Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 23:53:46 Player: Skergy Result: Core destroyed Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (32) 160 Value Destroyed (1005) 1005 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (-47) -47 TOTAL SCORE: 1998 Bonus ------- Friendly Fire -47 Cogmind --------- Core Integrity 0/250 Matter 101/300 Energy 109/180 System Corruption 0% Temperature Critical (524) Movement Rolling (130) Ox2 Location -9/Recycling Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - Aluminum Leg Subdweller Monowheel > --- UTILITY (2+1) ---- Scrap Engine High-capacity Storage Unit (+) > --- WEAPON (2+1) ----- Subdweller Beam Cannon > --- INVENTORY (20) --- Subdweller Power Source Light Nuclear Core Subdweller Monowheel Small Storage Unit Improved Terrain Scanner Makeshift Thermal Plating Riot Gun Subdweller Laser Subdweller Beam Cannon Light Assault Rifle Subdweller Machine Gun Subdweller Shrapnel Launcher 1B-0RG's Assimilator Mining Laser Multitool Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Aluminum Leg Subdweller Monowheel > --- UTILITY ---------- Scrap Engine High-capacity Storage Unit > --- WEAPON ----------- Subdweller Beam Cannon > --- INVENTORY -------- Subdweller Power Source Light Nuclear Core Subdweller Monowheel Small Storage Unit Improved Terrain Scanner Makeshift Thermal Plating Riot Gun Subdweller Laser Subdweller Beam Cannon Light Assault Rifle Subdweller Machine Gun Subdweller Shrapnel Launcher 1B-0RG's Assimilator Mining Laser Multitool [Rating: 46] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Meta Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Protection Makeshift Thermal Plating Weapon Light Assault Rifle Energy Cannon Subdweller Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 31 | 6 4 17 4 Power 4 | 1 1 2 . Engine 3 | 1 1 1 . Core 1 | . . 1 . Reactor . | . . . . Propulsion 8 | 2 . 5 1 Treads 3 | 2 . 1 . Leg 2 | . . 2 . Wheel 3 | . . 2 1 Hover . | . . . . Flight . | . . . . Utility 7 | 1 2 3 1 Device 4 | . 1 2 1 Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 12 | 2 1 7 2 Energy Gun . | . . . . Energy Cannon 2 | . . . 2 Ballistic Gun 5 | 2 1 2 . Ballistic Cannon 1 | . . 1 . Launcher 3 | . . 3 . Special Weapon 1 | . . 1 . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . 2 12 1 Power 2 | . 1 1 . Propulsion 5 | . . 5 . Utility 1 | . . 1 . Weapon 7 | . 1 5 1 Highest Loss Streak 4 | . 2 4 1 To Critical Strikes . | . . . . Average Backups 13 | 4 9 14 13 Power 1 | . 1 1 2 Propulsion 2 | 1 2 3 1 Utility 2 | . 2 2 1 Weapon 5 | 1 2 6 7 Tool/Special . | . . . . Unused Backups 11 | . . 3 8 Power 3 | . . 1 2 Propulsion 1 | . . 1 . Utility . | . . . . Weapon 5 | . . 1 4 Tool/Special 2 | . . . 2 Average Slot Usage (%) 95 | . 84 98 80 Engine 12 | . 13 12 . Treads 14 | . 28 12 . Leg 2 | . . 2 10 Wheel 10 | . . 12 10 Device 11 | . . 13 10 Storage 13 | . 14 13 10 Ballistic Gun 15 | . 27 14 . Ballistic Cannon 2 | . . 3 . Launcher 4 | . . 4 7 Special Weapon 4 | . . 5 7 Peak Build Rating 46 | 6 8 36 46 Average Rating 11 | 5 6 12 35 On Entrance 12 | . 6 8 35 Avg Prop Armor Cover (%) 10 | . . 10 7 Naked Turns . | . . . . Heaviest Build 67 | 11 48 60 67 Greatest Support 40 | 40 40 40 20 Greatest Overweight (x) 5 | 3 1 5 3 Average Overweight (x) 3 | . . 4 2 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 19 | 7 18 19 20 Most Carried 20 | 7 10 20 19 Average Carried 13 | 4 9 14 17 Final Capacity 20 | 8 20 20 20 Final Carried 19 | 7 9 17 19 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Sub Rec Matter Collected 1094 | 284 104 706 . Remotely . | . . . . Salvage Created 820 | 144 228 433 15 Parts 73 | 14 12 43 4 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 22 | . . 22 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 26 | . 5 21 . Guns 11 | . 5 6 . Cannons 4 | . . 4 . AOE 11 | . . 11 . Classes Destroyed 7 | 2 1 3 1 Tunneler 3 | 3 . . . Recycler 1 | 1 . . . Turret 2 | . . 2 . Swarmer 4 | . . 4 . Grunt 9 | . 5 4 . Subdweller 13 | . . 13 . Scientist 1 | . . . 1 Best Kill Streak 6 | 2 2 6 . Combat Bots Only 4 | . 2 4 . Max Kills in Single Turn 2 | 2 1 2 1 Gunslinging . | . . . . Exploded 2 | . . 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 173 | . 45 111 17 Missed 48 | . 8 38 2 Hits 125 | . 37 73 15 Projectile 125 | . 37 73 15 Critical Strikes 1 | . . . 1 Damage Taken 1917 | . 479 1103 335 Core 266 | . 37 109 120 Absorbed by Shields . | . . . . Ignored by Resistances 36 | . . . 36 Core Remaining (%) 100 | 100 . . . Volleys Fired 165 | 6 29 126 4 Largest 2 | 2 2 2 2 Hottest 160 | 40 40 125 160 Shots Fired 252 | 12 58 174 8 Gun 127 | 12 58 57 . Cannon 30 | . . 22 8 Launcher 25 | . . 25 . Special 70 | . . 70 . Kinetic 154 | 12 58 84 . Thermal 78 | . . 70 8 Explosive 20 | . . 20 . Electromagnetic . | . . . . Robot Hit Streak 18 | 3 11 18 6 Robot Miss Streak 3 | 2 3 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 125 | 6 41 75 3 Core Hits 68 | 6 17 44 1 Critical Kills 2 | 1 . 1 . Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | 1 . 4 . Destroy 5 | 1 . 4 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2934 | 87 395 2375 77 Guns 1057 | 87 395 575 . Cannons 454 | . . 377 77 Explosions 1423 | . . 1423 . Melee . | . . . . Ramming . | . . . . Kinetic 1895 | 87 395 1413 . Thermal 77 | . . . 77 Explosive 962 | . . 962 . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 19 | . . 19 . Projectiles . | . . . . Explosions 19 | . . 19 . Melee . | . . . . Knockbacks 6 | . . 6 . Impact . | . . . . Kinetic 6 | . . 6 . Secondary . | . . . . Self-Inflicted Damage 75 | . . 75 . Shots 3 | . . 3 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 573 | . 17 1 573 Average Temperature 148 | . 8 1 360 Received Heat Transfer 793 | . 276 312 205 Effects 8 | . . . 8 Shutdowns 1 | . . . 1 Energy Bleed 2 | . . . 2 Damage (major) 4 | . . . 4 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 87 | . . . 87 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 61 | 10 50 . 61 Initial 55 | . . . 55 Average 12 | 1 10 . 44 Influence Increases 451 | 20 130 295 6 Destroy 0b10 Robot/C 300 | . 100 200 . Destroy 0b10 Robot/NC 20 | 20 . . . Destroy Leader 50 | . 30 20 . Successful Hack 6 | . . . 6 Lose Combat Pursuer 75 | . . 75 . Influence Decreases 440 | 20 130 179 111 Entered New Map 61 | . . . 61 Time Decay 259 | 20 130 69 40 Lost Part 120 | . . 110 10 Squads Dispatched 1 | . 1 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 10 24 2 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Sub Rec Machines Disabled 6 | . . 5 1 Max in Single Turn 3 | . . 3 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Machines Accessed 6 | . 2 2 2 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 7 4 7 Successful 12 | . 2 4 6 Failed 6 | . 5 . 1 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 11 | . 7 . 4 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . . . 5 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 6 | . . 4 2 Record 3 | . . 3 . Proto ID Catalog 1 | . . 1 . Release Object 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . . 1 Report Inventory 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 . 3 Terminals 2 | . 2 . . Botnet 1 | . 1 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Reject 1 | . . . 1 Recyclers 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 2 . 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Sub Rec Active Infowar (turns) 3479 | . 1 3398 80 Optics 1291 | . . 1291 . Terrain 1649 | . . 1569 80 Seismic 539 | . 1 538 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Sub Rec Turns Passed 4241 | 109 605 3446 81 Spaces Moved 2166 | 51 211 1856 48 Core 19 | 19 . . . Treads 401 | 32 211 158 . Legs . | . . . . Wheels 1746 | . . 1698 48 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 130 130 Average Speed 162 | 135 231 155 130 Slowest Speed 240 | 200 240 240 140 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 33 | 4 30 93 8 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 8 | . . 8 . Spaces Dug 1 | . . 1 . Terrain Destroyed 128 | . . 128 . Melee . | . . . . Projectile 1 | . . 1 . AOE 127 | . . 127 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Sub Rec Total 2517 | 78 278 2103 58 Wait 71 | 8 30 33 . Move 2163 | 50 210 1855 48 Hop . | . . . . Pick Up 46 | 8 5 33 . Fast Attach 8 | 5 . 2 1 Attach 18 | 1 3 14 . Detach 3 | . . 1 2 Swap 25 | . 1 21 3 Drop 18 | . . 18 . Fire 165 | 6 29 126 4 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / *Sub) -10/Subcaves (discovered 4 exits: [*Mat x2] / *Rec / [*Scr]) -9/Recycling History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 16) 674 | -10/Materials | Discovered new exit (range 11) 715 | -10/Materials | Entered Subcaves 716 | -10/Subcaves | Approached by a straggling Scientist 739 | -10/Subcaves | Learned Materials emergency access door positions 888 | -10/Subcaves | Shifting Twisted Machinery released Multitool 929 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1280 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1336 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1440 | -10/Subcaves | Discovered new exit (range 10) 1676 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1727 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1877 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1877 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 2120 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2375 | -10/Subcaves | Visited Clippyterm 2380 | -10/Subcaves | Learned Factory fabricator intel 2380 | -10/Subcaves | Learned Research security intel 2589 | -10/Subcaves | Disturbed a concealed Subdweller 3530 | -10/Subcaves | Discovered new exit (range 6) 3787 | -10/Subcaves | Discovered new exit (range 10) 3795 | -10/Subcaves | Core integrity fell below 50% 3981 | -10/Subcaves | Lost 4 parts (1n3w) 4009 | -10/Subcaves | Visited 4L-MR0's lab 4034 | -10/Subcaves | Found Meta Core 4036 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 4039 | -10/Subcaves | Found Prototype Special Melee Weapon 4161 | -10/Subcaves | Entered Recycling 4180 | -9/Recycling | Scanned before Scraplab entrance 4205 | -9/Recycling | Entered Scraplab 4215 | -9/Recycling | Discovered new exit (range 3) 4228 | -9/Recycling | Angered Scraplab inhabitants 4237 | -9/Recycling | Core integrity fell below 20% 4242 | -9/Recycling | Found Prototype Device 4242 | -9/Recycling | Identified Scrap Engine 4243 | -9/Recycling | Core destroyed Last Messages --------------- 04229_ TS-9E3(j): "Defend the Scraplab!" 04230_ Machine disabled. 04232_ Critical hit (Burn: +50). 04238_ Power failure, Meta Core shutdown. 04238_ Overheating: Energy bleed (-18). 04239_ Overheating: Energy bleed (-21). 04239_ Connecting with Scraplab SEP... >>Release Inventory Accessing inventory controls... Prototype released... URGENT: Link to external system right away! 04240_ Overheating: Hcp. Storage Unit damaged (-179). 04240_ Overheating: Sub. Beam Cannon damaged (-8). 04240_ Overheating: Aluminum Leg damaged (-31). 04240_ Overheating: Meta Core damaged (-62). Prototype Device integrity failing. 04242_ Acquired Prototype Device. 04242_ Identified Scrap Engine. 04242_ Sub. Beam Cannon destroyed. 04243_ Overheating: Core damaged (-47). 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