Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.20 @ 17:28:04 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1331) 1331 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 4074 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 495/700 Matter 74/300 Energy 83/100 System Corruption 5% Temperature Cool (0) Movement Walking (270) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg > --- UTILITY (6) ------ Heat Sink Coolant Injector High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (3) ------- Arc Projector Autogun > --- INVENTORY (20) --- Huge Storage Unit Compact Battery (200) Trap Scanner Improved Salvage Targeting Computer Energy Filter ECM Suite Improved Power Shielding Improved Weapon Shielding Hardlight Generator Hacking Suite System Shield Arc Projector Arc Projector Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Improved Terrain Scanner Terrain Scan Processor Improved Salvage Targeting Computer Energy Filter > --- WEAPON ----------- Arc Projector Arc Projector Arc Projector > --- INVENTORY -------- Coolant Injector High-capacity Storage Unit Huge Storage Unit Compact Battery Trap Scanner Improved Salvage Targeting Computer Energy Filter ECM Suite Improved Weapon Shielding Hardlight Generator Hacking Suite System Shield Arc Projector Autogun Remote Datajack Plasma Cutter [Rating: 35] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Arc Projector Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . . 2 . 2 Weapon 1 | . . . . 1 . Parts Attached 47 | 8 . . 21 9 9 Power 5 | 1 . . 2 2 . Engine 5 | 1 . . 2 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . . 5 2 1 Treads 6 | 2 . . 2 2 . Leg 1 | . . . . . 1 Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 . . 8 3 4 Device 5 | 1 . . 1 . 3 Storage 4 | 1 . . 3 . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 6 | . . . 4 2 . Artifact . | . . . . . . Weapon 15 | 3 . . 6 2 4 Energy Gun 3 | . . . . . 3 Energy Cannon . | . . . . . . Ballistic Gun 11 | 3 . . 5 2 1 Ballistic Cannon . | . . . . . . Launcher 1 | . . . 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 20 | . . 1 10 . 9 Power 2 | . . . 1 . 1 Propulsion 7 | . . . 4 . 3 Utility 6 | . . 1 2 . 3 Weapon 5 | . . . 3 . 2 Highest Loss Streak 5 | . . 1 4 . 5 To Critical Strikes . | . . . . . . Average Backups 11 | 4 5 6 9 16 16 Power . | . 1 1 1 . . Propulsion 1 | 1 2 2 1 . . Utility 6 | . 1 1 2 9 11 Weapon 2 | . 1 2 3 4 2 Tool/Special . | . . . . . . Unused Backups 17 | . . . . 3 14 Power . | . . . . . . Propulsion . | . . . . . . Utility 10 | . . . . . 10 Weapon 4 | . . . . 3 1 Tool/Special 3 | . . . . . 3 Average Slot Usage (%) 82 | . 100 97 67 96 83 Engine 8 | . 14 14 11 9 3 Treads 16 | . 28 28 13 27 9 Wheel 1 | . . . 4 . . Device 9 | . 14 11 . . 21 Storage 9 | . 14 14 11 9 7 Processor 4 | . . . . 3 9 Protection 7 | . . . 6 20 5 Energy Gun 3 | . . . . . 10 Ballistic Gun 19 | . 28 28 20 26 12 Peak Build Rating 35 | 7 7 7 13 21 35 Average Rating 16 | 5 7 6 8 16 29 On Entrance 8 | . 7 7 6 10 21 Naked Turns . | . . . . . . Heaviest Build 63 | 13 13 13 57 54 63 Greatest Support 60 | 40 40 40 40 60 60 Greatest Overweight (x) 18 | . . . 15 . 18 Average Overweight (x) 1 | . . . 2 . 2 Largest Inventory Capacity 20 | 8 8 8 20 20 20 Average Capacity 16 | 7 8 8 18 20 20 Most Carried 20 | 6 6 6 14 20 20 Average Carried 11 | 4 5 6 9 16 16 Final Capacity 20 | 8 8 8 20 20 20 Final Carried 20 | 5 6 6 13 20 15 Class Distribution -------------------- 45% | Mutant 25% | Scavenger-Tank 20% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1209 | 281 . 81 648 169 30 Remotely . | . . . . . . Salvage Created 1545 | 48 . 171 910 175 241 Parts 110 | 9 . 10 65 12 14 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 41 | . . 6 27 3 5 Guns 37 | . . 6 23 3 5 AOE 4 | . . . 4 . . Classes Destroyed 8 | 1 . 2 3 . 2 Tunneler 3 | 3 . . . . . Mechanic 1 | . . . . . 1 Watcher 2 | . . . 1 . 1 Swarmer 17 | . . 3 10 . 4 Grunt 16 | . . 3 11 2 . Duelist 1 | . . . 1 . . Sentry 6 | . . . 5 1 . Programmer 1 | . . . . . 1 Best Kill Streak 8 | 2 . 3 8 2 4 Combat Bots Only 8 | . . 3 8 2 2 Max Kills in Single Turn 3 | 1 . 1 3 1 1 Gunslinging 1 | . . . 1 . . Exploded 3 | . . . 3 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 302 | . . 24 168 30 80 Missed 77 | . . 6 46 8 17 Hits 225 | . . 18 122 22 63 Melee 9 | . . . 4 5 . Projectile 216 | . . 18 118 17 63 Critical Strikes 10 | . . . 2 5 3 Damage Taken 3121 | . . 231 1426 399 1065 Core 598 | . . 48 248 97 205 Absorbed by Shields . | . . . . . . Core Remaining (%) 75 | 100 . 80 38 82 . Volleys Fired 179 | 21 . 21 80 15 42 Largest 3 | 2 . 2 2 3 3 Hottest 165 | 40 . 40 46 60 165 Shots Fired 366 | 42 . 42 139 45 98 Gun 360 | 42 . 42 133 45 98 Cannon . | . . . . . . Launcher 6 | . . . 6 . . Special . | . . . . . . Kinetic 343 | 42 . 42 133 45 81 Thermal . | . . . . . . Explosive 6 | . . . 6 . . Electromagnetic 17 | . . . . . 17 Robot Hit Streak 15 | 7 . 10 15 9 11 Robot Miss Streak 6 | 4 . 3 4 6 4 Penetration Max . | . . . . . . Secondary Targets 4 | . . . 3 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 225 | 23 . 27 96 23 56 Core Hits 106 | 7 . 14 48 16 21 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 3 | . . 1 1 . 1 Critical Strikes 4 | . . 1 2 . 1 Destroy 4 | . . 1 2 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2710 | 195 . 245 1413 178 679 Guns 2347 | 195 . 245 1167 178 562 Cannons . | . . . . . . Explosions 363 | . . . 246 . 117 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 2259 | 195 . 245 1167 178 474 Thermal 56 | . . . . . 56 Explosive 307 | . . . 246 . 61 Electromagnetic 88 | . . . . . 88 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 4 | . . . . . 4 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . . . . . 13 Message Errors 3 | . . . . . 3 Matter Fused 3 | . . . . . 3 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Misfires 1 | . . . . . 1 Alerts 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 75 | . . . 7 . 68 Projectiles . | . . . . . . Explosions 75 | . . . 7 . 68 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 126 | . . . 14 . 112 Shots 2 | . . . 1 . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 184 | . . 25 102 103 184 Average Temperature 29 | . . 10 22 40 41 Received Heat Transfer 720 | . . 102 456 162 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Maximum Alert Level 2 | . . . 2 . . Low Security (%) 84 | 100 100 100 45 100 100 Level 1 15 | . . . 53 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 405 | 5 8 90 405 150 60 Initial 150 | . . . 5 150 29 Average 84 | . . 49 226 77 7 Influence Increases 1200 | 15 8 145 767 95 170 Destroy 0b10 Robot/C 820 | . . 120 540 60 100 Destroy 0b10 Robot/NC 30 | 15 . . 5 . 10 Destroy Leader 184 | . . 20 122 20 22 Successful Hack 20 | . 8 5 7 . . Disable Machine 45 | . . . 30 . 15 Destroy Structure 41 | . . . 18 . 23 Lose Combat Pursuer 60 | . . . 45 15 . Influence Decreases 1200 | 15 8 130 425 387 235 Entered New Map 253 | . . . 10 207 36 Time Decay 787 | 15 8 120 325 180 139 Lost Part 160 | . . 10 90 . 60 Squads Dispatched 6 | . . . 2 2 2 Investigation 2 | . . . 2 . . Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 5 | . . . 3 1 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . . 7 32 11 14 Peak Tracking Total 8 | . . 2 8 4 5 Tactical Retreats 4 | . . . 3 1 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 3 | . . . 2 . 1 Max in Single Turn 1 | . . . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 7 | . 1 1 3 1 1 Terminals 6 | . 1 1 3 1 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 16 | . 2 2 8 3 1 Successful 4 | . 2 1 1 . . Failed 12 | . . 1 7 3 1 Catastrophic 6 | . . 1 4 1 . Database Lockouts . | . . . . . . Manual 7 | . 2 2 3 . . Terminals 15 | . 2 2 8 3 . Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 1 1 . . Surveillance Status 1 | . . . 1 . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . 1 . . . . Terminals 1 | . 1 . . . . Botnet 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 1 1 3 1 1 Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Active Infowar (turns) 1274 | 18 88 202 3 . 963 Terrain 966 | . . . 3 . 963 Seismic 308 | 18 88 202 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2731 | 264 88 242 797 377 963 Spaces Moved 1094 | 133 55 115 284 190 317 Core 45 | 20 . . 3 . 22 Treads 838 | 113 55 115 162 190 203 Legs 92 | . . . . . 92 Wheels 119 | . . . 119 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 120 160 160 Average Speed 195 | 143 160 160 193 160 260 Slowest Speed 950 | 160 160 160 800 160 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 7 22 32 33 24 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 47 | . . . 25 . 22 Melee . | . . . . . . Projectile . | . . . . . . AOE 47 | . . . 25 . 22 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1424 | 172 55 140 421 243 393 Wait 5 | . . 5 . . . Move 1089 | 132 54 114 283 189 317 Hop . | . . . . . . Pick Up 61 | 11 1 . 25 18 6 Fast Attach 3 | 1 . . . 1 1 Attach 36 | 6 . . 19 3 8 Detach 2 | . . . 2 . . Swap 19 | 1 . . 7 7 4 Drop 20 | . . . 5 10 5 Fire 179 | 21 . 21 80 15 42 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 10 | . . . . . 10 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 265 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 353 | -10/Materials | Entered Mines 364 | -10/Mines | Met a Derelict bent on vengeance 544 | -10/Mines | Learned 2 Materials zone layouts 552 | -10/Mines | Discovered new exit (range 9) 595 | -10/Mines | Entered Materials 595 | -9/Materials | Evolved 2 slots: Utility x2 595 | -9/Materials | Discovered new exit (range 15) 787 | -9/Materials | Destroyed 8 combat bots 787 | -9/Materials | Lost 4 parts (2n2u) 1149 | -9/Materials | Core integrity fell below 50% 1349 | -9/Materials | Discovered new exit (range 15) 1392 | -9/Materials | Entered another Materials area 1392 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1683 | -8/Materials | Build established: Scavenger-Tank 1756 | -8/Materials | Discovered new exit (range 5) 1769 | -8/Materials | Entered Factory 1769 | -7/Factory | Evolved 2 slots: Utility x2 2160 | -7/Factory | Lost 5 parts (2n2u1w) 2564 | -7/Factory | Build established: Skirmisher 2732 | -7/Factory | Self-destructed Last Messages --------------- 02626_ Field strength at 10. 02627_ Stasis field depleted. 02627_ Triggered Stasis Trap. 02627_ A bubble of rippling energy engulfs the area. 02627_ Field strength at 85. 02629_ Field strength at 70. 02630_ Field strength at 55. 02631_ Field strength at 40. 02632_ Field strength at 25. 02633_ Field strength at 10. 02634_ Stasis field depleted. 02636_ System corrupted: Matter fused (-9). 02653_ Acquired Imp. Power Shielding. 02662_ System corrupted: Heat flow error (+241). 02681_ MYEMG AE42WP&2|V8LC