 10 192 . 2 715 Explosions 1045 | . . . 34 . 13 . . . . . . 130 28 . . 176 61 . . . . . . . 603 Melee 31 | . . . . . . . . . . . . . . . . . . . . . . 16 . . 15 Knockbacks 73 | . . . . . . . . . . . . 10 . . . . 37 7 4 . 4 3 1 1 6 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Kinetic 66 | . . . . . . . . . . . . 10 . . . . 33 7 4 . 4 2 1 1 4 Secondary 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . Self-Inflicted Damage 877 | . . . 61 . 77 . . . . . . 178 65 . . . 99 . . . . . . . 397 Shots 36 | . . . 1 . 2 . . . . . . 4 2 . . . 1 . . . . . . . 26 Rammed 24 | . . . . . 1 . . . . . . . . . . . . . . 1 2 5 . . 15 Targets Rammed 33 | . . . . . 4 . . . . . . . . . . . . . . 1 2 6 . 1 19 Kicked 7 | . . . . . 3 . . . . . . . . . . . . . . . . . . 1 3 Crushed 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Highest Temperature 423 | . 20 . 90 60 305 120 342 333 333 128 128 423 45 150 . . 381 333 78 132 222 423 192 134 193 Average Temperature 87 | . 13 . 34 22 120 34 159 83 102 66 66 93 30 77 . . 68 104 24 73 85 121 90 66 54 Received Heat Transfer 3377 | . . . . 9 810 42 135 165 36 . . 9 9 9 . . 684 123 9 38 51 384 . . 864 Effects 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Interference 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . Siege Activations 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Total Turns 47 | . . . . . . . . . . . . . . . . . . . . . . 45 . . 2 Longest Duration 31 | . . . . . . . . . . . . . . . . . . . . . . 31 . . 1 Robots Corrupted 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 4 Combat Hostiles 6 | . . . . . . . . 1 . . . . . . . . 1 . . . . . . . 4 Parts Fried 16 | . . . 2 . 1 . . 2 . . . . . . . . 3 . . . 2 . . . 6 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Parts Melted 53 | . . . . . 1 4 4 . 1 . 2 13 . . . . 2 2 . . . 22 . . 2 Heat Transferred 24486 | . . . 100 . 629 1604 1184 703 855 . 150 3219 100 125 . . 3583 644 87 . . 4810 740 74 5879 Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . 1 . . 1 . . 1 . . . . . . . 1 . . . . . . . 2 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Peak Influence 1728 | . 98 37 . 130 313 267 203 . . . . 622 . . . . 1285 . . . . 638 382 155 1728 Initial 358 | . . 37 . . . 73 24 . . . . 39 . . . . 28 . . . . 40 358 . 92 Average 270 | . 67 37 . 70 132 111 82 . . . . 162 . . . . 299 . . . . 299 233 56 733 Maximum Alert Level 5 | . . . . . 1 1 1 . . . . 2 . . . . 4 . . . . 2 1 . 5 Low Security (%) 60 | 100 100 100 . 100 61 96 98 . . . . 76 . . . . 49 . . . . 36 53 100 24 Level 1 21 | . . . . . 38 3 1 . . . . 9 . . . . 32 . . . . 28 46 . 21 Level 2 9 | . . . . . . . . . . . . 13 . . . . 5 . . . . 34 . . 11 Level 3 1 | . . . . . . . . . . . . . . . . . 3 . . . . . . . 5 Level 4 5 | . . . . . . . . . . . . . . . . . 8 . . . . . . . 30 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . 6 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 1 . . . 1 2 3 . . . . 8 . . . . 9 . . . . 12 2 3 18 Investigation 8 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . 1 Extermination 17 | . . . . . . 1 . . . . . 5 . . . . 4 . . . . 4 . . 3 Reinforcement 19 | . 1 . . . 1 1 2 . . . . 1 . . . . 4 . . . . 2 2 3 2 Assault 12 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 9 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . 1 . . . . . . 1 . . . . 3 . . . . 1 . 1 1 Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Distress Signals 24 | . . . . . 2 1 1 . . . . 1 . . . . 4 . . . . 1 8 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 510 | . 4 . . 8 36 15 8 4 7 . 1 42 6 2 . 8 60 14 9 55 12 41 39 9 130 Peak Tracking Total 19 | . 4 . . 4 14 4 3 3 4 . 1 5 5 1 . 4 7 9 5 12 5 7 8 3 19 Tactical Retreats 29 | . . . . . 4 . . 1 . . . 1 . . . 3 2 . 1 1 . 3 3 . 10 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Traps Triggered 12 | . . . . . . 1 . . . . . 2 . . . . 1 . . . . 2 . . 6 Indirectly 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Triggered 25 | . . . . . . . . 3 . . . . . 3 . . . . . 18 . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Disabled 23 | . . . . . 2 2 1 . . . . 8 . . . . 3 . . . . 1 . 1 5 Max in Single Turn 2 | . . . . . 2 2 1 . . . . 2 . . . . 1 . . . . 1 . 1 1 Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . 2 . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Machines Accessed 74 | . 2 . 2 . 5 5 4 2 1 . . 16 2 . 5 . 14 1 . 8 . 4 1 1 1 Terminals 30 | . 2 . . . 4 2 4 1 . . . 5 1 . . . 8 . . . . 1 1 1 . Fabricators 8 | . . . . . . 1 . . . . . 4 . . . . 3 . . . . . . . . Repair Stations 6 | . . . . . . . . . . . . 3 . . . . 2 . . . . 1 . . . Recycling Units 3 | . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Scanalyzers 5 | . . . . . 1 1 . . . . . 3 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 Total Hacks 199 | . 11 . 2 . 33 18 13 2 1 . . 41 2 . 11 . 29 1 . 13 . 16 2 2 2 Successful 130 | . 9 . 2 . 26 6 7 2 1 . . 18 2 . 11 . 19 1 . 13 . 11 1 1 . Failed 69 | . 2 . . . 7 12 6 . . . . 23 . . . . 10 . . . . 5 1 1 2 Catastrophic 7 | . . . . . 1 . . . . . . 5 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 59 | . 5 . . . 13 7 9 . . . . 9 . . . . 7 . . . . 3 2 2 2 Terminals 105 | . 11 . . . 24 11 13 1 . . . 17 1 . . . 18 . . . . 5 2 2 . Fabricators 15 | . . . . . . 2 . . . . . 7 . . . . 6 . . . . . . . . Repair Stations 19 | . . . . . . . . . . . . 9 . . . . 4 . . . . 6 . . . Recycling Units 10 | . . . . . . 4 . . . . . 2 . . . . . . . . . 4 . . . Scanalyzers 16 | . . . . . 9 1 . . . . . 6 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 2 Terminal Hacks 68 | . 6 . 2 . 10 4 3 2 1 . . 4 2 . 11 . 7 1 . 13 . 2 . . . Record 17 | . . . 2 . . . . 1 . . . 1 1 . 3 . 2 . . 7 . . . . . Part Schematic 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 16 | . 1 . . . 1 1 1 . . . . . . . 4 . 2 . . 5 . 1 . . . Open Door 5 | . . . . . . . . 1 1 . . . 1 . . . . 1 . 1 . . . . . Branch Access Points 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Emergency Access Points 2 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 . . . 2 1 . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . . . 3 1 . . . . . . . . . . 1 . . . . 1 . . . Dispatch Records 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . 3 . . . . 4 . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Build 4 | . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . Repair Station Hacks 12 | . . . . . . . . . . . . 5 . . . . 3 . . . . 4 . . . Scan Component 7 | . . . . . . . . . . . . 3 . . . . 2 . . . . 2 . . . Repair 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . Recycling Unit Hacks 3 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . . Report Inventory 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 10 | . . . . . 9 . . . . . . 1 . . . . . . . . . . . . . Insert Component 6 | . . . . . 5 . . . . . . 1 . . . . . . . . . . . . . Analyze 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 29 | . 3 . . . 7 2 4 . . . . 4 . . . . 4 . . . . 3 1 1 . Terminals 26 | . 3 . . . 7 1 4 . . . . 3 . . . . 4 . . . . 2 1 1 . Track 6 | . 1 . . . 3 . 1 . . . . . . . . . . . . . . 1 . . . Assimilate 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Botnet 18 | . 2 . . . 4 1 3 . . . . 2 . . . . 3 . . . . 1 1 1 . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Reject 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 47 | . 2 . . . 4 4 4 . . . . 14 . . . . 13 . . . . 3 1 1 1 Full Trace Events 5 | . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Matter 153 | . . . . . . . . . . . . . . . . . 153 . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . . 40 . . . . . . . . Total Robot Build Rating 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Part Schematics Acquired 9 | . . . . . 5 . . . . . . . . . 4 . . . . . . . . . . Parts Built 4 | . . . . . . . . . . . . 3 . . . . 1 . . . . . . . . Matter 676 | . . . . . . . . . . . . 358 . . . . 318 . . . . . . . . Time 210 | . . . . . . . . . . . . 126 . . . . 84 . . . . . . . . Total Part Build Rating 18 | . . . . . . . . . . . . 12 . . . . 6 . . . . . . . . Parts Repaired 5 | . . . . . . . . . . . . 2 . . . . 1 . . . . 2 . . . Time 199 | . . . . . . . . . . . . 88 . . . . 26 . . . . 85 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . . . . . . . . . . . . . . 10 . . . Parts Scanalyzed 5 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . 2 3 . 3 Machine Destruction 5 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Rewired 7 | . . . 3 . . . . . . . . . . . . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total Allies 16 | . . . 3 . . . 3 . . 3 . 1 . . . . 2 . . 4 . . . . . Largest Group 3 | . . . 2 2 . . 3 . . 3 3 3 . . . . 1 . . 3 1 . . . . Highest-Rated Group 165 | . . . 16 15 . . 93 . . 93 93 93 . . . . 10 . . 165 49 . . . . Highest-Rated Ally 60 | . . . 8 8 . . 31 . . 37 37 37 . . . . 10 . . 60 49 . . . . Total Orders 24 | . . . . . . . 9 5 6 . 1 . . . . . 3 . . . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . FOLLOW 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . EXPLORE 17 | . . . . . . . 8 3 5 . 1 . . . . . . . . . . . . . . RETURN 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Ally Attacks 100 | . . . . 1 . . 34 . . . 5 22 . . . . . . . 32 6 . . . . Total Damage 2349 | . . . . . . . 608 . . . 111 237 . . . . . . . 1212 181 . . . . Kills 21 | . . . . . . . 8 . . . 1 4 . . . . . . . 7 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . . . 1 . . . 2 1 1 1 . 3 2 . 2 . 2 . . . . . . . Drone Launches 20 | . . . . . . . 12 2 5 . 1 . . . . . . . . . . . . . . Drone Recoveries 12 | . . . . . . . 7 1 4 . . . . . . . . . . . . . . . . Decoded 0b10 Intel 26 | . . . . . . . . . . . . 26 . . . . . . . . . . . . . Patrols 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . Investigations 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Guards 14 | . . . . . . . . . . . . 14 . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Turns Passed 24965 | 60 277 80 1079 420 807 1057 737 891 561 938 519 2456 857 898 218 905 2525 588 845 1746 779 1834 1630 384 1874 Spaces Moved 16177 | 46 173 54 636 252 362 638 589 788 440 841 451 1671 728 805 181 541 1443 431 521 902 377 766 1001 233 1307 Core 368 | 2 . . . . . . . . . . . . . . . . 1 . . . . . . . 365 Treads 1175 | . . . . . . . . . . . . . . . . . 10 . . 76 377 680 . . 32 Legs 4599 | 3 173 54 636 252 362 491 . . . . . . . . . . 414 . 6 24 . 86 1001 233 864 Wheels 9989 | 41 . . . . . 147 589 788 440 841 451 1671 728 805 181 541 1018 431 515 802 . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight 43 | . . . . . . . . . . . . . . . . . . . . . . . . . 43 Fastest Speed 37 | 50 120 150 150 150 120 100 100 100 100 110 110 110 110 110 110 120 90 110 110 160 190 143 112 142 37 Average Speed 128 | 99 148 150 150 150 150 138 103 100 108 110 110 110 110 110 113 120 128 116 151 179 190 178 143 142 105 Slowest Speed 1100 | 120 150 150 150 150 210 180 110 110 110 110 110 130 110 110 120 120 1100 180 170 190 190 205 146 142 165 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 54 | 3 32 11 91 40 29 22 39 89 96 86 77 43 88 89 63 69 40 56 63 93 67 20 32 34 45 Regions Visited 25 Branch Regions 16 Pre-discovered Areas 5 | . . . . . . . . 1 . 1 . . 1 . 1 . . 1 . . . . . . . Known Exits Taken 19 | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . . . 1 . . . 3 5 3 3 . 3 2 . 3 . 1 2 . . . . . . Spaces Dug 73 | . . . . . . . 7 13 1 . . 19 . . . . 10 . 3 . . 8 5 . 7 Terrain Destroyed 774 | . . . 5 1 19 5 7 13 3 . . 151 76 . . 30 156 23 13 4 11 38 17 12 190 Melee 46 | . . . . . . . 7 13 1 . . 10 . . . . . . . . . 5 5 . 5 Projectile 257 | . . . . 1 . . . . . . . 28 . . . . 72 23 13 4 11 33 12 12 48 AOE 471 | . . . 5 . 19 5 . . 2 . . 113 76 . . 30 84 . . . . . . . 137 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Tes Acc Total 19035 | 57 187 53 711 278 518 753 664 836 497 854 472 2139 778 814 193 794 1859 481 553 1018 420 1042 1153 275 1636 Wait 1006 | . 1 . 2 3 30 39 23 6 24 4 12 290 11 3 . 239 130 20 . 2 13 51 9 3 91 Move 16150 | 45 172 53 635 251 361 637 588 787 439 840 450 1670 727 804 180 540 1442 430 520 901 376 765 1000 232 1305 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 261 | 5 6 . 7 7 18 8 5 4 5 2 3 24 6 1 6 3 37 6 4 17 4 37 26 5 15 Fast Attach 150 | 6 2 . 2 1 8 8 3 . . 1 . 8 6 . 3 2 18 . 2 18 2 14 15 5 26 Attach 170 | . . . . 2 15 3 2 . . . . 13 4 . . 3 27 5 8 1 2 32 13 5 35 Detach 40 | . . . . . . . . . . . . 5 . . . 1 10 . 2 3 1 4 2 2 10 Swap 215 | 1 . . 3 1 13 9 11 10 13 . 2 36 4 2 1 . 24 5 1 6 3 26 22 5 17 Drop 272 | . 2 . 7 4 11 19 7 4 4 6 3 23 13 2 3 3 33 1 3 27 6 25 41 9 16 Fire 616 | . 4 . 30 9 58 30 16 9 11 1 1 60 7 2 . 3 135 14 13 5 10 77 20 8 93 Melee 53 | . . . . . . . 7 16 1 . . 10 . . . . 3 . . . . 5 5 . 6 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Kick 8 | . . . . . 4 . . . . . . . . . . . . . . . . . . 1 3 Crush 25 | . . . . . . . . . . . . . . . . . . . . 1 2 6 . . 16 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 62 | . . . 25 . . . . . . . . . . . . . . . . 37 . . . . . Trap 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Miscellaneous 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Res / *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 4 exits: *Res x2 / Arm / Qua) -2/Research -2/Testing -1/Access History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 61 | -11/Scrapyard | Entered Materials 214 | -10/Materials | Discovered new exit (range 9) 323 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 3) 338 | -10/Materials | Entered Mines 376 | -10/Mines | Met a Derelict bent on vengeance 377 | -10/Mines | Discovered new exit (range 8) 410 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 412 | -10/Mines | Discovered new exit (range 5) 418 | -10/Mines | Entered Exiles 418 | -10/Exiles | Found Exiles lab destroyed 732 | -10/Exiles | Discovered new exit (range 15) 1483 | -10/Exiles | Discovered new exit (range 10) 1497 | -10/Exiles | Entered Mines 1497 | -9/Mines | Accompanied by 2 allies 1508 | -9/Mines | Learned Materials terminal intel 1580 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1759 | -9/Mines | Discovered new exit (range 9) 1780 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1917 | -9/Mines | Entered Materials 1917 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1918 | -8/Materials | Loaded intel: 12 terminal locations 2131 | -8/Materials | Discovered new exit (range 9) 2218 | -8/Materials | Build established: Scavenger-Tank 2305 | -8/Materials | Lost 9 parts (1p2n3u3w) 2366 | -8/Materials | Core integrity fell below 50% 2371 | -8/Materials | Destroyed 8 combat bots 2414 | -8/Materials | Lost 4 parts (3n1w) 2724 | -8/Materials | Entered Factory 2724 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2824 | -7/Factory | Build established: Scavenger-Gunner 3756 | -7/Factory | Discovered new exit (range 5) 3780 | -7/Factory | Identified exit to Factory 3781 | -7/Factory | Entered another Factory area 3781 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4086 | -6/Factory | Build established: Skirmisher 4225 | -6/Factory | Discovered new exit (range 26) 4280 | -6/Factory | Allied Derelicts emerged from ambush trap array 4335 | -6/Factory | Discovered new exit (range 68) 4430 | -6/Factory | Identified exit to Lower Caves 4507 | -6/Factory | Build established: Gunner 4518 | -6/Factory | Entered Lower Caves 4692 | -6/Lower Caves | Learned location of Extension (-4) 4880 | -6/Lower Caves | Learned Factory stockpile data 4986 | -6/Lower Caves | Encountered a Warlord checkpoint 5115 | -6/Lower Caves | Build established: Skirmisher 5268 | -6/Lower Caves | Spotted B-75 Beast 5319 | -6/Lower Caves | Discovered new exit (range 6) 5323 | -6/Lower Caves | Identified exit to Lower Caves 5409 | -6/Lower Caves | Entered another Lower Caves area 5432 | -6/Lower Caves | Discovered new exit (range 36) 5718 | -6/Lower Caves | Build established: Gunner 5805 | -6/Lower Caves | Discovered new exit (range 20) 5858 | -6/Lower Caves | Learned Factory garrison access intel 5962 | -6/Lower Caves | Identified exit to Zion 5970 | -6/Lower Caves | Entered Zion 6088 | -6/Zion | Found Prototype Energy Gun 6088 | -6/Zion | Identified Storm Laser 6152 | -6/Zion | Discovered new exit (range 10) 6161 | -6/Zion | Identified exit to Proximity Caves 6391 | -6/Zion | Build established: Skirmisher 6392 | -6/Zion | Learned Factory garrison access intel 6653 | -6/Zion | Given A8's code to call for help 6779 | -6/Zion | Gained Derelict followers 6908 | -6/Zion | Entered Proximity Caves 6908 | -5/Proximity Caves | Accompanied by 3 allies 7006 | -5/Proximity Caves | Identified exit to Factory 7427 | -5/Proximity Caves | Entered Factory 7427 | -5/Factory | Accompanied by 3 allies 7427 | -5/Factory | Evolved 2 slots: Utility x2 7429 | -5/Factory | Loaded intel: 4 garrison access locations 8608 | -5/Factory | Fabricated Adv. Signal Interpreter? 8800 | -5/Factory | Lost 3 parts (1n1u1w) 8950 | -5/Factory | Discovered new exit (range 11) 8967 | -5/Factory | Identified exit to Factory 9047 | -5/Factory | Identified exit to Upper Caves 9481 | -5/Factory | Spotted B-75 Beast 9695 | -5/Factory | Repaired Arm. Huge Wheel 9780 | -5/Factory | Repaired Med. Insulated Plating? 9835 | -5/Factory | Fabricated Imp. Core Analyzer (x1) 9883 | -5/Factory | Entered Upper Caves 9886 | -5/Upper Caves | Learned Factory emergency access door positions 10038 | -5/Upper Caves | Spotted B-75 Beast 10102 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10260 | -5/Upper Caves | Learned Factory emergency access door positions 10578 | -5/Upper Caves | Discovered new exit (range 10) 10707 | -5/Upper Caves | Identified exit to Upper Caves 10740 | -5/Upper Caves | Entered another Upper Caves area 10805 | -5/Upper Caves | Learned Factory terminal intel 10854 | -5/Upper Caves | Discovered exit to Factory (range 13) 11395 | -5/Upper Caves | Learned Factory stockpile data 11567 | -5/Upper Caves | Discovered new exit (range 8) 11576 | -5/Upper Caves | Identified exit to Zhirov 11638 | -5/Upper Caves | Entered Zhirov 11638 | -5/Zhirov | Discovered new exit (range 3) 11658 | -5/Zhirov | Met Zhirov 11682 | -5/Zhirov | Learned location of Command (-1) 11703 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11727 | -5/Zhirov | Found Alien Artifact 11727 | -5/Zhirov | Identified Integrated Dissipator 11727 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11747 | -5/Zhirov | Found Alien Artifact 11855 | -5/Zhirov | Identified exit to Proximity Caves 11856 | -5/Zhirov | Entered Proximity Caves 11878 | -4/Proximity Caves | Spotted B-86 Titan 12023 | -4/Proximity Caves | Build established: Hauler-Skirmisher 12173 | -4/Proximity Caves | Learned Research emergency access door positions 12184 | -4/Proximity Caves | Learned 12 Research zone layouts 12461 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12676 | -4/Proximity Caves | Discovered exit to Factory (range 12) 12761 | -4/Proximity Caves | Entered Factory 12761 | -4/Factory | Evolved 2 slots: Utility x2 12764 | -4/Factory | Loaded intel: 22 terminal locations 12765 | -4/Factory | Loaded intel: 4 garrison access locations 13027 | -4/Factory | Found Imp. Powered Armor 13030 | -4/Factory | Found Imp. Powered Armor 13034 | -4/Factory | Found Imp. Powered Armor 13367 | -4/Factory | Discovered new exit (range 18) 13389 | -4/Factory | Identified exit to Research 13450 | -4/Factory | Fabricated Exp. Optical Array (x1) 14115 | -4/Factory | Identified exit to Upper Caves 14115 | -4/Factory | Identified exit to Extension 14212 | -4/Factory | Build established: Hacker-Tank 14517 | -4/Factory | Lost 3 parts (1n2u) 14778 | -4/Factory | Found Prototype Processor 14778 | -4/Factory | Identified Exp. Signal Interpreter 14829 | -4/Factory | Fabricated A-02 Transporter? 14950 | -4/Factory | Lost 8 parts (3n3u2w) 15016 | -4/Factory | Lost 4 parts (1p1n1u1w) 15067 | -4/Factory | Local fabrication network quarantined 15139 | -4/Factory | Repaired Exp. Weapon Shielding? 15286 | -4/Factory | Entered Upper Caves 15286 | -4/Upper Caves | Spotted B-86 Titan 15324 | -4/Upper Caves | Identified exit to Upper Caves 15676 | -4/Upper Caves | Core integrity fell below 50% 15759 | -4/Upper Caves | Learned location of Armory (-3) 15874 | -4/Upper Caves | Entered another Upper Caves area 16129 | -4/Upper Caves | Lost 8 parts (3n2u3w) 16454 | -4/Upper Caves | Discovered new exit (range 6) 16500 | -4/Upper Caves | Identified exit to Warlord 16719 | -4/Upper Caves | Entered Warlord 16867 | -4/Warlord | Discovered new exit (range 8) 16879 | -4/Warlord | Identified exit to Proximity Caves 17489 | -4/Warlord | Visited the Vortex Lab 17500 | -4/Warlord | Warlord's base attacked by MAIN.C 17523 | -4/Warlord | Found Prototype Energy Cannon 17523 | -4/Warlord | Identified Vortex Driver 17526 | -4/Warlord | Found Vortex Driver 17529 | -4/Warlord | Found Vortex Driver 17543 | -4/Warlord | Found Vortex Driver 17548 | -4/Warlord | Found Prototype Energy Gun 17548 | -4/Warlord | Identified Vortex Shotgun 17573 | -4/Warlord | Build established: Hacker-Gunner 17823 | -4/Warlord | Met Warlord 17850 | -4/Warlord | Warlord forces counterattacked 17958 | -4/Warlord | Found Prototype Device 17958 | -4/Warlord | Identified Minesniffer Drone Bay 18059 | -4/Warlord | Build established: Hacker-Tank 18091 | -4/Warlord | Found Signal Generator 18175 | -4/Warlord | Warlord base infiltrated, sounded retreat 18204 | -4/Warlord | Spotted Striker 18221 | -4/Warlord | Spotted Striker 18235 | -4/Warlord | Allies destroyed Striker 18267 | -4/Warlord | Spotted Striker 18304 | -4/Warlord | Spotted Striker 18308 | -4/Warlord | Found Prototype Slashing Weapon 18308 | -4/Warlord | Identified Particle Cleaver 18344 | -4/Warlord | P-70 Sage assimilated allied 3D-257(g) 18401 | -4/Warlord | Spotted Striker 18401 | -4/Warlord | Spotted Striker 18428 | -4/Warlord | Allies destroyed Striker 18465 | -4/Warlord | Entered Proximity Caves 18465 | -3/Proximity Caves | Accompanied by 1 ally 18925 | -3/Proximity Caves | Build established: Scavenger-Tank 18930 | -3/Proximity Caves | Core integrity fell below 20% 19214 | -3/Proximity Caves | Discovered exit to Research (range 15) 19244 | -3/Proximity Caves | Entered Research 19244 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19245 | -3/Research | Identified exit to Armory 19245 | -3/Research | Identified exit to Quarantine 19245 | -3/Research | Identified exit to Research 19270 | -3/Research | Lost 3 parts (1u2w) 19298 | -3/Research | Repaired Rnf. Antimatter Reactor 19353 | -3/Research | Repaired Centrium Medium Armor Plating? 19501 | -3/Research | Spotted B-86 Titan 19859 | -3/Research | Lost 4 parts (1u3w) 20111 | -3/Research | Spotted B-86 Titan 20325 | -3/Research | Lost 4 parts (1n1u2w) 20646 | -3/Research | Lost 4 parts (1p2u1w) 20744 | -3/Research | First assault squad dispatched 20946 | -3/Research | Lost 13 parts (1p5n2u5w) 21014 | -3/Research | Discovered exit to Research (range 7) 21078 | -3/Research | Entered another Research area 21078 | -2/Research | Warlord forces began assault on 0b10 21078 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 21188 | -2/Research | Research machine network offline 21193 | -2/Research | Build established: Scavenger-Gunner 21369 | -2/Research | Borebot progress halted 21400 | -2/Research | Spotted Striker 21503 | -2/Research | Spotted Striker 21526 | -2/Research | Destroyed Striker 21546 | -2/Research | Spotted Striker 21579 | -2/Research | Lost 3 parts (1u2w) 21593 | -2/Research | Found Particle Cleaver 21605 | -2/Research | Spotted B-90 Cyclops 21636 | -2/Research | Met up with Warlord 21699 | -2/Research | Spotted Striker 21701 | -2/Research | Spotted Striker 21702 | -2/Research | Borebot progress halted 21776 | -2/Research | Lost 7 parts (2n1u4w) 21782 | -2/Research | Spotted Striker 21782 | -2/Research | Spotted Striker 21812 | -2/Research | Discovered new exit (range 20) 21838 | -2/Research | Spotted Executioner 21857 | -2/Research | Identified exit to Testing 22121 | -2/Research | Build established: Scavenger-Tank 22148 | -2/Research | Found Prototype Launcher 22148 | -2/Research | Identified Enh. Gamma Bomb Array 22199 | -2/Research | Spotted B-90 Cyclops 22458 | -2/Research | Spotted Executioner 22463 | -2/Research | Destroyed Executioner 22563 | -2/Research | Found Prototype Processor 22563 | -2/Research | Identified Exp. Core Analyzer 22566 | -2/Research | Found Prototype Device 22566 | -2/Research | Identified Adv. Kinecellerator 22678 | -2/Research | Spotted Striker 22708 | -2/Research | Entered Testing 22727 | -2/Testing | Lost 4 parts (2u2w) 22847 | -2/Testing | Found Prototype Energy Cannon 22847 | -2/Testing | Identified Potential Cannon 22855 | -2/Testing | Found Potential Cannon 22914 | -2/Testing | Spotted Striker 22916 | -2/Testing | Spotted Striker 23070 | -2/Testing | Discovered new exit (range 15) 23091 | -2/Testing | Identified exit to Access 23092 | -2/Testing | Entered Access 23092 | -1/Access | Evolved 2 slots: Utility x2 23158 | -1/Access | Build established: Scavenger-Gunner 23890 | -1/Access | Lost 3 parts (2u1w) 23922 | -1/Access | Garrison activated, responded to threat 23979 | -1/Access | Destroyed 8 combat bots 24122 | -1/Access | First assault squad dispatched 24335 | -1/Access | Lost 10 parts (5u5w) 24420 | -1/Access | System corruption reached 10% 24429 | -1/Access | Identified Transdimensional Reconstructor 24429 | -1/Access | Warped through subspace 24459 | -1/Access | Lost 8 parts (2p1n2u3w) 24635 | -1/Access | Spotted B-99 Colossus 24694 | -1/Access | Core integrity fell below 50% 24771 | -1/Access | Spotted B-99 Colossus 24773 | -1/Access | Core integrity fell below 20% 24794 | -1/Access | Lost 16 parts (2p6n7u1w) 24901 | -1/Access | Found Prototype Processor 24901 | -1/Access | Identified Spectral Analyzer 24966 | -1/Access | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 24949_ Penetrated by Slug. 24953_ Slug penetrates Wall. 24956_ Penetrated by Slug. 24957_ Slug penetrates Wall. 24958_ C-30 ARC bursts open, deploying its payload. 24958_ G-73 Enforcer unfolds itself. 24958_ E-15 Imp unfolds itself. 24959_ Slug penetrates Wall. 24961_ Impulse Thruster destroyed. 24961_ Slug penetrates Wall. 24961_ Slug penetrates E-15 Imp. 24962_ Slug penetrates G-73 Enforcer. 24964_ Imp. Phase Shifter destroyed. 24964_ Impulse Thruster destroyed. 24964_ Penetrated by Slug. 24964_ Adv. Signal Interpreter destroyed. 24964_ Lgt. Quantum Reactor destroyed. 24965_ Antigrav Array destroyed. 24966_ Penetrated by Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?###################?????? | | ?????????????????# # #?????? | | ?????????????????# # =#?????? | | ?????????????????# # #?????? | | ?????????????????# "" # #?????? | | ?????????????????# "" # #?????? | | ?????????????????# """""" # [! #?????? | | ?????????????????# """""" # [! #?????? | | ?????????????????# "" # #?????? | | ?????????????????# "" # #?????? | | ?????????????????# # #?????? | | ?????????????????# #?? ] ???????? | | ?????????????????# #???? ?????????? | | ?????????????##+##########+##########+############ | | ?? k @ e u | | ?? | | ??? | | ??? gg h | | ??? k g%g h | | ???? p p k | | ???? ###########################################+# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | #???????????????????????????????????????????? | | #???????????????????????????????????????????? | | #??????????####?????????????????????????????? | | #??????????# #??????????????????????######## | | ############ ######################## | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 200 Coolant Potential 100 Energy Generation 45 Energy Capacity 1600 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 800 Resistance: EM 20 Propulsion Shielding 33 Weapon Shielding 90 Weapon Cycling 25 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 8 Launcher Accuracy 40 Core Analysis 15 Armor Integrity Analysis 66 Recoil Reduction 6 Matter Filtering 50 Particle Charging 20 Kinecelleration 50 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -8/Materials | Hacked Hrd. Light Armor Plating | -8/Materials | Scanalyzed Adv. Signal Interpreter | -8/Materials | Scanalyzed Targeting Computer | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Signal Interpreter | x2 | -5/Factory Imp. Core Analyzer | x1 | -5/Factory | Preloaded Exp. Optical Array | x1 | -4/Factory A-02 Transporter | x1 | -4/Factory | Preloaded Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- 30k Club A Powerful Ally? Adventurer All-out Warlord Charge!!! Dramatic Entrance Explorer Hard Hitter Max Potential Subspace Traveler Ultimate Loadout What Is This Thing? Challenges ------------ None Game ------ Seed NetworkGravmagArmor Manual? 0 Play Time 06:39:07 Cumulative 72.9 hours Start 2021.08.07 @ 21:32:53 End 2021.08.08 @ 04:43:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 60 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81549ec5-f4bd-4795-b824-eedcff621d7e