Cogmind - Beta 11 X7 @@@ ROGUE MODE // 2021.09.17 @ 06:33:59 Player: corelysis good Warlord bad Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (34) 6800 Robots Destroyed (545) 2725 Value Destroyed (23965) 23965 Prototype IDs (89) 1780 Alien Tech Used (18) 3600 Bonus (34987) 34987 TOTAL SCORE: 78357 Bonus ------- High Alert Combat Kills 3891 Follower Combat Kills 1281 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1582 Used Core Reset Matrix 3000 Acquired SGEMP 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Win 3000 Friendly Fire -3167 Cogmind --------- Core Integrity 131/1600 Matter 285/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Rolling (150) Ox3 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- High-density Centrium Wheel > --- UTILITY (15) ----- High-capacity Storage Unit Experimental Targeting Computer Experimental Targeting Computer Advanced Armor Integrity Analyzer SHELL Armor SHELL Armor > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Quantum Reactor Quantum Reactor Enhanced Flexi-carbon Leg Experimental Biometal Leg Coolant Network Advanced Weapon Cycler Femtoactuators Enhanced Nova Cannon Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Hypervelocity Linear Accelerator Graviton Cannon Sigix Broadsword Peak State ------------ > --- POWER ------------ Reinforced Quantum Reactor Reinforced Quantum Reactor Zero-point Reactor > --- PROPULSION ------- Enhanced Armored Heavy Treads High-density Centrium Wheel High-density Centrium Wheel > --- UTILITY ---------- High-capacity Storage Unit Advanced Phase Shifter SHELL Armor Wardrone Bay > --- WEAPON ----------- Helical Railgun Graviton Cannon Sigix Broadsword > --- INVENTORY -------- High-density Centrium Wheel High-density Centrium Wheel YI-UF0's Bottomless Matter Pit Advanced Armor Integrity Analyzer Advanced Weapon Cycler Femtoactuators Improved Medium Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating Layered Heavy Armor Plating SHELL Armor Integrity Redistributor Enhanced Nova Cannon Enhanced Nova Cannon [Rating: 298] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Fission Core Reactor Mini Fusion Reactor Propulsion High-density Centrium Wheel Treads Enhanced Armored Heavy Treads Leg VSS Leg Wheel High-density Centrium Wheel Hover Unit Aerolev Unit Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Weapon Cycler Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Ghost Barrier Protection SHELL Armor Artifact Core Physics Calibrator Weapon Antimatter Cannon Energy Gun Vortex Rail Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Piercing Weapon Enhanced Force Lance Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Utility 12 | . . . . . 1 . 2 . . . . . . . . . 2 . . . . 2 . . . . . . 2 . . 3 . . Weapon 2 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . -1 . . Parts Attached 687 | 5 . 9 28 5 21 26 19 7 6 6 10 42 15 7 2 22 17 7 5 6 3 35 25 22 20 . 42 32 12 10 30 12 134 45 Power 56 | . . 1 3 1 . 4 1 . . 1 . 3 1 . . 2 2 . . 1 . 7 2 . 2 . 2 . 3 1 4 2 10 3 Engine 13 | . . 1 1 1 . 4 1 . . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . Core 7 | . . . 2 . . . . . . . . . 1 . . . 2 . . . . 2 . . . . . . . . . . . . Reactor 36 | . . . . . . . . . . . . . . . . 1 . . . 1 . 5 2 . 2 . 2 . 3 1 4 2 10 3 Propulsion 92 | 2 . . 6 1 10 9 1 1 . . 2 10 1 . . 5 5 . 2 2 . . . . 4 . 7 5 . 1 . . 11 7 Treads 15 | 2 . . . . 4 2 . . . . . . . . . . . . . . . . . . 3 . 2 . . . . . 2 . Leg 9 | . . . 5 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . 1 . Wheel 64 | . . . . 1 5 6 1 1 . . 2 10 1 . . 2 5 . 2 1 . . . . 1 . 5 5 . 1 . . 8 7 Hover 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Utility 326 | 3 . 5 6 . 4 2 16 4 . 5 5 15 10 3 2 13 5 3 3 3 3 21 9 6 8 . 25 13 9 6 23 5 73 18 Device 227 | 2 . 3 1 . 2 1 7 2 . 5 2 12 10 3 2 12 3 3 2 1 3 17 8 5 4 . 22 11 7 6 11 2 47 11 Storage 18 | . . 2 2 . 1 . . 1 . . . . . . . 1 . . . 1 . . . . 1 . . 1 1 . 1 . 4 2 Processor 31 | 1 . . . . . 1 3 . . . 1 1 . . . . . . . . . 1 . 1 3 . 1 . . . 3 1 11 3 Hackware 4 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Protection 43 | . . . 3 . 1 . 4 1 . . 2 2 . . . . 2 . 1 1 . 3 1 . . . 1 1 1 . 4 2 11 2 Artifact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Weapon 213 | . . 3 13 3 7 11 1 2 6 . 3 14 3 4 . 2 5 4 . . . 7 14 16 6 . 8 14 . 2 3 5 40 17 Energy Gun 12 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . 4 . . 1 1 3 . Energy Cannon 21 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 2 9 5 Ballistic Gun 78 | . . 2 11 3 6 6 1 1 5 . 2 2 1 2 . 1 4 1 . . . 4 8 8 3 . 2 1 . . . . 3 1 Ballistic Cannon 65 | . . . . . . 4 . . . . . 12 1 . . 1 . 2 . . . 2 1 1 1 . 4 5 . . 2 1 22 6 Launcher 13 | . . 1 1 . 1 . . 1 . . 1 . 1 2 . . 1 1 . . . 1 . 2 . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 11 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 3 5 Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Special Melee Weapon 10 | . . . . . . . . . . . . . . . . . . . . . . . 5 5 . . . . . . . . . . Unidentified Prototypes 77 | . . 2 2 . 1 4 . . . 3 1 1 . . . 2 1 . . 5 . 1 . 1 7 . 2 13 . 3 4 . 19 5 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . System Corruption 7 | . . . . . . . . . . . . . . . . . . . . . . 6 . . 1 . . . . . . . . . Parts Lost 54 | . . . . . 1 5 . . . . 3 6 2 . . . . 1 . . . 4 1 1 . . 3 . . . 7 2 1 17 Power 5 | . . . . . . . . . . . . 1 1 . . . . . . . . 1 . . . . . . . . 1 . . 1 Propulsion 10 | . . . . . 1 2 . . . . 1 2 . . . . . . . . . . . . . . 1 . . . . . . 3 Utility 28 | . . . . . . . . . . . 1 2 1 . . . . 1 . . . 3 1 1 . . . . . . 6 2 1 9 Weapon 11 | . . . . . . 3 . . . . 1 1 . . . . . . . . . . . . . . 2 . . . . . . 4 Highest Loss Streak 4 | . . . . . 1 3 . . . . 2 4 1 . . . . 1 . . . 3 1 1 . . 1 . . . 2 2 1 4 Average Slot Usage (%) 88 | . 85 97 99 100 98 99 100 100 100 99 99 99 93 93 93 93 99 99 99 91 94 93 93 94 91 90 88 91 90 86 78 75 72 56 Engine 3 | . . 12 5 11 9 9 7 7 7 7 7 19 15 13 13 6 5 5 5 1 . . . . . . . . . . . . . . Core 1 | . . . 5 . . . . . . . . . 2 6 6 6 7 11 11 11 11 5 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . 5 2 . . 3 5 8 14 15 12 10 9 13 11 12 12 10 9 8 Treads 1 | . 28 28 . . 7 . . . . . . . . . . . . . . . . . . . . 10 5 3 . . . . 2 . Leg 1 | . . . 21 21 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . . . . 10 17 15 15 15 15 14 12 8 6 6 5 11 11 10 4 5 5 5 5 4 . 10 13 16 16 16 15 9 13 Device 21 | . 14 24 5 . 7 9 8 21 23 22 18 10 25 26 26 26 31 35 34 32 35 36 36 38 37 35 25 22 21 19 16 18 16 8 Storage 5 | . . 1 10 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 6 5 4 4 8 8 7 3 4 3 Processor 2 | . 14 1 . . . 7 11 1 . . 3 5 . . . . . . . . . . . . 5 10 8 2 . . 1 2 2 4 Protection 5 | . . . 5 11 9 1 6 7 7 7 7 8 . . . . 2 . . . . 4 4 4 . . 1 2 6 8 5 6 11 4 Energy Gun 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 10 3 4 8 8 3 2 . . Ballistic Gun 13 | . 28 27 43 44 44 38 32 38 37 38 37 12 2 5 6 7 12 16 17 17 17 16 22 19 8 5 3 1 4 . . . . 1 Ballistic Cannon 8 | . . . . . . 6 4 . . . . 20 30 26 26 25 15 10 11 11 11 8 3 4 1 5 11 14 8 4 2 2 7 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 323 | 12 3 16 47 47 69 74 81 75 75 94 75 115 113 109 109 117 125 124 124 132 136 144 116 118 161 161 194 199 194 184 214 217 323 248 Greatest Support 102 | 40 3 40 40 24 40 40 32 32 32 32 32 32 28 28 28 28 32 20 28 28 28 28 28 28 70 54 44 80 80 80 90 90 90 102 Greatest Overweight (x) 43 | . . . 7 4 6 6 2 2 2 2 4 5 4 3 3 38 5 6 6 43 4 5 4 4 5 2 6 6 2 2 2 2 6 7 Average Overweight (x) 3 | . . . . 1 3 2 2 2 2 2 2 3 3 3 3 3 4 5 5 4 4 3 3 3 3 2 4 3 2 2 1 1 3 1 Largest Inventory Capacity 20 | 8 5 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 5 5 12 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 4 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 20 20 Average Carried 18 | 5 4 4 11 14 16 19 19 19 19 19 19 19 19 19 20 19 18 19 19 19 19 19 19 19 18 19 19 19 19 19 18 19 19 15 Final Capacity 20 | 5 5 5 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 4 5 15 15 20 20 20 20 20 20 17 20 20 20 20 20 20 19 20 20 20 20 20 18 19 19 20 20 20 20 20 20 20 15 Class Distribution -------------------- 17% | Alien-Mutant 10% | Skirmisher 9% | Generator-Tank 9% | Generator-Gunner 8% | Gunner 7% | Tank 5% | Generator-Mutant 4% | Generator-Skirmisher 4% | Alien-Tank 4% | Scavenger-Tank 4% | Alien-Gladiator 3% | Scavenger-Gunner 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Tank | -7/Zion Gunner | -6/Proximity Caves Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Generator-Skirmisher | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Generator-Skirmisher | -5/Upper Caves Generator-Tank | -5/Zhirov Generator-Tank | -4/Proximity Caves Generator-Tank | -4/Factory Scavenger-Gunner | -4/Upper Caves Generator-Tank | -4/Upper Caves Generator-Mutant | -4/Warlord Generator-Gunner | -3/Proximity Caves Generator-Gunner | -3/Research Generator-Gunner | -3/Testing Generator-Tank | -2/Research Generator-Mutant | -2/Quarantine Alien-Mutant | -2/Section 7 Alien-Mutant | -1/Access Alien-Mutant | -1/Command Alien-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Matter Collected 35136 | 286 . 279 1088 185 1348 2509 1031 464 67 152 364 2513 1291 839 . 713 1357 420 693 . 329 2768 1529 547 873 419 4623 1301 530 259 1374 294 3222 1469 Remotely 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . Salvage Created 24535 | 125 . 235 1247 193 1173 1812 1199 197 . . 246 1304 478 260 . 137 903 161 368 . 261 2124 632 270 455 546 2613 977 493 261 2236 973 2320 336 Parts 1047 | 11 . 22 75 26 60 103 77 11 . . 10 53 9 9 . 5 53 9 12 . 6 103 22 15 13 6 71 51 7 18 74 31 64 21 Haulers Intercepted 25 | . . . 3 . 4 6 3 . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . . 2 . . . Recyclers Shooed 16 | . . 1 1 . 1 . . . . . . 1 . . . . 2 . . . . . . . . . 5 . 2 . . 1 2 . Parts Field Recycled 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Retrieved Matter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Self-Destructed 195 | . . . . . . . . 8 2 . 10 . 7 8 . 5 . 9 11 . 6 . 20 10 94 5 . . . . . . . . Prevented 24 | . . . . . . . . . . . . . . . . . . . . . . . . 1 23 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Combat Hostiles Destroyed 384 | . . 8 19 9 18 26 16 10 . . 5 22 12 11 . 8 15 7 3 . 8 27 11 8 10 8 33 13 6 3 23 10 31 4 Melee 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 22 4 3 . Guns 170 | . . 5 19 9 18 16 13 7 . . 5 5 . . . . 8 . . . 5 9 8 3 6 4 2 2 5 2 . 2 16 1 Cannons 146 | . . . . . . 10 3 . . . . 15 9 5 . 8 7 2 3 . 3 17 3 . 1 2 29 11 1 . . 2 12 3 AOE 36 | . . 3 . . . . . 3 . . . 2 3 6 . . . 5 . . . 1 . 5 3 2 2 . . . . 1 . . Classes Destroyed 23 | 2 . 2 6 1 2 3 1 . . . . 1 . . . . . 1 . . . . . 2 1 . 1 . . . . . . . Worker 33 | . . . 2 2 3 3 1 . . . . 6 . . . . 5 . . . . 1 . . . . 5 3 . . 1 1 . . Builder 28 | . . . 1 . . 3 5 . . . . 3 . . . . 4 . . . . 3 . . . . 1 4 . . . 4 . . Tunneler 6 | 3 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Hauler 25 | . . . 3 . 4 6 3 . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . . 2 . . . Recycler 40 | 1 . . 3 . 1 3 1 . . . . 3 . . . . 2 . . . . 2 . . . . 11 3 2 . 1 2 5 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 6 | . . . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . Watcher 21 | . . . 4 . 1 2 3 . . . . 2 . . . . . . . . . 3 . . . . 2 1 . 1 1 . 1 . Swarmer 94 | . . 6 4 8 4 . . 6 . . . . . 4 . 4 9 5 . . 6 2 1 5 . 4 4 2 5 . 2 . 13 . Grunt 120 | . . 2 8 . 8 17 9 . . . 2 13 8 4 . 3 1 . 1 . 1 10 5 . . 2 3 5 . . 12 3 3 . Brawler 4 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . 1 . Duelist 5 | . . . . . 1 . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 39 | . . . 7 . 4 5 3 . . . 1 1 1 . . . . 1 1 . 1 2 1 . . 1 3 . 1 . 1 2 3 . Specialist 6 | . . . . . . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Hunter 44 | . . . . . . 1 1 . . . . 4 2 2 . . 3 1 1 . . 4 2 2 3 . 8 . . 1 2 3 4 . Programmer 48 | . . . . . . . 2 . . . 2 3 . . . . 2 . . . . 3 2 . 3 1 14 6 . 2 5 2 1 . Heavy 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Behemoth 6 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . . . 3 . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Enhanced Hunter 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Assembled 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Wasp 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 12 | 2 . 3 4 7 6 5 7 4 . . 3 6 4 4 . 4 5 5 1 . 4 6 4 5 9 4 12 7 5 2 5 8 6 1 Combat Bots Only 9 | . . 3 4 5 5 5 5 4 . . 3 6 4 4 . 4 5 5 1 . 4 5 4 5 9 4 8 3 4 2 5 3 6 1 Max Kills in Single Turn 6 | 1 . 2 2 2 3 2 2 2 . . 1 5 2 3 . 2 2 4 1 . 3 2 1 3 3 1 2 3 1 1 1 6 1 1 Gunslinging 2 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploded 4 | . . 2 . . . . . 2 . . . 2 1 3 . . . 4 . . . 1 . 3 2 1 1 . . . . 1 . . Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Uniques/NPCs Destroyed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Damage Taken 44579 | . . 209 707 88 510 1464 413 270 . . 457 1405 578 286 . 340 586 152 39 . 96 1389 899 302 112 200 2004 1406 203 1032 5172 2425 5815 16020 Core 3009 | . . 37 92 15 61 170 14 34 . . 32 134 28 25 . 26 43 . . . . 130 66 21 . 29 136 26 11 106 311 115 402 945 Absorbed by Shields 5011 | . . . . . . . . . . . . 18 166 107 . 126 226 57 18 . 102 334 . 209 37 62 2106 529 194 . . . 720 . Reduced by Siege Mode 64 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 64 . Core Remaining (%) 70 | 100 . 85 . 73 . 58 . . . . 88 . . . . 74 . . . . 95 . . . . 78 . 87 . . 26 . . 8 Volleys Fired 1336 | 18 . 35 66 15 50 143 44 10 . . 17 64 34 21 . 13 44 13 7 . 10 67 26 14 7 20 129 53 30 20 35 44 218 69 Largest 5 | 2 . 2 4 4 5 5 5 5 . . 5 5 5 5 . 5 5 5 5 . 5 5 5 5 5 4 5 5 5 1 3 3 4 4 Hottest 377 | 40 . 70 92 92 112 178 144 139 . . 128 208 208 193 . 193 183 222 222 . 222 222 181 184 210 210 285 377 350 94 254 360 280 360 Shots Fired 4252 | 36 . 64 252 60 232 410 218 46 . . 81 315 118 88 . 65 192 57 35 . 50 318 129 59 34 53 460 161 50 21 49 51 353 195 Gun 2505 | 36 . 62 248 60 229 359 199 43 . . 80 106 13 13 . 13 83 33 21 . 30 208 104 45 33 41 101 58 38 18 30 36 142 23 Cannon 1720 | . . . . . . 51 19 . . . . 209 102 72 . 52 108 22 14 . 20 108 25 11 1 12 359 103 12 3 19 15 211 172 Launcher 27 | . . 2 4 . 3 . . 3 . . 1 . 3 3 . . 1 2 . . . 2 . 3 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3864 | 36 . 62 248 60 229 410 218 43 . . 80 315 115 85 . 65 191 55 35 . 50 316 129 56 20 31 421 112 17 3 19 9 252 182 Thermal 283 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 33 18 30 42 101 13 Explosive 27 | . . 2 4 . 3 . . 3 . . 1 . 3 3 . . 1 2 . . . 2 . 3 . . . . . . . . . . Electromagnetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Entropic 75 | . . . . . . . . . . . . . . . . . . . . . . . . . 14 22 39 . . . . . . . Robot Hit Streak 30 | 6 . 11 14 4 11 25 10 4 . . 6 14 12 6 . 6 10 8 7 . 10 15 9 8 14 10 13 13 13 18 22 21 30 16 Robot Miss Streak 10 | 3 . 2 6 7 6 4 5 8 . . 5 4 3 4 . 4 10 3 2 . 4 5 4 5 1 3 6 3 1 1 . 2 2 7 Penetration Max 1 | . . . . . . . . . . . . . 1 1 . 1 1 . . . 1 1 . . 1 1 1 1 . . . . . . Secondary Targets 16 | . . . 2 4 4 . 2 1 . . . . . . . . . . . . . . . . 3 . . . . . . . . . Max Gunslinging Chain 2 | . . . 1 1 2 . 1 1 . . . . . . . . . . . . . . . . 2 . . . . . . . . . Shots Hit Robots 2297 | 24 . 45 133 22 114 224 120 18 . . 48 149 58 41 . 27 82 31 15 . 19 129 63 29 22 36 230 83 33 23 88 47 215 129 Core Hits 1116 | 7 . 24 58 14 57 116 75 19 . . 17 73 35 22 . 13 42 14 8 . 9 68 25 19 16 17 102 39 16 7 37 28 91 48 Critical Kills 48 | . . . . . . . . 1 . . . . 2 1 . . 8 2 3 . 4 23 1 . 1 . 1 1 . . . . . . Critical Parts Destroyed 79 | . . 2 1 . 1 . 1 . . . . . 1 2 . 3 5 3 5 . 2 27 . . 3 2 5 1 2 . . . . 13 Critical Strikes 259 | . . 2 1 . 1 . 1 1 . . . 12 10 3 . 6 15 8 8 . 8 57 4 . 4 2 32 12 2 1 12 7 23 27 Burn 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . 1 7 4 12 . Destroy 144 | . . 2 1 . 1 . 1 1 . . . . 3 3 . 4 13 7 8 . 8 56 1 . 2 . 2 2 2 . . . . 27 Blast 69 | . . . . . . . . . . . . 12 7 . . 2 2 1 . . . 1 3 . . . 26 6 . . . . 9 . Sever 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 3 2 . Detonate 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 4 . . . . . . . Melee Attacks 220 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 14 127 21 44 12 Kinetic 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 215 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 10 127 21 44 12 Piercing 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sneak Attacks 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 3 4 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 82202 | 190 . 487 1854 366 1750 3747 2287 668 . . 893 5092 1938 1915 . 995 2228 1356 328 . 552 3892 1760 1173 1901 1988 11198 3180 999 1180 7369 4825 12567 3524 Guns 27339 | 190 . 371 1542 352 1730 2845 2073 340 . . 893 1181 114 45 . 39 947 530 151 . 410 2277 1278 586 1084 1089 1475 1137 720 451 508 881 1681 419 Cannons 35585 | . . . . . . 794 214 . . . . 3046 1544 1195 . 956 1222 341 177 . 142 1273 482 203 56 652 9367 2043 279 . 129 703 8031 2736 Explosions 7867 | . . 110 291 . . 105 . 328 . . . 865 280 675 . . 59 485 . . . 342 . 381 761 247 356 . . . . 1719 863 . Melee 11347 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 729 6732 1522 1992 369 Ramming 64 | . . 6 21 14 20 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 53288 | 190 . 371 1542 352 1730 3639 2287 340 . . 893 4227 1658 1240 . 995 2169 871 328 . 552 3550 1760 789 482 1036 10093 2178 348 . 129 126 6633 2780 Thermal 11384 | . . . 248 . . . . . . . . 306 . . . . . . . . . . . . 761 247 356 1002 651 451 508 2537 3942 375 Explosive 4007 | . . 110 43 . . 105 . 328 . . . 559 280 675 . . 59 485 . . . 342 . 381 . . . . . . . 640 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 11344 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 729 6732 1522 1992 369 Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Entropic 2112 | . . . . . . . . . . . . . . . . . . . . . . . . . 658 705 749 . . . . . . . Highest Corruption 9 | . . . . . 5 5 . . . . . 1 1 . . . 1 1 1 1 1 7 9 9 9 2 5 4 . 5 5 . . . Average Corruption 3 | . . . . . 5 5 . . . . . 1 1 . . . 1 1 1 1 1 1 8 9 2 1 1 2 . 4 5 . . . Corruption Purged 10 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 9 . . . . . . . Effects 270 | . . . . . 30 68 . . . . . 3 1 . . . 2 3 4 . 5 2 57 21 2 5 11 6 . 9 41 . . . Message Errors 72 | . . . . . 6 20 . . . . . 1 1 . . . . . 3 . 2 2 14 3 . 3 2 2 . 4 9 . . . Matter Fused 60 | . . . . . 6 17 . . . . . . . . . . . . . . . . 10 10 1 . . 2 . 2 12 . . . Heat Flow Errors 27 | . . . . . 7 3 . . . . . . . . . . . . . . . . 10 1 . . 4 . . . 2 . . . Energy Discharges 43 | . . . . . 5 7 . . . . . 1 . . . . 1 3 . . 2 . 7 1 1 2 3 . . 2 8 . . . Parts Rejected 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 25 | . . . . . 2 4 . . . . . . . . . . 1 . 1 . 1 . 9 2 . . . . . . 5 . . . Data Loss (major) 10 | . . . . . 1 3 . . . . . . . . . . . . . . . . 3 1 . . . . . . 2 . . . Misfires 10 | . . . . . . 4 . . . . . . . . . . . . . . . . 1 2 . . . . . 1 2 . . . Weapon Failures 21 | . . . . . 2 10 . . . . . 1 . . . . . . . . . . 2 1 . . 2 2 . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 5286 | . . . 41 . . 24 2 . . . . 362 96 6 . . 19 58 35 . . 17 40 . 92 77 1294 84 . 148 1405 935 517 34 Projectiles 2208 | . . . . . . . 2 . . . . 231 96 6 . . 19 26 35 . . . 40 . . 36 1294 84 . . 42 246 51 . Explosions 741 | . . . 41 . . 24 . . . . . 131 . . . . . 32 . . . 17 . . 92 41 . . . . . 363 . . Melee 2337 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 148 1363 326 466 34 Knockbacks 220 | . . . . . . 20 8 . . . . 22 10 1 . . 12 2 2 . 1 6 5 . . 3 82 21 2 . . 1 7 15 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 204 | . . . . . . 17 8 . . . . 22 8 1 . . 11 2 2 . 1 6 5 . . 3 75 19 2 . . 1 7 14 Secondary 16 | . . . . . . 3 . . . . . . 2 . . . 1 . . . . . . . . . 7 2 . . . . . 1 Self-Inflicted Damage 514 | . . 39 . . . 76 . . . . . 223 . . . . . 9 . . . 12 . 17 . . 32 . . . . 91 15 . Shots 11 | . . 1 . . . 1 . . . . . 3 . . . . . 1 . . . 1 . 1 . . 1 . . . . 1 1 . Rammed 15 | . . 12 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . . 12 4 2 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 441 | . . 40 144 162 307 230 255 78 . . 196 246 295 156 . 235 168 268 174 . 288 355 197 194 90 281 425 417 253 185 348 441 295 . Average Temperature 79 | . . 23 33 58 65 34 62 40 . . 73 57 77 55 . 105 74 95 79 . 128 93 75 92 43 110 103 138 70 68 93 82 71 . Received Heat Transfer 3853 | . . 57 342 . 189 495 111 9 . . 45 435 171 33 . 78 . 7 6 . . 196 91 8 . 38 69 390 8 27 333 144 253 318 Effects 16 | . . . . . . . 1 . . . . . 1 . . . . . . . . 1 . . . . 8 4 . . . 1 . . Shutdowns 7 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 3 . . . 1 . . Energy Bleed 3 | . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Interference 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Siege Activations 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Total Turns 679 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 679 . Longest Duration 250 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250 . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Parts Melted 34 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 2 1 6 5 12 . Heat Transferred 11622 | . . . 200 . . . . . . . . 200 . . . . . . . . . . . . 550 200 200 1443 851 592 1184 2479 3458 265 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Peak Influence 1261 | 20 13 159 185 292 405 447 422 . . . . 924 . . . . 721 . . . . 1220 . . . . 1044 945 663 667 749 1237 1261 . Initial 587 | . 13 4 . 72 113 170 132 . . . . . . . . . . . . . . . . . . . . 587 459 372 139 425 503 . Average 375 | 12 13 60 93 168 210 273 205 . . . . 317 . . . . 205 . . . . 717 . . . . 325 732 584 441 343 783 948 . Maximum Alert Level 4 | . . . . 1 2 2 2 . . . . 3 . . . . 3 . . . . 4 . . . . 3 3 2 2 3 4 4 . Low Security (%) 27 | 100 100 100 100 84 54 11 54 . . . . 44 . . . . 74 . . . . 13 . . . . 44 . . 11 38 . . . Level 1 14 | . . . . 15 40 81 38 . . . . 16 . . . . 9 . . . . 9 . . . . 24 . . 26 21 . . . Level 2 11 | . . . . . 4 6 7 . . . . 28 . . . . 7 . . . . 16 . . . . 13 40 100 62 36 21 2 . Level 3 10 | . . . . . . . . . . . . 11 . . . . 8 . . . . 51 . . . . 17 59 . . 3 70 6 . Level 4 36 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . 8 91 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . . . 4 . 4 6 11 . . . . 9 . . . . 5 . . . . 14 . . . . 12 6 . 7 14 6 . . Investigation 15 | . . . 2 . 2 1 2 . . . . 3 . . . . 1 . . . . 1 . . . . . . . 1 2 . . . Extermination 24 | . . . . . . . 2 . . . . 3 . . . . 2 . . . . 2 . . . . 6 2 . 2 3 2 . . Reinforcement 39 | . . . 2 . 2 5 3 . . . . 3 . . . . 2 . . . . 5 . . . . 3 2 . 3 8 1 . . Assault 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 3 2 . 1 1 2 . . Garrison 9 | . . . . . . . 4 . . . . . . . . . . . . . . 4 . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . Haulers Reinforced 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Distress Signals 41 | . . . 4 . 2 1 1 . . . . . . . . . . . . . . 1 . . . . 1 1 1 1 1 1 26 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 614 | . . 8 35 12 29 33 23 9 . . 7 30 11 10 . 9 16 7 3 . 9 37 11 5 25 7 47 32 6 10 67 28 46 42 Peak Tracking Total 11 | . . 3 5 4 6 6 4 4 . . 3 5 4 4 . 5 5 5 1 . 4 5 4 2 10 3 7 11 5 3 8 6 10 8 Tactical Retreats 37 | . . . . 1 2 1 . 1 . . . 2 1 . . . . . . . 1 1 . . . 1 1 1 1 3 7 6 7 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Traps Triggered 12 | . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . 7 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Triggered 18 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 1 14 . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Disabled 92 | . . . 4 . . 5 3 . . . 1 31 . . . . 1 . . . . 14 . . 1 . 3 4 1 3 8 2 7 4 Max in Single Turn 16 | . . . 3 . . 1 3 . . . 1 16 . . . . 1 . . . . 6 . . 1 . 1 1 1 1 1 1 2 1 Garrison Access 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Machines Accessed 81 | . . . 9 . 4 11 7 . . 1 1 5 1 1 3 . 2 1 . 4 . 5 1 . 4 . 3 . . 3 5 5 5 . Terminals 52 | . . . 6 . 2 9 5 . . . 1 4 . . . . 1 . . . . 4 1 . . . 2 . . 2 5 5 5 . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . 2 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . . . . Total Hacks 232 | . . . 27 . 8 27 23 . . 1 2 11 1 1 20 . 9 1 . 17 . 11 1 . 11 . 12 . . 12 15 15 7 . Successful 127 | . . . 19 . 3 17 6 . . 1 2 1 1 1 20 . 3 1 . 17 . 3 1 . 11 . 4 . . 4 5 5 2 . Failed 105 | . . . 8 . 5 10 17 . . . . 10 . . . . 6 . . . . 8 . . . . 8 . . 8 10 10 5 . Catastrophic 21 | . . . 1 . . 2 2 . . . . 4 . . . . 1 . . . . 1 . . . . 1 . . 2 2 4 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 92 | . . . 10 . 3 8 16 . . . . 7 . . . . . . . . . 5 . . 1 . 12 . . 10 6 11 3 . Terminals 144 | . . . 19 . 5 22 15 . . . 2 9 . . . . 6 . . . . 8 1 . . . 9 . . 11 15 15 7 . Fabricators 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . 4 . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Recycling Units 7 | . . . 3 . 1 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . 3 . . 1 . . . . Terminal Hacks 100 | . . . 10 . . 11 3 . . 1 2 1 1 1 20 . 1 1 . 17 . 3 1 . 11 . 1 . . 3 5 5 2 . Record 24 | . . . . . . . . . . . 2 . . . 6 . . . . 5 . . 1 . 10 . . . . . . . . . Part Schematic 11 | . . . . . . . . . . 1 . . . . 6 . . . . 4 . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Prototype ID Bank 9 | . . . 1 . . . . . . . . . . . 3 . . . . 4 . 1 . . . . . . . . . . . . Open Door 10 | . . . . . . 4 . . . . . . 1 1 . . . 1 . . . . . . 1 . . . . . 2 . . . Branch Access Points 5 | . . . 1 . . . 1 . . . . 1 . . . . . . . . . 1 . . . . 1 . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Unit Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 7 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . Unreport Threat 13 | . . . 4 . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . 2 2 2 . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 4 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Scan Component 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 4 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Analyze 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 14 | . . . 4 . 1 2 3 . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . Terminals 7 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Botnet 5 | . . . 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricators 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Report 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siphon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 4 | . . . 2 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 52 | . . . 5 . 2 7 7 . . . . 5 . . . . 1 . . . . 5 . . . . 3 . . 3 4 5 5 . Full Trace Events 7 | . . . . . 1 . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . 2 . 1 . . . . 1 . . . . 6 . . . . 4 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Time 121 | . . . . . . 77 . . . . . . . . . . 44 . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 2 . . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . 2 . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total Allies 27 | . . . . . . 10 . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . 8 . . 6 Largest Group 10 | . . . . . . 10 10 . . . . . . . . 1 . . . . . . . 1 . . 1 . . . 8 . . 6 Highest-Rated Group 173 | . . . . . . 173 173 . . . . . . . . 95 . . . . . . . 56 . . 10 . . . 115 . . 87 Highest-Rated Ally 95 | . . . . . . 29 29 . . . . . . . . 95 . . . . . . . 56 . . 10 . . . 15 . . 15 Total Orders 61 | . . . . . . . 5 . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 51 STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . ROAM 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 11 | . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 7 RETURN 46 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 42 Ally Attacks 239 | . . . . . . . 61 . . . . . . . . 3 . . . . . . . 3 . . . . . . 54 . 5 113 Total Damage 18480 | . . . . . . . 683 . . . . . . . . 131 . . . . . . . 127 . . . . . . 1563 . 1058 14918 Kills 26 | . . . . . . . 9 . . . . . . . . 1 . . . . . . . . . . . . . . 8 . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Robot Analysis Total 5 | . . . . . . . 1 . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Derelict Logs Recovered 26 | . . . . 1 . . . 3 1 1 2 . 2 3 . 2 . 3 3 . 2 . 3 . . . . . . . . . . . Drone Launches 51 | . . . . . . . 4 . . . . . . . . . . . . . . . . . 1 . . . . . . . 3 43 Drone Recoveries 48 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . 3 42 Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Turns Passed 49929 | 149 62 902 1996 336 1003 2147 1362 916 632 1620 949 1388 1444 1697 119 1032 1016 1663 1362 304 1023 1267 1904 528 1213 1777 2613 821 340 690 1560 1012 11854 1228 Spaces Moved 25860 | 59 21 225 958 137 514 1020 635 675 472 1238 680 669 792 1109 81 574 463 1006 808 167 606 539 1190 284 528 470 1205 351 199 434 743 398 5920 690 Core 105 | 20 21 42 20 . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . Treads 907 | 20 . 183 7 . 17 19 . . . . . . . . . . . . . . . . . . 51 470 . 1 . . . . 139 . Legs 1082 | 19 . . 931 132 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 23758 | . . . . 5 497 1001 635 675 472 1238 680 669 792 1109 81 573 463 1006 808 166 606 539 1190 284 477 . 1205 350 199 434 735 398 5781 690 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 90 140 125 120 120 130 130 130 130 130 135 145 145 145 145 155 160 160 160 145 145 145 145 370 141 121 130 130 110 110 130 110 Average Speed 153 | 109 50 139 143 188 145 126 128 130 130 130 130 145 146 145 145 161 150 160 163 172 160 159 149 159 170 370 156 146 130 130 121 128 169 126 Slowest Speed 2200 | 160 50 160 400 190 260 260 130 130 130 130 160 155 150 145 145 1950 155 170 170 2200 160 175 160 160 370 370 192 770 130 130 130 130 360 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Cave-ins Triggered 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 . Teleports 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . 1 Spacefolds 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Exploration Rate (%) 54 | 3 9 49 52 35 41 90 23 85 65 86 75 17 77 97 69 61 8 94 93 60 80 14 97 41 81 70 34 39 4 55 57 16 90 47 Regions Visited 34 Branch Regions 24 Pre-discovered Areas 17 | . . . 2 . 1 1 . 1 1 2 1 . 1 1 1 . . . . 3 1 . . . 1 . . . . . . . . . Known Exits Taken 16 | . . . 1 . . 1 1 1 . . . 1 1 . . 1 1 1 . . 1 1 . . 1 1 1 1 1 . . . . . Unknown Exits Taken 18 | 1 1 1 . 1 1 . . . 1 1 1 . . 1 1 . . . 1 1 . . 1 1 . . . . . 1 1 1 1 . Scrap Searched 50 | . . 1 . 1 . . . 8 3 4 3 . 5 4 . 4 . 4 4 . 2 . 4 1 . 2 . . . . . . . . Spaces Dug 262 | . . 19 9 . 22 . . 16 1 . . 14 . 3 . . 4 4 . . . 9 . 1 4 . 20 7 1 4 25 5 90 4 Terrain Destroyed 2087 | . . 19 41 . 56 9 9 38 1 . 6 228 87 77 . 22 119 64 35 . 29 283 73 64 15 49 234 52 5 6 53 79 208 126 Melee 41 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 23 5 8 1 Projectile 1321 | . . . . . . . . . . . . 97 53 34 . 22 100 39 35 . 29 182 73 18 15 38 216 52 5 3 30 13 142 125 AOE 724 | . . 19 41 . 56 9 9 38 . . 6 131 34 43 . . 19 25 . . . 101 . 46 . 11 17 . . . . 61 58 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Sec Acc Com Ac0 Total 33652 | 116 71 756 1462 183 671 1655 1135 703 490 1249 724 946 1012 1150 82 651 709 1033 834 186 640 831 1273 333 841 491 1705 599 263 524 1121 831 7462 920 Wait 4545 | 25 51 465 341 18 47 404 405 . . . 12 109 154 7 . 24 152 . 3 . 19 153 6 3 244 1 277 119 5 28 145 341 936 51 Move 25814 | 58 20 224 957 136 513 1019 634 674 471 1237 679 668 791 1108 80 573 462 1005 807 166 605 538 1189 283 527 469 1204 350 198 433 736 397 5916 687 Hop 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Pick Up 323 | 1 . 4 31 3 19 20 15 5 6 . 1 31 6 3 . 5 15 3 4 4 1 13 7 3 10 . 21 6 5 6 8 4 41 22 Fast Attach 308 | 2 . 3 8 1 6 13 6 2 . 5 2 9 4 . . 5 4 2 3 6 . 15 11 3 9 . 15 20 7 4 25 9 86 23 Attach 203 | 2 . 4 9 1 9 8 5 3 1 1 5 15 3 . . 5 6 2 1 1 . 8 3 4 9 . 9 3 3 3 12 4 39 25 Detach 116 | 3 . 3 2 . 1 3 4 1 . 1 2 2 3 . . 3 . . . . . 3 1 . 4 . 4 5 3 1 8 4 39 16 Swap 196 | 1 . 2 11 3 6 5 8 2 5 . 4 18 8 7 2 12 7 3 1 . 3 12 11 16 2 . 18 9 2 4 4 . 10 . Drop 539 | 6 . 4 33 4 18 31 14 6 6 5 2 30 9 4 . 11 19 5 8 9 2 22 19 6 27 . 28 32 10 11 20 7 117 14 Fire 1336 | 18 . 35 66 15 50 143 44 10 . . 17 64 34 21 . 13 44 13 7 . 10 67 26 14 7 20 129 53 30 20 35 44 218 69 Melee 220 | . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . 14 127 21 44 12 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 6 | . . . 4 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 15 | . . 12 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 27 | . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 16 . Rewire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Trap 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 5 exits: Res x3 / *Tes x2) -3/Testing -2/Research -2/Quarantine -2/Section 7 -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 3) 150 | -11/Scrapyard | Entered Materials 153 | -10/Materials | Discovered new exit (range 15) 212 | -10/Materials | Entered Mines 215 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 284 | -10/Mines | Destroyed YI-UF0 293 | -10/Mines | Found Prototype Storage 296 | -10/Mines | Found Prototype Launcher 296 | -10/Mines | Identified YI-UF0's Doublenader 308 | -10/Mines | Identified YI-UF0's Bottomless Matter Pit 352 | -10/Mines | Build established: Mutant 894 | -10/Mines | Discovered new exit (range 9) 1114 | -10/Mines | Entered Materials 1114 | -9/Materials | Evolved 2 slots: Weapon x2 1424 | -9/Materials | Build established: Gunner 1471 | -9/Materials | Identified exit to Mines 2325 | -9/Materials | Build established: Tank 2590 | -9/Materials | Discovered new exit (range 16) 3110 | -9/Materials | Entered Mines 3176 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3176 | -9/Mines | Discovered new exit (range 5) 3359 | -9/Mines | Found a hidden stash of uninstalled traps 3361 | -9/Mines | Discovered new exit (range 12) 3363 | -9/Mines | Learned location of 1 exit from Materials 3368 | -9/Mines | Assembled infested the area 3373 | -9/Mines | Assisted by a Guerilla fighting off Assembled 3446 | -9/Mines | Entered Materials 3446 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3447 | -8/Materials | Identified exit to Factory 3779 | -8/Materials | Build established: Scavenger-Tank 4038 | -8/Materials | Discovered exit to Factory (range 3) 4391 | -8/Materials | Discovered new exit (range 12) 4449 | -8/Materials | Entered Storage 5276 | -8/Storage | Repaired Imp. Assault Rifle 5303 | -8/Storage | Repaired Wheel 5324 | -8/Storage | Build established: Gunner 5545 | -8/Storage | Discovered exit to Factory (range 5) 6271 | -8/Storage | Lost 3 parts (2n1w) 6440 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6596 | -8/Storage | Entered Factory 6596 | -7/Factory | Accompanied by 10 allies 6596 | -7/Factory | Evolved 2 slots: Utility x2 7297 | -7/Factory | Build established: Hacker-Gunner 7304 | -7/Factory | Identified exit to Lower Caves 7372 | -7/Factory | Garrison activated, responded to threat 7653 | -7/Factory | Garrison activated, responded to threat 7674 | -7/Factory | Build established: Tank 7958 | -7/Factory | Entered Lower Caves 8070 | -7/Lower Caves | Build established: Gunner 8143 | -7/Lower Caves | Spotted B-75 Beast 8394 | -7/Lower Caves | Learned Factory emergency access door positions 8406 | -7/Lower Caves | Build established: Skirmisher 8543 | -7/Lower Caves | Identified exit to Lower Caves 8557 | -7/Lower Caves | Learned location of Zion (-7) 8574 | -7/Lower Caves | Ambushed by wild Derelicts 8874 | -7/Lower Caves | Entered another Lower Caves area 8890 | -7/Lower Caves | Spotted B-75 Beast 9303 | -7/Lower Caves | Discovered new exit (range 11) 9506 | -7/Lower Caves | Entered Zion 9637 | -7/Zion | Found Prototype Device 9637 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 9676 | -7/Zion | Discovered new exit (range 8) 9826 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 9911 | -7/Zion | Learned Factory terminal intel 9937 | -7/Zion | Found Prototype Device 9937 | -7/Zion | Identified Phasing AFG 9977 | -7/Zion | Learned location of Quarantine (-2) 10243 | -7/Zion | Build established: Tank 10348 | -7/Zion | Given the Hacking Drone Bay 10353 | -7/Zion | Found Prototype Device 10353 | -7/Zion | Identified Hacking Drone Bay 11126 | -7/Zion | Entered Proximity Caves 11157 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11210 | -6/Proximity Caves | Build established: Skirmisher 11654 | -6/Proximity Caves | Found Alien Artifact 11654 | -6/Proximity Caves | Identified Dimensional Node Initializer 11654 | -6/Proximity Caves | Initialized slip node 11838 | -6/Proximity Caves | Build established: Gunner 11856 | -6/Proximity Caves | Learned Factory trap positions 11876 | -6/Proximity Caves | Discovered new exit (range 11) 12075 | -6/Proximity Caves | Entered Factory 12075 | -6/Factory | Evolved 2 slots: Power x2 12076 | -6/Factory | Loaded intel: 107 trap records 12078 | -6/Factory | Loaded intel: 20 terminal locations 12649 | -6/Factory | Build established: Tank 12796 | -6/Factory | Lost 4 parts (1p2n1u) 12958 | -6/Factory | Build established: Gunner 13019 | -6/Factory | Discovered new exit (range 6) 13036 | -6/Factory | Identified exit to Factory 13064 | -6/Factory | Identified exit to Lower Caves 13356 | -6/Factory | Spotted B-75 Beast 13365 | -6/Factory | Destroyed B-75 Beast 13463 | -6/Factory | Entered Lower Caves 13544 | -6/Lower Caves | Identified exit to Lower Caves 13822 | -6/Lower Caves | Build established: Scavenger-Skirmisher 14739 | -6/Lower Caves | Encountered a Warlord checkpoint 14838 | -6/Lower Caves | Build established: Skirmisher 14907 | -6/Lower Caves | Entered another Lower Caves area 14907 | -6/Lower Caves | Discovered exit to Factory (range 8) 14908 | -6/Lower Caves | Encountered a Warlord checkpoint 14915 | -6/Lower Caves | Spotted B-75 Beast 15621 | -6/Lower Caves | Learned 4 Factory zone layouts 15935 | -6/Lower Caves | Discovered new exit (range 12) 15953 | -6/Lower Caves | Learned location of 1 exit from Factory 16604 | -6/Lower Caves | Entered Data Miner 16604 | -6/Data Miner | Discovered new exit (range 6) 16632 | -6/Data Miner | Met Data Miner 16660 | -6/Data Miner | Learned location of Section 7 (-2) 16660 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16686 | -6/Data Miner | Received God Mode back door access code from Data Miner 16723 | -6/Data Miner | Entered Proximity Caves 16821 | -5/Proximity Caves | Escorted by Enhanced Grunt 17120 | -5/Proximity Caves | Spotted B-75 Beast 17159 | -5/Proximity Caves | Destroyed B-75 Beast 17309 | -5/Proximity Caves | Learned Factory garrison access intel 17455 | -5/Proximity Caves | Build established: Generator-Skirmisher 17755 | -5/Proximity Caves | Entered Factory 17755 | -5/Factory | Evolved 2 slots: Utility x2 17756 | -5/Factory | Identified exit to Factory 17757 | -5/Factory | Identified exit to Upper Caves 17758 | -5/Factory | Loaded intel: 4 garrison access locations 18041 | -5/Factory | Repaired Arm. Huge Wheel 18132 | -5/Factory | Discovered exit to Upper Caves (range 2) 18252 | -5/Factory | Build established: Scavenger-Tank 18611 | -5/Factory | Cargo convoy interrupted 18771 | -5/Factory | Entered Upper Caves 19058 | -5/Upper Caves | Build established: Scavenger-Skirmisher 19181 | -5/Upper Caves | Learned Factory terminal intel 19192 | -5/Upper Caves | Identified exit to Upper Caves 19538 | -5/Upper Caves | Learned Factory terminal intel 20146 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 20434 | -5/Upper Caves | Entered another Upper Caves area 20441 | -5/Upper Caves | Build established: Generator-Skirmisher 20620 | -5/Upper Caves | Learned location of 1 exit from Proximity Caves 21174 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21207 | -5/Upper Caves | Learned Factory terminal intel 21422 | -5/Upper Caves | Discovered new exit (range 7) 21557 | -5/Upper Caves | Learned Factory non-interactive machine intel 21796 | -5/Upper Caves | Entered Zhirov 21796 | -5/Zhirov | Discovered new exit (range 3) 21827 | -5/Zhirov | Met Zhirov 21861 | -5/Zhirov | Found Alien Artifact 21861 | -5/Zhirov | Identified Integrated Reactor 21861 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21957 | -5/Zhirov | Found Alien Artifact 21963 | -5/Zhirov | Build established: Generator-Tank 22042 | -5/Zhirov | Learned location of Testing (-3) 22042 | -5/Zhirov | Learned location of Command (-1) 22057 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22100 | -5/Zhirov | Entered Proximity Caves 22836 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23123 | -4/Proximity Caves | Entered Factory 23123 | -4/Factory | Evolved 2 slots: Utility x2 23124 | -4/Factory | Loaded intel: 202 non-interactive machine locations 23125 | -4/Factory | Loaded intel: 22 terminal locations 23160 | -4/Factory | Identified exit to Upper Caves 23160 | -4/Factory | Identified exit to Extension 23160 | -4/Factory | Identified exit to Armory 23324 | -4/Factory | Discovered new exit (range 11) 23556 | -4/Factory | Garrison activated, responded to threat 23623 | -4/Factory | First assault squad dispatched 23647 | -4/Factory | Incoming assault squad redirected 23719 | -4/Factory | Lost 3 parts (1p2u) 24294 | -4/Factory | Garrison activated, responded to threat 24390 | -4/Factory | Entered Upper Caves 24754 | -4/Upper Caves | Build established: Scavenger-Gunner 25705 | -4/Upper Caves | Learned Research trap positions 25805 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 25846 | -4/Upper Caves | Learned 4 Research zone layouts 25901 | -4/Upper Caves | Discovered new exit (range 15) 26209 | -4/Upper Caves | Build established: Generator-Tank 26294 | -4/Upper Caves | Entered another Upper Caves area 26545 | -4/Upper Caves | Found Alien Artifact 26545 | -4/Upper Caves | Identified Core Expander 26545 | -4/Upper Caves | Installed Core Expander, added new Utility slot 26692 | -4/Upper Caves | Spotted B-86 Titan 26707 | -4/Upper Caves | Destroyed B-86 Titan 26783 | -4/Upper Caves | Discovered new exit (range 16) 26822 | -4/Upper Caves | Entered Warlord 26911 | -4/Warlord | System corruption cleaned by Quarantine Array 27108 | -4/Warlord | Learned Testing trap positions 27108 | -4/Warlord | Learned Research stockpile data 27110 | -4/Warlord | Learned 4 Armory zone layouts 27110 | -4/Warlord | Learned 4 Research zone layouts 27110 | -4/Warlord | Learned 4 Research zone layouts 27110 | -4/Warlord | Learned 4 Testing zone layouts 27110 | -4/Warlord | Learned 4 Testing zone layouts 27111 | -4/Warlord | Learned Armory scanalyzer intel 27150 | -4/Warlord | Found Prototype Device 27335 | -4/Warlord | Visited the Vortex Lab 27347 | -4/Warlord | Found Prototype Energy Gun 27347 | -4/Warlord | Identified Vortex Rail 27348 | -4/Warlord | Warlord's base attacked by MAIN.C 27351 | -4/Warlord | Found Vortex Rail 27498 | -4/Warlord | Met Warlord 27519 | -4/Warlord | Opened Warlord's prototype stash 27524 | -4/Warlord | Found Prototype Reactor 27524 | -4/Warlord | Identified Vortex Chain Reactor 27532 | -4/Warlord | Found Prototype Processor 27532 | -4/Warlord | Identified Exp. Targeting Computer 27545 | -4/Warlord | Found Prototype Hackware 27550 | -4/Warlord | Found Prototype Processor 27550 | -4/Warlord | Identified Exp. Core Analyzer 27554 | -4/Warlord | Found Prototype Device 27554 | -4/Warlord | Identified System Purifier 27694 | -4/Warlord | Spotted Executioner 27695 | -4/Warlord | P-70 Sage assimilated allied AV-NBL(Y) 27698 | -4/Warlord | Warlord forces counterattacked 27703 | -4/Warlord | Destroyed Executioner 27746 | -4/Warlord | Found Corrupted Prototype Ballistic Cannon 27746 | -4/Warlord | Identified Hvy. Autocannon 27747 | -4/Warlord | Destroyed 9 combat bots 27788 | -4/Warlord | Spotted Executioner 27841 | -4/Warlord | Discovered new exit (range 14) 27864 | -4/Warlord | Identified exit to Proximity Caves 27995 | -4/Warlord | Build established: Generator-Gunner 28023 | -4/Warlord | Warlord base infiltrated, sounded retreat 28035 | -4/Warlord | Entered Proximity Caves 28625 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 29426 | -3/Proximity Caves | Discovered new exit (range 15) 29809 | -3/Proximity Caves | Identified exit to Research 29812 | -3/Proximity Caves | Entered Research 29812 | -3/Research | Evolved 2 slots: Propulsion x2 29813 | -3/Research | Identified exit to Research 29814 | -3/Research | Loaded intel: 98 trap records 30045 | -3/Research | Identified Ghost Barrier 30240 | -3/Research | Spotted B-86 Titan 30538 | -3/Research | Build established: Generator-Mutant 30909 | -3/Research | Found Enh. Force Lance 31511 | -3/Research | Identified exit to Testing 31515 | -3/Research | Found Prototype Processor 31515 | -3/Research | Identified Spectral Analyzer 31810 | -3/Research | Build established: Generator-Gunner 31812 | -3/Research | First assault squad dispatched 32141 | -3/Research | Destroyed 8 combat bots 32333 | -3/Research | Incoming assault squad redirected 32425 | -3/Research | Entered Testing 32427 | -3/Testing | Loaded intel: 13 trap records 32438 | -3/Testing | Found Prototype Energy Cannon 32438 | -3/Testing | Identified Potential Cannon 32446 | -3/Testing | Found Prototype Energy Cannon 32446 | -3/Testing | Identified Imp. Potential Cannon 32542 | -3/Testing | Found Prototype Energy Gun 32542 | -3/Testing | Identified Tachyon Dispersion Ray 32632 | -3/Testing | Found Prototype Device 32632 | -3/Testing | Identified Adv. Kinecellerator 32642 | -3/Testing | Found Prototype Protection 32642 | -3/Testing | Identified SHELL Armor 32647 | -3/Testing | Spotted Striker 32655 | -3/Testing | Spotted Striker 32680 | -3/Testing | Stole the SGEMP Prototype 32955 | -3/Testing | First assault squad dispatched 32980 | -3/Testing | Incoming assault squad redirected 33201 | -3/Testing | Incoming assault squad redirected 33246 | -3/Testing | Entered Research 33246 | -2/Research | Warlord forces began assault on 0b10 33246 | -2/Research | Evolved 2 slots: Utility x2 33247 | -2/Research | Identified exit to Quarantine 33356 | -2/Research | Research machine network offline 33586 | -2/Research | Entered Quarantine 33594 | -2/Quarantine | Found Alien Impact Weapon 33594 | -2/Quarantine | Identified Core Stripper 33634 | -2/Quarantine | Found Alien Artifact 33634 | -2/Quarantine | Identified Core Reset Matrix 33634 | -2/Quarantine | Identified Transdimensional Reconstructor 33634 | -2/Quarantine | Used Core Reset Matrix 33635 | -2/Quarantine | Incoming assault squad redirected 33638 | -2/Quarantine | Detected hypermatrix surge 33638 | -2/Quarantine | Sensed 14 artifacts in vicinity 33701 | -2/Quarantine | Cryocooling Duct disabled 33716 | -2/Quarantine | Ambient heat levels rising (+20) 33716 | -2/Quarantine | Non-combat units ordered to evacuate 33753 | -2/Quarantine | Found Sigix Broadsword 33883 | -2/Quarantine | Build established: Generator-Mutant 34000 | -2/Quarantine | Found Transdimensional Reconstructor 34002 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 34005 | -2/Quarantine | Found Hpw. Transdimensional Reconstructor 34009 | -2/Quarantine | Found Transdimensional Reconstructor 34049 | -2/Quarantine | Found Subatomic Replicator 34181 | -2/Quarantine | Spotted Fortress 34271 | -2/Quarantine | Discovered new exit (range 5) 34276 | -2/Quarantine | Entered Section 7 34277 | -2/Section 7 | Sensed 21 artifacts in vicinity 34282 | -2/Section 7 | Found Prototype Processor 34282 | -2/Section 7 | Identified Spectral Analyzer 34311 | -2/Section 7 | Found Unknown Protection 34311 | -2/Section 7 | Identified Hvy. Reactive Plating 34320 | -2/Section 7 | Found Hvy. Reactive Plating 34404 | -2/Section 7 | Found Core Membrane 34404 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 34418 | -2/Section 7 | Found Integrity Redistributor 34491 | -2/Section 7 | Found Spacefold Activator 34506 | -2/Section 7 | Found Core Physics Calibrator 34516 | -2/Section 7 | Incoming investigation squad redirected 34546 | -2/Section 7 | Found Integrated Heat Negator 34546 | -2/Section 7 | Installed Integrated Heat Negator, increased core heat dissipation (+40) 34650 | -2/Section 7 | Found Integrated Mediator 34650 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency. 34721 | -2/Section 7 | Warped through subspace 34722 | -2/Section 7 | Warped through subspace 34723 | -2/Section 7 | Warped through subspace 34733 | -2/Section 7 | Spotted Alpha 7 34796 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-197) 34798 | -2/Section 7 | Found Integrity Redistributor 34822 | -2/Section 7 | Warped through subspace 34823 | -2/Section 7 | Warped through subspace 34824 | -2/Section 7 | Core integrity fell below 50% 34928 | -2/Section 7 | Build established: Alien-Mutant 35263 | -2/Section 7 | Found Prototype Device 35263 | -2/Section 7 | Identified Thermal Barrier 35319 | -2/Section 7 | Emitted hypermatrix ping 35324 | -2/Section 7 | Assembled emerged from beneath the floor 35332 | -2/Section 7 | Spotted Executioner 35332 | -2/Section 7 | Spotted Executioner 35343 | -2/Section 7 | Allies destroyed Executioner 35348 | -2/Section 7 | Allies destroyed Executioner 35384 | -2/Section 7 | Found Terrabomb 35412 | -2/Section 7 | Found Transdimensional Reconstructor 35573 | -2/Section 7 | First assault squad dispatched 35592 | -2/Section 7 | Incoming assault squad redirected 35625 | -2/Section 7 | Crushed by falling debris 35643 | -2/Section 7 | Found Integrated Dissipator 35643 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 35668 | -2/Section 7 | Found LRC Boosters 35668 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 35704 | -2/Section 7 | Found Integrity Redistributor 35735 | -2/Section 7 | Crushed by falling debris 35759 | -2/Section 7 | Found Core Reset Matrix 35829 | -2/Section 7 | Discovered new exit (range 4) 35836 | -2/Section 7 | Entered Access 35836 | -1/Access | Evolved 2 slots (calibrated): Utility x3, -Weapon x1 35837 | -1/Access | Used Subatomic Replicator to replicate SHELL Armor 36086 | -1/Access | First assault squad dispatched 36104 | -1/Access | Incoming assault squad redirected 36369 | -1/Access | Garrison activated, responded to threat 36509 | -1/Access | Discovered new exit (range 7) 36848 | -1/Access | Entered Command 36913 | -1/Command | Found Unknown Device 36913 | -1/Command | Identified Antimissile System 37021 | -1/Command | Spotted Combat Programmer 37087 | -1/Command | Met MAIN.C 37093 | -1/Command | 0b10 Conduit disabled 37888 | -1/Command | Found Prototype Energy Cannon 37888 | -1/Command | Identified Cld. Nova Cannon 37904 | -1/Command | Found Prototype Reactor 37912 | -1/Command | Found Prototype Device 37912 | -1/Command | Identified Femtoactuators 37915 | -1/Command | Found Prototype Device 37915 | -1/Command | Identified Exp. Transmission Jammer 37918 | -1/Command | Found Prototype Device 37918 | -1/Command | Identified Exp. Hardlight Generator 37926 | -1/Command | Found Prototype Processor 37926 | -1/Command | Identified Exp. Targeting Computer 37970 | -1/Command | Identified Vortex Chain Reactor 37976 | -1/Command | Found Prototype Reactor 37976 | -1/Command | Identified Zero-point Reactor 38206 | -1/Command | Identified Wardrone Bay 38238 | -1/Command | Destroyed MAIN.C Shell 38240 | -1/Command | MAIN.C activated Command garrisons 38258 | -1/Command | Destroyed MAIN.C 38451 | -1/Command | Build established: Generator-Gunner 38485 | -1/Command | Phase Generator disabled 38806 | -1/Command | Build established: Alien-Gladiator 38980 | -1/Command | Spotted B-99 Colossus 39240 | -1/Command | Spotted B-99 Colossus 39330 | -1/Command | Destroyed Combat Programmer 39330 | -1/Command | All MAIN.C guards destroyed 39621 | -1/Command | Spotted B-99 Colossus 39623 | -1/Command | Destroyed B-99 Colossus 39700 | -1/Command | Found Prototype Device 39700 | -1/Command | Identified Adv. Kinecellerator 39719 | -1/Command | Discovered new exit (range 8) 39750 | -1/Command | Found Exp. Targeting Computer 40163 | -1/Command | Discovered new exit (range 13) 40544 | -1/Command | Build established: Alien-Mutant 41087 | -1/Command | Destroyed B-99 Colossus 41252 | -1/Command | Destroyed B-99 Colossus 42303 | -1/Command | Build established: Generator-Gunner 42659 | -1/Command | Build established: Generator-Tank 43119 | -1/Command | Build established: Alien-Tank 43719 | -1/Command | Build established: Alien-Gunner 43901 | -1/Command | Found Adv. Kinecellerator 43952 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-164) 44411 | -1/Command | Build established: Alien-Tank 44513 | -1/Command | Found Corrupted Prototype Processor 44513 | -1/Command | Identified Exp. Core Analyzer 46158 | -1/Command | Build established: Alien-Mutant 48334 | -1/Command | Crushed by falling debris 48350 | -1/Command | Crushed by falling debris 48400 | -1/Command | Crushed by falling debris 48619 | -1/Command | Crushed by falling debris 48622 | -1/Command | Crushed by falling debris 48654 | -1/Command | Discovered new exit (range 5) 48702 | -1/Command | Entered Access_0 48703 | -1/Access_0 | Sensed 2 artifacts in vicinity 48705 | -1/Access_0 | Met Architect 48727 | -1/Access_0 | Architect warped through subspace 48736 | -1/Access_0 | Allies destroyed A8 48771 | -1/Access_0 | Architect warped through subspace 48817 | -1/Access_0 | Architect warped through subspace 48825 | -1/Access_0 | Found Prototype Device 48825 | -1/Access_0 | Identified Exp. Phase Shifter 48828 | -1/Access_0 | Used Integrity Redistributor, redistributed integrity from core (-233) 48829 | -1/Access_0 | Core integrity fell below 50% 48832 | -1/Access_0 | Found Exp. Targeting Computer 48852 | -1/Access_0 | Architect warped through subspace 48905 | -1/Access_0 | Subspace Access Node disabled 48912 | -1/Access_0 | Architect warped through subspace 48953 | -1/Access_0 | Architect warped through subspace 48960 | -1/Access_0 | A6 warped into view 48978 | -1/Access_0 | Destroyed A6 48994 | -1/Access_0 | Architect warped through subspace 49044 | -1/Access_0 | Architect warped through subspace 49098 | -1/Access_0 | Emitted hypermatrix ping 49100 | -1/Access_0 | Architect warped through subspace 49103 | -1/Access_0 | Assembled emerged from beneath the floor 49119 | -1/Access_0 | Found Exp. Phase Shifter 49154 | -1/Access_0 | Architect warped through subspace 49167 | -1/Access_0 | Found Hpw. Transdimensional Reconstructor 49173 | -1/Access_0 | Architect warped through subspace 49192 | -1/Access_0 | Architect warped through subspace 49219 | -1/Access_0 | Architect warped through subspace 49272 | -1/Access_0 | Architect warped through subspace 49279 | -1/Access_0 | Subspace Access Node disabled 49311 | -1/Access_0 | Architect warped through subspace 49328 | -1/Access_0 | Architect warped through subspace 49397 | -1/Access_0 | Lost 3 parts (2u1w) 49400 | -1/Access_0 | Found Exp. Targeting Computer 49405 | -1/Access_0 | Found Prototype Device 49405 | -1/Access_0 | Identified Exp. Weapon Cycler 49421 | -1/Access_0 | Core integrity fell below 20% 49465 | -1/Access_0 | Architect warped through subspace 49520 | -1/Access_0 | Found Exp. Phase Shifter 49561 | -1/Access_0 | A5 warped into view 49581 | -1/Access_0 | Architect warped through subspace 49720 | -1/Access_0 | Found Core Regenerator 49720 | -1/Access_0 | Used Core Regenerator, restored core integrity (+400) 49916 | -1/Access_0 | Lost 4 parts (2n2u) 49920 | -1/Access_0 | Warped through subspace to slip node 49920 | -1/Access_0 | Discovered new exit (range 8) 49930 | *** | Heading to fleet! Last Messages --------------- 49835_ Penetrated by Quantum Shear. 49837_ Quantum Shear penetrates Wall. 49839_ Penetrated by Quantum Shear. 49842_ Quantum Shear penetrates Wall. 49846_ Penetrated by Quantum Shear. 49852_ Hdn. Centrium Wheel destroyed. 49853_ Quantum Shear penetrates Wall. 49853_ Hdn. Centrium Wheel destroyed. 49859_ Penetrated by Quantum Shear. 49859_ Coolant Network destroyed. 49869_ Penetrated by Quantum Shear. 49878_ Quantum Shear penetrates Wall. 49881_ Rnf. Quantum Reactor severed. 49884_ Penetrated by Quantum Shear. 49885_ Exp. Weapon Cycler destroyed. 49886_ Quantum Shear penetrates Enhanced Grunt. 49888_ Penetrated by Quantum Shear. 49920_ Coolant Network destroyed. 49920_ Warped through subspace, drawn to slip node. 49920_ EXIT=FOUND Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 292 Coolant Potential 100 Energy Generation 93 Energy Capacity 1290 Matter Stores 1800 Matter Capacity 1800 Sight Range 24 Robot Scan Range 19 Terrain Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Jamming Range 22 Additional Mass Support 16 Base Temperature (-) 200 Armor Coverage 7650 Resistance: KI 40 Resistance: TH 50 Resistance: EM 25 Core Shielding 20 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 30 Melee Speed Boost 50 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 50 Overload Amplification 100 Overload Regulation 80 Stasis Canceling 2 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Reactor Core Expander Core Stripper Core Reset Matrix Sigix Broadsword Core Membrane Spacefold Activator Core Physics Calibrator Integrated Heat Negator Integrated Mediator High-powered Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Integrated Dissipator LRC Boosters Subatomic Replicator Core Regenerator Achievements -------------- None Challenges ------------ None Game ------ Seed MatterMicrowarpMultirail Manual? 0 Play Time 04:52:13 Cumulative 2223.9 hours Start 2021.09.17 @ 00:42:09 End 2021.09.17 @ 06:33:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2685 Rogue 2677 Adventurer 0 Explorer 8 Win Type 2 Total 258 Types 47/32/94/3/3/5/71/2/1 Lore% 99 Gallery% 99 Achievement% 100 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27aba384-5059-4428-9cfb-b2faeddd336f