Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.16 @ 23:39:45 Player: chebyrekser Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (380) 1900 Value Destroyed (14221) 14221 Prototype IDs (55) 1100 Alien Tech Used (4) 800 Bonus (5913) 5913 TOTAL SCORE: 34834 Bonus ------- High Alert Combat Kills 650 Follower Combat Kills 1760 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Acquired SGEMP 2000 Delivered SGEMP 2000 Friendly Fire -1697 Cogmind --------- Core Integrity 0/1600 Matter 49/300 Energy 100/100 System Corruption 25% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Medium Matter Pod (100) Long-range Sensor Array Weapon Mount Advanced Force Field Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink 2N-1CE's Frost Array Huge Storage Unit Medium Matter Pod Advanced Signal Interpreter Transport Network Coupler Weapon Mount Core Analyzer Energy Filter Advanced Transmission Jammer Heavy Regenerative Plating Advanced Force Field > --- WEAPON ----------- Core Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Vortex Chain Reactor Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heat Sink Advanced Energy Well Medium Matter Pod Improved Matter Compressor Long-range Sensor Array Improved Transmission Jammer Heavy Regenerative Plating Advanced Force Field Advanced Force Field High-powered Tractor Beam Phase Gun Enhanced Quantum Rifle Compact HERF Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Fusion Bomb Launcher [Rating: 206] Favorites ----------- Power Antimatter Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Hover Unit Backup Propulsion III Utility Huge Storage Unit Device Long-range Sensor Array Storage Huge Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Makeshift Heavy Armor Plating Weapon Dispersion Rifle Energy Gun Dispersion Rifle Energy Cannon Phase Cannon Ballistic Gun Railgun Ballistic Cannon Advanced Assault Cannon Launcher Advanced EMP Blaster Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Slots Evolved 18 | . . 2 . 2 2 . . . . 2 . . . . . . 2 . . . . 2 . . . . 2 . 2 . 2 . Power 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . 1 . Propulsion 4 | . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Utility 10 | . . 1 . 1 1 . . . . 2 . . . . . . 1 . . . . 1 . . . . 1 . 1 . 1 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 269 | 8 8 36 13 17 16 . . 6 4 4 10 15 . 1 8 1 5 4 3 6 13 8 6 7 8 1 13 14 5 8 5 16 Power 33 | 1 1 4 2 . 1 . . 2 1 . . 1 . . . . 1 2 . 1 2 . 2 . 1 . 3 2 2 1 1 2 Engine 11 | 1 1 4 2 . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Core 7 | . . . . . . . . 1 . . . 1 . . . . . 2 . . . . 1 . . . 2 . . . . . Reactor 15 | . . . . . . . . . 1 . . . . . . . . . . 1 2 . 1 . 1 . 1 2 2 1 1 2 Propulsion 73 | 3 1 14 6 7 4 . . 2 . 1 2 4 . . . . 2 . . . 6 3 . 1 2 1 5 1 3 1 2 2 Treads 41 | 1 . 10 3 3 1 . . 1 . . 1 1 . . . . . . . . 6 . . 1 1 1 2 1 3 1 2 2 Leg 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Wheel 30 | 1 1 4 3 4 3 . . 1 . 1 1 3 . . . . 2 . . . . 3 . . . . 3 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 97 | 2 2 9 1 5 7 . . 2 3 1 6 7 . . 5 1 . 1 2 4 3 5 3 4 4 . 4 7 . . . 9 Device 55 | 1 1 6 . 3 2 . . 1 . 1 6 2 . . 4 1 . 1 1 4 . 3 1 2 1 . 4 5 . . . 5 Storage 9 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . 3 Processor 6 | . . . . . 1 . . . 1 . . 2 . . . . . . . . . 2 . . . . . . . . . . Hackware 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Protection 25 | . . 3 1 2 2 . . 1 1 . . 3 . . 1 . . . 1 . 3 . 1 2 1 . . 2 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 66 | 2 4 9 4 5 4 . . . . 2 2 3 . 1 3 . 2 1 1 1 2 . 1 2 1 . 1 4 . 6 2 3 Energy Gun 18 | . 2 3 . 2 1 . . . . . 1 2 . . . . . 1 . . 1 . 1 . . . . 2 . . 1 1 Energy Cannon 8 | . . . . . . . . . . 1 . . . . . . 2 . . . 1 . . . . . . 1 . 3 . . Ballistic Gun 17 | 2 2 3 2 2 . . . . . 1 1 . . 1 . . . . . 1 . . . 1 . . . 1 . . . . Ballistic Cannon 9 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 1 . 1 . . 1 1 2 Launcher 10 | . . 1 2 1 1 . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . 2 . . Special Weapon 2 | . . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 27 | . 1 2 . 2 . . . . . . . 2 . . 3 . . . 1 3 . . . . 5 . 2 4 . 1 . 1 Corrupted Parts 6 | . . . . . . . . . 1 . . . . . . . . . . . 5 . . . . . . . . . . . System Corruption 46 | . . . . . . . . . 5 . . . . . . . . . . . 41 . . . . . . . . . . . Parts Lost 85 | . 3 5 6 2 3 . . 13 3 1 . 2 . . . . 1 1 1 . 12 . 8 . . 1 3 . . . . 20 Power 13 | . . 1 2 . . . . 2 . . . . . . . . . . . . 2 . 1 . . . 1 . . . . 4 Propulsion 25 | . 1 1 2 1 2 . . 4 1 . . 1 . . . . 1 . . . 3 . 2 . . 1 . . . . . 5 Utility 31 | . 1 3 1 1 1 . . 4 1 1 . 1 . . . . . 1 . . 3 . 4 . . . 2 . . . . 7 Weapon 16 | . 1 . 1 . . . . 3 1 . . . . . . . . . 1 . 4 . 1 . . . . . . . . 4 Highest Loss Streak 19 | . 2 2 5 1 2 . . 13 2 1 . 1 . . . . 1 1 1 . 10 . 5 . . 1 2 . . . . 19 To Critical Strikes 3 | . . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . . . . . . Average Backups 21 | 5 13 24 24 24 23 23 23 21 16 3 8 23 24 24 23 24 23 24 24 24 23 23 21 23 23 24 21 20 17 17 19 19 Power 1 | . 1 1 1 2 2 2 2 1 1 . 1 2 2 2 2 2 2 2 3 2 2 1 2 2 2 2 2 1 1 1 1 1 Propulsion 2 | 2 3 3 2 1 2 2 2 1 . . . 2 3 3 3 3 3 3 3 3 3 2 2 3 3 4 3 3 3 2 2 1 Utility 9 | . 4 7 7 9 10 10 10 9 9 2 4 9 10 10 10 11 10 9 10 11 10 11 10 11 11 12 10 9 9 9 9 9 Weapon 7 | . 4 11 10 10 8 8 8 7 4 . 2 9 9 9 8 8 8 9 8 8 7 7 6 6 5 5 5 5 4 4 6 6 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 93 | . 6 12 1 5 4 . . . 13 . . 16 . . 5 . 1 1 . 1 1 6 2 1 3 . 5 2 1 . 2 5 Power 10 | . 1 3 . 1 1 . . . 1 . . 1 . . . . . . . . 1 . 1 . . . . . . . . . Propulsion 14 | . . 1 . . . . . . 1 . . 2 . . 1 . . . . . . 2 . . 1 . 4 . . . 2 . Utility 38 | . 1 5 . 2 2 . . . 7 . . 6 . . 3 . . 1 . 1 . 2 . 1 2 . . . 1 . . 4 Weapon 30 | . 4 3 1 2 1 . . . 3 . . 7 . . 1 . 1 . . . . 2 1 . . . 1 2 . . . 1 Tool/Special 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 97 97 99 99 97 100 100 89 62 31 84 92 93 93 92 93 89 93 93 93 87 97 96 93 79 92 87 88 90 86 82 83 Engine 3 | . 14 10 11 9 7 7 7 5 . . . . . . . . 3 1 . . . . . . . . . . . . . . Core 1 | . . . . . . . . 1 5 . . . . . . . . 8 11 2 . . 4 5 5 5 3 . . . . . Reactor 4 | . . . . . . . . . . . 5 6 6 6 6 6 5 . . 7 7 10 5 5 5 5 4 9 11 12 14 14 Treads 13 | . 14 21 22 18 15 15 15 11 . . 5 6 6 6 6 6 5 5 5 5 7 16 18 21 24 22 16 19 19 15 15 14 Wheel 8 | . 14 10 11 17 14 15 15 12 5 . 8 12 13 13 13 13 8 11 11 11 6 7 3 . . . 5 2 . . . . Device 18 | . 11 12 16 17 11 14 14 9 12 8 20 16 12 12 16 19 22 21 22 26 25 26 24 22 19 20 19 21 20 21 18 21 Storage 6 | . 14 11 11 9 7 7 7 7 5 . 2 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 6 Processor 10 | . . . . . 6 7 7 5 1 6 6 10 20 20 20 20 17 17 16 16 14 12 15 15 15 15 13 13 12 12 11 10 Hackware 2 | . . . . . 6 7 7 7 8 13 13 11 6 6 3 . . . . . . . . . . . . . . . . . Protection 3 | . . 8 5 8 3 . . 4 5 . . 1 . . . . . . 3 . 2 5 4 4 5 5 5 4 7 6 6 2 Energy Gun 6 | . 9 11 8 8 7 7 7 4 5 . 4 6 6 6 5 6 5 5 5 5 4 5 7 10 . 10 9 5 4 3 3 3 Energy Cannon 2 | . . . . . . . . . . 2 5 6 6 6 5 5 5 5 5 . 2 5 2 . . . . 2 4 3 3 1 Ballistic Gun 5 | . 18 10 12 9 10 7 7 6 2 . 4 5 6 6 5 6 5 4 4 10 7 5 5 4 . . . 2 4 3 . . Ballistic Cannon 1 | . . . . . . 6 6 4 5 . . . . . . . . . . . . . . . . 5 3 1 . . 2 3 Peak Build Rating 206 | 8 13 19 21 26 40 40 40 45 47 26 75 79 75 75 84 78 92 88 93 106 101 109 105 112 119 119 144 165 181 195 200 206 Average Rating 82 | 6 9 17 18 23 35 39 39 38 35 14 61 73 74 74 74 77 87 85 89 99 91 104 102 106 94 117 132 151 179 181 192 188 On Entrance 77 | . 8 13 19 19 26 39 40 39 45 11 12 75 71 75 72 77 78 86 84 93 96 80 105 103 112 117 117 138 165 177 180 190 Naked Turns 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Heaviest Build 240 | 14 92 100 101 101 112 112 112 112 112 10 120 127 126 120 127 131 143 141 154 155 151 162 156 162 162 159 174 190 209 220 240 237 Greatest Support 214 | 20 20 20 10 20 22 22 22 28 28 16 26 70 70 26 26 26 26 20 20 20 104 104 107 134 134 133 159 194 194 199 214 214 Greatest Overweight (x) 13 | 4 9 9 10 9 10 5 5 5 3 3 4 7 4 4 4 5 8 7 7 7 13 9 5 1 1 1 8 1 1 1 1 1 Average Overweight (x) 3 | . 5 8 9 4 4 4 4 3 1 . 2 3 2 4 3 4 6 6 6 6 7 4 2 1 . 1 3 . . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 25 25 25 25 25 25 25 20 5 12 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 8 25 25 25 25 25 25 25 25 21 5 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 13 24 24 24 24 24 25 22 16 3 9 24 24 25 24 25 24 24 24 24 24 24 22 24 24 24 24 24 24 24 24 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 8 25 25 24 25 24 25 25 20 4 5 24 25 25 25 25 25 24 25 25 25 24 25 23 25 25 25 24 25 25 25 24 5 Class Distribution -------------------- 30% | Scavenger-Skirmisher 14% | Skirmisher 14% | Scavenger-Mutant 11% | Scavenger-Tank 10% | Mutant 4% | Derelict-Tank 4% | Generator-Tank 3% | Derelict-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Upper Caves Scavenger-Skirmisher | -4/Upper Caves Scavenger-Mutant | -4/Zhirov Derelict-Skirmisher | -3/Proximity Caves Derelict-Tank | -3/Research Derelict-Tank | -3/Testing Skirmisher | -2/Research Skirmisher | -2/Quarantine Generator-Skirmisher | -1/Access Generator-Tank | -1/Command Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Matter Collected 13315 | 348 456 1058 403 935 502 241 157 140 79 122 338 1265 38 104 178 305 165 165 180 . 689 426 234 156 250 154 784 851 353 852 347 1040 Remotely 2218 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 315 . 99 499 347 958 Salvage Created 18292 | 218 623 1631 265 968 730 332 164 324 41 122 320 2249 . 51 . 353 310 176 254 . 1305 756 479 206 . 67 976 944 370 1438 452 2168 Parts 841 | 20 41 108 29 63 26 14 4 9 4 1 3 88 . 4 . 21 11 2 13 . 47 26 21 12 . 2 35 46 10 69 19 93 Haulers Intercepted 20 | . 1 5 . 2 . . . . . . . 4 . . . . . . . . . 1 . . . . 3 2 . 2 . . Recyclers Shooed 18 | . . 1 . 3 2 . . . . . . 6 . . . . . . . . . . . . . . 1 2 2 . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 105 | . . . . . . 4 2 . 3 . . . . 4 3 11 . 3 16 . 17 . 20 20 . 2 . . . . . . Prevented 76 | . . . . . . 10 3 . . . . . . . . 19 . 10 3 . 31 . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Combat Hostiles Destroyed 268 | . 13 31 24 17 12 8 4 4 3 . . 17 . 1 . 8 5 3 7 . 22 11 10 3 . 3 4 6 1 19 7 25 Guns 141 | . 13 31 9 10 12 2 2 1 2 . . 9 . . . 2 4 1 3 . 5 6 8 3 . 2 3 2 . 3 2 6 Cannons 49 | . . . . . . . . . 1 . . 3 . 1 . 1 1 . . . 4 4 1 . . 1 1 4 1 10 4 12 AOE 63 | . . . 15 7 . 6 2 1 . . . 2 . . . 3 . 2 4 . 10 . . . . . . . . 5 . 6 Classes Destroyed 22 | 3 5 2 1 2 1 1 1 . . . 1 3 . . . 1 . . . . 1 . . . . . . . . . . . Worker 24 | 1 1 4 2 2 1 . . . . . . 2 . . . . . . . . . . . . . . 3 . . 1 . 7 Builder 16 | . . . . 2 . . . . . . . 5 . . . . 1 . . . . . . . . . 2 3 1 2 . . Tunneler 10 | 5 2 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 20 | . 1 5 . 2 . . . . . . . 4 . . . . . . . . . 1 . . . . 3 2 . 2 . . Recycler 23 | 1 . 1 . 2 2 . . . . 1 . 5 . . . . . . . . . . . . . . 2 2 2 . . 5 Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . 1 3 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone 6 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . Watcher 18 | . 3 4 . 1 . . . . . . . 1 . . . . 1 . . . . . . . . . 2 2 1 2 . 1 Swarmer 73 | . 3 10 12 4 4 4 3 . 3 . . 1 . . . 2 . . 5 . 4 1 5 . . . . . . 4 . 8 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Grunt 84 | . 10 11 . 11 5 3 1 . . . . 9 . . . 3 1 3 2 . 7 5 4 . . 1 1 . 1 . 3 3 Brawler 6 | . . . . 1 . . . . . . . . . . . 1 1 . . . 3 . . . . . . . . . . . Duelist 6 | . . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . 1 1 Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . 9 . 1 2 . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . . . Hunter 18 | . . . . . . . . . . . . 2 . 1 . . 1 . . . . . . . . . 2 . . 8 . 4 Programmer 41 | . . . . . 1 . . . . . . 3 . . . . 2 . . . 2 5 1 3 . . . 6 . 7 3 8 Enhanced Grunt 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 12 | . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Savage 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | 3 2 5 10 5 5 4 3 3 3 1 . 10 . 1 . 4 3 2 5 . 9 4 5 2 . 1 2 2 3 4 3 10 Combat Bots Only 10 | . 2 4 10 5 4 4 3 3 3 . . 7 . 1 . 4 2 2 5 . 9 4 5 2 . 1 1 2 1 4 3 8 Max Kills in Single Turn 5 | 1 1 1 3 4 2 3 1 1 1 1 1 2 . 1 . 1 1 1 2 . 2 2 1 1 . 1 1 1 2 2 2 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 3 4 . 3 1 1 . . . 1 . . . 1 . 1 2 . 2 . . . . . . . . 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Hostile Shots Fired 1810 | . 78 134 85 58 114 14 11 48 56 9 . 84 . 6 . 21 18 10 32 . 138 32 95 12 . 10 89 36 8 189 62 361 Missed 484 | . 14 32 20 20 43 5 3 16 15 3 . 22 . 2 . 9 6 6 8 . 33 10 25 4 . 6 25 7 4 44 17 85 Hits 1326 | . 64 102 65 38 71 9 8 32 41 6 . 62 . 4 . 12 12 4 24 . 105 22 70 8 . 4 64 29 4 145 45 276 Melee 44 | . . . 12 1 . . . . . . . . . . . . . . . . 17 . . . . . . . . . 4 10 Projectile 1282 | . 64 102 53 37 71 9 8 32 41 6 . 62 . 4 . 12 12 4 24 . 88 22 70 8 . 4 64 29 4 145 41 266 AOE 39 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 38 Critical Strikes 67 | . 1 3 . 2 . . 1 . 1 . . 2 . . . . . 1 . . 5 2 . 1 . . 4 7 . 7 7 23 Part Disruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 Damage Taken 26597 | . 705 1283 1017 687 785 157 130 1601 620 115 . 1053 . 74 . 225 189 75 303 . 2156 364 1124 157 . 87 1054 393 83 2372 474 9314 Core 2933 | . 159 182 121 76 70 13 15 232 168 76 . 97 . 20 . . 22 . 16 . 150 . 58 . . . 62 . . 83 40 1273 Absorbed by Shields 4570 | . . . . . . . . . . . . . . . . . . . 71 . 786 178 81 . . . . 313 10 1024 468 1639 Reduced by Siege Mode 1748 | . . . . . . . . . . . . 27 . . . . . . . . 55 . . . . . . . . 155 . 1511 Ignored by Resistances 35 | . . . . 35 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2389 | . . . . 129 . . . . . . 51 64 . . 164 . . . . 254 . . . . . . . 124 70 981 72 480 Core Remaining (%) 70 | 100 36 . 24 86 . . . . 28 . . . . . . 77 . . . . 81 . . . . 94 . 87 . 94 . . Volleys Fired 1173 | 17 82 130 44 79 40 14 8 17 23 18 48 107 . 2 . 25 14 10 12 . 48 54 24 11 . 25 52 57 13 66 26 107 Largest 3 | 2 2 2 2 2 3 3 3 1 3 1 3 3 . 3 . 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 Hottest 358 | 40 79 100 79 79 126 143 143 80 153 85 201 208 . 208 . 208 208 213 213 . 219 219 219 209 . 231 231 236 236 266 300 358 Shots Fired 2278 | 34 160 256 78 151 109 18 16 17 33 18 58 215 . 7 . 34 41 23 22 . 83 100 58 22 . 44 102 110 31 144 56 238 Gun 1484 | 34 160 253 65 146 106 4 8 14 10 6 16 118 . 5 . 9 27 13 10 . 42 46 42 19 . 17 72 59 18 75 12 78 Cannon 695 | . . . . . 3 7 5 . 23 12 42 85 . 2 . 11 14 7 6 . 18 54 16 3 . 27 30 51 13 65 44 157 Launcher 97 | . . 1 13 5 . 7 3 3 . . . 12 . . . 14 . 3 6 . 23 . . . . . . . . 4 . 3 Special 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 946 | 34 133 127 46 78 72 9 9 . 27 6 5 60 . 2 . 5 14 7 5 . 23 23 18 8 . 27 30 25 7 39 17 90 Thermal 1235 | . 27 128 19 68 37 2 4 14 6 12 53 143 . 5 . 15 27 13 11 . 37 77 40 14 . 17 72 85 24 101 39 145 Explosive 26 | . . 1 13 5 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 3 Electromagnetic 71 | . . . . . . 7 3 3 . . . 12 . . . 14 . 3 6 . 23 . . . . . . . . . . . Robot Hit Streak 28 | 9 21 21 7 10 10 5 5 6 11 12 11 12 . 4 . 5 13 4 5 . 9 7 20 7 . 3 14 20 9 26 28 25 Robot Miss Streak 6 | 3 4 5 3 4 3 2 2 1 1 1 4 4 . 2 . 2 3 6 2 . 4 3 2 3 . 4 3 5 4 3 1 3 Penetration Max 1 | . . . . . . . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . . 1 Secondary Targets 12 | . . 4 . 2 3 . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . Shots Hit Robots 1302 | 20 96 163 41 92 75 9 10 16 10 15 36 115 . 4 . 5 28 8 9 . 36 41 33 10 . 9 58 54 19 90 28 172 Core Hits 716 | 9 35 67 39 46 33 13 10 19 6 5 12 69 . 2 . 20 10 9 11 . 52 22 14 6 . 3 27 25 11 47 10 84 Critical Kills 19 | . . . . 1 . . . . . . 2 2 . . . 1 1 . . . 1 1 3 . . 1 1 . 1 2 1 1 Critical Parts Destroyed 25 | . . 1 . 1 . . . . . . . 6 . . . . 2 . . . 2 . . . . . 2 1 1 3 . 6 Critical Strikes 77 | . 1 8 1 4 2 . . . 1 . 3 10 . . . 1 3 . . . 3 1 3 . . 1 3 4 2 5 3 18 Burn 20 | . 1 7 1 2 2 . . . . . 1 2 . . . . . . . . . . . . . . . 3 . . . 1 Meltdown 5 | . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . . 1 1 Destroy 43 | . . 1 . 2 . . . . . . . 8 . . . 1 3 . . . 3 1 2 . . 1 3 1 2 5 . 10 Blast 9 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 6 Melee Attacks 15 | . . 2 . 2 5 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 15 | . . 2 . 2 5 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 43644 | 238 1109 2453 1879 1838 1291 678 316 603 260 366 1117 4446 . 102 . 1146 1089 413 473 . 3085 1605 1001 357 . 250 1692 1843 759 3683 1169 8383 Guns 20636 | 238 1109 2444 546 1439 1291 50 139 226 184 87 298 2119 . 43 . 81 506 156 152 . 726 907 773 357 . 133 1265 1075 384 1444 318 2146 Cannons 13793 | . . . . . . 99 49 . 76 279 819 1209 . 59 . 89 323 96 95 . 329 698 228 . . 117 427 768 375 1596 851 5211 Explosions 9133 | . . 9 1324 399 . 529 128 311 . . . 1118 . . . 976 260 161 226 . 2030 . . . . . . . . 643 . 1019 Melee 66 | . . . . . . . . 66 . . . . . . . . . . . . . . . . . . . . . . . . Ramming 16 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Kinetic 11742 | 238 890 1280 359 835 731 116 110 . 115 87 115 1097 . 16 . . 233 102 98 . 330 344 283 26 . 117 427 262 110 566 397 2458 Thermal 23652 | . 219 1164 187 604 560 176 78 353 145 279 1002 2433 . 86 . 170 856 150 149 . 958 1261 718 331 . 133 1265 1581 649 2474 772 4899 Explosive 3394 | . . 9 1324 399 . . . . . . . . . . . . . . . . . . . . . . . . . 643 . 1019 Electromagnetic 4774 | . . . . . . 386 128 184 . . . 916 . . . 976 . 161 226 . 1797 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 66 | . . . . . . . . 66 . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . . 8 19 1 . . . 1 6 4 4 6 6 6 6 . . . . . 51 3 3 5 5 5 4 13 . 5 3 25 Average Corruption 5 | . . 7 10 1 . . . 1 1 4 4 4 6 6 6 . . . . . 5 1 3 4 5 5 2 6 . 4 2 7 Corruption Purged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 499 | . . 79 42 1 . . . . 8 5 23 41 16 14 3 . . . . . 14 8 21 25 9 51 3 52 . 22 10 52 Message Errors 103 | . . 13 11 1 . . . . 1 . 6 8 3 1 1 . . . . . 2 2 6 3 1 15 1 17 . 5 1 5 Matter Fused 121 | . . 22 9 . . . . . 2 2 2 9 4 7 1 . . . . . 4 2 4 7 2 13 . 8 . 5 1 17 Heat Flow Errors 54 | . . 10 1 . . . . . 1 1 2 2 1 4 1 . . . . . 2 . 2 5 3 5 . 5 . 1 2 6 Energy Discharges 55 | . . 18 6 . . . . . 2 1 4 4 2 . . . . . . . 1 . 1 1 1 3 . 5 . 3 2 1 Parts Rejected 10 | . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . 2 . . 1 3 Parts Fused 5 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . 1 1 Data Loss (minor) 60 | . . 5 5 . . . . . 1 1 5 7 4 1 . . . . . . 2 2 1 5 1 6 . 5 . 2 . 7 Data Loss (major) 32 | . . 3 1 . . . . . . . 2 5 2 . . . . . . . 1 1 2 2 1 4 . 1 . 2 1 4 Misfires 24 | . . 2 4 . . . . . 1 . . 4 . 1 . . . . . . . . 1 1 . 3 1 3 . 1 1 1 Alerts 16 | . . 3 3 . . . . . . . . 1 . . . . . . . . . 1 2 . . 1 . 3 . 1 . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 18 | . . 2 1 . . . . . . . 2 1 . . . . . . . . 1 . 1 . . . 1 2 . 2 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 731 | . . . 64 20 . 43 12 8 . 22 7 41 . . . . 105 . . . 9 45 . . . . . 12 8 83 6 246 Projectiles 436 | . . . . . . 8 12 . . 22 7 41 . . . . . . . . . 45 . . . . . 12 8 29 6 246 Explosions 289 | . . . 64 20 . 35 . 2 . . . . . . . . 105 . . . 9 . . . . . . . . 54 . . Melee 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 29 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . 1 5 19 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 29 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . 1 5 19 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 904 | . . . 218 35 . 20 10 82 . . . 8 . . . 2 . . . . 495 . . . . . . . . 19 . 15 Shots 33 | . . . 6 1 . 1 1 3 . . . 1 . . . 1 . . . . 17 . . . . . . . . 1 . 1 Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 341 | . 238 306 222 11 21 . . 302 176 242 195 298 146 171 81 114 99 306 111 . 341 100 134 201 146 216 332 186 192 199 318 305 Average Temperature 73 | . 49 75 96 10 9 . . 183 69 38 71 93 92 67 53 48 30 191 57 . 89 51 65 65 73 36 57 61 98 86 58 102 Received Heat Transfer 3226 | . 300 471 . 297 204 . . . 12 54 . 366 . . . 27 . 54 25 . 242 27 115 . . 21 39 . 4 . 48 920 Effects 3 | . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Siege Activations 21 | . . . . . . . . . . . . 4 . 1 . . . . . . 1 . . . . . . . . 4 1 10 Total Turns 398 | . . . . . . . . . . . . 53 . 1 . . . . . . 39 . . . . . . . . 102 5 198 Longest Duration 100 | . . . . . . . . . . . . 25 . 1 . . . . . . 39 . . . . . . . . 75 5 100 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 2 . . . 3 . . . 2 . . . . 3 . . . . . . . . . . . Combat Hostiles 10 | . . . . . . . . 2 . . . 3 . . . 2 . . . . 3 . . . . . . . . . . . Parts Fried 23 | . . . . . . 2 2 1 . . . 8 . . . 2 . . 2 . 6 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . . . . . . . . 3 . . . . . . . . . . 1 1 . . . . . . 1 1 1 Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . 1 1 1 Parts Melted 60 | . 3 8 . 3 . 1 . . . 1 5 6 . . . . 2 2 . . . 5 3 . . . 2 3 1 3 5 7 Heat Transferred 30664 | . 618 3441 555 1591 1336 225 175 875 325 333 1369 3247 . 111 . 222 853 224 224 . 1193 1373 892 333 . 185 1739 1961 703 2479 740 3342 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 12 | . . . . . . 2 . 1 . . . 5 . . . . . . . . 4 . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Maximum Alert Level 3 | . . 2 1 1 1 . . . . . . 3 . . . . . . . . . 2 . . . . 1 . . 1 2 2 Low Security (%) 54 | 100 100 42 48 53 3 . . . . 100 100 46 . . . . 100 . . . . . . . . . 73 100 100 59 27 . Level 1 33 | . . 33 51 46 96 . . . . . . 41 . . . . . . . . . 87 . . . . 26 . . 40 56 19 Level 2 11 | . . 23 . . . . . . . . . 10 . . . . . . . . . 12 . . . . . . . . 15 80 Level 3 . | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 703 | 15 99 514 286 311 393 . . . . 30 23 703 . . . . 164 . . . . 458 . . . . 300 88 45 365 484 689 Initial 379 | . . 32 198 21 137 . . . . . . . . . . . 150 . . . . 379 . . . . 300 18 30 2 206 292 Average 183 | 1 30 236 186 141 303 . . . . 4 . 235 . . . . 109 . . . . 323 . . . . 103 20 8 152 280 495 Influence Increases 11224 | 35 498 1166 388 718 558 185 90 . 115 38 42 1185 . 30 . 421 382 195 150 . 604 772 245 80 . 30 533 312 48 784 681 939 Destroy 0b10 Robot/C 5680 | . 260 620 240 340 240 160 80 . 60 . . 560 . 20 . 260 120 160 140 . 500 260 200 60 . 20 80 120 20 380 280 500 Destroy 0b10 Robot/NC 655 | 35 40 85 25 50 20 5 . . . 5 . 95 . . . 10 20 . . . 10 5 . . . 10 60 45 20 35 10 70 Destroy Leader 1148 | . 78 198 40 76 60 20 10 . 10 . . 130 . 10 . 30 34 20 10 . 40 52 30 20 . . 28 38 2 78 52 82 Allied During Kill 440 | . . . . . . . . . . . . 112 . . . 106 27 15 . . 39 37 . . . . . . . . 104 . Successful Hack 108 | . 29 10 . 18 . . . . . . . 20 . . . . . . . . . 12 . . . . 12 . . . 7 . Select Force Hacks 120 | . 60 60 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 495 | . . 60 15 15 . . . . . . . 120 . . . . 15 . . . . 30 . . . . 15 45 . 75 75 30 Anti-Garrison Action 200 | . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 1028 | . 1 13 68 39 8 . . . . 3 42 73 . . . . 16 . . . . 76 . . . . 38 64 6 216 123 242 Advance Influence 750 | . . . . . . . . . . . . . . . . . 150 . . . . 300 . . . . 300 . . . . . Partial Spotted 45 | . . . . 15 . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . Lose Combat Pursuer 555 | . 30 120 . 165 30 . . . 45 . . 75 . . . 15 . . . . 15 . 15 . . . . . . . 30 15 Influence Decreases 10739 | 35 420 736 840 470 607 440 90 . 115 38 42 491 528 196 . 421 324 253 150 . 477 632 512 80 . 30 500 291 97 444 569 911 Entered New Map 1459 | . . 46 310 35 167 95 . . . . . . 258 32 . . . 22 . . . 48 100 . . . . 15 24 3 139 165 Time Decay 8294 | 35 390 651 470 415 410 345 90 . 98 38 42 411 270 164 . 421 254 201 140 . 327 474 352 80 . 30 440 276 73 441 410 546 Lost Part 656 | . 30 39 60 20 30 . . . 17 . . 20 . . . . 10 10 10 . 120 . 60 . . . 30 . . . . 200 Lost Ally 330 | . . . . . . . . . . . . 60 . . . . 60 20 . . 30 110 . . . . 30 . . . 20 . Squads Dispatched 55 | . 5 4 . 2 5 . . . . 2 . 9 . . . . 1 . . . 1 4 . . . . 3 4 . 5 4 6 Investigation 12 | . 4 3 . . 2 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Extermination 23 | . . . . . 1 . . . . . . 4 . . . . 1 . . . . 3 . . . . 2 3 . 3 2 4 Reinforcement 16 | . 1 1 . 2 2 . . . . 1 . 2 . . . . . . . . . 1 . . . . . 1 . 2 2 1 Assault 3 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Distress Signals 14 | . 4 3 . 6 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Communications Jammed 99 | . . . . . . . . . . . . 1 . . . . 10 . . . . . . . . 3 3 17 37 1 1 26 Distress Signals 92 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . 1 17 36 1 1 26 Times Spotted 422 | . 29 47 28 33 14 10 4 4 6 2 4 34 . 1 . 15 9 7 8 . 31 14 11 3 . 4 8 15 4 22 14 41 Peak Tracking Total 10 | . 4 6 10 5 4 4 3 4 3 2 2 5 . 1 . 4 3 4 5 . 10 3 5 2 . 2 3 2 5 3 4 10 Tactical Retreats 26 | . 2 4 2 5 2 . . . 2 . . 3 . . . 1 . . . . 1 . 1 . . . . . . . 2 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Traps Triggered 15 | . . 2 . 1 3 . . . . 3 . 1 . . . . . . . . . 1 . . . . 2 . . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Disabled 37 | . . 4 1 1 . . . 1 . . . 8 . . . . 1 . . . 2 2 . . . . 1 3 . 5 5 3 Max in Single Turn 2 | . . 2 1 1 . . . 1 . . . 1 . . . . 1 . . . 1 1 . . . . 1 1 . 2 1 1 Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Machines Accessed 64 | . 10 13 . 3 3 . . 3 . 2 . 7 1 . . . 1 2 2 1 . 2 . 1 3 . 2 2 . 1 4 1 Terminals 28 | . 8 8 . 2 1 . . . . 1 . 3 . . . . . . 1 . . . . . . . . . . . 3 1 Fabricators 5 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . . Repair Stations 4 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Recycling Units 5 | . 2 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . 2 . . . . . . . . . 2 . . . . 1 . . . . 1 . . . . . 1 . . . . Garrison Access 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Total Hacks 169 | . 30 30 . 8 9 . . 25 . 3 . 16 1 . . . 2 2 2 5 . 5 . 1 12 . 5 2 . 4 6 1 Successful 103 | . 13 12 . 5 5 . . 25 . . . 10 1 . . . 1 2 2 5 . 2 . 1 12 . 3 1 . 1 2 . Failed 66 | . 17 18 . 3 4 . . . . 3 . 6 . . . . 1 . . . . 3 . . . . 2 1 . 3 4 1 Catastrophic 13 | . . 3 . . . . . . . 2 . 1 . . . . . . . . . 1 . . . . . 1 . 1 3 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 27 21 . 4 7 . . . . 1 . 5 . . . . 11 . . . . 10 . . . . 9 16 . 15 5 8 Terminals 69 | . 25 20 . 6 4 . . . . 1 . 6 . . . . . . 1 . . . . . . . . . . . 5 1 Fabricators 13 | . . . . . 3 . . . . . . 3 . . . . . . . . . 3 . . . . 3 1 . . . . Repair Stations 8 | . . 2 . 2 . . . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . Recycling Units 11 | . 5 4 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Scanalyzers 14 | . . 4 . . . . . . . . . 5 . . . . 2 . . . . 2 . . . . . 1 . . . . Garrison Access 7 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . Terminal Hacks 57 | . 3 2 . 1 1 . . 25 . . . 1 1 . . . . 2 2 5 . . . 1 12 . . . . . 1 . Record 11 | . . . . . . . . 6 . . . . . . . . . . 1 . . . . . 4 . . . . . . . Part Schematic 14 | . 1 . . . . . . 9 . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . . . . . . . . 3 . . . . . . . . . . . 5 . . . . 4 . . . . . . . Open Door 6 | . . . . . . . . . . . . . 1 . . . . 2 1 . . . . 1 . . . . . . 1 . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . 1 . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . Network Status 4 | . . . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Scan Component 3 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 2 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer 9 | . . 2 . . . . . . . . . 4 . . . . 1 . . . . 1 . . . . . 1 . . . . Insert Component 7 | . . 1 . . . . . . . . . 3 . . . . 1 . . . . 1 . . . . . 1 . . . . Analyze 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Unauthorized Hacks 21 | . 8 5 . 2 3 . . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Terminals 14 | . 6 3 . 2 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 13 | . 5 3 . 2 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Liberate 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Jam 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 9 10 . 2 3 . . . . 2 . 7 . . . . . . . . . 2 . . . . 2 1 . 1 3 1 Full Trace Events 4 | . 2 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 10 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . 1 1 . . . . . 9 . . . 1 . . . . . . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 32 | . . . . 32 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 26 | . 13 10 . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . 5 2 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total Allies 38 | . . . . . . . . . . . 18 . . . 4 . 2 . . 5 2 3 . . . . . . . . 4 . Largest Group 18 | . . . . . . . . . . . 18 5 . . 4 4 3 2 1 5 5 3 . . . . . . . . 4 . Highest-Rated Group 648 | . . . . . . . . . . . 638 211 . . 156 156 115 102 51 261 261 243 . . . . . . . . 648 . Highest-Rated Ally 269 | . . . . . . . . . . . 50 47 . . 41 41 51 51 51 64 64 81 . . . . . . . . 269 . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . 1 . Hacker 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Orders 44 | . . . . . . . . . . . . . . . . . 4 . . 2 5 . 2 . . . 12 13 1 2 . 3 STAY 5 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . 1 . . . . FOLLOW 8 | . . . . . . . . . . . . . . . . . 1 . . 1 2 . 1 . . . 2 1 . . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 4 . . . . . RETURN 26 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 6 11 1 2 . 3 Ally Attacks 417 | . . . . . . . . . . . 171 73 . . . 41 31 18 1 . 20 31 . . . . . . . . 31 . Total Damage 13584 | . . . . . . . . . . . 6330 1875 . . . 552 477 827 44 . 500 427 . . . . . . . . 2552 . Kills 59 | . . . . . . . . . . . 14 13 . . . 8 3 5 . . 5 2 . . . . . . . . 9 . Allies Corrupted 5 | . . . . . . . . . . . . 1 . . . . 1 . . . 2 1 . . . . . . . . . . Allies Melted 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Active Infowar (turns) 35384 | 107 1345 1200 557 1643 609 1355 1569 160 798 247 952 1968 580 573 1840 1400 541 745 1465 705 1362 1210 1578 1197 507 1568 1357 1712 418 1594 981 1541 Sensors 25788 | . . . . . 609 1355 1569 160 770 206 787 1178 534 517 1833 1298 494 642 1395 704 971 979 1445 1151 505 1547 1164 1645 298 1348 680 4 IFF 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Seismic 4852 | 107 1345 1200 557 1643 . . . . . . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 26231 | . . . . . . . . . 190 247 952 1968 580 573 1840 1400 541 745 1465 705 1362 1210 1578 1197 507 1568 1357 1712 418 1594 981 1541 Cloaking 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Jamming 16198 | . . . . . . . . . . 5 45 247 . 40 . 1219 541 745 873 3 885 109 798 1175 421 1568 1355 1692 418 1594 981 1484 Robot Analysis Total 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . 1 . . 1 1 . . . . . 1 1 1 1 . 1 2 . . . . 1 . . . . . . . . Drone Launches 27 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 10 8 1 2 . 3 Drone Recoveries 24 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . . . 7 8 1 2 . 3 Zionite Intel Received 12 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 . 4 . 2 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Component Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Active Garrisons 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Turns Passed 39193 | 255 1583 2966 1194 1766 983 1515 1602 424 836 247 952 1968 580 573 1840 1400 541 745 1465 705 1362 1210 1578 1197 507 1568 1357 1712 418 1594 981 1569 Spaces Moved 18478 | 120 677 1072 476 937 513 994 1079 218 675 161 576 867 306 368 1177 851 219 405 784 327 531 520 672 465 244 571 527 636 156 559 327 468 Core 502 | 8 . . . . . . . . 298 160 5 . . . . . . . . . . . . . . . . . . . . 31 Treads 4829 | 110 202 18 . . . . . . . . . 60 130 . . . . . . . 81 108 412 465 244 571 313 636 156 559 327 437 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 13147 | 2 475 1054 476 937 513 994 1079 218 377 1 571 807 176 368 1177 851 219 405 784 327 450 412 260 . . . 214 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 215 215 140 140 145 145 145 50 50 50 135 150 150 135 150 150 170 170 170 170 165 165 245 162 248 157 155 155 157 243 50 Average Speed 178 | 156 189 219 216 142 144 146 145 145 103 56 133 156 188 150 149 150 180 171 180 179 214 187 213 245 192 248 200 215 223 211 248 236 Slowest Speed 480 | 250 215 480 230 215 230 160 160 160 145 200 150 240 240 150 150 165 220 185 185 185 275 247 245 246 248 250 250 237 237 248 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 17 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 12 Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 53 | 6 87 91 83 59 14 80 92 81 65 7 97 21 48 62 89 87 6 65 92 40 54 14 76 62 60 65 19 59 5 56 12 14 Regions Visited 32 Branch Regions 20 Pre-discovered Areas 19 | . 2 2 . . . . . 1 . . . . . . 2 1 6 1 1 . . . . . 3 . . . . . . . Known Exits Taken 25 | . . . 1 . 1 1 1 . 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 25 | . . . 1 . . 1 3 . 1 . . . 1 3 3 1 . 1 2 . 2 . 5 1 . . . . . . . . Spaces Dug 260 | . . 11 16 2 8 5 1 . 10 2 6 35 . . . 6 . . 1 . 13 28 5 4 . 17 12 25 1 17 15 20 Terrain Destroyed 696 | . . 11 106 48 8 10 3 . 12 3 18 71 . 1 . 10 12 10 3 . 32 43 14 11 . 22 17 31 2 80 36 82 Melee 9 | . . 2 . 2 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 404 | . . 2 . . 3 2 3 . 12 3 18 60 . 1 . 10 4 10 3 . 10 43 14 11 . 22 17 31 2 26 36 61 AOE 283 | . . 7 106 46 . 8 . . . . . 11 . . . . 8 . . . 22 . . . . . . . . 54 . 21 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Tes Res Qua Acc Com Total 22752 | 154 841 1442 566 1215 661 1035 1097 294 787 301 697 1309 310 382 1263 931 330 436 817 444 696 670 769 507 284 682 734 882 200 845 444 727 Wait 1721 | . 38 114 6 131 39 11 3 21 63 105 35 224 2 8 42 36 80 2 3 56 21 51 40 1 1 79 87 99 8 163 58 94 Move 18446 | 119 676 1071 475 936 512 993 1078 217 674 161 575 866 305 367 1176 850 218 404 783 326 530 519 671 464 243 570 526 635 155 558 326 467 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 277 | 9 26 28 7 13 13 2 . 8 4 3 21 28 1 . 8 . 3 4 4 3 13 11 10 7 8 1 6 14 5 3 6 8 Fast Attach 149 | 7 3 8 3 11 5 . . . . 1 5 9 . . 12 . 2 . 2 4 2 2 2 6 10 . 12 13 3 13 6 8 Attach 118 | 1 1 5 6 3 6 . . 13 5 6 5 2 . . . . 1 1 2 . 13 3 8 . 2 . 6 9 1 1 4 14 Detach 26 | . . . . . . . . 2 2 5 . 1 . . . . . . . . 2 . 1 . . . 3 5 . 1 1 3 Swap 411 | . 4 39 16 16 22 14 8 7 6 . 6 37 1 5 5 20 9 11 8 7 29 21 7 7 3 5 21 24 6 26 10 11 Drop 335 | 1 11 45 8 24 19 1 . 2 10 2 2 34 1 . 20 . 3 4 3 8 4 9 6 11 17 2 19 26 9 14 7 13 Fire 1173 | 17 82 130 44 79 40 14 8 17 23 18 48 107 . 2 . 25 14 10 12 . 48 54 24 11 . 25 52 57 13 66 26 107 Melee 15 | . . 2 . 2 5 . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Ram 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 Rewire 75 | . . . . . . . . . . . . 1 . . . . . . . 40 34 . . . . . . . . . . . Trap 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -2/Quarantine -1/Access (discovered 2 exits: Sur / *Com) -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 256 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 7) 829 | -10/Materials | Discovered new exit (range 5) 1046 | -10/Materials | Build established: Scavenger-Mutant 1616 | -10/Materials | Core integrity fell below 50% 1704 | -10/Materials | Build established: Mutant 1772 | -10/Materials | Discovered new exit (range 11) 1839 | -10/Materials | Entered another Materials area 1839 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2396 | -9/Materials | Build established: Scavenger-Mutant 3322 | -9/Materials | Discovered new exit (range 11) 3536 | -9/Materials | Discovered new exit (range 12) 4106 | -9/Materials | Discovered new exit (range 10) 4295 | -9/Materials | Discovered new exit (range 16) 4805 | -9/Materials | Entered Mines 4810 | -9/Mines | Core integrity fell below 50% 4850 | -9/Mines | Identified exit to Materials 5148 | -9/Mines | Build established: Mutant 5359 | -9/Mines | Discovered exit to Materials (range 14) 5452 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5567 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5677 | -9/Mines | Assembled infested the area 5682 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5705 | -9/Mines | System corruption reached 10% 5742 | -9/Mines | Destroyed 10 combat bots 5793 | -9/Mines | Lost 5 parts (2p2n1w) 5999 | -9/Mines | Entered Materials 5999 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6042 | -8/Materials | Repaired Hrd. Light Armor Plating 6320 | -8/Materials | Build established: Scavenger-Mutant 6753 | -8/Materials | Discovered new exit (range 15) 6909 | -8/Materials | Discovered new exit (range 15) 7406 | -8/Materials | Build established: Mutant 7765 | -8/Materials | Entered Factory 7765 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8012 | -7/Factory | Discovered new exit (range 12) 8553 | -7/Factory | Identified exit to Lower Caves 8748 | -7/Factory | Entered Lower Caves 9541 | -7/Lower Caves | Build established: Skirmisher 9576 | -7/Lower Caves | Identified exit to Lower Caves 10263 | -7/Lower Caves | Entered another Lower Caves area 10311 | -7/Lower Caves | Discovered new exit (range 13) 10328 | -7/Lower Caves | Identified exit to Factory 10747 | -7/Lower Caves | Learned 4 Factory zone layouts 11393 | -7/Lower Caves | Discovered new exit (range 8) 11408 | -7/Lower Caves | Identified exit to Data Miner 11865 | -7/Lower Caves | Entered Data Miner 11865 | -7/Data Miner | Discovered new exit (range 6) 11893 | -7/Data Miner | Met Data Miner 11919 | -7/Data Miner | Learned location of Section 7 (-2) 11919 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11947 | -7/Data Miner | Received God Mode back door access code from Data Miner 12114 | -7/Data Miner | Data Conduit disabled 12211 | -7/Data Miner | Lost 13 parts (2p4n4u3w) 12289 | -7/Data Miner | Entered Proximity Caves 12452 | -6/Proximity Caves | Build established: Tank 12820 | -6/Proximity Caves | Build established: Mutant 12828 | -6/Proximity Caves | Spotted B-75 Beast 12832 | -6/Proximity Caves | Core integrity fell below 50% 13041 | -6/Proximity Caves | Discovered exit to Factory (range 8) 13125 | -6/Proximity Caves | Entered Factory 13125 | -6/Factory | Evolved 2 slots: Utility x2 13150 | -6/Factory | Garrison activated, responded to threat 13247 | -6/Factory | Build established: Hacker-Mutant 13372 | -6/Factory | Manually triggered Chute Trap 13372 | -6/Factory | Sucked down chute 13372 | -6/Factory | Entered Waste 13408 | -6/Waste | Warlord forces began an assault 13428 | -6/Waste | Spotted C-40 Crusher 13429 | -6/Waste | Allies destroyed C-40 Crusher 13431 | -6/Waste | Spotted C-40 Crusher 13436 | -6/Waste | Spotted C-40 Crusher 13437 | -6/Waste | Allies destroyed C-40 Crusher 13442 | -6/Waste | Spotted C-40 Crusher 13449 | -6/Waste | Allies destroyed C-40 Crusher 13458 | -6/Waste | Allies destroyed C-40 Crusher 13487 | -6/Waste | Lost 8 allies 13490 | -6/Waste | Spotted C-40 Crusher 13504 | -6/Waste | Allies destroyed C-40 Crusher 13668 | -6/Waste | Spotted C-40 Crusher 13686 | -6/Waste | Allies destroyed C-40 Crusher 13870 | -6/Waste | Discovered new exit (range 11) 13895 | -6/Waste | Build established: Scavenger-Tank 13970 | -6/Waste | Found Damper Plating 14324 | -6/Waste | Entered Factory 14324 | -6/Factory | Accompanied by 5 allies 14647 | -6/Factory | Discovered new exit (range 6) 15824 | -6/Factory | Discovered new exit (range 10) 15841 | -6/Factory | Identified exit to Lower Caves 16074 | -6/Factory | First assault squad dispatched 16183 | -6/Factory | Destroyed 7 combat bots 16292 | -6/Factory | Entered Lower Caves 16630 | -6/Lower Caves | Build established: Scavenger-Skirmisher 16730 | -6/Lower Caves | Encountered a Warlord checkpoint 16836 | -6/Lower Caves | Discovered new exit (range 9) 16851 | -6/Lower Caves | Learned Factory interactive machine intel 16858 | -6/Lower Caves | Identified exit to Lower Caves 16872 | -6/Lower Caves | Entered another Lower Caves area 16959 | -6/Lower Caves | Discovered new exit (range 11) 17269 | -6/Lower Caves | Learned Factory terminal intel 17289 | -6/Lower Caves | Discovered new exit (range 16) 17443 | -6/Lower Caves | Identified exit to Zion 17445 | -6/Lower Caves | Entered Zion 17489 | -6/Zion | Discovered new exit (range 16) 17531 | -6/Zion | System corruption cleaned by Quarantine Array 17626 | -6/Zion | Found Prototype Launcher 17626 | -6/Zion | Identified Rocket Array 17841 | -6/Zion | Learned Factory terminal intel 17849 | -6/Zion | Received a visual enhancement algorithm 18298 | -6/Zion | Given the Hacking Drone Bay 18415 | -6/Zion | Found Prototype Device 18415 | -6/Zion | Identified Hacking Drone Bay 18731 | -6/Zion | Found Prototype Device 18738 | -6/Zion | Identified Phasing AFG 18950 | -6/Zion | Met Imprinter 18975 | -6/Zion | Imprinted 18977 | -6/Zion | Declared Zion's savior 19245 | -6/Zion | Identified exit to Proximity Caves 19285 | -6/Zion | Entered Proximity Caves 19285 | -5/Proximity Caves | Accompanied by 4 allies 19378 | -5/Proximity Caves | Learned location of Warlord (-5) 19457 | -5/Proximity Caves | Spotter reported a threat 19798 | -5/Proximity Caves | Discovered new exit (range 9) 20263 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 20680 | -5/Proximity Caves | Identified exit to Factory 20685 | -5/Proximity Caves | Entered Factory 20685 | -5/Factory | Accompanied by 3 allies 20685 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 20686 | -5/Factory | Loaded intel: 53 interactive machine locations 20687 | -5/Factory | Loaded intel: 25 terminal locations 20737 | -5/Factory | Identified exit to Factory 20878 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 21054 | -5/Factory | Discovered new exit (range 9) 21197 | -5/Factory | Zion Hacker squad teleported in 21223 | -5/Factory | Identified exit to Upper Caves 21226 | -5/Factory | Entered Upper Caves 21226 | -5/Upper Caves | Accompanied by 2 allies 21522 | -5/Upper Caves | Encountered a Warlord checkpoint 21731 | -5/Upper Caves | Discovered new exit (range 10) 21964 | -5/Upper Caves | Identified exit to Upper Caves 21971 | -5/Upper Caves | Entered another Upper Caves area 21971 | -5/Upper Caves | Accompanied by 1 ally 21994 | -5/Upper Caves | Discovered exit to Factory (range 12) 22110 | -5/Upper Caves | Encountered a Warlord checkpoint 22118 | -5/Upper Caves | Learned Factory security intel 22387 | -5/Upper Caves | Found Alien Artifact 22387 | -5/Upper Caves | Identified Core Expander 22387 | -5/Upper Caves | Installed Core Expander, added new Utility slot 22632 | -5/Upper Caves | Discovered new exit (range 11) 22694 | -5/Upper Caves | Build established: Scavenger-Tank 23359 | -5/Upper Caves | Learned location of Armory (-3) 23433 | -5/Upper Caves | Identified exit to Warlord 23436 | -5/Upper Caves | Entered Warlord 23774 | -5/Warlord | Found Prototype Device 23774 | -5/Warlord | Identified Exp. Phase Shifter 23825 | -5/Warlord | Found Prototype Reactor 23845 | -5/Warlord | Build established: Scavenger-Skirmisher 24113 | -5/Warlord | Discovered new exit (range 12) 24133 | -5/Warlord | Identified exit to Proximity Caves 24141 | -5/Warlord | Entered Proximity Caves 24141 | -4/Proximity Caves | Accompanied by 5 allies 24231 | -4/Proximity Caves | Spotter reported a threat 24475 | -4/Proximity Caves | Lost 3 allies 24679 | -4/Proximity Caves | Spotter reported a threat 25169 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 25236 | -4/Proximity Caves | Destroyed 9 combat bots 25248 | -4/Proximity Caves | System corruption reached 10% 25281 | -4/Proximity Caves | Lost 10 parts (1p2n3u4w) 25476 | -4/Proximity Caves | Discovered exit to Factory (range 8) 25497 | -4/Proximity Caves | System corruption reached 30% 25503 | -4/Proximity Caves | Entered Factory 25503 | -4/Factory | Accompanied by 3 allies 25503 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 25505 | -4/Factory | Loaded intel: 24 terminal locations 26010 | -4/Factory | Zion Hacker squad teleported in 26450 | -4/Factory | Discovered new exit (range 7) 26458 | -4/Factory | Identified exit to Upper Caves 26713 | -4/Factory | Entered Upper Caves 26954 | -4/Upper Caves | Found DCF Scrap (13 items) 27230 | -4/Upper Caves | Lost 3 parts (1p1n1u) 27631 | -4/Upper Caves | Lost 5 parts (1n3u1w) 27855 | -4/Upper Caves | Discovered new exit (range 8) 27873 | -4/Upper Caves | Identified exit to Upper Caves 28028 | -4/Upper Caves | Entered a destroyed Warlord outpost 28291 | -4/Upper Caves | Entered another Upper Caves area 28489 | -4/Upper Caves | Discovered new exit (range 4) 28496 | -4/Upper Caves | Identified exit to Research 29035 | -4/Upper Caves | Found DCF Scrap (12 items) 29309 | -4/Upper Caves | Encountered a Warlord checkpoint 29478 | -4/Upper Caves | Discovered new exit (range 4) 29483 | -4/Upper Caves | Identified exit to Zhirov 29488 | -4/Upper Caves | Entered Zhirov 29488 | -4/Zhirov | Discovered new exit (range 3) 29491 | -4/Zhirov | Identified exit to Proximity Caves 29537 | -4/Zhirov | Met Zhirov 29583 | -4/Zhirov | Learned location of Quarantine (-2) 29583 | -4/Zhirov | Learned location of Testing (-3) 29583 | -4/Zhirov | Learned location of Command (-1) 29606 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 29643 | -4/Zhirov | Found Alien Artifact 29643 | -4/Zhirov | Identified Integrated Dissipator 29643 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 29762 | -4/Zhirov | Found Alien Artifact 29782 | -4/Zhirov | Build established: Scavenger-Mutant 29995 | -4/Zhirov | Entered Proximity Caves 30117 | -3/Proximity Caves | Spotter reported a threat 30174 | -3/Proximity Caves | Spotter reported a threat 30284 | -3/Proximity Caves | Build established: Scavenger-Skirmisher 30742 | -3/Proximity Caves | Build established: Derelict-Skirmisher 31513 | -3/Proximity Caves | Discovered exit to Research (range 5) 31563 | -3/Proximity Caves | Entered Research 31563 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 31564 | -3/Research | Identified exit to Armory 31925 | -3/Research | Discovered new exit (range 33) 32474 | -3/Research | Retrieved Zion intel report: Branch Access 32474 | -3/Research | Identified exit to Testing 32567 | -3/Research | Build established: Derelict-Tank 32600 | -3/Research | Found Fusion Bomb Launcher 32920 | -3/Research | Entered Testing 32979 | -3/Testing | Identified Transdimensional Reconstructor 33327 | -3/Testing | Retrieved Zion intel report: Emergency Access 33444 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 33723 | -3/Testing | Found Prototype Device 33723 | -3/Testing | Identified 2N-1CE's Frost Array 33905 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 33979 | -3/Testing | Discovered new exit (range 6) 33993 | -3/Testing | Found Prototype Energy Gun 33993 | -3/Testing | Identified Tachyon Dispersion Ray 34017 | -3/Testing | Found Prototype Protection 34017 | -3/Testing | Identified Hvy. Regenerative Plating 34022 | -3/Testing | Found Hvy. Regenerative Plating 34193 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 34252 | -3/Testing | Terminal network hard line cut 34281 | -3/Testing | System corruption reached 10% 34290 | -3/Testing | Warped through subspace 34462 | -3/Testing | Stole the SGEMP Prototype 34623 | -3/Testing | Found Prototype Protection 34623 | -3/Testing | Identified Med. Regenerative Plating 34627 | -3/Testing | Identified exit to Research 34632 | -3/Testing | Entered Research 34632 | -2/Research | Evolved 2 slots: Power x1, Utility x1 34936 | -2/Research | Discovered new exit (range 16) 34966 | -2/Research | Identified exit to Quarantine 35050 | -2/Research | Entered Quarantine 35090 | -2/Quarantine | Retrieved Zion intel report: Active Garrisons 35098 | -2/Quarantine | Build established: Skirmisher 35169 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 35210 | -2/Quarantine | Retrieved Zion intel report: Unaware Schematics 35416 | -2/Quarantine | Found Alien Energy Cannon 35416 | -2/Quarantine | Identified Core Cannon 35528 | -2/Quarantine | Cryocooling Duct disabled 35543 | -2/Quarantine | Ambient heat levels rising (+20) 35543 | -2/Quarantine | Non-combat units ordered to evacuate 36203 | -2/Quarantine | Retrieved Zion intel report: Unaware Analyses 36275 | -2/Quarantine | Terminal network hard line cut 36353 | -2/Quarantine | Discovered new exit (range 8) 36378 | -2/Quarantine | Identified exit to Access 36644 | -2/Quarantine | Entered Access 36644 | -1/Access | Evolved 2 slots: Power x1, Utility x1 36645 | -1/Access | Delivered the SGEMP Prototype to Zhirov 36645 | -1/Access | Zhirov transferred Access data 36646 | -1/Access | Loaded intel: 139 machine locations 36646 | -1/Access | Loaded intel: 55 trap records 36646 | -1/Access | Identified exit to Surface 36646 | -1/Access | Discovered exit to Surface (range 91) 36646 | -1/Access | Identified exit to Command 36646 | -1/Access | Discovered exit to Command (range 151) 36890 | -1/Access | Zion Experimental squad teleported in 36984 | -1/Access | Build established: Generator-Skirmisher 37165 | -1/Access | Spotted B-99 Colossus 37165 | -1/Access | Spotted B-99 Colossus 37167 | -1/Access | Zhirov warped through subspace 37540 | -1/Access | Spotted B-99 Colossus 37625 | -1/Access | Entered Command 37926 | -1/Command | Build established: Generator-Tank 38369 | -1/Command | Retrieved Zion intel report: Unaware Analyses 38628 | -1/Command | Destroyed 8 combat bots 38642 | -1/Command | System corruption reached 10% 38811 | -1/Command | Retrieved Zion intel report: Main Access 39058 | -1/Command | Spotted M Guard 39058 | -1/Command | Spotted M Guard 39058 | -1/Command | Spotted Combat Programmer 39059 | -1/Command | Spotted Combat Programmer 39067 | -1/Command | Destroyed Combat Programmer 39090 | -1/Command | Identified Vortex Chain Reactor 39125 | -1/Command | First assault squad dispatched 39166 | -1/Command | Released all parts (8) 39171 | -1/Command | Core integrity fell below 50% 39173 | -1/Command | Terminal network hard line cut 39177 | -1/Command | Crushed by falling debris 39188 | -1/Command | Core integrity fell below 20% 39194 | -1/Command | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 39169_ The unstable cave ceiling collapses. 39172_ Acquired 4 matter. 39173_ ALERT: Terminal network compromised, cutting hard line. 39173_ Slammed into M Guard. 39174_ Acquired 14 matter. 39177_ The unstable cave ceiling collapses. 39177_ Crushed by falling debris. 39178_ Critical hit (Burn: +37). 39179_ The unstable cave ceiling collapses. 39179_ Propulsion Shielding crushed. 39180_ Acquired 24 matter. 39182_ System corrupted: Substantial component data lost. 39182_ Critical hit (Burn: +37). 39183_ ALERT: Potential suspicious activity detected, Programmers report to Command Zone 7X. 39189_ Critical hit (Burn: +37). [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#"""##?#####?#####?#####?## | | ???????????????????????# @ T#?# #?# #?# #?# | | ???????????????????????# l #### ### % ### ### | | ?????????????####??##### g | | ?????????????#" "### ## g | | ?????????????#" " # # g% %] ![= | | ?????????????##### %; % %% ]=[!] | | ?????????????????####### % % * =%]!! | | ???????????????????????#% Y # % ##!% ## ### | | ???????????????????????###### % #!]! " #?# | | ???????????????????????????# ## # # " "####?## | | ???????????????????????????##?# # ######?????? | | ??????????????????????????????# ######?????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????# #??????????????? | | ??????????????????????????????#" #??????????????? | | ??????????????????????????????#%" #??????????????? | | ??????????????????????????????#" #??????????????? | | ??????????????????????????????# ???????????????? | | ???????????????????????????????? ????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 191 Coolant Potential 120 Energy Generation 95 Energy Capacity 1090 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1650 Resistance: TH 10 Weapon Cycling 20 Evasion (%) 50 Targeting Accuracy 20 Core Analysis 6 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Particle Charging 20 Offensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Disruptor Cannon | -7/Data Miner | Free Weapon Mount | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free G-73 Enforcer | -2/Quarantine | Z-intel A-15 Conveyor | -2/Quarantine | Z-intel A-02 Transporter | -2/Quarantine | Z-intel Fabricated ------------ Nothing Repaired ---------- Hrd. Light Armor Plating | 28% | -8/Materials Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Core Cannon Achievements -------------- Back For More Freeware Special Delivery Challenges ------------ None Game ------ Seed GodModifiedDissipator Manual? 0 Play Time 06:08:31 Cumulative 145.7 hours Start 2025.09.14 @ 22:41:08 End 2025.09.16 @ 23:39:45 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 44 Adventurer 0 Explorer 6 Win Type - Total 7 Types 4/0/2/1/0/0/0/0/0/0 Lore% 72 Gallery% 61 Achievement% 60 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85c093d7-20c4-490f-9c8e-6a0b961f6d4b