Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 00:10:04 Player: Flex Pexico Result: Destroyed by SS-AR0(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (141) 705 Value Destroyed (3207) 3207 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (1787) 1787 TOTAL SCORE: 10139 Bonus ------- High Alert Combat Kills 41 Follower Combat Kills 146 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 86/300 Energy 24/100 System Corruption 0% Temperature Hot (213) Movement Flying (40) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (6) ------ Zionite Weapon Casing Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Structural Scanner Transmission Jammer Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Wheel Wheel > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Hacking Suite Hacking Suite System Shield Experimental System Shield > --- WEAPON ----------- Precision Shock Rifle Improved Spread Laser > --- INVENTORY -------- Micro Nuclear Core Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Cooling System Structural Scanner Transmission Jammer Hardened Medium Armor Plating Hacking Suite Precision Shock Rifle Precision Shock Rifle Improved Spread Laser Gauss Cannon Missile Launcher Heavy Missile Launcher Power Maul [Rating: 48] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Autogun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Plasma Flamer Impact Weapon Power Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . . Utility 4 | . . . 1 . . . 2 1 . . . Weapon . | . . . . . . . . . . . . Parts Attached 157 | 6 11 4 44 13 . 8 31 23 1 6 10 Power 11 | 1 1 . 2 1 . . 2 2 . . 2 Engine 5 | 1 1 . 2 1 . . . . . . . Core 5 | . . . . . . . 2 2 . . 1 Reactor 1 | . . . . . . . . . . . 1 Propulsion 44 | 2 5 3 18 1 . 1 7 5 . . 2 Treads 21 | 1 3 . 10 . . 1 3 3 . . . Leg . | . . . . . . . . . . . . Wheel 19 | 1 2 3 6 1 . . 4 2 . . . Hover . | . . . . . . . . . . . . Flight 4 | . . . 2 . . . . . . . 2 Utility 35 | 1 2 . 9 1 . . 12 8 . 1 1 Device 10 | . 1 . 5 1 . . 3 . . . . Storage 2 | 1 1 . . . . . . . . . . Processor 2 | . . . 1 . . . . 1 . . . Hackware 5 | . . . . . . . 1 3 . 1 . Protection 16 | . . . 3 . . . 8 4 . . 1 Artifact . | . . . . . . . . . . . . Weapon 67 | 2 3 1 15 10 . 7 10 8 1 5 5 Energy Gun 26 | 1 . . 8 2 . 1 5 4 1 2 2 Energy Cannon 1 | . . . . . . . 1 . . . . Ballistic Gun 14 | 1 3 1 3 3 . 2 1 . . . . Ballistic Cannon 2 | . . . . . . . . 2 . . . Launcher 14 | . . . 2 4 . 3 . . . 2 3 Special Weapon 2 | . . . . 1 . 1 . . . . . Impact Weapon 6 | . . . 2 . . . 1 2 . 1 . Slashing Weapon 2 | . . . . . . . 2 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 14 | . . . 4 1 . . 1 2 . 3 3 Parts Lost 40 | . 3 2 8 . . 5 4 3 . . 15 Power 9 | . 1 . 2 . . . 2 1 . . 3 Propulsion 13 | . 1 1 4 . . 1 . 1 . . 5 Utility 8 | . . . . . . . 2 1 . . 5 Weapon 10 | . 1 1 2 . . 4 . . . . 2 Highest Loss Streak 15 | . 1 1 2 . . 4 1 1 . . 15 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 94 | . 79 98 91 99 100 99 96 99 100 100 78 Engine 4 | . 13 14 5 10 11 11 . . . . . Core 3 | . . . . . . . 7 6 7 7 5 Treads 16 | . 15 7 17 22 22 21 17 16 15 15 10 Wheel 11 | . 2 19 12 11 11 11 9 13 15 15 10 Device 6 | . 5 14 6 11 11 11 7 3 . . . Storage 9 | . 14 14 11 11 11 11 9 7 7 7 5 Processor 5 | . . . 11 11 11 11 2 3 7 7 6 Hackware 8 | . . . . . . . 5 21 23 28 25 Protection 6 | . . . 4 . . . 18 7 7 1 . Energy Gun 7 | . 1 . 11 3 . 4 12 7 15 14 1 Ballistic Gun 8 | . 26 27 9 11 11 7 3 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 58 | 11 32 32 34 32 30 32 58 48 42 42 36 Greatest Support 40 | 16 40 20 40 10 10 10 40 20 20 20 20 Greatest Overweight (x) 5 | . 1 3 3 3 2 3 5 4 2 2 2 Average Overweight (x) 1 | . . 1 1 2 2 2 2 2 2 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 12 Most Carried 15 | 5 9 11 15 15 15 14 15 15 14 15 14 Average Carried 12 | 1 6 9 11 13 13 11 14 13 14 13 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 1 9 10 13 15 13 9 15 14 14 13 2 Class Distribution -------------------- 38% | Mutant 31% | Hacker-Mutant 21% | Scavenger-Mutant 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Skirmisher | -8/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Zion Hacker-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Matter Collected 3146 | 253 422 165 926 74 . 155 576 518 . 57 . Remotely . | . . . . . . . . . . . . Salvage Created 4592 | . 609 167 1591 116 . 133 1159 584 . . 233 Parts 260 | . 42 17 82 11 . 9 53 34 . . 12 Haulers Intercepted 7 | . 1 . 4 . . . 2 . . . . Recyclers Shooed 6 | . 1 2 . 1 . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Combat Hostiles Destroyed 84 | . 13 6 24 4 . 6 16 8 . . 7 Guns 63 | . 13 6 18 4 . 4 13 4 . . 1 Cannons 7 | . . . . . . . 3 4 . . . AOE 13 | . . . 5 . . 2 . . . . 6 Classes Destroyed 15 | . 7 1 4 . . . 1 1 . . 1 Worker 17 | . 1 3 9 1 . . 3 . . . . Builder 9 | . . . 7 . . . 1 1 . . . Tunneler 1 | . . 1 . . . . . . . . . Hauler 7 | . 1 . 4 . . . 2 . . . . Recycler 13 | . 1 . 4 1 . 1 3 3 . . . Mechanic 2 | . . . 2 . . . . . . . . Operator 5 | . 1 . . . . . 1 3 . . . Watcher 3 | . 1 . 2 . . . . . . . . Swarmer 24 | . 3 6 7 4 . 4 . . . . . Grunt 31 | . 10 . 7 . . 2 10 2 . . . Brawler 2 | . . . 1 . . . 1 . . . . Duelist 1 | . . . . . . . 1 . . . . Sentry 14 | . . . 9 . . . 4 1 . . . Programmer 5 | . . . . . . . . 5 . . . Z-Light 6 | . . . . . . . . . . . 6 Best Kill Streak 6 | . 4 5 6 4 . 5 4 2 . . 6 Combat Bots Only 6 | . 3 3 3 4 . 5 3 2 . . 6 Max Kills in Single Turn 3 | . 1 1 3 2 . 2 2 1 . . 3 Gunslinging 1 | . . . . 1 . . 1 . . . . Exploded 3 | . . . 1 . . 1 . . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Hostile Shots Fired 565 | . 87 22 135 10 . 75 76 73 . . 87 Missed 151 | . 17 2 33 3 . 24 17 24 . . 31 Damage Taken 6369 | . 739 162 1323 62 . 497 1029 867 . . 1690 Core 1224 | . 103 32 157 9 . 105 95 124 . . 599 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 188 | . . . 11 . . . 33 . . . 144 Core Remaining (%) 65 | 100 . 46 . . . 32 82 . . . . Volleys Fired 339 | . 62 24 116 7 . 16 53 44 . . 17 Largest 2 | . 2 2 2 2 . 2 2 2 . . 2 Hottest 135 | . 70 46 110 80 . 125 124 124 . . 135 Shots Fired 657 | . 122 46 231 14 . 30 108 86 . . 20 Gun 566 | . 122 46 217 14 . 18 94 45 . . 10 Cannon 55 | . . . . . . . 14 41 . . . Launcher 29 | . . . 14 . . 5 . . . . 10 Special 7 | . . . . . . 7 . . . . . Kinetic 321 | . 98 46 75 13 . 13 35 41 . . . Thermal 290 | . 24 . 142 1 . 12 73 28 . . 10 Explosive 29 | . . . 14 . . 5 . . . . 10 Electromagnetic 17 | . . . . . . . . 17 . . . Robot Hit Streak 15 | . 9 4 14 5 . 4 15 13 . . 9 Robot Miss Streak 7 | . 4 3 4 3 . 7 4 6 . . 5 Penetration Max . | . . . . . . . . . . . . Secondary Targets 7 | . 1 2 2 1 . . 1 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . 1 . . . . Shots Hit Robots 444 | . 79 22 155 13 . 14 80 64 . . 17 Core Hits 230 | . 32 10 64 8 . 10 43 24 . . 39 Critical Kills 2 | . . . . 1 . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 19 | . 1 . 7 1 . . 4 6 . . . Burn 14 | . 1 . 7 . . . 4 2 . . . Destroy 1 | . . . . 1 . . . . . . . Blast 2 | . . . . . . . . 2 . . . Corrupt 1 | . . . . . . . . 1 . . . Smash 1 | . . . . . . . . 1 . . . Melee Attacks 16 | . . . 3 . . . 6 7 . . . Impact 13 | . . . 3 . . . 3 7 . . . Slashing 3 | . . . . . . . 3 . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . 3 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10377 | . 1028 321 4023 209 . 572 1621 1416 . . 1187 Guns 6779 | . 1026 321 2839 209 . 195 1410 585 . . 194 Cannons 935 | . . . . . . . 200 735 . . . Explosions 2201 | . . . 856 . . 352 . . . . 993 Melee 400 | . . . 304 . . . . 96 . . . Ramming 37 | . 2 . 24 . . . 11 . . . . Kinetic 3769 | . 827 321 989 187 . 173 537 735 . . . Thermal 3836 | . 199 . 1850 22 . 47 1073 451 . . 194 Explosive 2201 | . . . 856 . . 352 . . . . 993 Electromagnetic 134 | . . . . . . . . 134 . . . Impact 400 | . . . 304 . . . . 96 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . 3 8 8 8 . Average Corruption 3 | . 1 1 . . . . 3 4 8 8 . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 88 | . 2 5 . . . . 28 50 1 2 . Message Errors 29 | . . 1 . . . . 13 13 1 1 . Matter Fused 16 | . . 1 . . . . 4 10 . 1 . Heat Flow Errors 7 | . 1 1 . . . . 1 4 . . . Energy Discharges 11 | . . . . . . . 4 7 . . . Parts Rejected 2 | . . . . . . . . 2 . . . Parts Fused 1 | . . . . . . . . 1 . . . Data Loss (minor) 11 | . 1 . . . . . 3 7 . . . Data Loss (major) 4 | . . . . . . . 1 3 . . . Misfires 5 | . . . . . . . 2 3 . . . Alerts 1 | . . 1 . . . . . . . . . Weapon Failures 1 | . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 344 | . . . 228 . . 15 . 79 . . 22 Projectiles 79 | . . . . . . . . 79 . . . Explosions 56 | . . . 19 . . 15 . . . . 22 Melee 209 | . . . 209 . . . . . . . . Knockbacks 14 | . . . 1 . . . . 13 . . . Impact 1 | . . . 1 . . . . . . . . Kinetic 12 | . . . . . . . . 12 . . . Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 124 | . . . 82 . . 37 5 . . . . Shots 3 | . . . 2 . . 1 . . . . . Rammed 5 | . 1 . 3 . . . 1 . . . . Targets Rammed 5 | . 1 . 3 . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 475 | . 239 245 400 9 . 188 475 246 . . 351 Average Temperature 85 | . 59 32 95 6 . 64 101 71 . . 158 Received Heat Transfer 1965 | . 321 . 516 . . 81 423 120 . . 504 Effects 11 | . 3 . 1 . . . 6 . . . 1 Shutdowns 2 | . . . 1 . . . 1 . . . . Interference 4 | . 3 . . . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 . . . . Damage (major) 4 | . . . . . . . 4 . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . 5 . . . . . . . . Impact Corruptions 5 | . . . 5 . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . Parts Melted 20 | . . . 12 . . . 4 4 . . . Heat Transferred 8481 | . 666 . 4144 37 . 197 2257 962 . . 218 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Peak Influence 512 | . 238 150 512 314 . 171 208 222 . . . Initial 199 | . . 10 . 199 . . . 71 . . . Average 121 | . 66 66 291 308 . 48 56 65 . . . Maximum Alert Level 2 | . 1 . 2 1 . . 1 1 . . . Low Security (%) 79 | 100 89 100 33 . . 100 98 99 . . . Level 1 12 | . 10 . 32 100 . . 1 . . . . Level 2 7 | . . . 34 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 25 | . 2 . 4 . . . 6 13 . . . Investigation 12 | . 1 . 3 . . . 4 4 . . . Extermination 4 | . . . . . . . . 4 . . . Reinforcement 9 | . 1 . 1 . . . 2 5 . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Distress Signals 13 | . . . 6 . . 1 4 2 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 172 | . 32 6 53 3 . 11 30 28 . . 9 Peak Tracking Total 8 | . 3 3 5 3 . 6 4 3 . . 8 Tactical Retreats 11 | . 1 . 5 . . 1 3 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Traps Triggered 9 | . . . 2 . . . . 7 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Machines Disabled 2 | . . . 1 . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . 1 . . . . Garrison Access 2 | . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Machines Accessed 40 | . 3 1 7 . 5 . 11 13 . . . Terminals 31 | . 3 1 7 . . . 10 10 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 3 | . . . . . . . 1 2 . . . Total Hacks 140 | . 8 3 17 . 49 . 26 37 . . . Successful 89 | . 2 . 6 . 49 . 16 16 . . . Failed 50 | . 6 3 11 . . . 9 21 . . . Catastrophic 12 | . 1 2 3 . . . 1 5 . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 70 | . 5 3 12 . 1 . 20 25 . 4 . Terminals 84 | . 8 3 17 . . . 25 31 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 3 . . . Garrison Access 4 | . . . . . . . 1 3 . . . Terminal Hacks 71 | . 2 . 2 . 49 . 8 10 . . . Record 53 | . . . . . 48 . 3 2 . . . Part Schematic 1 | . . . . . . . 1 . . . . Robot Analysis 1 | . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . Terminal Index 2 | . . . . . . . 1 1 . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Dispatch Records 1 | . . . . . . . . 1 . . . Recall Investigation 2 | . . . . . . . 2 . . . . Recall Extermination 1 | . . . . . . . . 1 . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . . . . 2 . . . Registered Components 1 | . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . 2 . . . Insert Component 1 | . . . . . . . . 1 . . . Analyze 1 | . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks 14 | . . . 4 . . . 7 3 . . . Terminals 14 | . . . 4 . . . 7 3 . . . Botnet 14 | . . . 4 . . . 7 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . Used 1 | . . . . . . . 1 . . . . Hacking Detections 28 | . 2 1 6 . . . 9 10 . . . Full Trace Events 14 | . 2 . 4 . . . 5 3 . . . Feedback Events 3 | . 1 . . . . . . 2 . . . Corruption 2 | . 1 . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . 1 1 . 15 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Total Allies 3 | . . . . . . . . 3 . . . Largest Group 3 | . . . . . . . . 3 . . . Highest-Rated Group 93 | . . . . . . . . 93 . . . Highest-Rated Ally 31 | . . . . . . . . 31 . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . . 32 . . . Total Damage 458 | . . . . . . . . 458 . . . Kills 4 | . . . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Robot Analysis Total 1 | . . . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Turns Passed 11939 | 39 1687 497 2253 352 518 467 2311 2526 55 1014 220 Spaces Moved 7314 | 33 696 406 1263 240 471 165 954 1834 49 1018 185 Core 12 | 12 . . . . . . . . . . . Treads 885 | . 535 . 230 . . . 119 1 . . . Legs . | . . . . . . . . . . . . Wheels 6387 | 21 161 406 1033 240 471 165 835 1833 49 1018 155 Hover . | . . . . . . . . . . . . Flight 30 | . . . . . . . . . . . 30 Fastest Speed 40 | 50 100 95 86 110 110 110 110 95 110 95 40 Average Speed 123 | 81 205 104 129 112 110 112 133 112 110 96 87 Slowest Speed 330 | 100 240 125 240 125 110 125 330 330 110 110 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 52 | 3 82 59 84 48 91 38 54 47 13 82 28 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . Known Exits Taken 4 | . . . 1 1 1 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . . . . 1 1 1 1 . Scrap Searched 6 | . . 1 . . . 2 . . . 3 . Spaces Dug 10 | . . . . . . . 4 6 . . . Terrain Destroyed 129 | . . . 63 . . 29 9 13 . . 15 Melee 10 | . . . . . . . 4 6 . . . Projectile 13 | . . . 1 . . . 5 7 . . . AOE 106 | . . . 62 . . 29 . . . . 15 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Zio Dee Total 9559 | 44 847 438 1647 302 472 411 1878 2199 49 1051 221 Wait 1527 | . 61 1 165 37 . 222 789 241 . 11 . Move 7303 | 32 695 405 1262 239 470 164 953 1833 48 1017 185 Hop . | . . . . . . . . . . . . Pick Up 118 | 6 14 4 32 4 . 1 23 24 . 6 4 Fast Attach 11 | 1 . . . . . . 6 3 . . 1 Attach 65 | 5 4 3 14 2 . 5 7 12 . 4 9 Detach 9 | . . . 1 1 . . . 1 . 3 3 Swap 82 | . 7 1 31 11 . 3 18 8 1 2 . Drop 76 | . 3 . 20 1 2 . 22 18 . 8 2 Fire 339 | . 62 24 116 7 . 16 53 44 . . 17 Melee 16 | . . . 3 . . . 6 7 . . . Ram 4 | . . . 3 . . . 1 . . . . Kick . | . . . . . . . . . . . . Crush 1 | . 1 . . . . . . . . . . Escape Stasis 8 | . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 6 exits: *Fac x4 / [*Low x2]) -7/Lower Caves -7/Zion -7/Deep Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 40 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 553 | -10/Materials | Discovered new exit (range 16) 885 | -10/Materials | Discovered new exit (range 16) 996 | -10/Materials | Discovered new exit (range 16) 1480 | -10/Materials | Discovered new exit (range 13) 1727 | -10/Materials | Entered Mines 1750 | -10/Mines | Met a Derelict bent on vengeance 1765 | -10/Mines | Learned location of Mines (-8) 1973 | -10/Mines | Core integrity fell below 50% 2066 | -10/Mines | Assembled infested the area 2217 | -10/Mines | Discovered new exit (range 7) 2224 | -10/Mines | Entered Materials 2224 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2889 | -9/Materials | Build established: Scavenger-Mutant 3045 | -9/Materials | Discovered new exit (range 8) 3405 | -9/Materials | Discovered new exit (range 16) 3451 | -9/Materials | Discovered new exit (range 15) 3973 | -9/Materials | Discovered new exit (range 14) 4062 | -9/Materials | Build established: Mutant 4232 | -9/Materials | Identified exit to Mines 4350 | -9/Materials | Discovered new exit (range 13) 4455 | -9/Materials | Build established: Scavenger-Mutant 4477 | -9/Materials | Entered Mines 4551 | -9/Mines | Found a hidden stash of uninstalled traps 4552 | -9/Mines | Discovered new exit (range 15) 4561 | -9/Mines | Learned location of Storage (-9) 4703 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4705 | -9/Mines | Found Prototype Device 4707 | -9/Mines | Identified Exp. Sensor Array 4797 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4823 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4823 | -9/Mines | Discovered new exit (range 5) 4828 | -9/Mines | Identified exit to Exiles 4829 | -9/Mines | Entered Exiles 4859 | -9/Exiles | Met 8R-AWN 4877 | -9/Exiles | Met EX-HEX 4913 | -9/Exiles | Met EX-BIN 4933 | -9/Exiles | Aligned with FarCom system 4934 | -9/Exiles | Given EX-Vault access code 4961 | -9/Exiles | Opened EX-Vault 5006 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5042 | -9/Exiles | Met EX-DEC 5050 | -9/Exiles | Learned location of Zion (-7) 5138 | -9/Exiles | Visited The Gauntlet 5335 | -9/Exiles | Discovered new exit (range 11) 5345 | -9/Exiles | Identified exit to Mines 5347 | -9/Exiles | Entered Mines 5593 | -8/Mines | Core integrity fell below 50% 5655 | -8/Mines | Lost 4 parts (1n3w) 5657 | -8/Mines | Build established: Scavenger-Skirmisher 5799 | -8/Mines | Discovered new exit (range 15) 5813 | -8/Mines | Identified exit to Materials 5814 | -8/Mines | Entered Materials 5814 | -8/Materials | Evolved 2 slots: Utility x2 6626 | -8/Materials | Build established: Mutant 7993 | -8/Materials | Discovered new exit (range 16) 8054 | -8/Materials | Central database locked down 8125 | -8/Materials | Entered Factory 8125 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8503 | -7/Factory | Build established: Hacker-Mutant 8538 | -7/Factory | Discovered new exit (range 9) 8718 | -7/Factory | Discovered new exit (range 13) 9677 | -7/Factory | Allied Derelicts emerged from ambush trap array 9690 | -7/Factory | Identified exit to Factory 9954 | -7/Factory | Lost 3 allies 9998 | -7/Factory | Discovered new exit (range 15) 10132 | -7/Factory | Hacking Suite fried by hacking feedback 10651 | -7/Factory | Entered Lower Caves 10697 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10706 | -7/Lower Caves | Entered Zion 10759 | -7/Zion | System corruption cleaned by Quarantine Array 10847 | -7/Zion | Found Prototype Processor 10850 | -7/Zion | Found Prototype Hackware 10851 | -7/Zion | Identified Exp. System Shield 10955 | -7/Zion | Rebuked by Imprinter 11152 | -7/Zion | Found Prototype Launcher 11153 | -7/Zion | Identified Rocket Array 11162 | -7/Zion | Found Prototype Launcher 11166 | -7/Zion | Identified Gui. Missile Launcher 11291 | -7/Zion | Learned Factory garrison access intel 11420 | -7/Zion | Given A8's code to call for help 11568 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 11695 | -7/Zion | Opened final containment barrier to the Deep Caves 11711 | -7/Zion | Discovered new exit (range 3) 11711 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 11720 | -7/Zion | Entered Deep Caves 11858 | -7/Deep Caves | Z-Facility disabled 11858 | -7/Deep Caves | Attacked by Z-Imprinter 11885 | -7/Deep Caves | Destroyed Z-Imprinter 11905 | -7/Deep Caves | Core integrity fell below 50% 11911 | -7/Deep Caves | Found Prototype Protection 11912 | -7/Deep Caves | Identified Zio. Weapon Casing 11931 | -7/Deep Caves | Core integrity fell below 20% 11940 | -7/Deep Caves | Destroyed by SS-AR0(z) with Zionite Laser-S Last Messages --------------- Xenon Bombardment Thruster destroyed. 9V-ZS5(z) destroyed. Acquired Mic. Nuclear Core. Mic. Nuclear Core destroyed. Rocket Array destroyed. Acquired Prototype Reactor. Identified Zio. Light DM Reactor. Acquired Prototype Protection. Identified Zio. Weapon Casing. Acquired Prototype Energy Gun. Identified Zio. Laser-S. WQ-TCY(z) destroyed. Adv. Targeting Computer destroyed. Zio. Light DM Reactor destroyed. Overheating: System interference. Imp. Spread Laser temporarily disabled. Hacking Suite destroyed. Dropped Imp. Spread Laser. Dropped Zio. Laser-S. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????#"##??????????????????????????????? | | ???????????????# [#????###############???????????? | | ?????????????### [###### ##??????????? | | ?????????##### ; "## #????###???? | | ??????# # ;z ## ###### ##??? | | ??????# ! * ; ## # #??? | | ?????# % !%z #### | | ??? !%[ != | | ??? !% ! | | ??? ! [ | | ???? [[[] | | ???? "" @ % ! | | ????? """""" " | | ????? """"""""" | | ?????? """"""""""""" | | ?????? """"""""""" | | ??????? """""""""""""" | | ???????? "???"""?"""""" | | ????????? "?????????"""" | | ?????????? ???????????""" | | ??????????? ????????????" | | ?????????????? ???????????? | | ?????????????????? ???????????? | | ???????????????????????????????? | | ????????????????????????????????? | | ??????????????????????????????????? | | ????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 27 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 825 Utility Shielding 33 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 26 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Missile Launcher | -7/Factory | Scanalyzed Imp. EM Pulse Cannon | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Mak. System Shield | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Spear | -7/Zion | Archive Beamcaster | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Antigrav System | -7/Zion | Archive Lyr. Light Armor Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Bore Cannon | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive H-55 Commando | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Back For More Signs Are For Wimps Challenges ------------ None Game ------ Seed PoweredKineticEngine Manual? 0 Play Time 02:05:10 Cumulative 50.7 hours Start 2024.04.10 @ 22:00:58 End 2024.04.11 @ 00:10:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 40 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ffa1b7f-7b20-4df3-b2f8-68ebe71d3238