Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.19 @ 18:17:11 Player: Zish Result: Destroyed by Tesla Bomb Trap Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (74) 370 Value Destroyed (2191) 2191 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (12041) 12041 TOTAL SCORE: 18282 Bonus ------- Follower Combat Kills 205 Prayed to X0-1V1 5000 Major X0-1V1 Interference 4200 Subatomizer Sterilization 3000 Friendly Fire -364 Cogmind --------- Core Integrity 0/500 Matter 642/900 Energy 299/300 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Hacking Suite X0-1V1's Piety Tracker > --- WEAPON (5) ------- Powered Hammer > --- INVENTORY (5) ---- Improved Ion Engine Nuclear Core Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Medium Treads Xenon Bombardment Thruster > --- UTILITY ---------- Coolant Injector Coolant Injector Advanced Targeting Computer Core Analyzer Hacking Suite X0-1V1's Piety Tracker > --- WEAPON ----------- Gatling Laser Minigun Barrage Gun Advanced Assault Cannon Slug Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Powered Hammer [Rating: 62] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Xenon Bombardment Thruster Utility X0-1V1's Piety Tracker Device X0-1V1's Piety Tracker Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Insulated Plating Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power . | . . . . . . . . . Propulsion 2 | . . 1 . 1 . . . . Utility 3 | . . 1 . 1 1 . . . Weapon 3 | . . . . . 1 . . 2 Parts Attached 66 | 5 9 2 . 13 20 3 1 13 Power 7 | 1 2 . . 1 2 . . 1 Engine 4 | 1 2 . . . . . . 1 Core 3 | . . . . 1 2 . . . Reactor . | . . . . . . . . . Propulsion 16 | 2 . 1 . 4 5 . . 4 Treads 12 | 2 . 1 . 4 1 . . 4 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . 4 . . . Utility 19 | . 3 1 . 5 5 1 1 3 Device 7 | . 1 . . 1 4 . . 1 Storage 3 | . 2 . . 1 . . . . Processor 3 | . . . . 1 . . 1 1 Hackware 2 | . . . . . 1 1 . . Protection 4 | . . 1 . 2 . . . 1 Artifact . | . . . . . . . . . Weapon 24 | 2 4 . . 3 8 2 . 5 Energy Gun 10 | 2 . . . 1 5 . . 2 Energy Cannon 2 | . 1 . . 1 . . . . Ballistic Gun 5 | . 2 . . . 1 . . 2 Ballistic Cannon 4 | . . . . 1 1 2 . . Launcher 2 | . 1 . . . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . 1 . . . 1 . . . Parts Lost 41 | . 2 1 . 11 6 . 1 20 Power 5 | . 1 . . 1 1 . . 2 Propulsion 14 | . . 1 . 2 4 . 1 6 Utility 8 | . . . . 3 . . . 5 Weapon 14 | . 1 . . 5 1 . . 7 Highest Loss Streak 10 | . 1 1 . 9 4 . 1 10 To Critical Strikes . | . . . . . . . . . Average Backups 4 | . 2 5 5 4 5 5 5 2 Power 1 | . 1 1 1 1 2 2 2 2 Propulsion . | . . . . 1 2 . . . Utility . | . . . . . . . . . Weapon 1 | . . 4 4 1 . 2 3 . Tool/Special . | . . . . . . . . . Unused Backups 5 | . 2 . . 1 . . . 2 Power 4 | . 2 . . . . . . 2 Propulsion . | . . . . . . . . . Utility . | . . . . . . . . . Weapon 1 | . . . . 1 . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 84 | . 86 86 88 78 80 93 92 78 Engine 4 | . 13 11 11 2 . . . 1 Core 4 | . . . . 5 6 7 7 3 Treads 14 | . 27 22 22 22 12 . . 4 Flight 6 | . . . . . 9 23 15 5 Device 16 | . 11 11 11 8 12 30 27 19 Storage 5 | . 9 11 11 9 4 . . . Processor 2 | . . . . 4 3 . 2 6 Hackware 4 | . . . . . 2 8 15 7 Protection 3 | . . 9 11 8 4 . . 1 Energy Gun 6 | . 9 . . . 5 13 7 6 Energy Cannon 2 | . 4 . . 4 4 . . . Ballistic Gun 5 | . 4 22 22 4 1 . . 8 Ballistic Cannon 5 | . . . . 6 6 8 14 8 Launcher 1 | . 4 . . . 1 . . . Peak Build Rating 62 | 5 22 24 23 35 52 57 57 62 Average Rating 35 | 4 16 22 23 27 41 52 53 52 On Entrance 30 | . 5 22 23 23 35 52 57 55 Avg Prop Armor Cover (%) 1 | . . . . . . . . 1 Naked Turns . | . . . . . . . . . Heaviest Build 65 | 6 17 22 22 61 65 28 28 39 Greatest Support 80 | 40 40 60 40 80 60 18 18 50 Greatest Overweight (x) 8 | . 3 . . 4 1 1 2 8 Average Overweight (x) . | . . . . . . 1 1 1 Largest Inventory Capacity 20 | 5 8 8 8 20 20 5 5 5 Average Capacity 8 | 5 6 8 8 14 13 5 5 5 Most Carried 8 | 2 8 7 5 8 8 5 5 4 Average Carried 4 | . 2 5 5 4 5 4 5 2 Final Capacity 20 | 5 8 8 8 20 5 5 5 5 Final Carried 8 | 1 7 5 5 8 5 5 5 2 Class Distribution -------------------- 38% | Mutant 16% | Gunner 15% | Scavenger-Mutant 11% | Hacker-Gunner 9% | Derelict-Gunner 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Hacker-Gunner | -7/Lower Caves Derelict-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 2180 | 250 193 268 . 186 219 238 157 669 Remotely . | . . . . . . . . . Salvage Created 2884 | . 488 282 . 382 397 124 53 1158 Parts 133 | . 28 18 . 17 27 9 2 32 Haulers Intercepted 2 | . 1 . . 1 . . . . Recyclers Shooed 1 | . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 9 2 . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 52 | . 8 7 . 8 8 5 3 13 Melee 2 | . . . . . . . . 2 Guns 19 | . 2 7 . 4 . 2 1 3 Cannons 21 | . 2 . . 4 7 3 2 3 AOE 5 | . 4 . . . 1 . . . Classes Destroyed 15 | . 7 1 . 3 3 . . 1 Worker 5 | . 2 . . 1 1 . . 1 Builder 2 | . 1 . . . 1 . . . Tunneler 1 | . . . . . 1 . . . Hauler 2 | . 1 . . 1 . . . . Recycler 6 | . 2 1 . . 1 . . 2 Mechanic 2 | . 1 . . . . . . 1 Operator 1 | . . . . . 1 . . . Swarmer 13 | . 3 4 . 2 . 4 . . Grunt 25 | . 5 3 . 3 4 . 3 7 Brawler 6 | . . . . 1 2 . . 3 Duelist 2 | . . . . . . . . 2 Sentry 3 | . . 1 . . . 1 . 1 Hunter 2 | . . . . 1 1 . . . Programmer 1 | . . . . . 1 . . . Heavy 1 | . . . . 1 . . . . Thug 2 | . . . . . . . . 2 Best Kill Streak 6 | . 4 4 . 6 3 5 2 5 Combat Bots Only 5 | . 3 4 . 4 2 5 2 4 Max Kills in Single Turn 2 | . 2 2 . 1 2 1 1 2 Gunslinging 1 | . . 1 . . . . . . Exploded 2 | . 2 . . . 1 . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 375 | . 35 28 . 116 39 18 11 128 Missed 93 | . 9 10 . 33 4 5 3 29 Hits 282 | . 26 18 . 83 35 13 8 99 Melee 28 | . . . . 19 . . . 9 Projectile 254 | . 26 18 . 64 35 13 8 90 Critical Strikes 17 | . 1 3 . 2 1 . 1 9 Part Disruptions 1 | . . . . . . . . 1 Damage Taken 5255 | . 458 236 . 1344 532 190 130 2365 Core 863 | . 124 52 . 122 16 31 . 518 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 34 | . . . . . 4 . 5 25 Core Remaining (%) 84 | 100 84 . 82 65 . . 91 . Volleys Fired 150 | . 40 16 . 33 26 8 13 14 Largest 5 | . 2 2 . 2 3 3 3 5 Hottest 213 | . 90 46 . 115 193 193 160 213 Shots Fired 332 | . 52 32 . 53 69 24 33 69 Gun 182 | . 36 32 . 30 18 16 9 41 Cannon 139 | . 12 . . 23 44 8 24 28 Launcher 11 | . 4 . . . 7 . . . Special . | . . . . . . . . . Kinetic 185 | . 2 32 . 32 31 8 24 56 Thermal 128 | . 38 . . 21 31 16 9 13 Explosive 11 | . 4 . . . 7 . . . Electromagnetic 8 | . 8 . . . . . . . Robot Hit Streak 13 | . 7 6 . 13 8 4 5 11 Robot Miss Streak 7 | . 4 4 . 7 5 5 4 3 Penetration Max . | . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 234 | . 33 25 . 38 42 15 18 63 Core Hits 117 | . 19 16 . 19 19 9 7 28 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 9 | . . 1 . . . . 2 6 Critical Strikes 13 | . . 1 . . 2 . 2 8 Destroy 5 | . . 1 . . . . 2 2 Blast 3 | . . . . . 2 . . 1 Smash 5 | . . . . . . . . 5 Melee Attacks 27 | . . . . . . . . 27 Impact 27 | . . . . . . . . 27 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5899 | . 727 371 . 724 1297 241 521 2018 Guns 2219 | . 254 371 . 314 256 178 151 695 Cannons 2167 | . 104 . . 410 685 63 370 535 Explosions 725 | . 369 . . . 356 . . . Melee 788 | . . . . . . . . 788 Ramming . | . . . . . . . . . Kinetic 2611 | . 32 371 . 415 462 63 370 898 Thermal 1864 | . 415 . . 309 479 178 151 332 Explosive 600 | . 244 . . . 356 . . . Electromagnetic 36 | . 36 . . . . . . . Impact 788 | . . . . . . . . 788 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 10 10 8 Average Corruption 8 | . . . . . . 10 10 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 28 | . . . . . . 11 13 4 Message Errors 9 | . . . . . . 4 4 1 Matter Fused 2 | . . . . . . 2 . . Heat Flow Errors 5 | . . . . . . 1 2 2 Energy Discharges 5 | . . . . . . 2 2 1 Parts Fused 2 | . . . . . . . 2 . Data Loss (minor) 2 | . . . . . . . 2 . Data Loss (major) 2 | . . . . . . 2 . . Misfires 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 350 | . 30 . . . 32 . 13 275 Projectiles 55 | . . . . . 32 . 13 10 Explosions 30 | . 30 . . . . . . . Melee 265 | . . . . . . . . 265 Knockbacks 12 | . . . . . 5 . . 7 Impact 4 | . . . . . . . . 4 Kinetic 6 | . . . . . 5 . . 1 Secondary 2 | . . . . . . . . 2 Self-Inflicted Damage 146 | . 140 . . . 6 . . . Shots 6 | . 5 . . . 1 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 631 | . 189 24 . 360 631 194 200 197 Average Temperature 145 | . 66 7 . 133 232 114 99 112 Received Heat Transfer 1578 | . 180 150 . 186 198 . 90 774 Effects 38 | . . . . 2 36 . . . Shutdowns 5 | . . . . . 5 . . . Energy Bleed 6 | . . . . 2 4 . . . Interference 5 | . . . . . 5 . . . Short Circuit 6 | . . . . . 6 . . . Damage (minor) 3 | . . . . . 3 . . . Damage (major) 13 | . . . . . 13 . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . 4 Parts Fried 2 | . . . . . . . . 2 Impact Corruptions 9 | . . . . . . . . 9 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 7 | . . . . 5 . 2 . . Heat Transferred 3781 | . 797 . . 666 818 400 350 750 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Maximum Alert Level 1 | . . 1 . . . . . . Low Security (%) 92 | 100 100 43 100 100 100 . . 100 Level 1 7 | . . 56 . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 2 | . . 1 . 1 . . . . Peak Influence 384 | . 119 384 116 127 81 . . 78 Initial 111 | . . 18 111 40 . . . . Average 52 | . 32 200 110 52 21 . . 15 Influence Increases 1976 | . 267 536 5 376 258 110 70 354 Destroy 0b10 Robot/C 1240 | . 160 240 . 260 160 100 60 260 Destroy 0b10 Robot/NC 95 | . 35 5 . 10 25 . . 20 Destroy Leader 234 | . 32 50 . 52 40 10 10 40 Allied During Kill 50 | . . 28 . 22 . . . . Successful Hack 25 | . 6 2 5 12 . . . . Disable Machine 15 | . . . . . 15 . . . Destroy Structure 61 | . 34 . . 5 18 . . 4 Partial Spotted 15 | . . . . 15 . . . . Lose Combat Pursuer 45 | . . 15 . . . . . 30 Miscellaneous 196 | . . 196 . . . . . . Influence Decreases 1935 | . 221 296 185 480 250 120 70 313 Entered New Map 275 | . . 28 175 66 2 4 . . Time Decay 1167 | . 201 198 10 254 188 116 60 140 Lost Part 373 | . 20 10 . 100 60 . 10 173 Lost Ally 120 | . . 60 . 60 . . . . Squads Dispatched 10 | . . 2 . 2 4 . . 2 Investigation 4 | . . 1 . 1 2 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 3 | . . 1 . 1 1 . . . Assault 2 | . . . . . . . . 2 Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 3 | . 1 2 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 92 | . 9 17 . 19 9 8 5 25 Peak Tracking Total 7 | . 4 4 . 7 2 4 3 6 Tactical Retreats 7 | . . 1 . . . 2 2 2 ECM-based Alert Blocks 9 | . . . . . . 7 2 . Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 9 | . 3 1 . . . . . 5 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 1 | . . . . . 1 . . . Max in Single Turn 1 | . . . . . 1 . . . Garrison Access 2 | . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 8 | . 2 1 1 2 2 . . . Terminals 3 | . 2 . 1 . . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . 1 . 1 . . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 19 | . 3 4 2 4 6 . . . Successful 11 | . 2 3 2 3 1 . . . Failed 7 | . 1 . . 1 5 . . . Catastrophic . | . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . Manual 3 | . 3 . . . . . . . Terminals 5 | . 3 . 2 . . . . . Fabricators 3 | . . . . . 3 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 6 | . . 4 . 2 . . . . Garrison Access 5 | . . . . 2 3 . . . Terminal Hacks 3 | . 1 . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . Dispatch Records 1 | . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 5 | . . 3 . 2 . . . . Insert Component 1 | . . 1 . . . . . . Retrieve Study 4 | . . 2 . 2 . . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 1 | . 1 . . . . . . . Terminals 1 | . 1 . . . . . . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 5 | . 1 1 1 . 2 . . . Full Trace Events 3 | . . 1 . . 2 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . 2 . 2 . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . 3 . . . 1 Machine Destruction 4 | . . . . 3 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 7 | . . 4 . 3 . . . . Largest Group 4 | . . 4 . 3 . . . . Highest-Rated Group 32 | . . 32 . 24 . . . . Highest-Rated Ally 8 | . . 8 . 8 . . . . Total Orders . | . . . . . . . . . Ally Attacks 79 | . . 37 . 42 . . . . Total Damage 462 | . . 235 . 227 . . . . Kills 10 | . . 5 . 5 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . X0-1V1 Amusement Gains 194 | . 22 . . 78 10 . . 84 Average Entertainment 36 | . 14 4 1 31 76 41 23 49 Good Acts 28 | . 3 3 . 11 1 . 3 7 Bad Acts 26 | . . 2 . 14 2 4 1 3 Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Active Infowar (turns) 1381 | . . . . 308 321 523 229 . Optics 611 | . . . . 308 303 . . . ECM 770 | . . . . . 18 523 229 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 3964 | 83 818 400 36 553 617 523 335 599 Spaces Moved 1996 | 51 407 199 23 226 359 372 148 211 Core 36 | 6 1 . . 14 . . . 15 Treads 1111 | 45 406 199 23 212 111 . . 115 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 849 | . . . . . 248 372 148 81 Fastest Speed 34 | 50 160 160 160 150 34 114 114 100 Average Speed 159 | 147 160 160 160 193 136 114 195 216 Slowest Speed 450 | 160 200 160 160 250 240 114 197 450 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 23 | 4 49 21 10 28 9 51 30 7 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 2 | . 1 . . . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 1 1 1 . . Scrap Searched 8 | . . . . . . 7 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 63 | . 34 . . 4 16 . 6 3 Melee . | . . . . . . . . . Projectile 14 | . . . . 4 1 . 6 3 AOE 49 | . 34 . . . 15 . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 2441 | 57 517 249 22 286 429 451 164 266 Wait 144 | . 42 33 . . 7 61 . 1 Move 1988 | 50 406 198 22 225 358 371 147 211 Hop . | . . . . . . . . . Pick Up 22 | 2 9 . . 7 1 3 . . Fast Attach 47 | 4 10 . . 11 11 2 . 9 Attach 18 | 1 . 2 . 5 7 . . 3 Detach 11 | . . . . 2 9 . . . Swap 15 | . 5 . . 1 4 1 3 1 Drop 19 | . 5 . . 2 6 5 1 . Fire 150 | . 40 16 . 33 26 8 13 14 Melee 27 | . . . . . . . . 27 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 84 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Discovered new exit (range 11) 200 | -10/Materials | Prayed at D.C.S.S. Altar Unit 245 | -10/Materials | EM resistance permanently improved by X0-1V1 (+10%; -100 max core) 307 | -10/Materials | Build established: Mutant 423 | -10/Materials | Identified exit to Materials 423 | -10/Materials | X0-1V1 revealed exit location to -9/Materials 902 | -10/Materials | Entered another Materials area 902 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 922 | -9/Materials | Central database locked down 948 | -9/Materials | Discovered new exit (range 16) 991 | -9/Materials | X0-1V1 sent allied G-34 Mercenary (x4) 1076 | -9/Materials | X0-1V1 added 0b10 threat records associated with you (considerable) 1083 | -9/Materials | X0-1V1 made a cryptic comment about sterilization and BL-4Z3 1152 | -9/Materials | Sterilization system engaged 1152 | -9/Materials | Non-combat units ordered to evacuate 1252 | -9/Materials | Combat units ordered to evacuate 1277 | -9/Materials | Discovered new exit (range 16) 1302 | -9/Materials | Entered Mines 1307 | -9/Mines | Discovered new exit (range 15) 1338 | -9/Mines | Entered Materials 1338 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1340 | -8/Materials | X0-1V1 released a cloud of subatomizers 1352 | -8/Materials | X0-1V1 activates XOMVISION 1371 | -8/Materials | X0-1V1 sent hostile B-36 Bruiser (x1) 1378 | -8/Materials | Energy capacity permanently improved by X0-1V1 (+200; -100 max core) 1393 | -8/Materials | X0-1V1 foreshadows a heat wave 1426 | -8/Materials | Prototype Flight Unit reconfigured into Item Mimic 1453 | -8/Materials | X0-1V1 vaporized surrounding terrain (radius 19) 1456 | -8/Materials | X0-1V1 downgraded hostiles (x1) 1457 | -8/Materials | X0-1V1 sent allied G-34 Mercenary (x3) 1515 | -8/Materials | Lost 9 parts (1p2n2u4w) 1680 | -8/Materials | Ambient heat levels rising (+10) 1695 | -8/Materials | X0-1V1 mutated your Propulsion slot to Utility slot 1766 | -8/Materials | Sterilization system engaged 1766 | -8/Materials | Non-combat units ordered to evacuate 1823 | -8/Materials | Discovered new exit (range 3) 1833 | -8/Materials | Build established: Scavenger-Mutant 1866 | -8/Materials | Combat units ordered to evacuate 1891 | -8/Materials | Entered Factory 1891 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1964 | -7/Factory | X0-1V1 sent hostile B-36 Bruiser (x2) 2088 | -7/Factory | Lost 4 parts (1p2n1w) 2197 | -7/Factory | Build established: Scavenger-Tank 2265 | -7/Factory | Sight range permanently improved by X0-1V1 (+1; -150 max core) 2454 | -7/Factory | Discovered new exit (range 14) 2508 | -7/Factory | Entered Lower Caves 2549 | -7/Lower Caves | Build established: Gunner 2615 | -7/Lower Caves | X0-1V1 sent hostile Y-45 Defender (x1) 2676 | -7/Lower Caves | System corruption reached 10% 3021 | -7/Lower Caves | Discovered new exit (range 12) 3031 | -7/Lower Caves | Entered another Lower Caves area 3040 | -7/Lower Caves | X0-1V1 vaporized surrounding terrain (radius 19) 3170 | -7/Lower Caves | Identified exit to Factory 3170 | -7/Lower Caves | X0-1V1 revealed exit location to -6/Factory 3344 | -7/Lower Caves | Encountered a Warlord checkpoint 3357 | -7/Lower Caves | Build established: Hacker-Gunner 3366 | -7/Lower Caves | Entered Factory 3366 | -6/Factory | Evolved 2 slots: Weapon x2 3673 | -6/Factory | Allied Derelicts emerged from ambush trap array 3678 | -6/Factory | Build established: Derelict-Gunner 3757 | -6/Factory | Lost 3 allies 3795 | -6/Factory | Core integrity fell below 50% 3817 | -6/Factory | Lost 10 parts (1p2n2u5w) 3852 | -6/Factory | X0-1V1 caused items to flee you 3940 | -6/Factory | X0-1V1 activates XOMVISION 3964 | -6/Factory | Core integrity fell below 20% 3965 | -6/Factory | Destroyed by Tesla Bomb Trap Last Messages --------------- 03956_ U-05 Engineer lays Concrete. 03957_ Acquired 2 matter. 03958_ U-05 Engineer lays Concrete. 03959_ Penetrated by Slug. 03959_ Adv. Heat Sink destroyed. 03959_ Coolant Injector destroyed. 03959_ U-05 Engineer lays Concrete. 03961_ Rnf. Deuterium Engine destroyed. 03961_ Plasma Rifle destroyed. 03961_ U-05 Engineer lays Concrete. 03961_ Critical hit (Burn: +37). 03963_ U-05 Engineer lays Concrete. 03965_ Triggered Tesla Bomb Trap. 03965_ L-41 Fighter destroyed. 03965_ X0-1V1: "One less obstacle for my toy on its journey to the highest levels of glorious entertainment." 03965_ A bubble of electromagnetic force engulfs the area. 03965_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ???# "" #????????????????????????????????????? | | ???# T" #????????????????????????????????????? | | ???# "" #????????????????????????????????????? | | ???# "" #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #????????????????????????????????????? | | ???# #?#####??????????????????????????????? | | ???# """ #? ?????????????????????????????? | | ???# """ #? ! ??????????????????????????????? | | ???# """ #? ??????????????????????????????? | | ???# #? ""?????????????????????????????? | | ???# """ #? """????????????????????????????? | | ???# """ #? """????????????????????????????? | | ???# """ #? ""????????????????????????????? | | ???# #? ??????????????????????????????? | | ???#####+####? ???????????????????????????????? | | ???##%%%*% ###+###########??????????????????????? | | ##### == ##+##??????????????????? | | %% % ! !% = % ??????????????????? | | % ! m [% ?????????????????? | | % R % = [== %! k??????R??????????? | | ##### m !% = #?#########????????????? | | #?### ###+#####*%u g#? #????????????? | | #???######### ## % A # ! #????????????? | | #????###????# ## @# #????????????? | | #???????????# = ##%= / #????????????? | | #???????????# """"%/*= # #????????????? | | ????????????# """" ##= ; #????????????? | | ????????????# """" ##% # #????????????? | | ????????????# """" ## # #????????????? | | ????????????# """" ## % #?#########????????????? | | ????????????# """" ##% #??????????????????????? | | ????????????# ?""" ## ! #??????????????????????? | | ????????????????? ## = !#??????????????????????? | | ????????????????? ## #??????????????????????? | | ????????????????? [## #??????????????????????? | | ?????????????????#### ==#??????????????????????? | | ????????????????????# !%#??????????????????????? | | ????????????????????# !#??????????????????????? | | ????????????????????# /??????????????????????? | | ????????????????????# #??t???????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ???????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 130 Energy Generation 16 Energy Capacity 490 Matter Stores 632 Matter Capacity 1000 Sight Range 23 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 300 Resistance: TH 29 Resistance: EM 25 Evasion (%) 59 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Shotgun | -9/Materials | Hacked Beam Cannon | -9/Materials | Hacked Adv. Assault Cannon | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeAssaultPurifier Manual? 0 Play Time 00:28:51 Cumulative 48.9 hours Start 2026.09.19 @ 17:52:08 End 2026.09.19 @ 18:17:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 122 Rogue 122 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a75e518-fc5f-4b2f-afa1-bb6aa2da6182