Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.21 @ 21:36:14 Player: Joshua Result: Destroyed by B-99 Colossus with Multirail Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (318) 1590 Value Destroyed (18311) 18311 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (11280) 11280 TOTAL SCORE: 41321 Bonus ------- High Alert Combat Kills 1731 Follower Combat Kills 2549 Entered Garrisons 2000 Used RIF Installer 5000 Cogmind --------- Core Integrity 0/1600 Matter 102/300 Energy 100/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (16) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Weapon Cycler Relay Coupler [ARC] (22) Relay Coupler [Sentry] (39) Hypervelocity Mass Driver Enhanced Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Energy Well Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Advanced Core Analyzer Advanced Weapon Cycler Advanced Phase Shifter Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Behemoth] Improved System Restoration Module > --- WEAPON ----------- KE Penetrator KE Penetrator Railgun Railgun > --- INVENTORY -------- Armored Heavy Treads Energy Well Matter Compressor Beam Splitter Relay Coupler [NC] Relay Coupler [ARC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Hunter] Relay Coupler [Heavy] Splice Drone Bay Enhanced Nova Cannon KE Penetrator KE Penetrator Enhanced Gamma Bomb Array Enhanced Gamma Bomb Array Advanced Remote Datajack [Rating: 168] Favorites ----------- Power Quantum Reactor Engine Light Ion Engine Power Core Light Fission Core Reactor Quantum Reactor Propulsion Armored Heavy Treads Treads Armored Heavy Treads Leg Flexi-carbon Leg Wheel Compact Wheel Utility Targeting Computer Device Advanced Weapon Cycler Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [Swarmer] Protection Improved Medium Armor Plating Weapon Railgun Energy Gun Advanced Beam Rifle Energy Cannon Nova Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Flak Cannon Launcher Rocket Launcher Special Weapon Advanced Remote Datajack Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . 2 . 2 . . . 2 . 2 . 2 . 2 . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . Utility 14 | . . . . . 2 . . . 2 . 2 . 1 . . . 2 . 2 . 1 . 2 . . . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 394 | . 4 1 . 3 30 18 6 10 5 10 3 13 8 11 33 13 4 12 27 23 47 17 5 24 29 38 Power 17 | . . 1 . . 1 . . 1 1 . . . . 1 1 . . 3 1 1 1 . . . 2 3 Engine 4 | . . 1 . . 1 . . . . . . . . 1 . . . . . . . . . . . 1 Core 5 | . . . . . . . . 1 1 . . . . . 1 . . 2 . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . . . . 1 1 1 1 . . . 2 2 Propulsion 51 | . . . . 1 6 2 2 . . 2 . 1 1 2 8 5 . 4 5 3 4 . . 1 2 2 Treads 28 | . . . . . 4 2 2 . . 2 . 1 1 2 2 . . . 1 3 4 . . 1 2 1 Leg 17 | . . . . 1 2 . . . . . . . . . 2 3 . 4 4 . . . . . . 1 Wheel 6 | . . . . . . . . . . . . . . . 4 2 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 133 | . 3 . . . 9 5 2 1 3 4 2 7 1 4 5 6 4 4 7 12 16 6 3 9 9 11 Device 51 | . 1 . . . 3 3 . . 1 2 . 3 . 3 2 3 2 2 2 5 7 2 1 3 1 5 Storage 12 | . 1 . . . 1 . 1 . . . . . . 1 . . . . 1 1 2 . . . 3 1 Processor 15 | . 1 . . . . . . . . 1 . 2 1 . 1 1 1 . . 1 2 1 . 1 1 1 Hackware 25 | . . . . . 1 . . . . . . . . . 2 1 . 1 2 2 3 2 2 3 3 3 Protection 30 | . . . . . 4 2 1 1 2 1 2 2 . . . 1 1 1 2 3 2 1 . 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 193 | . 1 . . 2 14 11 2 8 1 4 1 5 6 4 19 2 . 1 14 7 26 11 2 14 16 22 Energy Gun 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Energy Cannon 15 | . . . . . . . . . . . . . 2 1 4 . . . 2 . 3 1 1 . 1 . Ballistic Gun 116 | . 1 . . 1 7 7 1 4 1 4 . 4 2 2 11 2 . . 7 4 16 8 1 9 9 15 Ballistic Cannon 6 | . . . . . 1 . . . . . . . . . . . . . . 2 1 . . . . 2 Launcher 8 | . . . . . 2 2 . 3 . . . 1 . . . . . . . . . . . . . . Special Weapon 29 | . . . . . . . . . . . . . . . 2 . . 1 2 1 5 2 . 5 6 5 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 16 | . . . . 1 1 2 1 1 . . 1 . 2 1 2 . . . 3 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 14 | . . . . . 6 . . . 1 . . . . . . . . . . . 1 . . . . 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Lost 97 | . . . . . 4 6 . 2 . 5 . 6 4 3 14 . . 1 3 6 9 3 . 8 2 21 Power 10 | . . . . . 1 . . 1 . . . . . 1 1 . . 1 . 1 . . . . 1 3 Propulsion 18 | . . . . . 1 1 . . . 2 . 1 . 2 6 . . . . . . . . 1 . 4 Utility 39 | . . . . . 1 3 . 1 . 1 . 3 4 . 1 . . . 2 5 6 1 . 5 1 5 Weapon 30 | . . . . . 1 2 . . . 2 . 2 . . 6 . . . 1 . 3 2 . 2 . 9 Highest Loss Streak 16 | . . . . . 2 6 . 1 . 4 . 5 4 2 2 . . 1 1 3 2 3 . 2 1 16 Average Slot Usage (%) 93 | . 99 100 100 100 98 97 100 99 98 99 100 98 98 97 98 100 94 93 92 91 85 84 82 87 89 86 Engine 3 | . 14 14 14 14 9 9 9 . . . . . . 4 3 . . . . . . . . . . . Core 1 | . . . . . . . . 8 7 7 6 6 5 . . 5 5 4 . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . 3 3 4 4 4 4 4 2 Treads 10 | . . . . . 20 26 27 27 23 23 20 20 23 22 14 . . . . 13 10 8 8 8 7 7 Leg 6 | . 28 28 28 28 6 . . . . . . . . . 1 11 10 17 19 1 . . . . . . Device 9 | . 1 . . . 8 7 9 9 14 9 6 6 5 21 21 4 6 9 8 10 14 11 8 11 4 10 Storage 7 | . 14 14 14 14 9 9 9 9 7 7 6 6 5 11 6 5 5 5 4 4 4 5 4 4 7 8 Processor 15 | . 11 14 14 14 9 9 9 9 7 12 13 20 28 17 21 24 21 21 16 17 14 10 12 15 16 15 Hackware 10 | . . . . . . . . . . . . . . . 1 11 14 7 15 18 16 21 26 24 31 25 Protection 5 | . . . . . 8 9 9 9 14 15 26 17 10 . . 3 5 7 7 5 3 3 4 3 2 . Ballistic Gun 18 | . 28 28 28 27 25 22 25 26 23 22 19 19 15 15 15 17 15 14 13 11 16 13 15 14 14 14 Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 118 | 12 17 17 17 17 45 45 65 65 73 73 82 82 74 77 77 72 78 85 102 108 118 113 107 113 105 96 Greatest Support 160 | 20 20 20 20 20 60 60 76 76 76 84 84 84 96 98 98 65 32 80 85 111 120 120 120 120 160 160 Greatest Overweight (x) 4 | . . . . . 1 1 . . . . . 1 . 1 4 4 2 2 1 1 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . Largest Inventory Capacity 20 | . 10 10 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | . 9 10 10 10 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 10 10 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | . 9 9 10 9 13 14 18 19 19 19 18 19 19 17 19 19 19 19 18 18 19 19 19 19 19 19 Final Capacity 20 | 8 10 10 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 10 10 15 15 20 20 20 20 20 19 20 20 19 20 20 20 20 20 20 20 20 20 20 5 Class Distribution -------------------- 34% | Botlord-Gunner 14% | Botlord-Mutant 13% | Mutant 10% | Gunner 10% | Scavenger-Gunner 6% | Bothacker-Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Scavenger-Mutant | -8/Garrison Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Mutant | -7/Factory Gunner | -7/Garrison Scavenger-Tank | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Garrison Bothacker-Gunner | -5/Factory Scavenger-Gunner | -5/Garrison Botlord-Mutant | -4/Factory Bothacker-Gunner | -4/Garrison Botlord-Gunner | -3/Research Botlord-Gunner | -3/Garrison Botlord-Gunner | -2/Research Botlord-Gunner | -2/Garrison Botlord-Gunner | -1/Access Botlord-Gunner | -1/Garrison Botlord-Gunner | -1/Access Botlord-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Matter Collected 15260 | 185 454 23 . 136 867 596 93 454 119 380 . 406 110 195 843 407 . 620 569 1747 2436 664 . 1859 1033 1064 Remotely 303 | . . . . . . . . . . . . 303 . . . . . . . . . . . . . . Salvage Created 17517 | . 552 . . 85 1435 417 106 604 215 424 . 578 241 225 1244 612 . 1001 723 2061 2960 793 . 1680 602 959 Parts 851 | . 37 . . 14 70 24 8 32 18 25 . 26 5 11 69 28 . 23 34 80 158 26 . 76 37 50 Haulers Intercepted 7 | . 1 . . . 5 . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 15 | . 3 . . . 4 . 2 . . . . . . . 5 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Combat Hostiles Destroyed 264 | . 10 . . 2 19 11 3 17 3 9 . 10 4 5 13 12 . 14 9 29 36 10 . 28 10 10 Guns 235 | . 10 . . 2 12 8 3 9 3 9 . 7 4 5 12 12 . 14 9 23 36 9 . 28 10 10 Cannons 7 | . . . . . 1 . . . . . . . . . . . . . . 6 . . . . . . AOE 22 | . . . . . 6 3 . 8 . . . 3 . . 1 . . . . . . 1 . . . . Classes Destroyed 24 | . 5 . . 2 4 1 . . 2 . . 2 . . 1 . . . 1 1 1 . . . 1 3 Worker 19 | . 2 . . 1 2 . . . . . . . . . 2 . . . . . 5 . . . 2 5 Builder 6 | . . . . . . . . . 1 . . . . . 1 . . . 1 . 3 . . . . . Tunneler 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 . . . 5 . . . 1 . . . . . . . . . . . . . . . . . Recycler 11 | . 2 . . . 6 . . . . . . . . . 3 . . . . . . . . . . . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . Watcher 5 | . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . 2 Swarmer 55 | . 6 . . 1 7 . 2 3 . 3 . . . 2 1 4 . . . 7 5 . . 14 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 106 | . 4 . . . 8 7 . 13 . 2 . 5 4 3 3 6 . 7 7 13 10 2 . 9 1 2 Brawler 10 | . . . . . . 1 . 1 . . . 1 . . . 1 . 1 1 . 3 . . . 1 . Duelist 8 | . . . . . 1 1 . . . . . . . . . . . 2 . . 1 2 . . 1 . Sentry 29 | . . . . . 3 2 1 . 1 3 . 2 . . 1 1 . 3 . 7 3 1 . 1 . . Specialist 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 18 | . . . . . . . . . . . . . . . 6 . . . . 1 . 5 . 2 . 4 Programmer 29 | . . . . . . . . . 2 1 . . . . 2 . . 1 . 1 13 . . 2 6 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 8 | . 5 . . 1 8 6 3 8 3 3 . 3 4 3 6 4 . 4 4 8 8 8 . 5 5 3 Combat Bots Only 8 | . 4 . . 1 6 6 3 8 2 3 . 3 4 3 3 4 . 4 4 8 7 8 . 5 4 2 Max Kills in Single Turn 2 | . 2 . . 1 2 2 1 2 1 2 . 2 1 1 2 2 . 1 2 2 2 2 . 2 2 2 Gunslinging 1 | . 1 . . . . 1 . 1 . 1 . . . . . 1 . . 1 1 1 1 . . 1 . Exploded 2 | . . . . . 2 1 . 2 . . . 2 . . 1 . . . . . . 1 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Damage Taken 26902 | . 328 . . 61 995 806 119 480 213 923 . 929 608 438 1524 320 104 400 854 1378 3296 1597 . 2461 1335 7733 Core 2756 | . 77 . . 11 118 100 20 61 6 13 . 41 39 88 149 52 . 19 17 30 124 179 . 170 55 1387 Absorbed by Shields 2333 | . . . . . . . . 227 . 136 . 50 . 84 . 48 . 225 . 853 . . . 281 20 409 Reduced by Siege Mode 1233 | . . . . . . . . . . . . . . . . . . . . 14 120 209 . 56 38 796 Core Remaining (%) 82 | 100 . . . 64 . . . 45 . 97 . 95 . . . 67 . 98 . 96 . 79 . . . . Volleys Fired 867 | . 37 2 . 14 68 26 7 29 10 32 . 27 15 15 65 24 . 37 27 80 107 34 1 99 42 69 Largest 4 | . 2 2 . 2 3 3 3 3 3 3 . 3 3 3 3 3 . 3 3 3 4 4 1 4 4 4 Hottest 158 | . 40 40 . 40 75 69 69 69 71 76 . 73 98 78 151 89 . 89 113 133 158 140 113 136 130 136 Shots Fired 2417 | . 74 4 . 28 190 64 20 67 26 88 . 73 29 37 162 62 . 103 69 211 357 95 1 344 112 201 Gun 2235 | . 74 4 . 28 175 59 20 59 26 88 . 70 21 37 147 62 . 102 63 158 332 87 . 334 98 191 Cannon 101 | . . . . . 8 . . . . . . . 8 . 8 . . . 4 51 19 1 1 . 1 . Launcher 23 | . . . . . 7 5 . 8 . . . 3 . . . . . . . . . . . . . . Special 58 | . . . . . . . . . . . . . . . 7 . . 1 2 2 6 7 . 10 13 10 Kinetic 2297 | . 74 4 . 28 183 59 20 59 26 88 . 70 21 37 147 62 . 102 63 209 335 87 . 334 98 191 Thermal 39 | . . . . . . . . . . . . . 8 . 8 . . . 4 . 16 1 1 . 1 . Explosive 23 | . . . . . 7 5 . 8 . . . 3 . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 59 | . 14 6 . 4 17 9 4 15 18 13 . 29 17 8 17 11 . 21 20 22 45 41 . 59 39 42 Robot Miss Streak 5 | . 3 2 . 4 4 1 1 3 1 3 . 4 1 3 4 3 . 1 2 5 3 1 . 4 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . 1 . 1 1 1 . 1 1 1 Secondary Targets 46 | . 1 . . 1 2 5 . 3 . 1 . 2 . 2 1 2 . . 2 3 6 4 . 1 5 5 Max Gunslinging Chain 2 | . 1 . . 1 1 1 . 2 . 1 . 1 . 1 1 1 . . 1 1 1 1 . 1 1 1 Shots Hit Robots 1724 | . 50 2 . 14 130 48 10 46 17 66 . 58 18 21 125 34 . 76 51 163 261 74 . 203 88 169 Core Hits 884 | . 23 1 . 7 62 23 6 31 11 21 . 34 14 11 89 20 . 43 30 128 123 28 . 87 31 61 Critical Kills 67 | . . . . . 2 . . . . 1 . 1 . 2 1 4 . 5 5 21 15 . . 5 2 3 Critical Parts Destroyed 93 | . 1 . . . 1 . . . . 2 . . 2 . 6 1 . 6 8 17 17 . . 14 5 13 Critical Strikes 178 | . 1 . . . 3 . . . . 3 . 1 2 2 8 5 . 12 15 43 34 . . 24 7 18 Destroy 178 | . 1 . . . 3 . . . . 3 . 1 2 2 8 5 . 12 15 43 34 . . 24 7 18 Melee Attacks 34 | . . . . 2 1 10 2 1 . . 1 . 9 1 2 . . . 4 . 1 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 34 | . . . . 2 1 10 2 1 . . 1 . 9 1 2 . . . 4 . 1 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38393 | . 628 25 . 172 2574 1124 172 1426 296 1005 . 1243 336 395 2597 868 . 1851 755 2877 6738 1496 . 5624 2433 3758 Guns 34464 | . 628 25 . 172 1823 599 171 617 296 1005 . 914 325 395 2397 868 . 1851 713 1762 6685 1496 . 5624 2341 3757 Cannons 1255 | . . . . . 55 . . . . . . . . . 32 . . . . 1115 53 . . . . . Explosions 2614 | . . . . . 693 525 . 809 . . . 327 . . 168 . . . . . . . . . 92 . Melee 33 | . . . . . . . . . . . . . . . . . . . 33 . . . . . . . Ramming 27 | . . . . . 3 . 1 . . . . 2 11 . . . . . 9 . . . . . . 1 Kinetic 35687 | . 628 25 . 172 1878 599 171 617 296 1005 . 914 325 395 2397 868 . 1851 713 2877 6738 1496 . 5624 2341 3757 Thermal 124 | . . . . . . . . . . . . . . . 32 . . . . . . . . . 92 . Explosive 2354 | . . . . . 693 525 . 809 . . . 327 . . . . . . . . . . . . . . Electromagnetic 168 | . . . . . . . . . . . . . . . 168 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . . . . . . . . . . . . . . 33 . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . . . . . . 3 3 3 5 5 . . . . 2 2 . . 3 3 6 6 . 2 14 24 Average Corruption 4 | . . . . . . 3 3 3 3 5 . . . . 1 2 . . 3 3 3 4 . 2 7 12 Corruption Purged 26 | . . . . . . . . . . . . . . . . . . . . . 16 4 . . . 6 Effects 202 | . . . . . . 4 4 12 8 14 . . . . 8 5 . . 4 24 16 11 . 17 30 45 Message Errors 53 | . . . . . . 1 . 3 4 6 . . . . 1 2 . . 2 9 1 7 . 5 6 6 Matter Fused 43 | . . . . . . 2 . 7 2 4 . . . . . . . . 1 6 4 2 . . 6 9 Heat Flow Errors 16 | . . . . . . 1 1 . . 1 . . . . 1 . . . 1 1 4 . . . 3 3 Energy Discharges 31 | . . . . . . . 2 1 1 . . . . . 3 3 . . . 3 3 1 . 3 6 5 Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Data Loss (minor) 31 | . . . . . . . . 1 1 1 . . . . 2 . . . . 3 . . . 8 5 10 Data Loss (major) 6 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 3 Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 17 | . . . . . . . 1 . . 2 . . . . 1 . . . . 2 3 . . 1 2 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 93 | . . . . . 46 34 . 6 . . . . . . . . . . . . . . . . 7 . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 93 | . . . . . 46 34 . 6 . . . . . . . . . . . . . . . . 7 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8 | . . . . . . . . . . . . . . . . . . . . 8 . . . . . . Secondary 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Self-Inflicted Damage 58 | . . . . . . 21 . . . . . 3 . . 34 . . . . . . . . . . . Shots 3 | . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . Rammed 5 | . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . 1 Targets Rammed 6 | . . . . . 1 . 1 . . . . 1 1 . . . . . 1 . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 321 | . 8 . . 53 22 321 172 8 3 96 . 26 . . 84 36 . 20 177 111 183 48 76 78 194 95 Average Temperature 36 | . 3 . . 33 15 116 66 8 3 19 . 10 . . 31 9 . 9 64 28 37 15 41 20 99 20 Received Heat Transfer 3445 | . 123 . . 100 459 459 36 269 36 206 . 220 126 45 120 74 18 119 208 257 216 18 . 93 63 180 Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Siege Activations 27 | . . . . . . . . . . . . . . . . . . . . 2 7 1 . 5 4 8 Total Turns 515 | . . . . . . . . . . . . . . . . . . . . 39 139 47 . 67 45 178 Longest Duration 47 | . . . . . . . . . . . . . . . . . . . . 23 43 47 . 27 25 43 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 100 | . . . . . . . . . . . . . . . 50 . . . . . . . . . 50 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Peak Influence 800 | . 215 72 . 175 357 535 442 709 384 420 211 350 267 117 538 661 355 526 382 800 682 621 392 706 533 210 Initial 450 | . . 62 . . . 205 260 287 371 205 210 147 183 34 60 351 346 248 295 152 450 448 372 313 423 168 Average 340 | . 80 33 . 73 210 373 310 532 338 319 210 253 182 73 192 529 346 419 277 504 493 563 373 533 377 98 Maximum Alert Level 3 | . 1 . . . 1 2 2 3 1 2 1 1 1 . 2 2 1 2 1 3 2 2 1 3 2 1 Low Security (%) 27 | . 87 100 . 100 33 . . . 10 . . 29 78 100 62 . . . 34 14 . . . . . 79 Level 1 28 | . 12 . . . 66 43 76 18 89 62 100 70 21 . 21 22 100 23 65 16 6 . 100 7 59 20 Level 2 39 | . . . . . . 56 23 72 . 37 . . . . 15 77 . 76 . 43 93 100 . 73 40 . Level 3 4 | . . . . . . . . 9 . . . . . . . . . . . 26 . . . 18 . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 44 | . 2 . . . 4 . 1 . 2 . . . 3 . 4 . . . 4 . 13 . 1 . 7 3 Investigation 5 | . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . 1 . . . Extermination 11 | . . . . . . . . . 1 . . . . . 1 . . . 1 . 4 . . . 2 2 Reinforcement 17 | . 1 . . . 3 . . . . . . . 2 . 2 . . . 3 . 5 . . . . 1 Assault 5 | . . . . . . . . . . . . . . . . . . . . . 3 . . . 2 . Garrison 6 | . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Distress Signals 10 | . 2 . . . 3 . . . . . . . . . . . . . . . 3 . . . 2 . Communications Jammed 95 | . . . . . . . . . . . . . . . 10 . . . 7 . 27 . . . 51 . Distress Signals 89 | . . . . . . . . . . . . . . . 10 . . . 7 . 21 . . . 51 . Times Spotted 464 | . 18 . . 13 38 12 9 18 3 11 . 11 9 9 31 15 1 18 19 38 57 17 . 45 34 38 Peak Tracking Total 12 | . 7 . . 12 10 5 6 6 1 3 . 8 5 5 5 5 1 4 6 7 5 5 . 4 6 11 Tactical Retreats 36 | . 1 . . 1 . 1 1 . . 2 . 1 1 . 2 2 . 3 1 10 7 . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Traps Triggered 32 | . 1 . . . . . . . 2 . . . 1 . . 4 . 6 . 3 2 . 1 2 1 9 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Machines Disabled 31 | . . . . 1 . . 1 1 . . . . 1 1 9 1 . 2 1 5 1 2 . 4 1 . Max in Single Turn 3 | . . . . 1 . . 1 1 . . . . 1 1 3 1 . 1 1 1 . 1 . 1 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Garrison Relay 13 | . . . . . . . . 1 . . . . . 1 . 1 . 2 . 3 . 1 . 4 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Machines Accessed 44 | . 8 1 1 2 5 . 3 . 3 . 2 . 3 . 7 . 2 . 2 . 2 . 1 . . 2 Terminals 25 | . 8 1 . 1 4 . 2 . 1 . 1 . . . 5 . . . . . . . . . . 2 Fabricators 5 | . . . . . . . . . 1 . . . 1 . . . 1 . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Total Hacks 102 | . 20 2 4 3 10 . 13 . 8 . 3 . 6 . 15 . 3 . 4 . 4 . 3 . . 4 Successful 61 | . 10 2 4 3 5 . 8 . 4 . 2 . 3 . 8 . 2 . 4 . 3 . 3 . . . Failed 40 | . 9 . . . 5 . 5 . 4 . 1 . 3 . 7 . 1 . . . 1 . . . . 4 Catastrophic 4 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 60 | . 18 2 . 1 5 . 11 . 5 . . . 2 . 9 . 1 . 1 . 2 . 1 . . 2 Terminals 63 | . 20 2 . 2 9 . 10 . 2 . 2 . . . 12 . . . . . . . . . . 4 Fabricators 11 | . . . . . . . . . 3 . . . 2 . . . 1 . 3 . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 20 | . . . . . 1 . 3 . 3 . 1 . 2 . 2 . 2 . 1 . 2 . 3 . . . Terminal Hacks 17 | . 5 1 4 2 2 . 1 . . . 1 . . . 1 . . . . . . . . . . . Record 4 | . . . 4 . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . 1 . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Locate Traps 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Report Inventory 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 17 | . . . . . 1 . 2 . 2 . 1 . 2 . 2 . 2 . 1 . 2 . 2 . . . Unlock Access 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Coupler Status 7 | . . . . . . . 1 . 1 . . . 1 . 1 . 1 . . . 1 . 1 . . . Unauthorized Hacks 23 | . 5 1 . 1 2 . 5 . 2 . . . . . 4 . . . 1 . 1 . 1 . . . Terminals 17 | . 5 1 . 1 2 . 4 . . . . . . . 4 . . . . . . . . . . . Track 6 | . 1 1 . 1 . . 2 . . . . . . . 1 . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 5 | . 2 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . Operators 4 | . 1 . . . 1 . 1 . . . . . . . 1 . . . . . . . . . . . Fabricators 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Haulers 3 | . . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . Broadcast 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Eject 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 7 . . 1 4 . 2 . 3 . 1 . 3 . 5 . 2 . 1 . 2 . . . . 2 Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Matter 102 | . . . . . . . . . . . . . . . . . . . 102 . . . . . . . Time 51 | . . . . . . . . . . . . . . . . . . . 51 . . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Used RIF Installer 10 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Coupler Efficiency 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Threat Obfuscator 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Structural Interface 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Robots Hacked 73 | . . . . . . . . . . . . . . . 6 1 . 3 3 2 10 5 . 12 17 14 Non-combat 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 1 Combat 67 | . . . . . . . . . . . . . . . 6 1 . 3 3 2 10 5 . 12 12 13 Autooverrided 25 | . . . . . . . . . . . . . . . 2 1 . 3 1 2 5 1 . 4 4 2 Autoassimilated 9 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 6 Robot Hacks Applied 45 | . . . . . . . . . . . . . . . 5 . . 1 2 1 5 6 . 7 12 6 parse_system 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . map_route 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . redirect_shields 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . find_garrison 4 | . . . . . . . . . . . . . . . 1 . . . . . 2 . . . 1 . amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . reboot_system 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 9 | . . . . . . . . . . . . . . . 1 . . . . . 2 3 . 1 2 . streamctrl_high 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . formatsys_high 20 | . . . . . . . . . . . . . . . 2 . . 1 1 1 1 1 . 4 4 5 Relay Couplers Released 62 | . . . . . . . 4 4 . . . . . 4 . 4 . 7 . 11 2 5 3 14 4 . Ejected 7 | . . . . . . . 4 . . . . . . . . . . . . . . . 3 . . . Machine Destruction 51 | . . . . . . . . 4 . . . . . 4 . 4 . 7 . 11 2 5 . 14 . . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Attached 23 | . . . . . . . . . . . . . . . 2 1 . 1 2 2 3 2 1 3 3 3 Robots Rewired 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Total Allies 73 | . . 4 . . . . . . . . . . . . 7 1 . 3 2 2 8 4 . 18 11 13 Largest Group 7 | . . 3 3 3 . . . . . . . . . . 4 1 . 1 1 1 2 4 . 4 6 7 Highest-Rated Group 572 | . . 40 40 40 . . . . . . . . . . 99 29 . 116 116 116 206 337 . 208 292 572 Highest-Rated Ally 224 | . . 31 16 16 . . . . . . . . . . 29 29 . 116 116 116 148 148 . 192 58 224 Total Orders 15 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 2 . 3 . 7 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 RETURN 11 | . . . . . 1 . . . . . . . . 1 . . . . . . 1 2 . 3 . 3 Ally Attacks 429 | . . . . 29 . . . . . . . . . 3 34 6 . 6 15 10 65 24 . 87 87 63 Total Damage 12544 | . . . . 347 . . . . . . . . . 39 375 94 . 177 870 430 1819 800 . 2228 2729 2636 Kills 63 | . . . . 7 . . . . . . . . . . 4 . . . . 5 11 1 . 11 15 9 Allies Corrupted 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Allies Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Robot Analysis Total 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 61 | . . . . . 1 . . . . . . . . 9 . . . . . . 7 5 . 33 . 6 Drone Recoveries 61 | . . . . . 1 . . . . . . . . 9 . . . . . . 7 5 . 33 . 6 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Turns Passed 19244 | . 663 841 214 678 1123 578 313 730 521 414 202 391 496 377 954 608 223 1300 625 1489 1617 679 128 2052 978 1050 Spaces Moved 9910 | 1 444 685 179 520 508 282 164 387 301 183 119 169 258 189 487 318 165 642 257 734 645 301 70 975 486 441 Core 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Treads 6362 | . . . . . 424 282 164 387 301 183 119 169 258 189 283 . . . . 701 645 301 70 975 486 425 Legs 2662 | 1 444 685 179 520 84 . . . . . . . . . . 4 . 455 257 33 . . . . . . Wheels 870 | . . . . . . . . . . . . . . . 204 314 165 187 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 120 120 120 120 120 120 160 160 160 160 160 160 160 160 160 108 115 130 120 120 163 163 170 170 170 160 50 Average Speed 155 | 120 120 120 120 120 158 161 160 160 160 160 160 160 160 160 142 128 130 169 188 164 187 170 170 170 165 156 Slowest Speed 270 | 120 120 120 120 120 200 260 160 160 160 160 160 260 160 260 260 200 130 200 200 200 263 170 170 170 260 270 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 2 93 99 59 73 54 58 23 77 12 38 5 39 9 40 17 39 6 72 10 89 21 51 3 98 19 31 Regions Visited 26 Branch Regions 4 Pre-discovered Areas 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 28 | . . . . 1 1 4 1 . . . 1 . 4 . 3 . . . 4 . 6 . 1 2 . . Terrain Destroyed 253 | . . . . 1 40 21 1 25 . . 1 19 9 . 8 5 . 11 11 11 46 5 1 29 2 7 Melee 14 | . . . . 1 1 4 1 . . . 1 . 1 . 1 . . . 3 . 1 . . . . . Projectile 115 | . . . . . . . . . . . . . 8 . 7 5 . 10 5 5 40 2 1 26 . 6 AOE 102 | . . . . . 39 17 . 25 . . . 19 . . . . . . . . . . . . 2 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -1 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com Total 12308 | . 502 701 178 544 678 340 203 442 326 250 129 244 312 238 635 471 174 780 333 917 898 436 77 1235 587 678 Wait 655 | . 5 8 . 3 31 . 1 10 . 17 2 28 14 15 32 67 . 32 5 41 56 67 . 105 19 97 Move 9891 | . 443 684 178 519 508 281 163 386 300 182 119 168 258 188 487 317 165 641 257 733 645 300 69 974 485 441 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 190 | . 7 3 . 1 22 4 12 4 5 5 3 5 5 7 9 8 2 13 5 20 16 6 1 15 5 7 Fast Attach 82 | . 2 . . . 6 2 . . 2 1 . 1 . 1 9 4 1 1 2 3 10 8 2 6 8 13 Attach 91 | . . . . . 7 4 . 2 1 5 2 5 2 6 8 1 2 1 7 8 9 3 1 5 2 10 Detach 24 | . . . . . 1 . . . . . . . . . 1 . 2 1 2 4 5 2 1 1 . 4 Swap 221 | . 2 1 . 3 17 12 6 8 2 4 1 7 6 4 16 8 1 10 18 12 28 6 2 13 19 15 Drop 166 | . 6 3 . 2 16 1 11 2 6 4 1 2 2 1 6 10 1 12 5 16 19 10 . 14 7 9 Fire 867 | . 37 2 . 14 68 26 7 29 10 32 . 27 15 15 65 24 . 37 27 80 107 34 1 99 42 69 Melee 34 | . . . . 2 1 10 2 1 . . 1 . 9 1 2 . . . 4 . 1 . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Crush 5 | . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . . . 1 Escape Stasis 80 | . . . . . . . . . . . . . . . . 32 . 32 . . 2 . . 2 . 12 Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory -5/Garrison -5/Factory -5/Garrison -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 2 exits: *Acc x2) -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access -1/Command (discovered 1 exit: [*Sur]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 11) 387 | -10/Materials | Discovered new exit (range 8) 501 | -10/Materials | Central database locked down 532 | -10/Materials | Discovered new exit (range 8) 617 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Entered Mines 685 | -10/Mines | Discovered new exit (range 8) 722 | -10/Mines | Discovered new exit (range 9) 735 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 797 | -10/Mines | Received a Mining Laser from a helpful Derelict 1066 | -10/Mines | Learned location of Zion (-6) 1079 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1179 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1477 | -10/Mines | Learned 2 Materials zone layouts 1492 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1492 | -10/Mines | Discovered new exit (range 5) 1505 | -10/Mines | Entered Exiles 1505 | -10/Exiles | Accompanied by 3 allies 1521 | -10/Exiles | Discovered new exit (range 15) 1535 | -10/Exiles | Met 8R-AWN 1556 | -10/Exiles | Met EX-HEX 1619 | -10/Exiles | Met EX-DEC 1642 | -10/Exiles | Met EX-BIN 1705 | -10/Exiles | Discovered new exit (range 14) 1719 | -10/Exiles | Entered Mines 1719 | -9/Mines | Accompanied by 3 allies 1724 | -9/Mines | Learned location of 1 exit from Proximity Caves 1742 | -9/Mines | Discovered new exit (range 5) 1766 | -9/Mines | Met a Derelict bent on vengeance 1878 | -9/Mines | Discovered new exit (range 5) 2149 | -9/Mines | Learned location of 1 exit from Materials 2169 | -9/Mines | Found the Drone Emporium 2174 | -9/Mines | Found Prototype Device 2212 | -9/Mines | Assembled infested the area 2217 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2397 | -9/Mines | Entered Materials 2397 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2397 | -8/Materials | Identified Splice Drone Bay 2398 | -8/Materials | Identified exit to Factory 3372 | -8/Materials | Build established: Gunner 3387 | -8/Materials | Discovered exit to Factory (range 14) 3459 | -8/Materials | Garrison activated, responded to threat 3520 | -8/Materials | Identified exit to Garrison 3520 | -8/Materials | Entered Garrison 3646 | -8/Garrison | Triggered checkpoint 3805 | -8/Garrison | Lost 6 parts (1n3u2w) 3927 | -8/Garrison | Discovered new exit (range 10) 4071 | -8/Garrison | Discovered new exit (range 8) 4090 | -8/Garrison | Installed Relay Interface Framework 4098 | -8/Garrison | Entered Materials 4396 | -8/Materials | Identified exit to Garrison 4411 | -8/Materials | Entered Garrison 4419 | -8/Garrison | Expanded RIF knowledge: Structural Interface 4436 | -8/Garrison | Triggered checkpoint 4621 | -8/Garrison | Triggered checkpoint 4639 | -8/Garrison | Core integrity fell below 50% 4672 | -8/Garrison | Destroyed 8 combat bots 4723 | -8/Garrison | Discovered exit to Factory (range 9) 4832 | -8/Garrison | Triggered checkpoint 4920 | -8/Garrison | Discovered exit to Factory (range 15) 5042 | -8/Garrison | Triggered checkpoint 5075 | -8/Garrison | Garrison Relay disabled 5125 | -8/Garrison | Discovered exit to Factory (range 10) 5141 | -8/Garrison | Entered Factory 5141 | -7/Factory | Evolved 2 slots: Utility x2 5141 | -7/Factory | Discovered new exit (range 9) 5471 | -7/Factory | Build established: Scavenger-Mutant 5596 | -7/Factory | Garrison activated, responded to threat 5636 | -7/Factory | Identified exit to Garrison 5662 | -7/Factory | Entered Garrison 5717 | -7/Garrison | Triggered checkpoint 5923 | -7/Garrison | Discovered new exit (range 14) 6020 | -7/Garrison | Lost 4 parts (1n1u2w) 6038 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 6076 | -7/Garrison | Entered Factory 6076 | -6/Factory | Evolved 2 slots: Utility x2 6186 | -6/Factory | Discovered new exit (range 15) 6278 | -6/Factory | Identified exit to Garrison 6278 | -6/Factory | Entered Garrison 6331 | -6/Garrison | Triggered checkpoint 6377 | -6/Garrison | Spotted B-75 Beast 6427 | -6/Garrison | Destroyed B-75 Beast 6452 | -6/Garrison | Lost 5 parts (1n2u2w) 6644 | -6/Garrison | Discovered new exit (range 8) 6660 | -6/Garrison | Build established: Scavenger-Gunner 6663 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 6669 | -6/Garrison | Entered Factory 6669 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7165 | -5/Factory | Identified exit to Garrison 7165 | -5/Factory | Entered Garrison 7192 | -5/Garrison | Lost 4 parts (4u) 7210 | -5/Garrison | Triggered checkpoint 7374 | -5/Garrison | Discovered new exit (range 10) 7398 | -5/Garrison | Expanded RIF knowledge: Autooverride 7476 | -5/Garrison | Garrison Relay disabled 7542 | -5/Garrison | Entered Factory 7989 | -5/Factory | Build established: Bothacker-Gunner 8116 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 8345 | -5/Factory | Cargo convoy interrupted 8496 | -5/Factory | Identified exit to Garrison 8496 | -5/Factory | Entered Garrison 8557 | -5/Garrison | Triggered checkpoint 8959 | -5/Garrison | Discovered new exit (range 15) 8985 | -5/Garrison | Expanded RIF knowledge: Threat Obfuscation 9048 | -5/Garrison | Garrison Relay disabled 9104 | -5/Garrison | Entered Factory 9104 | -4/Factory | Evolved 2 slots: Utility x2 9248 | -4/Factory | Discovered new exit (range 7) 9327 | -4/Factory | Identified exit to Garrison 9327 | -4/Factory | Entered Garrison 9764 | -4/Garrison | Triggered checkpoint 9836 | -4/Garrison | Discovered new exit (range 15) 9994 | -4/Garrison | Triggered checkpoint 10171 | -4/Garrison | Build established: Scavenger-Gunner 10180 | -4/Garrison | Discovered new exit (range 8) 10204 | -4/Garrison | Expanded RIF knowledge: Signal Jamming 10256 | -4/Garrison | Garrison Relay disabled 10513 | -4/Garrison | Spotted B-86 Titan 10517 | -4/Garrison | Garrison Relay disabled 10540 | -4/Garrison | Assimilated Titan 7a with formatsys_high 10627 | -4/Garrison | Entered Research 10627 | -3/Research | Accompanied by 1 ally 10627 | -3/Research | Evolved 2 slots: Utility x2 10977 | -3/Research | Fabricated Hcp. Storage Unit (x1) 11250 | -3/Research | Spotted B-86 Titan 11252 | -3/Research | Identified exit to Garrison 11252 | -3/Research | Entered Garrison 11324 | -3/Garrison | Build established: Botlord-Gunner 11544 | -3/Garrison | Triggered checkpoint 11585 | -3/Garrison | Garrison Relay disabled 11690 | -3/Garrison | Triggered checkpoint 11701 | -3/Garrison | Spotted B-86 Titan 11721 | -3/Garrison | Assimilated Titan 8a with formatsys_high 11728 | -3/Garrison | Triggered checkpoint 11751 | -3/Garrison | Triggered checkpoint 11804 | -3/Garrison | Lost 3 parts (1p2u) 11820 | -3/Garrison | Destroyed 8 combat bots 11985 | -3/Garrison | Discovered new exit (range 9) 12130 | -3/Garrison | Discovered new exit (range 5) 12218 | -3/Garrison | Triggered checkpoint 12325 | -3/Garrison | Triggered checkpoint 12350 | -3/Garrison | Garrison Relay disabled 12404 | -3/Garrison | Discovered new exit (range 4) 12421 | -3/Garrison | Expanded RIF knowledge: Coupler Efficiency 12617 | -3/Garrison | Triggered checkpoint 12652 | -3/Garrison | Garrison Relay disabled 12741 | -3/Garrison | Entered Research 12741 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 13031 | -2/Research | First assault squad dispatched 13636 | -2/Research | Destroyed 7 combat bots 13769 | -2/Research | Found Prototype Processor 13769 | -2/Research | Identified Exp. Signal Interpreter 14113 | -2/Research | Spotted B-90 Cyclops 14115 | -2/Research | Assimilated Cyclops 9a with formatsys_high 14121 | -2/Research | Found Prototype Device 14174 | -2/Research | Garrison activated, responded to threat 14358 | -2/Research | Identified exit to Garrison 14358 | -2/Research | Entered Garrison 14369 | -2/Garrison | Expanded RIF knowledge: Robot Detection 14474 | -2/Garrison | Spotted B-90 Cyclops 14494 | -2/Garrison | Assimilated Cyclops 9b with formatsys_high 14504 | -2/Garrison | Triggered checkpoint 14509 | -2/Garrison | Triggered checkpoint 14542 | -2/Garrison | Triggered checkpoint 14621 | -2/Garrison | Destroyed 8 combat bots 14621 | -2/Garrison | Lost 3 parts (1u2w) 14644 | -2/Garrison | Triggered checkpoint 14742 | -2/Garrison | Triggered checkpoint 14761 | -2/Garrison | Garrison Relay disabled 14879 | -2/Garrison | Discovered new exit (range 12) 15018 | -2/Garrison | Discovered new exit (range 10) 15037 | -2/Garrison | Entered Access 15037 | -1/Access | Evolved 2 slots: Utility x2 15161 | -1/Access | Identified exit to Garrison 15165 | -1/Access | Entered Garrison 15268 | -1/Garrison | Triggered checkpoint 15329 | -1/Garrison | Garrison Relay disabled 15393 | -1/Garrison | Triggered checkpoint 15549 | -1/Garrison | Spotted B-99 Colossus 15550 | -1/Garrison | Triggered checkpoint 15992 | -1/Garrison | Triggered checkpoint 16062 | -1/Garrison | Triggered checkpoint 16121 | -1/Garrison | Discovered new exit (range 10) 16148 | -1/Garrison | Expanded RIF knowledge: Autoassimilate 16282 | -1/Garrison | Triggered checkpoint 16327 | -1/Garrison | Garrison Relay disabled 16478 | -1/Garrison | Discovered new exit (range 8) 16536 | -1/Garrison | Spotted B-99 Colossus 16596 | -1/Garrison | Triggered checkpoint 16622 | -1/Garrison | Garrison Relay disabled 16794 | -1/Garrison | Triggered checkpoint 16847 | -1/Garrison | Garrison Relay disabled 16889 | -1/Garrison | Discovered new exit (range 10) 16890 | -1/Garrison | Build established: Botlord-Mutant 17217 | -1/Garrison | Entered Access 17217 | -1/Access | Accompanied by 3 allies 17494 | -1/Access | P-80 Master assimilated allied Rainmaker 10a 17511 | -1/Access | First assault squad dispatched 17693 | -1/Access | Build established: Botlord-Gunner 17824 | -1/Access | Garrison activated, responded to threat 17834 | -1/Access | Found Enh. Gamma Bomb Array 17837 | -1/Access | Found Enh. Gamma Bomb Array 18010 | -1/Access | Build established: Botlord-Mutant 18043 | -1/Access | Energy Cycler disabled 18047 | -1/Access | System corruption reached 10% 18183 | -1/Access | Discovered new exit (range 8) 18195 | -1/Access | Entered Command 18338 | -1/Command | Build established: Botlord-Gunner 18795 | -1/Command | Lost 3 parts (1p1u1w) 19012 | -1/Command | Spotted B-99 Colossus 19013 | -1/Command | Autoassimilated Colossus 10a with RIF 19084 | -1/Command | Spotted Alpha 7 19088 | -1/Command | Spotted Striker 19102 | -1/Command | Spotted Executioner 19102 | -1/Command | Spotted Alpha 7 19102 | -1/Command | Spotted Striker 19102 | -1/Command | Spotted Executioner 19113 | -1/Command | Destroyed Executioner 19133 | -1/Command | Destroyed Striker 19181 | -1/Command | Destroyed Alpha 7 19198 | -1/Command | Found Prototype Processor 19198 | -1/Command | Identified Exp. Targeting Computer 19225 | -1/Command | Released all parts (16) 19228 | -1/Command | Spotted Executioner 19228 | -1/Command | Spotted Executioner 19229 | -1/Command | Spotted B-99 Colossus 19234 | -1/Command | Core integrity fell below 50% 19242 | -1/Command | Spotted B-99 Colossus 19242 | -1/Command | Discovered new exit (range 8) 19243 | -1/Command | Core integrity fell below 20% 19245 | -1/Command | Destroyed by B-99 Colossus with Multirail Last Messages --------------- 19243_ Triggered Stasis Trap. 19243_ Slug penetrates Wall. 19243_ A bubble of rippling energy engulfs the area. 19243_ Field strength at 94. 19243_ Penetrated by Slug. 19243_ Slug penetrates Wall. 19243_ Hdn. Centrium Leg destroyed. 19243_ Field strength at 71. 19244_ Slug penetrates Wall. 19244_ Field strength at 47. 19245_ Penetrated by Slug. 19245_ Slug penetrates B-99 Colossus. 19245_ Penetrated by Slug. 19245_ Slug penetrates Executioner. 19245_ Field strength at 18. 19245_ Stasis field depleted. 19245_ Knocked back. 19245_ Penetrated by Slug. 19245_ Slug penetrates Wall. 19245_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ???????????????????????????# ## | | ???????????????????????????# ! + | | ???????????????????????????# # | | ???????????????????????????# + | | ???????????????????????????####+####+########### | | ????????????????????###+##### ### ## # | | ??????????????? # ! # | | ??????????????? + "" # | | ???????????????????########## ###### """" + | | ????????????????????????????####??????# """" # | | ??????????????????????????????????????# "" + | | ?????????????????????############?????# # | | ?????????????????????# #???# # | | ?????????????????????# #???# "" # | | ?????????????????????# ^ #???#| """" # | | ?????????????????????# #???# """" # | | ?????????????????????# #???# "" # | | ?????????????????????# <" #???# # | | ?????????????????????# ^ "" #???# # | | ?????????????????????# #???##########^^ | | ?????????????????????# #?############ | | ?????????????????????# ^ #?# # | | ?????????????????????#BB BB #?# # | | ?????????????????????#BB BB #?#"" # | | ??????????????????????##; % ^^ ;#???#"" # | | ??????????????????????#; @ #???#"T # | | ????????????###+??????##% % ^E ##???#"" # | | ????????????# ] ??????## ^ #???#"" ! # | | ????????????# ?????#%; E##???# + | | ?????????##?# ?????#; ^ #???# # | | ?????????? # ?????#;; % ^ ##???# """" + | | ??????????? # = ""#??## %^ ^ #???# """" ### | | ????????????/ T#???#;^^^ ^##???# """" ## | | ????????????# ""#???#; ^ #????# """" ## | | ????????????# = ""#???###;7;/##????# ##! | | ????????????# ""#??## #pphh#####?# ! ##! | | ????????????# ####/ #! !!#|# ####+##########! | | ????????????#!!%! ##%%%= *=p[;!| ####????# | | ????????????#!! [%[%%!!% =![!!!] #????# | | ????????????# =!%##%!%=%!!%!!! ##?????# | | ????????????#! !!*/=%* !!]!! """" ##??????# | | ????????????###+#[###%# *!! "" #???????# | | ????????????????#### "" #???????# | | ???????????????????## # #???????## | | ????????????????????### # #????????? | | ??????????????????????# #### #####????????? | | ??????????????????????#+###+####???##????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Coolant Potential 50 Energy Generation 29 Energy Capacity 1040 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Resistance: TH 15 Propulsion Shielding 66 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 28 Target Analysis 8 Core Analysis 10 Armor Integrity Analysis 20 Recoil Reduction 4 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Relay Coupler Types 206 Relay Coupler Value 7 Item Schematics ----------------- Hcp. Storage Unit | -10/Mines | Hacked Robot Schematics ------------------ None Fabricated ------------ Hcp. Storage Unit | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MediumAssemblyFacilitator Manual? 0 Play Time 03:49:22 Cumulative 569.5 hours Start 2021.07.21 @ 10:54:08 End 2021.07.21 @ 21:36:14 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 48 Types 26/4/6/3/2/2/3/1/1 Lore% 95 Gallery% 98 Achievement% 91 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: a73dea70-3098-48dd-9eff-142c0ed8ba70