Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 01:06:36 Player: carrera Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (148) 740 Value Destroyed (4778) 4778 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (6018) 6018 TOTAL SCORE: 21736 Bonus ------- High Alert Combat Kills 530 Follower Combat Kills 1822 Entered Garrisons 200 Used RIF Installer 500 Met Data Miner 300 Win 3000 Friendly Fire -334 Cogmind --------- Core Integrity 149/1600 Matter 180/300 Energy 100/100 System Corruption 5% Temperature Cool (1) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (10) -- Field Propulsion Array > --- UTILITY (9) ------ Improved Core Shielding > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Particle Reactor Quantum Reactor Light Quantum Reactor Force Lance Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Nuclear Pulse Array Cooled Field Propulsion Drive Cooled Field Propulsion Drive > --- UTILITY ---------- Medium Storage Unit Advanced Gravity Neutralizer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Reaction Control System Advanced Cloaking Device Centrium Heavy Armor Plating > --- WEAPON ----------- Centrium Greatsword > --- INVENTORY -------- Improved Fusion Compressor Improved Fusion Compressor Nuclear Pulse Array Advanced Power Amplifier Advanced Gravity Neutralizer Advanced Component Analysis Suite Mini Smartbomb Launcher [Rating: 158] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Improved Titanium Leg Wheel Compact Wheel Hover Unit Improved Hover Unit Flight Unit Nuclear Pulse Array Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Long-range Proton Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Impact Weapon Makeshift Hammer Slashing Weapon Molecular Scythe Piercing Weapon Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . . 2 . . . . 2 . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 8 | . . . . . 2 . . . . . . . 2 . . . . 1 . . . . 1 . 2 Utility 7 | . . . . . 1 . . 2 . . . . . . 1 . . 1 . . . . 1 1 . Weapon 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Parts Attached 215 | 7 7 4 . . 11 6 6 22 2 5 . 2 7 29 28 4 . 19 . . . 1 8 27 20 Power 32 | 1 1 2 . . 1 . 1 2 . 1 . 1 . 1 6 1 . 1 . . . . 2 6 5 Engine 7 | 1 . 1 . . . . . 1 . 1 . 1 . . 2 . . . . . . . . . . Core 14 | . 1 1 . . 1 . 1 1 . . . . . . 4 1 . 1 . . . . 1 1 1 Reactor 11 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 5 4 Propulsion 47 | 2 . . . . 5 . 1 2 1 . . 1 1 10 8 1 . 3 . . . . 1 3 8 Treads 8 | 2 . . . . . . . . . . . . . 6 . . . . . . . . . . . Leg 11 | . . . . . 5 . 1 1 1 . . . . 2 1 . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Flight 25 | . . . . . . . . 1 . . . 1 1 . 7 1 . 3 . . . . 1 3 7 Utility 86 | 2 3 . . . 1 4 1 11 1 4 . . 5 10 9 1 . 9 . . . 1 3 15 6 Device 35 | 1 . . . . 1 2 . 1 . 1 . . 3 1 6 1 . 4 . . . 1 2 9 2 Storage 7 | 1 1 . . . . 1 . . . . . . . 1 1 . . . . . . . . 1 1 Processor 16 | . 1 . . . . . . 2 . 1 . . 2 1 1 . . 4 . . . . . 4 . Hackware 11 | . . . . . . . 1 3 1 2 . . . . 1 . . 1 . . . . . . 2 Protection 17 | . 1 . . . . 1 . 5 . . . . . 7 . . . . . . . . 1 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 3 2 . . 4 2 3 7 . . . . 1 8 5 1 . 6 . . . . 2 3 1 Energy Gun 11 | 1 . . . . 3 2 1 4 . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . 1 . . 1 . . . . 1 . . Ballistic Gun 6 | 1 2 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . . . . . . . 5 2 . . . . . . . . . . Launcher 8 | . 1 1 . . . . . . . . . . . 2 . 1 . 1 . . . . . 2 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 3 | . . . . . 1 . . . . . . . 1 . 1 . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 2 . . . . . 1 1 . . 3 . . . . 1 1 . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . . . 1 3 . . . . 1 . 3 . . 2 . . . . 2 6 1 Parts Lost 65 | . . 1 . . . 2 . 3 2 9 . 2 . 5 4 . . 5 . . 1 1 2 4 24 Power 10 | . . 1 . . . . . 1 . 1 . . . . 3 . . 1 . . . . 1 . 2 Propulsion 22 | . . . . . . . . 1 2 1 . . . 3 1 . . 2 . . . . . 1 11 Utility 23 | . . . . . . . . 1 . 3 . 2 . 2 . . . 2 . . 1 . 1 2 9 Weapon 10 | . . . . . . 2 . . . 4 . . . . . . . . . . . 1 . 1 2 Highest Loss Streak 10 | . . 1 . . . 2 . 1 2 9 . 1 . 4 2 . . 3 . . 1 1 1 2 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 11 | 4 13 14 15 14 14 14 14 13 14 13 2 3 4 5 11 7 7 7 6 6 6 6 6 6 5 Power . | . 1 . . . 1 1 . . 1 . 1 . 1 . . 1 2 1 1 1 1 1 1 1 1 Propulsion 1 | 2 3 3 1 1 1 2 1 . . . . . . . . . . 1 4 4 4 4 3 2 . Utility 4 | . 2 4 5 6 5 6 10 7 7 10 1 1 2 1 2 1 1 1 . . . . . . 2 Weapon 4 | . 5 7 8 7 5 3 1 3 3 2 . 1 1 2 7 4 4 3 1 1 1 1 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 6 2 3 . 4 7 3 8 . 4 . 1 1 5 7 . . 3 . . . . . 3 2 Power 4 | . . . . . 1 . . 1 . . . . . 1 . . . . . . . . . . 1 Propulsion 9 | . 2 . 2 . . 2 . . . . . . . 1 2 . . . . . . . . . . Utility 27 | . 2 1 . . 2 3 3 5 . 4 . . . 2 2 . . 1 . . . . . 2 . Weapon 19 | . 2 1 1 . 1 2 . 2 . . . 1 1 1 3 . . 2 . . . . . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 100 99 92 100 92 99 100 93 95 86 38 35 40 90 91 71 82 81 78 78 78 73 66 64 46 Engine 2 | . 7 2 . . . . . 3 7 6 . 1 . 3 3 . . . . . . . . . . Core 5 | . 6 11 14 14 9 9 9 3 . . . . . . 5 11 11 9 10 10 10 10 4 . . Treads 13 | . 28 28 28 28 7 . . . . . . . . 37 19 . . . . . . . . . . Leg 9 | . . . . . 21 36 36 27 25 13 . . . . 2 . . . . . . . . . . Flight 4 | . . . . . . . . 1 . 7 7 8 6 . 9 30 35 25 21 21 21 21 18 17 17 Device 6 | . 2 . . 5 17 9 13 12 5 7 15 9 7 . 11 9 11 10 10 10 10 6 9 12 7 Storage 7 | . 14 14 14 14 9 10 9 7 7 6 . . . . 5 5 5 5 5 5 5 5 4 4 2 Processor 4 | . 4 . . . . . . 4 7 6 7 7 13 3 5 5 5 11 15 15 15 15 10 9 6 Hackware 2 | . . . . . . . 4 1 1 . 7 7 6 4 . 5 5 6 5 5 5 5 4 3 3 Protection 9 | . 7 14 14 8 . 7 . 8 15 13 . . . 15 8 . . . . . . . 2 3 1 Energy Gun 6 | . 1 . . . 14 23 14 4 22 21 . . . . . . . . . . . . . . . Ballistic Gun 5 | . 25 20 14 28 11 . 3 2 . . . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 17 8 . . . . . . . . . . Launcher 1 | . . 7 7 . . 2 1 . . . . . . . . 1 5 2 5 5 5 4 . . . Slashing Weapon 1 | . . . . . . . . 8 . . . . . . 4 . . 7 5 5 5 5 4 4 1 Peak Build Rating 158 | 7 10 10 11 12 43 43 41 52 54 52 14 23 34 63 76 62 62 108 108 108 108 108 120 154 158 Average Rating 46 | 4 8 9 10 11 33 39 38 47 52 46 14 15 27 55 66 51 62 88 108 107 107 102 104 126 100 On Entrance 51 | . 7 10 10 11 12 43 41 36 52 46 14 14 13 27 56 48 62 62 108 108 108 103 96 105 147 Avg Prop Armor Cover (%) 6 | . . . . . 5 5 5 4 . 26 . . . 1 1 3 4 4 . . . . . . 29 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 84 | 14 31 31 31 30 41 42 40 57 66 57 2 12 4 80 84 32 32 43 43 43 43 43 47 69 62 Greatest Support 120 | 40 40 40 40 40 80 60 80 80 77 35 5 11 5 120 100 39 35 48 45 45 45 45 52 69 82 Greatest Overweight (x) 9 | . . . . . 1 . . 2 1 1 . 1 . 1 9 . . 1 . 1 . . . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 15 15 10 10 10 10 10 10 10 10 10 15 Average Capacity 12 | 7 14 15 15 15 15 15 15 15 15 14 5 5 5 6 13 10 10 10 10 10 10 10 10 10 9 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 2 5 5 15 15 10 8 10 10 10 10 10 10 10 12 Average Carried 11 | 4 13 14 14 14 14 14 14 13 14 13 2 3 4 5 13 9 8 9 10 9 10 10 9 9 6 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 15 10 10 10 10 10 10 10 10 10 10 5 Final Carried 15 | 7 15 15 15 15 15 15 15 14 15 2 2 5 5 15 10 8 8 10 10 10 10 10 10 10 4 Class Distribution -------------------- 23% | Mutant 23% | Tank 10% | Commander-Tank 8% | Commander-Mutant 5% | Gladiator 4% | Sprinter 3% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Commander-Mutant | -10/Exiles Commander-Mutant | -9/Mines Commander-Skirmisher | -8/Materials Tank | -8/Garrison Bothacker-Mutant | -8/Materials Gladiator | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Commander-Tank | -6/Extension Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -5/Upper Caves Scavenger-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Warlord Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Matter Collected 5735 | 285 307 149 . 63 142 213 130 469 172 150 . 126 43 1829 469 212 . 125 195 109 . 53 . 207 287 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6316 | 120 399 111 . 56 109 615 221 548 135 313 . . 43 1645 513 31 . 272 195 257 . 108 99 207 319 Parts 253 | 7 26 15 . 6 9 22 19 28 6 9 . . 1 55 22 2 . 8 1 1 . 1 2 8 5 Haulers Intercepted 17 | . 2 . . . . . . 3 . . . . . 5 2 . . 1 . . . . 1 2 1 Recyclers Shooed 3 | 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 5 8 . . . . . . . . . . . 1 . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 91 | . 9 11 . 2 1 10 6 6 2 7 . . . 21 9 5 . . . . . 2 . . . Melee 5 | . . . . . . 1 . 3 . . . . . 1 . . . . . . . . . . . Guns 26 | . 5 4 . 2 1 4 3 3 1 3 . . . . . . . . . . . . . . . Cannons 26 | . . . . . . . . . . . . . . 17 9 . . . . . . . . . . AOE 31 | . 4 7 . . . 3 3 . . 4 . . . 3 . 5 . . . . . 2 . . . Classes Destroyed 16 | 2 4 1 . 1 1 1 1 1 1 1 . . . 1 1 . . . . . . . . . . Worker 3 | . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . Builder 5 | . . . . 1 1 . 1 1 . . . . . 1 . . . . . . . . . . . Tunneler 5 | 1 . . . . . . . . . . . . 2 2 . . . . . . . . . . . Hauler 17 | . 2 . . . . . . 3 . . . . . 5 2 . . 1 . . . . 1 2 1 Recycler 8 | 1 1 . . . . . . . . . . . . 3 1 . . 1 . . . . . . 1 Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 Watcher 7 | . 2 . . . 1 . . . . . . . . 2 . . . 1 . . . . . . 1 Swarmer 38 | . 6 11 . 2 . 2 3 . . 1 . . . 3 5 5 . . . . . . . . . Grunt 33 | . 3 . . . . 8 2 2 . 3 . . . 11 2 . . . . . . 2 . . . Brawler 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Duelist 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Sentry 8 | . . . . . 1 . 1 2 . 1 . . . 3 . . . . . . . . . . . Hunter 5 | . . . . . . 1 . 1 1 . . . . 2 . . . . . . . . . . . Programmer 5 | . . . . . . . . 2 . . . . . 1 2 . . . . . . . . . . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Packrat 6 | . . . . . . . . . . . . . . . . . . . 3 3 . . . . . Thug 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Savage 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 1 3 3 . 3 1 3 4 2 1 5 . . 1 7 5 5 . 1 . . . 2 1 1 3 Combat Bots Only 5 | . 3 3 . 2 1 3 3 1 1 5 . . . 4 5 5 . . . . . 2 . . . Max Kills in Single Turn 6 | 1 1 2 . 2 1 2 4 1 1 2 . . 1 6 1 2 . 1 1 1 . 2 1 1 1 Gunslinging 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 2 . . . 1 3 . . 2 . . . 1 . 2 . . . . . 2 . . . Melee 1 | . . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1481 | . 25 21 . 12 4 59 22 130 37 78 . 32 24 288 58 11 . 40 11 5 4 37 33 77 473 Missed 623 | . 8 5 . 6 1 22 8 47 7 18 . 19 8 95 14 5 . 24 11 1 3 26 23 32 240 Hits 858 | . 17 16 . 6 3 37 14 83 30 60 . 13 16 193 44 6 . 16 . 4 1 11 10 45 233 Melee 11 | . . . . . . . . 1 . 10 . . . . . . . . . . . . . . . Projectile 847 | . 17 16 . 6 3 37 14 82 30 50 . 13 16 193 44 6 . 16 . 4 1 11 10 45 233 AOE 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Critical Strikes 29 | . . . . . . 1 1 1 1 4 . 1 . 7 . . . 1 . 1 . . . 2 9 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 13705 | . 200 160 . 44 78 642 246 903 647 1197 . 169 139 2755 1148 101 . 253 . 86 92 225 295 760 3565 Core 2797 | . 44 35 . 14 2 83 16 151 54 72 . 124 85 351 72 . . 25 . . 14 71 82 51 1451 Absorbed by Shields 243 | . . . . . . . . . . . . . 12 231 . . . . . . . . . . . Redirected to Shielding 241 | . 15 13 . 5 . 22 . . . . . . . . . . . . . . . . 61 42 83 Core Remaining (%) 71 | 100 . . . 62 . . 81 . . . . 42 . 48 . . 92 . . . . 90 93 96 9 Volleys Fired 231 | 5 40 13 . 6 3 23 8 10 5 11 . . . 79 19 3 . 2 . . . 3 . . 1 Largest 3 | 2 2 2 . 2 3 3 3 3 3 3 . . . 3 3 1 . 1 . . . 1 . . 1 Hottest 180 | 60 60 40 . 40 165 175 103 101 180 180 . . . 132 131 46 . 81 . . . 46 . . 80 Shots Fired 556 | 10 74 20 . 12 10 53 17 31 16 24 . . . 226 54 3 . 2 . . . 3 . . 1 Gun 248 | 10 68 16 . 12 10 48 16 31 16 21 . . . . . . . . . . . . . . . Cannon 274 | . . . . . . . . . . . . . . 218 54 . . 2 . . . . . . . Launcher 34 | . 6 4 . . . 5 1 . . 3 . . . 8 . 3 . . . . . 3 . . 1 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 398 | 5 65 16 . 12 6 . 8 16 . . . . . 218 52 . . . . . . . . . . Thermal 57 | 5 3 . . . . 3 . 7 16 21 . . . . 2 . . . . . . . . . . Explosive 34 | . 6 4 . . . 5 1 . . 3 . . . 8 . 3 . . . . . 3 . . 1 Electromagnetic 67 | . . . . . 4 45 8 8 . . . . . . . . . 2 . . . . . . . Robot Hit Streak 17 | 6 16 5 . 1 3 7 7 12 12 15 . . . 17 5 4 . . . . . 7 . . . Robot Miss Streak 7 | 2 2 5 . 4 1 2 3 4 2 1 . . . 7 4 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 459 | 6 52 8 . 3 6 40 17 52 13 19 . . 2 171 39 2 . 9 3 3 . 3 1 6 4 Core Hits 326 | 3 24 11 . 3 4 18 12 23 2 16 . . 1 162 24 5 . 4 1 2 . 6 . 2 3 Critical Kills 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . . 2 . . . . . . . 1 . . . . . . . . . . . Critical Strikes 25 | . 1 . . . . 3 . 3 1 3 . . . 9 4 . . 1 . . . . . . . Burn 4 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . . Destroy 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Blast 10 | . . . . . . . . . . . . . . 6 4 . . . . . . . . . . Smash 4 | . . . . . . 3 . . . . . . . 1 . . . . . . . . . . . Sever 5 | . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Melee Attacks 238 | . . . . . 3 24 3 46 2 . . . 10 13 22 . . 36 3 3 . . 7 32 34 Thermal 4 | . . . . . . . . . . . . . . . 3 . . 1 . . . . . . . Impact 41 | . . . . . 3 24 . 3 . . . . 10 1 . . . . . . . . . . . Slashing 162 | . . . . . . . . 36 1 . . . . 12 19 . . 26 3 3 . . 7 32 23 Piercing 20 | . . . . . . . . . . . . . . . . . . 9 . . . . . . 11 Sneak Attacks 28 | . . . . . 1 . . 6 . . . . 2 2 3 . . 2 3 3 . . 1 2 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . 3 . . . . . . . . . . . . . . . 1 . Damage Inflicted 17942 | 84 941 446 . 50 153 1455 414 1723 293 1074 . . 200 5935 1433 667 . 563 375 365 . 345 118 618 690 Guns 2800 | 84 617 67 . 48 83 274 255 451 293 628 . . . . . . . . . . . . . . . Cannons 5290 | . . . . . . . . . . . . . . 4357 933 . . . . . . . . . . Explosions 3878 | . 324 362 . . . 355 159 49 . 439 . . . 1099 . 667 . . . . . 345 . . 79 Melee 5905 | . . . . . 70 826 . 1204 . . . . 200 462 493 . . 563 375 365 . . 118 618 611 Ramming 69 | . . 17 . 2 . . . 19 . 7 . . . 17 7 . . . . . . . . . . Kinetic 6345 | 39 597 67 . 48 39 . 94 171 . . . . . 4357 933 . . . . . . . . . . Thermal 1333 | 45 20 . . . . 137 42 168 293 628 . . . . . . . . . . . . . . . Explosive 3650 | . 324 362 . . . 218 117 . . 439 . . . 1099 . 667 . . . . . 345 . . 79 Electromagnetic 640 | . . . . . 44 274 161 161 . . . . . . . . . . . . . . . . . Impact 1171 | . . . . . 70 826 . . . . . . 200 75 . . . . . . . . . . . Slashing 4471 | . . . . . . . . 1204 . . . . . 387 493 . . 300 375 365 . . 118 618 611 Piercing 263 | . . . . . . . . . . . . . . . . . . 263 . . . . . . . Highest Corruption 8 | . . . . . 1 1 1 4 4 8 8 8 2 2 3 3 3 . . . . . 1 2 5 Average Corruption 2 | . . . . . 1 1 1 2 4 4 8 8 2 2 2 3 3 . . . . . 1 2 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 160 | . . . . . 3 6 1 20 32 31 . 7 3 34 11 7 . . . . . . . . 5 Message Errors 30 | . . . . . . 1 1 3 6 7 . 2 . 6 1 . . . . . . . . . 3 Matter Fused 38 | . . . . . . 1 . 5 3 10 . 2 . 10 3 4 . . . . . . . . . Heat Flow Errors 21 | . . . . . . . . 3 5 4 . 1 1 4 2 1 . . . . . . . . . Energy Discharges 32 | . . . . . 1 3 . 3 8 4 . 2 1 4 2 2 . . . . . . . . 2 Parts Rejected 4 | . . . . . . . . 2 1 . . . . 1 . . . . . . . . . . . Parts Fused 3 | . . . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . Data Loss (minor) 12 | . . . . . 1 1 . 2 5 1 . . 1 1 . . . . . . . . . . . Data Loss (major) 3 | . . . . . . . . . 1 . . . . 1 1 . . . . . . . . . . Misfires 10 | . . . . . 1 . . 1 1 2 . . . 4 1 . . . . . . . . . . Alerts 5 | . . . . . . . . . 2 1 . . . 2 . . . . . . . . . . . Weapon Failures 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Overload Shots 20 | . . . . . . . . . 3 17 . . . . . . . . . . . . . . . Effects 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Heat Surge 2 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . . Overflow Damage 1394 | . 12 30 . . 50 172 . 149 . . . . 107 186 30 . . 25 189 63 . . 48 80 253 Projectiles 54 | . . . . . . . . . . . . . . 24 30 . . . . . . . . . . Explosions 104 | . 12 30 . . . 27 . . . . . . . 35 . . . . . . . . . . . Melee 1236 | . . . . . 50 145 . 149 . . . . 107 127 . . . 25 189 63 . . 48 80 253 Knockbacks 33 | . . . . . . . . . . . . . . 24 9 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 32 | . . . . . . . . . . . . . . 23 9 . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 318 | . . 37 . . . 76 39 . . . . . . 55 55 . . . . . . . . . 56 Shots 8 | . . 1 . . . 2 2 . . . . . . 1 1 . . . . . . . . . 1 Rammed 5 | . . 1 . 1 . . . . . . . . . 2 1 . . . . . . . . . . Targets Rammed 15 | . . 2 . 1 . . . 6 . 2 . . . 3 1 . . . . . . . . . . Kicked 9 | . . . . . . . . 6 . 2 . . . 1 . . . . . . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 366 | . 4 . . . 93 366 84 165 263 305 . 94 221 304 242 123 . 85 . 30 . 17 8 29 150 Average Temperature 75 | . 3 . . . 33 114 28 76 119 124 . 48 121 77 66 65 . 20 . 23 . 8 8 7 71 Received Heat Transfer 2328 | . 87 . . . 18 288 99 216 72 303 . 12 . 842 72 9 . 39 . 37 . 18 36 99 81 Effects 9 | . . . . . . 1 . . 1 1 . . . 6 . . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . . 2 2 . . . . . . 2 . . . . . . . . . . . . Impact Corruptions 11 | . . . . . 2 5 . . . . . . 3 1 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Melted 8 | . . 1 . . . 1 . 1 4 1 . . . . . . . . . . . . . . . Heat Transferred 2080 | 100 50 . . . . 150 50 235 583 912 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . 1 1 1 . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Maximum Alert Level 5 | . . . . . 1 3 1 . . . . . . 5 3 . . 1 . . . . . . . Low Security (%) 66 | 100 100 100 . 100 93 7 . 100 . . . . 100 36 . . . 38 . . . . 100 100 100 Level 1 12 | . . . . . 6 16 100 . . . . . . 27 . . . 61 . . . . . . . Level 2 9 | . . . . . . 68 . . . . . . . 15 9 . . . . . . . . . . Level 3 9 | . . . . . . 7 . . . . . . . 6 90 . . . . . . . . . . Level 4 2 | . . . . . . . . . . . . . . 11 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . 2 . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1738 | 5 131 107 . 74 212 705 386 168 . . . . 42 1738 870 . . 252 . . . . 47 97 180 Initial 849 | . 3 37 . . . 93 343 168 . . . . 9 4 849 . . 252 . . . . . 17 52 Average 236 | 1 56 33 . 7 127 472 312 33 . . . . 17 465 778 . . 204 . . . . 5 31 54 Influence Increases 7237 | 10 363 304 . 74 312 772 198 301 50 230 . 60 110 2712 539 125 . 178 . . . 40 77 268 514 Destroy 0b10 Robot/C 2940 | . 180 220 . 40 140 400 140 140 40 140 . . . 1180 180 100 . . . . . 40 . . . Destroy 0b10 Robot/NC 285 | 10 25 10 . 5 15 10 10 20 . . . . 10 95 20 . . 15 . . . . 5 15 20 Destroy Leader 450 | . 48 40 . 10 32 20 30 66 10 . . . . 136 34 10 . 4 . . . . 2 4 4 Allied During Kill 1327 | . . . . 19 112 104 1 2 . . . . . 1089 . . . . . . . . . . . Successful Hack 175 | . 36 . . . 10 . 5 30 . . . . 32 10 8 . . 7 . . . . . . 37 Disable Machine 255 | . 45 . . . . . . 15 . . . . . 15 120 . . 15 . . . . 15 15 15 Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . Destroy Structure 425 | . 14 34 . . 3 43 12 13 . . . . 8 52 72 . . 32 . . . . 10 69 63 Partial Spotted 135 | . . . . . . . . 15 . . . . 30 . 45 . . . . . . . . 45 . Lose Combat Pursuer 1095 | . 15 . . . . 45 . . . 90 . 60 30 135 60 15 . 105 . . . . 45 120 375 Influence Decreases 7090 | 5 272 367 33 74 168 211 532 648 74 160 70 45 114 989 1461 441 95 405 166 8 . 40 46 212 454 Entered New Map 2350 | . 2 59 33 . . 51 362 203 10 . 70 . 6 7 885 301 95 149 66 2 . . . 14 35 Time Decay 3607 | 5 270 298 . 74 168 . 150 403 64 70 . 35 108 611 386 140 . 206 100 6 . 40 36 167 270 Lost Part 442 | . . 10 . . . 20 . 21 . 90 . 10 . 11 40 . . 50 . . . . 10 31 149 Lost Ally 541 | . . . . . . 140 20 21 . . . . . 360 . . . . . . . . . . . Purge Threat 150 | . . . . . . . . . . . . . . . 150 . . . . . . . . . . Squads Dispatched 23 | . . . . . . . 1 5 . 1 . . . 6 5 . . 2 . . . . 1 1 1 Investigation 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . Extermination 8 | . . . . . . . . 2 . . . . . . 2 . . 1 . . . . 1 1 1 Reinforcement 11 | . . . . . . . . 3 . . . . . 5 2 . . 1 . . . . . . . Assault 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . . . . . 4 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . 1 . . . . . . 1 . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Distress Signals 8 | . . . . . 1 . 1 . . . . . . 3 1 . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 308 | . 13 10 . 3 3 20 11 18 3 17 . 8 3 68 18 5 . 14 5 3 1 10 12 14 49 Peak Tracking Total 16 | . 3 3 . 3 1 4 5 3 1 10 . 4 3 9 6 6 . 6 5 3 1 4 10 6 16 Tactical Retreats 38 | . 1 . . . . 1 . . . 3 . 2 2 5 4 1 . 4 . . . . 1 4 10 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Traps Triggered 12 | . 1 . . . . 1 1 1 . . . . 2 . 3 . . 1 . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Machines Disabled 22 | . 3 . . . . 3 . 1 . . . . . 3 8 . . 1 . . . . 1 1 1 Max in Single Turn 6 | . 2 . . . . 1 . 1 . . . . . 1 6 . . 1 . . . . 1 1 1 Garrison Access 6 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 1 2 Garrison Relay 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Energy Cycler 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Machines Accessed 61 | . 5 . 4 1 5 1 1 6 1 1 4 . 2 8 8 . . 5 . . . . . 3 6 Terminals 36 | . 5 . . 1 3 1 1 4 . . . . 1 8 3 . . 3 . . . . . 2 4 Fabricators 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Scanalyzers 5 | . . . . . 1 . . 2 . . . . . . 2 . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . 1 2 Total Hacks 184 | . 15 . 49 2 11 1 1 9 1 1 30 . 5 18 18 . . 9 . . . . . 3 11 Successful 127 | . 8 . 49 . 5 . 1 4 1 1 30 . 4 6 10 . . 2 . . . . . 1 5 Failed 55 | . 7 . . 2 5 1 . 5 . . . . 1 12 7 . . 7 . . . . . 2 6 Catastrophic 11 | . 2 . . . . . . 1 . . . . . 3 2 . . 2 . . . . . 1 . Database Lockouts 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Manual 27 | . 3 . 5 . 3 . . 2 . . . . . 6 4 . . 2 . . . . . 1 1 Terminals 77 | . 15 . . 2 5 1 1 4 . . . . 4 18 9 . . 7 . . . . . 2 9 Fabricators 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Scanalyzers 11 | . . . . . 2 . . 5 . . . . . . 4 . . . . . . . . . . Garrison Access 10 | . . . . . 4 . . . . . . . 1 . 1 . . 1 . . . . . 1 2 Terminal Hacks 107 | . 7 . 49 . 2 . 1 1 1 1 30 . 3 5 3 . . 1 . . . . . . 3 Record 60 | . . . 49 . . . . . . . 11 . . . . . . . . . . . . . . Part Schematic 11 | . . . . . . . . . . . 11 . . . . . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 2 . . . 1 . . . . . 3 . . . . . . . . . . . . . . Open Door 4 | . . . . . . . . . 1 1 . . . 2 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 3 | . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Terminal Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Locate Traps 4 | . 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 Investigation Status 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Zone Layout 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Scanalyzer 7 | . . . . . 2 . . 3 . . . . . . 2 . . . . . . . . . . Insert Component 3 | . . . . . 1 . . 1 . . . . . . 1 . . . . . . . . . . Analyze 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Retrieve Study 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . . . . . . . 1 . 1 . . 1 . . . . . 1 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 6 | . . . . . . . . . . . . . 1 . 1 . . 1 . . . . . 1 2 Unauthorized Hacks 3 | . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . Terminals 3 | . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . Botnet 3 | . 1 . . . . . . . . . . . . 1 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 36 | . 5 . . 1 3 1 . 4 . . . . 1 6 5 . . 4 . . . . . 2 4 Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . 5 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . 1 . . 1 . . 11 . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . 106 . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . . . . 2 6 1 . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 9 | . . . . . . . 2 6 1 . . . . . . . . . . . . . . . . Robot Hacks Applied 11 | . . . . . . . 3 7 1 . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . scatter_targeting 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . go_dormant 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . streamctrl_high 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . formatsys_high 5 | . . . . . . . 1 4 . . . . . . . . . . . . . . . . . Relay Couplers Released 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . Machine Destruction 14 | . . . . . . 14 . . . . . . . . . . . . . . . . . . . Attached 5 | . . . . . . . 1 3 1 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 28 | . . . 4 . . . . . . . . . . 24 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Total Allies 46 | . . . 4 6 . . 1 5 1 . . . . 29 . . . . . . . . . . . Largest Group 15 | . . . 4 10 10 8 1 2 1 . . . . 15 1 . . . . . . . . . . Highest-Rated Group 558 | . . . 58 177 177 137 15 32 85 . . . . 558 39 . . . . . . . . . . Highest-Rated Ally 159 | . . . 21 31 31 31 15 16 85 . . . . 159 39 . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 413 | . . . . . 28 69 5 10 . . . . . 301 . . . . . . . . . . . Total Damage 7509 | . . . . . 290 961 106 143 . . . . . 6009 . . . . . . . . . . . Kills 66 | . . . . . 7 10 1 1 . . . . . 47 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Active Infowar (turns) 9953 | 29 438 . . 251 418 601 297 1709 1080 1482 31 222 189 812 372 282 12 244 212 139 63 106 180 389 395 Optics 2467 | . . . . . . . . . . . . . 23 812 . . . 150 212 139 63 106 180 389 393 Sensors 4383 | . . . . . . . . 394 1078 1378 . . . . 372 282 12 178 212 139 60 . . 10 268 IFF 181 | . . . . . . . . . . . . . 181 . . . . . . . . . . . . Terrain 912 | . . . . . 417 14 . 408 . . . . . . . . . . . . . 31 42 . . Structural 1997 | . . . . . . 1 296 1346 2 99 31 222 . . . . . . . . . . . . . Traps 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . . Seismic 2663 | 29 151 . . 251 418 601 148 768 . 104 31 72 8 82 . . . . . . . . . . . T.N.C. 287 | . 287 . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 560 | . . . . . . . . . . . . . . . . . . . . . . . . 304 256 Jamming 241 | . . . . . . . . . . . . . . . . . . . . . . . 166 75 . ECM 4 | . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Robot Analysis Total 3 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . 1 . . . . . 2 . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Turns Passed 16524 | 112 952 1093 1178 683 418 929 317 1764 1461 1525 31 229 227 2293 915 282 12 430 212 139 63 106 180 389 584 Spaces Moved 14614 | 53 493 649 705 332 236 568 202 969 950 807 88 601 445 1131 826 869 39 863 567 437 218 272 385 724 1185 Core 121 | 4 . . . . . . . . . . . . . 33 . . . . . . . . . . 84 Treads 3596 | 49 493 649 705 332 83 . . . . . . . . 983 302 . . . . . . . . . . Legs 3534 | . . . . . 153 568 202 969 950 692 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 27 | . . . . . . . . . . . . . . 27 . . . . . . . . . . . Flight 7336 | . . . . . . . . . . 115 88 601 445 88 524 869 39 863 567 437 218 272 385 724 1101 Fastest Speed 19 | 50 160 160 160 160 130 130 130 132 130 35 35 34 35 35 23 27 31 23 29 29 29 29 31 28 19 Average Speed 93 | 151 160 160 160 160 143 130 130 145 147 172 35 36 35 152 83 30 31 26 29 29 29 29 31 30 31 Slowest Speed 765 | 160 160 160 160 160 200 130 132 270 200 195 35 109 35 170 765 31 31 104 29 107 29 29 31 107 120 Overloaded Moves 65 | . . . . . . . . . . . . . . . . . . . . . . . . . 65 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 21 | . . . . . . . . . . . . . 3 5 6 . . 1 . . . . 2 1 3 Potential Cave-ins 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 74 100 93 97 21 57 19 22 97 83 73 74 9 98 20 84 5 25 81 73 24 47 13 24 19 Regions Visited 25 Branch Regions 14 Pre-discovered Areas 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 . 1 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . . . . . 1 1 1 1 . . . . . . . . . . . Scrap Searched 20 | . . 1 . 3 . . . . 1 2 . 3 . . . 3 . . . 3 . 4 . . . Spaces Dug 99 | . . . . . 2 2 . 9 1 . . . 8 1 11 . . 16 . . . . 5 23 21 Terrain Destroyed 302 | . 13 39 . . 2 8 12 13 1 13 . . 8 42 32 22 . 16 . . . 32 5 23 21 Melee 95 | . . . . . 2 . . 9 1 . . . 8 1 9 . . 16 . . . . 5 23 21 Projectile 23 | . . . . . . . . . . 1 . . . 10 12 . . . . . . . . . . AOE 184 | . 13 39 . . . 8 12 4 . 12 . . . 31 11 22 . . . . . 32 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Ext Fac Upp Upp Fac Upp Upp War Pro Res Res Acc Total 16726 | 72 583 683 759 471 307 690 243 1239 999 915 87 613 494 1507 975 876 38 1014 609 443 217 294 433 832 1333 Wait 675 | . 17 10 . 130 30 43 3 117 19 75 . 2 2 33 19 . . 40 40 . . 19 20 8 48 Move 14551 | 52 492 648 704 331 235 566 201 968 949 806 87 600 439 1122 815 868 38 860 566 436 217 271 380 721 1179 Hop 15 | . . . . . . . . . . . . . 2 3 4 . . 1 . . . . 2 1 2 Pick Up 165 | 8 15 3 4 1 7 11 8 22 7 . . 4 1 24 13 1 . 16 . 1 . . 3 7 9 Fast Attach 130 | 6 3 1 . . 7 . 1 9 2 2 . 2 5 18 21 1 . 15 . 1 . 1 4 20 11 Attach 88 | 1 . 1 . 1 2 2 2 14 1 9 . 1 2 5 8 2 . 10 . . . . 3 7 17 Detach 79 | . 1 . . . 1 . . 10 . 3 . 1 2 6 12 . . 9 . . . . 4 15 15 Swap 101 | . 6 2 . 1 7 11 8 21 9 3 . . 1 9 8 1 . 4 . . . . 3 5 2 Drop 204 | . 9 3 5 . 12 9 9 22 5 4 . 3 2 22 33 . . 24 . 2 . . 7 18 15 Fire 231 | 5 40 13 . 6 3 23 8 10 5 11 . . . 79 19 3 . 2 . . . 3 . . 1 Melee 227 | . . . . . 3 24 3 40 2 . . . 10 13 22 . . 33 3 3 . . 7 30 34 Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Kick 9 | . . . . . . . . 6 . 2 . . . 1 . . . . . . . . . . . Crush 5 | . . 2 . 1 . . . . . . . . . 2 . . . . . . . . . . . Escape Stasis 28 | . . . . . . . . . . . . . 28 . . . . . . . . . . . . Rewire 217 | . . . 46 . . 1 . . . . . . . 170 . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 4 exits: *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Low / *Ext) -6/Extension (discovered 3 exits: *Fac x2 / *Cet) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 9) 714 | -10/Materials | Discovered new exit (range 3) 971 | -10/Materials | Discovered new exit (range 6) 1065 | -10/Materials | Entered Mines 1111 | -10/Mines | Met a Derelict bent on vengeance 1235 | -10/Mines | Learned 2 Materials zone layouts 1532 | -10/Mines | Discovered new exit (range 13) 1735 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1737 | -10/Mines | Discovered new exit (range 5) 1871 | -10/Mines | Discovered new exit (range 14) 2024 | -10/Mines | Discovered new exit (range 6) 2158 | -10/Mines | Entered Exiles 2158 | -10/Exiles | Found Exiles lab destroyed 2182 | -10/Exiles | Discovered new exit (range 15) 2799 | -10/Exiles | Learned location of Zion (-6) 2957 | -10/Exiles | Build established: Commander-Mutant 3317 | -10/Exiles | Discovered new exit (range 12) 3336 | -10/Exiles | Entered Mines 3336 | -9/Mines | Accompanied by 4 allies 3355 | -9/Mines | Discovered new exit (range 5) 3451 | -9/Mines | Learned 2 Materials zone layouts 3497 | -9/Mines | Learned Materials interactive machine intel 3516 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3975 | -9/Mines | Discovered new exit (range 7) 3991 | -9/Mines | Received a Mining Laser from a helpful Derelict 4019 | -9/Mines | Entered Materials 4019 | -8/Materials | Accompanied by 10 allies 4019 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 4020 | -8/Materials | Identified exit to Factory 4021 | -8/Materials | Loaded intel: 19 interactive machine locations 4024 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 4164 | -8/Materials | Central database locked down 4328 | -8/Materials | Build established: Commander-Skirmisher 4397 | -8/Materials | Identified exit to Garrison 4437 | -8/Materials | Entered Garrison 4437 | -8/Garrison | Accompanied by 8 allies 4526 | -8/Garrison | Triggered checkpoint 4537 | -8/Garrison | Triggered checkpoint 4591 | -8/Garrison | Triggered checkpoint 4662 | -8/Garrison | Lost 3 allies 4662 | -8/Garrison | Garrison Relay disabled 4691 | -8/Garrison | Discovered new exit (range 13) 4839 | -8/Garrison | Triggered checkpoint 4864 | -8/Garrison | Garrison Relay disabled 4891 | -8/Garrison | Discovered new exit (range 8) 4896 | -8/Garrison | Build established: Tank 5025 | -8/Garrison | Triggered checkpoint 5151 | -8/Garrison | Installed Relay Interface Framework 5160 | -8/Garrison | Discovered new exit (range 12) 5262 | -8/Garrison | Triggered checkpoint 5297 | -8/Garrison | Garrison Relay disabled 5366 | -8/Garrison | Entered Materials 5620 | -8/Materials | Discovered exit to Factory (range 4) 5683 | -8/Materials | Entered Factory 5683 | -7/Factory | Evolved 2 slots: Utility x2 5761 | -7/Factory | Discovered new exit (range 13) 6453 | -7/Factory | Build established: Gladiator 6678 | -7/Factory | Lost 3 allies 6749 | -7/Factory | Found Powered Armor 6752 | -7/Factory | Found Powered Armor 6974 | -7/Factory | Identified exit to Storage 6974 | -7/Factory | Identified exit to Lower Caves 7313 | -7/Factory | Build established: Assassin 7447 | -7/Factory | Entered Lower Caves 7698 | -7/Lower Caves | Build established: Tank 8177 | -7/Lower Caves | Encountered a Warlord checkpoint 8412 | -7/Lower Caves | Spotted B-75 Beast 8463 | -7/Lower Caves | Destroyed B-75 Beast 8581 | -7/Lower Caves | Discovered new exit (range 6) 8593 | -7/Lower Caves | Identified exit to Lower Caves 8647 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8655 | -7/Lower Caves | Identified exit to Zion 8908 | -7/Lower Caves | Entered another Lower Caves area 8917 | -7/Lower Caves | Encountered a Warlord checkpoint 9205 | -7/Lower Caves | Discovered new exit (range 11) 9207 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 9233 | -7/Lower Caves | Identified exit to Data Miner 10267 | -7/Lower Caves | Discovered new exit (range 13) 10280 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10335 | -7/Lower Caves | Lost 9 parts (1p1n3u4w) 10433 | -7/Lower Caves | Entered Data Miner 10433 | -7/Data Miner | Discovered new exit (range 6) 10434 | -7/Data Miner | Lost 3 allies 10441 | -7/Data Miner | Met Data Miner 10450 | -7/Data Miner | Learned location of Section 7 (-2) 10450 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10456 | -7/Data Miner | Received God Mode back door access code from Data Miner 10464 | -7/Data Miner | Entered Proximity Caves 10536 | -6/Proximity Caves | Spotted B-75 Beast 10579 | -6/Proximity Caves | Build established: Mutant 10683 | -6/Proximity Caves | Core integrity fell below 50% 10686 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10688 | -6/Proximity Caves | Discovered new exit (range 14) 10693 | -6/Proximity Caves | Entered Factory 10693 | -6/Factory | Evolved 2 slots: Propulsion x2 10694 | -6/Factory | Identified exit to Lower Caves 10908 | -6/Factory | Discovered new exit (range 19) 10920 | -6/Factory | Entered Extension 11033 | -6/Extension | Lost 4 parts (2n2u) 11090 | -6/Extension | Identified exit to Cetus 11250 | -6/Extension | Rescued a captive Derelict 11251 | -6/Extension | Rescued a captive Derelict 11320 | -6/Extension | Disrupted transfer network 11332 | -6/Extension | Rescued a captive Derelict 11374 | -6/Extension | Rescued a captive Derelict 11408 | -6/Extension | Rescued A7 11455 | -6/Extension | Build established: Tank 11814 | -6/Extension | Build established: Commander-Tank 12006 | -6/Extension | Spotted B-75 Beast 12025 | -6/Extension | Allies destroyed B-75 Beast 12033 | -6/Extension | Spotted B-75 Beast 12056 | -6/Extension | Allies destroyed B-75 Beast 12078 | -6/Extension | Discovered new exit (range 3) 12308 | -6/Extension | Energy Cycler disabled 12308 | -6/Extension | Rescued a captive Derelict 12310 | -6/Extension | Rescued a captive Derelict 12339 | -6/Extension | Lost 4 allies 12552 | -6/Extension | Lost 5 allies 12695 | -6/Extension | Discovered new exit (range 10) 12769 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 12892 | -6/Extension | Core integrity fell below 50% 13020 | -6/Extension | First assault squad dispatched 13143 | -6/Extension | Disrupted transfer network 13185 | -6/Extension | Lost 9 allies 13213 | -6/Extension | Entered Factory 13213 | -5/Factory | Accompanied by 1 ally 13213 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13325 | -5/Factory | Discovered new exit (range 4) 13609 | -5/Factory | Discovered new exit (range 5) 13890 | -5/Factory | Identified exit to Factory 13942 | -5/Factory | Central database locked down 14020 | -5/Factory | Discovered new exit (range 8) 14022 | -5/Factory | Identified exit to Upper Caves 14079 | -5/Factory | Fabricated Field Propulsion Drive? 14128 | -5/Factory | Entered Upper Caves 14129 | -5/Upper Caves | Encountered a Warlord checkpoint 14167 | -5/Upper Caves | Build established: Scavenger-Sprinter 14168 | -5/Upper Caves | Identified exit to Upper Caves 14210 | -5/Upper Caves | Learned Factory stockpile data 14410 | -5/Upper Caves | Entered another Upper Caves area 14410 | -5/Upper Caves | Discovered exit to Factory (range 9) 14422 | -5/Upper Caves | Entered Factory 14422 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14457 | -4/Factory | Spotted B-86 Titan 14629 | -4/Factory | Lost 3 parts (1p1n1u) 14631 | -4/Factory | Identified exit to Upper Caves 14852 | -4/Factory | Entered Upper Caves 14971 | -4/Upper Caves | Encountered a Warlord checkpoint 15045 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15061 | -4/Upper Caves | Discovered new exit (range 12) 15064 | -4/Upper Caves | Identified exit to Upper Caves 15064 | -4/Upper Caves | Entered another Upper Caves area 15066 | -4/Upper Caves | Learned 12 Research zone layouts 15120 | -4/Upper Caves | Build established: Scout 15186 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 15188 | -4/Upper Caves | Discovered new exit (range 18) 15202 | -4/Upper Caves | Identified exit to Warlord 15203 | -4/Upper Caves | Entered Warlord 15229 | -4/Warlord | Discovered new exit (range 16) 15239 | -4/Warlord | Identified exit to Proximity Caves 15250 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 15250 | -4/Warlord | Attacked by Warlord forces 15253 | -4/Warlord | Spotted G2-UAQ(B) 15253 | -4/Warlord | Spotted 1N-6ZV(B) 15266 | -4/Warlord | Entered Proximity Caves 15268 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15332 | -3/Proximity Caves | Spotted B-86 Titan 15370 | -3/Proximity Caves | Discovered new exit (range 2) 15370 | -3/Proximity Caves | Identified exit to Research 15372 | -3/Proximity Caves | Entered Research 15372 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 15419 | -3/Research | Discovered new exit (range 20) 15456 | -3/Research | Identified exit to Research 15507 | -3/Research | Spotted B-86 Titan 15552 | -3/Research | Entered another Research area 15552 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15660 | -2/Research | Spotted B-90 Cyclops 15847 | -2/Research | Found Prototype Protection 15847 | -2/Research | Identified Centrium Heavy Armor Plating 15849 | -2/Research | Found Prototype Launcher 15915 | -2/Research | Found Prototype Launcher 15915 | -2/Research | Identified Tactical Quantum Warhead 15918 | -2/Research | Identified Mni. Smartbomb Launcher 15938 | -2/Research | Discovered new exit (range 4) 15939 | -2/Research | Identified exit to Access 15941 | -2/Research | Entered Access 15941 | -1/Access | Evolved 2 slots: Propulsion x2 16043 | -1/Access | Identified exit to Surface 16121 | -1/Access | Spotted B-99 Colossus 16190 | -1/Access | Spotted B-99 Colossus 16193 | -1/Access | Spotted B-99 Colossus 16194 | -1/Access | Spotted B-99 Colossus 16240 | -1/Access | Lost 10 parts (3n5u2w) 16297 | -1/Access | Core integrity fell below 50% 16320 | -1/Access | Lost 6 parts (1p4n1u) 16455 | -1/Access | Core integrity fell below 20% 16468 | -1/Access | Lost 3 parts (1p2u) 16525 | *** | Escaped! Last Messages --------------- 16513_ Slug penetrates R-10 Processor. 16514_ G-73 Enforcer destroyed. 16514_ Slug penetrates Wall. 16514_ Field Propulsion Array destroyed. 16514_ Slug penetrates Wall. 16514_ U-05 Engineer builds a Wall. 16515_ Wall collapses. 16515_ Field Propulsion Array destroyed. 16515_ Knocked back. 16515_ Penetrated by Slug. 16515_ Slug penetrates B-99 Colossus. 16516_ Knocked back. 16516_ Penetrated by Slug. 16516_ Imp. Antigrav System destroyed. 16516_ Slug penetrates Sealed Heavy Doors. 16516_ Penetrated by Slug. 16521_ Main Access Shell breached. 16521_ R-10 Processor collects Quantum Reactor. [Achievement: 20k Club] [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????""""""""""""?????????????????? | | ????????????????????# ! #?????????????????? | | ????????????????????# *!! #?????????????????? | | ????????????????????# """""" #?????????????????? | | ????????????????????# " #?????????????????? | | ????????????????????# " @" " #?????????????????? | | ????????????????????# " "" " #?????????????????? | | ????????????????????# " " #???????????????? ? | | ????????????????????# """""" #???????????????? # | | ????????????????????# #?????????????### # | | ????????????????????#""""""" ""#????????????? # | | ?????????????????????????"" ""??????????????? # | | ????????????????????????"" ""???????????????? + | | ????????????????????#"""" """""#?#####??????? # | | ###########?????????#% % % % #?# ?????? # | | """S""" #?????????# #?# ?????? # | | """ """ #?????????# | #?# ?????? # | | #?????????# %% #?# "?????# # | | #?????????# % #?? ?????# # | | ???????????# #??? ?????# # | | ?? ?????????????# #??? ?????# # | | #+##+#???????##########" % ####???? ?????# # | | # #???????# " %" #???????? ?????# # | | # #???????# """ # % ##########+###### # | | # ######### """ / # | | # / " ! # % # | | #+######## ### # % " | | # #?# % # % # | | # #?# " ^ ^ / ###+#### | | """" # #?# "! ^ ^/// " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 80 Energy Generation 49 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Power Amplification 30 Additional Mass Support 16 Armor Coverage 1050 Core Shielding 30 Power Shielding 66 Propulsion Shielding 66 Evasion (%) 76 Targeting Accuracy 8 Melee Accuracy 16 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 6 Offensive Hacking 24 Defensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 23 Item Schematics ----------------- Imp. Titanium Leg | -8/Materials | Scanalyzed Greatsword | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Exp. Weapon Shielding | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Recoil Stabilizer | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Falx | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Fabricated ------------ Field Propulsion Drive | x2 | -5/Factory Repaired ---------- Nothing Studied --------- Imp. Datajack | -7/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Bumper Bots Can't Catch Me Deadly Force Denied? Epsilon Run Explorer Join The Dark Side Knowing Is Half The Battle Mindtrick Prison Break Slippery One Challenges ------------ None Game ------ Seed MyomerDisruptionCloak Manual? 0 Play Time 04:35:26 Cumulative 53.1 hours Start 2025.11.02 @ 16:33:00 End 2025.11.03 @ 01:06:36 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 38 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bdb01387-11d8-44b9-93b6-b842db0c6ee2