Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.28 @ 21:05:12 Player: Noggity Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2075) 2075 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (349) 349 TOTAL SCORE: 6194 Bonus ------- Follower Combat Kills 49 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 53/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Terrain Scan Processor ECM Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Cooling System High-capacity Storage Unit Structural Scanner Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Medium Armor Plating > --- WEAPON ----------- Gauss Cannon Heavy Mace Great Axe Longsword +1 > --- INVENTORY -------- Improved Deuterium Engine Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Cooling System Large Storage Unit Structural Scanner Improved Melee Analysis Suite Microactuators Hardened Heavy Armor Plating Minigun Improved Grenade Launcher [Rating: 56] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Melee Analysis Suite Protection Light Armor Plating Weapon Minigun Energy Gun Heavy EM Shotgun Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 2 | . . . . . 1 1 Parts Attached 73 | 7 12 3 2 1 18 30 Power 8 | 1 1 . 1 . 2 3 Engine 5 | 1 . . 1 . . 3 Core 3 | . 1 . . . 2 . Reactor . | . . . . . . . Propulsion 24 | 2 1 2 . . 9 10 Treads 10 | 2 1 2 . . 5 . Leg 10 | . . . . . . 10 Wheel 4 | . . . . . 4 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 20 | 2 5 . . . 2 11 Device 6 | 1 1 . . . . 4 Storage 5 | 1 3 . . . . 1 Processor 3 | . . . . . . 3 Hackware . | . . . . . . . Protection 6 | . 1 . . . 2 3 Artifact . | . . . . . . . Weapon 21 | 2 5 1 1 1 5 6 Energy Gun 1 | . . . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 10 | 2 2 . . . 4 2 Ballistic Cannon 3 | . 2 . . . . 1 Launcher 3 | . . 1 . 1 . 1 Special Weapon . | . . . . . . . Impact Weapon 2 | . 1 . . . . 1 Slashing Weapon 2 | . . . 1 . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 23 | . . . . . 2 21 Power 3 | . . . . . 1 2 Propulsion 9 | . . . . . 1 8 Utility 5 | . . . . . . 5 Weapon 6 | . . . . . . 6 Highest Loss Streak 21 | . . . . . 1 21 To Critical Strikes . | . . . . . . . Average Backups 13 | 3 12 14 15 15 14 13 Power 1 | . 1 2 1 1 . . Propulsion 3 | 1 2 2 3 3 3 3 Utility 3 | . 2 3 4 4 4 5 Weapon 5 | . 5 6 6 7 5 3 Tool/Special . | . . . . . . . Unused Backups 21 | . 6 2 . . 7 6 Power 3 | . 2 . . . 1 . Propulsion 5 | . . 2 . . 1 2 Utility 8 | . 1 . . . 3 4 Weapon 5 | . 3 . . . 2 . Tool/Special . | . . . . . . . Average Slot Usage (%) 97 | . 99 100 100 100 98 91 Engine 5 | . 5 . 6 14 5 5 Core 5 | . 8 14 7 . 3 1 Treads 21 | . 27 28 28 28 25 . Leg 5 | . . . . . . 22 Wheel 3 | . . . . . 9 5 Device 7 | . 13 5 . . 8 6 Storage 11 | . 14 14 14 14 9 6 Protection 8 | . . 8 14 14 9 11 Ballistic Gun 12 | . 23 . . . 14 15 Ballistic Cannon 6 | . 3 17 13 . 4 2 Launcher 3 | . . 10 7 14 . . Slashing Weapon 4 | . . . 6 14 4 7 Peak Build Rating 56 | 7 13 12 17 17 34 56 Average Rating 20 | 6 11 11 13 17 24 42 On Entrance 13 | . 7 11 12 16 17 34 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns 24 | . . . . . . 24 Heaviest Build 74 | 13 34 32 34 32 40 74 Greatest Support 80 | 40 40 40 40 40 80 76 Greatest Overweight (x) 3 | . 1 . . . 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 20 Average Capacity 14 | 7 13 15 15 15 15 14 Most Carried 17 | 4 15 15 15 15 15 17 Average Carried 13 | 3 12 14 14 15 14 13 Final Capacity 15 | 8 15 15 15 15 15 5 Final Carried 15 | 4 15 15 15 15 15 3 Class Distribution -------------------- 75% | Mutant 19% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 2400 | 282 482 143 . 77 800 616 Remotely . | . . . . . . . Salvage Created 2430 | 50 436 160 . 70 1134 580 Parts 191 | 6 44 16 . 7 73 45 Haulers Intercepted 3 | . 1 . . . 2 . Recyclers Shooed 1 | . . . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 55 | . 14 9 . 2 19 11 Melee 8 | . . . . . . 8 Guns 27 | . 12 . . . 14 1 Cannons 8 | . 2 1 . . 5 . AOE 12 | . . 8 . 2 . 2 Classes Destroyed 15 | 1 5 2 . . 2 5 Worker 3 | . 1 . . . 1 1 Builder 2 | . . . . . 2 . Tunneler 4 | 3 . . . 1 . . Hauler 3 | . 1 . . . 2 . Recycler 5 | . . 1 . . 4 . Mechanic 1 | . . . . . . 1 Operator 1 | . . . . . . 1 Watcher 4 | . 1 . . . 2 1 Swarmer 20 | . 6 7 . . 7 . Grunt 15 | . 8 . . 2 5 . Protector 1 | . . . . . . 1 Sentry 9 | . . 2 . . 5 2 Specialist 4 | . . . . . . 4 Hunter 3 | . . . . . 2 1 Programmer 3 | . . . . . . 3 Best Kill Streak 9 | 3 3 6 . 2 9 8 Combat Bots Only 7 | . 3 5 . 2 6 7 Max Kills in Single Turn 4 | 2 2 4 . 2 2 2 Gunslinging . | . . . . . . . Exploded 3 | . . 3 . 2 . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 566 | . 45 20 . 1 105 395 Missed 177 | . 11 9 . . 22 135 Hits 389 | . 34 11 . 1 83 260 Projectile 389 | . 34 11 . 1 83 260 AOE 2 | . . . . . . 2 Critical Strikes 6 | . . 1 . . 2 3 Damage Taken 4969 | . 616 114 . 11 992 3236 Core 1016 | . 184 24 . . 99 709 Absorbed by Shields 84 | . . . . . . 84 Redirected to Shielding 70 | . . . . . . 70 Regen/Repaired (Parts) 157 | . 69 . . . . 88 Core Remaining (%) 66 | 100 . . . 16 82 . Volleys Fired 126 | 6 38 6 . 2 55 19 Largest 4 | 2 2 2 . 1 3 4 Hottest 100 | 40 60 60 . 30 75 100 Shots Fired 289 | 12 73 12 . 2 150 40 Gun 234 | 12 60 . . . 130 32 Cannon 42 | . 13 6 . . 20 3 Launcher 13 | . . 6 . 2 . 5 Special . | . . . . . . . Kinetic 276 | 12 73 6 . . 150 35 Thermal . | . . . . . . . Explosive 13 | . . 6 . 2 . 5 Electromagnetic . | . . . . . . . Robot Hit Streak 15 | 4 6 2 . 4 15 8 Robot Miss Streak 8 | 2 8 3 . . 7 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . . . . . 2 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 203 | 7 46 3 . 3 93 51 Core Hits 117 | 4 28 13 . 6 43 23 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . 2 . . . . 1 Critical Strikes 10 | . 3 . . . 1 6 Destroy 3 | . 2 . . . . 1 Blast 3 | . 1 . . . 1 1 Sever 4 | . . . . . . 4 Melee Attacks 52 | . 6 . . 1 8 37 Impact 9 | . 6 . . . . 3 Slashing 43 | . . . . 1 8 34 Piercing . | . . . . . . . Sneak Attacks 4 | . . . . 1 2 1 Combat Hostiles . | . . . . . . . Follow-up Attacks 5 | . . . . . . 5 Damage Inflicted 5443 | 71 634 575 . 338 1843 1982 Guns 2215 | 71 524 . . . 1330 290 Cannons 454 | . 104 53 . . 241 56 Explosions 1069 | . . 502 . 256 . 311 Melee 1616 | . . . . 82 209 1325 Ramming 89 | . 6 20 . . 63 . Kinetic 2669 | 71 628 53 . . 1571 346 Thermal . | . . . . . . . Explosive 1069 | . . 502 . 256 . 311 Electromagnetic . | . . . . . . . Impact 120 | . . . . . . 120 Slashing 1496 | . . . . 82 209 1205 Piercing . | . . . . . . . Highest Corruption 4 | . 1 1 1 1 2 4 Average Corruption 1 | . 1 1 1 1 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 20 | . . 8 2 4 3 3 Message Errors 8 | . . 4 . 2 2 . Matter Fused 4 | . . . 1 1 . 2 Energy Discharges 3 | . . 3 . . . . Data Loss (minor) 2 | . . 1 . . . 1 Alerts 3 | . . . 1 1 1 . Overload Shots . | . . . . . . . Overflow Damage 160 | . . 42 . 13 58 47 Projectiles 1 | . . 1 . . . . Explosions 54 | . . 41 . 13 . . Melee 105 | . . . . . 58 47 Knockbacks 5 | . 2 1 . . 1 1 Impact 1 | . . . . . . 1 Kinetic 3 | . 1 1 . . 1 . Secondary 1 | . 1 . . . . . Self-Inflicted Damage 55 | . . . . . 15 40 Shots 2 | . . . . . . 2 Rammed 13 | . 4 4 . . 5 . Targets Rammed 15 | . 4 4 . . 7 . Kicked . | . . . . . . . Crushed 2 | . . . . . 2 . Highest Temperature 200 | . 42 36 . 4 179 200 Average Temperature 48 | . 14 11 . 3 56 74 Received Heat Transfer 894 | . 141 36 . 6 243 468 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 94 | 100 100 100 . 100 71 100 Level 1 5 | . . . . . 28 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 387 | 10 172 189 . 67 387 151 Initial 151 | . . 29 . . . 151 Average 68 | . 55 95 . 14 144 30 Influence Increases 1831 | 15 420 316 . 102 671 307 Destroy 0b10 Robot/C 1140 | . 280 220 . 60 380 200 Destroy 0b10 Robot/NC 120 | 15 15 5 . 5 55 25 Destroy Leader 284 | . 74 30 . 10 118 52 Allied During Kill 24 | . . 13 . 9 2 . Successful Hack 44 | . 17 . . . 18 9 Disable Machine 15 | . . . . . 15 . Destroy Structure 99 | . 4 48 . 18 8 21 Lose Combat Pursuer 105 | . 30 . . . 75 . Influence Decreases 1767 | 15 344 348 44 102 337 577 Entered New Map 274 | . . 47 44 . . 183 Time Decay 1303 | 15 344 281 . 82 302 279 Lost Part 135 | . . . . . 20 115 Lost Ally 55 | . . 20 . 20 15 . Squads Dispatched 15 | . 5 . . . 6 4 Investigation 3 | . 2 . . . 1 . Extermination 2 | . . . . . . 2 Reinforcement 5 | . 3 . . . 1 1 Assault . | . . . . . . . Garrison 5 | . . . . . 4 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 7 | . 4 . . . 2 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 92 | . 23 11 . 3 28 27 Peak Tracking Total 11 | . 4 3 . 3 6 11 Tactical Retreats 5 | . 1 . . . 4 . Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 7 | . 5 . . . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 3 | . . 2 . . 1 . Max in Single Turn 2 | . . 2 . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 24 | . 7 . 2 . 6 9 Terminals 13 | . 5 . . . 5 3 Fabricators 2 | . . . . . . 2 Repair Stations 2 | . 1 . . . . 1 Recycling Units 3 | . 1 . . . . 2 Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . 1 1 Total Hacks 57 | . 20 . 2 . 15 20 Successful 15 | . 5 . 2 . 3 5 Failed 42 | . 15 . . . 12 15 Catastrophic 10 | . 4 . . . 2 4 Database Lockouts . | . . . . . . . Manual 18 | . 1 . 1 . 10 6 Terminals 33 | . 14 . . . 13 6 Fabricators 2 | . . . . . . 2 Repair Stations 7 | . 4 . . . . 3 Recycling Units 6 | . 2 . . . . 4 Scanalyzers . | . . . . . . . Garrison Access 7 | . . . . . 2 5 Terminal Hacks 6 | . 2 . 2 . 2 . Record 1 | . . . 1 . . . Prototype ID Bank 4 | . 2 . . . 2 . Proto ID Catalog 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 4 | . 2 . . . . 2 Scan Component 2 | . 1 . . . . 1 Repair 2 | . 1 . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . 1 Retrieve Matter 1 | . . . . . . 1 Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . . . . . 1 1 Terminals 2 | . . . . . 1 1 Assimilate 1 | . . . . . . 1 Botnet 1 | . . . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used . | . . . . . . . Hacking Detections 20 | . 6 . . . 6 8 Full Trace Events 5 | . 3 . . . 2 . Feedback Events 2 | . 1 . . . 1 . Corruption 2 | . 1 . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . 1 . . . . 1 Time 64 | . 26 . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 6 | . . 4 . 2 . . Largest Group 4 | . . 3 3 4 4 . Highest-Rated Group 72 | . . 40 40 72 72 . Highest-Rated Ally 31 | . . 31 16 31 31 . Total Orders 1 | . . . . . 1 . AID 1 | . . . . . 1 . Ally Attacks 30 | . . 14 . 15 1 . Total Damage 261 | . . 150 . 111 . . Kills 3 | . . 2 . 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Active Infowar (turns) 3711 | 161 1298 301 . . 966 985 Structural 2779 | . 542 300 . . 966 971 Seismic 918 | 161 756 1 . . . . ECM 14 | . . . . . . 14 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 5319 | 249 1360 776 346 427 1032 1129 Spaces Moved 2938 | 63 672 453 213 234 540 763 Core 119 | 6 . . . . . 113 Treads 1934 | 57 672 453 213 234 305 . Legs 518 | . . . . . . 518 Wheels 367 | . . . . . 235 132 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 90 50 Average Speed 140 | 149 160 160 160 160 129 107 Slowest Speed 240 | 160 240 160 160 160 160 193 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . . . 7 . Potential Cave-ins . | . . . . . . . Cave-ins Triggered 1 | . 1 . . . . . Exploration Rate (%) 56 | 3 85 92 60 73 57 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . . Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 14 | . 3 . . . 4 7 Terrain Destroyed 106 | . 3 59 . 19 4 21 Melee 14 | . 3 . . . 4 7 Projectile 1 | . . . . . . 1 AOE 91 | . . 59 . 19 . 13 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3859 | 205 872 491 217 283 770 1021 Wait 481 | 126 95 16 . 46 94 104 Move 2922 | 62 671 452 212 233 529 763 Hop 3 | . . . . . 3 . Pick Up 65 | 4 20 3 1 . 19 18 Fast Attach 33 | 7 9 . . . 8 9 Attach 24 | . . . . . 6 18 Detach 1 | . . . . . 1 . Swap 55 | . 13 5 3 1 12 21 Drop 79 | . 16 5 1 . 28 29 Fire 126 | 6 38 6 . 2 55 19 Melee 47 | . 6 . . 1 8 32 Ram 4 | . . . . . 4 . Kick . | . . . . . . . Crush 11 | . 4 4 . . 3 . Escape Stasis 8 | . . . . . . 8 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 250 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 574 | -10/Materials | Discovered new exit (range 3) 849 | -10/Materials | Repaired Lgt. Armor Plating 1042 | -10/Materials | Discovered new exit (range 3) 1434 | -10/Materials | Crushed by falling debris 1434 | -10/Materials | Core integrity fell below 50% 1475 | -10/Materials | Discovered new exit (range 9) 1575 | -10/Materials | Discovered new exit (range 10) 1586 | -10/Materials | Discovered new exit (range 15) 1610 | -10/Materials | Entered Mines 1735 | -10/Mines | Received a Mining Laser from a helpful Derelict 1784 | -10/Mines | Learned Materials terminal intel 1797 | -10/Mines | Learned Materials stockpile data 1822 | -10/Mines | Core integrity fell below 20% 1873 | -10/Mines | Found a hidden stash of uninstalled traps 2197 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2231 | -10/Mines | Discovered new exit (range 10) 2306 | -10/Mines | Identified exit to Exiles 2380 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2386 | -10/Mines | Entered Exiles 2386 | -10/Exiles | Accompanied by 3 allies 2407 | -10/Exiles | Discovered new exit (range 15) 2426 | -10/Exiles | Met 8R-AWN 2452 | -10/Exiles | Met EX-HEX 2498 | -10/Exiles | Met EX-BIN 2516 | -10/Exiles | Aligned with FarCom system 2518 | -10/Exiles | Given EX-Vault access code 2556 | -10/Exiles | Opened EX-Vault 2568 | -10/Exiles | Found Longsword +1 2604 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2655 | -10/Exiles | Met EX-DEC 2669 | -10/Exiles | Learned location of Zion (-7) 2714 | -10/Exiles | Discovered new exit (range 14) 2732 | -10/Exiles | Left Exiles lab with Longsword +1 2732 | -10/Exiles | Entered Mines 2732 | -9/Mines | Accompanied by 3 allies 3131 | -9/Mines | Discovered new exit (range 8) 3140 | -9/Mines | Learned location of Storage (-8) 3159 | -9/Mines | Entered Materials 3159 | -8/Materials | Accompanied by 4 allies 3159 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3161 | -8/Materials | Loaded intel: 10 terminal locations 3164 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3420 | -8/Materials | Discovered new exit (range 5) 3497 | -8/Materials | Lost 3 allies 3616 | -8/Materials | Garrison activated, responded to threat 3798 | -8/Materials | Garrison activated, responded to threat 4088 | -8/Materials | Discovered new exit (range 16) 4191 | -8/Materials | Entered Factory 4191 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4295 | -7/Factory | Repaired Imp. Light Armor Plating 4474 | -7/Factory | Build established: Skirmisher 5167 | -7/Factory | Cargo convoy interrupted 5230 | -7/Factory | Core integrity fell below 50% 5248 | -7/Factory | Garrison activated, responded to threat 5251 | -7/Factory | Core integrity fell below 20% 5260 | -7/Factory | Released all parts (3) 5279 | -7/Factory | Destroyed 7 combat bots 5291 | -7/Factory | Lost 21 parts (2p8n5u6w) 5320 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 05259_ R-06 Scavenger collects Imp. Heat Sink. 05260_ Longsword +1 destroyed. 05260_ Released Microactuators. 05260_ Released Lrg. Storage Unit. 05260_ Released Minigun. 05260_ Acquired 11 matter. 05262_ Acquired 66 matter. 05263_ R-06 Scavenger collects Target Analyzer. 05263_ K-01 Serf collects debris. 05267_ R-06 Scavenger collects Mic. Nuclear Core. 05269_ Acquired 70 matter. 05269_ Dropped Hrd. Heavy Armor Plating. 05274_ K-01 Serf collects debris. 05284_ Acquired Imp. Terrain Scan Processor. 05306_ Acquired ECM Suite. 05312_ System corrupted: Matter fused (-9). 05314_ K-01 Serf cleans the Subcomponent Replicator. 05320_ Slug penetrates Subcomponent Replicator. 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"?????????????????? | | ??????????# """ #????????# ?????????????????? | | ??????????# """ #????????? ???????????????????? | | ??????????# #?????????????????????????????? | | ??????????# """ #?????????????????????????????? | | ??????????+ """ #?????????????????????????????? | | ??????????# """ +?????????????????????????????? | | ??????????# #?????????????????????????????? | | ??????????######+###?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 ECM Strength 1 Armor Coverage 600 Propulsion Shielding 66 Melee Speed Boost 20 Evasion (%) 55 Melee Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Armor Plating | 23% | -10/Materials Imp. Light Armor Plating | 51% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed CouplerBlastBank Manual? 0 Play Time 01:06:54 Cumulative 56.0 hours Start 2026.07.28 @ 19:49:04 End 2026.07.28 @ 21:05:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 40 Achievement% 28 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 154b4886-96f8-4214-bae4-9082889ab4b0