Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.01 @ 15:44:53 Player: jimmyl Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (82) 410 Value Destroyed (2931) 2931 Prototype IDs (13) 260 Alien Tech Used (1) 200 Bonus (1467) 1467 TOTAL SCORE: 8968 Bonus ------- High Alert Combat Kills 257 Follower Combat Kills 410 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/700 Matter 216/300 Energy 96/100 System Corruption 12% Temperature Cool (12) Movement Core (200) Ox3 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Medium Storage Unit Improved Signal Interpreter Target Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Encrypted Comm Array Sensor Drone Bay (19/20) Shock Rifle Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Improved Hover Unit Airjet Gravmag System Gravmag System > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Improved Signal Interpreter Target Analyzer Core Analyzer Improved Utility Shielding > --- WEAPON ----------- Barrage Gun Barrage Gun > --- INVENTORY -------- Light Nuclear Core Armored Wheel Encrypted Comm Array Sensor Drone Bay Shock Rifle Heavy Ion Cannon Flak Gun Advanced Assault Cannon Proton Missile Launcher Plasma Cutter [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Utility Medium Storage Unit Device Cooling System Storage Medium Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Improved Utility Shielding Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Slots Evolved 6 | . . . 2 . 2 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . . . 1 . 2 . 1 . . . . Weapon . | . . . . . . . . . . . . Parts Attached 92 | . 1 5 11 2 9 17 29 8 . 2 8 Power 6 | . . . 1 . 1 . 2 1 . . 1 Engine 4 | . . . 1 . 1 . 1 1 . . . Core 2 | . . . . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 23 | . . 2 1 . . 6 12 1 . . 1 Treads 11 | . . 2 1 . . 6 2 . . . . Leg . | . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . 1 Hover 11 | . . . . . . . 10 1 . . . Flight . | . . . . . . . . . . . . Utility 26 | . . 3 3 . 5 2 10 2 . . 1 Device 14 | . . 2 1 . 4 . 4 2 . . 1 Storage 1 | . . 1 . . . . . . . . . Processor 5 | . . . . . 1 1 3 . . . . Hackware 1 | . . . . . . . 1 . . . . Protection 5 | . . . 2 . . 1 2 . . . . Artifact . | . . . . . . . . . . . . Weapon 37 | . 1 . 6 2 3 9 5 4 . 2 5 Energy Gun 3 | . . . 2 1 . . . . . . . Energy Cannon 9 | . 1 . 1 . . 3 3 . . . 1 Ballistic Gun 13 | . . . . 1 2 2 1 3 . 2 2 Ballistic Cannon 7 | . . . . . 1 3 1 1 . . 1 Launcher 5 | . . . 3 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 1 2 . 1 1 . . . Parts Lost 38 | . . 1 . . 1 8 12 1 . . 15 Power 4 | . . . . . . . 2 . . . 2 Propulsion 14 | . . 1 . . . 3 5 1 . . 4 Utility 10 | . . . . . 1 2 4 . . . 3 Weapon 10 | . . . . . . 3 1 . . . 6 Highest Loss Streak 6 | . . 1 . . 1 2 4 1 . . 6 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 89 | . 82 98 97 100 93 89 83 82 85 75 61 Engine 8 | . 14 14 11 11 9 9 6 7 7 7 . Treads 18 | . . 24 32 33 27 25 9 . . . . Hover 5 | . . . . . . . 13 21 21 21 . Device 10 | . . 12 11 11 16 10 11 7 7 7 4 Storage 9 | . 14 14 11 11 9 9 7 7 7 7 7 Processor 10 | . . . . . 8 16 11 21 21 21 19 Protection 3 | . . . 9 11 5 1 1 7 7 7 7 Energy Gun 4 | . 16 14 14 11 3 . . . . . . Energy Cannon 5 | . 8 14 6 . . 5 6 . . . 2 Ballistic Gun 5 | . . . . 9 9 9 6 8 14 4 6 Ballistic Cannon 1 | . . . . . 5 3 . . . . 4 Peak Build Rating 48 | . 6 11 16 18 26 23 46 48 45 45 45 Average Rating 23 | . 5 9 14 17 21 19 34 42 45 39 31 On Entrance 22 | 6 6 6 11 14 18 22 19 31 45 45 45 Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 13 15 21 31 32 37 34 50 28 24 24 30 Greatest Support 60 | 20 20 40 60 60 60 60 60 33 25 25 25 Greatest Overweight (x) 4 | . . . . . . 1 4 1 . . 2 Average Overweight (x) . | . . . . . . . . . . . 1 Largest Inventory Capacity 10 | . 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | . 8 8 10 10 10 10 10 10 10 10 10 Most Carried 10 | . 7 8 10 10 10 10 10 10 10 10 10 Average Carried 8 | . 6 7 8 9 9 9 8 8 10 10 5 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 6 6 8 10 10 10 8 10 10 10 10 4 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Matter Collected 2116 | 200 . 60 122 95 282 539 526 178 16 . 98 Remotely 275 | . . . . . 120 155 . . . . . Salvage Created 2969 | . . 353 560 . 300 685 875 57 . . 139 Parts 148 | . . 16 31 . 14 32 48 2 . . 5 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 12 | . . . . . . . . 6 . . 6 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Combat Hostiles Destroyed 65 | . . 5 15 . 6 20 15 1 . . 3 Guns 29 | . . . 2 . 6 11 7 1 . . 2 Cannons 19 | . . 5 1 . . 4 8 . . . 1 AOE 16 | . . . 11 . . 5 . . . . . Classes Destroyed 12 | . . 3 4 . 2 1 2 . . . . Worker 5 | . . 2 3 . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 4 | . . 1 1 . . . 2 . . . . Operator 1 | . . . . . 1 . . . . . . Watcher 6 | . . . 1 . 1 . 4 . . . . Swarmer 11 | . . . 5 . . 2 4 . . . . Grunt 39 | . . 5 9 . 5 13 5 . . . 2 Brawler 1 | . . . . . . . 1 . . . . Duelist 2 | . . . 1 . . . . . . . 1 Sentry 7 | . . . . . 1 4 2 . . . . Hunter 3 | . . . . . . 1 1 1 . . . Programmer 2 | . . . . . . . 2 . . . . Best Kill Streak 12 | . . 2 12 . 4 3 4 1 . . 3 Combat Bots Only 9 | . . 2 9 . 4 3 4 1 . . 3 Max Kills in Single Turn 3 | . . 2 3 . 1 2 2 1 . . 1 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . 2 . . 2 . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Hostile Shots Fired 533 | . . 26 76 . 29 114 139 33 . . 116 Missed 179 | . . 7 33 . 13 31 38 20 . . 37 Damage Taken 5326 | . . 256 471 . 244 1377 1286 161 . . 1531 Core 1006 | . . 18 60 . 31 182 245 30 . . 440 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 119 | . . . . . . . 16 . . . 103 Core Remaining (%) 84 | 100 . 92 . 85 . 61 . . . . . Volleys Fired 225 | . . 23 42 . 27 59 49 6 . . 19 Largest 2 | . . 2 2 . 2 2 2 2 . . 2 Hottest 123 | . . 110 110 . 79 100 123 56 . . 93 Shots Fired 405 | . . 46 72 . 54 95 93 14 . . 31 Gun 214 | . . 23 39 . 43 37 44 12 . . 16 Cannon 172 | . . 23 22 . 11 50 49 2 . . 15 Launcher 19 | . . . 11 . . 8 . . . . . Special . | . . . . . . . . . . . . Kinetic 186 | . . . . . 38 65 46 14 . . 23 Thermal 200 | . . 46 61 . 16 22 47 . . . 8 Explosive 19 | . . . 11 . . 8 . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 16 | . . 6 9 . 13 8 16 4 . . 5 Robot Miss Streak 16 | . . 2 8 . 16 5 5 1 . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 254 | . . 33 41 . 40 55 59 7 . . 19 Core Hits 186 | . . 12 32 . 20 64 39 3 . . 16 Critical Kills 2 | . . . . . . . 2 . . . . Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . Critical Strikes 10 | . . 1 4 . . . 3 1 . . 1 Burn 5 | . . 1 4 . . . . . . . . Destroy 4 | . . . . . . . 3 1 . . . Blast 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 6133 | . . 521 1374 4 699 1614 1429 95 . . 397 Guns 2688 | . . 188 378 . 597 541 678 95 . . 211 Cannons 2180 | . . 329 192 . 102 620 751 . . . 186 Explosions 1243 | . . . 790 . . 453 . . . . . Melee . | . . . . . . . . . . . . Ramming 22 | . . 4 14 4 . . . . . . . Kinetic 2674 | . . . . . 495 1036 730 95 . . 318 Thermal 2194 | . . 517 570 . 204 125 699 . . . 79 Explosive 1243 | . . . 790 . . 453 . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . 1 1 1 1 12 12 12 12 12 Average Corruption 5 | . . . 1 1 1 1 10 12 12 12 12 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 115 | . . . 2 1 3 15 54 17 6 2 15 Message Errors 23 | . . . . . . 3 12 2 1 1 4 Matter Fused 29 | . . . 2 1 . 1 13 4 4 1 3 Heat Flow Errors 14 | . . . . . 1 4 7 2 . . . Energy Discharges 18 | . . . . . 2 2 8 1 1 . 4 Parts Rejected 2 | . . . . . . 1 1 . . . . Parts Fused 2 | . . . . . . . 1 . . . 1 Data Loss (minor) 18 | . . . . . . 3 10 3 . . 2 Data Loss (major) 3 | . . . . . . . 1 1 . . 1 Misfires 4 | . . . . . . . . 4 . . . Weapon Failures 2 | . . . . . . 1 1 . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 60 | . . . 50 . . 10 . . . . . Projectiles . | . . . . . . . . . . . . Explosions 60 | . . . 50 . . 10 . . . . . Melee . | . . . . . . . . . . . . Knockbacks 34 | . . . . . 6 27 . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 31 | . . . . . 5 25 . . . . 1 Secondary 3 | . . . . . 1 2 . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 5 | . . 2 2 1 . . . . . . . Targets Rammed 5 | . . 2 2 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 378 | . . 378 36 . 160 170 283 150 . . 18 Average Temperature 76 | . . 95 11 . 87 74 103 48 . . 8 Received Heat Transfer 1845 | . . 150 135 . 153 720 336 21 . . 330 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 6 | . . 1 3 . 1 . 1 . . . . Heat Transferred 4773 | . . 1332 1702 . 444 185 999 . . . 111 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Peak Influence 845 | . . 86 618 226 294 845 543 . . . . Initial 443 | . . . . 226 87 63 443 . . . . Average 318 | . . 37 229 226 177 570 357 . . . . Maximum Alert Level 3 | . . . 2 1 1 3 2 . . . . Low Security (%) 30 | . 100 100 25 . 52 14 . . . . . Level 1 38 | . . . 68 100 47 3 74 . . . . Level 2 22 | . . . 6 . . 52 25 . . . . Level 3 8 | . . . . . . 29 . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . . . 3 . 2 . 2 . . . . Investigation 1 | . . . . . . . 1 . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 2 | . . . 1 . 1 . . . . . . Assault 2 | . . . 2 . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Distress Signals 2 | . . . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 117 | . 1 11 40 . 11 23 20 5 . . 6 Peak Tracking Total 6 | . 1 3 6 . 5 3 4 4 . . 3 Tactical Retreats 4 | . . . 2 . . . . 2 . . . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Traps Triggered 4 | . . . 1 . 1 1 1 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Machines Disabled 9 | . . . 1 . 1 5 2 . . . . Max in Single Turn 1 | . . . . . 1 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Machines Accessed 17 | . . . 2 1 1 5 3 1 . 4 . Terminals 7 | . . . 2 . . 5 . . . . . Fabricators 2 | . . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 47 | . . . 2 1 1 11 5 1 . 26 . Successful 38 | . . . 2 1 1 4 3 1 . 26 . Failed 9 | . . . . . . 7 2 . . . . Catastrophic 1 | . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 13 | . . . 2 . . 11 . . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . . Terminal Hacks 33 | . . . 1 1 . 4 . 1 . 26 . Record 8 | . . . . . . . . . . 8 . Part Schematic 10 | . . . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open Door 3 | . . . . 1 . 1 . 1 . . . Zone Layout 1 | . . . 1 . . . . . . . . Garrison Registry 1 | . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . Security Stations 1 | . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . Network Status 3 | . . . . . . . 3 . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . . 1 4 1 . . . . Full Trace Events 3 | . . . . . . 2 1 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Corruption 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . 10 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Total Allies 4 | . . 1 . . . 2 . . . . 1 Largest Group 2 | . . 1 1 1 1 2 . . . . 1 Highest-Rated Group 96 | . . 31 31 31 31 62 . . . . 96 Highest-Rated Ally 96 | . . 31 31 31 31 31 . . . . 96 Total Orders 5 | . . . . . . . 5 . . . . EXPLORE 4 | . . . . . . . 4 . . . . RETURN 1 | . . . . . . . 1 . . . . Ally Attacks 102 | . . 1 57 . 5 29 . . . . 10 Total Damage 1685 | . . 21 882 . 65 279 . . . . 438 Kills 21 | . . . 17 . . 3 . . . . 1 Allies Corrupted 1 | . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . . . 2 . . . Drone Launches 31 | . . . . . . . 31 . . . . Drone Recoveries 30 | . . . . . . . 30 . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Turns Passed 7041 | . 52 1101 823 262 461 1702 1567 528 162 51 332 Spaces Moved 4403 | 1 42 625 414 149 214 926 696 736 311 90 199 Core . | . . . . . . . . . . . . Treads 2618 | . . 550 414 149 214 926 365 . . . . Legs 118 | 1 42 75 . . . . . . . . . Wheels 194 | . . . . . . . . . . . 194 Hover 1473 | . . . . . . . 331 736 311 90 5 Flight . | . . . . . . . . . . . . Fastest Speed 45 | 120 120 120 160 160 160 160 45 48 52 52 52 Average Speed 129 | 120 120 155 160 160 160 160 160 54 52 52 115 Slowest Speed 300 | 120 120 160 160 160 160 240 300 112 52 52 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 46 | 2 12 94 43 40 19 76 22 82 57 70 38 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . 1 . 1 . Known Exits Taken 5 | . . . . . 1 . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched 6 | . . 1 . 1 . . . 3 1 . . Spaces Dug 1 | . . . . . . . . 1 . . . Terrain Destroyed 61 | . . . 42 . . 16 . 1 . . 2 Melee . | . . . . . . . . . . . . Projectile 3 | . . . . . . . . 1 . . 2 AOE 58 | . . . 42 . . 16 . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Low Low Dat Pro Total 5330 | . 44 709 499 172 280 1046 1053 853 310 93 271 Wait 540 | . . 48 21 19 18 43 254 94 . . 43 Move 4391 | . 41 624 413 148 214 923 695 735 310 89 199 Hop . | . . . . . . . . . . . . Pick Up 30 | . 1 4 4 1 4 1 10 4 . . 1 Fast Attach 36 | . . 1 5 . 4 7 12 4 . 2 1 Attach 37 | . 1 2 . . 4 3 15 5 . . 7 Detach 12 | . . . . . 2 . 8 2 . . . Swap 20 | . . 2 6 2 1 7 2 . . . . Drop 34 | . 1 3 6 1 6 3 8 3 . 2 1 Fire 225 | . . 23 42 . 27 59 49 6 . . 19 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 5 | . . 2 2 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 39 | -10/Materials | Discovered new exit (range 7) 53 | -10/Materials | Entered Mines 54 | -10/Mines | Met a Derelict testing a Signal Generator 61 | -10/Mines | Found Signal Generator 133 | -10/Mines | Discovered new exit (range 6) 303 | -10/Mines | Build established: Mutant 677 | -10/Mines | Discovered new exit (range 11) 694 | -10/Mines | Escorted by a lone wolf Derelict 827 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 843 | -10/Mines | Found Prototype Device 968 | -10/Mines | Learned 2 Materials zone layouts 1154 | -10/Mines | Entered Materials 1154 | -9/Materials | Accompanied by 1 ally 1154 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1616 | -9/Materials | Discovered new exit (range 5) 1916 | -9/Materials | Discovered new exit (range 13) 1954 | -9/Materials | First assault squad dispatched 1977 | -9/Materials | Entered Mines 1977 | -9/Mines | Accompanied by 1 ally 1979 | -9/Mines | Destroyed 9 combat bots 2101 | -9/Mines | Discovered new exit (range 16) 2174 | -9/Mines | Found the Drone Emporium 2184 | -9/Mines | Found Prototype Device 2239 | -9/Mines | Entered Materials 2239 | -8/Materials | Accompanied by 1 ally 2239 | -8/Materials | Evolved 2 slots: Utility x2 2243 | -8/Materials | Identified Exp. Sensor Array 2244 | -8/Materials | Identified Sensor Drone Bay 2449 | -8/Materials | Garrison activated, responded to threat 2700 | -8/Materials | Identified exit to Garrison 2700 | -8/Materials | Entered Garrison 2732 | -8/Garrison | Triggered checkpoint 2821 | -8/Garrison | Rescued a captive Derelict 2831 | -8/Garrison | Rescued a captive Derelict 2988 | -8/Garrison | Triggered checkpoint 3040 | -8/Garrison | Triggered checkpoint 3086 | -8/Garrison | Triggered checkpoint 3211 | -8/Garrison | Discovered new exit (range 13) 3229 | -8/Garrison | Identified exit to Factory 3292 | -8/Garrison | Triggered checkpoint 3442 | -8/Garrison | Discovered exit to Factory (range 51) 3442 | -8/Garrison | Discovered exit to Factory (range 71) 3442 | -8/Garrison | Discovered exit to Factory (range 33) 3558 | -8/Garrison | Build established: Scavenger-Mutant 3984 | -8/Garrison | Learned Factory security intel 4005 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4170 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4402 | -8/Garrison | Entered Factory 4402 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4609 | -7/Factory | Lost 4 parts (1p3n) 4627 | -7/Factory | System corruption reached 10% 4683 | -7/Factory | Lost 4 parts (1p3u) 4758 | -7/Factory | Build established: Mutant 5687 | -7/Factory | Build established: Scavenger-Mutant 5928 | -7/Factory | Discovered new exit (range 15) 5968 | -7/Factory | Identified exit to Lower Caves 5969 | -7/Factory | Entered Lower Caves 6099 | -7/Lower Caves | Encountered a Warlord checkpoint 6102 | -7/Lower Caves | Met a Warlord Commander 6103 | -7/Lower Caves | Learned location of Warlord (-5) 6104 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 6109 | -7/Lower Caves | Found Encrypted Comm Array 6160 | -7/Lower Caves | Found Alien Artifact 6162 | -7/Lower Caves | Identified Core Expander 6162 | -7/Lower Caves | Installed Core Expander, added new Utility slot 6208 | -7/Lower Caves | Learned 8 Factory zone layouts 6432 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6436 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6496 | -7/Lower Caves | Discovered new exit (range 3) 6497 | -7/Lower Caves | Identified exit to Lower Caves 6497 | -7/Lower Caves | Entered another Lower Caves area 6657 | -7/Lower Caves | Discovered new exit (range 5) 6658 | -7/Lower Caves | Identified exit to Data Miner 6659 | -7/Lower Caves | Entered Data Miner 6659 | -7/Data Miner | Discovered new exit (range 6) 6670 | -7/Data Miner | Met Data Miner 6684 | -7/Data Miner | Learned location of Section 7 (-2) 6684 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6693 | -7/Data Miner | Received God Mode back door access code from Data Miner 6709 | -7/Data Miner | Identified exit to Proximity Caves 6710 | -7/Data Miner | Entered Proximity Caves 6711 | -6/Proximity Caves | Identified exit to Factory 6733 | -6/Proximity Caves | Core integrity fell below 50% 6758 | -6/Proximity Caves | Lost 6 parts (1p3n2w) 6913 | -6/Proximity Caves | Spotted B-75 Beast 6928 | -6/Proximity Caves | Escorted by Enhanced Grunt 6987 | -6/Proximity Caves | Lost 3 parts (1p2u) 7021 | -6/Proximity Caves | Core integrity fell below 20% 7042 | -6/Proximity Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 06952_ Enhanced Grunt destroyed. 06956_ Lgt. Nuclear Core destroyed. 06956_ Core Analyzer destroyed. 06956_ Knocked back. 06957_ System corrupted: Matter fused (-6). 06992_ |RM6B8HJBE 1=CNSWVIUZ| 8UD#L6LMBHZTBQ 06995_ Slug penetrates Wall. 06995_ Flak Gun destroyed. 07012_ System corrupted: Hvy. Ion Cannon fused. 07013_ Slug penetrates Wall. 07016_ Penetrated by Slug. 07016_ Arm. Wheel destroyed. 07020_ Penetrated by Slug. 07023_ Slug penetrates Wall. 07028_ System corrupted: Energy discharge (-14). 07031_ Knocked back. 07038_ Hvy. Ion Cannon destroyed. 07038_ Proton Missile Launcher destroyed. 07039_ Penetrated by Slug. 07042_ Imp. Utility Shielding destroyed. Map ----- +----------------------------------------------------+ | ## #?###??????????????????????????? | | #?# # % #?# ##?????????????????????????? | | #?## % ### ##????????????????????????? | | #??## #????????????????????????? | | #???# #### #####?????????????????????? | | ""###% #??## ### ##????????????????????? | | #???## ## #????????????????????? | | % % ## #????# # #????????????????????? | | "#% #"#### #????# # #????????????????????? | | ### ###??# ##????# #?????????????????????? | | ??# #????## #?????##### ##?????????????????????? | | ??# #?????# #?????????# #??????????????????????? | | ??# #?????# $#?????????# #??????????????????????? | | ??# ????# ?????????# #??????????????????????? | | ?? #???####?????????# #??????????????????????? | | ? ##????????????????# #??????????????????????? | | ##??????????# #### ##?????????????????????? | | #??????????# ;###???????????????????? | | #??????????# #### #???????????????????? | | ??????????# ??????# #???????????????????? | | ?????????##???????#; #???????????????????? | | ## ?????????# ??????#BB ##???????????????????? | | ##??#?????????# #####BBh#????????????????????? | | ??????????????# #????????????????????? | | ???????????????# ##???????????????????? | | ???????????????## %@ #???????????????????? | | ????????????????# ### #??????????????????? | | ????????????????## #??# % #??????????????????? | | ?????????????????# ???# #?????????????????? | | ?????????????????## ???? #?????????????????? | | ??????????????????## ???? $ #?????????????????? | | ???????????????????#?????# ;#?????????????????? | | ??????????????????????????# ##?????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #??????????????????? | | ??????????????????????????? #"??????????????????? | | ??????????????????????????? # ??????????????????? | | ???????????????????????????# #?#?????????????????? | | ?????????????????????????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 56 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Datajack | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Arm. Medium Treads | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Combat Drone Bay | -7/Data Miner | Free Robot Schematics ------------------ X-57 Shotgunner | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free X-62 Marksman | -7/Data Miner | Free Y-64 Sentinel | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeFactoryShield Manual? 0 Play Time 00:39:59 Cumulative 148.2 hours Start 2024.11.01 @ 15:07:25 End 2024.11.01 @ 15:44:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 246 Rogue 245 Adventurer 1 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 73 Gallery% 70 Achievement% 52 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 54x42 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 8a61f239-5130-40b2-9e09-bde3245a7ec5