Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.19 @ 19:54:17 Player: Not Root Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (2321) 2321 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (359) 359 TOTAL SCORE: 10095 Bonus ------- High Alert Combat Kills 59 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 241/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Armored Leg Enhanced Armored Leg Centrium Leg Improved Signal Interpreter Peak State ------------ > --- POWER ------------ Fusion Compressor Micro Fission Core > --- PROPULSION ------- Field Propulsion Array Flying Fortress v7 > --- UTILITY ---------- Medium Storage Unit Structural Scanner Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Target Analyzer ECM Suite Advanced Reaction Control System > --- WEAPON ----------- Heavy Gatling Laser Cooled Particle Cannon Heavy Phase Cannon > --- INVENTORY -------- Micro Fission Core Armored Leg Enhanced Armored Leg Centrium Leg Centrium Leg Improved Signal Interpreter Improved Particle Charger Enhanced Coil Gun Mini Grenade Launcher Rocket Array [Rating: 118] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Flying Fortress v7 Leg Aluminum Leg Hover Unit Combat Gravmag System Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Structural Scanner Storage Medium Storage Unit Processor Advanced Terrain Scan Processor Weapon Heavy Particle Cannon Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Slots Evolved 16 | . . . . . 4 2 2 2 2 2 2 Power 2 | . . . . . . . . 1 . . 1 Propulsion 4 | . . . . . 2 . . . . 2 . Utility 8 | . . . . . 2 1 1 1 2 . 1 Weapon 2 | . . . . . . 1 1 . . . . Parts Attached 138 | 9 5 10 2 4 39 23 9 12 11 5 9 Power 18 | 2 . 1 . 1 9 . . 2 2 . 1 Engine 9 | 2 . 1 . 1 4 . . 1 . . . Core 8 | . . . . . 5 . . 1 2 . . Reactor 1 | . . . . . . . . . . . 1 Propulsion 18 | 2 . 2 2 . 1 5 . . 2 2 2 Treads . | . . . . . . . . . . . . Leg 12 | 2 . 2 2 . . 4 . . 1 . 1 Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . 1 1 Flight 4 | . . . . . 1 1 . . 1 1 . Utility 44 | 3 1 3 . 1 9 9 4 3 5 3 3 Device 34 | 2 . 3 . 1 8 7 4 1 4 3 1 Storage 3 | 1 1 . . . . . . 1 . . . Processor 7 | . . . . . 1 2 . 1 1 . 2 Hackware . | . . . . . . . . . . . . Protection . | . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 58 | 2 4 4 . 2 20 9 5 7 2 . 3 Energy Gun 10 | . 1 1 . . 7 . . . . . 1 Energy Cannon 12 | . 1 . . 1 1 4 2 3 . . . Ballistic Gun 12 | 2 1 1 . . 3 2 2 . 1 . . Ballistic Cannon 3 | . . . . . . . . 2 1 . . Launcher 12 | . . . . 1 4 2 1 2 . . 2 Special Weapon 9 | . 1 2 . . 5 1 . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . . . 1 2 4 3 2 4 Parts Lost 10 | . . . . 1 3 1 . . 1 . 4 Power 2 | . . . . . 2 . . . . . . Propulsion 3 | . . . . . . . . . . . 3 Utility 4 | . . . . . 1 1 . . 1 . 1 Weapon 1 | . . . . 1 . . . . . . . Highest Loss Streak 2 | . . . . 1 2 1 . . 1 . 2 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 76 | . 100 100 100 99 70 75 79 74 72 69 24 Engine 5 | . 14 14 14 14 3 . . 5 2 . . Core 4 | . . . . . 5 7 6 5 7 9 2 Leg 8 | . 28 28 28 28 . . . . . . . Flight 4 | . . . . . 8 6 6 5 5 7 2 Device 17 | . 14 14 14 14 21 16 20 20 24 23 6 Storage 8 | . 14 14 14 14 9 7 6 5 5 4 1 Processor 6 | . . . . . 4 13 13 11 12 14 5 Energy Gun 2 | . 7 10 . . 5 . . . . . . Energy Cannon 7 | . . . . 1 4 18 20 13 10 9 2 Ballistic Gun 5 | . 14 14 14 12 2 3 . . . . . Special Weapon 2 | . 5 3 14 12 3 . . . . . . Peak Build Rating 118 | 9 8 16 19 19 62 66 72 84 94 110 118 Average Rating 47 | 6 7 8 17 13 50 57 67 71 86 103 43 On Entrance 43 | . 8 8 16 19 14 54 58 69 78 92 110 Naked Turns 223 | . . . . . . . . . . . 223 Heaviest Build 55 | 15 20 20 19 21 30 36 48 53 50 55 47 Greatest Support 65 | 20 20 20 20 20 50 50 50 50 50 65 50 Greatest Overweight (x) 10 | 1 . . . 1 8 10 . 1 2 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 10 10 10 6 Most Carried 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Average Carried 8 | 5 7 8 9 9 8 9 9 9 9 10 6 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 Final Carried 10 | 8 8 10 10 9 10 10 10 10 10 10 5 Class Distribution -------------------- 48% | Scavenger-Scout 26% | Mutant 8% | Scavenger-Skirmisher 8% | Scout 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Scout | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Scavenger-Scout | -5/Factory Scavenger-Scout | -4/Factory Scavenger-Scout | -3/Research Mutant | -2/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Matter Collected 2588 | 382 . 311 . 89 616 409 120 100 267 88 206 Remotely . | . . . . . . . . . . . . Salvage Created 2779 | 151 55 236 . 41 633 542 126 342 320 88 245 Parts 167 | 4 3 15 . 1 55 36 8 17 18 . 10 Haulers Intercepted 5 | . 1 . . . 1 . 1 1 . 1 . Recyclers Shooed 2 | 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Combat Hostiles Destroyed 52 | . . 9 . 1 19 12 . 5 3 . 3 Guns 22 | . . 9 . . 10 3 . . . . . Cannons 11 | . . . . 1 . 4 . 1 3 . 2 AOE 18 | . . . . . 9 4 . 4 . . 1 Classes Destroyed 15 | 2 1 4 . 1 4 3 . . . . . Worker 3 | . . . . . 1 . 1 . . . 1 Builder 10 | . . 1 . . 5 1 . 1 . . 2 Tunneler 5 | 3 . . . . 1 . . . 1 . . Hauler 5 | . 1 . . . 1 . 1 1 . 1 . Recycler 5 | 1 . . . . . . . 2 1 . 1 Operator 1 | . . . . . . 1 . . . . . Watcher 4 | . . . . . 1 1 1 1 . . . Swarmer 19 | . . 3 . . 7 4 . 5 . . . Grunt 17 | . . 4 . . 9 4 . . . . . Brawler 1 | . . . . . 1 . . . . . . Duelist 1 | . . . . 1 . . . . . . . Sentry 3 | . . . . . 2 1 . . . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 8 | . . . . . . 2 . . 3 . 3 Assembled 2 | . . 2 . . . . . . . . . Best Kill Streak 13 | 2 1 4 . 1 13 4 2 9 3 1 7 Combat Bots Only 7 | . . 3 . 1 7 4 . 5 2 . 3 Max Kills in Single Turn 6 | 1 1 2 . 1 4 4 1 6 1 1 3 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . . . . 2 4 . 3 . . 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Hostile Shots Fired 364 | . 1 59 . 11 64 19 6 2 16 1 185 Missed 155 | . 1 15 . 2 31 12 3 . 9 1 81 Damage Taken 4599 | . . 464 . 271 1000 89 20 68 114 . 2573 Core 1930 | . . 113 . 93 206 12 . . 33 . 1473 Absorbed by Shields 165 | . . . . . 114 22 . . 29 . . Core Remaining (%) 84 | 100 . . . 17 62 98 100 100 97 100 . Volleys Fired 239 | 19 5 41 . 9 91 23 5 11 22 6 7 Largest 4 | 2 2 2 . 2 2 3 3 4 3 2 3 Hottest 240 | 40 120 100 . 80 160 240 195 240 160 120 225 Shots Fired 437 | 38 10 72 . 15 126 64 15 34 35 12 16 Gun 197 | 38 7 64 . 6 67 15 . . . . . Cannon 170 | . 1 . . 9 7 47 15 33 35 12 11 Launcher 23 | . . . . . 16 1 . 1 . . 5 Special 47 | . 2 8 . . 36 1 . . . . . Kinetic 147 | 38 5 33 . 6 38 15 . 10 2 . . Thermal 267 | . 5 39 . 9 72 48 15 23 33 12 11 Explosive 23 | . . . . . 16 1 . 1 . . 5 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | 7 2 11 . 5 12 10 7 2 7 7 4 Robot Miss Streak 9 | 3 3 2 . 1 6 2 2 9 3 1 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . Shots Hit Robots 225 | 24 3 44 . 11 59 41 9 8 10 10 6 Core Hits 163 | 5 1 17 . 3 52 21 4 12 7 2 39 Critical Kills 1 | . . . . . . 1 . . . . . Critical Parts Destroyed 2 | 1 . . . . 1 . . . . . . Critical Strikes 5 | 1 . 2 . . 1 1 . . . . . Burn 2 | . . 2 . . . . . . . . . Meltdown 1 | . . . . . . 1 . . . . . Destroy 2 | 1 . . . . 1 . . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7639 | 306 44 566 . 147 2084 1254 288 1272 341 299 1038 Guns 2060 | 306 27 566 . 60 862 239 . . . . . Cannons 2519 | . 17 . . 87 85 843 288 321 341 299 238 Explosions 2959 | . . . . . 1113 172 . 951 . . 723 Melee . | . . . . . . . . . . . . Ramming 77 | . . . . . . . . . . . 77 Kinetic 1560 | 306 14 305 . 60 451 239 . 185 . . . Thermal 3436 | . 30 261 . 87 520 843 288 529 341 299 238 Explosive 2566 | . . . . . 1113 172 . 558 . . 723 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . 1 1 1 1 8 . . . 5 1 10 Average Corruption 3 | . 1 1 1 1 5 . . . 4 1 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 70 | . 1 10 3 4 21 . . . 17 1 13 Message Errors 20 | . . 2 . 2 6 . . . 6 . 4 Matter Fused 14 | . . 3 1 2 3 . . . 3 . 2 Heat Flow Errors 12 | . . 3 . . 4 . . . 1 . 4 Energy Discharges 9 | . . . 2 . 3 . . . 3 . 1 Parts Rejected 1 | . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 7 | . 1 2 . . 1 . . . 1 . 2 Misfires 1 | . . . . . . . . . 1 . . Weapon Failures 5 | . . . . . 3 . . . 2 . . Overload Shots 8 | . . . . . . 5 . . . . 3 Effects 1 | . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . 1 Overflow Damage 376 | . . . . . 10 24 . 291 4 . 47 Projectiles 119 | . . . . . . 24 . 44 4 . 47 Explosions 257 | . . . . . 10 . . 247 . . . Melee . | . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . Kinetic 4 | . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 181 | . . . . . 24 . . 38 . . 119 Shots 8 | . . . . . 1 . . 2 . . 5 Rammed 27 | . . . . . . . . . . . 27 Targets Rammed 27 | . . . . . . . . . . . 27 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 516 | . 20 261 . 168 421 387 369 430 192 270 516 Average Temperature 103 | . 11 70 . 79 101 119 157 151 58 116 207 Received Heat Transfer 702 | . . 132 . 6 156 39 . . . . 369 Effects 16 | . . 1 . . 3 3 . 4 . 2 3 Shutdowns 7 | . . . . . 2 1 . 2 . . 2 Energy Bleed 1 | . . 1 . . . . . . . . . Interference 4 | . . . . . . 2 . . . 2 . Matter Decay 4 | . . . . . 1 . . 2 . . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 6 | . . 1 . . . 3 2 . . . . Heat Transferred 5177 | . 74 925 . 185 1123 1088 383 448 370 370 211 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Peak Influence 556 | 20 37 132 . 60 556 421 203 362 236 140 552 Initial 252 | . 13 14 . . 23 252 162 89 140 99 78 Average 185 | 6 28 80 . 4 236 314 184 224 145 117 323 Maximum Alert Level 2 | . . . . . 2 2 1 1 1 . 2 Low Security (%) 60 | 100 100 100 . 100 46 . 74 48 89 100 30 Level 1 31 | . . . . . 30 94 25 51 10 . 30 Level 2 8 | . . . . . 22 5 . . . . 39 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 19 | . 1 . . . 5 5 1 . 2 . 5 Investigation 7 | . 1 . . . 1 4 . . . . 1 Extermination 4 | . . . . . . 1 1 . 1 . 1 Reinforcement 7 | . . . . . 4 . . . 1 . 2 Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Distress Signals 7 | . . . . . 4 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 125 | . 4 10 . 3 33 13 2 6 10 1 43 Peak Tracking Total 14 | . 3 3 . 3 7 4 2 6 3 2 14 Tactical Retreats 24 | . . 1 . 1 2 3 . 1 4 1 11 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Traps Triggered 4 | . . . . . . 2 . . . 1 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Disabled 8 | . . . . . 3 . . 4 1 . . Max in Single Turn 2 | . . . . . 1 . . 2 1 . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Machines Accessed 24 | . 4 . 1 . 4 6 2 5 1 1 . Terminals 16 | . 4 . . . 4 4 . 2 1 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units 1 | . . . . . . . . 1 . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 3 | . . . . . . 1 . 2 . . . Total Hacks 45 | . 8 . 1 . 12 11 3 8 1 1 . Successful 13 | . 2 . 1 . 3 3 2 2 . . . Failed 32 | . 6 . . . 9 8 1 6 1 1 . Catastrophic 17 | . 4 . . . 5 4 1 1 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 6 . 1 . 9 3 . 2 1 . . Terminals 34 | . 8 . . . 12 8 . 4 1 1 . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 2 . . . . Recycling Units 2 | . . . . . . . . 2 . . . Scanalyzers 1 | . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . 2 . 2 . . . Terminal Hacks 10 | . 2 . 1 . 3 3 . 1 . . . Record 5 | . . . . . 1 3 . 1 . . . Branch Access Points 1 | . . . . . 1 . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . . 1 . . . . Scan Component 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . Report Inventory 1 | . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used 1 | . . . . . . 1 . . . . . Hacking Detections 21 | . 3 . . . 4 6 1 5 1 1 . Full Trace Events 6 | . 2 . . . 1 3 . . . . . Feedback Events 1 | . 1 . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . 152 . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total Allies 1 | . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . 1 . . . . Highest-Rated Group 29 | . . . . . . . 29 . . . . Highest-Rated Ally 29 | . . . . . . . 29 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 1 | . . . . . . . 1 . . . . Total Damage 22 | . . . . . . . 22 . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Turns Passed 6974 | 174 312 821 252 598 1067 1175 268 656 739 268 644 Spaces Moved 7606 | 77 224 531 206 394 988 1486 331 983 915 461 1010 Core 524 | 3 . . . . 5 1 . . . . 515 Treads . | . . . . . . . . . . . . Legs 1433 | 74 224 531 206 394 . 1 . . 1 . 2 Wheels . | . . . . . . . . . . . . Hover 149 | . . . . . . . . . . . 149 Flight 5500 | . . . . . 983 1484 331 983 914 461 344 Fastest Speed 42 | 50 120 120 120 120 50 50 50 50 50 42 50 Average Speed 64 | 126 120 120 120 124 51 50 50 50 50 48 55 Slowest Speed 550 | 190 120 120 120 190 450 550 50 150 260 150 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 29 | . . . . . 10 2 8 . 2 1 6 Cave-ins Triggered 2 | . . . . . 2 . . . . . . Exploration Rate (%) 35 | 6 41 81 61 64 54 21 8 27 21 12 27 Regions Visited 11 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . Spaces Dug 49 | . 1 . . . 33 . . . 15 . . Terrain Destroyed 292 | . 2 2 . . 132 5 3 95 19 2 32 Melee . | . . . . . . . . . . . . Projectile 71 | . 2 2 . . 36 1 3 6 19 2 . AOE 221 | . . . . . 96 4 . 89 . . 32 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Total 9123 | 111 253 626 212 486 1322 1861 413 1123 1158 491 1067 Wait 985 | . 11 38 . 78 193 298 55 94 188 18 12 Move 7536 | 76 223 530 205 393 966 1481 315 982 908 458 999 Hop 27 | . . . . . 10 2 7 . 2 1 5 Pick Up 59 | 7 4 3 1 1 13 15 5 7 1 . 2 Fast Attach 33 | 7 . . . . 1 2 . 6 7 3 7 Attach 23 | . . . . 1 6 7 3 3 1 . 2 Detach 6 | . . . . . 1 . . 4 1 . . Swap 82 | 2 5 10 2 3 32 14 6 3 3 2 . Drop 71 | . 5 4 4 1 8 15 4 13 8 3 6 Fire 239 | 19 5 41 . 9 91 23 5 11 22 6 7 Melee . | . . . . . . . . . . . . Ram 27 | . . . . . . . . . . . 27 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 22 | . . . . . 1 4 . . 17 . . Rewire 13 | . . . . . . . 13 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -3/Research -2/Research History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 175 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 377 | -10/Materials | Discovered new exit (range 8) 452 | -10/Materials | Discovered new exit (range 10) 487 | -10/Materials | Entered Mines 492 | -10/Mines | Discovered new exit (range 5) 546 | -10/Mines | Learned Materials terminal intel 613 | -10/Mines | Discovered new exit (range 15) 718 | -10/Mines | Learned location of Storage (-9) 772 | -10/Mines | Excavation squad dispatched 772 | -10/Mines | A large section of the Mines collapsed 1206 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1209 | -10/Mines | Found Prototype Device 1209 | -10/Mines | Identified Exp. Sensor Array 1302 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1303 | -10/Mines | Discovered new exit (range 5) 1308 | -10/Mines | Entered Exiles 1336 | -10/Exiles | Met 8R-AWN 1358 | -10/Exiles | Met EX-HEX 1364 | -10/Exiles | Build established: Scavenger-Mutant 1390 | -10/Exiles | Met EX-BIN 1406 | -10/Exiles | Aligned with FarCom system 1407 | -10/Exiles | Given EX-Vault access code 1434 | -10/Exiles | Opened EX-Vault 1447 | -10/Exiles | Found Flying Fortress v7 1472 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1504 | -10/Exiles | Met EX-DEC 1548 | -10/Exiles | Discovered new exit (range 11) 1560 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1560 | -10/Exiles | Entered Mines 1570 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1666 | -9/Mines | Learned Materials trap positions 1720 | -9/Mines | Discovered new exit (range 5) 1859 | -9/Mines | Discovered new exit (range 5) 1879 | -9/Mines | Build established: Scavenger-Skirmisher 2090 | -9/Mines | Core integrity fell below 50% 2098 | -9/Mines | Core integrity fell below 20% 2158 | -9/Mines | Entered Materials 2158 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2159 | -8/Materials | Loaded intel: 18 trap records 2160 | -8/Materials | Loaded intel: 12 terminal locations 2417 | -8/Materials | Crushed by falling debris 2697 | -8/Materials | Destroyed 7 combat bots 2851 | -8/Materials | Crushed by falling debris 2887 | -8/Materials | Discovered new exit (range 15) 2941 | -8/Materials | Identified exit to Factory 3225 | -8/Materials | Entered Factory 3225 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3401 | -7/Factory | Discovered new exit (range 3) 3402 | -7/Factory | Identified exit to Factory 3775 | -7/Factory | Build established: Scavenger-Scout 4400 | -7/Factory | Entered another Factory area 4400 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4466 | -6/Factory | Found Prototype Launcher 4466 | -6/Factory | Identified Rocket Array 4580 | -6/Factory | Discovered new exit (range 9) 4589 | -6/Factory | Identified exit to Factory 4653 | -6/Factory | Spotted B-75 Beast 4668 | -6/Factory | Entered another Factory area 4668 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5255 | -5/Factory | Discovered new exit (range 12) 5262 | -5/Factory | Identified exit to Factory 5318 | -5/Factory | Discovered exit to Factory (range 8) 5322 | -5/Factory | Found Prototype Launcher 5322 | -5/Factory | Identified Scatter Rocket Array 5324 | -5/Factory | Entered another Factory area 5324 | -4/Factory | Evolved 2 slots: Utility x2 6028 | -4/Factory | Discovered new exit (range 20) 6062 | -4/Factory | Identified exit to Research 6063 | -4/Factory | Entered Research 6063 | -3/Research | Evolved 2 slots: Propulsion x2 6299 | -3/Research | Discovered new exit (range 5) 6301 | -3/Research | Identified exit to Research 6331 | -3/Research | Entered another Research area 6331 | -2/Research | Evolved 2 slots: Power x1, Utility x1 6525 | -2/Research | Garrison activated, responded to threat 6547 | -2/Research | Released all parts (16) 6556 | -2/Research | Spotted B-90 Cyclops 6747 | -2/Research | Found Prototype Processor 6747 | -2/Research | Identified Exp. Core Analyzer 6750 | -2/Research | Found Prototype Device 6750 | -2/Research | Identified Thermal Barrier 6762 | -2/Research | Core integrity fell below 50% 6851 | -2/Research | Build established: Mutant 6915 | -2/Research | System corruption reached 10% 6936 | -2/Research | Core integrity fell below 20% 6975 | -2/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 06906_ Slammed into P-80 Master. 06908_ Centrium Leg broken. 06908_ Destabilizing: Short circuit. 06909_ Slammed into P-80 Master. 06912_ Destabilizing: Core damaged (-29). 06913_ Slammed into P-80 Master. 06914_ Cmb. Gravmag System broken. 06914_ Destabilizing: Short circuit. 06917_ Reaction Chamber disabled. 06920_ K-01 Serf collects debris. 06922_ Slammed into K-01 Serf. 06928_ Slammed into G-73 Enforcer. 06930_ Door malfunctions. 06931_ EJ3JYAMKAL4WO9IVO26H30ZK0PGXUIQS 06932_ Broken Cmb. Gravmag System destroyed. 06932_ Broken Centrium Leg destroyed. 06946_ System corrupted: Heat flow error (+252). 06956_ Slammed into W-44 Eye. 06963_ =KU1&DQ61ZXPWIU2=HQNP VIRFCHRK,2 06966_ Broken Adv. Signal Interpreter destroyed. 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