Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 14:31:20 Player: donk Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (99) 495 Value Destroyed (2637) 2637 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 9149 Bonus ------- High Alert Combat Kills 57 Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 263/300 Energy 71/100 System Corruption 6% Temperature Cool (12) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Improved Gyrokinetic Inverter > --- UTILITY (6) ------ Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink High-powered Shock Rifle High-powered Shock Rifle High-powered Shock Rifle Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Myomer Leg Hover Unit Hover Unit Improved Gyrokinetic Inverter > --- UTILITY ---------- Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Authchip [Armor] > --- WEAPON ----------- Dispersion Rifle Enhanced Coil Gun Mass Driver Heavy Shock Bomb Launcher Heavy Shock Bomb Launcher > --- INVENTORY -------- Advanced Heat Sink High-powered Shock Rifle Mass Driver [Rating: 80] Favorites ----------- Power Micro Nuclear Core Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Advanced Melee Analysis Suite Device Improved Heat Sink Storage Large Matter Pod Processor Advanced Melee Analysis Suite Hackware Authchip [Armor] Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun High-powered Shock Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Slots Evolved 12 | . . 2 2 2 . . . 2 . . 2 2 Power 2 | . . . . 1 . . . . . . 1 . Propulsion 3 | . . 1 1 . . . . . . . . 1 Utility 4 | . . 1 . 1 . . . 1 . . 1 . Weapon 3 | . . . 1 . . . . 1 . . . 1 Parts Attached 180 | 7 6 26 22 12 2 12 13 31 11 4 11 23 Power 18 | 1 1 3 3 2 . 1 . 4 1 . 1 1 Engine 13 | 1 1 2 3 2 . 1 . 1 1 . . 1 Core 5 | . . 1 . . . . . 3 . . 1 . Reactor . | . . . . . . . . . . . . . Propulsion 53 | 2 . 12 5 . 2 4 5 11 5 1 . 6 Treads 12 | 2 . 4 2 . . 1 . . 2 . . 1 Leg 20 | . . 8 3 . 2 . 2 1 2 1 . 1 Wheel 5 | . . . . . . 2 3 . . . . . Hover 7 | . . . . . . 1 . 2 1 . . 3 Flight 9 | . . . . . . . . 8 . . . 1 Utility 47 | 1 2 6 4 4 . 5 3 8 3 2 7 2 Device 14 | . . 2 2 1 . 3 . 3 . 1 1 1 Storage 9 | 1 1 2 2 3 . . . . . . . . Processor 11 | . 1 . . . . . . 4 1 . 4 1 Hackware 1 | . . . . . . . . . . . 1 . Protection 12 | . . 2 . . . 2 3 1 2 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 62 | 3 3 5 10 6 . 2 5 8 2 1 3 14 Energy Gun 17 | 1 1 1 1 1 . . . 2 2 1 . 7 Energy Cannon 10 | . . 2 2 4 . . . 1 . . . 1 Ballistic Gun 14 | 2 . 1 2 . . 1 1 5 . . . 2 Ballistic Cannon 7 | . . . . . . 1 3 . . . 1 2 Launcher 12 | . 2 1 5 1 . . . . . . 1 2 Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 1 . . . . . . . . . 2 Parts Lost 52 | . . 4 2 . 6 . 4 10 . . 14 12 Power 5 | . . . . . 1 . . 1 . . 2 1 Propulsion 12 | . . 2 1 . 1 . . 3 . . 2 3 Utility 16 | . . 1 1 . 3 . 3 2 . . 4 2 Weapon 19 | . . 1 . . 1 . 1 4 . . 6 6 Highest Loss Streak 13 | . . 2 2 . 6 . 4 9 . . 13 6 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 98 97 95 100 48 29 74 53 90 96 57 56 Engine 5 | . 14 7 5 15 7 2 7 1 4 6 . 1 Core 2 | . . 3 3 . . . . 3 6 6 5 . Treads 11 | . 28 13 24 23 9 . 1 . 10 7 . 1 Leg 6 | . . 17 8 7 3 . 2 1 7 16 10 1 Hover 2 | . . . . . . 3 . 3 5 . . 6 Flight 1 | . . . . . . . . 11 . . . 1 Device 6 | . . 3 13 12 7 9 7 2 6 9 8 1 Storage 5 | . 14 11 11 17 7 . . . . . . . Processor 9 | . 12 7 . . . . . 9 14 8 4 25 Protection 5 | . . 11 . . . 2 17 3 11 13 9 . Energy Gun 7 | . 8 5 . . . . . 3 20 26 11 4 Energy Cannon 3 | . . 7 9 17 11 . . . . . . . Ballistic Gun 2 | . 3 1 6 . . 3 3 5 . . . 3 Launcher 4 | . 16 6 10 4 . . . . . . . 2 Naked Turns 98 | . . . . . 53 27 . 18 . . . . Heaviest Build 57 | 12 15 24 29 48 46 19 40 22 36 43 57 44 Greatest Support 63 | 40 40 43 63 63 63 28 48 36 40 55 55 24 Greatest Overweight (x) 11 | . . 1 1 . 11 . 2 1 1 1 1 3 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 5 10 10 5 5 5 5 5 5 5 Average Capacity 5 | 7 5 7 5 9 7 5 5 5 5 5 5 5 Most Carried 6 | 4 6 5 5 4 5 5 5 5 5 5 5 5 Average Carried 3 | 2 4 3 3 2 1 3 3 3 2 3 4 3 Final Capacity 10 | 8 5 5 5 10 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 3 1 5 1 4 4 2 5 5 4 Class Distribution -------------------- 37% | Mutant 15% | Scavenger-Tank 14% | Scavenger-Bomber 10% | Scavenger-Mutant 7% | Bomber 5% | Scavenger-Gunner 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Bomber | -8/Materials Scavenger-Bomber | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Scavenger-Sprinter | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Bomber | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Matter Collected 3033 | 274 219 521 786 80 . 27 11 314 352 83 71 295 Remotely . | . . . . . . . . . . . . . Salvage Created 3354 | 60 299 880 856 120 . 28 32 377 75 177 318 132 Parts 182 | 1 29 49 37 6 . 3 2 22 6 9 9 9 Haulers Intercepted 3 | . 1 1 . . . . . 1 . . . . Recyclers Shooed 5 | . 1 2 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . . . . . 4 . . Prevented 8 | . . . . . . . . . 4 4 . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Combat Hostiles Destroyed 56 | . 9 15 14 2 . . 1 5 1 3 4 2 Melee 3 | . . . . . . . . 3 . . . . Guns 11 | . . 2 2 . . . . 1 1 3 1 1 Cannons 16 | . . 8 4 . . . 1 1 . . 1 1 AOE 24 | . 9 5 8 . . . . . . . 2 . Classes Destroyed 14 | 1 6 3 1 1 . . . . . . 1 1 Worker 9 | . 1 1 3 . . 1 . 3 . . . . Builder 7 | . 3 3 1 . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 3 | . 1 1 . . . . . 1 . . . . Recycler 10 | 1 1 4 3 . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . 1 Watcher 12 | . 2 2 4 1 . . . 3 . . . . Swarmer 16 | . 6 4 . . . . . 4 . . 2 . Grunt 25 | . 3 9 9 . . . 1 . . 3 . . Brawler 2 | . . 1 1 . . . . . . . . . Sentry 5 | . . 1 2 . . . . . 1 . 1 . Specialist 1 | . . . . . . . . . . . 1 . Hunter 3 | . . . 2 . . . . . . . . 1 Programmer 4 | . . . . 2 . . . 1 . . . 1 Best Kill Streak 12 | 1 12 12 5 2 . 1 1 2 1 3 4 1 Combat Bots Only 5 | . 5 4 4 2 . . 1 2 1 3 3 1 Max Kills in Single Turn 2 | 1 2 2 2 1 . 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . 2 1 2 . . . . . . . 1 . Melee 1 | . . . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Hostile Shots Fired 832 | . 20 74 43 14 5 . 71 129 18 13 129 316 Missed 281 | . 9 13 17 3 . . 15 38 5 4 35 142 Damage Taken 9234 | . 156 791 421 121 240 . 1331 1358 97 166 1775 2778 Core 2483 | . 10 73 16 10 98 . 130 566 17 16 387 1160 Absorbed by Shields 109 | . . . 54 44 11 . . . . . . . Ignored by Resistances 144 | . . . . . . . 74 . . . 70 . Regen/Repaired (Parts) 85 | . . . . . . . . 85 . . . . Core Remaining (%) 75 | 100 96 81 97 . . . 66 . . 29 61 . Volleys Fired 203 | 1 23 49 39 7 2 2 4 36 7 7 14 12 Largest 4 | 2 2 2 3 3 3 1 3 2 4 4 4 4 Hottest 264 | 40 60 133 154 195 180 28 159 110 245 245 264 190 Shots Fired 388 | 2 33 64 95 21 6 2 11 45 21 24 44 20 Gun 195 | 2 10 25 37 3 . 2 . 35 21 24 27 9 Cannon 121 | . . 26 30 18 6 . 11 10 . . 10 10 Launcher 69 | . 23 13 28 . . . . . . . 4 1 Special 3 | . . . . . . . . . . . 3 . Kinetic 87 | 2 . . 34 . . 2 11 18 . . 10 10 Thermal 136 | . . 51 13 21 6 . . 10 2 6 19 8 Explosive 64 | . 23 13 28 . . . . . . . . . Electromagnetic 98 | . 10 . 20 . . . . 17 19 18 12 2 Robot Hit Streak 20 | 2 8 12 20 2 3 1 2 8 8 9 6 4 Robot Miss Streak 5 | . 3 3 3 2 2 2 3 3 . 2 5 4 Penetration Max 1 | . . . 1 . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 214 | 2 14 41 60 10 3 1 4 30 6 14 19 10 Core Hits 179 | 2 28 44 44 1 . 1 1 21 3 13 14 7 Critical Kills 3 | . . 1 . 2 . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . Critical Strikes 9 | . . 1 2 2 . . . 2 . 1 1 . Meltdown 3 | . . 1 . 2 . . . . . . . . Destroy 1 | . . . 1 . . . . . . . . . Blast 1 | . . . . . . . . . . . 1 . Corrupt 4 | . . . 1 . . . . 2 . 1 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 8099 | 18 951 1716 2527 291 114 23 160 807 83 320 746 343 Guns 1921 | 18 79 216 347 . . 23 . 439 83 320 297 99 Cannons 2299 | . . 407 734 291 114 . 160 201 . . 181 211 Explosions 3774 | . 872 1093 1446 . . . . 66 . . 264 33 Melee . | . . . . . . . . . . . . . Ramming 105 | . . . . . . . . 101 . . 4 . Kinetic 1028 | 18 . . 333 . . 23 160 185 . . 181 128 Thermal 2227 | . 25 623 348 291 114 . . 267 . 133 266 160 Explosive 3232 | . 847 1093 1264 . . . . . . . 28 . Electromagnetic 1507 | . 79 . 582 . . . . 254 83 187 267 55 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 11 | . . . . 2 11 11 6 7 7 7 2 6 Average Corruption 5 | . . . . 1 9 9 6 6 7 7 1 2 Corruption Purged 5 | . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 94 | . . . . 1 5 11 6 20 29 12 1 9 Message Errors 18 | . . . . . 2 4 2 3 4 2 1 . Matter Fused 25 | . . . . . 2 2 1 4 12 . . 4 Heat Flow Errors 9 | . . . . . . 1 . 2 2 3 . 1 Energy Discharges 14 | . . . . . . 2 . 6 4 1 . 1 Parts Rejected 1 | . . . . . . . 1 . . . . . Parts Fused 2 | . . . . . . 1 . 1 . . . . Data Loss (minor) 10 | . . . . 1 1 . . . 2 3 . 3 Data Loss (major) 5 | . . . . . . 1 . 2 1 1 . . Misfires 3 | . . . . . . . . . 2 1 . . Alerts 1 | . . . . . . . 1 . . . . . Weapon Failures 6 | . . . . . . . 1 2 2 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 136 | . 21 19 36 53 . . 7 . . . . . Projectiles 79 | . . 1 18 53 . . 7 . . . . . Explosions 57 | . 21 18 18 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 3 | . . . . . . . 2 . . . 1 . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . . . 2 . . . 1 . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 310 | . 60 75 69 . . . . 51 . . 55 . Shots 15 | . 5 3 3 . . . . 1 . . 3 . Rammed 23 | . . . . . . . . 23 . . . . Targets Rammed 41 | . . . . . . . . 41 . . . . Kicked 18 | . . . . . . . . 18 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 441 | . 9 441 67 225 72 194 86 332 269 315 215 116 Average Temperature 104 | . 9 155 22 74 36 99 50 114 82 143 87 33 Received Heat Transfer 1190 | . 21 255 197 . . . 333 12 30 84 150 108 Effects 8 | . . 7 . . . . . . . 1 . . Shutdowns 2 | . . 2 . . . . . . . . . . Interference 3 | . . 2 . . . . . . . 1 . . Short Circuit 1 | . . 1 . . . . . . . . . . Damage (minor) 2 | . . 2 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 12 | . . . 5 . . . . 5 . . 2 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 3 | . . 1 . 2 . . . . . . . . Combat Hostiles 2 | . . . . 2 . . . . . . . . Parts Melted 10 | . . 3 . 6 . . . . . 1 . . Heat Transferred 3601 | . 50 1258 520 407 185 . . 272 . 300 572 37 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 9 | . 1 . 3 . . . . 2 . . 3 . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Peak Influence 548 | 5 288 330 548 286 30 25 67 183 . . 186 146 Initial 189 | . 3 58 109 189 30 . 17 14 . . . 91 Average 149 | 3 108 186 369 218 9 10 32 52 . . 76 58 Maximum Alert Level 2 | . 1 1 2 1 . . . . . . . . Low Security (%) 68 | 100 80 55 7 39 100 100 100 100 . . 100 100 Level 1 22 | . 19 44 47 60 . . . . . . . . Level 2 8 | . . . 44 . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 15 | . 1 1 2 1 . 1 1 1 . . 2 5 Investigation 4 | . 1 . 1 . . . . . . . . 2 Extermination 4 | . . . . 1 . 1 . 1 . . . 1 Reinforcement 7 | . . 1 1 . . . 1 . . . 2 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Distress Signals 6 | . . 3 2 . . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 123 | . 12 19 20 3 6 . 7 11 1 7 16 21 Peak Tracking Total 8 | . 5 5 5 2 6 1 5 4 1 3 8 6 Tactical Retreats 17 | . . . 2 . . . 2 2 . 1 3 7 Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Traps Triggered 4 | . . . 1 1 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Machines Disabled 6 | . . 2 1 . . 1 . . . . 1 1 Max in Single Turn 1 | . . 1 1 . . 1 . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Machines Accessed 17 | . 4 1 2 2 . 1 . 3 . 2 1 1 Terminals 9 | . 3 1 2 . . 1 . 1 . . 1 . Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 49 | . 15 2 4 2 . 3 . 6 . 8 4 5 Successful 32 | . 10 2 2 . . 1 . 4 . 8 4 1 Failed 17 | . 5 . 2 2 . 2 . 2 . . . 4 Catastrophic 2 | . . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 26 | . 12 2 4 . . 3 . 1 . . 4 . Fabricators 1 | . . . . 1 . . . . . . . . Repair Stations 10 | . . . . . . . . 5 . . . 5 Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 1 | . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 25 | . 7 2 2 . . 1 . 1 . 8 4 . Record 15 | . 2 1 1 . . . . . . 7 4 . Open Door 1 | . . . . . . . . . . 1 . . Open DSF 2 | . . . . . . 1 . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 3 . . . 1 Scan Component 3 | . . . . . . . . 2 . . . 1 Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks 3 | . 3 . . . . . . . . . . . Recycle Component 2 | . 2 . . . . . . . . . . . Process 1 | . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 12 | . 3 1 2 2 . . . 2 . . 1 1 Full Trace Events 2 | . 1 . . . . . . . . . . 1 Feedback Events 1 | . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 22 | . . . . . . . . 22 . . . . Parts Recycled 2 | . 2 . . . . . . . . . . . Recycled Matter 220 | . 220 . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 . Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 . Robot Hacks Applied 1 | . . . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Total Allies 1 | . . . . . 1 . . . . . . . Largest Group 1 | . . . . . 1 . . . . . . . Highest-Rated Group 31 | . . . . . 31 . . . . . . . Highest-Rated Ally 31 | . . . . . 31 . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 2 | . . . . . 2 . . . . . . . Total Damage 42 | . . . . . 42 . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Decoded 0b10 Intel 9 | . . . . . . . . . . . 9 . Garrisons 2 | . . . . . . . . . . . 2 . Patrols 3 | . . . . . . . . . . . 3 . Reinforcements 3 | . . . . . . . . . . . 3 . Guards 1 | . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Turns Passed 7081 | 110 642 941 1093 402 111 300 166 695 906 408 311 996 Spaces Moved 5146 | 63 319 454 557 217 126 427 109 1049 672 244 234 675 Core 567 | 7 . . . . 101 272 . 1 . . 127 59 Treads 1628 | 56 319 179 536 217 24 4 14 . 240 39 . . Legs 842 | . . 275 21 . 1 . 19 49 165 205 107 . Wheels 188 | . . . . . . 112 76 . . . . . Hover 1000 | . . . . . . 39 . 263 267 . . 431 Flight 921 | . . . . . . . . 736 . . . 185 Fastest Speed 26 | 50 160 120 160 160 50 50 100 26 56 123 50 40 Average Speed 104 | 147 160 152 161 160 76 59 112 42 128 151 101 66 Slowest Speed 600 | 160 160 190 190 160 600 160 260 190 240 240 193 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 33 | 4 53 29 29 6 89 11 78 22 74 14 5 15 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 . . . . 1 1 1 . . Scrap Searched 12 | . . . . . . . . . 11 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 366 | . 79 62 179 . . . . 9 . . 27 10 Melee . | . . . . . . . . . . . . . Projectile 17 | . . . 2 . . . . 4 . . 1 10 AOE 349 | . 79 62 177 . . . . 5 . . 26 . Terrain Rammed 1 | . . . . . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Was Fac DSF Fac Low Low Fac Fac Total 6500 | 76 420 634 675 256 135 474 143 1249 695 265 276 1202 Wait 735 | . 54 84 29 4 . 13 . 63 . . 9 479 Move 5131 | 62 318 453 556 217 125 426 108 1044 671 243 233 675 Hop 2 | . . . . . . . . 2 . . . . Pick Up 97 | 5 10 9 11 8 4 11 6 14 4 6 4 5 Fast Attach 64 | 5 1 6 5 . . 2 11 14 2 1 5 12 Attach 55 | 2 1 4 5 2 1 10 1 12 4 1 4 8 Detach 14 | 1 . 1 1 . 1 2 1 4 . 1 . 2 Swap 61 | . 4 16 12 10 1 . 1 5 5 2 2 3 Drop 96 | . 9 12 17 8 1 8 11 14 2 4 4 6 Fire 203 | 1 23 49 39 7 2 2 4 36 7 7 14 12 Melee . | . . . . . . . . . . . . . Ram 24 | . . . . . . . . 23 . . 1 . Kick 18 | . . . . . . . . 18 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory (discovered 2 exits: [*Sto] / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 515 | -10/Materials | Discovered new exit (range 11) 753 | -10/Materials | Entered another Materials area 753 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1597 | -9/Materials | Discovered new exit (range 15) 1694 | -9/Materials | Entered another Materials area 1694 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1729 | -8/Materials | Build established: Scavenger-Mutant 2237 | -8/Materials | Discovered new exit (range 16) 2787 | -8/Materials | Entered Factory 2787 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2809 | -7/Factory | Build established: Bomber 3136 | -7/Factory | Discovered new exit (range 7) 3189 | -7/Factory | Sucked down chute 3189 | -7/Factory | Entered Waste 3190 | -7/Waste | Met a frightened Derelict 3204 | -7/Waste | EMP discharged 3204 | -7/Waste | System corruption reached 10% 3205 | -7/Waste | Spotted C-40 Crusher 3211 | -7/Waste | Spotted C-40 Crusher 3237 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3240 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 3243 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3246 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3247 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 3249 | -7/Waste | Spotted C-40 Crusher 3250 | -7/Waste | Spotted C-40 Crusher 3251 | -7/Waste | Spotted C-40 Crusher 3262 | -7/Waste | Found Hvy. Reflective Plating 3266 | -7/Waste | Spotted C-40 Crusher 3278 | -7/Waste | Lost 6 parts (1p1n3u1w) 3291 | -7/Waste | Discovered new exit (range 13) 3300 | -7/Waste | Entered Factory 3427 | -7/Factory | Discovered new exit (range 15) 3498 | -7/Factory | Identified exit to DSF 3535 | -7/Factory | Build established: Mutant 3600 | -7/Factory | Entered DSF 3628 | -7/DSF | Additional patrols routed to DSF 3747 | -7/DSF | Discovered new exit (range 12) 3766 | -7/DSF | Entered Factory 3766 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3777 | -6/Factory | Lost 4 parts (3u1w) 3796 | -6/Factory | Repaired Imp. Carbon-fiber Leg 3946 | -6/Factory | Core integrity fell below 50% 3959 | -6/Factory | Lost 9 parts (1p2n2u4w) 4025 | -6/Factory | Spotted B-75 Beast 4396 | -6/Factory | Discovered new exit (range 9) 4461 | -6/Factory | Entered Lower Caves 4495 | -6/Lower Caves | Spotted B-75 Beast 4570 | -6/Lower Caves | Build established: Scavenger-Mutant 4606 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4848 | -6/Lower Caves | Encountered a Warlord checkpoint 4858 | -6/Lower Caves | Discovered new exit (range 10) 4908 | -6/Lower Caves | Learned location of 1 exit from Factory 4917 | -6/Lower Caves | Build established: Scavenger-Gunner 5322 | -6/Lower Caves | Build established: Scavenger-Tank 5367 | -6/Lower Caves | Entered another Lower Caves area 5467 | -6/Lower Caves | Learned Factory trap positions 5467 | -6/Lower Caves | Learned Research emergency access door positions 5467 | -6/Lower Caves | Learned Extension terminal intel 5467 | -6/Lower Caves | Learned Armory terminal intel 5467 | -6/Lower Caves | Learned Armory garrison access intel 5686 | -6/Lower Caves | Discovered new exit (range 5) 5775 | -6/Lower Caves | Entered Factory 5775 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5776 | -5/Factory | Identified exit to Factory 5777 | -5/Factory | Loaded intel: 82 trap records 5997 | -5/Factory | Lost 13 parts (2p2n4u5w) 6065 | -5/Factory | Discovered exit to Factory (range 11) 6086 | -5/Factory | Entered another Factory area 6086 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6275 | -4/Factory | Build established: Mutant 6772 | -4/Factory | Lost 6 parts (1p3n2w) 6926 | -4/Factory | Core integrity fell below 50% 7077 | -4/Factory | Core integrity fell below 20% 7082 | -4/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 07008_ System corrupted: Component data lost. 07017_ K-01 Serf cleans the Neutrino Reactor. 07027_ System corrupted: Heat flow error (+147). 07032_ Penetrated by Slug. 07032_ Slug penetrates Neutrino Reactor. 07033_ Pressure Siphon disabled. 07036_ K-01 Serf cleans the Terminal. 07037_ Slug penetrates Wall. 07039_ Penetrated by Slug. 07044_ Slug penetrates Fabricator. 07044_ Penetrated by Slug. 07066_ Slug penetrates Fabricator. 07070_ Imp. Heat Sink destroyed. 07070_ G-67 Veteran suffers critical hit (Burn). 07071_ Dispersion Rifle destroyed. 07073_ Slug penetrates Fabricator. 07073_ Penetrated by Slug. 07082_ Slug penetrates Wall. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | + """ | | # """ | | "" """ ? # | | "" """ ? # """ | | "" """ "" #####?######+########## # """ | | """ #?????# #???# # """ | | "" """" T" #?????# """"""""" #???# # | | "" """" """ #?????# #???# ####### | | "" """" [ "" #?????# """"""""" #???# #???# | | ####### #???# #???# | | + """"""""" #???# #???# | | #####"T"## # #???# #???# | | ????###### #####+########### ####### | | ?????????# = | | ?????????# |!! | | ?????????# [ | | ?????????# | | ?????????# | | ?????????#########+############################+## | | ??????????# #????????????# | | ??????????# h #????????????# | | ??????????# hgggg #????????????# """ """ | | ??????????# """" #????????????# """ """ | | ??????????# """" #????????????# """ """ | | ??????????# """" #????????????# | | ??????????# """" "" ""@#????????????# """ """ | | ??????????# """" ""F"" #????????????# """ """ | | ??????????# """" """ #????????????# """ """ | | ??????????#! #????????????# | | ??????????#################????????????########### | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 29 Energy Capacity 440 Matter Stores 558 Matter Capacity 600 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 10 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 64 Targeting Accuracy 12 Melee Accuracy 40 Target Analysis 5 Recoil Reduction 3 Matter Filtering 45 Authchip Count 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Hey, That's Mine! Let's See Who's Tougher Librarian Made in Tau Ceti IV Please Form A Line Power Corrupts Remodeling Serviceable Loadout Shopping List System Compromised Universal Adapter Challenges ------------ None Game ------ Seed InertialTimingArmor Manual? 0 Play Time 01:55:35 Cumulative 4.6 hours Start 2024.04.02 @ 12:35:03 End 2024.04.02 @ 14:31:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 11 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: becb94e2-8da5-4bbc-a10b-5129a76ca937