Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.30 @ 12:13:08 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (21) 4200 Robots Destroyed (156) 780 Value Destroyed (7748) 7748 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (5444) 5444 TOTAL SCORE: 21432 Bonus ------- Pacifist 270 High Alert Combat Kills 804 Follower Combat Kills 1158 Entered Garrisons 1200 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -788 Cogmind --------- Core Integrity 354/1150 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -4/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ Hacking Suite Relay Coupler [Swarmer] (28) Relay Coupler [Brawler] (15) Relay Coupler [Duelist] (24) Relay Coupler [Specialist] (33) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Heat Sink Hacking Suite Relay Coupler [NC] (32) Relay Coupler [Hunter] (24) Power Sword Peak State ------------ > --- POWER ------------ Angular Momentum Engine > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Combat Antigrav System > --- UTILITY ---------- Medium Storage Unit Advanced Transmission Jammer Advanced Shield Generator Hacking Suite Relay Coupler [NC] Relay Coupler [Brawler] Relay Coupler [Duelist] Relay Coupler [Specialist] Relay Coupler [Hunter] > --- WEAPON ----------- Thermic Laser Hardcell Cannon Improved Remote Datajack > --- INVENTORY -------- Light Nuclear Core Advanced Heat Sink Hacking Suite Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Hunter] [Rating: 89] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Combat Antigrav System Flight Unit Improved Flight Unit Utility Relay Coupler [NC] Device Force Field Storage Small Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Thermic Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Hammer Slashing Weapon Longsword +1 Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Slots Evolved 12 | . . . . . 4 . . . 2 . . . 2 . 2 . . . 2 . . Power 1 | . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . 1 . . Utility 7 | . . . . . 2 . . . 1 . . . 2 . 2 . . . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . Parts Attached 263 | 6 . 1 1 . 18 15 11 13 1 29 1 21 20 24 39 6 4 24 5 10 14 Power 26 | 1 . . . . 3 2 . 2 . 3 . 3 2 . 1 1 1 4 1 1 1 Engine 10 | 1 . . . . 1 . . . . 1 . 1 2 . 1 1 . 1 . 1 . Core 16 | . . . . . 2 2 . 2 . 2 . 2 . . . . 1 3 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . . . . . . Propulsion 75 | 2 . . . . 3 5 4 5 1 13 . 6 5 7 9 1 1 4 2 1 6 Treads 5 | . . . . . 1 . . . . . . . . . . . . 1 . 1 2 Leg 53 | . . . . . . 5 2 5 . 13 . 6 5 7 3 . . 3 1 . 3 Wheel 2 | 2 . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . 1 . 2 . 1 . . . . . 6 1 1 . 1 . 1 Flight 1 | . . . . . 1 . . . . . . . . . . . . . . . . Utility 53 | 1 . . . . 4 1 1 2 . 4 . 3 4 5 11 . . 11 1 4 1 Device 15 | . . . . . 3 . . . . . . . 3 . 4 . . 3 1 1 . Storage 6 | 1 . . . . . . . . . . . . . . 3 . . 2 . . . Processor 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . Hackware 27 | . . . . . 1 . 1 2 . 4 . 3 1 5 2 . . 5 . 2 1 Protection 3 | . . . . . . 1 . . . . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 2 . 1 1 . 8 7 6 4 . 9 1 9 9 12 18 4 2 5 1 4 6 Energy Gun 28 | . . . . . 4 . 1 . . . . 2 7 3 4 2 . 2 . 2 1 Energy Cannon 3 | . . . . . . 2 . 1 . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . 1 . . . . 1 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . Launcher 16 | . . . . . . 2 1 1 . 1 . 1 1 2 5 . . 2 . . . Special Weapon 20 | . . 1 . . . . . . . . . 2 1 4 5 1 1 . 1 1 3 Impact Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 Slashing Weapon 26 | . . . 1 . 2 3 1 1 . 3 1 3 . 3 4 1 1 1 . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . 1 . 3 1 . 3 . . . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . 4 . 1 . . . . . 2 . 1 . . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . 4 . . . . . . . . . . . . . . . . Parts Lost 55 | . . . . . 6 . . 7 . 2 1 2 . . 2 1 . 14 4 2 14 Power 9 | . . . . . 1 . . 1 . 1 1 . . . . . . 2 1 . 2 Propulsion 22 | . . . . . 3 . . 6 . . . 1 . . 1 . . 4 1 1 5 Utility 16 | . . . . . 1 . . . . . . 1 . . 1 1 . 6 1 1 4 Weapon 8 | . . . . . 1 . . . . 1 . . . . . . . 2 1 . 3 Highest Loss Streak 6 | . . . . . 5 . . 3 . 1 1 1 . . 1 1 . 6 4 1 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 85 85 85 85 78 89 100 85 76 98 93 92 92 99 97 87 84 82 71 66 81 Engine 6 | . 14 14 14 14 6 . . . . 3 7 9 11 13 11 11 7 1 . 5 4 Core 4 | . . . . . 1 9 9 8 7 10 1 4 . . . . 3 8 4 . 3 Leg 14 | . . . . . . 14 27 21 23 29 30 26 26 26 15 . . 7 4 . 10 Wheel 2 | . 28 28 28 28 10 . . . . . . . . . . . . . . . . Hover 4 | . . . . . 3 . 8 5 . . . . . . 7 23 21 7 7 6 . Device 5 | . . . . . 14 16 9 . . . . . 6 7 6 2 . 6 4 5 5 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 4 5 5 5 5 5 4 Hackware 24 | . . . . . 8 9 13 21 23 29 30 27 25 30 26 29 29 27 30 29 34 Protection 1 | . . . . . . 1 4 . . . . . . . 9 5 5 . . . . Energy Gun 2 | . . . . . 2 . . . . . . 3 11 3 1 3 . . 9 6 1 Ballistic Gun 1 | . 28 28 14 14 3 . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . 2 1 4 . . . . . . 2 . . 1 . . . Special Weapon 1 | . . . 7 . . . . . . . . 3 1 2 4 . 3 2 3 2 . Slashing Weapon 5 | . . . 6 14 10 12 10 9 7 8 15 6 . 4 2 2 5 4 . . 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 51 | 10 10 10 12 12 20 29 29 19 14 27 23 32 43 46 51 43 45 47 39 43 50 Greatest Support 70 | 32 32 32 32 32 41 48 48 40 40 55 50 50 45 70 70 43 43 43 26 70 70 Greatest Overweight (x) 3 | . . . . . 1 1 2 1 . . . 1 . 1 1 1 1 2 2 2 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . 1 1 . . Largest Inventory Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 8 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 9 Most Carried 10 | 5 4 4 7 8 8 8 8 8 8 8 8 8 8 8 9 9 9 10 10 9 8 Average Carried 7 | 1 1 4 4 6 7 7 8 7 7 7 7 7 7 7 7 7 7 9 9 6 6 Final Capacity 10 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | . 4 4 6 8 8 8 8 7 8 8 8 8 8 7 6 8 7 10 10 7 5 Class Distribution -------------------- 35% | Bothacker-Mutant 34% | Botlord-Mutant 16% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Storage Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Upper Caves Botlord-Mutant | -4/Upper Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Matter Collected 4218 | 246 . . . . 222 246 143 313 . 355 44 255 246 400 479 . 142 567 20 291 249 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5863 | . . . . . 716 406 207 397 . 338 135 403 387 563 1375 . 133 235 20 243 305 Parts 274 | . . . . . 37 30 24 13 . 18 7 18 13 27 53 . 11 12 . 6 5 Haulers Intercepted 6 | . . . . . 3 . 1 . . . . . 1 . . . 1 . . . . Recyclers Shooed 3 | . . . . . 1 . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . . . . . . . . . . . . 4 6 Prevented . | . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Combat Hostiles Destroyed 118 | . . . . . 9 15 4 13 . 7 2 11 4 14 21 . . 8 1 3 6 Melee 51 | . . . . . 5 5 2 5 . 6 2 5 . 7 4 . . 5 . . 5 Guns 11 | . . . . . . . . . . . . 1 2 2 2 . . . 1 2 1 Cannons 1 | . . . . . . 1 . . . . . . . . . . . . . . . AOE 50 | . . . . . 4 9 2 8 . 1 . 4 . 5 14 . . 3 . . . Classes Destroyed 18 | . . . . . 8 1 1 . . 1 . 1 1 1 2 . 1 . 1 . . Worker 5 | . . . . . . . . . . . . . . . 4 . 1 . . . . Builder 6 | . . . . . . . 2 . . . . . 1 . 2 . 1 . . . . Tunneler 1 | . . . . . . . . . . . . . . . . . 1 . . . . Hauler 6 | . . . . . 3 . 1 . . . . . 1 . . . 1 . . . . Recycler 7 | . . . . . 2 . . . . . . . . . 5 . . . . . . Mechanic 2 | . . . . . . . . . . . . . . . 2 . . . . . . Operator 5 | . . . . . 2 . 1 . . . 1 . . . 1 . . . . . . Watcher 4 | . . . . . 1 . 1 . . . . . . . 2 . . . . . . Swarmer 35 | . . . . . 3 7 2 . . . . 4 . 4 7 . . 6 . . 2 Cutter 3 | . . . . . . . . . . 1 . . . 2 . . . . . . . Grunt 48 | . . . . . 2 4 2 12 . 6 . 4 . 6 10 . . . . 1 1 Brawler 1 | . . . . . . . . . . . . 1 . . . . . . . . . Duelist 5 | . . . . . 1 . . . . . . . . . 4 . . . . . . Sentry 14 | . . . . . 3 1 . 1 . . 2 2 3 . . . . 1 . . 1 Specialist 4 | . . . . . . 4 . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . . 2 . . . . . . . Programmer 8 | . . . . . . . . . . . . . 1 . 2 . . 1 . 2 2 Assembled 1 | . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 10 | . . . . . 5 7 3 10 . 3 3 4 2 3 9 . 2 3 1 2 2 Combat Bots Only 10 | . . . . . 3 7 2 10 . 3 2 4 1 3 4 . . 3 1 2 2 Max Kills in Single Turn 6 | . . . . . 2 3 2 1 . 1 1 2 1 3 6 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 3 1 1 . 1 . 2 . 3 4 . . 2 . . . Melee 1 | . . . . . 1 1 1 1 . 1 1 1 . 1 1 . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Damage Taken 8629 | . . . . . 511 367 162 660 . 695 210 476 246 321 701 36 . 1415 451 362 2016 Core 1709 | . . . . . 65 45 . 113 . 160 39 63 39 51 89 . . 249 59 105 632 Absorbed by Shields 1472 | . . . . . 39 . . . . . . . 125 334 431 . . 296 . 17 230 Regen/Repaired (Parts) 410 | . . . . . . . . . . . . . . . 144 . 266 . . . . Core Remaining (%) 79 | 100 . . . 100 . . . 59 . . . 62 . 89 . . . 66 . . . Volleys Fired 248 | . 1 1 . . 8 16 2 16 . 14 . 19 34 27 46 5 1 27 4 14 13 Largest 2 | . 2 1 . . 1 1 1 1 . 1 . 2 2 2 2 2 1 1 2 2 2 Hottest 170 | . 40 100 . . 45 60 36 36 . 44 . 170 170 170 170 170 7 39 130 170 150 Shots Fired 318 | . 2 1 . . 8 16 2 16 . 14 . 25 59 31 56 8 1 29 6 28 16 Gun 151 | . 2 . . . 8 . . . . . . 12 53 13 22 6 . 1 4 27 3 Cannon 29 | . . . . . . 10 . . . 12 . . . . . . . . . . 7 Launcher 65 | . . . . . . 6 2 16 . 2 . 2 . 4 13 . . 20 . . . Special 73 | . . 1 . . . . . . . . . 11 6 14 21 2 1 8 2 1 6 Kinetic 21 | . 2 . . . . . . . . 12 . . . . . . . . . . 7 Thermal 147 | . . 1 . . . 10 . . . . . 12 53 13 22 6 . . . 27 3 Explosive 65 | . . . . . . 6 2 16 . 2 . 2 . 4 13 . . 20 . . . Electromagnetic 13 | . . . . . 8 . . . . . . . . . . . . 1 4 . . Robot Hit Streak 20 | . 2 . . . 7 14 . 8 . 4 . 4 15 6 20 17 2 4 2 16 18 Robot Miss Streak 4 | . . . . . 2 3 . 1 . 1 . 4 2 4 2 1 . 1 3 2 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 386 | . 2 . . . 38 16 12 25 7 26 5 18 46 34 53 6 9 30 3 22 34 Core Hits 224 | . . . . . 22 19 8 26 . 8 3 10 11 18 65 1 4 9 1 10 9 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 35 | . . . . . 5 . 1 . . . . 2 7 . 5 2 1 5 . 5 2 Burn 20 | . . . . . . . . . . . . 1 7 . 4 2 . . . 5 1 Blast 1 | . . . . . . . . . . . . . . . . . . . . . 1 Sever 14 | . . . . . 5 . 1 . . . . 1 . . 1 . 1 5 . . . Melee Attacks 252 | . . . . . 35 11 13 21 7 25 9 21 . 20 12 . 14 38 . . 26 Impact 2 | . . . . . . . . . . . . . . . . . . . . . 2 Slashing 221 | . . . . . 33 11 12 11 1 15 9 21 . 20 12 . 14 38 . . 24 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 41 | . . . . . 9 . 3 2 6 3 1 2 . 7 2 . 4 1 . . 1 Combat Hostiles 16 | . . . . . . . . 2 . 3 . 2 . 6 1 . . 1 . . 1 Follow-up Attacks 3 | . . . . . . 1 . . . . . . . . . . . . . . 2 Damage Inflicted 19183 | . 14 . . . 2028 1185 785 1814 72 840 251 818 790 1450 5436 90 565 1415 27 414 1189 Guns 2025 | . 14 . . . 154 . . . . . . 126 768 72 324 90 . . 27 414 36 Cannons 520 | . . . . . . 121 . . . 146 . . . . . . . . . . 253 Explosions 8063 | . . . . . 212 688 194 1288 . 100 . 328 . 330 4574 . . 349 . . . Melee 8551 | . . . . . 1662 376 591 526 72 594 251 364 . 1048 536 . 565 1066 . . 900 Ramming 24 | . . . . . . . . . . . . . 22 . 2 . . . . . . Kinetic 413 | . 14 . . . . . . . . 146 . . . . . . . . . . 253 Thermal 3587 | . . . . . 212 121 . . . . . 126 768 72 1748 90 . . . 414 36 Explosive 6427 | . . . . . . 688 194 1288 . 100 . 328 . 330 3150 . . 349 . . . Electromagnetic 181 | . . . . . 154 . . . . . . . . . . . . . 27 . . Impact 34 | . . . . . . . . . . . . . . . . . . . . . 34 Slashing 8517 | . . . . . 1662 376 591 526 72 594 251 364 . 1048 536 . 565 1066 . . 866 Piercing . | . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 21 | . . . . . 4 4 4 4 . . . . 1 1 2 2 2 21 . 2 2 Average Corruption 2 | . . . . . 4 4 4 4 . . . . 1 1 1 2 2 4 . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 107 | . . . . . 5 16 4 11 . . . . 1 8 4 3 9 25 . 12 9 Message Errors 27 | . . . . . 2 3 . 2 . . . . 1 4 1 . 1 9 . 4 . Matter Fused 26 | . . . . . 2 5 1 1 . . . . . 2 2 . 1 5 . 2 5 Heat Flow Errors 16 | . . . . . 1 2 . . . . . . . 1 . 1 2 4 . 2 3 Energy Discharges 16 | . . . . . . 4 . 1 . . . . . 1 . 2 3 3 . 2 . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 9 | . . . . . . . 2 3 . . . . . . . . 2 1 . . 1 Data Loss (major) 5 | . . . . . . 1 . 3 . . . . . . . . . . . 1 . Misfires 3 | . . . . . . . . . . . . . . . . . . 2 . 1 . Alerts 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . . . Weapon Failures 1 | . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1049 | . . . . . 135 16 34 54 . 5 67 37 . 74 469 . 16 79 . . 63 Projectiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . Explosions 609 | . . . . . . 16 13 39 . . . 37 . 5 468 . . 31 . . . Melee 438 | . . . . . 135 . 21 15 . 3 67 . . 69 1 . 16 48 . . 63 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 302 | . . . . . 78 . . . . . . . . . 166 . . 58 . . . Shots 8 | . . . . . 2 . . . . . . . . . 4 . . 2 . . . Rammed 1 | . . . . . . . . . . . . . . . 1 . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 363 | . . 20 . . 273 277 17 69 . 48 . 295 349 267 233 171 158 210 48 363 231 Average Temperature 111 | . . 12 . . 91 83 11 30 . 23 . 136 143 83 122 90 80 78 26 162 83 Received Heat Transfer 1799 | . . . . . 135 72 72 414 . 231 12 186 72 60 133 . . 63 9 54 286 Effects 5 | . . . . . . . . . . . . . 4 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . 1 1 . . . . . . . Interference 2 | . . . . . . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . 1 . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . 1 2 . 1 . . . . 1 . Combat Hostiles 5 | . . . . . . . . . . . . 1 2 . 1 . . . . 1 . Parts Melted 31 | . . . . . 1 . . 1 . . . 1 10 . 3 . . 2 . 9 4 Heat Transferred 8559 | . . . . . 300 259 . . . . . 450 2800 200 2350 450 . . . 1550 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Peak Influence 1060 | . 25 9 . . 184 628 397 560 283 409 304 563 446 1005 1060 406 321 427 207 . . Initial 527 | . . 9 . . . 121 306 200 283 93 198 197 295 208 527 371 284 88 192 . . Average 374 | . 12 9 . . 61 463 261 434 258 308 241 382 312 673 699 385 259 246 194 . . Maximum Alert Level 3 | . . . . . . 2 1 2 1 2 1 2 2 3 3 2 1 2 1 . . Low Security (%) 25 | 100 100 100 . 100 100 12 19 . 16 10 13 5 . . . . 25 49 65 . . Level 1 32 | . . . . . . 3 80 36 83 73 86 43 87 12 . 82 74 25 34 . . Level 2 32 | . . . . . . 83 . 63 . 15 . 51 12 33 69 17 . 24 . . . Level 3 9 | . . . . . . . . . . . . . . 53 30 . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . . . 2 . . . 3 . 1 . 8 . . . . . . Investigation 1 | . . . . . . . . . . . . . . . 1 . . . . . . Extermination 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . Reinforcement 4 | . . . . . . . 2 . . . 1 . . . 1 . . . . . . Assault 5 | . . . . . . . . . . . . . . . 5 . . . . . . Garrison 2 | . . . . . . . . . . . 2 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Alert ID Control Effect 10 | . . . . . . . . . . . . . . . 7 . . . . . 3 Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Distress Signals 8 | . . . . 1 2 . 2 . . . . . 1 . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 255 | . 1 . . . 18 14 15 21 . 16 4 14 7 30 59 5 . 17 7 10 17 Peak Tracking Total 10 | . 1 . . . 5 5 5 6 . 4 1 4 2 4 10 6 . 4 5 5 5 Tactical Retreats 16 | . . . . . 2 1 . . . 1 . . . 5 1 . . 5 . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Traps Triggered 26 | . . . . . . 3 2 . . 2 . 4 . 1 3 . 2 7 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Machines Disabled 30 | . . . . . 3 1 . 2 . 3 . 1 . 5 11 . 1 3 . . . Max in Single Turn 7 | . . . . . 1 1 . 1 . 1 . 1 . 1 7 . 1 1 . . . Garrison Relay 11 | . . . . . . 1 . 1 . 2 . 1 . 4 . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Machines Accessed 28 | . 2 . . . 6 . 3 . 2 . 1 . 2 . 7 . 5 . . . . Terminals 16 | . 2 . . . 5 . 2 . 1 . . . 1 . 5 . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . Total Hacks 67 | . 5 . . . 20 . 11 . 4 . 2 . 3 . 13 . 9 . . . . Successful 38 | . 2 . . . 12 . 4 . 2 . 2 . 3 . 7 . 6 . . . . Failed 29 | . 3 . . . 8 . 7 . 2 . . . . . 6 . 3 . . . . Catastrophic 5 | . . . . . 2 . 1 . . . . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . . . . . Terminals 45 | . 5 . . . 17 . 10 . 3 . . . 2 . 8 . . . . . . Fabricators 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . Repair Stations 8 | . . . . . . . . . . . . . . . 4 . 4 . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 9 | . . . . . 3 . 1 . 1 . 2 . 1 . . . 1 . . . . Terminal Hacks 24 | . 2 . . . 11 . 3 . 1 . . . 2 . 5 . . . . . . Record 1 | . . . . . . . . . . . . . . . 1 . . . . . . Part Schematic 1 | . . . . . . . . . . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . 2 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . . . 1 . 2 . 1 . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . 2 . . . . . . Maintenance Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . Transport Status 2 | . . . . . 1 . . . . . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . Zone Layout 5 | . 1 . . . 3 . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 6 | . . . . . . . . . . . . . . . 2 . 4 . . . . Scan Component 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . Repair 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 7 | . . . . . 1 . 1 . 1 . 2 . 1 . . . 1 . . . . Unlock Access 6 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . Used 1 | . . . . . . . . . . . . . . . 1 . . . . . . Hacking Detections 17 | . 1 . . . 2 . 2 . 1 . 1 . . . 6 . 4 . . . . Full Trace Events 1 | . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . 1 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . 1 . 2 . . . . Time 125 | . . . . . . . . . . . . . . . 13 . 112 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Used RIF Installer 5 | . . . . . . 1 . 1 . 1 . 1 . 1 . . . . . . . Coupler Efficiency 1 | . . . . . . . . . . . . 1 . . . . . . . . . Robot Detection 1 | . . . . . . . . . . 1 . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 57 | . . . . . 1 . 1 4 1 7 . 5 2 11 15 1 . 4 1 1 3 Non-combat 9 | . . . . . 1 . 1 . 1 . . . 2 . 4 . . . . . . Combat 48 | . . . . . . . . 4 . 7 . 5 . 11 11 1 . 4 1 1 3 Robot Hacks Applied 67 | . . . . . 1 . 1 4 3 7 . 6 6 11 17 1 . 5 1 1 3 parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . generate_echo 1 | . . . . . . . . . . . . . 1 . . . . . . . . find_chute 2 | . . . . . . . . . . . . . 2 . . . . . . . . find_dsf 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . drop_inventory 5 | . . . . . . . 1 . 1 . . . 1 . 2 . . . . . . locate_stockpiles 3 | . . . . . . . . . 1 . . . 1 . 1 . . . . . . purge_threat 1 | . . . . . . . . . . . . . . . 1 . . . . . . summon_haulers 1 | . . . . . . . . . . . . . . . 1 . . . . . . mark_security 1 | . . . . . . . . . . . . . . . 1 . . . . . . scatter_targeting 2 | . . . . . . . . . . . . . . 1 . . . 1 . . . link_complan 1 | . . . . . . . . . . . . . . . 1 . . . . . . go_dormant 14 | . . . . . . . . 2 . 5 . 4 . 2 . . . 1 . . . overwrite_iff 13 | . . . . . . . . . . . . . . 3 5 . . 2 . . 3 streamctrl_high 2 | . . . . . . . . . . . . . . 2 . . . . . . . formatsys_high 17 | . . . . . . . . 2 . 2 . 2 . 3 5 . . 1 1 1 . Relay Couplers Released 47 | . . . . . . 5 . 5 . 7 . 4 . 16 . . . 10 . . . Machine Destruction 47 | . . . . . . 5 . 5 . 7 . 4 . 16 . . . 10 . . . Attached 25 | . . . . . . . 1 2 . 4 . 2 1 5 2 . . 5 . 2 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 7 | . . . . . . 6 . . 1 . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Total Allies 39 | . . . . . . 6 . 2 1 2 . 2 . 8 10 . . 3 1 1 3 Largest Group 4 | . . . . . . 3 2 2 2 2 1 1 1 4 4 . . 2 1 1 2 Highest-Rated Group 154 | . . . . . . 72 48 44 36 36 32 32 16 116 154 . . 53 49 48 48 Highest-Rated Ally 49 | . . . . . . 24 24 29 21 32 32 32 16 41 49 . . 41 49 48 48 Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . . . STAY 1 | . . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 256 | . . . . . . 11 26 25 . 27 4 10 5 45 67 . . 9 3 . 24 Total Damage 5585 | . . . . . . 250 600 364 . 463 183 424 63 884 1748 . . 92 43 . 471 Kills 40 | . . . . . . 1 6 2 . 4 1 3 2 7 11 . . . . . 3 Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . . . . . . . . . . . . 2 1 Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Turns Passed 11069 | 38 116 33 250 125 736 729 228 619 240 688 53 695 596 1029 1090 89 540 1341 270 738 826 Spaces Moved 7262 | 36 108 21 246 106 489 542 195 454 176 444 24 409 378 759 665 104 372 530 143 550 511 Core 35 | 18 . . . . 1 . . . . . . . . . . . . . . . 16 Treads 357 | . . . . . . 30 . . . . . . . . . . . . . 173 154 Legs 4343 | . . . . . . 331 191 454 176 444 24 409 378 759 443 . . 373 24 . 337 Wheels 770 | 18 108 21 246 106 271 . . . . . . . . . . . . . . . . Hover 1359 | . . . . . . . 4 . . . . . . . 222 104 372 157 119 377 4 Flight 398 | . . . . . 217 181 . . . . . . . . . . . . . . . Fastest Speed 40 | 50 100 100 100 100 40 60 90 90 120 120 120 120 105 105 108 48 53 115 66 66 50 Average Speed 117 | 75 100 100 100 100 82 101 92 110 120 120 120 132 117 110 117 62 96 188 176 116 135 Slowest Speed 260 | 100 100 100 100 100 100 170 210 190 120 120 120 190 120 185 122 108 115 260 260 220 200 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . 3 . . . Exploration Rate (%) 38 | 4 22 5 60 40 41 62 26 55 5 62 7 72 8 89 21 74 7 52 3 66 62 Regions Visited 21 Branch Regions 6 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . . . . . . . . . . . . . . 1 . . Scrap Searched 4 | . . . . . . . . . . . . . . . . . . . . 2 2 Spaces Dug 96 | . . . . . 2 . . . . . . 11 . . 2 . 3 78 . . . Terrain Destroyed 622 | . . . . . 12 30 15 39 . 6 . 39 . 42 108 . 3 328 . . . Melee 19 | . . . . . 2 . . . . . . 11 . . 2 . 3 1 . . . Projectile . | . . . . . . . . . . . . . . . . . . . . . . AOE 603 | . . . . . 10 30 15 39 . 6 . 28 . 42 106 . . 327 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Upp Upp Total 9231 | 46 114 29 250 125 779 693 226 543 203 570 35 519 478 902 902 122 533 790 155 619 598 Wait 762 | . 2 7 . 18 210 18 . 31 1 26 1 14 34 47 100 1 112 86 . 38 16 Move 7231 | 35 107 20 245 105 485 540 195 452 175 442 23 407 377 757 665 103 371 525 142 549 511 Hop 2 | . . . . . 2 . . . . . . . . . . . . . . . . Pick Up 107 | 5 4 . 3 2 9 5 . 4 1 10 1 6 2 11 10 1 3 12 2 6 10 Fast Attach 74 | 1 . . . . 10 4 5 7 1 6 . 10 7 . 11 . . 10 2 . . Attach 69 | 5 . . . . 6 2 . 2 . 4 . . 2 2 5 4 4 9 3 9 12 Detach 14 | . . . . . 2 . . . . 1 . . . . . 5 1 1 1 . 3 Swap 120 | . . 1 1 . 2 9 6 4 . 19 1 11 11 22 23 2 . 5 . 1 2 Drop 120 | . . . 1 . 10 10 5 6 . 18 1 14 10 11 15 1 1 7 1 2 7 Fire 248 | . 1 1 . . 8 16 2 16 . 14 . 19 34 27 46 5 1 27 4 14 13 Melee 246 | . . . . . 35 9 13 21 7 24 8 21 . 20 12 . 14 38 . . 24 Ram 1 | . . . . . . . . . . . . . . . 1 . . . . . . Kick 1 | . . . . . . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 147 | . . . . . . 12 . . . 5 . 16 . 5 13 . 26 70 . . . Rewire 89 | . . . . . . 68 . . 18 1 . 1 . . 1 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Sto x2) -7/Storage -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Garrison -4/Factory -4/Upper Caves -4/Upper Caves History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 39 | -11/Scrapyard | Entered Materials 98 | -10/Materials | Discovered new exit (range 13) 155 | -10/Materials | Entered Mines 171 | -10/Mines | Learned location of Recycling (-7) 183 | -10/Mines | Discovered new exit (range 3) 188 | -10/Mines | Entered Exiles 215 | -10/Exiles | Met 8R-AWN 230 | -10/Exiles | Met EX-HEX 257 | -10/Exiles | Met EX-BIN 269 | -10/Exiles | Aligned with FarCom system 270 | -10/Exiles | Given EX-Vault access code 298 | -10/Exiles | Opened EX-Vault 304 | -10/Exiles | Found Prototype Ballistic Cannon 309 | -10/Exiles | Found Prototype Slashing Weapon 310 | -10/Exiles | Identified Longsword +1 331 | -10/Exiles | Build established: Mutant 335 | -10/Exiles | Warned to stay clear of 0b10 Research branches 343 | -10/Exiles | Exiles lab attacked by MAIN.C 425 | -10/Exiles | Discovered new exit (range 14) 438 | -10/Exiles | Left Exiles lab with Longsword +1 438 | -10/Exiles | Entered Mines 449 | -9/Mines | Assembled infested the area 454 | -9/Mines | Assisted by a Guerilla fighting off Assembled 527 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 535 | -9/Mines | Discovered new exit (range 10) 563 | -9/Mines | Entered Materials 563 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1144 | -8/Materials | Lost 5 parts (1p2n1u1w) 1299 | -8/Materials | Identified exit to Garrison 1299 | -8/Materials | Entered Garrison 1342 | -8/Garrison | Triggered checkpoint 1342 | -8/Garrison | Triggered checkpoint 1426 | -8/Garrison | Destroyed 7 combat bots 1694 | -8/Garrison | Discovered new exit (range 10) 1880 | -8/Garrison | Triggered checkpoint 1926 | -8/Garrison | Triggered checkpoint 1941 | -8/Garrison | Discovered new exit (range 10) 1955 | -8/Garrison | Installed Relay Interface Framework 1973 | -8/Garrison | Build established: Scavenger-Mutant 1991 | -8/Garrison | Garrison Relay disabled 2028 | -8/Garrison | Entered Materials 2028 | -8/Materials | Accompanied by 2 allies 2256 | -8/Materials | Identified exit to Garrison 2256 | -8/Materials | Entered Garrison 2266 | -8/Garrison | Triggered checkpoint 2300 | -8/Garrison | Triggered checkpoint 2301 | -8/Garrison | Garrison Relay disabled 2457 | -8/Garrison | Triggered checkpoint 2477 | -8/Garrison | Triggered checkpoint 2495 | -8/Garrison | Triggered checkpoint 2539 | -8/Garrison | Lost 3 parts (1p2n) 2542 | -8/Garrison | Destroyed 10 combat bots 2585 | -8/Garrison | Discovered new exit (range 13) 2611 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 2744 | -8/Garrison | Triggered checkpoint 2744 | -8/Garrison | Discovered new exit (range 15) 2875 | -8/Garrison | Entered Factory 2875 | -7/Factory | Accompanied by 1 ally 2875 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2916 | -7/Factory | Discovered new exit (range 9) 3114 | -7/Factory | Identified exit to Garrison 3115 | -7/Factory | Entered Garrison 3115 | -7/Garrison | Accompanied by 2 allies 3144 | -7/Garrison | Triggered checkpoint 3187 | -7/Garrison | Garrison Relay disabled 3255 | -7/Garrison | Triggered checkpoint 3446 | -7/Garrison | Triggered checkpoint 3491 | -7/Garrison | Garrison Relay disabled 3524 | -7/Garrison | Discovered new exit (range 14) 3747 | -7/Garrison | Build established: Bothacker-Mutant 3764 | -7/Garrison | Discovered new exit (range 15) 3792 | -7/Garrison | Expanded RIF knowledge: Robot Detection 3803 | -7/Garrison | Entered Storage 3803 | -7/Storage | Accompanied by 1 ally 3855 | -7/Storage | Identified exit to Garrison 3856 | -7/Storage | Entered Garrison 3856 | -7/Garrison | Accompanied by 1 ally 3882 | -7/Garrison | Triggered checkpoint 3930 | -7/Garrison | Garrison Relay disabled 4164 | -7/Garrison | Discovered new exit (range 15) 4282 | -7/Garrison | Triggered checkpoint 4360 | -7/Garrison | Triggered checkpoint 4406 | -7/Garrison | Discovered new exit (range 9) 4472 | -7/Garrison | Triggered checkpoint 4517 | -7/Garrison | Discovered new exit (range 14) 4543 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 4551 | -7/Garrison | Entered Factory 4551 | -6/Factory | Accompanied by 1 ally 4551 | -6/Factory | Evolved 2 slots: Utility x2 4666 | -6/Factory | Found Prototype Launcher 4666 | -6/Factory | Identified Scatter Rocket Array 5142 | -6/Factory | Identified exit to Garrison 5147 | -6/Factory | Entered Garrison 5250 | -6/Garrison | Triggered checkpoint 5280 | -6/Garrison | Garrison Relay disabled 5344 | -6/Garrison | Triggered checkpoint 5376 | -6/Garrison | Triggered checkpoint 5454 | -6/Garrison | Triggered checkpoint 5554 | -6/Garrison | Triggered checkpoint 5624 | -6/Garrison | Garrison Relay disabled 5655 | -6/Garrison | Discovered new exit (range 10) 5794 | -6/Garrison | Triggered checkpoint 5842 | -6/Garrison | Triggered checkpoint 5888 | -6/Garrison | Garrison Relay disabled 5934 | -6/Garrison | Discovered new exit (range 9) 6044 | -6/Garrison | Triggered checkpoint 6076 | -6/Garrison | Garrison Relay disabled 6144 | -6/Garrison | Discovered new exit (range 13) 6170 | -6/Garrison | Expanded RIF knowledge: Alert ID Control 6176 | -6/Garrison | Entered Factory 6176 | -5/Factory | Accompanied by 1 ally 6176 | -5/Factory | Evolved 2 slots: Utility x2 6469 | -5/Factory | Build established: Botlord-Mutant 6476 | -5/Factory | First assault squad dispatched 6848 | -5/Factory | Repaired Sml. Storage Unit 7033 | -5/Factory | Build established: Bothacker-Mutant 7266 | -5/Factory | Sucked down chute 7266 | -5/Factory | Entered Waste 7289 | -5/Waste | Spotted C-40 Crusher 7300 | -5/Waste | Spotted C-40 Crusher 7302 | -5/Waste | Spotted C-40 Crusher 7320 | -5/Waste | Spotted C-40 Crusher 7323 | -5/Waste | Spotted C-40 Crusher 7334 | -5/Waste | Spotted C-40 Crusher 7347 | -5/Waste | Discovered new exit (range 11) 7355 | -5/Waste | Entered Factory 7476 | -5/Factory | Repaired Cmb. Antigrav System 7796 | -5/Factory | Repaired Hvy. Missile Launcher 7894 | -5/Factory | Identified exit to Garrison 7895 | -5/Factory | Entered Garrison 7948 | -5/Garrison | Triggered checkpoint 8080 | -5/Garrison | Triggered checkpoint 8093 | -5/Garrison | Lost 4 parts (3n1u) 8099 | -5/Garrison | Garrison Relay disabled 8409 | -5/Garrison | Build established: Botlord-Mutant 8721 | -5/Garrison | Triggered checkpoint 8768 | -5/Garrison | Triggered checkpoint 8777 | -5/Garrison | Garrison Relay disabled 8838 | -5/Garrison | Discovered new exit (range 14) 9089 | -5/Garrison | Crushed by falling debris 9109 | -5/Garrison | Crushed by falling debris 9110 | -5/Garrison | System corruption reached 10% 9114 | -5/Garrison | Crushed by falling debris 9145 | -5/Garrison | Lost 6 parts (1p1n2u2w) 9236 | -5/Garrison | Entered Factory 9236 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 9393 | -4/Factory | Discovered new exit (range 11) 9479 | -4/Factory | Assembled infested ambush trap array 9506 | -4/Factory | Entered Upper Caves 9534 | -4/Upper Caves | Lost 4 parts (1p1n1u1w) 10143 | -4/Upper Caves | Encountered a Warlord checkpoint 10216 | -4/Upper Caves | Learned location of 2 exits from Research 10237 | -4/Upper Caves | Identified exit to Upper Caves 10244 | -4/Upper Caves | Entered another Upper Caves area 10244 | -4/Upper Caves | Accompanied by 1 ally 10622 | -4/Upper Caves | Learned Research trap positions 10668 | -4/Upper Caves | Spotted B-86 Titan 10822 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10938 | -4/Upper Caves | Lost 4 parts (2n1u1w) 11019 | -4/Upper Caves | Lost 5 parts (2p2n1u) 11062 | -4/Upper Caves | Core integrity fell below 50% 11070 | -4/Upper Caves | Self-destructed Last Messages --------------- 11049_ Penetrated by Slug. 11051_ Jacked B-60 Warrior... >>overwrite_iff Rewriting IFF filter. 11052_ B-60 Warrior sneak attacks. 11052_ G-67 Veteran knocked back. 11053_ Acquired 4 matter. 11054_ B-86 Titan activates siege mode. 11055_ B-60 Warrior destroyed. 11056_ Hammer destroyed. 11057_ Jacked B-86 Titan... 11058_ Arm. Medium Treads destroyed. 11060_ Imp. Remote Datajack destroyed. 11061_ Med. Storage Unit destroyed. 11062_ Penetrated by Slug. 11062_ Slug penetrates Wall. 11062_ Acquired 9 matter. 11064_ Relay Coupler [Hunter] destroyed. 11065_ Penetrated by Slug. 11066_ Acquired 2 matter. Map ----- +----------------------------------------------------+ | ??????????? % """ ## #???# ##?## | | ?????????????## ##"### ## ##??# #???#### | | ??????????????## #??##?## ## ##?# ##?????# | | ???????????????## ?????### # #### #?????? | | ????????????????##??????## # # #######?????? | | ??? ????????????????????# # #??????????? | | ? #???????????????????#### # ##??????????? | | ?# #####?????????????????## # ##???????????? | | ?? ??????????????????## ### #????????????? | | ??? ?????????##????????# #?# #????????????? | | ???? ###??????# ######### #?# #????????????? | | ?????# #??????# #?# #????????????? | | ??????# ??????# #?# ##########???? | | ??????# ?####?## #####?# #???? | | ???????# ### ##?# ##?????########### #???? | | ???????# /"# ### ###????????????????# #???? | | ???????# % %* #?????????####?###?# #???? | | ???????# = ##???????### ### ### #???? | | ???????## #???????## ?# ##%###?? | | ????????##" ##??##???# ### ##? | | ?????????#" % #######?## #???# ##" ## | | ??????????# #??????## #???# ## # | | ??????????# ######## ##??## "##### | | ?????????## ##??#########????## | | ?????????# #????????????????# | | ?????????# @ #????????????????# | | ?????????###; % ## #????????????????# | | ???????????###### ###?# ##????????????????# | | ????????????????## ##????##?????????????????#### | | ?????????????????#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 32 Energy Capacity 525 Matter Stores 300 Matter Capacity 450 Sight Range 22 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 300 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 58 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Relay Coupler Types 6 Relay Coupler Value 162 Item Schematics ----------------- Adv. Thermal Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataSpacefoldSubcomponent Manual? 0 Play Time 01:56:24 Cumulative 46.9 hours Start 2022.03.30 @ 09:41:40 End 2022.03.30 @ 12:13:08 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 133 Rogue 133 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 46 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ddbae3a-72ae-4ce1-95a9-c34b1be18cab