Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.18 @ 07:04:19 Player: Kotyk77 Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (107) 535 Value Destroyed (3227) 3227 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7582 Bonus ------- None Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (700) Ox13 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Advanced Signal Interpreter Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Micro Nuclear Core Machine Analyzer Improved Terrain Scanner Core Analyzer Improved Weapon Shielding Point Defense System System Shield Drone Bay (2/2) Drone Bay (2/2) Remote Datajack Power Maul Greatsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Light Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Melee Analysis Suite Target Analyzer Cloaking Device Hacking Suite System Shield > --- WEAPON ----------- Precision Assault Rifle Coil Gun Lance > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Micro Nuclear Core Carbon-fiber Leg Improved Terrain Scanner Core Analyzer Transmission Jammer ECM Suite Improved Weapon Shielding System Shield System Restoration Module Wave Gun Disruptor Cannon Gauss Cannon Rocket Launcher Concussive RPG Remote Datajack Power Maul Greatsword [Rating: 78] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit VTOL Module Utility Visual Processing Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware System Shield Protection Improved Weapon Shielding Weapon Greatsword Energy Gun Beam Rifle Energy Cannon Disruptor Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Power Maul Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power 1 | . . . . 1 . . Propulsion 2 | . . . 1 . 1 . Utility 6 | . . 2 1 . 1 2 Weapon 1 | . . . . 1 . . Parts Attached 121 | 6 11 21 22 30 12 19 Power 25 | 1 3 3 3 10 3 2 Engine 20 | 1 3 3 3 7 2 1 Core 4 | . . . . 3 . 1 Reactor 1 | . . . . . 1 . Propulsion 28 | 2 3 6 5 6 4 2 Treads . | . . . . . . . Leg 24 | 2 1 6 5 5 4 1 Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight 3 | . 2 . . . . 1 Utility 31 | 1 2 5 8 5 3 7 Device 13 | . 1 2 3 1 1 5 Storage 5 | 1 1 2 . 1 . . Processor 5 | . . 1 . 1 1 2 Hackware 3 | . . . . 2 1 . Protection 5 | . . . 5 . . . Artifact . | . . . . . . . Weapon 37 | 2 3 7 6 9 2 8 Energy Gun 4 | . 1 1 . 1 . 1 Energy Cannon 3 | . . 1 . 1 . 1 Ballistic Gun 14 | 2 2 2 3 2 . 3 Ballistic Cannon 5 | . . 1 1 2 . 1 Launcher 4 | . . 2 . . 1 1 Special Weapon 2 | . . . 2 . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon 2 | . . . . 2 . . Piercing Weapon 1 | . . . . . . 1 Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . 2 1 1 . 2 Parts Lost 39 | . 2 2 3 9 1 22 Power 11 | . 1 1 1 4 . 4 Propulsion 8 | . . . 1 2 . 5 Utility 9 | . . . 1 1 1 6 Weapon 11 | . 1 1 . 2 . 7 Highest Loss Streak 8 | . 2 1 2 2 1 8 To Critical Strikes . | . . . . . . . Average Backups 15 | 2 7 12 14 17 19 17 Power 2 | . 1 2 3 1 2 2 Propulsion 2 | 1 3 2 2 2 . . Utility 6 | . 1 3 4 8 11 8 Weapon 3 | 1 1 3 4 4 3 4 Tool/Special . | . . . . . . . Unused Backups 36 | . 8 4 9 4 2 9 Power 6 | . . 1 5 . . . Propulsion 10 | . 6 1 . 3 . . Utility 13 | . . 2 1 1 2 7 Weapon 4 | . 1 . 2 . . 1 Tool/Special 3 | . 1 . 1 . . 1 Average Slot Usage (%) 93 | . 98 98 97 90 91 87 Engine 10 | . 14 10 9 12 5 4 Core 1 | . . . . 1 3 . Leg 21 | . 27 22 26 20 19 16 Device 11 | . 13 21 19 4 11 10 Storage 8 | . 14 11 9 7 6 5 Processor 11 | . . 10 9 13 12 15 Hackware 6 | . . . . 11 7 10 Protection 1 | . . . 7 . . . Ballistic Gun 10 | . 26 16 14 4 6 6 Ballistic Cannon 1 | . . 1 1 2 . . Slashing Weapon 2 | . . . . 5 3 . Peak Build Rating 78 | 6 11 17 29 49 63 78 Average Rating 34 | 4 7 14 22 41 58 64 On Entrance 24 | . 6 8 16 29 49 62 Naked Turns . | . . . . . . . Heaviest Build 80 | 10 21 36 42 70 71 80 Greatest Support 82 | 20 20 26 44 51 82 82 Greatest Overweight (x) 13 | . 5 1 1 3 1 13 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 15 15 20 20 20 Average Capacity 16 | 7 8 12 15 17 20 20 Most Carried 20 | 5 10 15 15 20 20 20 Average Carried 15 | 3 7 12 14 17 19 18 Final Capacity 20 | 8 10 15 15 20 20 20 Final Carried 20 | 4 9 15 15 20 20 13 Class Distribution -------------------- 47% | Scavenger-Mutant 14% | Mutant 13% | Scavenger-Gladiator 10% | Gladiator 7% | Hacker-Mutant 6% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -6/Factory Scavenger-Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3177 | 209 351 511 859 823 149 275 Remotely . | . . . . . . . Salvage Created 4473 | . 636 976 986 1133 306 436 Parts 220 | . 30 44 57 55 12 22 Haulers Intercepted 7 | . 1 1 3 2 . . Recyclers Shooed 5 | . 3 . 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 72 | . 8 20 16 17 5 6 Melee 20 | . . . . 12 4 4 Guns 43 | . 8 16 16 1 . 2 Cannons 3 | . . 1 . 2 . . AOE 3 | . . 3 . . . . Classes Destroyed 13 | . 5 4 1 3 . . Worker 4 | . . 1 1 2 . . Builder 3 | . . . . 2 1 . Hauler 7 | . 1 1 3 2 . . Recycler 8 | . 4 1 . 2 . 1 Mechanic 2 | . . 1 . . . 1 Operator 1 | . . . 1 . . . Watcher 10 | . 3 3 3 1 . . Swarmer 16 | . 5 5 3 . . 3 Grunt 31 | . 3 12 6 6 4 . Brawler 1 | . . 1 . . . . Sentry 12 | . . 2 7 2 . 1 Hunter 3 | . . . . 3 . . Programmer 9 | . . . . 6 1 2 Best Kill Streak 5 | . 5 3 5 3 4 2 Combat Bots Only 5 | . 5 3 3 3 4 2 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . 2 . . . . Melee 1 | . . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 698 | . 67 92 101 185 35 218 Missed 188 | . 18 26 27 59 11 47 Hits 510 | . 49 66 74 126 24 171 Projectile 510 | . 49 66 74 126 24 171 AOE 1 | . . . . . . 1 Critical Strikes 16 | . . . 3 7 1 5 Part Disruptions 3 | . . . . 1 . 2 Damage Taken 8061 | . 575 742 1034 1975 439 3296 Core 1838 | . 102 126 95 427 74 1014 Absorbed by Shields 14 | . . . 14 . . . Redirected to Shielding 104 | . . . 96 8 . . Regen/Repaired (Parts) 431 | . . 123 86 83 . 139 Core Remaining (%) 73 | 100 59 68 82 39 91 . Volleys Fired 267 | . 71 59 92 24 . 21 Largest 2 | . 2 2 2 1 . 2 Hottest 111 | . 40 91 62 37 . 111 Shots Fired 488 | . 140 115 173 26 . 34 Gun 449 | . 140 106 159 16 . 28 Cannon 28 | . . 7 6 10 . 5 Launcher 3 | . . 2 . . . 1 Special 8 | . . . 8 . . . Kinetic 445 | . 140 85 165 26 . 29 Thermal 37 | . . 28 8 . . 1 Explosive 3 | . . 2 . . . 1 Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 13 | . 6 11 13 11 . 12 Robot Miss Streak 9 | . 8 4 9 9 . 3 Penetration Max 1 | . . . . . . 1 Secondary Targets 4 | . . 2 2 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 360 | . 75 67 105 58 14 41 Core Hits 172 | . 32 39 44 35 5 17 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 3 | . 1 . . 1 1 . Critical Strikes 16 | . 1 2 . 5 4 4 Burn 2 | . . 2 . . . . Destroy 1 | . 1 . . . . . Smash 3 | . . . . 2 1 . Sever 6 | . . . . 3 3 . Impale 4 | . . . . . . 4 Melee Attacks 122 | . . . . 80 17 25 Impact 23 | . . . . 17 6 . Slashing 74 | . . . . 63 11 . Piercing 25 | . . . . . . 25 Sneak Attacks 16 | . . . . 10 1 5 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks . | . . . . . . . Damage Inflicted 8684 | . 658 1172 1819 2834 765 1436 Guns 3987 | . 645 994 1657 178 . 513 Cannons 414 | . . 61 130 144 . 79 Explosions 206 | . . 117 . . . 89 Melee 4032 | . . . . 2512 765 755 Ramming 20 | . 13 . 7 . . . Kinetic 4116 | . 645 822 1787 322 . 540 Thermal 283 | . . 233 25 . . 25 Explosive 206 | . . 117 . . . 89 Electromagnetic 17 | . . . . . . 17 Impact 986 | . . . . 603 373 10 Slashing 2301 | . . . . 1909 392 . Piercing 755 | . . . . . . 755 Highest Corruption 11 | . 2 . . 11 . 9 Average Corruption 5 | . 2 . . 5 . 4 Corruption Purged 5 | . . . . . . 5 Corruption Blocked . | . . . . . . . Effects 79 | . 4 . . 60 . 15 Message Errors 16 | . 1 . . 10 . 5 Matter Fused 22 | . 2 . . 18 . 2 Heat Flow Errors 6 | . . . . 6 . . Energy Discharges 3 | . . . . 2 . 1 Parts Rejected 5 | . . . . 4 . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 15 | . . . . 11 . 4 Data Loss (major) 5 | . 1 . . 2 . 2 Misfires 3 | . . . . 3 . . Alerts 2 | . . . . 2 . . Weapon Failures 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 983 | . . 1 . 601 209 172 Projectiles 1 | . . 1 . . . . Explosions . | . . . . . . . Melee 982 | . . . . 601 209 172 Knockbacks 16 | . . . . 15 1 . Impact 8 | . . . . 7 1 . Kinetic 6 | . . . . 6 . . Secondary 2 | . . . . 2 . . Self-Inflicted Damage 16 | . . 16 . . . . Shots 1 | . . 1 . . . . Rammed . | . . . . . . . Targets Rammed 5 | . 4 . 1 . . . Kicked 5 | . 4 . 1 . . . Crushed . | . . . . . . . Highest Temperature 446 | . 39 99 49 200 . 446 Average Temperature 45 | . 15 28 12 73 . 131 Received Heat Transfer 2214 | . 231 279 441 396 162 705 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 4 | . . . . 2 2 . Combat Hostiles 3 | . . . . 2 1 . Parts Fried 5 | . . . . 2 3 . Impact Corruptions 15 | . . . . 7 8 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . 1 . . . . Heat Transferred 777 | . . 666 74 . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 189 | . 90 146 168 189 80 50 Initial 79 | . . . 51 56 79 . Average 46 | . 13 60 63 58 35 5 Influence Increases 2240 | . 238 560 519 630 141 152 Destroy 0b10 Robot/C 1440 | . 160 400 320 340 100 120 Destroy 0b10 Robot/NC 175 | . 40 35 40 45 5 10 Destroy Leader 404 | . 28 98 112 126 20 20 Successful Hack 51 | . 10 13 14 14 . . Disable Machine 30 | . . . 15 15 . . Destroy Structure 50 | . . 14 3 30 1 2 Lose Combat Pursuer 90 | . . . 15 60 15 . Influence Decreases 2240 | . 238 438 515 592 303 154 Entered New Map 228 | . . . 71 70 85 2 Time Decay 1828 | . 226 418 414 440 218 112 Lost Part 170 | . 12 20 30 82 . 26 Lost Ally 14 | . . . . . . 14 Squads Dispatched 18 | . 2 3 2 8 1 2 Investigation 8 | . 2 3 1 2 . . Extermination 7 | . . . . 5 1 1 Reinforcement 3 | . . . 1 1 . 1 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 8 | . 1 3 4 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 140 | . 28 37 30 28 5 12 Peak Tracking Total 6 | . 4 5 6 3 4 4 Tactical Retreats 21 | . 10 6 1 3 1 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 8 | . 1 . . 4 . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Access 1 | . . . . . 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 28 | . 3 5 6 7 4 3 Terminals 16 | . 3 4 3 3 2 1 Fabricators 1 | . . . . 1 . . Repair Stations 4 | . . 1 1 1 . 1 Recycling Units 4 | . . . 2 . 1 1 Scanalyzers 1 | . . . . 1 . . Garrison Access 2 | . . . . 1 1 . Total Hacks 68 | . 9 16 14 18 6 5 Successful 46 | . 5 11 9 14 4 3 Failed 19 | . 3 4 4 4 2 2 Catastrophic 2 | . . . 1 1 . . Database Lockouts 3 | . 1 1 1 . . . Manual 33 | . 11 9 8 1 1 3 Terminals 36 | . 9 10 8 3 4 2 Fabricators 3 | . . . . 3 . . Repair Stations 14 | . . 6 3 3 . 2 Recycling Units 5 | . . . 3 . 1 1 Scanalyzers 8 | . . . . 8 . . Garrison Access 2 | . . . . 1 1 . Terminal Hacks 12 | . 2 3 3 2 2 . Record 4 | . . 2 1 . 1 . Robot Analysis 4 | . 2 1 1 . . . Open DSF 2 | . . . . 1 1 . Alert Level 1 | . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . Fabricator Hacks 2 | . . . . 2 . . Load Schematic 1 | . . . . 1 . . Build 1 | . . . . 1 . . Repair Station Hacks 12 | . . 6 2 2 . 2 Scan Component 6 | . . 3 1 1 . 1 Repair 6 | . . 3 1 1 . 1 Recycling Unit Hacks 3 | . . . 2 . 1 . Retrieve Components 3 | . . . 2 . 1 . Scanalyzer 8 | . . . . 8 . . Insert Component 3 | . . . . 3 . . Analyze 5 | . . . . 5 . . Garrison Access Hacks 1 | . . . . . 1 . Seal Access 1 | . . . . . 1 . Unauthorized Hacks 8 | . 3 2 2 . . 1 Terminals 8 | . 3 2 2 . . 1 Botnet 8 | . 3 2 2 . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 21 | . 3 4 4 7 1 2 Full Trace Events 10 | . 2 4 2 2 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . 3 . . Parts Built 2 | . . . . 2 . . Authchips . | . . . . . . . Time 84 | . . . . 84 . . Total Part Build Rating 8 | . . . . 8 . . Parts Repaired 6 | . . 3 1 1 . 1 Time 169 | . . 90 38 19 . 22 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 20 | . . . 18 . 2 . Parts Scanalyzed 3 | . . . . 3 . . Part Schematics Acquired 3 | . . . . 3 . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Active Infowar (turns) 8110 | . 951 1148 1475 3441 280 815 Optics 6343 | . . 1147 1475 3441 280 . Sensors 2241 | . . 1120 1121 . . . Cloaking 730 | . . . . . . 730 Jamming 485 | . . . . 481 . 4 ECM 1600 | . 951 547 21 . . 81 Robot Analysis Total 4 | . 2 1 1 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches 2 | . . . . . . 2 Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 8763 | 61 963 1148 1475 3441 601 1074 Spaces Moved 4495 | 43 583 461 662 1833 343 570 Core 51 | 6 . . . . . 45 Treads . | . . . . . . . Legs 4209 | 37 580 461 662 1608 343 518 Wheels 225 | . . . . 225 . . Hover . | . . . . . . . Flight 10 | . 3 . . . . 7 Fastest Speed 50 | 50 120 120 120 110 120 120 Average Speed 147 | 110 120 176 124 155 149 149 Slowest Speed 700 | 120 435 190 190 360 190 700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins 3 | . . . . 3 . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 54 33 49 33 9 9 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug 31 | . . . . 30 1 . Terrain Destroyed 45 | . . 13 . 30 1 1 Melee 31 | . . . . 30 1 . Projectile 1 | . . . . . . 1 AOE 13 | . . 13 . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 6020 | 54 734 694 1178 2244 397 719 Wait 740 | 1 23 104 345 200 12 55 Move 4489 | 42 582 460 661 1832 342 570 Hop . | . . . . . . . Pick Up 108 | 5 16 19 23 25 5 15 Fast Attach 44 | 5 4 7 5 16 3 4 Attach 45 | 1 3 3 7 13 5 13 Detach 9 | . 3 1 . 4 . 1 Swap 71 | . 10 17 14 19 5 6 Drop 120 | . 18 24 30 31 8 9 Fire 267 | . 71 59 92 24 . 21 Melee 122 | . . . . 80 17 25 Ram . | . . . . . . . Kick 5 | . 4 . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory (discovered 1 exit: *Upp) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 386 | -10/Materials | Discovered new exit (range 10) 846 | -10/Materials | Central database locked down 934 | -10/Materials | Discovered new exit (range 7) 1025 | -10/Materials | Entered another Materials area 1025 | -9/Materials | Evolved 2 slots: Utility x2 1639 | -9/Materials | Build established: Scavenger-Mutant 1790 | -9/Materials | Discovered new exit (range 10) 1820 | -9/Materials | Discovered new exit (range 13) 1965 | -9/Materials | Repaired Hvy. Assault Rifle 1991 | -9/Materials | Repaired Sensor Array 2033 | -9/Materials | Repaired Hvy. Assault Rifle 2079 | -9/Materials | Central database locked down 2173 | -9/Materials | Entered another Materials area 2173 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2968 | -8/Materials | Discovered new exit (range 18) 3121 | -8/Materials | Central database locked down 3440 | -8/Materials | Repaired Carbon-fiber Leg 3648 | -8/Materials | Entered Factory 3648 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 4427 | -7/Factory | Build established: Gladiator 4914 | -7/Factory | Build established: Hacker-Gladiator 5216 | -7/Factory | Build established: Scavenger-Gladiator 5978 | -7/Factory | Repaired Carbon-fiber Leg 6172 | -7/Factory | Fabricated Imp. Deuterium Engine (x2) 6241 | -7/Factory | Core integrity fell below 50% 6873 | -7/Factory | System corruption reached 10% 6984 | -7/Factory | Discovered new exit (range 18) 7089 | -7/Factory | Entered another Factory area 7089 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7673 | -6/Factory | Discovered new exit (range 13) 7690 | -6/Factory | Entered another Factory area 7690 | -5/Factory | Evolved 2 slots: Utility x2 7712 | -5/Factory | Build established: Scavenger-Mutant 7941 | -5/Factory | Repaired Greatsword 7963 | -5/Factory | Discovered new exit (range 4) 7990 | -5/Factory | Identified exit to Upper Caves 8429 | -5/Factory | Lost 5 parts (1p2n1u1w) 8591 | -5/Factory | Lost 6 parts (1p2n1u2w) 8695 | -5/Factory | Build established: Hacker-Mutant 8707 | -5/Factory | Lost 3 parts (1p1n1w) 8721 | -5/Factory | Core integrity fell below 50% 8745 | -5/Factory | Core integrity fell below 20% 8764 | -5/Factory | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 08688_ K-01 Serf collects debris. 08707_ Transmission Jammer destroyed. 08708_ K-01 Serf collects debris. 08710_ Autogun destroyed. 08710_ Lance destroyed. 08711_ K-01 Serf collects debris. 08712_ Critical hit (Burn: +37). 08712_ Slug penetrates G-67 Veteran. 08715_ K-01 Serf collects debris. 08715_ Mic. Fission Core destroyed. 08718_ K-01 Serf collects debris. 08718_ Hacking Suite destroyed. 08719_ Gauss Cannon destroyed. 08722_ Adv. Weight Redist. System destroyed. 08738_ Acquired 15 matter. 08745_ System Shield destroyed. 08745_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08752_ Acquired 4 matter. 08753_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. Map ----- +----------------------------------------------------+ | ????? ^ "????????????????# """ """ | | ?????? ! ""???????????????# """ """ | | ??????? != ""???????????????# """ """ | | ???????? != ""???????????????# | | ???????? = ""?? ???????????# | | ?????????# ""?" #??????????######### | | ????######"" ? #??????????????????? | | ????# " """ ""?" ####+####??????????? | | ????# " """ """" ^ #??????????? | | ????#"" " """" """" ^ #??????????? | | ????#"" " """ """" #??????????? | | ????#""" " """" """" """ #??????????? | | ????#""" !!" """" """" """ #??????????? | | ????#"""% #[% ! """ """ #??????????? | | ????# %# % ^ #?? ??????? | | ????# # % [! ##+####+###? | | ????# # !! ## | | ????# " F"%+* ! | | ????# """" # ## | | ????######## ! ##+########? | | ???????????###+############ ####??????????? | | ????????????? ????# # #?????????????? | | ????????????? ???# # % ####??????????? | | ???????????? ??# g g +??????????? | | ???????????? ?# gg# ####??????????? | | ??????????? # [@## #?????????????? | | ??????????? # ## ####??????????? | | ?????????? ?? # ## +??????????? | | ?????????? ?? # % ###### T#####??????????? | | ??????????? ?? ?# #????####??????????????? | | ????????????? ???????### ##??????????????????????? | | ???????????????????????###???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 34 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 2 Jamming Range 12 Cloak Strength 2 Additional Mass Support 9 Armor Coverage 150 Weapon Shielding 66 Evasion (%) 55 Melee Accuracy 5 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Adv. Weight Redist. System | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Imp. Weapon Shielding | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Deuterium Engine | x2 | -7/Factory Repaired ---------- Sensor Array | 35% | -9/Materials Hvy. Assault Rifle | 4% | -9/Materials Carbon-fiber Leg | 21% | -8/Materials Carbon-fiber Leg | 24% | -7/Factory Greatsword | 1% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrainReactionFrame Manual? 0 Play Time 02:07:43 Cumulative 52.7 hours Start 2025.09.18 @ 04:51:41 End 2025.09.18 @ 07:04:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 30 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 80a0925a-8b50-4f4a-8808-2bb58d6d3700