Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.31 @ 19:39:39 Player: Wall-e Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (92) 460 Value Destroyed (1931) 1931 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4851 Bonus ------- None Cogmind --------- Core Integrity 470/700 Matter 300/300 Energy 18/100 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ High-capacity Storage Unit Improved Signal Interpreter Improved Terrain Scanner Medium Reflective Plating Hacking Suite System Shield > --- WEAPON (2) ------- Axe Axe > --- INVENTORY (20) --- Aluminum Leg Improved Cesium-ion Thruster Cooling System Large Storage Unit Core Analyzer Improved Assault Rifle Improved Assault Rifle Gauss Rifle Flak Gun Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite System Shield > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Cesium-ion Thruster Cooling System Large Storage Unit Improved Terrain Scanner Core Analyzer Medium Reflective Plating Improved Assault Rifle Improved Assault Rifle Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Improved Grenade Launcher Improved Datajack Axe Axe [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Medium Reflective Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Launcher Improved Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Axe Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 4 | . . 1 1 2 Weapon . | . . . . . Parts Attached 57 | 8 6 11 20 12 Power 11 | 2 2 4 2 1 Engine 11 | 2 2 4 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 1 2 9 2 Treads . | . . . . . Leg 13 | 2 1 1 7 2 Wheel . | . . . . . Hover 1 | . . . 1 . Flight 2 | . . 1 1 . Utility 18 | 2 3 1 6 6 Device 5 | 1 . . 4 . Storage 4 | 1 2 . 1 . Processor 2 | . 1 . . 1 Hackware 4 | . . 1 . 3 Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 12 | 2 . 4 3 3 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 7 | 2 . 3 . 2 Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 3 | . . 1 1 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 6 | . . 4 2 . Parts Lost 18 | . 1 1 3 13 Power 5 | . 1 1 1 2 Propulsion 4 | . . . . 4 Utility 7 | . . . 2 5 Weapon 2 | . . . . 2 Highest Loss Streak 6 | . 1 1 1 6 To Critical Strikes . | . . . . . Average Backups 14 | 1 10 12 18 17 Power 1 | . . . 1 . Propulsion 2 | . 3 3 2 2 Utility 5 | . 3 4 6 5 Weapon 4 | . 1 2 5 7 Tool/Special . | . . . . . Unused Backups 23 | 1 1 3 11 7 Power 2 | 1 . . 1 . Propulsion 8 | . . 2 6 . Utility 3 | . . . 1 2 Weapon 7 | . 1 1 1 4 Tool/Special 3 | . . . 2 1 Average Slot Usage (%) 98 | . 98 99 98 96 Engine 10 | . 13 11 8 5 Leg 31 | . 27 32 35 29 Device 5 | . . . 9 16 Storage 10 | . 14 11 9 7 Processor 11 | . 13 11 9 11 Hackware 5 | . . 10 7 5 Ballistic Gun 20 | . 27 21 16 11 Peak Build Rating 46 | 9 9 17 37 46 Average Rating 21 | 6 7 14 30 42 On Entrance 14 | . 9 8 17 37 Naked Turns . | . . . . . Heaviest Build 59 | 15 27 33 57 59 Greatest Support 69 | 20 20 30 66 69 Greatest Overweight (x) 1 | 1 1 1 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 Average Capacity 16 | 7 13 15 19 20 Most Carried 20 | 4 14 15 20 20 Average Carried 14 | 1 10 12 18 17 Final Capacity 20 | 8 15 15 20 20 Final Carried 20 | 4 13 15 20 13 Class Distribution -------------------- 68% | Mutant 18% | Scavenger-Mutant 9% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2366 | 358 387 441 859 321 Remotely . | . . . . . Salvage Created 2877 | 146 394 540 950 847 Parts 186 | 11 26 56 56 37 Haulers Intercepted 10 | . 1 3 6 . Recyclers Shooed 12 | . . 7 . 5 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 44 | . 7 12 12 13 Melee 3 | . . . . 3 Guns 31 | . 7 12 9 3 AOE 9 | . . . 2 7 Classes Destroyed 12 | 3 5 2 2 . Worker 11 | 1 2 2 2 4 Builder 5 | . . 1 2 2 Tunneler 5 | 4 . 1 . . Hauler 10 | . 1 3 6 . Recycler 7 | 1 . . . 6 Operator 1 | . 1 . . . Watcher 9 | . 2 2 4 1 Swarmer 17 | . 3 9 . 5 Grunt 19 | . 4 . 8 7 Brawler 1 | . . . 1 . Sentry 4 | . . 3 1 . Hunter 3 | . . . 2 1 Best Kill Streak 15 | 6 3 8 4 15 Combat Bots Only 9 | . 2 6 4 9 Max Kills in Single Turn 6 | 1 1 2 3 6 Gunslinging . | . . . . . Exploded 2 | . . . 2 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 299 | . 41 60 56 142 Missed 97 | . 13 18 20 46 Hits 202 | . 28 42 36 96 Projectile 202 | . 28 42 36 96 Critical Strikes 8 | . 1 1 . 6 Actively Blocked 1 | . . . . 1 Damage Taken 2978 | . 360 470 669 1479 Core 450 | . 72 69 79 230 Absorbed by Shields 152 | . . . . 152 Redirected to Shielding 101 | . . . . 101 Ignored by Resistances 26 | . . . . 26 Regen/Repaired (Parts) 423 | . 277 102 44 . Core Remaining (%) 84 | 100 71 82 85 . Volleys Fired 204 | 14 46 57 69 18 Largest 2 | 2 2 2 2 2 Hottest 56 | 40 40 46 46 56 Shots Fired 400 | 28 92 114 136 30 Gun 394 | 28 92 114 134 26 Cannon . | . . . . . Launcher 6 | . . . 2 4 Special . | . . . . . Kinetic 394 | 28 92 114 134 26 Thermal . | . . . . . Explosive 6 | . . . 2 4 Electromagnetic . | . . . . . Robot Hit Streak 18 | 6 11 13 18 12 Robot Miss Streak 10 | 3 2 5 3 10 Penetration Max . | . . . . . Secondary Targets 3 | . . 2 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 313 | 20 59 78 103 53 Core Hits 156 | 7 21 31 43 54 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks 54 | . . 4 16 34 Impact 2 | . . . 2 . Slashing 52 | . . 4 14 34 Piercing . | . . . . . Sneak Attacks 8 | . . . . 8 Combat Hostiles . | . . . . . Follow-up Attacks 6 | . . . . 6 Damage Inflicted 7535 | 266 753 1191 2381 2944 Guns 4042 | 266 753 1191 1448 384 Cannons . | . . . . . Explosions 2304 | . . . 861 1443 Melee 1189 | . . . 72 1117 Ramming . | . . . . . Kinetic 4042 | 266 753 1191 1448 384 Thermal 1417 | . . . 647 770 Explosive 887 | . . . 214 673 Electromagnetic . | . . . . . Impact 72 | . . . 72 . Slashing 1117 | . . . . 1117 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 263 | . . . 52 211 Projectiles . | . . . . . Explosions 133 | . . . 52 81 Melee 130 | . . . . 130 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 247 | . . . 112 135 Shots 5 | . . . 1 4 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 38 | . 15 7 . 38 Average Temperature 11 | . 3 2 . 16 Received Heat Transfer 906 | . 213 99 144 450 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 1 | . . . 1 . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 1050 | . . . 500 550 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 1 1 Low Security (%) 83 | 100 100 98 68 57 Level 1 16 | . . 1 31 42 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 341 | 10 82 205 341 324 Initial 154 | . . . 61 154 Average 75 | 2 11 86 101 158 Influence Increases 1837 | 30 269 393 602 543 Destroy 0b10 Robot/C 880 | . 140 240 240 260 Destroy 0b10 Robot/NC 240 | 30 30 45 70 65 Destroy Leader 248 | . 46 70 90 42 Successful Hack 40 | . 23 5 7 5 Disable Machine 150 | . . 15 75 60 Destroy Structure 114 | . . 3 90 21 Lose Combat Pursuer 165 | . 30 15 30 90 Influence Decreases 1521 | 30 269 248 406 568 Entered New Map 271 | . . . 84 187 Time Decay 1120 | 30 259 248 292 291 Lost Part 130 | . 10 . 30 90 Squads Dispatched 8 | . 2 . 4 2 Investigation 4 | . 1 . 2 1 Extermination . | . . . . . Reinforcement 4 | . 1 . 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . . 3 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 94 | . 15 19 22 38 Peak Tracking Total 11 | . 3 8 3 11 Tactical Retreats 7 | . 1 1 1 4 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 5 | . 1 . 3 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 10 | . . 1 5 4 Max in Single Turn 4 | . . 1 2 4 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 20 | . 5 5 8 2 Terminals 16 | . 4 4 6 2 Fabricators . | . . . . . Repair Stations 3 | . 1 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 83 | . 29 22 26 6 Successful 57 | . 24 16 16 1 Failed 26 | . 5 6 10 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 41 | . 5 10 21 5 Terminals 53 | . 10 15 22 6 Fabricators . | . . . . . Repair Stations 28 | . 19 7 2 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 11 | . 3 3 5 . Record 1 | . . 1 . . Prototype ID Bank 1 | . 1 . . . Terminal Index 1 | . . . 1 . Locate Traps 4 | . 2 . 2 . Zone Layout 4 | . . 2 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 26 | . 18 6 2 . Scan Component 13 | . 9 3 1 . Repair 13 | . 9 3 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks 19 | . 3 7 8 1 Terminals 19 | . 3 7 8 1 Track 5 | . . 3 2 . Botnet 12 | . 3 3 5 1 Operators 2 | . . 1 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 18 | . 5 4 7 2 Full Trace Events 1 | . . 1 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 13 | . 9 3 1 . Time 374 | . 258 78 38 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2349 | 63 48 . 1555 683 Sensors 2058 | . . . 1555 503 Terrain 733 | 63 48 . . 622 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 5058 | 122 1628 921 1697 690 Spaces Moved 2448 | 50 693 460 836 409 Core 2 | 2 . . . . Treads . | . . . . . Legs 2446 | 48 693 460 836 409 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 137 | 125 164 120 132 120 Slowest Speed 190 | 190 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 34 | 4 66 38 52 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 14 | . . 1 13 . Terrain Destroyed 128 | . . 1 93 34 Melee 14 | . . 1 13 . Projectile . | . . . . . AOE 114 | . . . 80 34 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3652 | 78 1083 705 1262 524 Wait 758 | . 317 140 257 44 Move 2444 | 49 692 459 835 409 Hop . | . . . . . Pick Up 60 | 5 13 14 22 6 Fast Attach 33 | 8 6 6 12 1 Attach 21 | . 1 4 4 12 Detach 3 | . 1 1 1 . Swap 40 | . 4 8 21 7 Drop 43 | 2 3 12 25 1 Fire 204 | 14 46 57 69 18 Melee 46 | . . 4 16 26 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -8/Materials -7/Factory History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 123 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 471 | -10/Materials | Repaired Assault Rifle 499 | -10/Materials | Repaired Aluminum Leg 526 | -10/Materials | Repaired Aluminum Leg 604 | -10/Materials | Discovered new exit (range 5) 616 | -10/Materials | Discovered new exit (range 13) 1532 | -10/Materials | Repaired Assault Rifle 1560 | -10/Materials | Repaired Aluminum Leg 1587 | -10/Materials | Repaired Assault Rifle 1615 | -10/Materials | Repaired Aluminum Leg 1654 | -10/Materials | Repaired Hacking Suite 1693 | -10/Materials | Repaired Imp. Terrain Scanner 1751 | -10/Materials | Entered another Materials area 1751 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1823 | -9/Materials | Discovered new exit (range 15) 1971 | -9/Materials | Repaired Assault Rifle 1999 | -9/Materials | Repaired Aluminum Leg 2026 | -9/Materials | Repaired Aluminum Leg 2161 | -9/Materials | Discovered new exit (range 11) 2224 | -9/Materials | Build established: Scavenger-Mutant 2649 | -9/Materials | Discovered new exit (range 14) 2672 | -9/Materials | Entered another Materials area 2672 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3010 | -8/Materials | Build established: Mutant 3442 | -8/Materials | Repaired Carbon-fiber Leg 4026 | -8/Materials | Discovered new exit (range 16) 4369 | -8/Materials | Entered Factory 4369 | -7/Factory | Evolved 2 slots: Utility x2 4664 | -7/Factory | Build established: Skirmisher 4798 | -7/Factory | Destroyed 9 combat bots 4799 | -7/Factory | Lost 6 parts (1p1n3u1w) 4947 | -7/Factory | Lost 4 parts (1p2u1w) 5057 | -7/Factory | Cargo convoy interrupted 5059 | -7/Factory | Self-destructed Last Messages --------------- 05054_ Destroyed Wheel. 05054_ K-01 Serf destroyed. 05056_ C-30 ARC bursts open, deploying its payload. 05056_ H-55 Commando unfolds itself. 05056_ P-60 Hacker unfolds itself. 05056_ H-55 Commando unfolds itself. 05056_ I-36 Angel unfolds itself. 05057_ ALERT: Cargo convoy interrupted, initiating access lockdown. 05057_ K-01 Serf collects debris. 05058_ Subcomponent Replicator disabled. 05058_ C-30 ARC bursts open, deploying its payload. 05058_ H-55 Commando unfolds itself. 05058_ P-60 Hacker unfolds itself. 05058_ M-28 Smith unfolds itself. 05058_ Carbon-fiber Leg destroyed. 05058_ Penetrated by Slug. 05058_ Imp. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ??#?# """ """????### #?????#?? ?? ????????? | | ????# ???????# #????????????????????? | | ????# ?????# ####?????????????????? | | ?#??#############?#???# T#????#?#????????????? | | ???#?#????????????????# #?#????#?? ???? ????? | | ??????????#???????????# ###??????????????????? | | ????????????????#?????# #??#?????????? ??????? | | ???????????#?#????????# ##???????????????????? | | ?????????############## #???#????????????????? | | ?????????# !!! # #???????#???"????????? | | ?????????# !! # #?##????#????????????? | | ?????????# ! # #???#????? "?????????? | | ?????????# # #????????????????????? | | ?????????# # #?#?????# ???????????? | | ?????????# + #???#?#??????????????? | | ?????????# # #???????? 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Terrain Scanner | 86% | -10/Materials Assault Rifle | 41% | -9/Materials Aluminum Leg | 75% | -9/Materials Aluminum Leg | 76% | -9/Materials Carbon-fiber Leg | 60% | -8/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReflexLaserPod Manual? 0 Play Time 00:51:36 Cumulative 535.0 hours Start 2025.07.31 @ 18:51:28 End 2025.07.31 @ 19:39:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 199 Rogue 92 Adventurer 8 Explorer 99 Win Type - Total 17 Types 8/1/6/2/0/0/0/0/0/0 Lore% 53 Gallery% 65 Achievement% 79 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 78772b7b-479f-4831-8743-891e53f56dff