Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.02 @ 15:18:59 Player: CanadianCogs Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (1714) 1714 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1522) 1522 TOTAL SCORE: 7361 Bonus ------- High Alert Combat Kills 2 Follower Combat Kills 20 Entered Garrisons 200 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 150/150 System Corruption 10% Temperature Cool (0) Movement Core (300) Ox5 Location -6/Factory Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Signal Interpreter Improved Melee Analysis Suite Target Analyzer ECM Suite Relay Coupler [Swarmer] (14) > --- WEAPON (3) ------- Power Sword Falx > --- INVENTORY (5) ---- Light Angular Momentum Engine Light Angular Momentum Engine Gravmag Array Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Signal Interpreter Improved Melee Analysis Suite Target Analyzer ECM Suite Focal Shield > --- WEAPON ----------- Power Sword Power Sword Falx > --- INVENTORY -------- Light Angular Momentum Engine Light Fission Core Gravmag System Gravmag Array Advanced Heat Sink Advanced Heat Sink ECM Suite ECM Suite Relay Coupler [Swarmer] Heavy Machine Gun Gauss Cannon Gauss Cannon Heavy Flak Cannon Remote Datajack [Rating: 62] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Potential Leg Treads Light Treads Leg Potential Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Slots Evolved 8 | . . . . . 4 . . 2 2 Power . | . . . . . . . . . . Propulsion 3 | . . . . . . . . 1 2 Utility 4 | . . . . . 3 . . 1 . Weapon 1 | . . . . . 1 . . . . Parts Attached 90 | 7 7 1 4 . 7 8 8 6 42 Power 10 | 1 1 . . . . 1 2 . 5 Engine 7 | 1 1 . . . . . 2 . 3 Core 3 | . . . . . . 1 . . 2 Reactor . | . . . . . . . . . . Propulsion 27 | 2 4 . 2 . 1 . . 2 16 Treads 8 | 2 4 . . . . . . . 2 Leg 19 | . . . 2 . 1 . . 2 14 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 2 1 1 2 . 4 3 4 1 10 Device 18 | 1 . 1 1 . 1 2 4 1 7 Storage 4 | 1 1 . 1 . 1 . . . . Processor 3 | . . . . . 1 . . . 2 Hackware 3 | . . . . . 1 1 . . 1 Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 25 | 2 1 . . . 2 4 2 3 11 Energy Gun 3 | . . . . . . . . 2 1 Energy Cannon 1 | . . . . . . 1 . . . Ballistic Gun 5 | 2 1 . . . . 1 1 . . Ballistic Cannon 1 | . . . . . . . 1 . . Launcher 3 | . . . . . 2 1 . . . Special Weapon 2 | . . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 1 8 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 4 | . . . 2 . . . 1 1 . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 4 | . . . . . . . . . 4 Parts Lost 40 | . . . . . . 8 2 . 30 Power 3 | . . . . . . 1 1 . 1 Propulsion 13 | . . . . . . . . . 13 Utility 12 | . . . . . . 3 . . 9 Weapon 12 | . . . . . . 4 1 . 7 Highest Loss Streak 16 | . . . . . . 6 1 . 16 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 85 | . 93 85 84 85 87 90 62 82 84 Engine 3 | . 8 . . . . . 2 7 4 Core 1 | . . . . . . 7 . . 1 Treads 8 | . 28 28 8 . . . . . . Leg 15 | . . . 19 28 16 18 17 15 23 Device 14 | . 14 14 14 14 18 12 18 23 13 Storage 10 | . 14 14 14 14 9 9 9 7 5 Processor 6 | . . . . . 9 9 9 7 13 Hackware 1 | . . . . . 9 12 . . . Ballistic Gun 14 | . 26 28 28 28 18 8 . . . Slashing Weapon 5 | . . . . . . . . 5 16 Naked Turns . | . . . . . . . . . . Heaviest Build 44 | 14 19 14 24 24 29 41 35 42 44 Greatest Support 95 | 40 40 40 60 60 60 60 60 80 95 Greatest Overweight (x) 10 | . . . 4 . . 6 1 . 10 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 35 | 8 10 10 15 15 35 15 15 15 15 Average Capacity 12 | 7 9 10 10 15 15 15 15 15 14 Most Carried 15 | 5 10 10 12 13 14 14 10 10 15 Average Carried 10 | . 7 10 10 12 10 11 8 8 13 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 5 Final Carried 14 | . 10 10 12 13 14 11 10 10 5 Class Distribution -------------------- 53% | Mutant 13% | Infiltrator-Mutant 12% | Scavenger-Gladiator 9% | Scavenger-Mutant 7% | Scavenger-Skirmisher 3% | Infiltrator-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Infiltrator-Mutant | -8/Materials Infiltrator-Mutant | -7/Factory Scavenger-Gladiator | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Matter Collected 1239 | 282 150 . . 126 34 147 21 . 479 Remotely . | . . . . . . . . . . Salvage Created 1853 | 42 485 . . . 34 157 27 . 1108 Parts 124 | 8 35 2 . . 2 11 2 . 64 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 2 | . 1 . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Combat Hostiles Destroyed 38 | . 11 . . . 1 6 3 . 17 Melee 21 | . . . . . . 3 1 . 17 Guns 12 | . 11 . . . . 1 . . . Cannons 1 | . . . . . . . 1 . . AOE 4 | . . . . . 1 2 1 . . Classes Destroyed 13 | 1 6 1 . . 1 2 . . 2 Worker 1 | . . . . . . . . . 1 Builder 2 | . . 1 . . . . . . 1 Tunneler 2 | 2 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 3 | . 2 . . . . . . . 1 Operator 1 | . 1 . . . . . . . . Watcher 1 | . 1 . . . . . . . . Swarmer 13 | . 6 . . . . 2 3 . 2 Grunt 15 | . 5 . . . . 2 . . 8 Duelist 1 | . . . . . . 1 . . . Sentry 2 | . . . . . . 1 . . 1 Hunter 4 | . . . . . 1 . . . 3 Programmer 3 | . . . . . . . . . 3 Best Kill Streak 7 | 2 4 1 . . 1 3 2 . 7 Combat Bots Only 6 | . 4 . . . 1 3 2 . 6 Max Kills in Single Turn 2 | 1 1 1 . . 1 1 1 . 2 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . 1 1 1 . . Melee 2 | . . . . . . 1 1 . 2 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Hostile Shots Fired 614 | . 53 . . . . 161 46 14 340 Missed 175 | . 14 . . . . 58 17 5 81 Damage Taken 5858 | . 404 . . . . 1419 305 109 3621 Core 1352 | . 25 . . . . 393 57 15 862 Absorbed by Shields 251 | . . . . . . 121 . . 130 Ignored by Resistances 77 | . . . . . . . . . 77 Core Remaining (%) 76 | 100 . . . 90 . . 18 97 . Volleys Fired 107 | 7 58 . . . 1 14 19 1 7 Largest 3 | 2 2 . . . 3 3 1 2 2 Hottest 129 | 40 40 . . . 73 129 35 121 121 Shots Fired 184 | 14 102 . . . 3 35 19 2 9 Gun 137 | 14 102 . . . 2 12 . 2 5 Cannon 32 | . . . . . . 13 19 . . Launcher 11 | . . . . . 1 10 . . . Special 4 | . . . . . . . . . 4 Kinetic 149 | 14 102 . . . 2 12 19 . . Thermal 20 | . . . . . . 13 . 2 5 Explosive 11 | . . . . . 1 10 . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 12 | 2 12 . . . . 4 6 2 8 Robot Miss Streak 6 | 3 4 . . . . 3 6 . 1 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 164 | 5 67 . . . . 14 9 3 66 Core Hits 80 | 2 25 1 . . 3 19 5 . 25 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . Critical Strikes 13 | . 1 . . . . . 2 1 9 Burn 1 | . . . . . . . . 1 . Destroy 1 | . 1 . . . . . . . . Blast 2 | . . . . . . . 2 . . Sever 9 | . . . . . . . . . 9 Melee Attacks 83 | . . . . . . . . 1 82 Impact . | . . . . . . . . . . Slashing 83 | . . . . . . . . 1 82 Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . . 6 Combat Hostiles 2 | . . . . . . . . . 2 Follow-up Attacks 8 | . . . . . . . . . 8 Damage Inflicted 5111 | 59 755 11 . 19 41 1114 243 71 2798 Guns 1063 | 59 747 . . . . 147 . 31 79 Cannons 329 | . . . . . . 138 191 . . Explosions 313 | . . . . . 41 272 . . . Melee 2759 | . . . . . . . . 40 2719 Ramming 647 | . 8 11 . 19 . 557 52 . . Kinetic 1144 | 59 747 . . . . 147 191 . . Thermal 248 | . . . . . . 138 . 31 79 Explosive 313 | . . . . . 41 272 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing 2759 | . . . . . . . . 40 2719 Piercing . | . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 . 3 7 . 10 Average Corruption 2 | . 1 1 1 1 . 2 5 . 4 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . 1 8 . . 1 8 . 12 Message Errors 7 | . . . 2 . . . 1 . 4 Matter Fused 7 | . . 1 2 . . . 1 . 3 Heat Flow Errors 2 | . . . 2 . . . . . . Energy Discharges 4 | . . . 2 . . . 1 . 1 Parts Rejected 2 | . . . . . . . 1 . 1 Data Loss (minor) 6 | . . . . . . . 3 . 3 Data Loss (major) 2 | . . . . . . 1 1 . . Overload Shots . | . . . . . . . . . . Overflow Damage 103 | . . . . . . 2 . . 101 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 103 | . . . . . . 2 . . 101 Knockbacks 3 | . . . . . . 1 2 . . Impact 1 | . . . . . . 1 . . . Kinetic 2 | . . . . . . . 2 . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 140 | . . . . . . 140 . . . Shots 5 | . . . . . . 5 . . . Rammed 3 | . 1 2 . . . . . . . Targets Rammed 85 | . 1 3 . 3 . 71 7 . . Kicked 81 | . . . . 3 . 71 7 . . Crushed 1 | . . 1 . . . . . . . Highest Temperature 176 | . 9 . 176 . . 96 6 36 54 Average Temperature 37 | . 7 . 79 . . 42 6 20 25 Received Heat Transfer 1273 | . 135 . . . . 406 54 . 678 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . 1 1 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . Heat Transferred 555 | . . . . . . 222 . 148 185 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Peak Influence 406 | 10 286 100 . . 52 404 406 179 181 Initial 196 | . 6 95 . . . 33 196 179 87 Average 135 | 3 148 97 . . 26 220 252 179 111 Maximum Alert Level 2 | . 1 . . . . 2 2 . . Low Security (%) 76 | 100 65 100 . 100 100 29 22 100 100 Level 1 22 | . 34 . . . . 68 72 . . Level 2 . | . . . . . . 1 4 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 21 | . 5 . . . 1 . 1 1 13 Investigation 13 | . 4 . . . 1 . 1 1 6 Extermination 3 | . . . . . . . . . 3 Reinforcement 2 | . 1 . . . . . . . 1 Assault . | . . . . . . . . . . Garrison 3 | . . . . . . . . . 3 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Distress Signals 1 | . . . . . . . 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 94 | . 21 . . . 1 29 13 2 28 Peak Tracking Total 15 | . 3 . . . 1 15 8 2 6 Tactical Retreats 11 | . 1 . . . . 4 1 . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Traps Triggered 5 | . 2 . . . . 1 . 1 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Machines Disabled 2 | . . . . . 1 1 . . . Max in Single Turn 1 | . . . . . 1 1 . . . Garrison Relay 2 | . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Machines Accessed 16 | . 4 . 1 . 2 1 1 . 7 Terminals 11 | . 4 . . . . 1 1 . 5 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Scanalyzers 2 | . . . . . 1 . . . 1 Garrison Access 1 | . . . . . 1 . . . . Total Hacks 58 | . 18 . 7 . 5 1 1 . 26 Successful 36 | . 8 . 7 . 4 1 1 . 15 Failed 21 | . 9 . . . 1 . . . 11 Catastrophic 7 | . 2 . . . . . . . 5 Database Lockouts 1 | . 1 . . . . . . . . Manual 39 | . 17 . 1 . . 1 1 . 19 Terminals 37 | . 18 . . . . 1 1 . 17 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 10 | . . . . . 3 . . . 7 Garrison Access 2 | . . . . . 2 . . . . Terminal Hacks 14 | . 4 . 7 . . . . . 3 Record 7 | . . . 7 . . . . . . Robot Analysis 6 | . 3 . . . . . . . 3 Zone Layout 1 | . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . 1 Retrieve Components 1 | . . . . . . . . . 1 Scanalyzer 10 | . . . . . 3 . . . 7 Insert Component 6 | . . . . . 2 . . . 4 Analyze 4 | . . . . . 1 . . . 3 Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 10 | . 4 . . . . 1 1 . 4 Terminals 10 | . 4 . . . . 1 1 . 4 Assimilate 1 | . 1 . . . . . . . . Botnet 7 | . 3 . . . . . . . 4 Search 1 | . . . . . . . 1 . . Override 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 4 . . . 2 . . . 7 Full Trace Events 11 | . 4 . . . 1 . . . 6 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 4 | . . . . . 1 . . . 3 Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . . . . . 10 Parts Scanalyzed 4 | . . . . . 1 . . . 3 Part Schematics Acquired 4 | . . . . . 1 . . . 3 Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Used RIF Installer 2 | . . . . . . 2 . . . Robot Detection 1 | . . . . . . 1 . . . Robots Hacked 3 | . . . . . . . . . 3 Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . . . . 3 Robot Hacks Applied 3 | . . . . . . . . . 3 go_dormant 1 | . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . 1 streamctrl_high 1 | . . . . . . . . . 1 Relay Couplers Released 9 | . . . . . . 9 . . . Machine Destruction 9 | . . . . . . 9 . . . Attached 2 | . . . . . . 1 . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Total Allies 3 | . . . . 1 . . . . 2 Largest Group 1 | . . . . 1 . . . . 1 Highest-Rated Group 31 | . . . . 31 . . . . 12 Highest-Rated Ally 31 | . . . . 31 . . . . 12 Total Orders . | . . . . . . . . . . Ally Attacks 8 | . . . . 3 . . . . 5 Total Damage 120 | . . . . 44 . . . . 76 Kills 3 | . . . . 2 . . . . 1 Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Robot Analysis Total 6 | . 3 . . . . . . . 3 Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Turns Passed 3559 | 86 653 196 575 193 74 404 242 129 1007 Spaces Moved 2426 | 48 288 119 542 229 46 286 274 125 469 Core 24 | 21 . . 1 . . 1 . . 1 Treads 552 | 27 288 119 111 . . . . . 7 Legs 1850 | . . . 430 229 46 285 274 125 461 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 45 | 50 160 160 90 45 90 45 45 45 45 Average Speed 104 | 111 160 160 104 80 90 72 65 81 114 Slowest Speed 550 | 160 160 160 250 90 90 350 125 103 550 Overloaded Moves 375 | . . . . 49 . 114 155 25 32 Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Time Travels 1 | . . . 1 . . . . . . Exploration Rate (%) 29 | 4 42 20 89 58 3 35 27 4 11 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug 29 | . . . . . 10 17 . . 2 Terrain Destroyed 100 | . . . . . 10 88 . . 2 Melee 2 | . . . . . . . . . 2 Projectile 3 | . . . . . . 3 . . . AOE 95 | . . . . . 10 85 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Fac Total 3175 | 67 387 123 550 237 78 454 318 147 814 Wait 289 | . 14 . . 5 16 67 . 9 178 Move 2418 | 47 287 118 541 228 46 285 273 124 469 Hop . | . . . . . . . . . . Pick Up 76 | 6 15 . 1 1 5 3 7 5 33 Fast Attach 19 | 1 1 1 3 . . . . . 13 Attach 53 | 6 1 . . . 7 3 8 6 22 Detach 5 | . . . . . 3 . . 1 1 Swap 18 | . 5 . 1 . . 5 . . 7 Drop 32 | . 5 1 4 . . 4 3 . 15 Fire 107 | 7 58 . . . 1 14 19 1 7 Melee 67 | . . . . . . . . 1 66 Ram . | . . . . . . . . . . Kick 81 | . . . . 3 . 71 7 . . Crush 4 | . 1 3 . . . . . . . Escape Stasis 2 | . . . . . . 2 . . . Rewire 4 | . . . . . . . 1 . 3 Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 87 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 650 | -10/Materials | Discovered new exit (range 11) 719 | -10/Materials | Central database locked down 740 | -10/Materials | Entered Mines 930 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 930 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Entered Exiles 975 | -10/Exiles | Met 8R-AWN 1004 | -10/Exiles | Met EX-HEX 1047 | -10/Exiles | Met EX-BIN 1064 | -10/Exiles | Aligned with FarCom system 1066 | -10/Exiles | Given EX-Vault access code 1104 | -10/Exiles | Opened EX-Vault 1115 | -10/Exiles | Found Prototype Leg 1115 | -10/Exiles | Identified Potential Leg 1119 | -10/Exiles | Found Potential Leg 1124 | -10/Exiles | Found Prototype Device 1124 | -10/Exiles | Identified Chronowheel 1124 | -10/Exiles | Activated Chronowheel 1124 | -10/Exiles | Spacetime reconverged on an earlier point 1147 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1241 | -10/Exiles | Met EX-DEC 1298 | -10/Exiles | Visited The Gauntlet 1453 | -10/Exiles | Discovered new exit (range 10) 1511 | -10/Exiles | Left Exiles lab with Potential Leg 1511 | -10/Exiles | Entered Mines 1512 | -9/Mines | Assembled infested the area 1514 | -9/Mines | Received a Mining Laser from a helpful Derelict 1518 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1612 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1692 | -9/Mines | Discovered new exit (range 13) 1704 | -9/Mines | Entered Materials 1704 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 1778 | -8/Materials | Identified exit to Garrison 1778 | -8/Materials | Entered Garrison 1832 | -8/Garrison | Triggered checkpoint 1885 | -8/Garrison | Installed Relay Interface Framework 1904 | -8/Garrison | Garrison Relay disabled 2086 | -8/Garrison | Triggered checkpoint 2096 | -8/Garrison | Identified exit to Materials 2135 | -8/Garrison | Expanded RIF knowledge: Robot Detection 2149 | -8/Garrison | Garrison Relay disabled 2156 | -8/Garrison | Core integrity fell below 50% 2166 | -8/Garrison | Triggered checkpoint 2182 | -8/Garrison | Entered Materials 2192 | -8/Materials | Lost 6 parts (1p3u2w) 2391 | -8/Materials | Core integrity fell below 20% 2411 | -8/Materials | Discovered new exit (range 10) 2423 | -8/Materials | Identified exit to Factory 2424 | -8/Materials | Entered Factory 2424 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2477 | -7/Factory | Build established: Infiltrator-Mutant 2547 | -7/Factory | Discovered new exit (range 14) 2552 | -7/Factory | Identified exit to Factory 2553 | -7/Factory | Entered another Factory area 2553 | -6/Factory | Evolved 2 slots: Propulsion x2 2801 | -6/Factory | Core integrity fell below 50% 2873 | -6/Factory | Lost 16 parts (1p5n5u5w) 3123 | -6/Factory | Garrison activated, responded to threat 3358 | -6/Factory | Lost 3 parts (1n1u1w) 3369 | -6/Factory | Core integrity fell below 20% 3423 | -6/Factory | Garrison activated, responded to threat 3430 | -6/Factory | Build established: Scavenger-Gladiator 3553 | -6/Factory | System corruption reached 10% 3560 | -6/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 03527_ P-70 Sage hacks Virus 5a, rebooting. 03528_ Jacked S-27 Virus... >>go_dormant Shutting down primary systems. 03528_ Virus 5a destroyed. 03529_ Attempting to rewire S-27 Virus. 03529_ S-27 Virus is dormant, system inaccessible. 03530_ Attempting to rewire S-27 Virus. 03530_ S-27 Virus is dormant, system inaccessible. 03531_ Attempting to rewire S-27 Virus. 03531_ S-27 Virus is dormant, system inaccessible. 03536_ S-27 Virus springs to life. 03542_ Remote Datajack destroyed. 03545_ Flexi-carbon Leg destroyed. 03548_ Carbon-fiber Leg destroyed. 03550_ Lrg. Storage Unit destroyed. 03551_ P-70 Sage resets S-27 Virus, system corruption cleaned. 03552_ S-27 Virus Autogun severed. 03552_ Imp. Titanium Leg destroyed. 03557_ P-70 Sage Tesla Rifle severed. Map ----- +----------------------------------------------------+ | ##??? | | "T" #### #########+#####+#### ##??? | | # ## % #### ##??? | | / """ ""## % ![##?# ##??? | | ####### """ ""## " " " " "%##?# ##??? | | ####### """ ""## " " " " " #### ###?? | | ##???## T## " " " " " ## #?? | | ##???## """ ""## " " " " " ## #?? | | +######### """ ""## " " " " " + #?? | | # """ ""## " " " " " ## #?? | | + ## " " " " " ## #?? | | """ """ # ## " " " " " ### ##?? | | """ """ # ## " " " " " #?# % #??? | | """ """ # ## #?# !=#??? | | ############################?#=[%#??? | | #########################??###%%=###? | | #######+##?????###################### = #? | | #???# #??????# #? | | " #???# ######## #? | | #???# #? | | " #???#### ##### = #? | | #??????# #???# %= #? | | " #????### #########+#####+########## #? | | #????# # =# ""G"" ########+##### | | " ###### "" # # "" ""! # # | | + T % + " " # ][@]| # # | | " ###### * !# """ # [!p=[ # """ # | | #????# *!####### """[""" # """"" # | | ########+#!####### """ """ # """"" s # | | ### [ % ! ## [ """ """ #! = # | | ??# [ ## "" "" #![ # | | ??# "# "" "" # [==*! # | | ??# "# ? #!!==! # | | ??# "# ? ??#["%"[ # | | ??# "# ?? ? ??#]"Y" # | | ??# ""##???#####??#[""" # | | ??# " #???????????############## | | ??##""""""" """""" #????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Melee Speed Boost 20 Phase Shifting 5 Evasion (%) 66 Melee Accuracy 6 Target Analysis 5 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- Rocket Launcher | -8/Materials | Scanalyzed Imp. Titanium Leg | -6/Factory | Scanalyzed Microactuators | -6/Factory | Scanalyzed ECM Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisExoskeletonBrace Manual? 0 Play Time 01:18:15 Cumulative 47.8 hours Start 2024.07.02 @ 14:00:52 End 2024.07.02 @ 15:18:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 81 Rogue 81 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 95% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d4ea8c88-1b8d-4f9d-8d95-8df92dd5e821