Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.21 @ 21:56:05 Player: sentrybuster Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (131) 655 Value Destroyed (4675) 4675 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (970) 970 TOTAL SCORE: 12780 Bonus ------- High Alert Combat Kills 44 Follower Combat Kills 326 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 521/1000 Matter 191/300 Energy 55/100 System Corruption 6% Temperature Cool (0) Movement Walking (210) Ox3 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg > --- UTILITY (8) ------ High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Targeting Computer Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Assault Rifle Gauss Rifle Great Axe > --- INVENTORY (20) --- Neutrino Core Neutrino Core Neutrino Core Superbattery (2000) Long-range Sensor Array Hardened Medium Armor Plating EM Shield Force Field Hacking Suite Remote Datajack Blade Trap Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Medium Treads Spiked Medium Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array Experimental Sensor Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Heavy Ion Cannon Heavy Plasma Cannon > --- INVENTORY -------- Neutrino Core Neutrino Core Neutrino Core Neutrino Core Light Treads Superbattery Long-range Sensor Array Hardened Medium Armor Plating Improved Medium Armor Plating EM Shield Improved Hardlight Generator Force Field Hacking Suite Component Analysis Suite Autogun Remote Datajack Improved Plasma Cutter Plasma Flamer Great Axe Blade Trap [Rating: 63] Favorites ----------- Power Enhanced Nuclear Core Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Guided Missile Launcher Special Weapon Remote Datajack Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 . . 1 . . . . . Utility 6 | . . . 1 . . . 1 . 2 . . . . . 2 Weapon 1 | . . . . . . . . . . 1 . . . . . Parts Attached 167 | 6 4 . 18 . . 9 22 13 29 18 7 10 . 10 21 Power 6 | 1 . . 1 . . . 1 . 2 . 1 . . . . Engine 3 | 1 . . 1 . . . 1 . . . . . . . . Core 3 | . . . . . . . . . 2 . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 38 | 2 1 . 5 . . 2 9 1 9 3 1 1 . . 4 Treads 15 | . . . . . . . 5 1 3 1 1 1 . . 3 Leg 17 | 2 1 . 5 . . 2 4 . 2 . . . . . 1 Wheel 6 | . . . . . . . . . 4 2 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 58 | 1 1 . 6 . . 1 6 3 9 8 4 5 . 5 9 Device 36 | . . . 4 . . 1 4 1 3 6 3 5 . 5 4 Storage 11 | 1 1 . 1 . . . . 2 1 2 . . . . 3 Processor 8 | . . . . . . . 1 . 5 . 1 . . . 1 Hackware . | . . . . . . . . . . . . . . . . Protection 3 | . . . 1 . . . 1 . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 65 | 2 2 . 6 . . 6 6 9 9 7 1 4 . 5 8 Energy Gun 23 | 2 1 . 2 . . 2 1 1 7 3 . 2 . 1 1 Energy Cannon 18 | . . . 1 . . . 4 5 1 2 1 1 . 2 1 Ballistic Gun 11 | . . . 2 . . 3 . . . . . . . 2 4 Ballistic Cannon 2 | . . . 1 . . . . . . . . . . . 1 Launcher 5 | . . . . . . 1 1 1 . 1 . 1 . . . Special Weapon 1 | . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 5 | . 1 . . . . . . 2 1 . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . . 1 1 2 . . . . . . Parts Lost 67 | . 1 . 4 . . 5 6 5 17 1 2 2 . 3 21 Power 3 | . . . . . . . 1 . . . 1 . . . 1 Propulsion 22 | . . . . . . 1 2 3 7 1 . . . . 8 Utility 12 | . . . 1 . . 2 1 . 3 . . . . . 5 Weapon 30 | . 1 . 3 . . 2 2 2 7 . 1 2 . 3 7 Highest Loss Streak 13 | . 1 . 3 . . 3 2 2 3 1 2 2 . 2 13 Average Slot Usage (%) 91 | . 95 100 92 100 100 85 95 91 84 95 99 99 100 93 74 Engine 5 | . 14 14 11 11 11 11 9 9 1 . . . . . . Core 2 | . . . . . . . . . 5 6 5 6 6 6 3 Treads 13 | . . . . . . . 17 29 9 19 22 26 26 26 15 Leg 10 | . 27 28 30 33 33 32 18 . 2 . . . . . . Wheel 3 | . . . . . . . . . 5 9 10 6 6 6 3 Device 9 | . . . 12 22 22 10 14 10 11 5 6 6 6 6 9 Storage 13 | . 25 28 13 11 11 11 9 13 15 13 13 13 13 13 10 Processor 12 | . . . . . . . 8 9 17 20 20 20 20 20 17 Energy Gun 7 | . 23 14 12 . . 9 8 . 4 12 6 8 13 4 . Energy Cannon 7 | . . . 3 11 11 1 8 16 8 5 12 9 6 7 6 Ballistic Gun 1 | . . . 2 11 11 8 . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 99 | 11 19 19 33 33 33 33 38 55 77 89 92 92 88 93 99 Greatest Support 101 | 20 20 20 36 36 36 36 89 89 63 78 98 98 98 98 101 Greatest Overweight (x) 7 | . . . 1 . . 1 2 1 6 6 4 7 . 7 7 Average Overweight (x) . | . . . . . . . . . 1 1 . 1 . 1 1 Largest Inventory Capacity 20 | 6 10 10 14 10 10 10 10 14 18 20 20 20 20 20 20 Average Capacity 14 | 5 9 10 10 10 10 10 10 11 17 18 20 20 20 20 19 Most Carried 20 | 6 10 10 10 10 10 10 10 13 18 20 20 20 17 18 20 Average Carried 13 | 3 8 9 9 9 9 9 9 10 14 17 18 18 17 17 15 Final Capacity 20 | 6 10 10 10 10 10 10 10 14 18 20 20 20 20 20 20 Final Carried 20 | 6 10 9 10 10 10 9 9 13 16 20 20 17 17 17 11 Class Distribution -------------------- 40% | Mutant 25% | Scavenger-Mutant 14% | Hauler-Skirmisher 12% | Hauler-Mutant 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Skirmisher | -6/Factory Hauler-Skirmisher | -6/Lower Caves Hauler-Skirmisher | -6/Lower Caves Hauler-Mutant | -6/Data Miner Hauler-Mutant | -5/Proximity Caves Hauler-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Matter Collected 2046 | 168 227 . 203 41 . 93 259 105 258 102 178 165 . 75 172 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 5970 | 99 209 . 536 108 . 244 1042 845 1388 176 213 427 . 208 475 Parts 256 | 11 7 . 33 3 . 12 41 50 45 10 8 5 . 8 23 Haulers Intercepted 7 | . . . 1 . . . 2 1 1 1 . . . . 1 Recyclers Shooed 6 | . 1 . . . . . 1 . 3 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 22 | . . . . . . . . . . . 10 5 . 7 . Prevented 1 | . . . . . . . . . . . . 1 . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 102 | . 2 . 11 2 . 8 16 20 15 4 4 8 . 7 5 Melee 3 | . . . . . . . . . . . . . . . 3 Guns 35 | . 2 . 5 2 . 2 5 . 8 1 2 3 . 5 . Cannons 51 | . . . 5 . . 2 11 19 7 . 2 2 . 1 2 AOE 11 | . . . . . . 4 . 1 . 3 . 3 . . . Classes Destroyed 13 | 2 3 . 5 . . . 1 1 1 . . . . . . Worker 4 | 1 . . . . . . . . 2 1 . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . Hauler 7 | . . . 1 . . . 2 1 1 1 . . . . 1 Recycler 9 | . 1 . . . . . 1 . 6 . . . . . 1 Operator 3 | . 1 . . . . . 1 1 . . . . . . . Watcher 3 | . . . 1 . . . 1 . 1 . . . . . . Swarmer 23 | . . . 3 . . 4 . 6 . 3 . 2 . 5 . Grunt 34 | . 2 . 3 2 . 4 7 6 3 . 2 4 . 1 . Brawler 3 | . . . . . . . . 1 . . . 1 . 1 . Duelist 4 | . . . 1 . . . 2 . . . . . . . 1 Sentry 24 | . . . 4 . . . 6 7 5 . 1 1 . . . Hunter 6 | . . . . . . . 1 . 2 . . . . . 3 Programmer 8 | . . . . . . . . . 5 1 1 . . . 1 Packrat 2 | . . . . . . . . . . . . 2 . . . Best Kill Streak 5 | 3 1 . 4 2 . 4 3 4 3 3 2 5 . 5 2 Combat Bots Only 5 | . 1 . 3 2 . 4 3 4 2 3 2 5 . 5 1 Max Kills in Single Turn 2 | 1 1 . 1 1 . 2 1 1 1 2 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 . 2 . 1 . . . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Damage Taken 8559 | . 153 . 457 99 . 531 742 1042 1509 42 311 846 . 498 2329 Core 1373 | . . . 56 . . 66 45 156 327 . 53 147 . 44 479 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 76 | 100 . 100 . . . 69 . 63 53 . . . . 71 . Volleys Fired 443 | 5 14 . 38 7 . 23 78 55 89 13 10 30 . 23 58 Largest 3 | 2 2 . 2 2 . 2 2 2 2 3 3 3 . 3 2 Hottest 240 | 80 80 . 103 91 . 133 137 143 143 240 240 230 . 235 188 Shots Fired 749 | 10 25 . 65 14 . 37 128 98 155 27 28 56 . 39 67 Gun 330 | 10 25 . 48 7 . 20 49 . 85 14 13 25 . 20 14 Cannon 407 | . . . 17 7 . 14 79 98 70 9 15 26 . 19 53 Launcher 10 | . . . . . . 3 . . . 2 . 5 . . . Special 2 | . . . . . . . . . . 2 . . . . . Kinetic 51 | . . . 13 7 . 11 . . . . . . . . 20 Thermal 611 | . . . 12 7 . 23 128 98 155 23 28 51 . 39 47 Explosive 10 | . . . . . . 3 . . . 2 . 5 . . . Electromagnetic 75 | 10 25 . 40 . . . . . . . . . . . . Robot Hit Streak 23 | 3 5 . 7 5 . 7 20 13 19 20 9 23 . 12 9 Robot Miss Streak 6 | 1 3 . 3 1 . 2 4 3 3 4 6 2 . 3 2 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 1 . . . . . . . . 1 . 1 . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . 1 . 1 . Shots Hit Robots 513 | 6 18 . 42 9 . 24 79 71 111 20 19 36 . 30 48 Core Hits 263 | 4 8 . 19 4 . 16 33 30 55 14 18 31 . 16 15 Critical Hits 18 | . . . . . . . 2 10 3 . . . . 1 2 Critical Kills 6 | . . . . . . . . 3 2 . . . . . 1 Critical Parts Destroyed 12 | . . . . . . . 2 7 1 . . . . 1 1 Melee Attacks 31 | . 9 . . . . . . 1 3 . . . . . 18 Impact . | . . . . . . . . . . . . . . . . Slashing 31 | . 9 . . . . . . 1 3 . . . . . 18 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 13045 | 87 396 . 645 140 . 649 1813 1547 2646 849 502 1480 . 629 1662 Guns 4421 | 87 201 . 407 100 . 239 676 . 1219 270 165 545 . 389 123 Cannons 6517 | . . . 196 40 . 164 1119 1450 1427 229 337 339 . 240 976 Explosions 1367 | . 36 . 42 . . 246 . 97 . 350 . 596 . . . Melee 722 | . 159 . . . . . . . . . . . . . 563 Ramming 18 | . . . . . . . 18 . . . . . . . . Kinetic 674 | . . . 169 100 . 153 . . . . . . . . 252 Thermal 9731 | . 36 . 153 40 . 250 1795 1450 2646 499 502 884 . 629 847 Explosive 1289 | . . . . . . 246 . 97 . 350 . 596 . . . Electromagnetic 611 | 87 201 . 323 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 722 | . 159 . . . . . . . . . . . . . 563 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 6 | . . . . . . . . 2 5 . . . . . 6 Average Corruption 3 | . . . . . . . . 2 3 . . . . . 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 43 | . . . . . . . . . 32 . . . . . 11 Message Errors 9 | . . . . . . . . . 6 . . . . . 3 Matter Fused 5 | . . . . . . . . . 3 . . . . . 2 Heat Flow Errors 3 | . . . . . . . . . 2 . . . . . 1 Energy Discharges 9 | . . . . . . . . . 7 . . . . . 2 Data Loss (minor) 7 | . . . . . . . . . 6 . . . . . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . 1 . . . . . . Targeting Errors 7 | . . . . . . . . . 5 . . . . . 2 Weapon Failures 1 | . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 291 | . 71 . 2 . . 44 24 3 28 11 . 94 . 14 . Projectiles 88 | . . . . . . . 24 3 28 . . 19 . 14 . Explosions 132 | . . . 2 . . 44 . . . 11 . 75 . . . Melee 71 | . 71 . . . . . . . . . . . . . . Knockbacks 5 | . . . 2 . . . . . . . . . . . 3 Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . 2 . . . . . . . . . . . 3 Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . . . . . . . . 29 . . . 55 . . . Shots 2 | . . . . . . . . 1 . . . 1 . . . Rammed 3 | . . . . . . . 3 . . . . . . . . Targets Rammed 3 | . . . . . . . 3 . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 349 | 56 135 . 114 . . 170 129 177 264 183 336 349 . 329 135 Average Temperature 68 | 20 50 . 50 . . 88 37 41 72 52 128 127 . 78 49 Received Heat Transfer 2133 | . 87 . 123 54 . 252 306 360 402 6 99 231 . 81 132 Effects 11 | . . . . . . . . . 4 . 2 1 . 4 . Shutdowns 1 | . . . . . . . . . . . . . . 1 . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . Interference 7 | . . . . . . . . . 4 . . . . 3 . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . . . . Parts Fried 1 | . 1 . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . 1 . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Melted 27 | . . . 1 . . 2 7 4 6 2 2 . . 3 . Heat Transferred 15635 | . 50 . 272 74 . 518 3071 2442 4074 711 607 1372 . 1222 1222 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 1 . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Peak Influence 504 | 20 130 15 324 146 . 137 200 504 199 111 . . . . 151 Initial 161 | . 13 15 5 96 . . 53 80 161 51 . . . . 38 Average 89 | 6 52 15 182 92 . 71 102 186 65 74 . . . . 53 Maximum Alert Level 2 | . . . 1 . . . 1 2 . . . . . . . Low Security (%) 93 | 100 100 100 57 100 . 100 98 70 100 100 . . . . 100 Level 1 4 | . . . 42 . . . 1 11 . . . . . . . Level 2 1 | . . . . . . . . 18 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 16 | . 1 . . . . . 2 4 5 1 . . . . 3 Investigation 1 | . 1 . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . . 5 1 . . . . 2 Reinforcement 4 | . . . . . . . 2 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Distress Signals 6 | . 1 . 1 . . . 1 1 1 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 157 | . 8 . 19 2 . 8 23 24 24 5 7 9 . 9 19 Peak Tracking Total 8 | . 3 . 6 2 . 3 3 5 4 3 3 5 . 5 8 Tactical Retreats 16 | . 2 . 5 . . 1 2 2 1 . . 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Traps Triggered 6 | . 1 . 1 . . . . 2 1 . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . Triggered 3 | . . . . . . 1 . . . . 1 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Machines Disabled 14 | . 1 . . . . 2 1 6 . . . . . . 4 Max in Single Turn 3 | . 1 . . . . 1 1 3 . . . . . . 1 Garrison Access 1 | . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Machines Accessed 50 | . 6 . 8 . 1 . 7 8 11 4 . 1 4 . . Terminals 30 | . 4 . 6 . . . 5 8 6 1 . . . . . Fabricators 2 | . . . . . . . . . 2 . . . . . . Repair Stations 2 | . 1 . 1 . . . . . . . . . . . . Recycling Units 7 | . 1 . . . . . 1 . 2 3 . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Total Hacks 153 | . 20 . 29 . 1 . 19 31 17 7 . 1 28 . . Successful 102 | . 14 . 21 . 1 . 11 16 5 5 . 1 28 . . Failed 51 | . 6 . 8 . . . 8 15 12 2 . . . . . Catastrophic 3 | . . . . . . . . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 73 | . 13 . 16 . 1 . 12 18 9 4 . . . . . Terminals 96 | . 17 . 21 . . . 12 31 11 4 . . . . . Fabricators 3 | . . . . . . . . . 3 . . . . . . Repair Stations 7 | . 2 . 5 . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . 3 . 2 3 . . . . . Scanalyzers 7 | . . . 3 . . . 4 . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . . . Terminal Hacks 60 | . 6 . 7 . 1 . 4 12 1 . . 1 28 . . Record 12 | . . . . . . . . . . . . 1 11 . . Part Schematic 7 | . . . . . . . . . . . . . 7 . . Robot Schematic 7 | . . . . . . . . . . . . . 7 . . Prototype ID Bank 11 | . 4 . 1 . . . 1 2 . . . . 3 . . Open Door 2 | . . . . . . . . 2 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 5 | . 1 . . . . . 1 2 1 . . . . . . Unreport Threat 1 | . . . . . . . . 1 . . . . . . . Locate Traps 3 | . . . . . . . 1 2 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 8 | . 1 . 4 . . . 1 2 . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . 4 . . . . . . . . . . . . Scan Component 3 | . 1 . 2 . . . . . . . . . . . . Repair 3 | . 1 . 2 . . . . . . . . . . . . Recycling Unit Hacks 7 | . 1 . . . . . 1 . 2 3 . . . . . Retrieve Components 7 | . 1 . . . . . 1 . 2 3 . . . . . Scanalyzer 6 | . . . 3 . . . 3 . . . . . . . . Insert Component 2 | . . . 1 . . . 1 . . . . . . . . Analyze 4 | . . . 2 . . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . Unauthorized Hacks 22 | . 5 . 7 . . . 3 4 1 2 . . . . . Terminals 22 | . 5 . 7 . . . 3 4 1 2 . . . . . Track 13 | . 3 . 5 . . . 2 1 1 1 . . . . . Botnet 8 | . 2 . 2 . . . 1 2 . 1 . . . . . Detonate 1 | . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . Hacking Detections 36 | . 4 . 8 . . . 6 7 9 2 . . . . . Full Trace Events 2 | . . . 1 . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . 7 . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . 1 . . . . . 7 . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . . . . . . Time 109 | . 26 . 83 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 17 | . 1 . . . . . . . 11 5 . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 . . . . 1 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Total Allies 3 | . . . . . . . . . . 1 . . . 1 1 Largest Group 1 | . . . . . . . . . . 1 1 . . 1 1 Highest-Rated Group 94 | . . . . . . . . . . 32 32 . . 94 49 Highest-Rated Ally 94 | . . . . . . . . . . 32 32 . . 94 49 Total Orders 2 | . . . . . . . . . . . . . . . 2 STAY 1 | . . . . . . . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . . . . . . . 1 Ally Attacks 40 | . . . . . . . . . . 4 7 . . 14 15 Total Damage 1384 | . . . . . . . . . . 72 244 . . 429 639 Kills 9 | . . . . . . . . . . 2 3 . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . 2 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Turns Passed 11416 | 122 749 97 650 474 252 527 1396 800 2297 916 690 736 130 609 971 Spaces Moved 6262 | 73 520 80 321 370 209 375 681 334 1258 560 357 376 82 281 385 Core 21 | 4 . . . . . . . . . . . . . . 17 Treads 2790 | . . . . . . . 281 334 635 285 348 310 82 202 313 Legs 2355 | 69 520 80 321 370 209 375 400 . . . . . . . 11 Wheels 1096 | . . . . . . . . . 623 275 9 66 . 79 44 Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 160 110 110 125 160 160 160 50 Average Speed 143 | 116 120 120 127 120 120 120 137 162 151 141 171 160 160 160 171 Slowest Speed 220 | 120 120 120 150 120 120 150 180 180 220 180 180 160 160 160 220 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 5 50 28 36 85 60 83 53 65 35 14 54 61 75 46 10 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . . . . . . . . 1 . . Known Exits Taken 7 | . . . . . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . . . Scrap Searched 8 | . . . . 1 . 1 . . . . 2 3 . 1 . Spaces Dug 36 | . 2 . . . . . 8 2 5 . . 9 . 1 9 Terrain Destroyed 159 | . 2 . 4 . . 19 15 26 6 14 3 47 . 9 14 Melee 7 | . 2 . . . . . . 1 3 . . . . . 1 Projectile 65 | . . . . . . . 15 10 3 . 3 12 . 9 13 AOE 87 | . . . 4 . . 19 . 15 . 14 . 35 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Fac Low Low Dat Pro Fac Total 7884 | 97 600 82 498 388 210 412 1012 492 1482 668 413 459 81 396 594 Wait 806 | 6 48 . 102 4 . . 197 77 84 44 34 38 . 82 90 Move 6247 | 72 519 79 320 369 208 374 680 333 1257 559 356 375 81 280 385 Hop . | . . . . . . . . . . . . . . . . Pick Up 87 | 7 5 1 7 4 1 1 11 7 12 12 3 2 . 1 13 Fast Attach 88 | 6 3 . 10 . . 4 15 4 17 10 1 2 . 1 15 Attach 38 | . . . 6 . . 2 5 3 7 3 3 3 . 1 5 Detach 20 | . . . 5 . . 1 2 1 3 5 2 . . . 1 Swap 41 | . 1 . 2 . . 3 2 6 5 5 3 5 . 8 1 Drop 73 | 1 1 2 7 4 1 3 19 5 5 16 1 4 . . 4 Fire 443 | 5 14 . 38 7 . 23 78 55 89 13 10 30 . 23 58 Melee 31 | . 9 . . . . . . 1 3 . . . . . 18 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 3 | . . . . . . . 3 . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 6 | . . . 1 . . . . . . 1 . . . . 4 Trap 1 | . . . . . . 1 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 13) 318 | -10/Materials | Build established: Mutant 490 | -10/Materials | Repaired Aluminum Leg 872 | -10/Materials | Entered Mines 917 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 920 | -10/Mines | Found Prototype Device 922 | -10/Mines | Met a Derelict bent on vengeance 940 | -10/Mines | Learned Materials trap positions 962 | -10/Mines | Discovered new exit (range 6) 969 | -10/Mines | Entered Materials 969 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 969 | -9/Materials | Identified Exp. Sensor Array 970 | -9/Materials | Loaded intel: 19 trap records 1386 | -9/Materials | Discovered new exit (range 16) 1398 | -9/Materials | Lost 3 parts (1u2w) 1546 | -9/Materials | Repaired Imp. Aluminum Leg 1599 | -9/Materials | Repaired Imp. Assault Rifle 1613 | -9/Materials | Discovered new exit (range 6) 1619 | -9/Materials | Entered Mines 1626 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1674 | -9/Mines | Discovered new exit (range 9) 1701 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1772 | -9/Mines | Found a hidden stash of uninstalled traps 1852 | -9/Mines | Build established: Scavenger-Mutant 2011 | -9/Mines | Discovered new exit (range 8) 2049 | -9/Mines | Learned location of 1 exit from Materials 2088 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2088 | -9/Mines | Discovered new exit (range 5) 2093 | -9/Mines | Entered Exiles 2122 | -9/Exiles | Met 8R-AWN 2144 | -9/Exiles | Met EX-HEX 2175 | -9/Exiles | Met EX-BIN 2189 | -9/Exiles | Aligned with FarCom system 2191 | -9/Exiles | Given EX-Vault access code 2221 | -9/Exiles | Opened EX-Vault 2230 | -9/Exiles | Found Superbattery 2257 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2292 | -9/Exiles | Met EX-DEC 2335 | -9/Exiles | Discovered new exit (range 10) 2345 | -9/Exiles | Left Exiles lab with Superbattery 2345 | -9/Exiles | Entered Mines 2388 | -8/Mines | Lost 3 parts (1n2u) 2861 | -8/Mines | Discovered new exit (range 10) 2872 | -8/Mines | Entered Materials 2872 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2873 | -8/Materials | Identified exit to Factory 3910 | -8/Materials | Build established: Mutant 4226 | -8/Materials | Discovered new exit (range 5) 4268 | -8/Materials | Entered Storage 4581 | -8/Storage | Garrison activated, responded to threat 4999 | -8/Storage | Found Prototype Launcher 4999 | -8/Storage | Identified Gui. Missile Launcher 5012 | -8/Storage | Found Gui. Missile Launcher 5041 | -8/Storage | Discovered exit to Factory (range 16) 5068 | -8/Storage | Entered Factory 5068 | -7/Factory | Evolved 2 slots: Utility x2 6535 | -7/Factory | Lost 3 parts (1n2w) 6622 | -7/Factory | Build established: Scavenger-Mutant 6815 | -7/Factory | Discovered new exit (range 14) 6861 | -7/Factory | Identified exit to Factory 7011 | -7/Factory | Lost 3 parts (1n2w) 7235 | -7/Factory | Discovered exit to Factory (range 8) 7246 | -7/Factory | Build established: Mutant 7365 | -7/Factory | Entered another Factory area 7365 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7572 | -6/Factory | Discovered new exit (range 22) 7639 | -6/Factory | Identified exit to Factory 7757 | -6/Factory | Build established: Skirmisher 8241 | -6/Factory | Discovered new exit (range 18) 8264 | -6/Factory | Identified exit to Lower Caves 8281 | -6/Factory | Entered Lower Caves 8281 | -6/Lower Caves | Accompanied by 1 ally 8283 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8662 | -6/Lower Caves | Build established: Hauler-Skirmisher 8785 | -6/Lower Caves | Discovered new exit (range 5) 8791 | -6/Lower Caves | Identified exit to Lower Caves 8971 | -6/Lower Caves | Entered another Lower Caves area 8980 | -6/Lower Caves | Discovered exit to Factory (range 15) 9137 | -6/Lower Caves | Identified exit to Data Miner 9339 | -6/Lower Caves | Learned 8 Factory zone layouts 9415 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9707 | -6/Lower Caves | Entered Data Miner 9707 | -6/Data Miner | Discovered new exit (range 6) 9728 | -6/Data Miner | Met Data Miner 9773 | -6/Data Miner | Learned location of Section 7 (-2) 9773 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9800 | -6/Data Miner | Received God Mode back door access code from Data Miner 9835 | -6/Data Miner | Identified exit to Proximity Caves 9837 | -6/Data Miner | Entered Proximity Caves 10027 | -5/Proximity Caves | Learned location of 1 exit from Factory 10094 | -5/Proximity Caves | Escorted by Enhanced Grunt 10271 | -5/Proximity Caves | Build established: Hauler-Mutant 10417 | -5/Proximity Caves | Discovered exit to Factory (range 19) 10446 | -5/Proximity Caves | Entered Factory 10446 | -5/Factory | Evolved 2 slots: Utility x2 10447 | -5/Factory | Identified exit to Upper Caves 10888 | -5/Factory | Lost 3 parts (1n1u1w) 11037 | -5/Factory | P-70 Sage assimilated allied Sentinel 6a 11135 | -5/Factory | Lost 13 parts (1p5n3u4w) 11417 | -5/Factory | Self-destructed Last Messages --------------- 11350_ Hvy. Assault Rifle destroyed. 11353_ Penetrated by Slug. 11357_ System corrupted: Energy discharge (-32). 11357_ System corrupted: Great Axe targeting data glitched. 11357_ H-66 Slayer destroyed. 11358_ Acquired 53 matter. 11363_ Acquired Hvy. Assault Rifle. 11366_ Acquired Flexi-carbon Leg. 11370_ Acquired Gauss Rifle. 11384_ Acquired Phase Shifter. 11388_ Acquired Targeting Computer. 11396_ Slug penetrates Wall. 11402_ Penetrated by Slug. 11406_ Imp. Treads destroyed. 11410_ Penetrated by Slug. 11410_ Phase Shifter destroyed. 11413_ Penetrated by Slug. 11413_ Slug penetrates Wall. 11414_ :|6O#> ZAV 0CKES3OP=YBHXDWRZK 11414_ H-66 Slayer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????## | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????#########+####### | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????#! ]] | | ???????????????????#####################%= ]] | | ???????????????????# """" # =! | | ???????????????????# " " ""R"" # =! | | ???????????????????# " " "" "" # ! % | | ???????????????????# " " # / | | ???????????????????# " " # % """ | | ???????????????????# " " + """" | | ???????????????????# " " # ! 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"" | | ??????????????????????????????????????????????? "" | | ?????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 23 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 30 Terrain Scan Density 10 Armor Coverage 225 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 14 Recoil Reduction 4 Particle Charging 15 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Tactical Coordination Suite | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SalvageEnhancedMapper Manual? 0 Play Time 01:38:15 Cumulative 232.0 hours Start 2021.05.21 @ 19:20:38 End 2021.05.21 @ 21:56:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 329 Rogue 325 Adventurer 0 Explorer 4 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 74 Gallery% 85 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6e0877c7-0f4e-4398-be1d-431651cfad02