Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 10:42:00 Player: rz Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (148) 740 Value Destroyed (5571) 5571 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (5506) 5506 TOTAL SCORE: 18017 Bonus ------- High Alert Combat Kills 497 Follower Combat Kills 1909 Entered Garrisons 800 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 357/1000 Matter 253/300 Energy 84/100 System Corruption 10% Temperature Cool (0) Movement Rolling (100) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Armored Huge Wheel > --- UTILITY (7) ------ Improved Coolant Injector Improved Focal Shield Thermal Shield Relay Coupler [Swarmer] (30) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Thunder Leg VTOL Module VTOL Module Component Analysis Suite Gauss Rifle Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Advanced Melee Analysis Suite Armor Integrity Analyzer Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- KE Penetrator Mass Driver > --- INVENTORY -------- Thunder Leg Armored Huge Wheel VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module Field Propulsion Drive Improved Coolant Injector Thermal Shield Advanced System Shield Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Heavy] Component Analysis Suite Gauss Rifle Remote Datajack Improved Remote Datajack Deploy-a-Sentry [Rating: 76] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Katana Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Special Weapon Remote Datajack Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Slots Evolved 10 | . . 2 . . . 2 . . 2 . . . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . 2 . . . 1 . . 1 . . . . . . . Utility 5 | . . . . . . 1 . . 1 . . . 2 . 1 . Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 162 | 6 6 9 2 . 3 21 15 2 6 11 14 18 3 13 23 10 Power 20 | 1 . 1 . . 1 2 1 . 1 1 . 2 . 2 7 1 Engine 13 | 1 . 1 . . 1 2 1 . 1 . . . . 1 5 . Core 4 | . . . . . . . . . . 1 . . . . 2 1 Reactor 3 | . . . . . . . . . . . . 2 . 1 . . Propulsion 72 | 2 2 6 . . . 10 11 1 2 8 7 7 2 6 6 2 Treads 17 | . 2 6 . . . 3 . . . 4 2 . . . . . Leg 50 | 2 . . . . . 7 11 1 2 4 2 7 2 6 6 . Wheel 3 | . . . . . . . . . . . 3 . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . . 2 Utility 43 | 1 3 . 1 . . 3 2 . 2 2 5 8 1 3 6 6 Device 12 | . 1 . . . . . . . . . 2 2 . 1 3 3 Storage 3 | 1 2 . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . 2 1 . 1 . . Hackware 9 | . . . . . . . . . 2 . . 1 . . 3 3 Protection 15 | . . . 1 . . 3 2 . . 2 1 4 1 1 . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 27 | 2 1 2 1 . 2 6 1 1 1 . 2 1 . 2 4 1 Energy Gun 1 | 1 . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun 9 | 1 1 1 1 . . . . . . . . . . 2 3 . Ballistic Cannon 5 | . . 1 . . . 3 . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . 1 . . 1 1 . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . 1 2 1 . 1 . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . . . . . . . . Parts Lost 90 | . . 3 . . 1 3 5 4 1 12 6 3 1 19 20 12 Power 13 | . . 1 . . . . . . . . . 2 . 2 6 2 Propulsion 47 | . . . . . . 2 4 2 . 11 4 . 1 9 10 4 Utility 18 | . . . . . 1 . 1 2 . 1 1 1 . 5 3 3 Weapon 12 | . . 2 . . . 1 . . 1 . 1 . . 3 1 3 Highest Loss Streak 14 | . . 3 . . 1 1 2 3 1 6 3 1 1 14 6 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Backups 16 | 1 12 16 20 18 17 17 17 16 14 16 18 17 16 14 16 11 Power 1 | . 1 . 1 1 . 1 1 1 1 4 5 1 1 . . . Propulsion 5 | 1 4 7 12 11 10 8 4 1 . . . 6 7 6 7 4 Utility 5 | . 2 2 2 2 2 2 6 10 8 8 8 7 6 6 6 5 Weapon 2 | . 3 4 4 3 4 3 4 4 3 3 2 1 1 . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 38 | . 3 4 2 . . 5 3 . . . 5 7 . . 3 6 Power 1 | . . . . . . . . . . . . 1 . . . . Propulsion 13 | . . 1 1 . . 1 2 . . . . 3 . . 2 3 Utility 15 | . 2 3 . . . 1 1 . . . 5 2 . . . 1 Weapon 8 | . 1 . 1 . . 3 . . . . . 1 . . 1 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 95 99 99 100 92 99 99 92 84 84 88 91 92 84 87 64 Engine 7 | . 14 10 11 11 11 9 9 9 7 1 . 1 . 1 7 2 Core 1 | . . . . . . . . . . 5 6 . . . . 2 Treads 16 | . 25 43 43 44 44 33 . . . 11 22 3 . . . . Leg 18 | . 2 . . . . 11 44 45 46 20 10 22 39 34 26 2 Wheel 2 | . . . . . . . . . . . 3 11 . . 2 8 Device 5 | . 9 11 . . . 8 9 4 . . 2 4 6 4 5 7 Storage 8 | . 14 11 11 11 11 9 9 9 7 7 7 7 6 6 5 3 Processor 2 | . . . . . . . . . . . 2 2 6 10 11 6 Hackware 4 | . . . . . . . . . 7 15 8 2 . . 12 15 Protection 6 | . . . 10 11 3 8 9 6 . 6 5 12 13 8 . . Ballistic Gun 6 | . 26 17 11 11 9 . . . . . . . . 3 8 2 Ballistic Cannon 3 | . . 4 11 11 9 12 . . . . . . . . 2 3 Slashing Weapon 6 | . . . . . 1 3 17 10 7 15 14 10 13 7 . . Peak Build Rating 76 | 6 9 20 20 22 23 34 30 28 31 39 51 57 65 63 76 65 Average Rating 33 | 4 8 13 19 20 21 30 27 25 28 32 40 53 59 52 65 54 On Entrance 30 | . 6 9 20 20 22 20 26 27 24 31 39 50 56 63 47 60 Avg Prop Armor Cover (%) 9 | . . . . . . 6 . . . 17 13 5 . . 6 5 Naked Turns 22 | . . . . . . . . . . . . . . . . 22 Heaviest Build 79 | 14 49 50 56 56 58 64 57 57 59 62 59 70 67 67 79 69 Greatest Support 106 | 20 40 80 80 80 80 100 61 55 65 65 80 97 105 106 105 56 Greatest Overweight (x) 6 | . 1 . . . . 1 1 1 . 6 3 1 . 1 2 2 Average Overweight (x) . | . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 Most Carried 20 | 4 17 20 20 20 20 20 20 20 17 20 20 20 20 20 20 18 Average Carried 17 | 2 12 16 20 19 19 19 19 18 15 17 19 19 19 17 19 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 17 20 20 20 19 20 20 17 16 20 18 20 20 18 18 5 Class Distribution -------------------- 42% | Scavenger-Mutant 38% | Mutant 9% | Bothacker-Mutant 6% | Scavenger-Gladiator 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Scavenger-Gladiator | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Matter Collected 4278 | 99 433 234 95 . 135 1105 225 42 75 121 108 365 35 143 856 207 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6385 | . 443 271 225 . 185 859 920 221 211 528 447 449 129 419 1078 . Parts 328 | . 32 19 12 . 11 43 44 13 5 27 20 20 2 24 56 . Haulers Intercepted 8 | . 1 1 . . . 2 . . . . . . . . 4 . Recyclers Shooed 5 | . . 1 . . . 1 . 1 . . 1 . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . . . . 5 Prevented 1 | . . . . . . . . . . . . . . . . 1 Parts Restored . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Combat Hostiles Destroyed 129 | . 13 5 8 . 6 24 20 4 3 7 5 8 2 12 12 . Melee 68 | . . . . . . 8 20 4 3 7 5 8 2 11 . . Guns 35 | . 13 4 3 . 2 . . . . . . . . 1 12 . Cannons 26 | . . 1 5 . 4 16 . . . . . . . . . . Classes Destroyed 17 | . 3 3 . . 2 1 1 3 . . 1 1 . . 2 . Worker 2 | . . . . . . . . 1 . . . . . . 1 . Builder 1 | . . . . . . . . . . . . . . . 1 . Tunneler 1 | . . . . . . . . . . . . . . . 1 . Hauler 8 | . 1 1 . . . 2 . . . . . . . . 4 . Recycler 4 | . . . . . . 1 . . 1 . 2 . . . . . Operator 1 | . . 1 . . . . . . . . . . . . . . Turret 1 | . . . . . 1 . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . 1 . . . 1 . Swarmer 32 | . 5 . 4 . 3 4 3 . 1 . . . . 8 4 . Grunt 50 | . 8 3 2 . 1 17 9 2 1 1 2 1 . . 3 . Brawler 3 | . . . . . 1 1 . . 1 . . . . . . . Duelist 5 | . . 1 1 . 1 1 . . . 1 . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . Sentry 23 | . . 1 1 . . 1 5 . . 4 1 5 2 1 2 . Specialist 2 | . . . . . . . . 1 . . . . . 1 . . Hunter 7 | . . . . . . . . 1 . . . 1 . 2 3 . Programmer 6 | . . . . . . . 3 . . 1 2 . . . . . Best Kill Streak 8 | . 3 3 4 . 3 8 3 3 2 2 3 2 1 5 5 . Combat Bots Only 8 | . 3 3 4 . 3 8 3 2 2 2 2 2 1 5 5 . Max Kills in Single Turn 2 | . 1 1 1 . 1 1 1 1 1 1 1 1 1 1 2 . Gunslinging 1 | . . . . . . . . . . . . . . . 1 . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . 1 1 1 1 1 1 1 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Hostile Shots Fired 1491 | . 43 31 22 . 41 178 119 53 6 196 102 192 78 168 184 78 Missed 459 | . 14 7 6 . 9 52 34 15 2 69 28 62 33 50 55 23 Hits 1032 | . 29 24 16 . 32 126 85 38 4 127 74 130 45 118 129 55 Melee 34 | . . 3 2 . 7 2 . . 2 12 . . . . . 6 Projectile 998 | . 29 21 14 . 25 124 85 38 2 115 74 130 45 118 129 49 AOE 1 | . . . . . . . . . . . . 1 . . . . Critical Strikes 27 | . . 1 1 . 1 2 5 2 1 3 3 . . 2 4 2 Part Disruptions 1 | . . . . . . . . . . . 1 . . . . . Damage Taken 13998 | . 292 350 200 . 577 1769 1152 519 101 1390 693 1264 385 1890 2186 1230 Core 1974 | . 72 27 . . 90 226 157 45 . 221 105 49 41 298 261 382 Absorbed by Shields 223 | . . . . . . . . . . . . 22 . . 171 30 Ignored by Resistances 63 | . . . . . . . . . . . . . . . . 63 Core Remaining (%) 61 | 100 71 . . . 70 . . 22 . . . 46 . 60 . . Volleys Fired 267 | . 36 30 13 . 18 60 . 1 2 . 1 6 . 2 88 10 Largest 2 | . 2 2 2 . 2 2 . 1 1 . 1 1 . 2 2 2 Hottest 80 | . 70 50 50 . 50 80 . 5 5 . 5 5 . 46 80 80 Shots Fired 521 | . 72 60 26 . 36 120 . 1 2 . 1 6 . 4 175 18 Gun 325 | . 72 51 13 . 18 . . . . . . . . 4 159 8 Cannon 185 | . . 9 13 . 18 120 . . . . . . . . 16 9 Launcher . | . . . . . . . . . . . . . . . . . Special 11 | . . . . . . . . 1 2 . 1 6 . . . 1 Kinetic 506 | . 68 60 26 . 36 120 . . . . . . . 4 175 17 Thermal 4 | . 4 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . 8 12 10 . 7 12 . 3 5 . 6 7 . 3 8 4 Robot Miss Streak 4 | . 3 3 1 . 2 3 . . . . . 1 . . 4 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . Secondary Targets 4 | . 2 1 . . . . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . 1 . Shots Hit Robots 595 | . 47 43 19 . 27 97 52 16 8 37 29 39 19 31 119 12 Core Hits 238 | . 24 17 12 . 11 37 23 5 4 14 10 15 3 15 47 1 Critical Kills 2 | . . . . . . . . . . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . Critical Strikes 37 | . . 1 . . . 7 7 1 . 4 3 4 2 5 3 . Destroy 3 | . . . . . . . . . . . . . . . 3 . Blast 7 | . . 1 . . . 6 . . . . . . . . . . Sever 27 | . . . . . . 1 7 1 . 4 3 4 2 5 . . Melee Attacks 355 | . . . . . 3 27 92 24 7 56 33 53 21 39 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 352 | . . . . . 2 25 92 24 7 56 33 53 21 39 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . . . 3 4 2 2 1 . 5 . 3 1 . . Combat Hostiles 4 | . . . . . . . . . . . . . 3 1 . . Follow-up Attacks 27 | . . . . . . 2 9 . . 3 3 3 5 2 . . Damage Inflicted 15198 | . 512 459 251 . 439 2937 1872 533 200 1178 1067 1163 756 1071 2422 338 Guns 3345 | . 512 369 76 . 115 . . . . . . . . 16 2119 138 Cannons 3108 | . . 90 175 . 196 2144 . . . . . . . . 303 200 Explosions 111 | . . . . . . 111 . . . . . . . . . . Melee 8634 | . . . . . 128 682 1872 533 200 1178 1067 1163 756 1055 . . Ramming . | . . . . . . . . . . . . . . . . . Kinetic 6429 | . 488 459 251 . 311 2144 . . . . . . . 16 2422 338 Thermal 24 | . 24 . . . . . . . . . . . . . . . Explosive 111 | . . . . . . 111 . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing 8634 | . . . . . 128 682 1872 533 200 1178 1067 1163 756 1055 . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 1 1 1 1 5 5 . . . 10 Average Corruption 2 | . . . . . . . 1 1 1 1 2 5 . . . 9 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 51 | . . . . . . . 2 2 . 5 10 32 . . . . Message Errors 14 | . . . . . . . . . . 1 4 9 . . . . Matter Fused 13 | . . . . . . . 1 1 . 1 3 7 . . . . Heat Flow Errors 4 | . . . . . . . . . . 1 1 2 . . . . Energy Discharges 5 | . . . . . . . 1 . . . . 4 . . . . Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Parts Fused 2 | . . . . . . . . 1 . . . 1 . . . . Data Loss (minor) 7 | . . . . . . . . . . 2 . 5 . . . . Data Loss (major) 4 | . . . . . . . . . . . 2 2 . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 496 | . . . . . 6 69 74 23 20 102 117 23 15 47 . . Projectiles 66 | . . . . . 6 60 . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 430 | . . . . . . 9 74 23 20 102 117 23 15 47 . . Knockbacks 32 | . . . 3 . 5 24 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic 27 | . . . 2 . 5 20 . . . . . . . . . . Secondary 5 | . . . 1 . . 4 . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 36 13 26 . 109 306 12 20 . 174 273 165 1 . 24 4 Average Temperature 65 | . 12 3 11 . 42 97 6 20 . 77 125 60 1 . 8 4 Received Heat Transfer 3542 | . 111 111 36 . 189 855 468 162 36 282 189 432 120 30 326 195 Effects 1 | . . . . . . 1 . . . . . . . . . . Short Circuit 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 2 . . 2 . . . . . . Heat Transferred 74 | . 74 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Maximum Alert Level 3 | . . . . . . 1 3 3 1 2 1 3 2 2 1 . Low Security (%) 51 | 100 100 100 100 . 100 88 . . . . 74 8 . . 92 . Level 1 20 | . . . . . . 11 43 . 100 42 25 27 10 19 7 . Level 2 21 | . . . . . . . 18 84 . 57 . 47 89 80 . . Level 3 6 | . . . . . . . 38 15 . . . 16 . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 983 | . 88 60 90 . 94 338 983 743 376 569 298 797 520 450 231 . Initial 479 | . . 9 2 . . 20 204 479 333 225 298 31 417 357 231 . Average 255 | . 21 16 22 . 50 102 556 549 329 409 152 505 446 420 90 . Influence Increases 5740 | . 317 166 195 . 234 777 829 530 159 504 157 936 203 295 358 80 Destroy 0b10 Robot/C 3520 | . 260 100 160 . 180 480 400 360 80 200 100 600 120 240 180 60 Destroy 0b10 Robot/NC 107 | . 5 10 . . . 15 . 5 5 10 15 10 . . 32 . Destroy Leader 544 | . 52 32 20 . 30 84 20 90 10 20 42 30 40 16 50 8 Allied During Kill 172 | . . . . . 9 . . 38 6 5 . 86 13 3 . 12 Successful Hack 88 | . . 8 . . . 4 14 . 8 14 . 23 . 11 6 . Select Force Hacks 20 | . . . . . . . . . 20 . . . . . . . Disable Machine 168 | . . . 15 . . 90 . . . 15 . . . . 48 . Anti-Garrison Action 350 | . . . . . . . 100 . . 150 . 100 . . . . Destroy Structure 282 | . . 1 . . . 14 85 7 . 75 . 57 . 13 30 . Partial Spotted 15 | . . . . . . 15 . . . . . . . . . . Lose Combat Pursuer 474 | . . 15 . . 15 75 210 30 30 15 . 30 30 12 12 . Influence Decreases 5724 | . 293 183 202 . 180 517 160 778 572 257 681 184 490 363 753 111 Entered New Map 2215 | . . 15 5 . . 34 110 504 402 97 271 14 380 153 211 19 Time Decay 2491 | . 293 138 197 . 170 459 . 214 160 . 350 . 60 . 388 62 Lost Part 738 | . . 30 . . 10 24 50 40 10 120 60 30 10 190 154 10 Lost Ally 280 | . . . . . . . . 20 . 40 . 140 40 20 . 20 Squads Dispatched 26 | . 3 1 . . . 6 . 4 2 . 3 . 3 . 4 . Investigation 5 | . 2 . . . . . . 1 1 . . . . . 1 . Extermination 4 | . . . . . . . . . 1 . 2 . . . 1 . Reinforcement 13 | . 1 1 . . . 5 . 3 . . 1 . . . 2 . Assault . | . . . . . . . . . . . . . . . . . Garrison 4 | . . . . . . 1 . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Distress Signals 12 | . 1 1 . . . 2 . 6 . . 1 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 246 | . 25 8 7 . 9 33 28 26 9 11 8 38 6 13 14 11 Peak Tracking Total 9 | . 4 4 4 . 3 9 5 9 4 4 2 7 3 5 3 7 Tactical Retreats 22 | . . 1 . . 1 3 8 2 1 1 . 2 1 1 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Traps Triggered 22 | . 2 . . . . . 2 1 1 3 . 11 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts 25 | . . . . . . . 25 . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . 1 . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Machines Disabled 13 | . . . 1 . . 6 . . . 1 . . . . 4 1 Max in Single Turn 2 | . . . 1 . . 2 . . . 1 . . . . 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Machines Accessed 23 | . 1 2 . 1 . 3 2 . 3 2 1 2 2 2 2 . Terminals 11 | . . 1 . . . . 2 . 1 2 . 2 . 2 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . 1 . . . Scanalyzers 3 | . . 1 . . . 1 . . . . . . . . 1 . Garrison Access 4 | . . . . . . 1 . . 1 . 1 . 1 . . . Total Hacks 38 | . 1 4 . 1 . 6 3 . 5 5 2 2 3 2 4 . Successful 24 | . 1 3 . 1 . 5 1 . 4 1 2 2 1 1 2 . Failed 13 | . . . . . . 1 2 . 1 4 . . 2 1 2 . Catastrophic 6 | . . . . . . . 1 . 1 1 . . 1 1 1 . Database Lockouts 1 | . . 1 . . . . . . . . . . . . . . Manual 8 | . . 1 . 1 . . . . 3 2 . . . . 1 . Terminals 17 | . . 2 . . . . 3 . 2 5 . 2 . 2 1 . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 . . . . . . 2 . . . Scanalyzers 9 | . . 2 . . . 4 . . . . . . . . 3 . Garrison Access 6 | . . . . . . 1 . . 2 . 2 . 1 . . . Terminal Hacks 9 | . . 2 . 1 . . 1 . 1 1 . 2 . 1 . . Record 1 | . . 1 . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . 1 . . 1 . . . 1 . . Fabricator Index 1 | . . . . . . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . . . . . . . . Retrieve Components 2 | . 1 . . . . 1 . . . . . . . . . . Scanalyzer 6 | . . 1 . . . 3 . . . . . . . . 2 . Retrieve Study 6 | . . 1 . . . 3 . . . . . . . . 2 . Garrison Access Hacks 6 | . . . . . . 1 . . 2 . 2 . 1 . . . Unlock Access 4 | . . . . . . 1 . . 1 . 1 . 1 . . . Coupler Status 2 | . . . . . . . . . 1 . 1 . . . . . Unauthorized Hacks 1 | . . . . . . . . . 1 . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . Download 1 | . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . . . . . . 2 1 . 2 2 1 1 1 1 2 . Full Trace Events 2 | . . . . . . . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . . 3 . . . . . . . . 2 . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 1 . . . . 9 . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Used RIF Installer 4 | . . . . . . . 1 . . 1 . 1 . 1 . . Threat Obfuscator 1 | . . . . . . . . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . . 1 . . . . Robots Hacked 10 | . . . . . 1 1 . . 2 . 1 4 . . . 1 Non-combat 2 | . . . . . . 1 . . . . 1 . . . . . Combat 8 | . . . . . 1 . . . 2 . . 4 . . . 1 Robot Hacks Applied 10 | . . . . . 1 1 . . 2 . 1 4 . . . 1 parse_system 3 | . . . . . 1 1 . . . . 1 . . . . . overload_power 1 | . . . . . . . . . . . . . . . . 1 overwrite_iff 1 | . . . . . . . . . . . . 1 . . . . formatsys_high 5 | . . . . . . . . . 2 . . 3 . . . . Relay Couplers Released 4 | . . . . . . . . . . . 4 . . . . . Programmers 4 | . . . . . . . . . . . 4 . . . . . Attached 5 | . . . . . . . . . 1 . . 1 . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . 3 . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Total Allies 17 | . . . 2 . . . . . 2 . . 11 . . . 2 Largest Group 4 | . . . 2 2 . . . . 2 2 . 4 3 1 . 2 Highest-Rated Group 188 | . . . 46 46 . . . . 32 32 . 188 120 40 . 79 Highest-Rated Ally 95 | . . . 31 31 . . . . 16 16 . 95 40 40 . 49 Total Orders 2 | . . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . Ally Attacks 217 | . . . . . 6 . . 31 15 20 . 104 10 5 . 26 Total Damage 6676 | . . . . . 342 . . 1577 198 263 . 2685 325 132 . 1154 Kills 57 | . . . . . 3 . . 14 1 3 . 25 4 3 . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . 1 . . 1 . . . . . . . 1 Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Active Infowar (turns) . | . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . 1 . . . . . . . . . . . . 1 Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Turns Passed 13448 | 61 1678 370 871 396 352 1557 1462 456 327 1278 781 1435 129 531 1096 668 Spaces Moved 6969 | 45 701 163 474 231 155 566 897 198 170 416 373 1000 73 330 683 494 Core 44 | 7 . . . . . . . . . . . . . . . 37 Treads 2445 | . 600 163 474 231 155 305 . . . 307 210 . . . . . Legs 3344 | 38 101 . . . . 261 897 198 170 109 16 489 73 330 662 . Wheels 1128 | . . . . . . . . . . . 147 511 . . 21 449 Hover . | . . . . . . . . . . . . . . . . . Flight 8 | . . . . . . . . . . . . . . . . 8 Fastest Speed 32 | 50 120 160 170 170 170 111 111 120 120 120 96 96 114 114 105 32 Average Speed 147 | 109 215 163 170 170 170 142 125 173 120 264 158 107 114 120 110 105 Slowest Speed 540 | 120 240 170 170 170 170 181 190 190 120 540 330 115 115 190 185 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . 3 . . . . . . . . . . 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 86 26 93 43 25 35 78 19 5 70 10 75 2 42 15 61 Regions Visited 16 Branch Regions 4 Pre-discovered Areas 2 | . . . 1 . . . . . . . . . . . . 1 Known Exits Taken 5 | . . 1 . . . 1 . . 1 . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 . 1 1 1 . . 1 . . . . . . 1 . Scrap Searched 4 | . . . 3 . . . . . . . . . . . . 1 Spaces Dug 7 | . . . . . . . . 6 . . . . . . 1 . Terrain Destroyed 38 | . . . . . . 14 . 6 . . . . . . 14 4 Melee 6 | . . . . . . . . 6 . . . . . . . . Projectile 25 | . . . . . . 7 . . . . . . . . 14 4 AOE 7 | . . . . . . 7 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac Gar Fac Upp Total 9137 | 54 806 215 522 236 203 1161 1099 274 280 509 520 1292 93 399 855 619 Wait 996 | . 42 1 24 . 23 439 35 46 95 7 80 81 1 3 37 82 Move 6946 | 44 700 162 473 230 148 566 896 197 169 415 372 999 72 329 682 492 Hop 4 | . . . . . 3 . . . . . . . . . . 1 Pick Up 121 | 4 16 8 4 3 1 20 15 . . 6 9 15 1 7 10 2 Fast Attach 72 | 6 4 1 1 . . 5 . . . 10 6 5 1 8 12 13 Attach 67 | . . 5 . . . 9 8 3 4 3 4 9 2 10 8 2 Detach 6 | . . . . . . 2 . . . . 2 . . 1 1 . Swap 69 | . 2 4 2 . 5 15 11 1 3 1 6 9 1 . 9 . Drop 102 | . 6 4 5 3 2 20 17 2 . . 12 19 . . 8 4 Fire 267 | . 36 30 13 . 18 60 . 1 2 . 1 6 . 2 88 10 Melee 320 | . . . . . 3 25 79 24 7 53 28 49 15 37 . . Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 76 | . . . . . . . 10 . . 12 . 52 . 2 . . Rewire 66 | . . . . . . . 3 . . 2 . 48 . . . 13 Trap 25 | . . . . . . . 25 . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: [*Mat x3]) -8/Materials -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison -5/Factory -5/Upper Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 654 | -10/Materials | Discovered new exit (range 8) 1373 | -10/Materials | Discovered new exit (range 16) 1740 | -10/Materials | Entered another Materials area 1740 | -9/Materials | Evolved 2 slots: Propulsion x2 1755 | -9/Materials | Identified exit to Mines 1998 | -9/Materials | Lost 3 parts (1p2w) 2052 | -9/Materials | Central database locked down 2110 | -9/Materials | Entered Mines 2236 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2419 | -9/Mines | Discovered new exit (range 10) 2848 | -9/Mines | Learned location of Storage (-8) 2971 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2971 | -9/Mines | Discovered new exit (range 5) 2981 | -9/Mines | Entered Exiles 2981 | -9/Exiles | Accompanied by 2 allies 3011 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3024 | -9/Exiles | Met 8R-AWN 3051 | -9/Exiles | Met EX-HEX 3100 | -9/Exiles | Met EX-BIN 3121 | -9/Exiles | Aligned with FarCom system 3123 | -9/Exiles | Given EX-Vault access code 3179 | -9/Exiles | Opened EX-Vault 3194 | -9/Exiles | Found Deploy-a-Sentry 3198 | -9/Exiles | Found Deploy-a-Sentry 3201 | -9/Exiles | Found Deploy-a-Sentry 3234 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3355 | -9/Exiles | Discovered new exit (range 14) 3377 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 3377 | -9/Exiles | Entered Mines 3604 | -8/Mines | DAS Turret deployed 3717 | -8/Mines | Discovered new exit (range 5) 3729 | -8/Mines | Entered Materials 3729 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4044 | -8/Materials | Garrison activated, responded to threat 4913 | -8/Materials | Discovered new exit (range 5) 5172 | -8/Materials | Destroyed 8 combat bots 5192 | -8/Materials | Build established: Scavenger-Mutant 5286 | -8/Materials | Identified exit to Garrison 5286 | -8/Materials | Entered Garrison 5452 | -8/Garrison | Triggered checkpoint 5548 | -8/Garrison | Triggered checkpoint 5669 | -8/Garrison | Discovered new exit (range 10) 5766 | -8/Garrison | Triggered checkpoint 5769 | -8/Garrison | Core integrity fell below 50% 5890 | -8/Garrison | Discovered new exit (range 10) 5912 | -8/Garrison | Triggered checkpoint 6200 | -8/Garrison | Triggered checkpoint 6302 | -8/Garrison | Triggered checkpoint 6554 | -8/Garrison | Discovered new exit (range 10) 6659 | -8/Garrison | Installed Relay Interface Framework 6748 | -8/Garrison | Entered Materials 6944 | -8/Materials | DAS Turret deployed 7128 | -8/Materials | Lost 3 parts (2n1u) 7186 | -8/Materials | Discovered new exit (range 16) 7204 | -8/Materials | Entered Factory 7204 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7524 | -7/Factory | Identified exit to Garrison 7531 | -7/Factory | Entered Garrison 7531 | -7/Garrison | Accompanied by 2 allies 7660 | -7/Garrison | Triggered checkpoint 7706 | -7/Garrison | Lost 6 parts (6n) 7812 | -7/Garrison | Lost 6 parts (5n1u) 8080 | -7/Garrison | Triggered checkpoint 8168 | -7/Garrison | Discovered new exit (range 12) 8221 | -7/Garrison | Triggered checkpoint 8627 | -7/Garrison | Discovered new exit (range 11) 8653 | -7/Garrison | Expanded RIF knowledge: Robot Detection 8809 | -7/Garrison | Entered Factory 8880 | -7/Factory | Discovered new exit (range 9) 8935 | -7/Factory | Lost 3 parts (1n1u1w) 9585 | -7/Factory | Identified exit to Garrison 9590 | -7/Factory | Entered Garrison 9599 | -7/Garrison | Build established: Bothacker-Mutant 9602 | -7/Garrison | Found embedded Infiltrators 9740 | -7/Garrison | Triggered checkpoint 9781 | -7/Garrison | Discovered new exit (range 10) 9802 | -7/Garrison | Triggered checkpoint 9893 | -7/Garrison | Rescued a captive Derelict 9894 | -7/Garrison | Rescued a captive Derelict 9954 | -7/Garrison | Triggered checkpoint 9982 | -7/Garrison | Triggered checkpoint 10032 | -7/Garrison | Triggered checkpoint 10049 | -7/Garrison | Discovered new exit (range 14) 10110 | -7/Garrison | Triggered checkpoint 10233 | -7/Garrison | Learned Factory security intel 10262 | -7/Garrison | Triggered checkpoint 10304 | -7/Garrison | Core integrity fell below 50% 10496 | -7/Garrison | Triggered checkpoint 10586 | -7/Garrison | Triggered checkpoint 10758 | -7/Garrison | Expanded RIF knowledge: Program Shield 10794 | -7/Garrison | Triggered checkpoint 10859 | -7/Garrison | Build established: Scavenger-Gladiator 11025 | -7/Garrison | Entered Factory 11025 | -6/Factory | Accompanied by 3 allies 11025 | -6/Factory | Evolved 2 slots: Utility x2 11138 | -6/Factory | Identified exit to Garrison 11154 | -6/Factory | Entered Garrison 11154 | -6/Garrison | Accompanied by 1 ally 11198 | -6/Garrison | Triggered checkpoint 11277 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 11340 | -6/Garrison | Triggered checkpoint 11460 | -6/Garrison | Lost 14 parts (1p7n4u2w) 11552 | -6/Garrison | Lost 5 parts (1p2n1u1w) 11666 | -6/Garrison | Triggered checkpoint 11673 | -6/Garrison | Discovered new exit (range 10) 11685 | -6/Garrison | Entered Factory 11685 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 11810 | -5/Factory | Build established: Scavenger-Mutant 11977 | -5/Factory | Lost 4 parts (1p1n2u) 12129 | -5/Factory | Lost 6 parts (2p3n1w) 12768 | -5/Factory | Discovered new exit (range 8) 12776 | -5/Factory | Lost 5 parts (1p3n1u) 12781 | -5/Factory | Entered Upper Caves 12782 | -5/Upper Caves | Encountered a Warlord checkpoint 13022 | -5/Upper Caves | Build established: Hacker-Mutant 13056 | -5/Upper Caves | Learned location of Armory (-4) 13120 | -5/Upper Caves | Spotted B-75 Beast 13181 | -5/Upper Caves | Released all parts (9) 13183 | -5/Upper Caves | DAS Turret deployed 13204 | -5/Upper Caves | Core integrity fell below 50% 13204 | -5/Upper Caves | Allies destroyed B-75 Beast 13225 | -5/Upper Caves | Lost 6 parts (2p2n2w) 13423 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13430 | -5/Upper Caves | System corruption reached 10% 13449 | -5/Upper Caves | Self-destructed Last Messages --------------- 13429_ VTOL Module destroyed. 13429_ Attempting to rewire Y-64 Sentinel. 13430_ Y-64 Sentinel rewired. 13431_ G-50 Soldier suffers critical hit (Burn). 13431_ Slug penetrates G-50 Soldier. 13431_ Attempting to rewire L-41 Fighter. 13432_ L-41 Fighter rewired. 13434_ G-50 Soldier destroyed. 13434_ Slug penetrates B-60 Warrior. 13435_ B-60 Warrior Imp. Treads severed. 13436_ Acquired 19 matter. 13437_ Penetrated by Slug. 13437_ Imp. Remote Datajack destroyed. 13437_ Slug penetrates B-60 Warrior. 13437_ Machine disabled. 13440_ Hvy. Laser fries itself beyond repair. 13441_ Penetrated by Slug. 13441_ Slug penetrates Wall. 13442_ Autogun fries itself beyond repair. 13443_ VTOL Module fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????# ##? ## ## | | ?????????????????????????????# #? ##??###? | | ?????????????????????????????## #?# #??????? | | ??????????????????????????????## ##?# ??????? | | ??????????????????????????????## % #?? ?????? | | ??????????????????????????????# ##??# ????? | | ??????????????????????????????# ###???????????? | | ??????????????????????????????# % ##????????????? | | ??????????????????????????????## % ##???????????? | | ???????????????????????????????## ##??????????? | | ???????????????????????????###??# ##?????????? | | ??????????????????????????## ##?# #?????????? | | ??????????????????????????# #?## ##????????? | | ??????????????????????????# ##?# ##???????? | | ??????????????????????????# #### ##??????? | | ??????????????????????????# #?### ##?????? | | ??????????????????????????# #???## #?????? | | ?????????????????????????## ##????## ####?????? | | ????????????# ???????????# ##??????# #????????? | | ????????????# ??????????# #???????# #????????? | | ???????????## ????????# #?####??# #????????? | | ??????????? ???????## ### #??# #????????? | | ?????????? s####???# #### ## #????? | | ?????????? s #?## #????? | | ????????? ## #????? | | ????????? @ ####### ###????? | | ????????? ; #####??? #??????? | | ?????????????# #; #;# ###? #??????? | | ?????????????## # #??#??????? | | ??????????????#### ## ##";;;;# #?????????? | | ?????????????????## ### # #???????????? | | ??????????????????## ##?# # #???????????? | | ???????????????????#######??# / =%=! #???????????? | | ????????????????????????????# # =#""#???????????? | | ????????????????????????????# # # #?????????? | | ????????????????????????????# # ""# #?????????? | | ????????????????????????????# ###### #?????????? | | ????????????????????????????# ????? #?????????? | | ????????????????????????????###?????####?????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 80 Energy Generation 32 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 525 Resistance: KI 25 Resistance: TH 20 Phase Shifting 15 Evasion (%) 65 Melee Accuracy 8 Target Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 5 Offensive Hacking 30 Relay Coupler Types 3 Relay Coupler Value 74 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Katana | -8/Materials | Hacked Imp. Datajack | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Flexi-carbon Leg | -5/Factory | Hacked Carbon-fiber Leg | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Analysis Probe Assimilation Complete Brute Force Error 47 Hehehe Infiltrator Join The Dark Side Mindtrick You Will Be Upgraded Challenges ------------ None Game ------ Seed GravjetGravitonLance Manual? 0 Play Time 02:09:24 Cumulative 82.3 hours Start 2026.07.12 @ 17:30:09 End 2026.07.14 @ 10:42:00 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 41 Adventurer 54 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 43 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3af1d8f6-33c6-4f95-bff3-d82b0a5539fb